OOC --------------------------------- Merith, a massive land full of magic, the long seas bordering the land on all corners. The six kingdoms of the lands holding a strenuous peace after the Dark war and though their sizes vary greatly each one maintains its power and strengths through their mages and golems. Bandits and mercenaries forge their own bands and groups in an attempt to make some money doing what the Kingdoms dare not openly do, wage little wars. Travelers and merchants all travel the land in a donut, never cutting through the central Wastes, fear and suspicion main reasons for this. Fear of the never ending storm, and suspicion from the Wastes being the location of the most battles during the Dark war. Ra'uthen the kingdom of the traders located at the northern most area of Merith, the kingdom is almost always covered in snow. Its city holds a massive hill with the manor of the Merchant leaders sitting ontop. Under the hill is the network of tunnels, most believe these were hiding places during the Dark wars, the only safe haven from the wrath of the Demon Golems. Sodan is the military Kingdom, located in the north west just outside the snow, the strongest steels, the hardiest, strongest and stoutest men and golems. Weapons forged in this city is guaranteed to be stronger than other weapons, well except maybe enchanted weapons. Luckily Sodan is also the location of the foremost Magical guilds so they also produce the strongest wizards in the world (well thats what they tell everyone) Every building, even the lowliest peasant hovel is enchanted for more rooms, stronger material, and even to release its magical energies to attack enemies of Sodan. The largest building in Sodan is the Keep, which looks closer to a castle and holds the Kingdoms Noble families and the general. Zerith, feudal, honor bound and mercilessly secretive; located in the south east, directly opposite their most hated enemies, the Sodan. Their warriors are trained from birth to ignore pain, to fight with the soul purpose of honoring their ancestors, family, and their Divine Emperor/Empress. Their swords are carefully folded to be the sharpest able to cut through even the thickest of Sodans Golems. They also hold the worlds greatest assassins, or atleast thats what all the other Kingdoms say. Their palace is a multi-tiered castle which seems to try and compete with the War Cathedral of Avirician. The Divine family rest within this palace and few are allowed within its walls. Vrill the shrine Kingdom, the technological powerhouse, the western most port city. The Great Library of Vrill holds all the worlds history, books rescued from all of the other cities even some ancient cities that the world forgot like the Kingdom that used to lay in the center of Merith. All of Vrill's buildings stretch toward the sky in a vain attempt to reach the floating temple, the floating island in the sky which holds their temple dedicated toward their Goddess. Reaching this temple is only for the worthy, only for those with strong enough wind magics to carry themselves up in specially designed airships. Avirician the southern most Kingdom, the oldest known Kingdom, the location of the Final battle of the Dark war. Their kingdom was built on war, but not invading, Avirician has withstood wars after wars, battles, invaders, besiegers. None could penetrate the largest building in all of Merith, the War Cathedral. A building built of the thickest stone, built high enough that the top of its tall spires seem to claw at the clouds. Each of its levels all hold siege weapons and bows with windows designed to allow those within to see and shoot their targets but to make those outside have a hard time shooting back. The dome of light in the center of the ground floor of the Cathedral is supposed to be a memorial to all the lives lost during the Dark war. Coria the youngest kingdom located next to a massive mountain that shares its name. This kingdom, while in the east, is actually located the closest to the Wastes as you can watch the never ending storm from the city itself. Nearly a hundred years ago the young small kingdom had a sudden gold rush, stones which glowed with a brilliant light was found and was purchased by nearly every other kingdom. Unfortunately the mountain was mined clean in less than fifty years, or atleast most of the mountain was, but not the deepest part of the mines where the miners dared not go because the darkness was so thick down there that it swallowed their lights. Currently Coria is only known as the worlds foremost Quarry as all thats coming out of the mountain now seems to be regular but strong rocks. The world over realizes that something is wrong, the kingdoms all prepare for a coming. A group has been rumored to be stealing golems then sending them off on some quest, most of the kingdoms call this group a bunch of cultists. However what has the kingdoms worried is that the cultists seem to be seeking for 'locations of power'. Some of the kingdoms prepare by hunting down these cultists to kill or arrest them, others like Sodan are preparing by getting ready for war. ------------- Miko sat on a rock watching as a group wheeled the golems who would be going to be sold. They were apparently destined to go to an auction, be sold to a new owner, then used as labor again. She was…requested to liberate these golems, told that the key to her future lays with this group. Sighing Miko tied her bangs up before touching her sword and shield. "One golem against a group of armed guards? That hardly seems fair." Slowly Miko closed her eyes trying to gather enough energies to cause some kind of wind storm. --------- Around the world other golems were being approached by golems or humans wearing long dark cloaks, a recruitment drive of sorts.