CHARACTER INDEX ▶ ɪɴғɪɴɪᴛʏ: ᴍɪʀᴀɢᴇ「ʀᴇɢɪsᴛʀᴀᴛɪᴏɴ / ᴄʜᴀʀᴀᴄᴛᴇʀ ᴅᴀᴛᴀʙᴀsᴇ」

Discussion in 'ROLEPLAY EXTRAS' started by Valor, Aug 6, 2018.

  1. [​IMG]
    [ sᴄɪᴇɴᴄᴇ-ғɪᴄᴛɪᴏɴ / ᴀᴄᴛɪᴏɴ / ғᴀɴᴛᴀsʏ / ᴀɴɪᴍᴇ / ᴘsʏᴄʜᴏʟᴏɢɪᴄᴀʟ ʜᴏʀʀᴏʀ ]
    [ sᴇᴇᴋɪɴɢ ɪɴᴛᴇʀᴇsᴛ ғʀᴏᴍ ᴀᴅᴠᴀɴᴄᴇᴅ ʀᴏʟᴇᴘʟᴀʏᴇʀs ]

    ᴀ ʀᴏʟᴇᴘʟᴀʏ ʙʏ ♛ Valor
    ᴄᴏ-ɢᴍs: ᴀᴄᴄᴇss ᴅᴇɴɪᴇᴅ

    [​IMG]

    「sʜᴀᴅᴏᴡ ʜᴜɴᴛᴇʀs」

    ɪ sᴛᴀɴᴅ, ɢᴀᴢɪɴɢ ᴅᴏᴡɴ ᴀᴛ ᴅᴇᴀᴛʜ ᴀs ᴛʜᴇʏ sᴀʏ, "ᴡᴀʀ!"

    [​IMG] [​IMG] [​IMG][​IMG]




    [​IMG]

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    Please contact me or an assigned GM if you have any other issues or questions. It is up to you how you wish to format your character sheets. Here is a general outline of what you need:




    [​IMG]
    [​IMG]

    [CHARACTER IMAGE HERE]





    • Division

      Full Name

      Alias

      Age | Birth-date (Current Year: 2105)

      Sex

      Ethnicity

      Nationality

      Languages
      ▸ English [Mandatory],








    • Height

      Weight

      Eye color

      Hair color

      Distinguishing Features










    • Please provide a brief personality description,










    • Insert character biography here.








    • Insert character abilities here. Please contact @Valor for questions on acceptable abilities.









    • Arms/Armaments


      Other Posessions


      Miscellaneous Character Information








    Code:
    [CENTER]
    
    [CHARACTER IMAGE/BANNER HERE]
    
    [/CENTER]
    [TABS]
    [TAB=ɢᴇɴᴇʀᴀʟ][div="margin: auto; width: 80%; padding: 10px; font-size: 11px; letter-spacing: 1px;"]
    [hr][/hr]
    
    [B]Division[/B]
    ▸
    [B]Full Name[/B]
    ▸
    [B]Alias[/B]
    ▸
    [B]Age | Birth-date [I](Current Year: 2105)[/I][/B]
    ▸
    [B]Sex[/B]
    ▸
    [B]Ethnicity[/B]
    ▸
    [B]Nationality[/B]
    ▸
    [B]Languages[/B]
    ▸ English [Mandatory],
    
    
    [hr][/hr]
    [/div]
    [/TAB]
    [TAB=ᴀᴘᴘᴇᴀʀᴀɴᴄᴇ][div="margin: auto; width: 80%; padding: 10px; font-size: 11px; letter-spacing: 1px;"]
    [hr][/hr]
    
    [B]Height[/B]
    ▸
    [B]Weight[/B]
    ▸
    [B]Eye color[/B]
    ▸
    [B]Hair color[/B]
    ▸
    [B]Distinguishing Features[/B]
    ▸
    
    [hr][/hr]
    
    [/div]
    [/TAB]
    
    [TAB=ᴘᴇʀsᴏɴᴀʟɪᴛʏ][div="margin: auto; width: 80%; padding: 10px; font-size: 11px; letter-spacing: 1px;"]
    [hr][/hr]
    
    Please provide a brief personality description,
    ▸
    
    [hr][/hr]
    [/div]
    
    [/TAB]
    [TAB=ʙɪᴏɢʀᴀᴘʜʏ][div="margin: auto; width: 80%; padding: 10px; font-size: 11px; letter-spacing: 1px;"]
    [hr][/hr]
    
    Insert character biography here.
    
    [hr][/hr]
    [/div]
    [/TAB]
    
    [TAB=ᴀʙɪʟɪᴛɪᴇs][div="margin: auto; width: 80%; padding: 10px; font-size: 11px; letter-spacing: 1px;"]
    [hr][/hr]
    
    Insert character abilities here. Please contact @Valor for questions on acceptable abilities.
    
    [hr][/hr]
    [/div]
    [/TAB]
    
    [TAB=ᴍɪsᴄᴇʟʟᴀɴᴇᴏᴜs][div="margin: auto; width: 80%; padding: 10px; font-size: 11px; letter-spacing: 1px;"]
    [hr][/hr]
    
    
    Arms/Armaments
    ▸
    
    Other Posessions
    ▸
    
    Miscellaneous Character Information
    ▸
    
    
    [hr][/hr]
    [/div]
    [/TAB]
    [/TABS]
    
     
    #1 Valor, Aug 6, 2018
    Last edited: Aug 8, 2018 at 12:06 PM
    • Nice execution! Nice execution! x 2
  2. Reserved.
     
    • Nice execution! Nice execution! x 1
  3. (JUST PUTTIN' DIS WIP BLOB HERE)


    Xiao Yun




    aka Chimaera
    29 | 2076

    Chinese
    Gryphon Division
    appearance


    Height
    ▸168cm
    Weight
    ▸56kg
    Eye color
    ▸Hazel
    Hair color
    ▸Black
    Distinguishing Features
    ▸Small scar on her left temple.

    Personal Dossier


    Please provide a brief personality description,
    ▸Yun is a woman consumed by her lack of autonomy. Forced into the INFINITY project, Yun harbors intense hatred towards the Chinese government for tormenting her and her husband, and for the burden that is placed upon her as part of the Gryphon division. She suffers due to her non-existent agency, instead begrudgingly trotting along with what she is being told to do. Though her primary goal is to simply do "enough" (whatever vague benchmark that may be) and eventually return to an idyllic, mundane life with her husband, she revels in revenge-fantasies towards the officials and scientists responsible for her fate.

    In spite of these violent thoughts, Yun struggles to bear the sins of her work. Despising her superiors as well as herself for the cruelty of her ability and its usage, she would much rather find a non-lethal solution. As a result of her contempt for her own action, Yun often isolates herself, fearing judgement of others - or worse, finding herself bonding with people who would instead approve of it. In her self-imposed social exile, Yun has taken to drink, sleep, and read her off-time away. Nevertheless, she still has the occasional craving for human contact, and has relented to amiable interactions with her squad members; a decision that further fuels her contempt for herself.

    Biography here.


    Abilities


    Yun's ability is referred to as "genetic adaptability" in Chinese records. Anything that Yun touches with her hands is subject to her ability. Once physical contact with the target has been made, Yun can "read" the molecular make-up of her target and adopt various traits onto herself or others. While she can adopt traits from any source, she can only affect organic matter with the end result.

    The desired properties must be compatible with the human body to some extent for her to safely power herself up. Destructive sources, such as toxins or fire, cannot be "copied" without also adapting some sort of protective measures, such as fire-resistant materials, as they would still harm her. However, this can be used to unleash lethal attacks on targets.

    The effects fade over time, unless physical touch is maintained.

    Genetic adaptability has had some interesting side-effects noted in Yun's official file, such as causing her body to reduce melanin production (hence her pale complexion and grey hair), as well as a visual shift in her right eye's physical appearance.

    Misc.


    Arms/Armaments


    Other Posessions
    ▸An eyepatch.
    ▸Medical gloves.
    ▸Her wedding ring.

    Miscellaneous Character Information
    ▸Speaks cantonese, not mandarin.





     
    #3 sun., Aug 7, 2018
    Last edited: Aug 9, 2018 at 8:37 AM


  4. [​IMG]
    "Hey Kids, wanna see a dead body?"





    • Division
      "Gryphon" (Assault/Raid Division)
      Demolitions/CQC Infiltration (?)
      Full Name
      ▸Adriana Andreescu
      Alias
      ▸"AA" "Vampire"
      Age | Birth-date (Current Year: 2105)
      ▸ 21 - 2084
      Sex
      ▸ Female
      Ethnicity
      ▸ Romanian
      Nationality
      ▸Romania
      Languages
      ▸ English
      ▸ Romanian
      ▸ Russian








    • Height
      ▸4'11 (150cm)
      Weight
      ▸117lb (53kg)
      Eye color
      ▸ Red
      Hair color
      ▸ Red
      Distinguishing Features
      ▸Numerous Facial and body scars, almost always has on an eyepatch and carries a skull themed face bandana, rather thin framed and short, her hair drops down to almost knee level, well in violation of standard Military protocol. Curiously seems to almost always have a her tactical pouches with her.










    • ▸ Something of a kidder with a sarcastic and somewhat insulting sense of humor Adriana is known to enjoy being alone rather than in a crowd. Given her upbringing in the People's Republic of Romania, she isn't very needy nor too honest in her direct dealings with others. Because of this she can flipflop from being well mannered to very crude in her speech and can put on the airs of high society.

      Willingly obeys orders given to her, Adriana is often creative with just how she does this. Often involving mechanical sabotage or more often than not, explosives. Surprisingly strong for her size and quick with a knife, the red head seems to have no skill past the very basics with firearms and generally does not operate them. Her personality however fits her close quarters nature of battle, going as far to bloody her own hands or to snip throats with her bolt cutters, with a sort of glee to her face. Considering bomb making and deployment to be an Artform she hates armature work and often cackles with a crazy expression to her face when blowing people up or using their own ordinance against them.

      Getting a kick out of her side abilities and connection to Tepes, she will often play up to the stereotype to screw with teammates on base. Generally loves bloody food, citrus foods and tomato based dishes, which are mostly the cornerstone of her diet. Often drinks red wine while listening to music on an old wooden and brass music player, given her incapability to handle most modern electronics for a long period of time.

      It should be noted as a Former Internal Security soldier she has been known to inform on others if it seems sure to land her in better accommodations. She hates silver and deep water, and is secretly jealous of women who can wear jewelry or are taller and more busty than she is. Given social changes in the Eastern Bloc of the late 1990's she is a moderate Eastern Orthodox. Somewhat nationalistic, she generally thinks poorly of the Mideast, Turks of note.









    • Adriana Was born in the year of 2084 to a Tavern wench and a People's Army Soldier on leave, given Romania's anti-abortion laws, the young girl was soon handed over to the Romanian State Orphanage once she was around the age of four. Principally well ran with the usual amount of state indoctrination it was not a bad facility per-see, though it was managed by State Security, young children and infants were selected directly by the Securitate based on potential or promise to keep the Country afloat by using unwanted children to take over and fill power spots within Romania, being tied in Loyalty to State Security.

      Eventually at around the age of seven Adriana was selected among a small cadre of other candidates for Project Ghost Wall. While Romania had gained the leftovers of the Soviet Union and technical assistance from East Germany, the types of units both needed were not suited to the interest of the Securitate, who needed a purpose built infiltration unit that could carry out intelligence gathering and missions of sabotage and assassination. The Redhead was subjected to DNA alterations and the standard NOAH modifications that had became frowned upon in recent years, though still of use to the Communist Regime of Romania. With the hardships or pain one would associate with such the girl had a rather comfortable, if lacking living in these conditions.

      For observational purposes and immediate care, Adriana was officially adopted by Darius Andreescu and his wife Liliana and lived a fairly quit live in State Security base located in Transylvania, jokingly calling him Doctor Frankenstein, relations were cordial between the three as research progressed. Being finalized in her early teen years, the final product was marked as a scientific success, but of limited Value to the mission State Security had in mind for mass production. In place project A was selected with it's much more tame Chameleon like features.


      Inducted into the Internal Security forces as a "student" Adriana would remain on the base for some time, to learn skills from various instructors. Finding a knack in hand-to-hand combat and bomb making, the Securitate was at a loss on how to make use of the girl, primarily as while she could infiltrate the home of nearly any dissident, blowing them up or knifing them wasn't exactly in the realm of subtilty. In spite of personality issues and her young age, the girl did have some skill in learning languages and was loaned to a Eastern Bloc PMC Unit that was engaged in activities in the Middle East to support regional dictatorships against Black Steel.

      This operation however would last only months as the UN situation built to a head and INFINITY was unleashed, leading to massive battles and the foundation of yet additional treaties. With light seasoning, Adriana would be reassigned to INFINITY, the Romanian "Socialist" Government having warmed up to the west the years prior was quick to sign over resources and soldiers to the UN Cause, viewing Black Steel as a direct threat to the Security of Romania.

      Over the next few years, the redhead with stunted growth would become a veteran and renowned IED expert that grew accustomed to clearing fortified positions or enemy armor from the field of battle.








    • Matter Transference, Tepes Waltz: A Black project of the Securitate of the People's Republic of Romania, that circumvented the UN Law on the development of Noah for an advanced Sabotage and infiltration genetic soldier.. While attached to the Securitate and the Romanian Government it was not part of the National Armed services.. even if for a Security apparatus it owned Artillery and light Armored Vehicles.

      Codenamed Project Ghost Wall, two separate lines were attempted, Adriana's was along the lines of Molecular disruption to allow infiltration into any building, anywhere and anytime. Well almost. Ariana would be genetically modified at a young age, with the experiment producing the following results;

      Ariana can walk through solid non-organic materials on a horizontal plane of a thickness of one to meter, including concrete, hardened steel, ceramics and lead plating. Only Carbon fiber material, fresh would, liquids and biological constructs have been shown to stop her fazing ability. In the case of a region that is too thick or arranged haphazardly, she'll return to her default starting point with no obvious harm. While a bucket thick wall of oil based paint may stop her, a thin coating on a wall will not. As while her body seemingly ghosts through a wall or armored plate, it is more like her body becomes denser on the molecular level, "pushing through" while not disabling the previous structure, in many ways it's akin to an electrical current passing through an area.

      Because of this a few curious side facet abilities developed from the research, Adriana prefers acidic foods such as tomato juice or rare cooked meat, has strengthened physical abilities and can do major damage with a knife, or even using her own hands as knives while fighting others, being able to build up a molecular density that is stronger than what most human bodies can endure. Additionally her right eye posses a tremendous night use capability and is extremely sensitive to light. In addition Ariana has some..unique problems thanks to her NOAH abilities. She has great difficulty handling metallic objects, without her body passing through them and thus cannot use most firearms, tools, weapons or machines, even opening a door rather than walking though it can be a challenge if it's not made of wood. Silver of note she has the most difficulty in handling and she cannot wear jewelry, though metallic objects can be carried in the clothing she wears.

      Curiously on the downside of her ability is that her reflection will not show up in mirrored surfaces, and she cannot sleep on a normal bed at night, with the concentrated nature of her power and the need to focus, taken with traveling in a manner horizontal to her body, Ariana will often wake up in the ground beneath the bed, or in the basement. Because of this she often sleeps in a wooden coffin in said basements. While her cannines are far sharper than others and she purposely plays up the Vampire stereotype at times, she does not in fact need or drink blood.

      Overall while a success, the rare and special nature of her equipment led to Project B, being closed out among the Romanian State Security, with all focus being switched to Project A which was a much more tame Chameleon based program. Also she cannot physically swim and must be given a specialized oxygen tank.

      Theoretically she should be able to have bullets phase through her, but this has often been met with partial success, as noted by her scars.










    • Arms/Armaments
      ▸Carbon Fiber Combat Knives
      ▸Carbon Fiber Bolt Cutters
      ▸Compound Explosives with Chemical or Electrical Detonators
      ▸Hand to Hand Combat

      Other Possessions
      ▸Carbon Fiber Tool Kit
      ▸Carbon Fiber rebreather Mask: Skull faced mask that operates in place of the traditional gasmask
      ▸19th Century Vinyl Record player
      ▸Dark Oak Coffin which has a velvet red interior.


      Miscellaneous Character Information
      ▸Actively plays up to some Vampire stereotypes to screw with others
      ▸Sleeps in a wooden coffin, while any non metallic framed bed would do.
      ▸She spends a large amount of time taking care of her hair, because adoptive family said it was cute long ago.
      ▸Speaks with a thick Romanian Accent.

      Theme Song:




     
    #4 RedArmyShogun, Aug 8, 2018 at 11:32 AM
    Last edited: Aug 11, 2018 at 10:09 AM
  5. WIP

    Playfair Display Cardo Milonga



    You are the ocean's gray waves, destined to seek life beyond the shore just out of reach.



    General

    Division
    Mirage/Blue
    (Investigation/Medic)
    Full Name
    ▸ Shay Noblewulf
    Alias
    ▸ "Beast" "Stormbreaker"
    Age | Birth-date (Current Year: 2105)
    ▸ 23 | 2082
    Sex
    ▸ Female
    Ethnicity
    ▸German/Black Portuguese
    Nationality
    ▸ American
    Languages
    ▸ English
    ▸ Portuguese
    ▸ German
    Appearance

    Height
    ▸5 ft 5 (165 cm)
    Weight
    ▸ 130 lbs (58kg)
    Eye color
    ▸Amber
    Hair color
    ▸Blonde almost white
    Distinguishing Features
    ▸Tattoos that look like chains on her right arm(see abilities)
    Personality

    ▸Short Description: Introverted, Reliable, Teacher pet, Not good under pressure
    ▸Shay is a typical introvert, her enjoyment during the day when not out on a job is spending time alone. Whether that be reading a book or even occasionally sketching in a small book she keeps with her. If there was a teacher in this force, many would say she'd be a teacher's pet. She's dutiful and keeps her nose out of other's business as long as it does not effect her or her job. While many might hate the life laid out for them, Shay on the other hand enjoys it.

    As long as she is given clear instructions, she'll do as she is told. She sees the joy in a what many would find a monotonous life style. Though as a Mirage member some cases may be difficult, but processes are usually about the same in her. Either it's get in, get information, get out or it's investigative work. Though when things start to fall apart during missions is when things get truly interesting, but not for Shay.

    In the woman's file, it's noted that on missions that deteriorate depending on if Shay is found out or is being hunted, things go south quick for her mental state. The organization attributes this partially to the other half of her abilities. Survival instincts kick in quick for Shay, though many would think this is a good thing, for her it is not. Her mind reverts to a state of a predator's and this has created quite a mess in the past, especially with the second half of her abilities breaking loose on unsuspecting people. Thankfully this does not happen quite often, but it's something to keep in mind as the organization has not fully delved into this part of her psyche quite yet as it is quite dangerous even in a lab setting.
    Biography

    Shay was born in America, but had never met her parents as she was dropped into foster care at a early age. Many thought she was mute based on the fact that she never spoke, but over time she had begun to internalize her thoughts and a lot of this led to how she is today. Sometimes she forgets to even speak now due to having conversations with herself internally and forgetting to have them externally with others. During this time period though, the U.S. government was searching databases for any and all German immigrants. Their hope was to find several descended from third reich members with dormant super soldier genes so that they can replicate and improve upon them. With wars happening through out the world, it was time to expand their genetic experimentation and try to match those around them.

    Shay was one of many children 'volunteered' into the program. Though many painful trials, they managed to have a break through with quite a few of the children, able to activate those long dormant genes. The children took on small changes to their appearances, Shay in particular noticed a point to her ears that she had not noticed before and her once blonde hair had almost taken on a silvery sheen. Thrilled by the success, the U.S. continued their experiments against their better judgement. Many more experiments were done on the children, the government trying to improve on what the Germans had created by adding more and more abilities. This of course would have unfortunate consequences.

    Shay was given to a division hellbent on creating a 'super medic' in their words. A soldier with the ability to heal the wounds of others in battle as well as their own. While they were successful with their experiments, what they did not realize was how much of her genes were warped in the process. From this, the beast/alpha was born. During an experiment it was unleashed on unsuspecting scientists and the government quickly shut down the division and took Shay, deciding that she would be better suited for the front lines. They realized early on that high stress situations would bring out the beast and would often drop her into high conflict war zones, which would be filled with bodies in the wake of the beast. High amounts of tranquilizers were used to subdue her and return her to her human form.

    For years Shay was kept like a animal, but she never fought back against it. When Infinity entered the world, America was forced to give over their NOAHs, including Shay. At first Shay was introduced into the Gryphon sect due to her past experience in the battlefield, but they realized quickly that it was too risky as she could not control the beast. In the end they placed her in Mirage after testing her investigative skills as well as her ability to pick up new things rather quickly. Shay never once fought against her new fate, though since she is treated better in Infinity than she ever was in the U.S., it's not that strange.
    Abilities

    ▸Healing: While this is quite a basic power it has saved Shay on more than one occasion. Internally her healing is able to keep her from getting sick and will quickly fight off any poison injected and/or ingested. Sadly for her, injuries are much harder for her to heal on herself as the process is rather slow and can be rather exhausting. Healing others is much easier she's found, though it's strange as to why this is the case as most would guess it would be the other way around.

    ▸The Beast/Alpha: Kept dormant before Shay was put under experimentation, the beast is a amalgamation of the experiments the US had done on her as well as any recessive/dormant gene she had received from her grandfather. The form almost looks like a deformed version of the lycans seen from the Kremlin long ago, but quite a bit larger. Not only that, it seems that patches of skin are rotting off it's body and it's bones show through in many areas, particularly it's skull. One eerie note is that the eyes still look quite human, even when they're filled with a wild look to them. The downside is so far this part of her powers is unable to be fully controlled. Once taken in by Infinity, one of the many NOAHs created tattoo like chain markings on Shay's right arm. They give some leeway when Shay is under stress and they are indicators of when the beast is about to break out. The chains begin to move, crack, and crumble when they start to lose their hold, it looks almost like a video playing out on her skin. This has helped Infinity many times in the past keep track of when they needed to pull Shay out.
    Miscellaneous

    Arms/Armaments
    ▸Various knives able to be concealed easily on her person
    ▸Small tazer
    ▸A standard pistol

    Other Posessions
    ▸A small sketch book that she doodles in, out of everything she has, it's the most important thing to her. It was left with her when she was put into foster care and there is a small written note on the inside cover from her father.

    Miscellaneous Character Information
    ▸Though many would think that Shay is a humorless woman, it seems many times crude jokes break through her quiet demeanor.
    ▸Enjoys rainy days and a good fantasy/sci-fi book, her favorite being Dune as many note she has been seen with a rather beat up copy of it.
    ▸Frequently many find sketches on her investigation papers as she tries to draw a visual beside her notes in a effort to help her remember things. She takes pictures of course, but this helps her keep on track what she has already noted.
    ▸Shay never asks for anything usually, but she does every so often demand more reading material for her downtime. Since she's known for good behavior, it's not that big of a demand.






     
    #5 Little Leo, Aug 8, 2018 at 4:53 PM
    Last edited: Aug 12, 2018 at 3:51 AM



  6. [​IMG]
    "It's best you stay out of my way. I have a habit of killing anything that doesn't bleed the same blood as me."





    • [​IMG]
      "Great, now all of these NATO pricks have my file."
      Red Division, Russian Element

      Full Name
      ▸Katya Romanov
      Alias/Callsign
      ▸Centurion
      Age | Birth-date (Current Year: 2105)
      ▸33 | 7 - 23 - 2072
      Sex
      ▸Female
      Ethnicity
      ▸White European
      Nationality
      ▸Russian
      Languages
      ▸ English
      ▸ Russian








    • [​IMG]
      "Take a good long look. I might be the last thing you see."
      Height
      ▸6'1
      Weight
      ▸225lbs
      Eye color
      ▸Blue
      Hair color
      ▸Blonde
      Distinguishing Features
      ▸Black, tribal tattoo sleeves.
      ▸A set of 3 claw sized scars crossing her torso.
      ▸Several large bullet casings hanging from her neck, on a string, each engraved with a city, and country name.









    • Mental Evaluation

      [​IMG]
      "It's amusing how fragile the human body is, when it isn't modified. A single punch can kill someone if placed correctly."
      ▸Katya is what one would call a hardened soldier. Her personality is quite blunt and harsh at times. Rarely does she open up, beyond her focus as a weapon of war. She does take an odd pleasure from war, taunting, and even singing when she fights. Perhaps even coming off as cruel, with the occasional bit of laughter.

      ▸Despite her questionable mental status at times, Katya is a high ranking Russian officer, and will exhibit the behavior expected of her. Though she aggressively leads from the front, and as a result has a somewhat simple outlook on life.

      ▸Among fellow Russians, and allies of her country, she is generally a bit more calm, willing to speak in more playful terms from time to time. Joking around, even giving a brief glimpse into who she is under the drawn out facade of war and conflict.









    • [​IMG]
      "Lying isn't my strong suit. Granted, with some of the things I have to explain, many would believe I don't know how tell the truth anymore."
      ▸From her day of birth, Katya belonged to her country. In particular to the military. She was identified as a child of valuable DNA and taken from her family. Records show her parents, and closest family members as being executed over the course of a week after she was taken. Mostly as a way to reduce the spread of information, that newborns were being taken seemingly at random.

      ▸During the early years of her existence, Katya was nothing more than a shell for different implants and modifications to be placed. The majority of which were intended to increase bone density, and strength to an inhuman level, in addition to increasing the body's ability to produce, and use valuable muscle. All of this contributing toward someone who later in her life, could reliably move almost two tons.

      ▸Once she came of age, which was twelve years for the program, she was entered in military training. The PMC group that would claim her, taking on full responsibility of her care, and any future genetic modification on her body. The group continued her strength modifications, developing a fighting style purely around her strengths and weakness.

      ▸By the age of sixteen, Katya was serving as a front line breaching unit. Put into a heavy exo-skeleton, plated with armor almost as thick as that used by a tank, she served a vital role in putting down smaller terrorist groups, which lacked access to weaponry capable of penetrating the suit. However over the years her fighting style has adapted, closer to one of stealth if the situation requires, or brutal, and fast attacks that leave the enemy dead before they can react properly.

      ▸During an operation in her mid twenties, in an undisclosed forest in Russian, Katya was caught in a brawl with a new breed of lycans. Brought into the world as a sick twist on the experiments of the second world war. During the combat, a set of razor sharp claws tore apart her torso. Punching several deep gouges, running diagonally, from the bottom of her left rib cage, all the way to top of her right shoulder. Despite her wounds, the young woman was able to finish off the remnants of the experiments with her squad.

      ▸Notably, during the 2103 terrorist attacks, Katya was present for the fight to end the slaughter. Watching countless soldiers die around her, while trying to lead her squad into combat. Many of her allies were ripped apart, adding to the nearly two thousand causalities. Due to her efforts to maintain peace, and contain the threat, Katya was offered up by the Russian state to serve in the UN project.

      ▸When she was offered to the INFINITY project, the older NOAH was immediately considered for a leadership role. Over two decades of combat training, and actual operational history as a squad leader put her high on the list of Russian Operatives for Red Division.

      ▸Currently, she serves a leader for those Russian assets assigned to the Red Division. She will serve alongside members of other countries, however she does so with the usual begrudging nature expected of the Russians. Willing to fight and kill on their own...rarely willing to go out of their way to assist a team member that isn't of the same homeland. The majority of role remains as peacekeeping. Serving much like a commissar of old, she will happily dish out a punishment to her own soldiers if needed, and break up any confrontations before they get out of hand. Katya is seen to some degree as a bargaining chip, due to her combat effectiveness...both in kills confirmed, and successful missions on file.








    • ▸Dense frame. Her bones have been designed to bear the additional strain of inhuman lifting requirements. She isn't easy to break internally, requiring extensive, repeated blunt force trauma to damage her bones.

      ▸Enhanced muscle structure. Implants, injections, and DNA modification all have culminated to create a set of human muscles able to move, and bear the weight of two tons. She isn't entirely immune to being over strain, however he body's muscles wear down at a much slower rate. Producing a much lower percentage of lactic acid under strenuous conditions. This allows her to march, run, and fight for much longer periods than what is normally expected of someone her size.

      ▸More importantly, her modifications have developed her into a brutally effective fighter. With just bare fists, she's more than capable of exerting the force required to crush and break bones. Wielding weapons that normally require a mounted platform of some form, without so much as a struggle. Generally speaking, Katya is a one-woman heavy weapons team, and a brawler capable of killing someone with just a few punches.









    • Arms/Armaments
      ▸7.62x54r PKP, this massive MMG serves as the primary armament for Katya. It's 100 round belt is loaded with standard ball ammunition...though if left to her own devices, it seems to have a habit of finding hollow points, and armor piercing ammunition depending on the mission.

      ▸Saiga 12 shotgun, an aging platform, however a trusted one. Based off the reliable AK series, this magazine fed, 12 gauge shotgun serves as a semi-compact back-up for close quarters encounters. Loaded with 10 round magazines primarily, for certain situations 20 round magazines are used, as this weapon transitions to being Katya's primary weapon in close quarters situation. The weapon itself features a shortened front end, and a folding stock. Allowing it to be quite small if needed.
      Show Spoiler
      [​IMG]


      ▸"Whisper", almost a relic in its own right, the AS Val serves as a tool of stealth for this NOAH. Typically it doesn't leave the weapon case, excluding some choice circumstances
      Show Spoiler
      [​IMG]


      ▸A pair of tomahawks, used almost as a weapon of restraint. They allow her to still deal heavy damage in close combat, though they give her at least a chance to back off from her brawling. To account for her greatly increased strength, they have been heavily reinforced, however they have been broken on multiple occasions.
      Show Spoiler
      [​IMG]


      Other Posessions
      ▸A necklace of bullet casing, with a name of every city and country she has served in. Some include names of various high level terrorists, and other PMC's she killed before joining Infinity.

      ▸A small diary, written in a mixture of Russian and English.

      ▸A small, stuffed brown bear...rarely seen on her person, but always tucked away somewhere.

      Miscellaneous Character Information
      ▸Katya is trained to what most would consider a Spetsnaz level of training. Her capabilities in hand to hand, her comfortable use of melee weapons, alongside her cold and calculating approach to combat would agree with this fact.

      ▸Despite this, she is still prone to entering a blood lust like state at times. Whether through injury, the loss of a squad member. Even something as simple as fighting for too long, can wake an almost animal like side of her, that would more than happily bathe in the gore of her enemies.

      ▸While this woman will generally profess her distaste for anyone, or anything not of her homeland in some way, shape or form. There is an acute taste of American Music in her veins.







     
    #6 Bismarck, Aug 9, 2018 at 10:17 PM
    Last edited: Aug 13, 2018 at 2:37 PM
  7. WIP as I'm waiting for additional information. There's barely anything in this CS at the moment.



    escanor face.png





    • Division
      ▸Red | Gryphon
      Full Name
      ▸Conrad Wieczorek
      Alias
      ▸"Doom Wrecker"
      Age | Birth-date (Current Year: 2105)
      ▸34 | April 21st, 2071
      Sex
      ▸Male
      Ethnicity
      ▸Caucasian
      Nationality
      ▸Jewish-Polish American
      Languages
      ▸ English, Hebrew, and Polish.









    • Height
      ▸6' 3"
      Weight
      ▸245 lbs
      Eye color
      ▸Hazel
      Hair color
      ▸Blonde
      Distinguishing Features
      ▸Muscular
      ▸Eight scars on his back (One near lumbar, one on left thorax, one on right thorax, one on left lat, one on right butt cheek, three in a parallel line on his neck).
      ▸Segmented dots around his spinal cord backside and neck.
      ▸Six scars on his front (One on bottom right pec, one on upper right pec, one under the sternum, one on the left shoulder, and two big scars on his stomach).
      ▸Three face scars (scar near lip, scar near nose, scar near left eye)
      ▸Two leg scars (one scar under his right knee and on his right calf)
      ▸Two burn marks (burn mark on his left leg and left hip)
      ▸Heart tattoo on his right arm with words "I" above the heart and "Mom" below the heart.
      ▸Wears a tank top or plain short sleeve shirt or overalls, and military camo pants with belt, or blue jeans with belt.









    • Please provide a brief personality description,
      ▸ Rough Draft: Huge Ego, Takes pleasure in the smaller things in life, Loves his Mama, Confident, Aggressive, Ruthless, Joker, Speaks his mind, promiscuous, Patriot, American-Way, Capitalist, Anti-fascist, Anti-Communism, Hates racism, Loyal, Dutiful, Dislikes scientific jargon, Compassionate, Action man, and Ambitious. Not really religious but goes to Church. Loves dancing, Chess, and Reading some political philosophy. Loves gardening and working on cars. Loves baseball cards and Camping and Hunting. Fishing/Whittling/Sports. He loves to write letters and Hiking. Dislikes smoking. Loves alcohol, but isn't a hardcore drinker. Loves pool/billiards.Enjoys magic, has some magic tricks, and Comedy, and Card games (Poker). Loves gambling. Telescope viewing the stars. Guitar playing. Daddy issues. (Will elaborate late.)









    • Growing up in urban America, Conrad received an education; played with his friends; and participated in city life as a middle-classed socioeconomic individual. Enjoying a variety of american past-times and manly endeavors, Conrad became enamored to the american qualities. At his youth's end, he received a full ride to Harvard University partly due to his baseball talent. It seemed as if no wrong occurred to Conrad. He experienced love, a daughter to hold, and merriment. Then, he awakened to blaring sirens.

      An amalgamation of needles, liquids, and tubes distracted Conrad's physical appearance in the glassed walls surrounding his person. Government testing constantly probed inside his body and outside his skin. At first, he struggled in grueling agony, but as time dictated, he succumbed to the pain. What seemed like eternity, ended with his family convincing him to fight for his country. And so, his eyes lit up, poised to engage the world with his american perspective.

      With each course Conrad completed, the U.S. grew closer in researching the genetic changes inside Conrad's prior dispositions. They spotted the consistencies and inconsistencies with Conrad's ability, known as Biological Momentum, until they advanced it as much as time allowed them to do so. On the battlefield, Conrad's abilities demonstrated a brutish method in warfare. He ripped apart enemy limbs, healed wounds, and jumped at incredible heights. All physical limitations seemingly solved by the ability to manipulate one's own biological momentum.

      Several operations passed, and despite Conrad's regenerative properties, he still received scars, and some permanent damage. Yet with the encouragement of american propaganda, he worked tirelessly to improve his abilities and serve his countries. However, that was until, the american government relinquished Conrad to INFINITY in 2101.

      Due to his relocation, Conrad felt disgruntled by the affairs, yet continued to follow his government's orders. He now had to work with others who didn't value his american beliefs. How could he trust anyone? Forced to work alongside individuals he considered his enemies, he learned to respect authority quickly, after his first consequence from causing a commotion.

      In 2101, he participated in operation Talon, where he finally learned no matter the difference, all our soldiers and comrades. He witnessed many of his friends perish in the middle eastern deserts. Carrying their memories, he promised to bring glory to their lives. After the war, he earned a leadership position, as the losses required experienced personal to train and lead the new recruits. He accepted without hesitation.

      When the soviet union finally integrated into INFINITY, Conrad cautioned himself from the Russians in 2103. Even with tolerance to others, he denied any respect towards those with communist and fascist ideals. He would only listen to a Russian for military and mission purposes. Two years passed, and INFINITY located his team somewhere in central Africa to eradicate any threats via assault.








    • Insert character abilities here. Please contact @Valor for questions on acceptable abilities.

      ▸Biological momentum grants him the ability to increase and decrease momentum on any function of his body, whether kicking, running, punching, or jumping. This allows him to jump incredible heights, wear heavy equipment, tear off enemy limbs, and a variety of other tasks. However, repeated changes in his momentum cause his internal clock to balance out differently, giving him temporary dizziness, if he abuses his power. He's also not immune to the reverse force exerted upon him after landing the momentum; therefore, he needs to prepare his body for the consequence.

      ▸His ability also grants him the ability to change the momentum of cells in his body to distribute blood flow to important areas, or eradicate waste more efficiently. This gives him heightened recovery, but still he needs to eat a lot of fats, carbs, and proteins at the end of the day. Another aspect of the ability is the ease in removing toxins, yet fast acting agents may still affect him. Basically, the momentum in his body regulates his cellular functions at an accelerated pace. Repeated usage will exert his adenosine triphosphate, also known as body energy, resulting in collapse. He needs to consume a ton of calories. Areas where he regenerates still receive their scar, as it's just accelerated healing, meaning platelets still clot the wound and create scabs, but at an accelerated pace.

      ▸Not only can he shift his cells, he's able to bring momentum to important body parts, such as organs, bones, and muscles. This allows him to remove weak spots, and create cushions in his body, so they can withstand the intense reverse force caused by his momentum. It's also the source for his incredible momentum alongside cells, as it affects the stability muscles and joints necessary for impressive feats. One example is shifting his bones out of place to escape restraint, or moving his heart a few centimeters away from an incoming bullet. For muscles, he can constrict them at an incredible rate allowing for increased strength in his actions due to forced momentum. Repeated usage leads to body imbalance and dizziness, then collapse.

      ▸Another limitation is that his brain cannot regenerate nor can his heart. His brain is the source of his cellular actions, and his heart provides the blood flow to distribute resources for energy production. Also, he cannot regenerate limbs greater than a finger, toe, ear, and nose; as bigger parts require a huge surplus of carbs, fats, proteins, and other ingredients. Therefore, he'll need a tank of organic material to regrow an arm, or leg.




      Skills include weapons training, hand to hand combat training, military training, and exosuit training.









    • Arms/Armaments
      ▸HTH Combat Techniques
      ▸Ballistic Vest
      ▸Combat Helmet
      ▸General Purpose Gas Mask
      ▸Plate Carriers
      ▸Improved Load Bearing Equipment
      ▸Military Fatigues
      ▸Combat Gloves
      ▸Combat Boots
      ▸Protective Boxers and Groin Pad
      ▸Fitted Camo Socks
      ▸Knee and Elbow pads
      ▸First Aid Kit
      ▸Canteen and Purification Packs
      ▸Goggles and Sunglasses
      ▸Flashlight, Tactical Light, and Night Vision Goggles
      ▸General Purpose Spade
      ▸Lockpicks and Obstacle Breaching Gear
      ▸Sticky Grenades, Fragmentation Grenades, Claymores, and Mines.
      ▸Combat Knife, Combat Knuckles, Throwing Knives, and Bayonets.
      ▸Rations
      ▸9x19mm Handgun with Suppressor
      ▸5.56mm Automatic Assault Rifle with Reflex Sight
      ▸7.62x51mm Bolt-Action Sniper Rifle with Scope
      ▸12-Gauge Pump Action Combat 6 barrel Shotgun
      ▸40x51mm 6 Shot Grenade Launcher with Scope
      ▸Combat Communications Device
      ▸Standard Exosuit

      Note: Depending on the situation, he'll carry less than what's listed in the Arms/Armaments section. He'll typically carry a handgun with two bigger guns.

      Other Posessions
      ▸Picture of his Mama and Him
      ▸Picture of his wife, daughter, and him.
      ▸Earphones
      ▸Phone
      ▸Music Playing Device
      ▸Laptop
      ▸Books
      ▸Hygiene Equipment
      ▸Letters
      ▸Religious Cross (He Carved Himself)
      ▸Wooden Carvings (Animals, Humans, and Icons)
      ▸Chess Board and Pieces and Timer
      ▸Guitar
      ▸Playing Cards and Poker Chips
      ▸Pen and Pencils
      ▸Prescribed Pills from the USA (Carries them in combat)
      ▸Nutrient and Vitamin Supplements from the USA (Carries them in combat)

      Note: He doesn't carry these items on his person.

      Miscellaneous Character Information
      ▸He loves to shake his booty to adrenaline inducing music.
      ▸A romantic, he enjoys written letters and coming up with poems.
      ▸During his free time, he may play the guitar, indulge in gambling with others, or whittle.
      ▸Whenever he finds a gullible chap, he may attempt to do a magic trick.
      ▸If someone is smoking in a non-designated smoking area, he'll aggressively enforce the rules.
      ▸Noticing the mechanics work on vehicles brings him glee, and he'll sometimes talk with them, even if he lacks knowledge on the vehicle.
      ▸At times, he reads books, when a new one comes to him. Normally late in the night, when others are sleeping.
      ▸Attends religious service events, but usually uses them for socializing rather than spiritual exploration.
      ▸If someone takes an interest in chess, he'll offer a match with them.
      ▸Scientific Jargon, or unknown jargon confuses him greatly, causing him to ask, "In English, please."
      ▸Takes great care in grooming his mustache.
      ▸Speaks with a Northwestern Pacific American accent.
      ▸Making fun of his mother will be met with yelling or violence.
      ▸Cracks his knuckles when angered or annoyed.

      Theme Song:







     
    #7 BioshockRP, Aug 10, 2018 at 1:35 AM
    Last edited: Aug 13, 2018 at 11:07 PM


  8. [​IMG]




    • Division
      ▸Mirage
      Full Name
      ▸Gyi Khun Thura
      Alias
      ▸Hive
      Age | Birth-date (Current Year: 2105)
      ▸33 | 2072
      Sex
      ▸Male
      Ethnicity
      Bamar
      Nationality
      ▸Myanmar
      Languages
      ▸ English,
      ▸ Chinese; Mandarin, various Burmese-dialects,
      ▸ Burmese,
      ▸ Tibetan.







    • Height
      ▸5’7”
      Weight
      ▸160lbs
      Eye color
      ▸Hazel
      Hair color
      ▸Black
      Distinguishing Features
      ▸A somewhat androgynous visage, a counterbalancing of sharp lashes, furrowed lips, and narrow nose against wandering, almost lazy eyes. Darker skin as is usual amongst Southeast Asians. Shaved bald, but often dons a dark, side-parted wig. Lean and toned, with particularly prominent definition about the shoulders. Comportment steadfast and upright.








    • ▸Possesses a mostly impressive ability to compartmentalize his thoughts and emotions that serve him well as a soldier.

      ▸Typically perceived as something of a sweetheart, easy with words, outgoing and soft-spoken all at once. Possessed of a generous and giving nature, although is also somewhat vain and narcissistic, and never hesitant to bring up his strengths and play down his shortcomings.

      ▸Still possessed of fairly good humor during strenuous operations and combat situations, but is largely a quiet professional. Narcissistic tendencies are mostly restrained, although Gyi has been known to take low-percentage-of-success actions, rationalized only by his self-confidence.

      ▸Elements of his upbringing pervade him to this day. Wary of non-Asians, but such perceptions are easily discarded after brief moments of neutral-to-positive interaction. However, possesses an extreme prejudice for Chinese nationals, often leading to inequitable treatment. To his tenuous credit, the prejudice is, as of yet, never vocalized.







    • Soldiers beget soldiers. Gyi Khun Thura was born into a military family, but bereft of the respect, honor and esteem that came attached with the bloodline. His father was Major General of Yangon Command, a soldier of some repute who established himself as a member of the First Field Medical Battalion of the Tatmadaw, providing life-saving care while under fire from ethnic Chinese insurgents. He was, however, an everyday man with no noble aspirations, a hero of circumstance who quickly leveraged his influence for the purposes of his greed, party to corruption and embezzlement.

      On the verge of being exposed and under pressure from internal elements, the Major General sacrificed Gyi, his third son, to solidify his image in the ranks of the Tatmadaw. Long since one of the pre-eminent military forces of Southeast Asia, Myanmar conducted fledgling supernatural experimentation, utilizing private contractors as proxy. Yielding Gyi to the initiative was the Major General’s way of demonstrating loyalty and insulating himself. As it happened, his downfall arrived anyways, with Gyi destined all the same for an upbringing amongst the unknown and, at times, painful.

      At a time when Myanmar’s initiatives revolved around severing dependence and distancing the nation from China, Gyi was raised with poison in his ears, Anti-Chinese rhetoric served alongside every carefully proportioned meal. His father’s downfall was well-reported and widely discussed within the nation, and Gyi’s handlers sought early on to exploit it; his mother and father were all painted as traitors who sold or encouraged the selling of secrets to China, while his brothers and sisters were marginalized to near-nothingness. On the other hand, Gyi’s nature was warm, friendly, and thus did the duality emerge; the kind soul who despised both his family and the very idea of an entire nation.

      As a soldier, he fought for years in the Tatmadaw, combating insurgents through pre-emptive strikes, earning acclaim as one of the foundational successes of their experimental program. Eventually, he was considered seasoned enough to answer to his true calling, to transcend simply being a soldier of the Tatmadaw and become an operative capable of landing blows against the Colossus: China. From the ages of 27 to 30, Gyi was embedded in the heart of China, tasked with the assassination of moguls and political figures who sought to impinge upon or exploit Burmese interests. In these efforts, Gyi was wildly successful, a symbol who provided hope to the most clandestine core of Myanmar that giants could be toppled.

      A year later, he was offered to INFINITY, in efforts to 1) insulate him from Chinese agents who had begun to catch unto his modus operandi, and 2) demonstrate a much more open-handed willingness to cooperate than the Goliath of China.







    • Briefly (and somewhat misleadingly) described, Gyi is able to manipulate the smell and scent of himself and others through touch. By making brief contact on a person or object, Gyi is able to infuse a scent unto them, more accurately causing the target to secrete/excrete a combination of chemicals that are perceived primarily through olfaction (for example: pheromones). Whether by design or due to Gyi’s facility, the ability seems more efficient when inflicted through direct skin contact rather than otherwise, mostly as a matter of duration (lengths of time ranging from 24 hours and possibly diminishing to a mere 30 seconds). The ability is also incredibly potent when used in conjunction with liquid bodies, the chemicals dispersing and spreading throughout the current.

      The utilities of this ability are manyfold. As Gyi is also gifted with the ability of parsing through scents and smells into their exact constituent chemical components (a sense of smell that is heightened in regards to detailed perception), he is also able to replicate them exactly, enabling him to generate scents that are as if pheromones to insects and animals. This allows him to perform creature-related feats such as drawing swarms of nearby insects to a target in various states of frenzy, rendering docile an area of beasts, attracting a particular species of animal from distances of up to two miles away. Furthermore, he is also able to, somewhat counterintuitively, render himself and others ‘scent-less’, for the purposes of evading detection from sentry dogs and the like.

      ---

      More mundanely speaking, is an adequate marksman by INFINITY standards, with extensive experience in combating insurgents given the history of Myanmar. Above that, he is considered highly proficient in matters of infiltration, integration and investigation. Furthermore, his facility in close-quarters combat is of a world-class standard, being able to efficiently engage and subdue without drawing undue attention.

      A near-unmatched exponent of Burmese martial arts, Gyi is a master in schools such as Bando (an animal-themed defensive art characterized by yielding initiative and focusing on counter-maneuvers), Lethwei (a strike-heavy martial art notable as ‘the art of nine limbs’ for its significant inclusion of the headbutt), Naban (a form of wrestling focused on chokeholds and pressure points) and Banshay (a sword style that incorporates 37 forms, seldomly used as it is - after all - a sword style).

      Gyi has been known to incorporate his ability into his martial arts, at times stripping down to his underwear and inviting numerous insects to hover about the full of his body through his power. In addition to the natural deterrent these insects pose to close-quarters combatants, Gyi is able to masterfully utilize his power upon landing a strike, compelling the insects to further harangle the foe. Depending on the insect and certain venoms they may carry, this can have lethal results (for that reason, this is seldom employed by Gyi, particularly as usage of specimen such as the Vespa mandarinia - Asian giant hornet - could be considered quite inhumane by UN standards due to their potential for great damage).







    • Arms/Armaments
      ▸Standard small-arms.
      ▸Concealable combat knives and retractable baton.

      Other Possessions
      ▸Typically provided with glass receptacles containing various insects, microcosms of ecosystems in durable jars. Has his own collection of Asian giant hornets from the northerly parts of Myanmar, although they are seldom used, as Gyi believes that they would be perceived as ‘inhumane’ in the line of combat.
      ▸Infiltration kit: rebreather, disguise kit, various secure electronics and communicators, chloroform, telescope, etc. (as mission dictates).
      ▸Rubber balls and marbles with which to use in conjunction with his ability.

      Miscellaneous Character Information
      ▸Has a penchant for wandering about scantily clad, if not full on naked, during down-time.
      ▸That his modus operandi as-pertaining to his ability mostly involves insects is something of a commentary towards himself and his background. Burmese mythology gives much prominence to great animals and chimeric conglomerations of their ilk - the insect as a symbol refers to his own person, and his home nation, weaker entities that strive for achievements of similar proportion to their more formidable counterparts.
      ▸A skillful chef, particularly adept at handling salads and fish.
      ▸Outside of operations, has an unbearably leisurely slow walking pace.




     
    • Like Like x 2
  9. wip
    [​IMG]
    (Klaus "Clue" Wolff in Africa, Circa. 2097)




    • Division
      "Mirage" (Investigation/Intelligence Bureau)
      Reconnaissance/Espionage/Assassination (?)

      Full Name
      Klaus Wolff
      Alias
      Philanthropy- "Clue"
      ▸INFINITY - "Hunter"

      Age | Birth-date (Current Year: 2105)
      Apr. 09, 2075 - 30
      Sex
      M
      Ethnicity
      Northern European (German/Danish/Swedish)
      Nationality
      Swedish
      Languages
      English [Mandatory],
      Capable of learning how to speak, read, write and comprehend any language/dialect within minutes, if not seconds or instantaneously, depending on the mode of communication i.e. reading, speaking, hearing or writing.










    • Height
      180cm
      Weight
      89kg
      Eye color
      Blue/Grey
      Hair color
      Ash
      Distinguishing Features
      Birth mark the shape of Texas on his right arm.
      ▸Black earrings
      Vendel Era helmet tattoo on back of left shoulder
      Vendel Era sword tattoo running down beneath the middle of neck to the bottom of abdomen










    • Please provide a brief personality description










    • April 09, 1940. Lundtoftbjerg. A Danish anti-tank platoon armed with two 20 mm guns and a light machine gun had taken up positions covering the road. A German column appeared at 04:50, and the 20mm cannons opened fire on the armoured cars while the machine gun took aim at the motorcyclists. A fire started in a nearby barn, filling the air with smoke and hindering the Germans' advance. Eventually the anti-tank platoon was forced to withdraw to Aabenraa. About 1.5 km to the north, a bicycle platoon had prepared a defence of a railway bridge. Fire from the armoured cars and strafing fighter aircraft forced the Danes to retreat, and a third of the men were captured. The Germans lost two armoured cars and three motorcycles, while the Danes suffered one dead and one wounded. This would mark the first clash between the Danish Army and the invading forces of Germany.

      World War II in Denmark was characterised by economic co-operation with Germany until 1943, when the Danish government refused further co-operation and its navy scuttled most of its ships and sent many of its officers to Sweden, which was neutral. Among these scuttled units was a German soldier by the name of Renard Jäger. Be it fate or chance, Renard is one out of thousands of German soldiers who were the subjects of DNA Manipulation experimentation. Despite being granted various tactical superhuman abilities, these gifts intended for Germanies efforts in world domination would not align Renard's personal philosophy with his homelands. It was this ideology that would be the origin of one of INFINITY's most renowned spies, Klaus Wolff, who possessed each of Renard's tactical superpowers and then some.

      Among the numbers of Danish Officers migrating to Sweden was Renard's soon to be wife, Nalani Winther, whom inspired Renard to defect from Germany for Denmark's sake. The two were key members in the Danish resistance, performing rescue operations that evacuated several thousand Jewish prisoners to Sweden before they could be sent to death camps. Upon completion of this operation, Renard and Nalani migrated to Sweden and married a year later. It was Renard's great-great-great grandson, Aapo Jäger, who shaped Klaus into the silent and deadly soldier he is today. Aapo was 30 years old the day Klaus was born and had spent the previous three years going back and forth between Afghanistan, Iran and Africa, gaining intel that would detriment mercenary forces consisting of many NOAH units in the area. It was Aapo who had formed the NGO vigilante task force Philanthropy, consisting of a small number of his former squad mates and peers during his service in the Swedish Armed Forces.

      Aapo and his family managed to keep knowledge of their NOAH abilities a secret from any government officials that would prevent them from continuing their legacy as military-oriented people. This feat was no challenge considering the key components of their abilities, both superhuman and the fruits of strenuous labor, involve stealth and staying under the radar. After graduating from primary school at the age of 17, Aapo took Klaus under his wing as his protege, but had already played a significant role during his developmental years by planting seeds of what would foreshadow a future as a deadly spy. Aapo, seeing the vast potential Klaus possessed since the very moment he heard news of his conception, considered preparing Klaus for a future as a spy his highest priority and would often pop in from time to time. If Aapo wasn’t in the field he was with Klaus, involving him in sports, teaching him to pick locks, pick pockets, building his charisma, educating his mind with foreign languages and cultures, even teaching the kid martial arts, all the while keeping their legacy a secret until the time was right to reveal his ancestors powers and achievements.


      Rather than leaving Klaus at the slightest risk of having his NOAH abilities found out by government officials, Aapo recruited Klaus into Philanthropy and took it upon himself to oversee his development. The next decade and few years were spent training in the field out of the United Nations’ sight to become familiar with Klaus’ tactical superhuman powers, most of which were passive but coupled with intensive CQC and firearms training. This combination molded Klaus into an exceptionally deadly force at a very early age. It was during this time he adopted the alias “Clue” in lieu of his incredible intel gathering abilities. After only three months of training Klaus was placed in the field as an operative, eight years later replacing Aapo as Philanthropies primary field agent(he was two years younger than Aapo was upon the formation of Philanthropy). Aapo retired as the primary field agent and adopted the role of Philanthropies commander. Although a very small organization they had grown in strength and numbers since their formation and finally setup their first secret headquarters in Kabul, Afghanistan.

      It was Klaus’ idea initially to begin a “infiltrate and rescue” campaign in the Middle East almost immediately after gaining intel which revealed a large and complex superhuman trafficking operation that suggested the breeding, selling and experimentation of NOAH’s from all over Asia, Europe and concentrated areas in other continents (mostly Africa and South America). During this campaign era Philanthropy, despite remaining under the radar, grew a reputation similar to that of the Underground Railroad. In a single year Philanthropy managed to rescue nearly 1,000 NOAH prisoners. It was Aapo who reached out to the United Nations with this information. Upon leveraging the U.N. with decades worth of secret intel and fieldwork, which made for quite the exceptional resume, INFINITY absorbed Philanthropy shortly before becoming officially active, recruiting Aapo into Gold division and Klaus into Red Division temporarily until Blue Division was established a year later. On Apr. 09, 2101, Lieutenant-General Arthur Wellesley assigns Klaus the alias “Hunter”








    • Insert character abilities here. Please contact @Valor for questions on acceptable abilities.

      OctoCamo
      Within moments of coming into contact with any surface, the outer layer of Klaus' skin could replicate both its pattern and texture. With his clothing being a detriment to this ability, seeing as it's only his bare skin that possesses the









    • Arms/Armaments


      Other Posessions


      Miscellaneous Character Information






     
    #9 Quiet, Aug 12, 2018 at 9:23 PM
    Last edited: Aug 13, 2018 at 5:47 PM
  10. WIP


    [​IMG]





    • Division
      "Mirage" (Investigation/Intelligence Bureau)

      ▸ Espionage | Assassination

      Full Name
      ▸ Benjamin Chun
      Alias
      ▸ Asmodeus
      Age | Birth-date (Current Year: 2105)
      ▸ 20 | 2085
      Sex
      ▸ Male
      Ethnicity
      ▸ Chinese/Japanese
      Nationality
      ▸ American
      Languages
      ▸ English, Mandarin, Russian, French









    • Height
      ▸ 5’ 8”
      Weight
      ▸ 172 lbs
      Eye color
      ▸ Black
      Hair color
      ▸ Black/Dark Brown
      Distinguishing Features
      ▸ Missing the tip of his left ear









    • ▸ Benjamin is a quiet man and a big believer in “speak softly and carry a large stick”. Observant, adaptable, and confident, Benjamin always keeps a level head regardless of the situation. In conversation, he mostly listens, keeping his thoughts to himself. When he does speak however, he can come off as rude to those unfamiliar with him due to his straightforward attitude.

      He has no problem with following orders on the field though he has made it clear that he works best when given room to act autonomously. As such, he prefers assignments that require little to no oversight such as espionage and assassination. Benjamin has proven himself to be proficient in unarmed combat as well as improvised weaponry. He is also capable of using firearms though he tends to avoid them as he finds them unnecessarily loud and clumsy.

      On missions, Benjamin prefers quiet, simple, and clean approaches, leaving minimum damages and casualties without a trace that he was ever present. Despite this, he is still capable of recognizing his limits and is willing to use more chaotic or destructive approaches when options become limited. To this end, Benjamin rarely ever brings explosives or firearms with him, preferring to use blades, wires, or poison to accomplish his assignments.









    • Benjamin’s family had been in America for so long that his family was “American” in every way except for ethnicity. Financially, his family was more than simply well-off. He came from a long line of veterans though his father worked for the US military as a cybersecurity expert before leaving to start up his own successful security company. His father’s success and influence continued to grow as the company sold military grade security services, digital and physical, to government and private businesses alike. This not only provided Benjamin a comfortable and rich childhood but also served as a source of stress as expectations for him continued to mount as he grew up.

      Thankfully, his father, while strict and demanding, somehow found time to personally mentor his son, hoping that he would one day inherit his company. Under the watchful eye of his father, Benjamin quickly learned the ins and outs of cybersecurity, successfully coding his first computer virus at age 10. At 16, he had learned how to both defend his own devices while bypassing numerous securities in order to infect other devices with viruses and trojan programs of his own. He once used his skills to cause havoc in his high school for an April Fools prank though his father soon found out and and he was reprimanded as his father expressed his disappointment.

      Besides coding, Benjamin also learned several methods of social engineering. He voluntarily took up different forms of martial arts as exercise but his lessons taught him to spot more subtle attacks. He learned different flaws that could exist in a security system as well as potential attacks on those flaws such as “lost” CDs and thumbdrives, phishing attempts, etc. Benjamin displayed his mastery of these techniques when he walked into one of his father’s meetings unannounced after fooling security and employees that he was one of the individuals scheduled for the meeting. This time, Benjamin’s father praised rather than reprimand his son though in the end he still hand Benjamin ejected from the meeting.

      When Benjamin entered college, he majored in cryptography, aiming to follow his father’s path through military cybersecurity. Due to a disagreement with a professor however, Benjamin was forced to drop out of the program. This, paired with several other stressful events (such as breaking the news to his parents), pushed Benjamin towards the edge as his powers began to manifest and only become more prominent as the act of hiding it added to his stress. During an argument with a colleague, Benjamin finally snapped, lashing out with his power and causing his colleague to combust. His father was able to use his influence to pull some strings in order to quiet things down and cover for his son. Infinity, however, proved to be above his father’s influence and soon arrived to recruit Benjamin. Given little choice, Benjamin joined Infinity as a security expert, spy, and assassin.









    • Friction Manipulation:

      Benjamin’s ability quite simply allows him to manipulate the force of friction upon an object and the medium or surface it is in contact with. The difficulty of applying his ability to an object is proportional to the speed (in reference to himself) and weight and inversely proportional to the size of the object and/or medium. For example, stopping a bullet mid flight using air friction is more difficult than jamming a gun using the friction of the barrel is more difficult than causing a car’s tires to lose traction with the road. Likewise, the friction on a car zipping by is harder to manipulate than the friction on a man strolling by.

      Limits exist for his ability, of course. First, he must be able to physically see the object he is manipulating. Looking through a camera does not count. Second, the object he is manipulating must be at most 30 feet away from him. He could technically extend this range by reaching out a limb to gain a little more distance but holding an object (ie a stick, ruler, etc) will not extend the range of his ability.

      The most practical use of his ability include climbing/clinging to walls and moving quickly by ‘skating’ across the ground while reducing air friction on himself. He could technically cause someone to spontaneously combust using friction to generate the heat but he finds the effort required to do so highly inefficient when he could simply strangle the person to death.










    • Arms/Armaments
      ▸Spring loaded knife
      ▸Garrote wire (A tie could also act as a substitute)
      ▸A variety of lock picks

      Other Possessions


      Miscellaneous Character Information






     
    #10 jeshem, Aug 13, 2018 at 2:35 PM
    Last edited: Aug 13, 2018 at 5:04 PM