You wake up on a vast island that is part of a series of islands inhabited by wild animals, pirates, and simple villagers. You were sent here with your memory erased, and your skills enhanced. You have a select amount of weapons (of your choice) that you wake up to. You don't remember your name but you remember a number that you were given to identify yourself. You start to learn that you have these new skills as you progress. Be careful, stay alive, and rid the island of all the pirates to go home. 23 woke up on a beach, a taste of wet salty sand in his mouth. He immediately coughed it out and shook his head. "The hell...?" he said looking around. He got up shaking his head again. Looking around. He walked a few steps and tripped over something. He looked behind him and noticed what looked like a tall silver bracelet wedged in the sand. He got up and firmly grasped it in his hands before yanking it out. He examined it closely until a blade popped out of it. He dropped the contraption in fear, then picked it back up. He eventually slipped it onto his right arm. He then looked around and found another one. He grabbed that one and slipped it on also. He then found a pistol with a silencer on it. He grabbed that and slipped it into a strap that was already on the belt loop of his camouflage cargos. He then noticed a bow hanging on a branch of a tree. He ran and grabbed that also. A quiver was right next to it so he grabbed it and strapped it onto his back. He did the same with the bow. He looked around. "Guess there's a reason for this" he said before running swiftly into the jungle.