STAR WARS, MOTHERFUCKER, DO YOU SPEAK IT?! Are you something of a fanboy/girl/potato of George Lucas’ genre-defining space opera saga? Do you think Han shot first? Do you think that anyone who ever mentions the word “midichlorians” should be strangled with garrotte wire? WELL FRIENDS, YOU ARE IN GOOD COMPANY. ‘STAR WARS: Republic Spearhead’ is a Chat RP seriesNEVERMIND, WE'RE USING THE FORUM run using the Star Wars D20 system; a re-imagining of the somewhat ill-advised first episode of our favourite saga of lightsabers, blasters and droids, it begins in a similar manner to the outset of ‘The Phantom Menace’. Instead of Liam Neeson and Ewan McGregor being dispatched to sort shit out, however, the Chancellor has secretly deployed a group of elite soldiers, spies and mercenaries known as Spearhead to help get things back under control. This project is still early days at the moment, but I wanted to assess the amount of interest there might be for such a game. If you should have any questions or queries, fire away. GAME INFORMATION (to be updated as things progress) The starting level is LEVEL 3. Nice, solid number, meaning characters aren’t too squishy but still have lots of time to grow. The various classes are easily accounted for within the premise; Soldiers are the heavy-hitters and fighters that make up the backbone of Spearhead’s task-force, Scoundrels are part of the blockade runner crew, Scouts can be another detachment of Spearhead or else part of the blockade runners, Nobles represent the officers and the negotiators accompanying the unit, and there might be one or two Jedi attached to the mission as well. No, you can’t play a fucking Ewok. You can’t play a Jawa, either. Creating a Wookie Jedi is like strapping an orbital laser to your doomsday device. Shit’s just overkill, son, don’t do it. Though the game starts out similarly to ‘The Phantom Menace’, you better believe we’re not going to be following that score note for note. The idea of 'Republic Spearhead' is to take a setting and a story then make it our very own.