A long time ago, in a galaxy far, far away.... IC Peace! Having struggled against the relentless forces of the GALACTIC EMPIRE for over 23 years, the REBEL ALLIANCE finally defeated the corrupt system. EMPEROR PALPATINE, also known as DARTH SIDIOUS, was destroyed once and for all by his apprentice DARTH VADER and his son LUKE SKYWALKER during the BATTLE OF ENDOR. With the SECOND DEATH STAR destroyed along with the Sith Lord, the GALACTIC EMPIRE was forced to flee to the outer reaches of the galaxy. In the years that followed, the REBEL ALLIANCE morphed into the NEW REPUBLIC and focused on undoing the damage caused by the GALACTIC EMPIRE so long ago. The GALACTIC SENATE was re-established and LUKE SKYWALKER, having adopted the title of JEDI MASTER, began building a new JEDI ORDER on YAVIN IV. The NEW JEDI COUNCIL was moved to the JEDI TEMPLE on CORUSCANT, the same place where the original council was held so long ago. As the years went on and MASTER SKYWALKER trained more and more Jedi, the NEW REPUBLIC saw the re-emergence of the GALACTIC EMPIRE. Taking to the battlefield with extreme caution, the NEW REPUBLIC entered the SECOND GALACTIC CIVIL WAR alongside the NEW JEDI ORDER. Years passed and after another long struggle between the two groups, the GALACTIC EMPIRE and the NEW REPUBLIC signed a peace treaty and decided that a partnership would be beneficial to both the galaxy and the groups. The GALACTIC EMPIRE was given its own space within the galaxy and the surrounding systems were adapted to a more peaceful Imperial control, this time led by the GRAND MOFFS. Despite the treaty, the GALACTIC EMPIRE split off into two separate groups: those who wished to ally themselves with the NEW REPUBLIC (the Moff-Empire), and those who wished to oppose the NEW REPUBLIC and return to the way the galaxy was when the SITH were in control (the Sith-Empire). The SITH-EMPIRE was labeled as a threat to peace, but no acts between them and the NEW REPUBLIC resulted in a full-out war. Instead, the unified MOFF-EMPIRE and the NEW REPUBLIC agreed to deal with the threat on their own means, hunting down the SITH-EMPIRE. As the years continued, the galaxy saw quite a lot of change, but most of the changes were for the best. Examples of this were the JEDI ORDER formed specific groups they called "The True Force" to practice a mixture of the Light Side and the Dark Side of the Force so that a better understanding of the galaxy could be discovered, the MOFF-EMPIRE But, in the shadows of the galaxy, the SITH have returned under the leadership of a new Dark Lord who remains nameless. While the JEDI ORDER has dedicated their efforts to finding and destroying the SITH once again, the NEW REPUBLIC struggles with the ever-growing threat of a 3rd GALACTIC CIVIL WAR caused by the war-mongering residents of MANDALORE. The Galaxy now hangs. on a thin balance. With the NEW REPUBLIC struggling to keep the peace they once had, one simple act could launch the galaxy into what could very well be the largest conflict since the Revan Wars of the Old Republic... Rules (Move your mouse to reveal the content) Rules (open) Rules (close) 1. No godmodding, metagaming, etc. 2. Proper grammar is needed, this is an Intermediate level RP, I expect a solid two paragraphs per IC post. No one liners either. You can also work with collabs if you don't want to flood the IC with only one conversation, so use that to your advantage! 3. Original characters only. No Mary Sue type characters, people have flaws, your characters do too. 4. Maximum of three characters. If you want more, you'll have to give me a really good request or kill off one of your existing guys. 5. Characters can (and probably will) die. If they do, you can make another, should you want to fill that void. 5 1/2. If you have one character as want to leave the RP indefinitely, we can collaborate on a creative way for your character to either leave or get killed off. This really only applies if you want to kill your character. If you don't want to, then ignore this rule. 6. Try to be nice to one another in both the IC and the OoC. Everyone's here for a good time and even though I'm not a fan of confrontation (I personally don't like telling people off), I will intervene if things get too out of hand or if I'm requested to do so. Let's not have that happen and be nice ^^ 7. Keep swearing, violence/gore and sex to a PG - 13 level. Romance is cool, I love it in RP's! If you get to a mature moment, fading to black is your friend in the thread, but if you take it out of the thread please follow site rules on Libertine/Liberteen RP's. 8. Please be active. If you're going to be unable to post for a while, then please notify me. If you lose interest in the RP and want to leave it then also notify me. I will remove your character from the roster and give them a good send-off. I won't kill anyone until I have official confirmation, but if you don't respond then I'll GM your character out of the IC until I get an answer. 9. Even though this is primarily freeform, I'd like you to consult with me when planning some kind of huge plot point or story arc. If you guys want to join the fight against the Sith, then go ahead, but let me know about your plan before you pull a Star Destroyer down to the planet with the Force. Just easier that way. 11. You just realized there is no "10" and went back to check :3 12. Now that you're pissed at me because of "11", post your favourite Star Wars quote in the "Other" section of your sheet so I know who read the rules. Factions (Move your mouse to reveal the content) Factions (open) Factions (close) New Republic - The main democratic organization in the galaxy. The New Republic serves as a unified government for planets and star systems that wish for democracy as opposed to the previous dictatorship posed by the Empire. The New Republic, run by Chancellor Leia Solo, controls the majority of the star systems in the galaxy and is ready to combat the "evils" of the Sith and the Sith-Empire (and Mandalore, if it must). Moff-Empire - A more democratic version of the Empire created after the Second Galactic Civil War ended at the Battle of Felucia. The Moff-Empire is controlled by the Grand Moff's, who have since renounced the ways of Palpatine's Empire and have unified themselves with the New Republic. While they still utilize TIE Fighters and Stormtroopers, the Moff-Empire has made it clear that they are no longer affiliated with those who wish to control the galaxy through fear. Instead, they now manufacture weapons and have re-activated the Clone colonies on Kamino (after rebuilding them) to create a Grand Army of the Moff-Empire/New Republic to combat the threat of the Sith and the Sith-Empire (and Mandalore, should it come to that). The Moff-Empire also has a seat in the Galactic Senate, further proving that they are democratically based. The Hutts - Just like in the centuries prior, the Hutts have no allegiance to anyone but themselves. They are notorious gangsters who hire bounty hunters and criminals to do their bidding across the galaxy. Thanks to the efforts of the New Republic, Hutt-space has been greatly diminished and now only a handful of planets remain under the control of the Hutts. As a result, the Hutts have now begun targeting New Republic planets and trade routes in an attempt to "strike back", but their attacks have been met with swift harshness from the New Republic and its allies. The Hutts run things via controlling crime, so Bounty Hunters and criminals (and slaves) are more likely to be involved with them. The Sith Syndicate - The opposite of the "New Jedi Order", the Sith Syndicate is the organization created to resemble the Order. The Syndicate is primarily what all Sith align themselves with, but some have been known to join other groups such as the Sith-Empire or any of the other factions. The numbers of Sith have rapidly grown over the past 20 years since the Empire was destroyed and as a result, many Sith have secretly spread throughout the galaxy, making any system contain a potential "Sith inhabited planet" Sith-Empire - The original "Empire", but repackaged and refurbished. Those in the Empire who wished to return the galaxy to how it was before the Rebellion defeated Palpatine joined with some of the newly trained Sith Lords to create an exact replica of the "Galactic Empire", but on a smaller scale. The Stormtroopers in this group were given a makeover and rebranded as "Dark Troopers", consisting of members ranging from normal clones, civilian recruits, Force Sensitives and Sith. The Sith-Empire combines the lethality of the Sith Syndicate and the Moff-Empire into one dangerous package. While they both share the name of "Sith", the Syndicate and the Sith-Empire are not allied and are constantly at war with one another over reasons that would seem trivial to those who didn't understand the Force and the power that it can produce. Mandalore - The Mandalorians have always been known as the most dangerous warriors in the Galaxy. Some of the greatest wars in known in galactic history have been initiated by the species, including the famous Mandalorian Wars. Recently however, the planet's inhabitants had been mostly dormant during the Two Civil Wars, but now it seems like they are preparing for war. With no clear intention being present for their actions, the entire galaxy can only stand back and hope that they aren't in the crossfire when the Mandalorians decide to initiate an all-out war. Sub-Factions of the Jedi/Sith (Move your mouse to reveal the content) Sub-Factions of the Jedi/Sith (open) Sub-Factions of the Jedi/Sith (close) "Jedi" (Any Jedi affiliated with the Council/New Republic) "the Order" - Think of them like the actual Jedi council members: they only enter conflict when there's no alternative (True Good) "Knights of the New Republic" - Basically the Jedi who are trained in both combat and using the Force. They're more of the "protectors" of the galaxy as opposed to the Order, who have more political/domocratic means of keeping the peace. (Neutral Good) "Jedi Enforcers" - These Jedi are more inclined to use a Saber then the force to get them out of a situation. These are more of the "Jedi Soldiers" of the galaxy and participate mostly in combat situations. (Chaotic Good) "Mixed Jedi/Sith" (any Jedi/Sith who excommunicated from their specific group or who was trained outside of the usual means. They can be part of any alligence and specialize in both the Light Side and the Dark Side of the force) "Lone Jedi/Reformed Site" - a force Weilder who has since left their specific group (Jedi/Sith) for their own reasons. They can be from any of the 3 categories listed under "Jedi/Sith". Typically, these force Weilders still maintain the sense of right they had as members of the Order (or gain this sense after seeing the cruelty of the Sith) and act like galactic vigilantes (Neutral Good) "The New Order" - a sub-group consisting of both ex-communicated Jedi/Sith who share the belief that both sides of the Force should be practiced in order to properly understand the unknown side of the universe and to become something more then a "Jedi" or "Sith". Typically these Jedi/Sith are neutral, but some have broken off to create the "Dark Jedi/Rogue Sith" and "Lone Jedi/Reformed Sith" groups. (True Neutral) "Dark Jedi/Rogue Sith" - Much like the Sith, these Jedi/Sith believe that the galaxy should be controlled by those who are able to weild the Force. However, unlike the Sith, they practice both sides of the force and act more like "galactic terrorists", counter to the way "Lone Jedi/Reformed Sith" act. Some want to rule the galaxy, and some just want to see the galaxy burn (Chaotic Neutral) "Sith" (anyone affiliated with the Sith Syndicate or the sub-group of the Empire that is still under Sith control) "Sith-Empire" - The polar opposite of "the Order", the members of this organization deal with the power of the Dark side rather then the power of the light side. They are the highest ranking officials for the Sith group and, should the Sith eventually take control of the galaxy again, they would be the ones to fight for complete control. (True Evil) "Sith Deciphles" - The opposite of the Knights, the Deciphles are the typical "Sith" one would find. Most commonly, those who fall from the Light to the Dark side of the Force become Deciphles. They are the most serious threat to any established organization such as the Republic. The Syndicate plans to gain control the same way Palpatine did, but the Dechiples plan to achieve control through a mixture of war and politics, giving them a much darker advantage over the others: they won't hesitate to kill if it will help them achieve their goals (Neutral Evil) "Korriban Spawn" - Even by the other members of the Sith, this sub-group is thought to be the most destructive. They have no mindset on ruling the galaxy, nor do they want its complete destruction. Instead, they instigate the brutalist atrocities against living creatures and start wars because they get bored. Thanks to the combined efforts of both the Jedi and the Sith (the latter being more secretive about their involvement), the numbers of Korriban Spawn have dwindled to almost nothing. However, an idea cannot be killed and most who join this group are driven mad by the Dark Side. Those who join are no longer sentient beings and only crave one thing: chaos. *think of them like Reavers from Firefly: they only act on madness* (Chaotic Evil) Character Sheet (Move your mouse to reveal the content) Character Sheet (open) Character Sheet (close) Appearance: (Image and/or a description, but image is preferred. Anything except for Anime is allowed. Anime just doesn't work well here.) Name: Age: Gender: (Male or Female) Species:[/b] (Any from SW, including Droid. Only exception is E.T. All he did was make a cameo, that was it). Main Faction: (New Republic, Empire (Moff/Sith), Mandalore, The Hutts, The Sith Syndicate, None.) Sub-Faction: (Dark Jedi/Reformed Sith, Moff-Empire, Sith-Empire, etc.) Weapons: (include images if you have them) Equipment (Non weaponry.) Skills: (As in "actual skills", not what the Force allows you to do. Mechanics, computer hacking, piloting. Those are examples of Skills you should put here.) Flaws: (at least 4, and don't make them stupid. No "Has a weakness for Cupcakes", please). Force Sensitive: (Yes or No) Force Abilities: (If any. 8 Maximum. Only "Side Sensitive" powers apply to your specific side. Ex. Jedi = 6 Light 2 Neutral, Sith = 6 Dark 2 Neutral, Inbetween = 3 Light 3 Dark 2 Neutral, or however you want to sort it). Bio: (Quality over quantity, but I'd like at least 2 paragraphs). Other: (additional information you may want to let us know about. Maybe you have a droid? Maybe you're allergic to shellfish? Who knows unless you tell us ^^) My Character (Move your mouse to reveal the content) My Character (open) My Character (close) Stands at 5'6, with long and messy chestnut brown hair. He has dark brown eyes and thin eyebrows. Being a young man, Maar is quite thin. Most of his body weight is just muscle he's accumulated from the intense training his Sith masters put him through. Alternate Outfits (Move your mouse to reveal the content) Alternate Outfits (open) Alternate Outfits (close) Jedi Robes What Maar is traditionally seen wearing. Sith Robes Kept from his days as a Sith Apprentice, Maar holds onto these robes because he never knows when he might need a Sith disguise. Name: Maar Zhet Age: 19 Gender: Male Species: Human Main Faction: New Republic (originally with the Sith-Empire) Sub-Faction: Lone Jedi/Reformed Sith Weapons: Lightsabers (Move your mouse to reveal the content) Lightsabers (open) Lightsabers (close) The Lightsaber of his father, recovered after Maar went back to Nar Shaddaar to investigate what should have been his family home. It was in quite the state, but after replacing the crystal and a few modifications, it was ready once again. The Sith blade he crafted as part of his 8 year training with Darth Dementus. the parts were taken from an ancient Sith Trooper base. Quite surprising that it still works, considering they were made during the Old Republic He normally carries around both Lightsabers and regularly changes between them, but primarily choses to wield his father's lightsaber. Maar is still learning how to properly wield both at the same time. • DC-15 Side Arm (Move your mouse to reveal the content) DC-15 Side Arm (open) DC-15 Side Arm (close) Maar keeps this around as a formality. While he really doesn't need it, it's easier to have a backup plan in case somebody has Force-dampening shields and takes away his Lightsabers. Equipment • A standard New Republic-grade grappling hook. • A detailed map of the Galaxy within a Holocron. • A wallet with well over 10,000 Republic Credits (all interchangeable thanks to a new currency device that immediately converts money into a different currency, as not all planets have adopted the Credit system) Skills: • He is an adept pilot, very skilled at flying pretty much all types of fighters. Specifically, he's had training with TIE's and the Ebon Hawk, but the knowledge can be applied to other vehicles. He's also had some training with Pod Racers, Swoop Bikes, and even a few confiscated Rebellion Ships such as the X-Wing or the Y-Wing. • Maar is very good at lying, even without the assistance of the Force. Normally, he can get people to believe whatever he says, but there's also the • Being a (former) member of the Sith-Empire and apprentice to Darth Dementus, Maar has been taught many of the primary languages in the Galaxy. Primarily though, he knows Ryl, Huttese, Bocchi, and most codes used by Droids. Flaws: • Still suffers from "Sith tendencies" (over confidence, sudden fits of rage, jealousy overpowering his thoughts, etc). • Tends to rush into things without really thinking them through (most of the situations he has to get out of, he inadvertently created due to a lack of fore-thought) • Still struggles with keeping himself balanced in the ways of the force, allowing for much more of his "Dark Side" to come out when dealing with conflict/stressful situations • While he is somewhat skilled with the Force, he still isn't the strongest Jedi/Sith in the galaxy. He's also a little too confident and tends to let his guard down a lot. Force Sensitive: Yes Force Abilities: • Breath Control • Detoxify Poison - Light Side - • Force Stun • Jedi Mind Trick • Ionize - Dark Side - • Dun Möch • Force Scream • Force Lightning Bio: Son of the Jedi Consular, Jan Zhet, Maar was a surprise to both the Jedi and his wife, Corrida. Being trained during the age of the Empire by a Jedi who had managed to escape Order 66 on Dantooine, Jan learned everything he could about the Force in hopes that he would one day assist in the fall of Emperor Palpatine. However, when Jan's Master was located by Darth Vader and killed during the final days of the Jedi Purge (4BBY), Jan fled for the planet of Nar Shaddaa. The strong dark side energies emanating from the planet provided a useful cover for the Force aura surrounding him and three years before deciding to leave Dantooine, he met his wife Corrida (3ABY). Before leaving for Nar Shaddaa, Jan and Corrida got married. However, they had not planned on having a child before they arrived on the planet, having travelled as refugees and found a small isolated home in the slums. Maar's conception was a shock to the couple, but a blessing nonetheless. As the months passed and their son grew larger, Jan found himself having to use the Force in small doses in order to survive by stealing food and clean water. Nobody was willing to hire the Jedi because of his refugee status, but also because he had been arrested four times for theft. At nine months in her pregnancy (4ABY), Jan and Corrida were amazed to hear that the Empire had been completely destroyed and the New Republic was launched. Thankful that the Empire would no longer search for the Jedi and try to eradicate them, Corrida and Jan made plans to move from Narr Shaddaa to Naboo and raise their baby in the perfect home. Jan knew he could join the New Jedi Order that Luke Skywalker had created and shortly before they left, he called Skywalker to announce his existence. Skywalker was pleased to hear another Jedi had been taught in secret like he was and arranged for a transport to Coruscant for his initiation. However, before they could leave for their shuttle, a legion of Dark Troopers landed in the city and sought out Jan, which ended in a climactic duel between a Sith, by the name of Darth Dementus, and the Jedi Consular. Darth Dementus, previously known as Sett Oors, had once been the apprentice of a surviving Jedi much like Jan. However, Sett soon grew to resent the feeble and simple-minded views of the Jedi and taught himself the Dark Side as best as he could (mostly though, he allowed his emotions to fuel him). But shortly after he turned, Sett killed his master and traveled to the Sith home planet of Korriban in order to study the ancient ways of the Sith. He soon found out he was not alone and many other "Dark Jedi" had been flicking to the planet in order to properly develop their powers into something greater. They were only Force Sensitive when they began, but Sett, under the alias of "Darth Dementus", taught the others everything he knew about the Force and together they worked together to unlock the secrets of the Dark Side. Having properly gained control of the Dark Side within a year (started in 3ABY), the new Sith plotted to destroy the Rebellion and verify that the Empire would not fall. When the Second Death Star was destroyed alongside the Empire, Darth Demtentus decided to reform their plan: they would now succeed where Sidious had failed and successfully take control of the galaxy, enforcing the ways of the Sith upon any soul who could make contact with the Force. Starting with a whole new Jedi Purge, they would cleanse the galaxy of the Light side and rule over all with fear. However, Jan wouldn't allow them to purge any more Jedi and rather quickly, he won the fight. Forcing Dementus on his knees, Jan was ready to finish him and take down his Dark Troopers. But before the final blow could be dealt to the Dark Jedi, one of the troopers found Corrida, who had rushed back home during the battle in hopes to warn Jan before it was too late. Demanding that Dementus call off his troopers, Jan was killed by the Dark Lord when he accidentally let his guard down. Tossing the body aside, Dementus looked upon Corrida and hesitated. Normally, he would've killed her, but never before had he encountered a child born from a Jedi. In that moment, Dementus decided not to kill her or the child, thinking that since the child would know how to wield the Force, it could become a powerful ally. He then ordered that Corrida be taken into Sith custody on Korriban until she gave birth. After Maar's birth, Corrida was kept locked up along with her newborn. Every day, droids came by and made sure she received the proper nutrients and vitamins to stay alive and keep the baby healthy. After she had properly taken care of Maar and once he was able to properly act on his own, Sith Troopers would arrive and take the boy away to continue his training. Dementus would then lead him to an isolated chamber where Maar would spend the next 8 hours learning all about the Sith and the Galaxy, how to use a Lightsaber and a blaster, how to fly a starship, and most importantly, the inner workings of the Force. Mostly, Dementus forced the other Sith to train the boy as he was always busy planning how to covertly slip Sith Influence into the newly reformed Galactic Senate. After a month or two of training, the Sith assigned to train Maar would present the boy to Dementus and let Maar demonstrate his new skills. If Dementus was pleased at his progress, Maar would be given special advice and lessons from Dementus himself. If the Sith Lord was not pleased, however, the one training Maar that time would be forced to have a droid discipline the boy until his skills improved. This cycle continued for years until finally, at the age of 14, Maar became so enraged at the droid that he completely destroyed it, then broke out from his discipline cell and tore apart the backups. Darth Dementus was extremely pleased with Maar when this happened, knowing that finally he had allowed his anger to make him strong. At this point, Maar was deemed to have completed his training and was allowed to build his own lightsaber. As Mar entered the rankings of the Sith, Dementus ordered that his mother be killed, knowing that his emotions for her were holding him back. Unbeknownst to his Sith Order, Darth Dementus commissioned a special crop of clones from the Kaminoians, using some of the leftover "Clone Troopers" who had their minds wiped and re-fitted for a new purpose. When the clones were ready a year later, they were instructed that they worked for the New Republic and that they were to attack the Korriban Sith Temple and kill Corrida, who was a traitor to the New Republic. Landing on the planet and attacking the temple, the "Republic" clones found and murdered Corrida. In his distraught rage, Maar slaughtered the remaining clones along with one of the Sith who was training him that day. After giving her a proper funeral, Maar vowed that he would never forget what the Republic did to him. When he was strong enough, he would make them pay. However, when Maar was 17, he realized the truth about his past. Having been given a mission that took him to Nar Shaddaa, Maar accidentally stumbled across his parent's homestead (it was in the slums he had chased the target into). There, he found his father's lightsaber and discovered his true parentage (Dementus always told him that he was the son of the Sith Lord). Shortly after discovering the home, Maar did some snooping around and eventually learned that Dementus had ordered a batch of clones after he realized that the "Republic Soldiers" which attacked Korriban were almost identical to one another (he learned this by looking at old video footage of the attack). His journey to Kamino led him to the discover that Dementus had ordered the clones and reprogrammed them into "Republic Soldiers". It wasn't long before Maar put two and two together and realized he and the other Sith had been duped for so many years. Full of rage and contempt for the man he once called "Master", Maar confronted Dementus and challenged his master to a fight. Dementus easily overpowered Maar in the fight, but Maar managed to completely sever all of his limbs and make an escape in his shuttle. It is presumed that Darth Dementus died that day, but the Sith continued without him. Having now realized his mistakes, Maar joined the Republic and became a "Reformed Sith", hoping to finally do something right with his life and be the Jedi he was meant to be. In honour of his mother and father who had fallen prey to the evils of the Sith, Maar vowed he would do everything he could to eventually see the destruction of the Sith and avenge their deaths. Other: He owns an R9 Model Astromech Droid which has the designation number "R9-D5". Maar purchased the heavily damaged droid for almost nothing from a Tondarian on Tatooine and fixed it up as a side project. After being fully completed, R9 proved to be an amazing companion, co-pilot and mechanic to Maar and the two quickly formed a friendship. R9-D5 (Move your mouse to reveal the content) R9-D5 (open) R9-D5 (close) Maar is also the pilot of the "Ebon Hawk", a Correlian ship built in the age of the Old Republic. Much like R9, Maar got this ship for a bargain and spent a couple of months fixing it up with the Astromech and a team of mechanic-droids. When it was finally finished, the ship was almost as fast as the Millennium Falcon (but due to the lesser count of illegal modifications on the Hawk, the Falcon was still the faster ship). "You stupid little Astro-droid..." More coming soon!