SCION [Sign-Ups]

Hecatoncheires

un jour je serai de retour près de toi
Original poster
DONATING MEMBER
FOLKLORE MEMBER
header_lore.png


DISCORD | IN-CHARACTER | LORE | INTEREST CHECK

  • The ancient powers never fully went away. They wander our roads and cities, mingling with the teeming masses of humanity. You are one of their children, born to the magic of yesterday and the promise of tomorrow. Ichor surges through your veins, thick and golden. Divine weapons rest in your palm, powers begging to be released. Gods array themselves against you, or stand beside you.

    interest_01.jpg


    Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. Titanomachy. Into this age of turmoil, you will seize your birthrights and feel the call of your blood. Family has brought you here, and heroism will take you to your end, whatever that may be.

    interest_02.jpg


    You live in a World of myth, where every ancient story is true. Beneath the shadow of gleaming skyscrapers and soaring jets, the old tales are whispered. Will you live in a World of omens and portents, fearful of the shadows upon the sky? Or will you rise up, claim what is yours, and live for the people below?


    Find your destiny. Live the myth. Embrace your Fate.
  • french_quarter_night.jpg


    New Orleans, Louisiana.

    The Big Easy.

    A city of culture and history. A melting pot of different peoples and walks of life, drawing them together into something new. Something unique. It is no wonder that the Gods of many Pantheons have such an interest in this place, though the mysterious Loa deities hold greatest sway.

    Yet the shadow of Katrina still hangs heavy over NOLA, and in its wake other forces have begun to take hold. Dark entities now fester within the city limits, and hushed rumours of a Titan cult have reached the ears of the divine agents present in town. An uneasy cold war has been in effect for several years now. Neither side has fully come into contact with the other, but their presence has been felt all the same.

    Until now.

    When they pulled the body of Gabriel Mackie, Scion of the Loa god Ogoun, onto the bank of the Mississippi River a few weeks ago, the cold war came to a sudden and abrupt end. Now the forces of the Gods prepare for all-out conflict to root out and destroy the Titanspawn before more divine offspring turn up dead.

    Into this rapidly deteriorating situation, you step. Alongside a band of other Scions, you have been drawn by divine providence to New Orleans, to investigate the death of your fellow Scion and to discover who is responsible for his murder. There isn't much time, for war is coming to the city.

    Will you be able to stop it?
  • GM: @Childish Grumpino

    "How Many Characters Are You Looking For?" - At this time, I'm aiming for around 5-6 characters. Any more than that might get a bit cumbersome.
    "Can I Have Multiple Characters?" - Just one for now, please.
    "How Will I Know If My Character's Been Accepted?" - I'll message you directly about it, don't worry.


  • Accepted player characters will be listed here, along with a quick summary to ensure everyone knows who's who.
  • Important NPCs and GM-controlled characters that the players encounter will be listed here.
  • NAME: [What your character is known as, including any nicknames they might have picked up.]
    OVERVIEW: [A brief sentence or two that conveys the essentials about your character.]
    GENDER: [Your parents surely explained this to you.]
    AGE: [How many years have they been breathing?]

    PANTHEON: [Which Pantheon does your Scion belong to?]
    DIVINE PARENT: [Who's yer mythical daddy?]

    APPEARANCE: [Character art is always appreciated, but tell us a little about how your character looks.]
    PERSONALITY: [What sort of a person are they?]

    SKILLS: [What sort of talents and proficiencies has your character picked up, prior to their becoming aware of their status as a Scion? These aren't necessarily divine, but little that a Scion does is ever mediocre: such strengths could well come in handy.]
    POWERS & ABILITIES: [See information below about the different powers/ability types and how much they cost to purchase.]

    ORIGINS: [What was life like for your Scion prior to them discovering the true nature of their heritage?]
    AWAKENING: [The Awakening is the moment when a Scion discovers what they truly are, or else has it revealed to them. This is the point in their life when the Ichor in their veins, the divine essence once dormant inside of them, quickens and becomes active. An Awakening is often a moment of great tension and risk, often involving the Scion's parent intervening or else sending an agent to assist. The daughter of Susano-O might be rescued from a vessel being attacked by Titanspawn by her father, for instance. The son of Thor might be armed with a revolver forged from divine components by a dwarven master smith, right before he's about to rush in and do something brave and/or stupid.]

    There are three forms of Powers & Abilities that you can choose for your Scion.
    • Legendary Abilities: The Ichor flowing through a Scion's veins makes them something more than human, capable of inhuman displays of power. 'Legendary Abilities' represent attributes that a Scion can push beyond the limits of mortals. Legendary Strength means a Scion can benchpress cars and hit someone with the almost literal force of a freight train. Legendary Charisma means a Scion is supernaturally charming, that their mere presence and words alone could well sway entire crowds of mortals.
    • Purviews: Gods embody specific aspects of the World, be it Fire, War, Death and so on, and these embodiments can be passed to their offspring in the form of Purviews. Purviews allow a Scion to tap into specific aspects of the World, in order to harness its power. A Scion with access to the Fire Purview might be able to withstand flames or even ignite themselves at will. A Scion with knowledge of the Sky Purview can fly for periods of time.
    • Artifacts: In many a legend, the Gods bestow gifts upon favoured champions to allow them to better survive the perils ahead of them. Artifacts are these such gifts, weapons and tools dispensed from the heavens to help Scions in their efforts. Thor's son might be gifted with a dwarven-crafted revolver, for instance, it's hammer a piece of Mjolnir itself. The offspring of Xipe Totec might be gifted with an obsidian sacrificial dagger that allows her to channel and manipulate the blood of those she cuts.

    Bear in mind, at this stage Scions are more than human, but they are not quite Gods. Not yet. As such, their abilities are potent but not the world shattering displays of divine power that their parents are capable of.

    Each player receives THREE points to spend on powers and abilities. Each Legendary Ability, Purview or Artifact costs a point. It is possible to select more than one of each power/ability at the start of the game, but every additional power/ability of the same type costs an extra point. So for instance, a Scion choosing to have Legendary Strength would spend one point. They would then have to spend two points if they also wanted to choose Legendary Speed, however.
 
Last edited:

Saito Tsurue (斉藤 鶴恵)
Susu, Baba
Susu

Partake of the sweet gifts that life has to offer, death will come for all things in its time. Though age brings wisdom, a well-lived life is filled with celebration.
Susu
.


GENDER: Lady
AGE: 26
PANTHEON: Amatsukami
DIVINE PARENT: Fukurokuju
APPEARANCE: At a glance
As if she weren't short enough as it is, something about Susu's demeanor makes her seem even smaller but there's nothing childish about it: there's something in the inky oceans of her irises that suggests wisdom beyond anyone's years. Her hair is usually put up and out of the way, her makeup is minimal, and there's nothing too flashy in her looks.
PERSONALITY: A bright balance of cheerful but practical. It's hard when everyone seems to expect something from you and you're just a teenage girl but Susu has always been the kind of girl to roll up her sleeves and do her best. If you ask, she'll tell you that she just makes do with what she's got. A little zen, a little go-with-the-flow, but try to force her to do something that she doesn't want and you'll find that she doesn't go gently into anything
SKILLS:
[Cooking] "A full belly is the great unifier, no buts about it" she'll tell you, right before you come face-to-face with a steaming bowl of noodles. Good food can raise morale like little else can and Susu is a deft hand with her cutting knife.
[Astronomy] On cloudless nights after Tsurue had pretended to be asleep, she would find her mother sitting out on the porch with her eyes to the stars. With a mother whose gaze seemed to be fixed upwards, it's no wonder that she picked up so much information - she considers it handy to be able to use them for directions.
POWERS & ABILITIES: [Ability: Resilience] Not the same as ability to take damage, rather to withstand natural conditions. Her body is able to continue functioning longer while damaged or suffering from lack of food or water. It's definitely still not pleasant.
[Purview: Death] Raising the dead sounds impressive, but it's no revival. Playing with bodies, really. Doesn't work well if it's just bones left, though.
[Artifact: The Majestic Mister Crane] It's a cute origami crane with perfect folds on a pristine piece of white paper with a delicate brown and pink floral print. No matter how many times she folds and unfolds it, the paper never seems to wear out or get dirty.
ORIGINS: Like the scent of ylangylang on the summer breeze, Saito Shika was the presence that ran a tender hand through your hair and was already gone before you could really catch her. Her youth was spent admired for her fair features and tranquility but she never stirred. Not driven by ambition, she fell into a job working at a teahouse. Thoughtful and gentle, she was popular with the customers and frequently lingered at their tables when the work was slow. This was the circumstance that changed her life, watching quietly as two men played a game of chess at one of the tables.
Affectionate but distant, Tsurue felt loved by her mother but not close. Only when she was watching the stars did Shika seem to almost become tangible, smiling up at the dark night. Now and then, her mother would reach out to the twinkling lights and mime as though she meant to catch one and Tsurue began to do the same, pretending that they were plucking it from the sky to bring home so mama would smile all the time. Even still it soothes Tsurue to sit out on the balcony of her little apartment and pretend that she's pulling the stars close to her.
From time to time, Tsurue would come home from school to find an older man sitting at the tiny table with her mother drinking tea. With a graceful demeanor and petite stature, he still somehow felt too large to be in such a small room but the memory of her mother's smile makes each of these encounters special to her as well. He introduced himself as Fuku-san and always brought her small treats. The last time that she saw him was just before her acceptance to university, when he gave her The Majestic Mister Crane. He ruffled her hair affectionately and told her to whisper her problems to Mister Crane when she was feeling lost.
After what seemed like an eternity of sleepless nights and constant stress, Tsurue managed to graduate as 22 with a degree in physics, intending to continue studying cosmology. However, the stress caught up with her and she ended up taking a position working at a small family restaurant instead of returning to university. Something about the way that people smiled when they tasted her food made her realise that she'd rather be studying the stars for her own pleasure and turn cooking into her main source of income.
After almost five years of working her way up in restaurants in Japan, Tsurue took a big chance and applied to be the chef to a budding Japanese restaurant in the United States that was looking to open a location in New Orleans. She never thought that they'd be willing to apply for her visas and considered it a ridiculous dream. Not a month later, she was sitting in the bedroom/kitchen/living room of a tiny apartment listening to an amateur honk through "When the Saints Come Marching In" on what was presumably a trumpet.
AWAKENING: The waters were so peaceful and still that day on the beach, glistening blue crystal rippling so far into the distance that you might believe it went on forever. It was the summer before her final year, on a small stretch far from where anyone else was enjoying the mild weather. There, alone, Tsurue was floating on the water and thinking about life. Was it on purpose or just careless? A strong current managed to drag her out into deep water and soon the only trace was dark hair disappearing into the water like a drop of ink. All at once it was as though she had determined to finally fight for her life, panicked, but she couldn't stay above the surface.
When she came to again, she found herself eye to eye with the most disapproving tortoise she'd ever seen. The warm sand underneath her body was being lapped at as the water crept upwards. She'd expected to feel drained and exhausted but instead, her body seemed strangely light and she could have sworn it was like being a little kid again with all the energy she felt, attributing it to the adrenaline.
Her energy hasn't dipped since and her mood and physical condition are the best they've ever been. She rarely feels weary anymore, in fact, and has gone days where she was so absorbed in enjoying life that she's forgotten to sleep.

 
Last edited by a moderator:
  • Like
  • Love
Reactions: Gands and Yonni
.
.
.
.
.
Bose Fransson


NICKNAME: Bo, Red.
OVERVIEW: A ginger-haired whelp who's got more heart than he wants anyone to let on. Coming from someone as flowery and soft-handed as Freya… hadn't been the easiest on Bose growing up. He's not tough, even though he'd like to think that he is. He's a jellyfish; squishy, soft-hearted to a fault. A cry-baby, at times, though he's damned sure not to let anyone see. He gets in trouble, on purpose. Keeps a pack a smoke on him at all times, even though you'd be hard-pressed to see him smoke without coughing a lung up. His desire to be anything but weak is apparent in all of his actions, meticulous, and carefully thought out as they are.
GENDER: Male
AGE: 23

BIRTH PLACE: Yellowknife, Northwest Territories.
BIRTHDAY: June 3rd 1996, Gemini
PANTHEON: Aesir
DIVINE PARENT: Freya

APPEARANCE:
Despite Bose's naturally demure behavior, he certainly looks like a troublemaker who doesn't give a shite about what you'd think of 'em. It's in the way he carries himself. Shoulders slouched forward, hands perpetually shoved into his pockets to keep from fidgeting. Scuffing laced black boots against the ground. A scraggle of ginger hair, shaved shorter at the back and sides, at times, obscures his vision. Covers them peeper's of his, bright green as they are. Certainly suits someone with such a green thumb, and strikes bright against his pale skin, and vibrant hair. His canine teeth are pretty prominent when he grins, and he's got a gap on his right side—he doesn't really like it.

Aside from that, he dresses like a hooligan. Fitted, dark jeans with ripped out knees (probably from falling or climbing things he shouldn't just for a chance at a pretty view). For tops, he likes to keep it simple. Sometimes, black and red stripes; other times, a white shirt, and always, always wearing his leather jacket, unless it's sweltering hot outside. Dresses like a greaser without a bike, through and through. Fashion has never been his thing… but he'd like to think he looks a little tougher this way, and just maybe, people would think so, too. He's a pretty active guy; he likes running in his spare time, so he's fit as a fiddle, and tall, to boot, if he didn't slouch so damn much.


PERSONALITY:
Bo's generally a very anxious, nervous fella'. His confidence is easily shattered and he does his best to get shit right the first time, for this reason. If he messes up, it's likely that it'll be a scarring memory he's not likely to forget. But in the same breath, if he's slighted, he'll forgive someone at the drop of a hat. He doesn't keep grudges in his heart. Not enough room there, anyway. He also never judges a book by its cover; or their pasts transgressions, because it's the last thing he'd want someone to do to him.

Shy and self-conscious, he feels very vulnerable as the center of attention and will do his best to avoid ending up there. Despite despising confrontation, he finds himself in awful situations because he forces himself to be take a step forward, in order to be brave, to be something he feels he lacks. It's earned him more than a few busted lips and black eyes, because unlike his mother, Freya, he's never had a silver tongue, never been able to weasel himself out of a fight with pretty words, slick from wetted lips. At heart, Bo's a peaceful, non-aggressive, gentle guy who goes to great lengths to make sure everything remains comfortable and drama-free. Doesn't always work out that way, though.

Bo wears his heart on his sleeve; for everyone to see, whether or not he likes it. It's his greatest shame, because it often gets the best of him. He's highly sensitive, easily stressed, and can be wildly emotional. However, because of this, he's fairly empathetic dude, and is usually able to pick up if someone's not feeling too hot—and usually knows how to cheer someone up, or leave them be, if that's what they need. Coward, disgrace, crybaby. Weak. Even if he's a great friend, has a good heart, and gets along with folks, Bo believes he's all of these things. Doesn't mean he'll stop trying to be shake it loose, become better. Stronger.

Sometimes his humor can be a little dry and sarcastic, perhaps a little dark and morbid, but he does love a good hearty laugh.


SKILLS:
  • Herbalism – Bo has a moderate knowledge of botany and biology; being able to forage and find the plants his needs. Aches and pains? Insomnia? Anxiety? He's got something for that.
  • Swift-footedness – Simply put, Bo's a fast runner. Besides that, he's got good endurance. Makes sense, since he's had lots of practice, seeing how he dislikes fighting.
  • Knife-throwing – Supposed to have been a neat little trick to impress his friends, but he found that he was actually pretty accurate.

POWERS & ABILITIES:
{Legendary Ability}
Enhanced Durability – Bose's physical durability (ability to resist damage) is extremely high, allowing him to take numerous blows of internal or external assaults before succumbing to the effects. He's a human punching-bag. Freya never wanted to repeat her mistake once more, stripping a son of his ability to feel pain (and simultaneously, their ability to feel). This would do, it was a close second. Making him barely feel pain. It's a gift, and a curse. It's hard to tell when he's actually hurt. Or, if he's doing himself more damage than he's aware of. This also doesn't make him physically strong… just able to take a helluva lot more punches than you.
{Purview}
Nature Manipulation – Bose is able to accelerate the growth of plants; causing flowers and other plants to bloom instantaneously, causing them to mature with supernatural speed, grow to unusual size, and produce in abundance. This definitely helps, because he runs a flower shop. Aside from this, to varying degrees of success and failure, he can shape and manipulate plants. He cause flowers and other plants to bloom instantaneously, manipulate tree branches or vines to bind someone, control spores and pollen, and bring plants back to life, make them sprout seeds/fruits/berries, or use plant chemicals to minutely heal people or manipulate their properties for a wide range of effects. Got a tummy ache? He can make that ginger three times as effective.
{Artifacts}
Brísingamen – An altered version of Freya's necklace, one that had been forged by dwarves in her more promiscuous days. This one seems to slightly differ, as she's added small, amber stones that she'd wept herself. A token of good luck, she'd said. A mamma's boys trinket, more like. Though, he'd be lying if he said he didn't wear it. Always. Freya told him it would allow him to use wildspeak, in order to communicate with animals around him and understand them, in return. If removed, of course, he'd lose the ability to hear them.

ORIGINS:
What's there to say? Bo had a pretty unique upbringing. Mom didn't much look like him. Not at all--him, with his fiery hair, pale skin, and her, dark-skinned, stern-browed: Métis. Dad hardly did, either. Said he'd come from Sweden. Born and raised in one of Canada's reserves, squalor was commonplace. Reserves were often overcrowded and brutal. A perfect example of weak property rights and settling one particular people where no one can see them. Besides the rundown, barren looking buildings and the obvious lack of funds, they always had a beautiful backdrop of rolling hills, clean rivers and forests. His parents were beacons of light that refused to allow anything but goodness in his life. They provided him with dreams and goals and more importantly: hope. He learned to appreciate what little they had, even if he skirted around trouble with boyish curiosity. Soft-hearted in a bleak place; earned him plenty of bullies in his boyhood.

Dreaming was nice and all, but his parents were incredible workers. Everything he was fortunate enough to have was provided by their hard work. They scraped by on little, but they were happy. Soon, they promised, they'd have a nice house in a nice neighbourhood and he could stop worrying about being jumped on the way to school. They were home. To Bo, it didn't matter where he lived as long as he was with his family. With his mother's unending kindness, and her cooed lullabies, he could weather any hardship. And with his father's crinkled laugh lines, he never felt alone. Flowering trees, festivals, aboriginal medicines, the medicine wheel, the four powers; drum beats, wild spirits, ceremonies and prayers, feasting and fasting. Tradition filled his life with much needed colour.

And then, they finally moved away—into America, home of the free, with the great eagle as its mascot. Bo supposed that was well and fine, because eagles signified grace and independence. Not quite as clever as Crow and Raven, but nonetheless, if America had an animal spirit as its figurehead, how bad could it be? Everyone moved too quickly. The cars, the people, the night and day with everyone seemingly rushing to get someplace, or no place. The hustle and bustle of the city was disorienting to him him, but like all fighters, Bo adapted and thrived; kids liked things that were different. He was an unusual item from the forest; a strange creature to prod and poke and hang across their shoulders, like an exotic purse. Fine for him.

Soon enough, he took over his father's flower shop. It was the main reason they'd moved out there. A booming business, in the sweltering heat of New Orleans. He ended it with the utmost care. His pa' always said it reminded him of someone.

Someone special.

AWAKENING:
It happened abruptly.

The moment Bo realized he wasn't quite normal. A monster. The kind he'd read about in books.

Day itself hadn't been unusual. Wasn't the first time someone stepped on his toes and got into his face. What kind of pansy ran a flower shop? Fire crotch. Adopted kid. He'd heard it all. Ignored them, mostly. There was a couple of guys in town that didn't really let up after school was done with. Threw shit at the store. Told his mum to go back where she'd come from. The like, he'd heard it all.

His hands shook. Spit flew from the man's mouth as he grabbed him by the shoulders. Bulging eyes. Wild, angry. Angry at his inability to fight back. To sink down to his level.

He couldn't hear what he was saying. The words collided. His voice flatlined. Rang in his ears. Empty, deafening.

It was then that the pots around them shook. Trembled. Crashed on the ground and came alive, stretching. Growing.

And then, a small hand dropped down on the man's shoulder. Bo had sworn she hadn't been there before. Like she appeared from nowhere, beautiful. Hair like wildfire. All of a sudden, the shuddering stopped and the plants around them retreated back into themselves. The man softened under her touch and was ushered out of the shop without another word, as if bewitched.

He only understood the why afterwards.

The woman was Freya.

His mother.


Playfair Display Cardo [font=][/font]


bose fransson


relations



Brana - hope if everybody runs, you choose to stay
The girl next door always left him puzzled. Brana. She was always nice to him, ever since she'd moved in next doors. She's a fiery, wind-fury of a lady. Tougher than him in spades. Not that he'd like to admit it. She occasionally drops little care packages for him at his flower shop. Water, snacks. Like she's acutely aware that he doesn't really take good care of himself. In return, he arranges small flower bouquets for her. Orchids and lilies, mostly. He's not sure if she's into that type of thing--but she hasn't returned any yet. He tried taking one of her martial arts classes once. Ended pretty badly. Embarrassed himself. Landed on his ass. He didn't try it again, but he's always been pretty damn impressed by the whole thing.

Melody - they take away the lonely days, for now
Another neighbor that leaves his head spinning, a spirited, musical lass living inside of Brana's studio-apartment. Sometimes, he listens to her playing her violin on their rooftop. Sometimes, he listens to her singing. It's one of the few things he'll go out of his way to do, because her voice calms him down. Makes the sting of his bruises a little softer. He doesn't know as much about her, besides the fact that she's got her own classes in the same business. He'd never take any of them--because he can't dance or sing. Never tried before, but the idea is daunting enough.

Karim - and I didn't know I was lost
Bose tends to bump into Karim a helluva lot more than he'd like, because Karim is law-enforcement and the majority of the time, he's scraping him up off the pavement. Wondering why the hell he's seeing him again, hauling him from the heap of bruises and busted lips; losing battles is a constant, and the man wonders why he doesn't just ignore whoever's bothering him. Why he just won't let it go. Stop being the tough guy. Karim knows better. Despite their frequent run-in's, Bose likes him. Never treated him like some dumb kid on the block. He's given him some solid advice in the past, which he appreciates.

Lithuana - tell me the things that've you done
Has not met yet.

Saito - SONG
Has not met yet.





 
Last edited by a moderator:
➞✶ Karim Mido. »

Karim was born on October 31st with only his mother to raise him and no father whatsoever. He had never even gotten to meet his father and at any mention of him his mother would grow angry, refusing to even speak to him for several hours until she regained her composure. Later in his life he gained a step-father, who treated him much better than his mother ever really did. There always seemed to be a grudge between mother and son but Karim never understood why.

After graduating from high school, he decided he wanted to go into the forensic field. More specifically, a detective. It was something he was always passionate about, always interested in death but not in a serial killer sort of way. There was a perfectly good college in town and through hard work as well as dedication he became what he so sought after.

The first few years on the job at the Nola police department were the hardest but as every job goes the more he worked the more he learned. The work took his mind off his mother but he kept in contact with his step-father who was the closest thing he had to a real father. That would all soon come to an end as a murder was reported right where his mother lived. Perhaps he really should not have raced off toward his childhood home as the sight that greeted him was not a pretty one at all.

The floorboards were bloody as blood streamed down the stairs. It might have stained carpet to the base if they had any in the house. A dead body laid at the base of the stairs which turned out to be his step-father...


➞ APPEARANCE & PERSONALITY

Karim has a very wise aura, seeming to have old eyes as if he has lived for far longer than one might think. It can be useful but also annoying in his own way as he does not in anyway way, shape, or form tolerate idiots. Despite this he tends to be a very kind and charismatic person, preferring not to be rude if possible. In any situation he will help someone unless they are not proven to be a good person.... he will know.

He's also deeply committed to his work which gives him little to know free time as he wants to be the best he can possibly be. It makes him quite pessimistic at times as he sees the bad in humanity all the bad in humanity and not much of the good. Somehow he remains happy through it all though.

Karim has a very unique look, he's not easy to forget at all. His hair is a dark black and curled into bouncy coils that will probably never be brushed straight or straightened. His skin is rather tan which shows his Egyptian heritage he got from his father apparently. The detective stands at 6'2 and has a pretty average build. Enough to defend himself but not so much he looks strange.


➞ AWAKENING & ABILITIES

His powers were awakened when finding the dead corpse of his father laying at the bottom of the stairs. After some further investigation he found it to be his own mother who killed him. She was in hysterics but the look her son gave her caused her to attack him. Breath caught in his throat and the nearest object was the thing he threw.... A simple feather but it effectively cut her throat right open and he watched her die. That was the first of his abilities, the artifact his father had given him. Feathers. They looked dull but sometimes looks can kill.

The second power he discovered was when he saw the spirit of his dead mother. She looked so lost, angry, and confused. Karim reached out to her only to be stopped by a clawed hand, his father. Anubis. The tricks of the trade were then explained to him and they let the spirit of his mother wonder, never to find peace.

After the incident, Karim learned his sense of smell seemed to enhance, much to his dismay. It became stronger and is one of the only ways to get his attention when he's focused... Especially if you get peppers near him.
Coded by Adrian
 

Attachments

  • extra-long-curly-hairstyles-for-black-men-e1516378663648.jpg
    extra-long-curly-hairstyles-for-black-men-e1516378663648.jpg
    41.1 KB · Views: 5
Last edited by a moderator:

Lithiuna Malorram


NAME: Lithiuna Roxmery Malorram
NICKNAME: Lithy, Rox, Una
Her estranged step-father was the only one who used the rabbit name Una, which in Swahili means First. He'd hoped she would be the first Rada Petro Vessel under his tutilage, one who could - someday - hold enough iwa (spirits) within her soul to nourish their Mother Dantor's return to the living world for good. (She is the senior spirit of Petro Vodoo, the lwa of vengeance and rage). Unfortunately for him, this Una prefers not to be sacrificed.

OVERVIEW: "A Ghost Child trying to sneak her way out of the dark."

GENDER: Female
AGE: 24
BIRTHDAY: August 24th, Virgo
BIRTHPLACE: 621-4B Southway Hold, Providence; Port Au Prince, Haiti
NATIONALITY: Haitian American

PANTHEON: She studies under Vodoo Loa (God) Rada (Bon Ange, or the cool Gods) the Gods that were working on the creation of the world, on making rules and life-keeping.
DIVINE PARENT: Papa Legba, Loa of Crossroads; singer, fighter, fool, Guardian of the door into the spiritual sphere.

APPEARANCE:​
Height: 5' 7.35"
Body Type: Average curves with lean muscle
Hair Description: Natural strawberry blonde (Style: natural dreds)
Eyes: Light grey

Distinguishing Features: She is Albino, which is both a blessing and a curse for her within the Haitian culture; albinos are considered either good luck charms or living demons. Therefore, she almost lost fingers, an arm, an ear for someone's good luck; and she was almost murdered several times - to extinguish the supposed demons within. The worse scar she holds rest above her right elbow from when she was 3 years old - someone kidnapped her and tried to cut off her arm for a good luck charm. (She's wanting to get an armband tattoo design to cover the nasty scars around her arm - a way to celebrate her survival).

Suffers from PTSD, she had lived in constant fear for her life. Lithy will go into full defense mode if spooked. She's slowly recovering from this since she's lived away from the island for so long and was able to receive mental health attention. But time will tell if she'll ever break completely out of her paranoia.

Clothing Style: She's urbanesque in so many ways, but she'll go Bohemian Chic, Afrocentric, or just straight-up classy. It doesn't matter to her; she just likes to dress how she feels.


PERSONALITY:
Personality Traits:
  • Modest and Shy
  • Meticulous and Reliable
  • Practical and Diligent
  • Intelligent and Analytical
  • Eccentric
Personality Flaws:
  • Fussy and a Worrier
  • Overcritical - Mostly to herself or really close family/friends.
  • Perfectionist
  • Paranoid/Cautious
  • Under Amos's influence: The Iwa within her tends to give her far too much confidence at times, turning her into a force to reckon with - Strong and determined, bold and outspoken, strong-willed and hard-headed.
  • Suffers from PTSD, Paranoia, Social Anxiety, Sensory Processing Disorder - (loud noises, being touched in a threatening way, darkness)
Fears:
  • Allowing her albinism to get the better of her
  • Being cut
  • Things/People jumping out at her
  • Losing herself completely to Amos or any Iwa (spirit) that temporarily takes her over. That's a fear all Vessels hold.
  • Sunburns
  • Dark places, being lost

SKILLS: Photography, knitting/crocheting, cooking, writing journals, singing, spelunking/hiker/scouting, been fencing collegially for three years, and now does so recreationally.


Knowledgable in moon magic and scurring. She can read bones, runes, and tarot. Also, due to having nystagmus, which is the involuntary rapid eye movement that some Albinos have, she is able to read both a person's spirit energy and their aura - the unseen inner light of their spirit/soul that radiates around them.

POWERS & ABILITIES:
Legendary: She hasn't gained one just yet. But, be forewarned, you might not want her to.

Purview:
Invisibility/Living Ghost - Due to her albino nature, she is truly a Living Ghost. She can become transparent, turning herself or things she touches invisible. She's also able to cast larger invisibility shields to protect or hide a group of people, but this skill is still new to her and difficult to do.

Spiritual Mediumship/Psychometry - (She is what Vodouist calls a Vessel). Ability to see and communicate with the dead by connecting to their spirit physically (Possession - becoming their living vessel), or through touching an object or being in close contact of an object or area connected to the departed. She tends to be able to use the psychometry skill with objects touched by the living as well, learning about the person through the small remnant they left behind. But since she's more connected to the afterlife she tends to be weak in this area.

Artifact: N/A (When she's worthy of it, she will gain Papa Legba's crutch - in a sense.)



ORIGINS:

Born in Southway Hold, Providence; Port Au Prince, Haiti. She lived with her mother, Seganna, who was the village Rada Mambo. Her estranged step-father, a rather hateful, disagreeable Petro Houngan, did not leave the province on good terms during his short stay there. His attempt to kidnap his daughter from her mother in order to 'train her for a higher purpose' angered the community, for they considered her their living luck charm and protected her to keep the positive energy within their village strong. Although, many followed her step-father's beliefs that she would be the physical host of the Petro Loa, Mother Dantor, tormented her for years in attempts to either snatch her up for her father's devious needs or to take a portion of her for their own personal luck. And worse still, many within her own village attempted to end her life in fear of her father's predictions.

Lithy hopes to avoid that negative legacy for the better with her travels abroad; she'd be safer somewhere else.

Due to her high scores in school, Lithiuna received opportunities to study in England and America. She lived with her aunt's friend in England for years, learning instantly that the fear of death in Haiti was similar to the scorn of hate, fear, and misunderstanding about her Albinoism everywhere else. Some people embraced her difference as beauty, while others shun from her as if she was diseased. Nevertheless, her unique beauty landed her a luxurious job as a model for Gio Fashion line in Paris, France at the age of 17. She lived there for a few years modeling while continuing her education but disliked all eyes being upon her. She eventually decided to end her modeling career and focus on her studies.

Lithy moved to America and finished her Bachelor's degree in Linguistics at the age of 20, which instantly landed her placement with the U.S. Department of Interior as an interpreter under the Office of International Affairs. She worked there for only 2 years - that's when her Awakening chose to alter everything she's ever known about her entire life. Her step-father - was almost right.

AWAKENING:
White fell before Lithiuna's eyes as an unknown Iwa took possession of her mind. She heard whispers in other languages, yet she understood every word. Soon, she just wanted to sleep, to give her exhausted body the rest it truly deserved. She felt herself float away, disconnected from the ground, from the world around her, and totally in control of the puppeteer that moved her beyond the location she stood. When Lithy discovered she was hovering within her soul, far beyond her subconscious, it gave her the first clue to a larger mystery.

This isn't a normal Iwa…

First, she felt a drop land upon her exposed shoulder, then another upon her back. The touches were cold and wet upon her, and they were not alone. Soon, she felt more tiny droplets of water crying down from above saturating her dingy white dress deep to her skin. The young Mambo sat up slowly, her clothes tattered, scorched, ripped in various places, as if she had been through a terrible battle. She felt rather uneasy with weakness when she tried to stand to her bare feet, but she fell back to her knees as convulsions shattered through her body. Lithiuna hacked up blood trying to regain control of herself, hunching on all fours.

What's happen to me? What you do to me, Iwa?

At her thoughts, someone snatched her breath away. Lithy grabbed at her contracted chest, fighting to regain oxygen, but the more she fought the more her lungs collapsed. Her arms shook under her weight and she fell over to her back. Black clay mud soaked into her dress as the rain continued to drizzle down, kissing all her unknown wounds and threatening to drown her in contrast. Suddenly, the rain ended, but the darkness slowly, every persistently took over her space.

"When you stop fighting with yourself, I'll let you breath", a deep, morbid voice growled a heavy chuckle behind her.

Confused, Lithiuna jolted from her daze, still struggling to breathe she tried to flip over to see who was behind her, but she was glued into the earth, held steady by the dried clay. The chuckle grew stronger, and footsteps heavy enough to shake the earth beneath her moving closer and closer to her head. Frustrated and fearful, she tried to sit up to defend herself, but the threat of fainting to death dominated. All she wanted was to maintain her consciousness – long enough to see the person's face…the face of her death. So, Lithy fought her restraints, struggled with her sight, growled and yelled at the Iwa as if her voice was powerful enough to shield her from it. Nevertheless, the steps grew louder and louder, an earthquake vibrated beneath her until they stopped right at the crown of her strawberry dreads. Whoever stepped into her faltering sight held their tongue, confusing the young Mambo even more.

"You must stop this reluctance – your arguments will not stand. You will comply with your new role, and love every moment of it…." The dark form began to focus within her sight, lingering above her in a dark suit, tall hat high over a stogy smoking skull-face, with a large snake wrapped around its neck; and an evil grimace that held such a…. fatherly warmth. "It's time to become who you really are, mon Petite Una."

Lithiuna's voice fell silent and her eyes widened and she was able to fully see exactly who had entered her soul, who spoke to her so chillingly; yet, lovingly all the same.

Papa…


"Wake up, ma chère petite Una. It's your time."

She is actually a Vessel of Papa Legba, not for him to take over to reenter the living world, but to be a companion for her as she soon takes his place as protector and gatekeeper for the Crossroads on the living side, while he managed the other side. Because of this, Legba protects her.

EXTRAS: Spoken Languages: English, Creole, French, Italian, Spanish, German, Swahili, Tagalog, Mandarin, Korean. She also owns an online language site where she helps people learn languages through natural communication.

FAMILIAR: Amos
Holds one spirit within her, her Gran Bon Ange named Amos, who uses her cat, a black Maine Coon cat with the same name, as his physical form from time to time.

He first came to her in a dream when she was at the age of 10. In the midst of storms and hellfire, she heard an eerie chorus of harmonizing growls. Before she could block it out of memory, she saw the glowing eyes of this elderly cat and a voice speaking without words expressed for her to call to him whenever needed.
She never gained a name.


When Lithy became the youngest Mambo at age 10, she suffered heavy wounds during an attack by several villages followers of her step-father. Lithy called a name, one she believed she's heard before, for she felt her life slipping away. Amos appeared before her eyes, granting her renewed life, strength, and protection. And they've been inseparable since.

Amos is an Iwa who has been called by Papa Legba to remain within Lithiuna's vessel in order to protect her from dangerous Iwas. He's also her personal guardian, tutoring, monitoring, and basically strengthening her skills and keeping her out of trouble. He is a natural soothsayer. He appears when she needs him, whether she calls for him or not, and remains until threats are removed - or just to irritate the young woman with his barrage of rules and warnings about the littlest of things. He is, however, her confidence and strength - when she's too shy or too fearful of the unknown, Amos takes over unannounced to walk her through.


Favorite Things:
  • Beautiful souls - they're so bright and colorful
  • Intelligent, informed people, who care
  • Food/Cooking
  • Art/Music - enjoyment
  • Being wrapped up - for warmth, coziness, and safety/protection
  • Casual day at work
  • Surprising people, but she doesn't like surprises
  • Giving little things to people to show that you are thinking of them
  • Kisses on her eyelashes
  • Willow trees
  • Koi fish and water lilies
  • Geishas - their discipline and loyalty to their art
RELATIONS (TBA)
  • Saito
  • Bose
  • Karim
  • Brana
  • Melody

 
Last edited:
  • Like
  • Love
Reactions: Gands and Yonni
NAME: Brana D'Arcy, Ana, Darcy

OVERVIEW: Modern Tuatha Warrior

GENDER: Female

AGE: 24
Date of Birth June 13

PANTHEON: Tuatha

DIVINE PARENT: The Morrigan


APPEARANCE: Short and very fit/muscular. All of 5'3 inches / 161 cm and 141 pounds / 64 kg. Black hair, often highlighted with blue, kept very short.

1575577122284.png

PERSONALITY: Brana's outer façade is nothing but tough (Valor/Courage). Hidden behind that façade are elements of compassion(caregiver/guardian). Brana is the type of person who would grudgingly admit to caring about the people in her cadre, her fellow Scions.

Likes: to eat, scarfs down carbs like they are running out. Likes spicy food. Runs to relax first thing every morning. Is very organized with work, the opposite with her apartment. Sports of all types, racquetball her personal favorite. Has a large collection of books and music in her apartment.

Personality traits positive: Being a marine taught her patience, a sense of stoicism has developed. Protective of those she cares about.
Personality traits negative: Definitely has a temper. She is a bit on the vengeful side.

Dislikes: Bullies, television, alcohol.

Fashion tastes... Tends to wear yoga pants, dark or urban camo. Especially when teaching. Occasionally, she might mix in some loose fitting jeans. Tops lean to slightly gothic. She has an equisite raven tattoo on her belly.

She drives a slightly used ragtop jeep, black with red stripes.

SKILLS: 3rd degree black belt Marine Corps Martial Arts Program. Decent with firearms. Good with tools, fixing cars, handyman kinds of things. Has a good singing voice upon those occasions she is convinced to do so. Is an excellent dancer. Usually carries a couple of small knives on her person and of course, always the Raven pen.

Languages: English, French(creole), Spanish, Afghan Persian, Gaelic.



POWERS & ABILITIES

Epic Strength

Power of Prophecy

Relic/artifact Banshee Spear


ORIGINS: Brana was about three when her single father was killed in an auto accident. A fine fellow of Scottish-irish decent. For a while she was in a children's home in Northern Louisiana. At the age of 17, having taken her competency exam for High school, she joined the Marines. She excelled in martial arts and worked in Afghanistan as military police.

AWAKENING: A terrorist raid on her base affected her directly as her station was attacked by Taliban personnel. She was fired on and returned fire, killing two of the enemy as she was starting to fade. Then things changed, in her field of vision was a nude redheaded woman with a spear. The woman screamed, a horrible noise that cause the 4 remaining enemy to freeze in their tracks. The woman turned to her.

"This is not your destiny Branagh D'Arcy. It was proper that yah showed courage against these enemies. Nonetheless, we have bigger and more important things tah fight in the world. Know now that you are daughter to thah Morrigan, myself and blessed tah be able tah defend your father's people against our enemies."

She woke up in the hospital, seriously wounded… A new silver pen engraved with ravens among her gear.

She has come into some unexpected money, a life insurance policy from her fathers death, that matured while she was in the service. This has allowed her to start a dance/martial arts studio. Her usually darkly aspected personality lights up a bit when she catches the good-looking girly man next door who runs the flower shop.

@Childish Grumpino
 
Last edited by a moderator:

Melody Singer


NAME: Melody Singer
OVERVIEW: Trust fund debutante and child of Thomas and Diane Singer (of Singer Sewing Machines).
GENDER: Female
AGE: 26
HEIGHT: 5'8"
WEIGHT: 140
PANTHEON: Greek
DIVINE PARENT: Apollo
PERSONALITY: Generally, modest, happy and fiercely loyal, she is geuinely altrusitic and wants to share her music and as much light and laughter with the world as her abilities allow. If doing something would benefit others even at an incovenience to herself, she generally does it, as long as that something is also not mean-spirited or destructive. Generous and despite her growing up rich, downplays this as much as possible and mostly lets her trust fund sit around gaining interest except when she gets an urge to go on a shopping spree occasionally.

SKILLS: Prodigious musical and dancing abilities (She's mastered a number of instruments but prefers the violin to all others), reasonable computer skills (mainly to manage her social media), and for some reason, she's a simply amazing driver. She has some basic self-defense skills, with a blue belt in Judo and she practices Tai Chi.

POWERS & ABILITIES: Epic Charisma, Music Purview, Artifact (Violin) that allows sonic attacks, defenses and utilty powers such as shattering objects, causing vertigo, making a virtual 'wall of sound', and echolocation.

ORIGINS: Melody is a Muse. She simply thought that she was a very talented musician at first, and her rich parents (Her father knew she wasn't "his") made sure she got the best musical education money and status could buy. Later on, she discovered her talents, and fell in with the supernatural community on the sly, while still performing. Of course, once she graduated and got access to her trust fund, she didn't become a performance musician in the way her parents wanted, but mainly as a street performer, and for charities. This has caused a little distance between Melody and her parents. Through the years, she eventually discovered her lineage as a Muse, and is actually quite embarrassed about this "I don't feel divine at all." She'd say.

AWAKENING: It happened mid-performance at a recital. She was playing an especially difficult piece when suddenly she noticed not only was everyone watching her as expected, but they had an almost glazed look in their eyes, and even the stage hands off to the side were entranced. After finishing her performance she went back to her dressing room and when she looked upon herself in the mirror, she had to do a double take. She was always somewhat pretty, but now she was utterly stunning. Every blemish gone, and even that one tooth that was just a little crooked, wasn't. Plus, there was a new violin on her dresser. It was the finest she'd ever seen, and very quickly discovered she could do all sorts of tricks with sound on it, not just play it impeccably. She went to confide in one of her friends and then realized that her powers of persuasion were now also way off the charts. This shocked and embarrassed Melody, but didn't prevent her from swearing this friend to secrecy, however.




Credit for the layout goes to @Mollisol all hail the code monkeys!
 
Last edited: