SkyBold ( virtual tabletop rp about kobolds flying wyverns )

Discussion in 'ROLEPLAY GRAVEYARD' started by Elendra, Sep 2, 2016.

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  1. LONG AGO, the EMPIRE OF KOBOLDS ruled their land under the KINGSHIP OF DRAGONLORDS who ascended with the BLESSING of the GREAT DRAGONS. Even the LIZARDMEN, the GARUDAS, and the GOBLINS would TREMBLE before the might of the IMPERIAL KOBOLD ARMIES.

    HOWEVER

    The AGE OF DRAGONS is coming to an END. The arrival of the TRIPLE ALLIANCE, a partnership of HUMANS, ELVES, and DWARVES from lands far away, came with the arrival of GREAT and DANGEROUS WEAPONS that in the early days of the AGE OF CONTRACT laid waste to the once mighty IMPERIAL KOBOLD ARMIES. Along the shores of the EMPIRE, the TRIPLE ALLIANCE set up COLONIAL FORTRESSES from which to MONITOR and DEMAND TRIBUTE from the EMPIRE.

    Many REBELLIONS were undertaken during the AGE OF CONTRACT, as the KINGSHIP OF DRAGONLORDS did not seem capable of RELEASING the EMPIRE OF KOBOLDS from the BONDAGE of FOREIGN IMPERIALISM.

    HOWEVER

    COALITION FORCES from both the TRIPLE ALLIANCE and from the EMPIRE itself would CRUSH the REBELS each and every time. REBELS would RISE AGAIN against the TRIPLE ALLIANCE, and the cycle of RISE and FALL marked the TRUTH of the AGE OF CONTRACT. Even LIZARDMEN and some GOBLINS began to become ENFORCERS of DUBIOUS and UNJUST ORDER for the TRIPLE ALLIANCE.

    YET

    A NEW REVOLUTION is underway within the EMPIRE OF KOBOLDS. Instead of seeking to OUST the TRIPLE ALLIANCE directly, they seek a COUP of the EMPIRE. The GREAT PATRIOTIC REVOLUTION is an ONGOING and SUCCESSFUL campaign against the IMPERIAL KOBOLD ARMIES, who find themselves with neither TRIPLE ALLIANCE nor LIZARDMAN AND GOBLIN ENFORCERS to aid them against the PATRIOTS.

    No one really knows WHY the GREAT PATRIOTIC REVOLUTION has been left untouched by the COALITION FORCES, but it is PROBABLY FINE.

    SKYBOLD will open at the TAIL END of the GREAT PATRIOTIC REVOLUTION, where the CITY OF LORDS from where the KINGSHIP OF DRAGONLORDS rules is BESIEGED by PATRIOT FORCES. Capturing the city would SECURE LEGITIMACY for the PATRIOTS and permit them to ENFORCE THEIR WILL upon the IMPERIAL KOBOLD ARMIES- and with THEIR WILL, turn the UNITED PATRIOTS AND IMPERIALS against the TRIPLE ALLIANCE and LIBERATE the EMPIRE OF KOBOLDS ONCE AND FOR ALL.

    NOTHING CAN POSSIBLY GO WRONG WITH THIS PLAN.

    In SKYBOLD you will play a KOBOLD PILOT, flying a WYVERN. WYVERNS are the LESSER COUSINS OF DRAGONS.

    The world of SKYBOLD is FANTASY. DRAGONS loom high in the MOUNTAINOUS FORTRESS of the CITY OF LORDS. The TRIPLE ALLIANCE employs MAGICAL MACHINES of FLAME AND STEEL. Mighty AIRSHIPS rain HORRIBLE DEATH to the world below. GUNS are the PRIMARY WEAPON of SOLDIERS in these days of the AGE OF CONTRACT.

    Together with GUNS, STEEL, and WYVERNS, you and your KOBOLD SQUADMATES will partake in the GREAT PATRIOTIC REVOLUTION, and upon INEVITABLE VICTORY, begin a CAMPAIGN against the TRIPLE ALLIANCE and their COALITION CRONIES.

    LONG LIVE THE REVOLUTION!
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



    SkyBold will be an online tabletop rp, using a PBTA system ( very simple narrative based 2d6 system, incredibly friendly to both veterans of tabletop systems and newcomers alike )- a hack of Souls of Steel in particular. Instead of choosing a class like a Fighter or Bard, in SkyBold you will choose a squadron archetype, like Leader, Hotshot, or Misfit. You then are provided with narrative moves to do various actions- more generic moves simply roll with the appropriate stat modifier and have an assumed success even upon poor rolls; success just may come with a rather unpleasant price à la pyrrhic victories. Specifics will be made more readily available if this gets to OOC thread levels.

    If you're interested, post here; lemme know!

    Thank you.
     
  2. Pretty smooth flyin', Fox Elendra~
     
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