Overview Rules Cast List BackgroundA Star Child cannot die. From the moment they are born, they understand the infinite possibilities of the world, and know every aspects of their past lives. From the moment they reach the end of their life, they are simply reborn as a Phoenix would rise from the ashes. They live, they breathe, and they feel a heartbeat. They grow, learn and age, they require oxygen, nourishment, sleep and they can dream. Yet they cannot die. They feel the same as others. They feel joy and sorrow, they laugh and they cry, they fall in love and mourn heartbreak. Yet they cannot die. They possess an innate magical talent for divination, predicting all possible outcomes of the world. They see all potential futures, glimpse images across great distances, and know the fate of all those around them. But they cannot die. Star Children are often revered as diviners, wise men, and spiritual leaders. They possess the unique power to foresee all potential futures. However, they cannot see their own fate, nor that of any other Star Child. Because of their unique heritage, Star Children can originate from any race as a half breed. However, no one knows how they first came to be, nor why they are able to continually be reborn. Star Children have become a rare sight in recent days, and many have begun to fear that their absence is an ill omen of misfortune to come. You are one of the Star Children. And you’ve just foreseen your own death. Nations AVALIAR The northern kingdom, ruled by an Elven Queen and Dragonkin King – Fina and Spectre. They are rarely involved in conflict, and prefer to mediate in attempts to keep the peace between the other lands. It is not uncommon for half demons to be born among the people, as the kingdom lies dangerously close to the Shadowlands, for which they are ostracized and unwelcome among the native denizens. ALEXANDRIA The south-eastern kingdom is primarily inhabited by Humans, and rarely welcoming to other races. They believe in keeping bloodlines pure, and half-breeds are regarded as impure and bring shame to their families; they are often killed or banished. It’s northern border touches the edges of the Shadowlands, and patrols are frequent in order to keep demons from crossing over. It is a land which has mastered bronze and glass working, and utilizes steam power. BALVERIA The most accepting of other cultures, Balveria lies in the direct center of the continent, the only kingdom whose borders touch every other. As such, it often becomes the battlegrounds for conflict between the kingdoms. Despite its bloody history, it still keeps its borders open to every race, including those half-breeds fleeing for their lives. Its ruling family and most common denizens are elves. TANRIA A dangerous and bloody country, constantly in flux and disorder since its last ruling family was assassinated by a Balvarian infiltrator – however, this allegation was unable to be proven. Since, many have attempted to claim titles in an attempt to consolidate power and reunite the kingdom. Much of the kingdom is covered in scorching desert, and inhabited by many nomad and gypsy tribes. Character SheetName: Gender: Age: Race: (star children will always be half-breeds; your choice what the 'mortal' heritage is) Kingdom of Origin: Alignment: (good or evil?) Personality: (min. 5 lines) Appearance: (min. 3 lines) Background/Backstory: (min. 5 lines) No Godmode or power play. Limit: 1 Character. Posts must be a minimum of 5 sentences. Don't double post. I expect a post-secondary level of literacy, spelling, grammar and punctuation. Please respect your fellow Roleplayers. Real Life > Roleplay; that being said, please attempt to be active every day. Star Children1. Synren as Astraea 2. Batty as Faerha Eijura 3. LibratheScales as William Aisling 4. Cybermoon as Amaranthe "Ama" Valor Name: Astraea Gender: Female Age: 23 Race: Star Child (Elf) Nation: Avaliar Occupation: Wise woman to the royal family Personality: Astraea is a compassionate and empathetic individual, who would stop to aid anyone who needed it; her greatest strength and flaw, as she can be naïve in who she chooses to help. As she is still young, she’s often naïve about the state of affairs in the world – yet in contrast, very wise in regards to the possible futures and course of actions she believes that her Queen should take. She has always been optimistic, bubbly and care-free. She is easily excitable, but calm and collected when necessary. She is always ready to give an opinion, but only when it is asked for. She is independent and resilient, able to rely on herself yet knowing when she needs the aid of others. Appearance: Astraea has a plain sort of beauty that often goes unnoticed in a crowd. She is 5’6” and 100 lbs. She has a petite frame and soft features. Her skin is a soft ivory. She has bright blue, deep set eyes and full, pink lips. She has a small nose and pale blonde hair, almost white in appearance, that flows down her torso. She wears a fitted bodice and loose, flowing skirts in soft shades of off-white that are easy to move around in. She rarely wears adornments or accessories of any kind, feeling they are 'too flashy' and vain. Her boots are expensive leather but well-worn, seeing a lot of use over the years. Background: Originally born of noble Elven heritage, Astraea has spent most of her life in the Avaliar capital city. After living multiple lifetimes, she became a Wise Woman, directly serving the royal court. Each lifetime, she is reborn and maintains her duties. She is well respected among the community, and her opinions are always respected and taken into account when making important decisions that affect the entire kingdom. The present ruling Queen regards her not only as good counsel, but as a friend.