Rogues : The Uprising

Elle Joyner

Moop.
Original poster
FOLKLORE MEMBER
Posting Speed
  1. Multiple posts per day
Online Availability
8:00 AM - 4:00 PM
Writing Levels
  1. Prestige
Preferred Character Gender
  1. Male
  2. Primarily Prefer Female
Genres
Political intrigue, fantasy, futuristic, sci fi lite, superheroes, historical fiction, alternate universes. Smittings of romance, but only as side plot.
Hello folks - The ongoing RP Rogues: The Uprising is currently seeking a few new applicants, as we've lost a few members along the way and need some fresh blood to fill in the gaps! Below, you'll find links to the information, characters, as well as the currently story as it's progressed so far. For a basic run down, Rogues is a Superpowered RP set in the not so distant future. On April 26, 2021, a radical organization of Mutants known as the Ascended launched a coordinated attack around the world in an attempt to prove superiority over those who did not have abilities. Cairo, Tokyo, Moscow, New York City, Sydney, and Sao Paulo were hit simultaneously by different mutant abilities. It was believed that an estimated one hundred thousand people lost their lives in those attacks. Grief and feared washed over the world deeming April 26th to forever be known as All Sorrows Day.

The world, afraid of what these Mutants could do, looked desperately for someone to sort out the trouble. It fell upon a company named ASPIDA, who after years of research, was able to isolate the mutated gene in order to capture or kill those who carried it. Following this, The Rogue Interception and Elimination Force, R.I.E.F, was founded and the hunt began for all Mutant kind.

To combat the mass hysteria, a clandestine organization was formed known as The Rogues - uniting in a fight against their oppressors, determined to protect those who could not protect themselves. This is where you come in - new characters will be a part of this organization - Mutants from all walks of life, just trying to survive in a world hell bent on ending their existence.

All questions will be fielded by me, the current Co-GM or by @DarinValore the GM - Applications can be posted here and we will review them. Approved characters will then be added to the roster! GOOD LUCK!

The Story so far
The Info Dump (please excuse the accordion mess... in the process of fixing it)
Character Index
 
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I have a quick question.

Is there a certain way I need to input the FC for my application? Because I've been unable to get it to show in the preview.
 
I have a quick question.

Is there a certain way I need to input the FC for my application? Because I've been unable to get it to show in the preview.

Have you used the uploader? How is it showing up for you? Code got a little wonky in the update so if it gives you too much hassel, you can just copy down the necessary info and pm it to myself and Darin!
 
I tried the insert picture function just now and ran into the same problem. There's probably a way to fix it, but I'm not sure what it is. I'll PM you and Darin soon.

Thank you though!
 
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≡HEY THERE SWEETNESS≡

⤑ Lillian/Lucas Serenity Krestlauv | ⤑ Knucklehead | ⤑ 18 | ⤑ Yellow



APPEARANCE

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⤑ Written Appearance
Lucas has a thin and lithe build with not a lot of muscle to spare. However, his small figure does nothing to dwarf the confident grin and amusement his deep chocolate stare. Freckles dot his face, his hair is shaved on one side, and twin horizontal scars mar his chest.

⤑ Height | 5’5”
⤑ Weight | 125 lbs



BIO

Lillian Krestlauv was homeless the first decade of her life.
She fend for herself the best she could and took up the occasional odd job whenever a kind face showed pity for her. Of course, there were several offers tossed her way for adoption or taking up shelter with them, but Lillian always turned it down out of pride and fear. Independence was what she knew best; abandoning that world seemed like the scariest change known to man.

However, her mindset was gradually influenced by a man named simply as Nobody, whom she met around the age of 13. Something about Nobody’s charisma and open-minded approaches charmed Lillian, to the point of where she found herself developing feelings for him. It took constant badgering and weaseling into Lillian’s heart, but eventually she decided to live with Nobody. Upon being introduced to his home, she quickly learned that his lifestyle was far from...expected. The man worked in partnership with many underground businesses and owners of prostitution rings. Nobody’s sector was centered around hiring young men to satisfy his customers’ unique tastes, especially of the transgender variety.

And yet, even then, Lillian was so helplessly brainwashed and lovestruck that she overlooked the atrocities. The desperation to feel loved and wanted possessed absolute domination over her. Lillian’s true descent began when she willingly altered her looks to appear more masculine and gain Nobody’s favor. Boyish haircut, adopting a wardrobe that was a hybrid of rugged biker and suburban teen, top surgery, and joining Nobody frequently to smoke while out on the balcony. She even accompanied Nobody during his meetings and transactions at certain locations, such as lucrative strip clubs and gambling houses. Whatever scanners or identifiers equipped by ASPIDA and RIEF were absent, as attention from the organizations equated to interacting with the authorities.

Thus, Lillian gradually transformed into Lucas, falling so deeply into the rabbit hole that he barely remembered his old name.

Lucas’s wake up call arrived in a deadly form. Nobody had attempted to cheat one of his partners, saving nearly 70% of the profit for himself; however, a raid had struck his business and bullets riddled bodies in mass. The outcome was a bloody mess.

The only survivor was Nobody--shielded by Lucas’s BN skin. Rather than expressing gratitude, Nobody immediately tried to kill Lucas, disgusted to have been fraternizing with a mutant all these years. Lucas had no choice but to defend himself and fled from the premises, betrayal and confusion and identity crisis in tow. Afraid that Nobody would try to hunt him down and finish the job, the teen sought refuge in Rogue at the age of 15 and had worked with the organization since.



STRENGTHS

+ Agile
+ Effective Shield and Tank
+ Quick-thinker
+ Sneaky


WEAKNESSES

_ Frequently distracted
_ Stubborn / Doesn't know when to quit
_ Argumentative / No filter
_ Physically Weak / Not very strong




POWER

⤑Type: Physical

⤑Brief description of abilities/skills: BN Skin - The carbon atoms in Lucas’s body can morph into BN (Boron Nitride), thus changing his skin and physical makeup into the material. This grants his body the same properties of BN, such as electric resistance, heat resistance, heat conductivity, and a hide tougher than diamond.

⤑Limitations: Lucas’s ability comes in three modes: a-BN, c-BN, and w-BN; a-BN is the most stable, while w-BN is the most taxing on Lucas’s body. He can only adopt one mode once a day, as he needs plenty of rest before switching over to a different mode. Attempting to use two or more modes in one day can lead to fatigue, low stamina, lightheadedness, headache, and, in extreme cases, internal bleeding.

 
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≡HEX≡

⤑ Isiah Monroe | ⤑ Hex | ⤑ Twenty-Seven | ⤑ Orange (Borderline Red)




≡APPEARANCE≡

⤑ Written Appearance
Average height, weight, and build, Hex could probably blend right in to the masses if he ever had the mind to do so. Everything from his hair to his skin to his eyes is dark brown, with his hair on the verge of black and left in rather short, thin dreadlocks. His facial hair is kept incredibly tidy- it looks like he probably does touch-ups on almost a daily basis, and he has his septum pierced.

⤑ Height | Six foot, Two inches
⤑ Weight | Two-hundred and Twenty Nine Pounds

≡BIO≡
Hex was detained by Aspida at the age of sixteen when he went to get a job and was tested for the gene. As he had never shown any inclination of power before this point, he was brought in and detained for "further analysis," until Aspida could determine whether or not he was a threat to society as a whole. He spent the next four or so years in Aspida's cells, with little to occupy his time beyond learning how his own powers worked, though he only stumbled across a portion of them.

He's disinclined to talk too much about how he got out of the holding cells and detainment, but he'll happily state that his information was wiped from their systems thanks to "tech gremlins," and he ultimately was able to walk his happy ass straight out of the labs.

That's probably not entirely true.

Hex spent the next handful of years living an almost-normal life, grateful for the fact that tech, including the dreaded scanners, just... seemed to fail around him, or glitch at the very least. He knew full well it was due to his own abilities, and saw no reason not to abuse them to try to keep his life as normal as possible.

But his bad luck didn't always hit every camera, and someone started seeing a pattern in when certain systems would go down or glitch. Hex's face somewhere in the crowd ended up being the common denominator. So RIEF went after Hex, and Hex abandoned the pretenses of a normal life.

And for a while, (realistically, only about a year) Hex did a pretty good job of staying just ahead of RIEF thanks to his abilities.

But they caught up to him, and Hex needed somewhere to go.

An Archivist offered him a solution. Join up with the Rogues, they'd give him a place to lie low as needed and some well needed back-up. Hex didn't see that he had much of a choice.

He's been running... disruption missions for Rogue for the past three years or so, frequently on the opposite end of the city from where the Rogues are actually working and just causing as much Bad Luck as he can manage.

But with recent events, Hex has been pulled a little bit closer and has started to be sent out alongside the others rather than out on his own causing trouble. RIEF and Aspida need a little bit of Bad Luck.

STRENGTHS
+Athletic - Hex is almost always running. Staying in one place is a good way to get yourself killed when you run solo missions, and he knows it.
+Competent - Hex has been doing his thing for years. He's got a lot of practice, and probably won't be stopping until he's dead.
+Confident - He knows his own limitations, but is confident in his own abilities up until that point.

WEAKNESSES
_"Lone Wolf" Mentality - Hex has, for most of his time around, run solo. He's pretty hesitant to trust that anyone has his back. It also means he doesn't do a great job keeping an eye on his partner(s), and can come across as self-centered in some situations.
_Arrogance - Hex isn't the best at handling new information or situations, he usually falls back to his "usual methods" to handle anything new, knowing they've served him well before and probably will again. It doesn't always work out that way, though.
_Pessimistic - Hex calls it being a realist, but alongside his arrogance comes a big dose of pessimism and negativity.


≡POWER≡
⤑Type | MENTAL ⤑ CURSE MANIPULATION

  • The most basic description of Hex's ability is the ability to bestow or remove curses.

    ⤑Bad Luck
    The only curse Hex actually knows how to utilize, but the side-effect being that Hex is very skilled at it's usage. Most typically, this curse is manifested in an Area of Effect surrounding Hex. He can generate larger fields, with lower power, or smaller, more concentrated fields. He's also capable of "tagging" up to about 4 people with more concentrated Bad Luck, but it means he can't utilize the Aura at the same time. Someone tagged with his Bad Luck curse ends up having this symbol show up on their body somewhere.

    The effects are pretty much exactly what it says on the tin. Things just... go wrong. Technology is especially vulnerable to this curse, with cell and wi-fi service dropping out, short circuits occurring, software going into infinite update loops, and all sorts of other little frustrating things that could occur in a system running otherwise flawlessly. Guns might jam, someone might trip or slip, a glass might fall off a table. And it all works up from there. Enough exposure can even result in the structural flaws in buildings and the like seeming to increase exponentially, and cause the building to collapse, though it takes quite a bit of time for something like that to occur.

    ⤑Other Curses
    Theoretically, the following are other curses Hex could bestow. However, any usage of the following up until now has been done on accident.
    ⤑Binding: A simple curse preventing an individual or object from doing something.
    ⤑Illness: Usually something small and annoying. A cold or allergies. If Hex practiced, he might be able to induce more serious ailments.
    ⤑Rage: Making an individual far more unreasonable and prone to fits of violence and anger.
    ⤑Disaster: Causing someone or something to draw natural disasters to it/them.
    ⤑Insanity: Causing varying degrees of mental instability in an individual.
    ⤑Breaking: An object cursed with this would be prone to breaking, an individual cursed with it would be prone to breaking things.
    ⤑Disruption: Disruption of electricity or technology. On purpose, rather than just being a side-effect of Bad Luck.

  • ⤑Bad Luck
    ⤑Hex has pretty good control over his own abilities, but still will occasionally short out tech, even if he's actively suppressing his Bad Luck Aura. He's got a serious case of Tech Gremlins. (The longest a phone has lasted in his possession is about 3 days.)
    ⤑Hex has to actively "deactivate" his Bad Luck Aura to keep it from causing problems all the time. And even then, there's still remnants of it around in little things like a coin always landing face down or glasses being knocked off tables, or dropping phones constantly.
    ⤑Hex believes that his Bad Luck becomes stronger if he goes out of his way to do things that cause bad luck. Walking under ladders, a black cat crossing his path, breaking mirrors, ectra. There's no definitive proof of this, Hex's belief in it seems to make it true.
    ⤑Hex's Bad Luck is reduced or countered by sufficient "good luck charms." Lucky bamboo, ladybugs, true four-leaf clovers, upwards horseshoes, chunks of jade, ect, ect, ect. As a side-effect, Hex carries quite a number of good luck charms on his person to give to folks he doesn't want affected by the aura, or at least wants affected less by the aura.

    ⤑Other Curses
    As of this moment, any other Curse Hex attempts to perform requires intense concentration, and an object to be used as a conduit for the curse. The easiest sort of object to be used would be something like a poppet of the individual to be cursed.

    He also has no practice or real idea on how to utilize any of the expanded potential uses of his power at this time.


≡RELATIONSHIPS≡
⤑ Kali
⤑ Black Cat | ⤑ Female | ⤑ Three Years Old | ⤑ Picture |

Hex's little black cat, she can normally be found hanging out up on his shoulders. For him, a good source of Bad Luck.

⤑ Josie | ⤑ Rogue Accomplice|
Josie's been patching Hex up pretty much since he joined up with Rogue, and almost every time he comes back from a mission he brings her another little good luck charm for the lab to try to help make sure he doesn't break anything in there.

⤑ Luna | ⤑ Little Sister|
Hex pretty much immediately started being protective of Luna the moment he met her and just... somewhere along the line started calling her his little sister. Not much more complicated than that!

≡TRIVIA≡
⤑He adamantly disbelieves in magic, despite his power being pretty similar conceptually, and is an atheist.

 
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≡CHARACTER SKELETON≡

⤑ Francis Blanchard | ⤑ TBD | ⤑ 19 | ⤑ Orange​



APPEARANCE

⤑ Written Appearance

Appearance: Though her face is dainty and her stature unimposing, there seems to be a lot of weight to Francis’s stance. She walks with purpose, and there is no ‘flutter’ about her. Despite her boyishness and somewhat uninviting look, she still holds a very pretty face, that can often be deceiving to the true nature of the power she holds. Her eyes are an enchanting gray-blue and light freckles litter her face and body. She has a multitude of small scars from everything and in between, but none seem to stand out. Overall, she could blend in a crowd fairly easily if she wanted too, especially due to her small frame. Her height is especially what makes her appear very unimposing.

⤑ Height | 5'4"
⤑ Weight | 90 lbs



BIO


Francis was lucky enough to enjoy a very peaceful childhood. She lived on a farm in a small community of run-away metas. Her parents, who owned the farm, and a few other families in the vicinity, had all picked a spot far away from R.I.E.F’s line of sight in an attempt to lead a semi normal life. And it worked, for some time. She and her brother were able to enjoy a decent family life, even though it was somewhat cut off from civilization. He was often off doing his own thing, playing with his creepy toys, so she made friends with the children of the other families. Francis enjoyed tending to the farm, working with the animals, and being fairly independent and discovering her powers on her own terms. As a result, she has no qualm with using her power and often embraces it, to which many others can’t say the same.

This lasted up until the age of 15, when R.I.E.F discovered them and laid siege. Only Francis was able to squirm away, leaving her family and everyone else to deal with the repercussions. Though it still haunts her today, she was lucky enough to come into contact with Rogue shortly after her daring escape. She’s been there since, four years, working closely with them and doing her best to aid them in any way she can, as she wholly believes in their cause. Though she isn’t the friendliest out there, she’s loyal to the people at Rogue and works hard to see her missions through.




STRENGTHS

+Levelheaded - Francis is fairly thorough in all her decision making, and is good about acting well and quickly on her feet.

+Dedicated - An impressively hard worker, once Francis starts something she gives it her all, and works very hard to achieve it.

+Loyal - Once she’s placed her trust in someone, she is loyal to the end.

WEAKNESSES

-Closed off - she’s not obvious about it, but Francis doesn’t enjoy opening up to people. It feels trivial to her and she doesn’t enjoy allowing people ‘into’ her.

-Dishonest - white lies don’t seem like lies to Francis much. She has no qualms spinning the truth just a little if it keeps her from saying something she doesn’t feel like saying. She doesn’t lie about big stuff, though. Usually.

-Distrustful - though Francis does trust Rogue as a whole, it took a long time for her to do so. She is not quick to trust people as individuals.



POWER - Full Charge

⤑Physical

⤑ At least, that’s what Francis calls it. Francis keeps track of her power in a system reminiscent of battery percentage. At 100% energy, Francis has heightened strength, speed, reflexes and senses. She could almost be superman minus the flying, but full charge hardly lasts for long. Often she’s at 70-80%, which is a good dosage of all those enhanced goodies, and all fairly powerful.

⤑ As Francis uses her abilities, her energy level depletes, and with the energy level goes her powers. Her powers will begin to dampen, lessen in strength, until at 0%, she has no energy left and is comparable to a normal human. To up her energy on and off the battlefield Francis carries snacks, and sometimes sugar or other junk-food type things can give her a short but explosive boost in power. However, it largely relies on amount of sleep, and for how long/how hard she’s already used her abilities.

⤑Trivia: -Often keeps a fanny pack filled with high energy snackage. (and the occasional pack of sugary junk food)

 
Hey just checking if you still need people
 
Hey just checking if you still need people

If you can get us a cs today or tomorrow that would be great :) We'll be closing this puppy down today and deciding on new folks as of Sunday!
 
Okay, kids ! Sign ups are officially closed - we'll let you know today if you made the cut :-D