S
Silverdawn
Guest
Original poster
Lemon & Lime is the most unloved flavour - loved only by an evil thief
Huh, who knew evil was so sour.
Lemon & Lime is the most unloved flavour - loved only by an evil thief
Great work! Accepted.
Falkare BurnhildAge: 21
Contestant Number: 10
Appearance: Above average in height, Falkare stands at 5'9 (1.75m). His physique is wiry and well-developed, a lean rather than bulky build. A large scar across his belly marrs otherwise, oddly enough, fair and soft skin.
Personality: A wolf that's lost its pack in the guise of a human. Careful around those that prove dangerous, watchful of the useful, and without mercy to those that are neither. His aggression has been heavily curbed, but he is still more likely to solve problems with violence than soft words. Loyalty is a fleeting feeling for Falkare, one that disappears with whatever debts that have been paid.
Not entirely without tact given he's well aware that his personality is more than a bit difficult to deal with. Generally prefers to keep to himself rather than start trouble as a result, but co-operates, or at least attempts to, when necessary to overcome obstacles.
Backstory: Born to a nomadic tribe that wandered the vast desert far south of Yakazuma, Falkare grew up in a small and closely knit community rather than a family. Though family was still of importance, tribe members of a generation grew up as "siblings" as the adults took turns watching over them. Their surroundings were harsh and would claim those that showed even the slightest bit of weakness. A tribe divided was one that would be disappear like footprints in the sand.
So how did someone from so far away end up in Yakazuma? Why through the slave trade. Captured while out for a hunt, but not before he killed several of his captors, Falkare winded up as a gladiator for some wealthy bastard. Thanks to his ability to heal from vicious wounds that would have killed other men, he became a prized possession and loathed every moment of it. As news of Shi no Gemu finally reached this part of the world, his "owner" couldn't help but be lured by the promise of such an event.
That's how Falkare winded up in this damn death game, but least that damn collar is off now.
<>Stats:
The Bear (Strength): 5
The Mountain (Endurance): 4
The Library (Knowledge): 0
The Eagle (Accuracy): 4
The Cheetah (Agility): 4
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Abilities:
Wild Child - Growing up far from the comforts of civilization, in a land untamed, Falkare's body was heavily burdened from a young age. As such, he's more resilient and even grievous wounds or deadly sickness can be recovered from with time. +1 to Endurance, regeneration occurs when well-fed.
Up the Ante! - By pushing his body into a state of overdrive, Falkare's capabilities are increased, but his body destroys itself as a result. Increases Strength by 2 and Agility by 1 at the cost of 15% max HP/turn.
Fly High! - A powerful blow that can send the opponent skyward if successful. Falkare's next attack deals extra damage.
If more than 10% of opponent's max HP is dealt, opponent is knocked up in the air, but not stunned.
Down you go! - A brutal downward swing that can send an opponent back down to the ground like a falling star. Increased defense penetration on the next attack.
If "Fly High!" does more than 25% of the opponent's max HP, "Down you go!" can be immediately used as a follow-up. Gains increased damage, chance to stun opponent for 1 turn, but leaves Falkare vulnerable for 1 turn afterwards.
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Starting Karma: Neutral.
Starting Weapon: A crude, but impressive club made entirely of iron shaped like a bat; essentially a plain kanabo. Designed for use with one hand, it is still large enough to be wielded with both.
Preferred Flavour: None because absolutely disgusting.
Wonderful CS! I like Stelva's backstory. She's pretty rad. And thank the Lord, it's someone who's not neutral. No offence neutral characters - it's just nice to put the green 'Good' thing again in the Cast List; it looks pretty.Name: Stelva Mattaro
Age: 24
Contestant Number: 5
Appearance:
[spoili][/spoili]
Stelva is a short woman of average build, a trait that allows her to fade in crowds easily. Her facial features are soft and girlish, yet unmarred by the effects of aging. Stelva had allowed her straight hair to grow out without care, and now touches the small of her back. Stelva carries herself like a soldier, moving with quick and efficient grace, and appears more imposing that her stature would suggest. Her harsh, piercing stare gives her an unfriendly air. She keeps her expression neutral when alone, but switches to a sneering grin when around people.
Personality:
Stelva is blunt and snappish, never hesitating to let people know what she thinks about them. Her prickly attitude hides her inner insecurities, and she prefers to keep relationships at an arm's length. Her good analytical skills allow her to read into events and motives, and she loves to drop a sarcastic remark every now and then. Stelva is also stubborn and determined. She pursues her goals relentlessly, and is rarely caught taking a break. She prefers sedentary activities over sports, enjoying a quiet afternoon reading more than anything else. However, her military days have accustomed her to rough living conditions and basic survival skills. Having been at odds with the nobility of Yakazuma since youth, Stelva is prejudiced against them and believes they are generally lazy, useless snobs.
Backstory:
Stelva grew up in the suburbs of Yakazuma, born to a middle-class family. Her father was a civil scribe, and he soon found that young Stelva was learning to read at an exceptional rate. Recognizing her talent, her parents put her into a reputable academy to study. She found herself surrounded by upper-class children, an arrogant and pompous lot. Already able to read and write, Stelva quickly made it to the top of the year, drawing the hatred of many of her peers. She was shunned and isolated, the insolent commoner's child who dared make a fool of them.
Growing up with no friends made Stelva a prickly child. She got used to countering the other children's taunts with her own. Throughout the school years her academic dominance was challenged at times, but never wavered. Even the nobles had to grudgingly accept that a commoner's child had bested their own.
Even before she graduated, Stelva received countless offers for further study: the Mages' Guild, the Palace Institute, and other prestigious organizations of Yakazuma. Stelva chose the Academy of War, believing it was easiest to win glory on the battlefield and gain the respect of the nobles. The Academy of War trained the next generation of military officers and generals. Stelva was drilled in battlefield tactics and strategies daily, while learning Battle Magic to bolster her personal strength. Even in this highly competitive environment, she managed to pull ahead of her peers in nearly all fields after a year. Her future as a brilliant tactician was secure, if nothing went wrong.
But of course, everything went wrong. A wicked little bug called love hit her, and Stelva fell for one of the trainees, a handsome noble who was too charming for a young woman to resist. Breaking all her personal vows, she let her guard down just enough for him to cruelly backstab her, framing her for an incident she did not commit. In the aftermath, Stelva was kicked from the Academy and went home in shame.
Burning with vengeance, Stelva entered the Shi no Gemu to prove her innocence and bring punishment upon those who have wronged her.
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Stats:
The Bear (Strength): 0
The Mountain (Endurance): 3
The Library (Knowledge): 7
The Eagle (Accuracy): 3
The Cheetah (Agility): 4
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Abilities:
Coordinated Assault - Stelva's experience as a tactician allows her to boost the performance of her team. Whenever Stelva or her summons attack an enemy in the same turn as another ally, everyone involved gains a bonus to hit chance and critical rate.
Summon Guardian - Stelva can summon a guardian spirit, which takes the form of an armored soldier. Can understand basic orders. Wields a shortsword. Maximum of 1 spirit. Summoning takes 1 turn. (Used for combat support. Fully intending to upgrade this to summon more spirits, hope that's okay. Suggested stats: Str 3, End 3, Kno 0, Acc 2, Agi 2)
Summon Watcher - Summons a small, floating spirit as a scout. The watcher spirit is stealthy and relays visual and auditory information directly to Stelva. Can understand basic orders. She can also project her voice through them. Maximum of 1 spirit.
Invigorating Touch - Stelva can channel magic through her hands to heal minor wounds and boost the target's agility briefly. Effect is halved if used on the same person in the span of a day.
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Starting Karma: Good
Starting Weapon: Long utility knife
Preferred Flavour: Peppermint
Also, yaaaaas~Falkare is the official dunkmaster of Shi No Gemu until further notice; COME ON AND SLAM, AND WELCOME TO THE JAM.
Unless that's what he wants, and it means absolutely nothing. It's a trick. A conspiracy!Yes, I'm also curious about this favorite flavor thing. Maybe it's a secret :)
YEs I am going to edit those in. I read in the rules you can post your CS and edit. That way you have a spot in the RP...correct?Erm... I take it you're going to edit in the Backstory, Personality and Abilities? Otherwise I can't accept that CS.