Somnium Fracta: The Opfernacht Symposium | IN-CHARACTER

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CassieDrey

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Legend claims that it’s located at the end of space and time where reality blurs and clarity is never present. But the truth is, no one really knows its true location, and no one is ever quite sure how they got here, either . . .

Welcome to Somnium Fracta, the city of broken dreams and mysterious abominations. This strange place is a large, eccentric metropolis where deceased hopes and dreams come to be tested and those that were chosen never arrive willingly.

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You are a new student at The Opfernacht Symposium, and you have been Enrolled. The Symposium is rumored to be the oldest school in the universe, but no one really knows if that’s true. However, destiny told us you were to come, so here you are. We specialize in the gifted, and we only accept the best and the brightest among even those, so you should feel lucky.

Oh, and one more thing. Your name has been entered in the Lottery. You see, we have this small problem in our fair Somnium Fracta. You see that building in

the distance, there? The one with the impossibly twisted architecture? That is the Labyrinth.

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No one is quite sure where the Labyrinth came from or what its purpose is. But the one thing we do know is that it creates—well—problems. You see, it spawns Eldritchs. They’re these huge monsters that are quite the pestilence. So each night, we use the Lottery to randomly select three students to enter the Labyrinth and proceed through the fortress, hopefully to unravel its mystery, though none have succeeded, yet. But you are all gifted, after all . . .

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S T U D E N T - H A N D B O O K

1. Thou shalt not kill . . . each other.
2. Thou shalt not sleep through class thrice, lest ye skip.
3. Thou shalt not skip lessons thrice, lest ye be punished.
4. Thou art permitted leisure exploration of the fair Somnium Fracta on days of rest.
5. Thou shalt be in dormitories by dark-fall, save those drawn for the Lottery.
6. Thou shalt not enter the Black Woods.
7. Thou shalt not enter the Labyrinth unless thou art drawn for the Lottery.
8. Thou shalt hail and defer to faculty orders.
9. Thou shalt not leave the fair Somnium Fracta.
10. Thou shalt hail and defer to the great Invictus Dreadnaught, the Principle.
11. Thou shalt wear the school garb for lessons.
Monday
6:00 am – 9:00 am | Breakfast & Freetime
9:30 am – 12:00 pm | Ability Control & Manifestation
12:00 pm – 2:00 pm | Lunch & Freetime
2:15 pm – 5:15 pm | Combat & Survival Techniques
5:30 pm – 6:00 pm | Study Hall
6:00 pm – 8:00 pm | Dinner & Freetime
8:00 pm | Lottery Drawing
8:00 pm – 10:00 pm | Freetime
10:00 pm | Lights Out
12:00 am – 2:00 am | Labyrinth Raid

Tuesday
6:00 am – 9:00 am | Breakfast & Freetime
9:30 am – 12:00 pm | Potions, Draughts & Elixirs
12:00 pm – 2:00 pm | Lunch & Freetime
2:15 pm – 5:15 pm | Study of the Arts
5:30 pm – 6:00 pm | Study Hall
6:00 pm – 8:00 pm | Dinner & Freetime
8:00 pm | Lottery Drawing
8:00 pm – 10:00 pm | Freetime
10:00 pm | Lights Out
12:00 am – 2:00 am | Labyrinth Raid

Wednesday
6:00 am – 9:00 am | Breakfast & Freetime
9:30 am – 12:00 pm | Combat & Survival Techniques
12:00 pm – 2:00 pm | Lunch & Freetime
2:15 pm – 4:15 pm | History of Somnium Fracta
4:30 pm – 6:00 pm | Scientific Study of Beings
6:00 pm – 8:00 pm | Dinner & Freetime
8:00 pm | Lottery Drawing
8:00 pm – 10:00 pm | Freetime
10:00 pm | Lights Out
12:00 am – 2:00 am | Labyrinth Raid

Thursday
6:00 am – 9:00 am | Breakfast & Freetime
9:30 am – 12:00 pm | Potions, Draughts & Elixirs
12:00 pm – 2:00 pm | Lunch & Freetime
2:15 pm – 5:15 pm | Ability Control & Manifestation
5:30 pm – 6:00 pm | Study Hall
6:00 pm – 8:00 pm | Dinner & Freetime
8:00 pm | Lottery Drawing
8:00 pm – 10:00 pm | Freetime
10:00 pm | Lights Out
12:00 am – 2:00 am | Labyrinth Raid

Friday
6:00 am – 9:00 am | Breakfast & Freetime
9:30 am – 12:00 pm | Scientific Study of Beings
12:00 pm – 2:00 pm | Lunch & Freetime
2:15 pm – 5:15 pm | History of Somnium Fracta
5:30 pm – 6:00 pm | Study Hall
6:00 pm – 8:00 pm | Dinner & Freetime
8:00 pm | Lottery Drawing
8:00 pm – 10:00 pm | Freetime
10:00 pm | Lights Out
12:00 am – 2:00 am | Labyrinth Raid

Saturday
6:00 am – 9:00 am | Breakfast & Freetime
9:30 am – 12:00 pm | Study Hall
12:00 pm – 2:00 pm | Lunch & Freetime
2:15 pm – 6:00 pm | Freetime
6:00 pm – 8:00 pm | Dinner & Freetime
8:00 pm | Lottery Drawing
8:00 pm – 10:00 pm | Freetime
11:00 pm | Lights Out
12:00 am – 2:00 am | Labyrinth Raid

Sunday
6:00 am – 9:00 am | Breakfast & Freetime
9:30 am – 12:00 pm | Study Hall
12:00 pm – 2:00 pm | Lunch & Freetime
2:15 pm – 6:00 pm | Freetime
6:00 pm – 8:00 pm | Dinner & Freetime
8:00 pm | Lottery Drawing
8:00 pm – 10:00 pm | Freetime
11:00 pm | Lights Out
12:00 am – 2:00 am | Labyrinth Raid
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G A M E & W O R L D B U I L D I N G - P A R A M E T E R S

Player rules must be followed at all times. Failure to follow player rules will result in penalization and possible removal from the game. If you have any concerns or questions about the player rules, feel free to PM one of the gamemasters (CassieDrey & hadespyre).

1. This is a fantasy pseudo-horror survival roleplay. Therefore, characters are meant to be limited and underpowered. No godmodding and no breaking the worldbuilding rules set by the gamemasters (CassieDrey & hadespyre). Breaking the worldbuilding rules or godmodding will result in the death of your character(s) for a day, during which no other player is allowed to revive your character(s). Multiple violations will result in the permanent death of your character(s) and removal from the game.

2. Because this is a survival roleplay, understand that if you enter this RP, your character(s) may unexpectedly die through certain game mechanics. Your character(s) may be revived with your permission at any time by any other character with the Revival ability or an Elixir of Life.

3. Use any brackets of your choice for OOC conversation, (( )), [[ ]], - -, = =, | |, ( ), [ ]. OOC conversation and commentary during the RP is permitted and encouraged—let’s get to know each other!

4. Always be courteous to others, and treat all fellow players with respect. Thus, do not godmod or kill/revive fellow player’s characters unless you are granted permission. Also, make sure to be inclusive and RP with as many other players as you can—your character(s) will only survive through teamwork.

5. Commit to this RP, please. Post at least five times a week, and try to be present for events (you will be PMed anytime an event comes up). If you are unable to maintain your commitment for a period of time, PM one of the gamemasters (CassieDrey & hadespyre) and they will force an event that will incapacitate your character(s) so they may inactively remain in the RP.

6. Please keep all romantic content PG16, and take any R-NC17 sexual content to places outside the main IC thread if desired. Please keep all blood/gore content R. Anything goes for profanity.

7. Please use proper grammar and spelling, and no text talk. Make sure to take your time with posts and make sure they are well-paced and have pretty good spelling and grammar. Make sure to check over your post several times!

8. If you would like to bow out of the RP permanently, PM one of the gamemasters (CassieDrey & hadespyre) and they will force an event that will kill off your character(s).

9. If you are using artwork or photography for the appearance section that is not your own, please include credit to the original artist or photographer. A link to the original artist’s/photographer’s page works just fine! Otherwise, your application will not be reviewed.
Here are some tutorials on how to source images:
Art Websites - http://sourcepolice.tumblr.com/Handy-Guides
Google Search - http://source-your-shit.tumblr.com/post/41856706107/using-google-reverse-image-search

10. Have fun and make new friends! We’re all here to meet new people and enjoy ourselves, so let’s have a blast!
Provoked Events are caused by certain actions that characters perform of their own volition. The number of actions will be known for each Provoked Event, but players will not know what the actions are until one is performed and the character is penalized, after which it will be revealed on the list. If you have any questions about Provoked Events, feel free to PM one of the gamemasters (CassieDrey & hadespyre).

Sudden Death [4 actions]
A character will suddenly die, and may only be revived by a fellow character with the player’s permission at any time.

Actions:
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Diseased [4 actions]
A character will be inflicted with a disease for a certain number of days, and will be unable to participate in classes or school activities. The disease may either only incapacitate or kill a character after a certain number of days. Curable diseases may be healed at any time by a fellow character with the Healing ability.

Actions:
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Devoured [3 actions]
A character will be eaten by a being of the dark. After a character has been eaten, they may be revived by a fellow character with the Revival ability or brought back with an Elixir of Restoration, but they will be Silenced for a day.

Actions:
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~?????
~?????

Comatose [2 actions]
A character will be unconscious for three days. They will be unable to participate in classes or school activities during this time. A character will wake up after the three days have passed. Aversely, characters may be awoken early with an Elixir of Awakening.

Actions:
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~?????

Silenced [2 actions]
A character will lose all their powers until the next Lottery. Their powers will return after the names for the next Lottery are drawn.

Actions:
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~?????

Paralyzed [2 actions]
A character will lose all physical movement and be unable to use powers. A paralyzed character may be healed at any time by a fellow character with the Healing ability or an Elixir of Movement.

Actions:
~?????
~?????
Concoctions are special mixtures that are consumed in order to cause damage, enhance abilities or aid characters. Any concoction may be a solid, liquid, or gas—the state of any concoction being created or used outside class is at player discretion unless specified by a gamemaster. Once a concoction has been created, it is part of that character’s equipment, and is an exhaustible item. Only one concoction should be consumed at a time—mixing different concoctions will cause death.

Characters may only mix concoctions off this list. Characters may only mix a concoction once they have learned how to make it correctly in class. Any attempt to mix a concoction that isn’t on this list or before a character has learned how to make it will result in death.

Potions
~Potion of Bravery – Makes one fearless for a few hours.
~Potion of Command – Grants one of the four elemental powers for a few hours.
~Potion of Emotion – Grants empathy for a few hours.
~Potion of Energy – Gives extra energy for a few hours.
~Potion of Enhancement – Makes magic more powerful for a few hours.
~Potion of Motion – Increases speed for a few hours.
~Potion of Nature – Grants earthsense for a few hours.
~Potion of Prediction – Grants one vision of the future.
~Potion of Spirits – Grants spiritsense for a few hours.
~Potion of Strength – Increases strength for a few hours.

Draughts
~Bone Draught – Causes one’s bones to become extremely brittle for a few hours.
~Coma Draught – Induces a coma for a day.
~Disorientation Draught – Causes dizziness and confusion for a few hours.
~Eldritch Draught – Makes Eldritchs attracted to drinker for a few hours.
~Forgetful Draught – Causes forgetfulness for a few hours.
~Hysteria Draught – Causes extreme paranoia and anxiety for a few hours.
~Sick Draught – Causes disease.
~Silencing Draught – Causes silence.
~Sleepy Draught – Causes tiredness and fatigue for a few hours.
~Suffocation Draught – Causes death by asphyxiation.

Elixirs
~ Elixir of Awakening – Cures the comatose state.
~ Elixir of Light – Protects from detection by Eldritchs.
~ Elixir of Movement – Cures paralysis.
~ Elixir of Restoration – Restores and revives a devoured character.
~Elixir of Blood – Replenishes the blood supply.
~Elixir of Healing – Heals all ailments except death.
~Elixir of Life – Revives a dead character, does not work for devoured characters.
~Elixir of Peace – Soothes anxiety and nerves.
~Elixir of Protection – Protects from magical attacks by beings of light.
~Elixir of Soothing – Heals burn wounds.
A familiar can be summoned and fight on behalf of the summoner. Each familiar has its own special ability. Only one familiar may be summoned at a time. The familiar will remain present until it is dismissed or once it has used its ability. The familiar your character summons will be different each time. All familiars are randomly generated and played by hadespyre.

The Cat – Revives one character.
The Crane – Can transport a group to any location they’ve already been.
The Crocodile – Gives the summoner a Concoction.
The Dog – All enemies in the area flee from the group.
The Firefly – Blinds an Eldritch.
The Horse – Heals one character.
The Monkey – Reverses gravity on an enemy.
The Ox – Kills one Eldritch in one hit.
The Rabbit – Upon death or being ordered to, explodes, killing any enemies in the immediate vicinity.
The Rat – Can look at the area ahead, then report back on its findings.
The Snake – Causes an Eldritch to kill all other Eldritchs in the area.
The Tiger – Kills one Eldritch in three hits.
A Spirit can commune with and be summoned by spirit-walkers. Spirits are able to give advice, but they always speak in riddles. Only one Spirit may be summoned at a time. When summoned, a Spirit can give advice and can grant powers to someone of the spirit-walker’s choosing. The powers will be revoked once the spirit departs. The spirit your character summons will be different each time. All spirits are randomly generated and played by hadespyre.

The Dragon – Grants familiar summon.
The Fairy – Grants telekinesis (pure).
The Gargoyle – Grants telekinesis (fallen).
The Giant – Grants super speed & strength.
The Gnome – Grants command of the earth.
The Griffin – Grants power-up magic.
The Mermaid – Grants command of the sea.
The Muse – Grants empathy.
The Phoenix – Grants command of the flame.
The Troll – Grants earthsense.
The Unicorn – Grants revival.
The Zephyr – Grants command of the breath.

SIGN-UPS ARE OPEN.

POSTING IS CURRENTLY CLOSED.

All images (c) CassieDrey
 
T H E - F A C U L T Y

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INVICTUS PSYCHONAUGHT, THE PRINCIPLE
Player: CassieDrey
Race: INFORMATION REDACTED
Gender: Male
Personality: The Principle is a mysterious being. No one knows what or who he is, really. Rumor has it that he’s the mind behind the lottery, but no one is really sure if that’s true.

PETROS HANCOCK, THE POTIONS MASTER
Player: hadespyre
Subject: Potions, Draughts & Elixirs
Race: Half spirit-walker, half elf
Gender: Male
Personality: Petros is a very bitter and harsh man, and is quite merciless in how he regards others. He favors students with talent in concoctions, and will often invest more time and energy in them, even to the detriment of other students. He enjoys using students he dislikes for demonstrations of various concoctions, thus students best try to win over his favor, lest he choose them.

DELPHINE RIDER, THE MAGICIAN
Player: hadespyre
Subject: Ability Control & Manifestation
Race: Half mage, half spirit-walker
Gender: Female
Personality: Delphine is very friendly and open-minded to most people, though she does not get along well with Xabier. She enjoys extracurricular time with students and genuinely wants them to succeed, though she favors students with more active abilities. Though she’s a good teacher, Delphine will tend to teach students in a rather random and chaotic fashion. Her favorite student is Magdelina.

XABIER MANCHESTER, THE WISEMAN
Player: hadespyre
Subject: Combat & Survival Techniques
Race: Half angel (fallen), half human
Gender: Male
Personality: Xabier is a tough pull-no-punches fighter who prefers hand-to-hand combat. He likes to stalk students from the shadows in order to test their training outside of class, so students best exercise constant vigilance, lest they be set upon by him. He believes in hardcore, relentless training, and is not satisfied unless students leave class with bruises. Perseus is his favorite student.

MALINA THANATOS, THE HISTORIAN
Player: CassieDrey
Subject: History of Somnium Fracta
Race: Half elf, half angel
Gender: Female
Personality: Malina exults history above all else, and believes her subject is the most important. She deeply enjoys assigning lots of homework, as she loves grading assignments. She is bookish and short-tempered. Students are best advised not to insult history, and should ALWAYS pay attention, lest they be punished. Her favorite student is Abaddon Maxwell.

EKO SAMSON, THE SCIENTIST
Player: CassieDrey
Subject: Scientific Study of Beings
Race: Half elf, half mage
Gender: Genderfluid
Personality: Eko is an eccentric teacher who loves to dissect and experiment on things. They like to challenge their students, and also may or may not use students as test subjects, depending on their mood. Students should take caution, for one never knows when Eko might trick one into volunteering for one of their strange experiments. Nobody is sure what Eko’s sex is, but make sure to use ‘they/them’ pronouns.

GWENEVIEVE BELLE, THE ARTIST
Player: CassieDrey
Subject: Study of the Arts
Race: Half elf, half human
Gender: Female
Personality: Gwenevieve is a mild-mannered teacher who likes to challenge her students. She will often take students on dangerous field trips to inspire their artistic expression and help them learn new survival and fighting skills. Anyone caught slacking off in her class will be punished, so students best not blow off the art course.

T H E - L A B Y R I N T H - N A V I G A T O R S

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ABADDON MAXWELL, THE GUIDE
Race: Elf
Gender: Male
Sexuality: Polyamorous-bisexual
Age: 16
Height: 5’4”
Weight: 135 lbs.
Eye color: Gold
Hair color: Black with blue highlights
Skin color: Alabaster

Personality: Abaddon is very friendly and bubbly, and loves to be around people. He always likes to make new friends, and dedicates himself to keeping his fellow students safe. He is the type of person who will strike up conversations with people he doesn’t know, and he loves to hear other people’s thoughts and stories.

He suffers from cyclothymia, a milder form of bipolar disorder that causes less extreme mood swings. Because of this, he will sometimes have depressive phases where he feels hopeless and sad. He will also have manic phases, in which he is more impulsive than usual and feels highly confident.

Abaddon loves fighting and enjoys the challenge of trying to get stronger. He will sometimes challenge one of his fellow students to a fight in order to hone his skills, as well as theirs. He also loves movies, video games, books, puzzles, and word games. He absolutely hates people who try to sabotage the survival of others, and has a strong dislike of the teachers, despite the fact that he’s a good student.

His best quality is that he is fiercely loyal to the people he cares about as well as his fellow students, and will protect them with his life. His worst quality is his unstable and shifting mood, which can cause him to make bad decisions.

Abaddon is almost always reading. He will walk around with a book in his hands, and somehow manages not to run into things. He is also a vegetarian.

Bio: Abaddon has lived in Somnium Fracta his whole life, but his family currently lives elsewhere in a location he doesn’t know. He has both his parents and a little sister. His parents are divorced, and he keeps in contact with both of them regularly, as well as his little sister.

He was Enrolled at the age of fifteen, and his name has been drawn for the Lottery over sixty times. Abaddon is the one who suggested the idea that students be escorted through the Labyrinth, and he was appointed to be the guide.

Abaddon hopes to someday be a writer, as he absolutely loves storytelling. He wants to write novels and scripts, as well as for video games, and even some poetry. He currently writes lots of fanfiction and poetry, but hasn’t produced any original prose yet.

Abaddon is dating both Perseus and Magdelina, and is currently not looking for any more relationships.

Powers: Healing, Super Speed & Strength

Weapon: Machine Gun (colt 9mm submachine gun)

Equipment: Fairy Light, Leather Gauntlets

Text Color: Sky blue

Character Song: Welcome to the Black Parade by My Chemical Romance

Physical Appearance: Abaddon has a smaller, more petite stature and is very thin. He has pale skin and straight black hair with blue highlights and gold eyes. He typically wears his school uniform, but when in street clothes, tends toward a punk-ish sort of look.

MAGDELINA PUELLA, THE SORCERESS
Race: Spirit-walker
Gender: Female
Sexuality: Polyamorous-heterosexual
Age: 15
Height: 5’2”
Weight: 115 lbs.
Eye color: Red
Hair color: Red
Skin color: Tan, with freckles

Personality: Magdelina is a very laid-back, level headed person who is also very honest and blunt. She always tries her best to keep everyone else calm and at peace. She enjoys being around and getting to know people, and likes making new friends. She is a good person for an emergency, and she uses her honest, gentle nature to keep her fellow students calm within the Labyrinth.

Magdelina struggles to balance her life with her beliefs, as she wants to protect all lives, but finds herself unable to always do that at Opfernacht. She hates making tough calls about the survival of other students, and will often be indecisive about this.

Magdelina loves video games and books, and puzzles. She also loves tea and athletic drinks. She dislikes people who hamper the survival of others, and absolutely can’t stand people who manipulate others.

Magdelina’s best quality is her calm demeanor, which keeps people level-headed and thinking clearly. Magdelina’s worst quality is her indecision over making tough survival decisions, which can cause issues for an entire team.

Magdelina eats only organic food, and snorts when she laughs, which she is very self conscious about.

Bio: Magdelina grew up in a wealthy family elsewhere from Somnium Fracta, and she isn’t quite sure how she ended up here. Her family is Wiccan with a strong lineage of priestesses, with Magdelina next in line. Her parents are currently in a location outside of Somnium Fracta, but she is not sure where, though she keeps in contact with them.

Magdelina was Enrolled at age fourteen, and since then, her name has been entered in the Lottery about fifty times. She decided to team up with Abaddon and Perseus this year in order to escort students through the Labyrinth.

Magdelina wants to someday become a Wiccan priestess, just as her family wishes her to be. She dedicates much of her time to studying and practicing Wiccan rituals and rites, as well as theology and spiritual meditation. For fun, she plays video games, reads, and solves puzzles.

She is dating both Abaddon and Perseus, and is not looking for any more relationships at this time.

Powers: Revival, Spirit Summon, Spiritsense

Weapon: Bow & Arrows

Equipment: Amulet of Protection

Text Color: Bright red

Character Song: Erase This by Evanescence

Physical Appearance: Magdelina is petite with a curvy body type. She has tan skin with freckles and long curly red hair and red eyes. When in street clothes, she typically wears dresses and skirts, and likes flowy clothing.

PERSEUS ARCANA, THE PROTECTOR
Race: Angel (Fallen)
Gender: Male
Sexuality: Polyamorous-pansexual
Age: 18
Height: 6’0”
Weight: 183 lbs.
Eye color: Green
Hair color: Violet
Skin color: Light brown

Personality: Perseus is very compassionate, reserved and reliable, and prefers being around smaller groups of people, as he’s on the shyer side. He is a very selfless person and will strive to help others survive before himself, and is also very brave.

He never knew his parents, and this is one of his biggest regrets. He also regrets becoming a Fallen angel, and sometimes suffers from depression, sadness and disillusionment because of it.

Perseus loves quiet places and tea, as well as books, computer programming, and video games. He dislikes loud, noisy places, but he likes loud, outgoing people. The one thing he can’t stand is someone who acts selfishly and unreliably. He also hates the teachers, though they favor him.

His best quality is his tender, caring heart and nurturing qualities, which ensures that he will always take good care of those around him. His worst quality is his shyness, which can sometimes create issues in a team setting.

Perseus can often be found curled up in a corner with some tea, always with a book, his laptop, or a handheld game.

Bio: Perseus grew up in the Somnium Fracta orphanage, as his parents had him out of wedlock and gave him up for adoption. He was never adopted, and he never knew his parents. His life in the orphanage was tough, and it prepared him for the trials he would face at Opfernacht.

Since entering Opfernacht at age seventeen, Perseus’ name has been entered into the Lottery more than one hundred and fifty times. He also killed a fellow student when he was in his first year, and is the reason he became a Fallen angel. This is something he deeply regrets and wishes it could be undone.

Perseus hopes to someday work with Abaddon to develop video games as a game programmer and designer. He also wants to open his own tea shop on the side, as well as create some of his own tea blends to sell. He spends much of his free time reading, playing video games, or working on various programming projects.

Perseus is dating both Abaddon and Magdelina, and is currently not looking for any more relationships.

Powers: Teleportation, Doppelganger

Weapon: Machete

Equipment: Talisman of Energy, Elixir of Life (x2)

Text Color: Dark green

Character Song: Lion by Hollywood Undead

Physical Appearance: Perseus is very tall and thin. He has brown skin with violet hair and green eyes. His personal style is more formal, and when in street clothes, he typically wears sweaters with slacks and waistcoats.

All images (c) CassieDrey
 
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