Search for Eden

Discussion in 'ROLEPLAY GRAVEYARD' started by LogicfromLogic, Sep 19, 2014.

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  1. [​IMG]

    Plot

    Under the rule of a tyrannical king, a group of some tired peasants (wood elves, high elves, just elven kind) rise to the occasion of finding Eden, a place said to be filled with wonder, peace, and a better life. It is a forbidden quest, but to these brave souls, they dare to venture on such a dream. They must battle the king's guard, run from his knights, and the terrors the starless nights bring on in the thick of the Black Forest, the loneliness of the Witch Mountain, and fight through the Dead Men's Marshes...and venture further than any of their kind ever have. But once they reach their destination, their lives and the lives of their families will forever be changed. Eden is promised to be a place of such great beauty that whoever enters it's realm is said to feel what freedom really means. Under the king, these beings have been enslaved, tortured, murdered, oppressed. Starvation and disease runs rampant among the people, and there is almost no hope; until six champions are chosen secretly to go on this quest. Once discovered, their journey would only just begin.

    Roles (definitions)

    The Leader: This person has to have a strong sense of right and wrong, and have the ability to make split second decisions. In order to be leader, you have got to keep your composure, and be able to make the best decision for your team, whether that is asking them for their input or going on your gut feeling. Has to take defeat well.

    The Healer: This person is the company's healer. If there is an injury, either mental or physical, this person has got to be able to deal with it. Like the leader, has to make split second decisions, because one wrong move could kill the patient. Has to be caring and gentle, willing to aide anyone who is injured. Having an extensive knowledge of medicine, he/she/other will have to deal well with death when it happens.

    The Navigator: The person in charge of leading the company to their destinations. He/she/other has to be able to have not just navigation skills, but tracking skills. They have to read a compass, and tell where they are and which direction they are going by the sun and stars.

    The Hunter: The hunter is the main provider of meat for the company. He/she/other is also the gatherer, and cook. Has to have tracking skills, and hand~to~hand just in case they are caught out in the open alone. Has to be fit.

    The Tactician: If the company was in a bind, who else could they turn to for guidance of what to do? The tactician aides the leader in what move to make, what battle strategy would be the best. This person has to have a very high intellect, and be able to stay concentrated during chaos. Split second decisions are another trait this person must have. And a clear mind; no insanity or chance of.

    The Warrior: This person has to be physically fit. Strength and warlore, they have to be a martial artist, and a great swordsmen. They can be a bowsmen, or have any other weapon (including poison). Has to be able to tell when to kill and when not to, and have a strong moral code that fits their being.

    Taken Roles

    Leader:
    Healer: Alyla (BitterSting)
    Navigation:
    Warrior: Veryan (Vare-yahn) Dew~Weather (LogicfromLogic)
    Tactician: Ophelia Boonwell (Ty Lee)
    Hunter: Siha Temnov (Kogaku)

    Rules

    -Anybody can join
    -Don't leave anyone out. See someone who isn't being interacted with? Interact with them. It isn't fair that everyone else is playing and one person is not.
    -Post well please. No sentences like:


    and then he went to her and he says to her, "i like you." and the he goes and takes a saddle, and he rides off.

    Nobody knows how to reply to that. Nice paragraphs are required.

    -You don't have to post big, just make the post count
    -PG-13
    -No chatspeak
    -No characters below 20 please
    -The normal rp rules apply here


    Character Sheet

    Name:
    Age:
    Gender:
    Race:
    Position:
    Kin:
    Characteristic tags (i.e. timidity, drunkenness, arrogance, etc.):
    Years of schooling:
    Any special occupational training:
    Occupation:
    Past Occupations:


    Mental Characteristics

    Personality Type (Include Archetype):
    Admirable personality traits (strengths):
    Negative personality traits (weaknesses):
    Quirks or eccentricities (off beat manner of behavior, dress, or speech that is peculiar to a person and distinguishes them from others):
    Philosophy of Life:
    Hobbies/Interests:
    Goals (What they want)(Their biggest dream):
    Character’s motivation (Why they want the above goal):
    Conflict (What is keeping them from their goal):
    Fatal Flaw (the main problem to work through):
    Person/friend close to character:


    Physical Characteristics

    Skills, Abilities, and Talents:
    Physical Afflictions:
    Picture (no anime but fantasy pictures):
    Physical imperfections or something would most like to change:


    Character History

    Description of home, home life, and economic status:
    Brief family history:
    Most painful experiences in character’s past (to prove why they act the way they do):


    I know the CS is huge, but I thought that these would be necessary to further explain your character in this rp. reservations can be made, only one character please.
     
    #1 LogicfromLogic, Sep 19, 2014
    Last edited: Sep 20, 2014
  2. Healer taken
     
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  3. Character Sheet

    Name: Ayla
    Age: young woman
    Gender: F
    Race: Wood Elf
    Position: Healer
    Kin: None
    Characteristic tags (i.e. timidity, drunkenness, arrogance, etc.): serious, logical, calm, serene, cold, trusting, innocent, compassionate
    Physical imperfections or something would most like to change: intricate designs are scarred throughout her body as a result of healing certain close to fatal/mortal injuries
    Years of schooling: master healer
    Any special occupational training: taking her healing power from nature she has an affinity for all living things and can draw the energy from things to heal. Because of her circumstances she is able to heal even fatal wounds, but at cost to herself
    Occupation: Healer
    Past Occupations: She was born of healers, she has only known this

    Mental Characteristics

    Personality Type (Include Archetype): Can seem cold when circumstances do not warrant her skills and then warm and compassionate when someone is hurt/injured. Caught between being a healer/mystic/caregiver
    traits (strengths): very adept at healing, trustworthy, logic minded problem solving
    Negative personality traits (weaknesses): innocent and therefore can be easily influenced, runs cold/hot which can be difficult to be around, tends to connect with living things such as animals/plants/etc instead of other elves. Has a hard time dealing with those that are bent on destruction, she succumbs to the sadness of it at times.
    Quirks or eccentricities (off beat manner of behavior, dress, or speech that is peculiar to a person and distinguishes them from others): Logical to the fault of missing the humor/banter going on around her. While being able to pick up on a physical ailment or injury and pinpoint the problem she does tend to never understand innuendo or suggestion.
    Philosophy of Life: Life is all and all is life!
    Hobbies/Interests: herbology, potions, animals, cooking – not with meat, very interested in archery yet has not learned the skill
    Goals (What they want)(Their biggest dream): Character’s motivation (Why they want the above goal): Ayla wants to be in a world that famine, war and hate no longer exist or is in such a small amount that elves are not hurt by it. She’s not an optimist per se, but believes that Eden is all those things. Because of her relationship with nature and living things she believes there are ways to live more in harmony with those things and be at peace.
    Conflict (What is keeping them from their goal): Her attachment to nature does leave her at a disadvantage to her detachment to others. She’s not going to always easily believe that perhaps the idea of Eden is really not something attainable. She is often hit worse when there are examples of hate or malice in others around her. She is strong and capable in her talents, but not able to survive on her own. She would not be able to keep herself alive to find Eden if it really does in fact exist.
    Fatal Flaw (the main problem to work through): Understanding the nature of those around her instead of just understanding nature. She has to let go of her naïve beliefs that there can be a world of peace and harmony and understand the world she’s in right now. Also, she would crumble if she was the cause or complicit of some wrongdoing.
    Person/friend close to character: probably the leader or the warrior as without either of those two, she would likely perish

    Physical Characteristics

    Skills, Abilities, and Talents: swift, uses daggers with mediocre skill level, pretty good at avoiding conflict as much as possible to be alive to help after the fact
    Physical Afflictions: scarring over much of her body in strange symbols
    Picture (no anime but fantasy pictures):
    [​IMG]

    Character History

    Description of home, home life, and economic status: Unusual pairing of two wood elf healers are her parents making her abilities with healing powerful. Their status was high in respect and place in the social status of their homeland, but they were not financially prosperous and did not care to be. Her parents were loving, accepting, positive people and shared the same belief in the power to overcome all evil to the point that they attempted to help those that were destroying their people and homeland. Her parents were murdered by a knight commander after they were unable to heal his brother. His wounds too mortal for their power, had Ayla been there, they may have been spared as she would have likely been capable of healing his fallen brother.
    Brief family history: consistently all healers of high elves of all elfish races, her lineage has always done exactly what she does. Most healers are not able to procreate, to keep balance in the world of loss and healing. Healers are usually trained after showing an innate ability to heal or use the force of nature around them. However, Ayla’s parents, both healers, fell in love and after a long love affair were surprised with a child. Ayla’s ability to heal started almost from birth causing great expectations from what she may become one day.
    Most painful experiences in character’s past (to prove why they act the way they do): Having lost her parents to the knights that destroyed most of her village has caused her an enormous amount of loss and grief. She could have prevented their deaths, yet was not there the one time they needed her. She also understood that her parents were selflessly giving of their abilities to the very people that destroyed their homes and then murdered them. It has made it difficult for her to remain as selfless as she is supposed to be when confronted with those that “do harm”.
     
  4. Name: Veryan (Vare-yahn) Dew~Weather
    Age: 233 (in elven years he is 29)
    Gender: Male
    Race: High Elf
    Position: Warrior
    Kin: Adan Dew~Weather (father, deceased), Oria Dew~Weather (mother, deceased)
    Characteristic tags (i.e. timidity, drunkenness, arrogance, etc.): Calm, quiet, collected, strong, brave, loyal, honourable
    Years of schooling: He was trained by the Order of the Samurai
    Any special occupational training: Order of the Samurai
    Occupation: Warrior
    Past Occupations: N/A

    Mental Characteristics

    Personality Type (Include Archetype): Strong and quiet, guided well. He's the type that never cracks under pressure, nor torture no matter what.
    Admirable personality traits (strengths): Brave, loyal, honest, dutiful, honourable, loving, gentle, protective, understanding. One thing about him is once you are part of his ward, you never leave it. If someone were to try and harm you, he'd be there in seconds to lay his life down for you. He is a very strong, fierce warrior.
    Negative personality traits (weaknesses): Stubborn, cold to enemies, even unmerciful. He doesn't believe those who are defeated should dishonour themselves by carrying on. He's got one hell of an anger problem once you've pissed him off, though he doesn't show it.
    Quirks or eccentricities (off beat manner of behavior, dress, or speech that is peculiar to a person and distinguishes them from others): He's calm up to the point until a knife is drawn on his company. He is known for being everybody's shield.
    Philosophy of Life: Look up Code of the Samurai. (http://en.wikipedia.org/wiki/Bushido)
    Hobbies/Interests: Meditation, Martial Arts
    Goals (What they want)(Their biggest dream): Eden; see his people to Eden
    Character’s motivation (Why they want the above goal): He is tired of the bad state his fellow elves are in. He finds the king to be the most despicable kind of person, and wants nothing more than to run him through.
    Conflict (What is keeping them from their goal): N/A
    Fatal Flaw (the main problem to work through): His main problem is that he cannot let go of things.
    Person/friend close to character: The company

    Physical Characteristics

    Skills, Abilities, and Talents: He's a master martial artist, swordsmen and bowsmen. But he sticks primarily to his katana.
    Physical Afflictions: N/A
    Picture (no anime but fantasy pictures):
    [​IMG]
    Physical imperfections or something would most like to change: One can never stop improving.

    Character History

    Description of home, home life, and economic status: He was raised by a family deeply rooted in the way of the samurai. He comes from a very long line of samurai warriors, and has been raised to be one. Being a samurai doesn't make you anymore wealthy than others, but you gain quite a bit of respect for it. He was one of the best students in the apprenticeship because of his willingness to learn, and his eagerness to do good. when he was seven years old, his father died in battle against the king, and his mother committed suicide by Seppuku. But he didn't stop his training because of it, he was honoured. He grew up to be one of his village's best warriors. On his first battle, he slew fourteen enemy knights.
    Most painful experiences in character’s past (to prove why they act the way they do): His parent's deaths were pretty tragic on an outsider's view.
     
  5. Character Sheet

    Name: Siha Temnov

    Age: 24 in elven years
    Gender: female
    Race: Sun Elf
    Position: Hunter
    Kin: 6 Younger siblings- (Eleanor - deceased, Lycia - 17, Thane - 15, Myranda - 13, Niklaus - 13, Serephine - 11), Lyclais Temnov (Father, whereabouts unknown), Aletta Temnov (Mother, deceased)
    Characteristic tags (i.e. timidity, drunkenness, arrogance, etc.): Loud, Protective, Caring, Optimistic, Trusting, Innocent
    Years of schooling: None, the only schooling she had was from her mother
    Any special occupational training: None
    Occupation: Works in a tavern by night and cares for her siblings by day
    Past Occupations: Almost any odd job that will pay the most


    Mental Characteristics

    Personality Type (Include Archetype): Siha is calm and quiet when times call for it, like when hunting. However, when she is not being serious, she is loud, outgoing, and likes to see everyone brought together.
    Admirable personality traits (strengths): Loving, Understanding, Accepting. Resilient She believes that everyone has a place, no matter their background, if they are looking for one.
    Negative personality traits (weaknesses): She is too easy to trust people even though this had led to problems for her before, she also is sometimes too optimistic, which can be off putting and someone one needs to know when to give up. If she gets down, then Siha will fall into a deep pit of despair, which is hard for her to get out of.
    Quirks or eccentricities (off beat manner of behavior, dress, or speech that is peculiar to a person and distinguishes them from others): She speaks without elegance and has a thick commoners accent. She also has a really dry sense of humor and though she is friendly and kind she like to be discreetly sarcastic.
    Philosophy of Life: Stay positive and positive things will happen. Siha believes that if someone thinks negatively then they will only notice when negative things happen and not notice all of the wonderful things about life.
    Hobbies/Interests: Cooking, doing her sisters' hair, laying and watching the clouds go by
    Goals (What they want)(Their biggest dream): To find a safe and happy place for her siblings to grow up in.
    Character’s motivation (Why they want the above goal): Siha grew up watching her mother having to shoulder all of the stress and even though she tried not to show it, Siha could tell and was troubled by how much her mother went through. Even though Siha does not mind supporting her siblings, she does not want them to have to grow up the same way she did.
    Conflict (What is keeping them from their goal): Their social economic status. Besides that, really just Siha fear of leaving her family for any extended period of time which she would need to find a way to change the living status of her family
    Fatal Flaw (the main problem to work through): She worries so much for those around her that she forgets to take care of herself as well.
    Person/friend close to character: None in particular at the moment.


    Physical Characteristics

    Skills, Abilities, and Talents: She is skilled at bow hunting and cooking. Also, has minor first aid skills; mostly for small cuts and bruises.
    Physical Afflictions: None, she is healthy as a horse right now. Sometimes she is anemic though.
    Picture (no anime but fantasy pictures):

    [​IMG]
    http://media.animegalleries.net/albums/userpics/72929/elf-03.jpg?=123
    Physical imperfections or something would most like to change: She has burns on her left ear and down her back from an accident when she was younger. She also wishes to not look so innocent and weak, but she is still trying to figure out how to fix that.

    Character History

    Description of home, home life, and economic status: Low economic standing; Siha's family never had much money and she has had to work hard her whole life. However, working together has made her family tight knit with the member that are still alive and with the family. When Siha's parents were around they were always loving, but also tough and sometimes brass with her when they were having a bad day.
    Brief family history: Since she was little, Siha has not had it too easy. She does not remember a time that she did not have a younger sibling and the just kept coming. After her youngest sister, Serephine, was born, Siha's father disappeared. No one knows what happened to him, if he left or if something regretful kept him from returning, but now that doesn't matter. Siha's mother was left to take care of the six of them, and Siha, then 13, helped as much as she could. Even though Siha had already been working to help her family, she took on more jobs and became less picky about the kinds of jobs she took. Nothing seemed like it was going to change until Siha turned 17, at this point Siha was almost an adult and it seemed like her family was doing decently, so for a brief moment she thought about taking charge of her own life; then her mother got sick. Not more than a year later, Siha's mother passed away and she decided to stick around and take care of her younger siblings. Now she is 24 and has been doing the same thing for many years now and just scrapping by.
    Most painful experiences in character’s past (to prove why they act the way they do): When she was 6, her four year old baby sister, Eleanor, starved to death. This was when Siha started to realize that her family needed her to be strong and help out too.
     
    #5 Kogaku, Sep 20, 2014
    Last edited: Sep 20, 2014
  6. Your image didn't show, but accepted
     
  7. Character Sheet

    Name: Ophelia Boonwell
    Age: 27
    Gender: Male
    Race: Drow Elf
    Position: Tactician
    Kin: Casander Boonwell (mother), Cecil Boonwell (deceased father).
    Characteristic tags (i.e. timidity, drunkenness, arrogance, etc.): Upfront, forward, smart, informative.
    Years of schooling: Enough to amass roughly enough knowledge to fill an entire school library.
    Any special occupational training: Extracurricular learning is always happening.
    Occupation: (unofficial) Scholar/Researcher.
    Past Occupations: Con Man, Blacksmith, Farmer.

    Mental Characteristics

    Personality Type (Include Archetype): Ophelia is the type which draws people to him; charismatic to a level which almost seems uncanny. He's part gentle, part ferocious and part information bar.
    Admirable personality traits (strengths): He is able to tell right from wrong rather well, even being able to trace slight movements to detect some lies. He is said to be one of the smartest elves ever, but he is far too humble to allow himself to think that way.
    Negative personality traits (weaknesses): He tends to chatter on and on, and his brutal honesty can be seen as a bad thing when there are sensitive matters on the line.
    Quirks or eccentricities (off beat manner of behavior, dress, or speech that is peculiar to a person and distinguishes them from others): At times, it can be known that he is a little impatient.
    Philosophy of Life: "If one can breathe, and walk, and act, then life is but an afterthought in the grand scheme of yourself."
    Hobbies/Interests: Reading, writing, illustrating, counselling.
    Goals (What they want)(Their biggest dream): To visit the world's largest library.
    Character’s motivation (Why they want the above goal): He can digest a lot of knowledge, and he wishes to see how much he really can absorb into his very being.
    Conflict (What is keeping them from their goal): Said library is within Tyranny's territory.
    Fatal Flaw (the main problem to work through): Moments of vagueness can be seen when the workload gets too strenuous.
    Person/friend close to character: N/A, to be announced, etc etc.

    Physical Characteristics

    Skills, Abilities, and Talents: Information collection and interpretation, knowledge of the basics of all languages, adept at wielding a mace and shield effectively in combat, counselling those who harbour doubt for the road ahead, spiritually in-tune, philosophically in-tune.
    Physical Afflictions: Missing half of his right ear; balance issues.
    Picture (no anime but fantasy pictures): https://danbooru.donmai.us/posts/256169?tags=dark_elf+1boy
    Physical imperfections or something would most like to change: The way others view him, and to discourage the tag 'laziness' which is seen due to him constantly sitting around when he does things.

    Character History

    Description of home, home life, and economic status: Ophelia has a higher economic status, which allowed him to grow and develop his knowledge when he was younger. His home may not have been a mansion, but it was close enough to it that it might as well have been. Home life was something of a chore, being the only child of a richer couple, though he scraped by without too much hassle.
    Brief family history: Living with his parents for the duration of puberty, Ophelia was often known as a lonely individual who would hardly leave the house. Even with his daily training in combat arts, he wasn't fit for the battlefield, nor the farm fields, so he took an interest to writing and literature, soon finding his calling in life. His father died due to old age, and he remembered the old man who had done so much for him in his pursuit for knowledge. His mother was the type to constantly worry while he was away doing his schooling, being the type of person to boast about it on occasion.
    Most painful experiences in character’s past (to prove why they act the way they do): Boasting was what caused him to be in a deadly bar brawl, whereas he was almost struck in the head by a hatchet; losing half of his right ear in the process, though another elf behind him was the one who died in this incident. He wishes to find knowledge to end conflict, and opposing views, but he realises he has a long way to go.
     
  8. We just need two more and then we will start
     
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