I have a couple different ways of going about naming things.
However, the one I would most suggest, and the one I personally utilize whenever people ask me to name their roleplay or story or whatever—it happens—is founded on cliché. I know you wanted something unoriginal, but I find looking at the patterns of other work titles and recycling them with a little personal flavour can do wonders.
I start with a few basic concepts of a roleplay. Take random keywords, and mesh them together. If that doesn't work, find words in the same family—fire, ash, flame, soot, char, coal, etc. Keep mixing and mashing, and go look at other titles to see the layout.
The mmm of the mmm, for example, is pretty common. And as
@Cammyfox mentioned, alliteration are good. I also like portmanteaus. Parallel structure. It's all good.
Another useful thing to do is look for proverbs and sayings related to your idea, and then swap a couple words. Oftentimes, you can just cut out some words.
Most of what you come up with will be horrible. That is to be expected. But you should pull out a gem eventually!
So for your example, you have a nautical pirate RP? Adventure? Action? Romance?
Nautical keywords: ships, sails, sailors, sea, ocean, salt, stars, navigation.
Pirate keywords: loot, booty, ransom, theft/thieves, rats, scurvy.
Ransoms and Riches
A Sea to Plunder
Salty Boots and Fickle Loot
Women, Wine, and Waves
Pirates A-plenty
Winds of Gold; Sails of Grit
Some proverbs:
Where there is a sea there are pirates.
When the pirate prays there is great danger.
Of course, I'm not as familiar with your style of RPing, nor your plot/setting, so I can only really give generic ideas.
When the Pirate Prays is totes my favourite, though.