SPAWN OF SPELLCRAFT PROLOGUE Witches aren't supposed to fall in love. But Ignis Susurri did. She fell in love with a simple human named Edgar White, and she had four beautiful little girls. She wanted to stay with her family forever, teach her daughters how to conjure and cast, and cherish her beloved Edgar. But... Witches aren't supposed to fall in love. A witch who falls prey to love is weak and a liability. So Ignis Susurri was killed by the Witches' Council and her little family was left alone. Her children were overlooked by the council because they were half human and therefore too weak to be important. But her daughters were important. They had each inherited one of Amaranth's three powers. Telekinesis Weather Manipulation and Necromancy. CHARACTERS Tempest White - Weather Manipulation /Taken Gale White - Telekinesis /Taken Ember White - Necromancy /Taken Edgar White Silvestris Aliquid/ Taken Witch Council Inspector 2 SETTING Edgar White and his three daughters live in Manchester, Vermont on 19 acres of land. The land was purchased in full by Ignis two years after her daughters were born, and Edgar and his daughters take great care of it. They live in a expansive and tall house that was built with magic.. Each member of the family has their own room decorated however they please. The White family is pretty closed off from the rest of the city, and they keep to themselves. Fearing that their powers would activate in public, Edgar resolved to home school his daughters until they learned to control their newly discovered abilities. This role plays starts just after the three daughters' thirteenth birthday on March 10th at 12:00 AM on a Tuesday. WITCH LORE The first witch is not known, but most witches believe that the first witch was created during the Salem Witch trials. They believe that this witch was the creator and source of all witches, but unlike her descendants she was not 'born', but created from feelings of agony and hatred. They believe that this witch suffered greatly at the hands of the Puritans and summoned great power within herself to seek revenge upon them, although it is unknown how she achieved such power. After that witches were born all over the world, and although some chose to travel by themselves, most witches came together to form covens. The Witches' Council was one of the first covens to be created and is therefore one of the oldest known. They consist of a large group of witches were three ancient women rule over them with an iron fist. It is them who decide what is acceptable and what is not. They create the rules and the others follow them without question. Those who disobey are annihilated by the direct servants of the three witches, the inspectors. The inspectors are powerful witches who serve the three witches with unwavering loyalty. To become an inspector is a harsh and brutal trial, and most inspectors are chosen at birth and taken from their parents to train for centuries before they are deemed worthy of serving one of the three witches. Every female descendant of a witch inherits their mother's supernatural traits, making them a witch also. Any male descendants are cast to the side as they can only be born human and are considered useless. A young witch is never as powerful as an older witch, and they can usually only perform basic magic, such as transforming small inanimate objects into insects or mice. Or they can charm basic household objects to fly or perform their duties without control. (A broom sweeping by itself for example). A young witch only achieves full power on or after their thirteenth power. It is then that they discover their magical specialty. Most witches only have one specialty but a rare few gain up to three. These rare few are closely watched by the Witches' Council and kept in line if they ever stray. A witch is born by through magic. When a witch decides to bear descendants they must under go a sacred ritual. A witch must give up a part of themselves, be it an arm or a leg and create a child from this. However a witch must not undergo this task alone. A fleet of at least twelve witches is necessary to complete this task successfully, if done with less than twelve, the resulting creation may be deformed or otherwise monstrous. If the task is successful and the descendant is a witch accept them into the fold. But if it is a male, cast it aside. It is forbidden for any witch to bear a descendant by use of a human male. STORYLINES There are two storylines in this role play. The first involves the White sisters and their father. But the second involves too new Witch Council Inspectors who have been tasked with finding out what powers the White girls have inherited. If the powers are strong, then the White girls are to be taken back to the Witches' Council Headquarters in Salem, Massachusetts. But if the powers are weak, they are to be sealed and left alone. However the personalities and morals of the Witch Council Inspectors are up to you (the roleplayer), so how will things pan out? RULES, NOTES AND POSTING REQUIREMENTS As you can see the posting expectations for this role play are intermediate. I expect at least two paragraphs every post, in third person, past tense. Spelling and grammatical errors should be at a minimum. There should be no godmodding, special snowflakes or otherwise perfect characters. All three girls have medium brown skins, obsidian colored eyes and jet black hair. It's up to you whether the hair is curly or whatnot. The girls are all 5'7, although their weight varies depending on their individual diets. Each girl has an [you choose the shape] reddish brown birth mark on their left shoulder. Edgar White is a skinny Caucasian male with a sharp looking nose and large spectacles. He's in his late twenties. Have fun!