Seems I'm gonna have to re type all my stuff bit by bit
Okay, first off are the little things: need a symbol and pictures/descriptions of her casual and combat outfit.Character Template:
1) Basic info:
Name: Connie Magenta
Team/occupation: Team PYCH/ support and medic
Handedness: ambidextrous but mostly right handed
Aura/Effects: A light and or dark shade of violet when using her healing aura in the field.
Symbol: (will add later)
Physical traits: A scar down the right side of her neck.
Misc traits: Connie likes to wear glasses. A lot.
Eye color: Red
Skin tone: White
Face: Refer to picture
Physique: slim and nimble
Background: Will be revealed in the story.
Personality: Connie is a very likeable and friendly person when you get to know her. Though most of her time is spent in books and the library. When it comes to her team and friends, she will put everything aside including her own life to make sure they are safe.
Likes: Friends, music, talking, tea, books, helping out and giving advice whenever she can.
Dislikes: big crowds, rudeness, being disturbed, seeing her team and friends hurt and in danger.
Name: Magenta Raven
Maker/Smith: Crafted by her father and left as a gift on a very unfortunate day.
Weapon Derivation: Gauntlets
Form 3: (if applicable)
Features/Capabilities: Some dust usage in her weapon second form can be used for minor healing.
Planned/Possible Upgrades: none so far
Notes: Her healing effects from her own gauntlets tap into her own life force. She is very much a glass cannon when the time arises. When major injuries come into play, dust healing won't help as she has to use her own life force and this force doesn't work on herself.
Name: Ice Wall
General description: Connie can conjure up a wall of thick ice with use from her dark blue dust. This is used mainly when operating in the field.
General limitations: She can only hold the wall for a limited time before it shatters even with its high durability.
Visual effect: A thick wall of ice forms where Connie conjures it.
Passive ability(x) Connie can detect minor injuries e.g. Cuts, minor fractures and such but nothing major even on herself.
6) Combat info:
Position/Class: Melee and support.
Landing strategy: She will use her strength and gauntlets to grab hold of something such as a branch or beam before setting herself down into the ground.
Fighting style: When the fight is rough, Connie wil hang back helping others with their injuries but when the fight is going well she will be fighting with the team.
7) Trivia: (may be added later)
Notes: more added later
(I can do a lot more on this and if you need any explanation or such on things in my CS, please just let me know as I'm always looking to improve and change a few things here and there)
I actually have nothing to say about her other than... go with the first combat outfit and give a brief description of how she fights. Everything else is good! I love the book idea :) Accepted.Awesome! Here we go:
Name: Hazel Grimhilde
Team/occupation: PYCH ("peach") = P.russia Gerhardt, Y.vette Renolds, C.onnie Magenta, H.azel Grimhilde
Sex: Yes. Er... Female.
Handedness: Favors left, but battlestances and swordhand are right-sided
Aura/Effects: Aura is a golden hazel color which generally just presents as a glow to her skin when exercising her semblance or augmenting her weapon. Occasionally, it will also manifest at her feet or in the air around her when using certain spells from her other weapon (these are usually defensive in nature) and appear in knotted pattern much akin to her symbol below. This glow is gentle and is most visible in exposed areas of her body.
Physical traits: Notable multitude of ear piercings, but that's all.
Misc traits: Always has her hair up (unless stated otherwise) - ponytail with pencil behind ear or bun held by said pencil
Nickname(s): Haze or Zelle, Nerd, "Her/Your Royal Majesty" (used sarcastically)
Eye color: Hazel-gold
Skin tone: Pink. Not pale, not tan, easily a complexion with pink undertones
Face: Heart-shaped with round cheeks and stubborn chin. Cheekbones are high, making eyes look narrow when glasses aren't magnifying them.
Hair: Naturally two-toned, black righthand half and blonde lefthand half.
Physique: Full-figured hourglass, which she exercises every day to prevent "plus-size"s, not that her boobs know that's how it works. Or thighs for that matter.
Background: One of many sisters all raised by one mother.
Personality: Social introvert. Likes people, but would prefer to stay in; loves to hear stories, but doesn't necessarily have any of her own to share; finds herself often the focus of some attention, but would rather not. Very practical minded except when it comes to things she loves. Generally of a cheery-calm disposition which can really only be described as unfazed confidence sometimes makes her come across as a know-it-all. When confronted with being wrong, she takes in the new data and continues on with as much cheery-calm confidence that can make her seem unapologetic - well, because in most circumstances, she is: mistakes are for learning so there is no shame to be had in them which requires guilty reparations.
Likes: People, exercise, studies, challenges, and sugar.
Dislikes: People, exercise, useless studies, disappointing challenges, and what sugar does to her :(
Name: "Crysta" - Crystanomicon
Maker/Smith: Hazel Grimhilde
Type: (use this link as a guide.)
Weapon Derivation: Dust-infused book.
Holstered/Sheathed Appearance: ... like a book.
Form 1: ... still like a book
Form 2: I think you get the idea
Features/Capabilities: Single-use spells of a wide variety - generally must tear out page to use (unless otherwise stated)
Planned/Possible Upgrades: New pages added. Repeated use of a single page.
Notes: derives from Crystal (the raw form of dust) and the necronomicon (a book from mythos with spells to control the dead)
Name: "Plum" - LaPluma
Maker/Smith: Mr. Xiao Long
Type: Augmented Transforming rapier
Weapon Derivation: Pencil which extends into epee (no worries, it does not keep the ballpoint in this form)
Holstered/Sheathed Appearance: Pencil.
Form 1: Thin sharp blade that is quite long - ideal for lunges and swift attacks
Form 2: Glows with Hazel's aura to enhance capabilities
Features/Capabilities: Very little as it is mainly just a sword, however the augmentation of the aura can allow it to become even longer, stronger, sharper, faster, or magnetic
Planned/Possible Upgrades: Have the option to become either sword or shield
Notes: "la pluma" is Spanish for "the pen" or "the pencil", origins being from the quill - which was made from a feather plume.
Name: Mirror, Mirror
General description: Reflects motions of another, capable of evading, countering, or duplicating physical techniques
General limitations: Illusions are a big one, and hey, someone could always be faster or smarter.
Visual effect: Virtually none - may begin to glow gold and wear user more quickly with excessive use (such as faster or multiple opponents)
Passive ability(x): Empathy - which is fairly frustrating, sometimes even embarassing
Position/Class: Striker and support
Landing strategy: Make a splash! ;)
Relationships: Sibling rivalry makes "relationship" with her sisters a questionable word
Notes: are something she loves to take.
I think the rest of MDNT are running late :P
Well, it is a pretty big CS to complete, if you're the verbose kind. Took me a whole work day, and even then, I didn't finish it all.
Im sorry my CS wont be up until tomorrow night. Im stuck on my phone until we get net transferred to my new home! But my CS is already finished so again im so sorry!!!!! -hides in fear of wrath- also ive been lurking and reading everyone's profiles, they're all awesome! I cannot wait!