Summary Of The Story So Far ~ Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The confrontation at the tavern has escalated to extremes. Michio has been blasted out the top floor window of his room, while Branz, and Thedas are torn apart by the raw arcane magic of The Obelisk, Elritch. A master Spellsword of Kavochian renown. Setting the room ablaze with magical fire, to block entrance, he makes a demand of Fumino to give herself up under the notion that no one will come to her rescue, while Celina, and Rafeal remain outside the room in the hallway. Will Celina, and Rafeal manage to intervene, or will they turn to save themselves? Back in Castle Town, Beal has returned to the castle to Darius who sets him to the task of interrogating a prisoner believed to have information on Ukyon assassins sent to Kavoch with undetermined orders. ~ [size=+2]"What are men? Vessels of selfishness, and selflessness. We are the darkest of grey, and the brightest of grey. What we take, we give with our lives at the end our day." Kawayama Michio, The Chaos of Man - 1541[/size] Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Rumors always bode ill of war, famine, and suffering. The world spins on a delicate axis of good, and evil, with both grasping for control, only to clash against one another in an endless struggle of superiority. Often times one end of the pendulum swings higher than it's counter throwing the weight of the world off by mere fractions... only to return to the middle, and then counter swing in the opposite direction. Superiority for mere moments, only to return to equality. That is the natural flow of life. However these days grow darker still as the pendulum swings higher, and higher towards the direction of chaos. For it is man that is not bound by such a simple law of nature, and can ultimately bend, or break it. Lord Genmadoro's sacred Daisho has been stolen from the imperial castle at Nobu, capital of Ukyo, the "Rising In the East." Legend tells a tale of war, and divine wrath spread to strangers who steal the weapons from he who was chosen by the Eastern Gods to rule. In the time of one year, should the weapons of the Emperor not be placed back at the Imperial Altar, Ukyo will march to war. This steady peace between lands is soon to be sundered, for if the legend comes to light... the enemies of Ukyo will lie at the feet of the righteous, and Ukyo will once again bath the world in war, blood, and evil until the Daisho is found. As rumors spread between the eastern lands of Ukyo, and the Western Mega Continent of Kavoch, travelers, warriors, mercenaries, and minor kings, and lords all turn their eyes to the words being spread across their borders. To risk unleashing a war of untold suffering by using the weapon to control the legend, or to return it to it's resting place, and continue this time of peace between lands. It is onto your hands to guide the world as it turns. Will you keep it balanced upon it's needle thin axis, or shove it into chaos? ~~~~~~~~~~~~~~~ This will be a blend of fantasy European, and Japanese history, and cultures. All of which will be custom named, and described with Europe, and Japan being foundations for the world, and out characters. Posting expectations are one to two times per week. Current Writers: 6/6 Jumi - Kawayama Michio, Darius Velarian Fluffy - Celina Ferratus Effort - Beal TheNeverThere -Ludwig Helborg Kitti - Fumino Teppei ~~~~~~~~~~~~~~~ -Character Bio Template- GENERAL CHARACTER STATISTICS Character Name: Their name. Gender: Species: Human or other. If uncommon, please describe. Race: Ukyon, or Kavochian Age: Occupation: PHYSICAL CHARACTERISTICS An Image is preferred. Height: Hair: Eyes: Distinguishing Marks: Strengths: Such as speed, flexibility, strength, etc. Weaknesses: You must have one weakness if your character has one or more strengths beyond normal. MENTAL CHARACTERISTICS Current Goal/Purpose: Aspirations: Hobbies: Likes: Dislikes: Talents: Such as math, deciphering, etc. Inabilities: You must have one inability. Fears: You must have one fear. General Personality: How to they act to the general public. Inner Personality: How do they act once someone gets to know them. SPECIALTY CHARACTERISTICS Special Items: Items with special properties. Items: Notable items they carry. Weapons: Weapons they carry. Abilities/Magic: Any special abilities the character might have. The GM reserves the right to judge whether powers become unbalanced, or too numerous. ~~~~~~~~~~~~~~~~ GENERAL CHARACTER STATISTICS Character Name: Kawayama Michio Gender: Male Species: Human Race: Ukyon Age: 29 Occupation: Mercenary PHYSICAL CHARACTERISTICS Height: 5'10 Hair: Black Eyes: Brown Distinguishing Marks: Bandages around his head covering his left eye which has a slash across it from up to down. Strengths: Olympic level strength, and speed in comparison to the average person. Above average constitution, and stamina. (Not Superhuman) Weaknesses: Michio has absolutely no fighting ability to fend off minor, to fatal poisons. He is very susceptible to them. MENTAL CHARACTERISTICS Current Goal/Purpose: The retrieval of lord Genmadoro's heirloom Daisho. Aspirations: Cleansing himself of evil intent, returning home to the country of Ukyo, and avenging the death of his friend Yokokuro Hobbies: Playing the Shamisen, dancing, and raising horses. Likes: Music, rain, horses, forests, farming, and the various martial arts of the world. Dislikes: Guns, those that do not keep promises, criminals, and users of black magic. Talents: Gathering information via interrogation, adapting to avoid social taboos of cultures, diplomacy, and battle tactics. Inabilities: Subtlety, lying, deviating from a promise. Fears: Dieing with dishonor, drowning, and the arts, and practices of black magic. General Personality: Quiet, and unassuming. He tends to observe the happenings of the world with silence, and disects events in order to determine the best course of action. When he does speak it's in a very calm voice, and is often only said once. He feels that if most don't take the time to listen to the world constantly, then there's no sense on wasting valuable time, and effort in order to get a point across. Inner Personality: Having seen some of the worst events in his country, his inner personality is a culmination of the various shades of grey. He tends to speak more, and seems to be more at ease, as at this point the individual he's talking to has proven that they are a friend, and that they have some of the same ideals as him. At this point, Michio will often answer any questions, and ask them with more thought, and emotion behind them. SPECIALTY CHARACTERISTICS Special Items: None. Items: His family heirloom Shamisen Weapons: Katana Abilities/Magic: Lightning Blade: Michio's style of swordsmanship is derived around the drawing of the sword from it's scabbard. It teaches the use of full body movement, and on fluidity of the movement in order to create a projectile of wind as the blade is drawn from the scabbard, and swung in an outward slash. This projectile becomes an extension of the blade, and travels several yards before it dissipates. This ability is also usable once the sword is drawn, however the swordsman must move the sword in a series of motions in order to draw wind currents towards him, where he then levels his stance, and swings creating the projectile. It should be noted that the projectile has no color, and simply creates a slight haze wherever it is as it travels. ~~~~~~~~~~~~~~~ Character Name: Darius Velarian, King of Kavoch Gender: Male Species: Human Race: Kavochian Age: 45 Occupation: Ruler of Kavoch PHYSICAL CHARACTERISTICS Height: 6'0 Hair: Brown Eyes: Brown Distinguishing Marks: None Strengths: Nothing out of the ordinary. Weaknesses: Normal human weaknesses. MENTAL CHARACTERISTICS Current Goal/Purpose: Claim the legendary Daisho of Ukyo, and use it's power to rule the known world. Aspirations: Expanding his Kingdom, unifying the world under the religious teachings of the Cohn. Hobbies: Participating in, and holding tournaments, hunting, waging war. Likes: Relics of history, the teachings of Cohn, whores, and manipulating people for his gain. Dislikes: Heroes, criminals, those that don't respect, and worship his right to rule, the people of Ukyo. Talents: Barter, battle tactics, two handed swordsmanship, husbandry, and manipulation. Inabilities: Forgetting a grudge, allowing serfs the ability to think for themselves, and letting someone disrespect his station. Fears: Death, losing control of Kavoch, and witches. General Personality: A model king, with absolute tone when speaking of matters, projecting his sense of importance. He talks as if his word is law, fact, and divine knowledge. Often he will direct others to respond to him, and expects silence when he doesn't address someone specifically. Darius' arrogance is astounding though well earned with his skills in combat, as he believes "might makes right." Inner Personality: Though not much difference shows itself between his converstations with his staff, and closest subordinates, Darius's ambitious talk does grow, and with an already egotistical tone, projects his words to be the word of God himself. His words also take a slightly deadlier stinging sound to them as his words seem poison, and infect the mind of who he talks to. SPECIALTY CHARACTERISTICS Special Items: The Edge of Kings, a sword made of nearly indestructible stone that is rumored to cause cuts that never heal. It is also the symbol of the King of Kavoch Items: A silver pocket watch, with the scroll of Cohn etched into it's surface. Weapons: Edge of Kings (explained under special items.) Abilities/Magic: Nullification: Darius' mere presence is emits an invisible field of power that disrupts minor to medium strength magics. This ability is constantly in effect, and is uncontrollable allowing Darius no way to strengthen it, or wield it to specific effect, or purpose. It should be noted, that the first time this field encounters a new spell, or type of magic, it does not nullify it, but rather breaks it down during encounter. Depending on the strength of the spell, it may break the magic down completely in moments, or take several minutes to hours as it must learn to defend against it much like the immune system against an illness.