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Ms.Ezra

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We call our world Nomae-Ralo.

Our world is very different from yours. Your world is dominated by humankind, with no room for other sentient life. The menagerie of races that is our world, is only the stable for myths and 'fairy tales' in yours. We have quarrels, and power struggles same as yours. Only we have yet to discover the inner might of a lightning strike, so we huddle around wood and rock fire, or oil lamps when the land is ruled by the night.

And yet here you are, in our world. An otherworldly force has opened a door between our worlds to pluck you from there, and dropped you here.

It's not just you who has come from that world, others were taken as well. They come from across your globe, and even from different times. Some of you lived centuries apart.

At first we just called you all Strangers. Because you spoke a tongue never heard, dressed odd to us, and some of you brought strange weapons. Dangerous weapons. The best of us took you in. The worst of our leaders jailed you for your strange ways.

But rather quickly, you Strangers became two very different groups. The Drifters are those of you who keep your distance from other Strangers and even the natives, preferring to wander in search of something only you could understand.

Then there are The Enders. Those Strangers who passed from your world and have taken it upon themselves to exert their will on the native humans, to end their dominion and existence by any means. Maybe something horrible happened to them in their world, why they choose to do this.

In some of you, the passing between worlds granted you unnatural power. Most with this kind of power became an Ender, but the possession of power does not make one Drifter or Ender. Choices do that.

What choices are you going to make in our world?

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Thank you for reading my introduction to this rather ambitious project of mine. In full disclosure, this roleplay idea is inspired by and draws a lot from the manga Drifters by Kohta Hirano, the same mind behind Hellsing.

That being said, this will not follow the storyline of the manga and will be markedly different from its source inspiration. We, as in myself and my new partner @Camleen , have been toiling to create something we hope you find fresh and exciting.

We have put together a plethora of races to interact with, and a varied map to explore. But it's all for nought without the right players.

The premise is as follows: Your character is a person from Earth who has found themselves saved from death, only to be dumped in a new strange world populated by all sorts of beings and creatures told of only in myths and legends. How does your character react and adapt to this world? That's the fun we want to have and share with you.

For the start of the plot no PC will be an Ender or Drifter, but their choices will define that later.

Camleen and I will be playing our characters, and NPC Enders characters as needed.

Expectations

  1. Adept to Advanced level of writing. Sorry to say but if you don't care what quality is given in your posts or those of other players, then this is not for you.

  2. Respect for the GM and other players. We are all (presumably) adults here, and so we must conduct ourselves as adults who play pretend on the internet.

  3. Be mindful that others will have different posting speeds than yourself. Some of us can do multiple in a day, some cannot, and that's okay. Ideally we can get by with everyone making at minimum four posts a week.

  4. If you are having issues with character creation, have something coming up where it would be necessary to bench your character temporarily, please let me know so it can be worked out.

  5. There will be adult themes such as violence, adult language, and situations. If characters happen to become romantically/sexually involved, please move it elsewhere and keep it out of our main thread to comply with site rules.

  6. Be engaging, be bold, bring your best!
For characters, I have the character template below followed by the CS for my own character as an example. For appearances you can go raw and just describe in text, or use realistic to semi-realistic artwork/game images.

Players can choose to base their character on an established historical figure, a folklore character, or an OC with some basis in history.

I am not a historian by any means, nor do I expect anyone else to be, so total historical accuracy is not expected. But let's not get too crazy. We don't need or want a Theodore Roosevelt who is also a Vampire or something insane like that. However a character like Abraham Lincoln, Vampire Hunter is what we're looking for.

EARTH VEHICLES


In the source it is possible to bring vehicles from Earth, however there will be a rough mass limit. To avoid confusion with those of us who use different measurement systems I'll make it simple.

The lower limit will be a bicycle.

The upper limit will be a tank.

If it's not clear where a vehicle falls under these parameters I will make a judgement on a case by case basis.

That being said there will be a limit on fuel. This is roughly medieval era, so no fossil fuels. I say a vehicle will have just enough fuel to last it a couple days of use, then it becomes dead weight unless the player can OOC discuss with me how it could be powered alternatively.

Thank you to TheTechnologicVampire for bringing this up.

LANGUAGES
For languages, Camleen and I have agreed when writing your character's dialogue you can do like so:

(In Spanish) "Can I have water?"

OR you can use Google Translate to write it like this:

"Puedo tomar agua?" (Can I have water?)

Be aware that part of the fun for the early plot is that there will be characters who cannot communicate in a common language, until I the GM use an NPC to grant your character that ability later on.

There will be races with their own languages, but since neither I or Camleen are linguists we have not developed actual languages for each, but that will be seen in the RP itself. No Earth character will start knowing any languages not native to Earth.

Powers
The following powers are not permitted as they are defined as OP by the GM (Me)
  • Godly Strength (Hulk, Superman, etc.)
  • Reality Manipulation
  • Transformation
  • Faster-than-light speed
  • Teleportation
The powers below and others like it are up for grabs/negotiation.
  • Element Manipulation (Within reason)
  • Enhanced Strength
  • Enhanced Durability (No instant healing factor)
  • Enhanced Speed (lower than supersonic)
These lists will be subject to change as necessary.

Furthermore to clear up confusion about how/why your character would have these powers, I will first use characters from the source material to illustrate.

  • Joan of Arc was burned at the stake = She now has pyrokinesis
  • Anastasia Romanoff was of the Royal Family in Russia, Russia is known for its harsh winters and how it's helped them historically = She can summon/control ice and snow. (Cue Immigrant Song by Led Zeppelin)
I want the players to be creative with their characters, but do not encourage powers or no powers, that is up to you all. If it informs their character/history, then by all means they can have an associated power. If you cannot define one power to do that, they (the character) does not need one.

Thank you everyone who has fielded questions to me.

If you are looking for possible real-life persons from history to base your character from, Wikipedia has compiled a nice list for reference. Maybe some of us will learn a lot from this RP? I certainly have already and it hasn't even begun!

Unexplained Disappearances


I hope none of this has intimidated you, and if you are interested enough to join state so below and, if you feel so inclined, post your character. And feel free to ask further questions here or in PM.

Ciao~

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Character Sheet

Name:
Date/Era of Birth:
Date/Era of Death or Disappearance:
Allegiance: (National, Drifter or Ender)

Weapons/Supplies: Limited to what can be reasonably be on their person or being held at time of passing into this world. Projectile weapons like guns are limited to enough ammo for two reloads max.

Abilities: Skills the character had before passing into this world.

Power(if any): No transformation powers i.e animal forms, element forms or the like.

Diseases/ Other Weaknesses:

Languages Spoken:

Short Bio:

Appearance:

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Example/One of my characters

Name: Anne Bonny
Date/Era of Birth: March 8th, 1702
Date of Disappearance: October 1720 (Disappeared from historical record)
Allegiance: None

Weapons/Supplies
  • x2 Flintock Pistols with powder and shot to be fired three times.
  • x1 Tricorner Hat, Brown
  • x1 pair of boots
  • x1 set of clothing
  • x1 Cutlass
  • x1 Dagger

Abilities: Sailing, Intimidation, Escapism, natural charisma, natural con artist.

Power: Drunken Master- Anne can use the alcohol in her system to enhance her strength and reflexes. If the alcohol is depleted, she immediately suffers withdrawal symptoms.

Diseases/Other weaknesses: While she is a high-functioning alcoholic, she is still an alcoholic and suffers from withdrawal symptoms if deprived for more than a day.

Languages Spoken: English primarily. Knows enough of French, Spanish and Portuguese to give orders but not for extended conversations.

Short Bio: Born in Cork, Ireland the daughter of lawyer William McCormac and his servantwoman Mary Brennan. Historically little is know about her early childhood, but she was dressed as a boy and called 'Andy' by her father to evade Brennan's wife and family. The ruse was eventually uncovered and they moved to the Province of Carolina. It is said when she was disowned by her father, she set fire to his plantation.

Eventually Anne married James Bonny, and the two moved to Nassua, a known haven for pirates. It was here she met pirate captain John "Calico Jack" Rackham and became his lover. She divorced James Bonny and embarked on a life of piracy. Anne would find another close companion in Anne Read, a woman who had been posing as a man throughout her life and career at sea.

Together the three would enjoy many successful raids on small vessels. Anne often demonstrated her proficiency with pistol and sword, described by crew and enemies as a competent and dangerous fighter.

On October 1720, the three were attacked and captured by a 'King's Ship' commisioned by the Governor of Jamaica. While the rest of the crew, Calico Jack included, were too drunk to resist, Anne and Read fought until overwhelmed and arrested. The whole crew were sentenced to hang for their crimes, and history records Anne's last words to her lover Calico Jack to be "Had you fought like a man, you need not have been hang'd like a dog."

Anne and Read would get a stay of excecution by pleading they were both with child. Read and Anne contracted the same feverish disease, but while Read lost her battle, Anne fought it off enough to escape both the authorities and historical record.

Knowing she could not risk using her infamous name or even return to piracy, she boarded a ship intent on returning to James Bonny and a quiet life. Her chosen vessel was attacked by a nameless pirate crew, and in the fight she disappeared. The pirates could not believe they had actually seen a door catch the woman as she fell overboard, so they took that impossible sight to their graves.

That was the last any of that world would see of Anne Bonny...

Appearance:
Anne_Bonny_color.jpg
CURRENT ROSTER

Anne Bonny, The Pirate
Played by Ms. Ezra

Date Yuzuki, The Samurai
Played by Camleen

Albert Rhinegard, The Guy
Played by Ascendant

Ziarla Wilson, The Racer
Played by TheTechnologicVampire


Craig Wittingham, The Old West Bandit
Played by Goodtvus


Sir Richard Francis Burton, The Explorer
Played by Gands

Felix Lars Helström
Played by Oryx

Kassim Al'hajar, The Assassin
Played by Takeshi

Grim Manne
Played by Dunruffle



IC THREAD

OUR DISCORD
 
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Name: Date (Dah-Tay) Yuzuki (you-zoo-key)
Date/Era of Birth: September 22, 1620
Date/Era of Death or Disappearance: November 29, 1642
Allegiance: None

Weapons/Supplies: Katana (Aki no Ken), naginata. A small pouch 4 'rice cakes'. Small pouch of gold dust. Outfit: waraji (sandals), tabi socks, Kyahan (gaiters), uwa-obi (sash), kimono, hand wraps.

Abilities: Highly skilled in hand to hand combat and kenjutsu (swordsmanship). Well versed in bojutsu (bo fighting), archery, naginatajutsu (fighting with naginata), horse riding and painting.

Power: Battle precogintion

Diseases/Other Weaknesses: Can go into fits of deep depression. Has severe abandonment issues. Fear of heights.

Languages Spoken: Japanese

Short Bio: Yuzuki was born into a very powerful family. Their territory was in northeastern the main island of Japan, the Mutsu Province. From the time she could walk her father (a powerful warrior in his own right) began to train her in the ways of samurai. Just as his uncle had trained him. Her mother passed away when she was 3, and her father feared he would not be able to have another child. While it was unusual for a girl to go through such training, her father felt there was little choice.

She excelled in the lessons he gave her, and when she was 12 she was allowed to train with one of their clan's most influential leaders. She served under him for 7 years, until his assassination. The group she was a part of was ambushed by bandits, and nearly all 20 of her group was killed. Her master and her father both perished.

After this incident, she pretty much left society as a whole. She was without a master, and she felt she had none left in this world. Despite that, she still fought for the honor of her family. She tries to uphold the ideals set upon her by her master and her father.

Appearance:
Y001.jpg
 
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I might join.

Is it ok to bring cars and vehicles through with Earth humans?
 
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In the source it is possible, however there will be a rough mass limit. To avoid confusion with those of us who use different measurement systems I'll make it simple.

The lower limit will be a bicycle.

The upper limit will be a tank.

If it's not clear where a vehicle falls under these parameters I will make a judgement on a case by case basis.

That being said there will be a limit on fuel. This is roughly medieval era, so no fossil fuels. I say a vehicle will have just enough fuel to last it a couple days of use, then it becomes dead weight unless the player can OOC discuss with me how it could be powered alternatively.

Happy to have you if you join!
 
Well, not having fossil fuels screws me over entirely. I'm a petrol head and any cars I like that I'd want to put into the RP are all powered by internal combustion engines, and spit fire out of their exhausts (either through anti-lag or another system that Lamborghini uses to get the Aventador to spit flames). And because of my petrol-headed-ness, I won't want the car I bring through to be useless after a couple days.

So, I might have to say no.
 
Well, not having fossil fuels screws me over entirely. I'm a petrol head and any cars I like that I'd want to put into the RP are all powered by internal combustion engines, and spit fire out of their exhausts (either through anti-lag or another system that Lamborghini uses to get the Aventador to spit flames). And because of my petrol-headed-ness, I won't want the car I bring through to be useless after a couple days.

So, I might have to say no.

That's understandable, I mean I could see already how that could lead to some interesting character work for them to be deprived of a vehicle for a while. But that is your call.

There would be an opportunity to get the car running on something else. Fossil fuels were bones, right? Well this world would have had billions of years to have accumulated its own plentiful fossil fuels, from some exotic species. Dragon Gas comes to mind. It would be a matter of finding a way to use that, or improvising a way to get it running again.
 
Hmmm... I don't know.

Do you have any ideas?
 
@Ms.Ezra does the world they arrive in have alcohol? Most cars can run on pure alcohol with only a few modifications. @TheTechnologicVampire can still have her car if she finds enough drunks.

As for me...don't know if I'll join. The idea's interesting, and the Drifter class appeals to a lot of the characters I usually play as, but just not sure on the actual story. Are we just all trying to live our lives in this world? I'd imagine most Drifters are searching for a way back to where/when they came from. Another question: why do characters HAVE to be from different time periods? Your example character was from the 1700s, which technologically isn't that different from the world she ended up in. Wouldn't it be more dramatic to amplify the culture shock as much as possible?

Also not sure if I can actually dedicate the time to this. I have a ton of RPs already, and as interesting as this is, I just don't know if I'll have time.
 
@Quiet One good question. They would be from different time periods to have culture shock between the Earth characters and also the native races. And we do have an overarching story to go through. I didn't feel that was necessary to state since why else have an RP like this? There will be conflicts on the personal level, interpersonal level, between the Drifters and Enders, and the world-changing level since a bunch of people with advanced technology and ideas will change the world.

As for vehicles they can still be done. They will just be temporarily disabled after a time while the character finds an alternative fuel, or other ways to apply their skills. And I'm willing to do that because it'll be interesting, I just don't feel roads suitable for modern cars will be a thing. It's going to be a lot of gravel, cobblestone city streets at best.
 
This is an interesting concept despite its similarity to the manga. I think splitting the group between the two might be a bad move, honestly, if this does pick up.
 
This is an interesting concept despite its similarity to the manga. I think splitting the group between the two might be a bad move, honestly, if this does pick up.

Your concern has been duly noted, and @Camleen and I have decided to not split players into two groups and we will be playing Enders as NPCs.
 
I might be interested in this. Question, is it possible for my character to have developed dormant abilities similar to a black dog? And by dormant, I mean that there will be random outbursts, but he won't be able to use them at will.
 
I might be interested in this. Question, is it possible for my character to have developed dormant abilities similar to a black dog? And by dormant, I mean that there will be random outbursts, but he won't be able to use them at will.

What would be the nature of these powers?
 
Still got room for another?
 
Ammunition would be highly limited on any other world weapons, right?
 
Ammunition would be highly limited on any other world weapons, right?

Yes it's stated in the Character Sheet that a character will come through with enough ammo for two reloads. Might be adjusted if someone were to try and come through with like a Gatling Gun somehow. If a vehicle has a weapon attached such as a tank, fighter plane then the same applies.

This is all done to encourage players to innovate and interact with the world. Just like in the source material when a character ran out of ammo, they didn't just give up or become useless, they found alternative ways to use their skills.
 
@Ms.Ezra
Basically, every once in a while, someone who has seen him while his ability was active would die a day or two later. See, black dogs of European folklore were omens of death. And as I said, he won't be able to use his power at will. Also, I'll make sure it's a random bystander or something instead of a player character.
 
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