S
Shenorai
Guest
Original poster
This is the Out Of Character thread. The IC thread is HERE.
"For your unforgivable and inexcusable crimes, you are all hereby banished to Chandra Isle. May each and every one of you find a swift end to your miserable lives."
"For your unforgivable and inexcusable crimes, you are all hereby banished to Chandra Isle. May each and every one of you find a swift end to your miserable lives."
Chandra Isle. The very name sends chills down your spine. This once thriving island had been swallowed by a curse many decades ago, keeping the dead from their eternal rest by granting them a hunger for flesh and blood. Some of the living managed to fool the undead by mimicking their deadly habits and feasting upon other living people. Others holed themselves up in what remained of the towns, fighting off the undead and cannibals alike just to see the dawn of the next day. Regardless, Chandra Isle may as well be its own circle of Hell.
The admiral gives his first mate a nod, who signals to the crew in turn. A makeshift anchor comprised of a large and heavy boulder with a loop chiseled out of one side is rolled off of the edge of the galleon. Bound to this stone is a heavy rope, which has been tied to the wrists of a long line of convicts. Including your own. No matter how hard you and the other criminals fight the sudden force of the falling anchor, all of you lose your footing upon the slippery deck. Every last one of you are dragged overboard and plunged into the icy waters.
You are one of few who had managed to free your hands of the rope before drowning. However, there is no time to save the others who remained bound. As you break the rough surface of the salty waves, you see naught but the retreating galleon, star-dotted skies overhead, and what looks like torchlight dotting the shoreline.
There is no going back now. Get to the shore. And pray that whoever you find won't devour you.
Map made by me. The sprites are mostly from Majesty: The Fantasy Kingdom Sim.
Exiled
The World
Map made by me. The sprites are mostly from Majesty: The Fantasy Kingdom Sim.
Exiled
The World
Exiled takes place in the same world as Scattered Shadows. High fantasy, magic allowed, any race allowed. Exile to Chandra Isle is a form of high punishment only sentenced to the most unforgivable criminals, due to the roaming undead and cannibals devouring most well before they can escape the island.
Life can be found in nearly all layers of this world. The (currently known) inhabited layers are: The Underworld, Subterra, The Surface Realm, The Sky Realm, and The Hallowed Realm.
Most life exists on The Surface Realm, for the varying environments found in all parts of The Surface are home to all sorts of flora and fauna. Both natural and supernatural habitats are located upon the surface, ranging from the usual forests, oceans, meadows, jungles, deserts, etc., to living crystalline forests and accursed magma swamps with direct access to The Underworld. The technology found on The Surface varies by region, but the highest tech on Chandra Isle is only the Flintlock Pistol. Some regions are similar to today's world, others are still living in tribal times, and many rely on the arcane.
Subterra is the realm of underground dwellers. During one of many Magic Wars, thousands of humans and other sentient surface-dwelling races who did not wish to be caught in its destruction were forced to live underground. Centuries later, they had resurfaced to find The Surface crawling with new creatures. There are still many who live in Subterra, happy with their sunless habitat.
The Sky Realm is home to many flying creatures and races. Entire islands are kept afloat by various means, depending on the race inhabiting the island in question. The magically-inclined races disguise their floating isles by creating a false storm to obscure the island. Surface-dwellers who have access to flight mechanisms are able to visit the passing islands of the Sky Realm for trade and tourism.
The Hallowed Realm and The Underworld are polar opposites. The Hallowed Realm lies well above The Sky Realm, overseeing all that occurs all the way down to the surface. The Underworld is nestled comfortably between the world's core and Subterra. The Hallowed Realm is fabled to be the home of angelic beings, whereas The Underworld houses demons and other such creatures of the darkness. Not much is truly known about either realm.
Your character may hail from any of these Realms.
What to Expect
The Convicts will start off washed up on Grimshore. (Roughly I-9 on the map.) Though it's dark, braziers have been set up to light the way to Grimshore Camp. Of course, there are already plenty of undead roaming around. Where you run from there is up to you, but generally, torches lead to living people.
Being a tale of Survival/Horror, there will be heavy gore allowed in this RP. After all, the cannibals and undead alike are hungry for flesh and blood and simply give no shits. The cannibals are just as fast as your standard human (or whatever race they happen to be...). The zombies are almost as quick, but the undead are NOT limited to mere ghouls. Animated skeletons, vampires, ghosts, wraiths, revenants... there is a hex upon the isle that is simply not allowing the dead to rest. Until this curse is dispelled, the undead will simply keep coming.
Since this is a magic affliction and not a viral affliction, there is a way for you to continue in the RP after your character dies. You won't become an undead until you die, meaning a bite does NOT instantly turn you. What you turn into may be dependent upon what killed you and how you died. However, the brain and heart MUST be intact for you to continue as an Undead with a body. Otherwise, you will become a ghost or a wraith.
The only exceptions to this are those who are removed from the game altogether. They are outright gone and may not continue in the RP in any form.
The remaining living locals were also marooned convicts, sent here to die just like you. Some of them have managed to survive for several decades by various means, including taking up residence in several forts and the sturdier watchtowers. The original residents of the island are very few and far between. Or hidden very well, it's hard to tell these days. There are also marauders to worry about, for they do not side with the cannibals or locals. They behave as though the island is their 'inherited' territory and will stoop to violence should their demands for 'tribute' not be met.
Character Templates
Below are two templates: One for the Convicts who were just dropped off and one for the Locals who have been here awhile. When creating your character, please state which one s/he falls under.
Convict's Template:
Name:
Age:
Gender:
Appearance:
- Race: If Non-Human, describe in Spoiler Tags.
- Height/Weight:
- Build/Skin:
- Eyes:
- Hair:
- Other Noteworthy Features:
- Attire: All Convicts start with a Burlap Prisoner's Raiment. There will be opportunities in the RP to change clothes later.
- In a Nutshell: Optional. This is where an image of your character goes, but this is NOT a replacement for the rest of your character's appearance.
Crime: What were you convicted of that earned your exile?
Previous Occupation:
Preferred Weapon: If applicable. All Convicts start empty-handed (no shivs, either). There will be opportunities in the RP to pick up equipment later.
Preferred Armor: If applicable. All Convicts only start with the Burlap Prisoner's Raiment. There will be opportunities in the RP to pick up equipment later.
Magic: If applicable. Supernatural/Racial abilities fall under this category.
- Spell:
- Drawback: Every spell has its cost.
Skills: Non-Magical abilities, like lockpicking, brewing, etc.
History: Please use Spoiler Tags. A brief history/synopsis is allowed.
Islander's Template:
Name:
Age:
Gender:
Appearance:
- Race: If Non-Human, describe in Spoiler Tags.
- Height/Weight:
- Build/Skin:
- Eyes:
- Hair:
- Other Noteworthy Features:
- Attire:
- In a Nutshell: Optional. This is where an image of your character goes, but this is NOT a replacement for the rest of your character's appearance.
Role: How do you earn your keep?
Residence: Check the map. Where would your character normally be found?
Length of Residence: Even the Locals were Exiles at some point. How long have they been living here?
Prior Crime: What was the reason for your character's exile?
Preferred Weapon: If applicable..
Preferred Armor: If applicable.
Magic: If applicable. Supernatural/Racial abilities fall under this category.
- Spell:
- Drawback: Every spell has its cost.
Skills: Non-Magical abilities, like lockpicking, brewing, etc.
History: Please use Spoiler Tags. A brief history/synopsis is allowed.
Player | Character Roster
Shenorai | Yanet Anfisa
Squee | Captain 'Redshirt' James
Red Fox | Tabitha Loren
TipsyNaruto | Kyrie Bishaemon
Mikasa | Irylena Firewrath
Yaoi Master Gavin | Vexzix Airenal
Shenorai | Yanet Anfisa
Squee | Captain 'Redshirt' James
Red Fox | Tabitha Loren
TipsyNaruto | Kyrie Bishaemon
Mikasa | Irylena Firewrath
Yaoi Master Gavin | Vexzix Airenal
The Player roster is now full. However, that does not limit the number of characters one can have. How long will YOU survive?
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