When God pulls his gun out, he's not running out.
A Science-Fantasy Dating Sim
The first thing I should mention is that I'm fairly new to 1x1's, but that I doubt it will require from me much more than a group roleplay. I'm confident I can organize one well. That being said, the way this 1x1 is structured will ultimately need me to be both a partner and a GM at the same time. If you're looking for a 1x1 in which both players equally dictate the plot and setting, this is probably not the roleplay for you. As the GM in addition to my partner status, I will be playing a large number of NPC's, as well as a set of my own "true" characters; that is, 6 heroines.
More or less, I expect this to pan out as if it were a "group roleplay with only 1 player in it." If this prospect doesn't interest you, once I again I stress that this is probably not a roleplay you want to join, for both our sakes. In this 1x1, you (my partner) will be playing as a male or female character (I can do straight or yuri pairing) who's found themselves offered a spot in an exclusive academy for particular reasons. To facilitate freedom for your character, I won't (as GM) force you to take any specific actions, but rather will be purely reactive to your character's decisions, controlling the world in such a way as to react to your character. Despite this freedom, I must stress that the main point of this 1x1 is to be reflective of a 'dating sim'; that is, playing a character that will inevitably end up in a relationship with another individual from among several. That being said, this 1x1 is meant to have romantic focuses, but will certainly be also heavily focused on the science fantasy aspect of the setting.
To summarize, you will be playing as a male or female in a futuristic fantasy world whose romantic options are one of six heroines. During the roleplay, I will be controlling the setting in response to your character's actions, introducing adventure/action components to occur alongside romance. Basically, if you've ever played a dating sim, just imagine me as the program and you as the player. It's as simple as that!
If this interests you, please shoot me a PM with a minimum 500 word example post of anything you'd like, though I suggest it be a reflection of your abilities as a roleplayer. ;)
From there we may or may not be able to start a partnership for this roleplay. Should we begin, I will
Thank you for any interest!
Name: Ramie Demucurio
Ramie is a lost soul amidst the successes of her peers. Admitted to the DCA solely because of her blood relation to a royal family, Ramie is nevertheless a cut below them in skill and intelligence. By no means lazy or incapable, Ramie seemingly requires more effort to achieve the same success as others, lending to a rather poor opinion of her from her peers. She tries hard regardless and attains meager success. Ramie believes herself cursed to be irrelevant to the world.
Despite her lack of academic ability, Ramie displays an affinity for magic of the destructive kind. She is known for her ability to blow up just about anything given enough energy and the willingness to do so. Still, beyond said ability to obliterate something, the applications don't extend very far; she's a one trick pony currently, which doesn't help boost her image with her peers.
Name: El-Azi "Azzie" Noussad
Hailing from the Western Kingdoms, Azzie carries a strong accent and an even stronger fondness for her home. Grand-daughter of the current King of Virdjiha, she nevertheless acts much more like a peasant's daughter than royalty. She is boisterous and tough, charging through the academic years with endless energy and a conviction to succeed through sheer willpower. Despite her greatness, she lives a simple life, actively averse to all things fancy and aristocratic. This, coupled with her status, puts her at odds with many other students who adhere to a more noble lifestyle.
Azzie is a summoner, materializing entities of all aspects of the world to do her bidding. Though she is aided by such magical beings, Azzie herself is more than capable of holding her own, especially when it comes to fisticuffs; she is exceptionally strong, a fact many have unfortunately learned of first-hand.
Name: Valensa Vindraemel
The picturesque achiever and noblewoman of DCA, Valensa serves as an authority figure among the student body, both by election and by admiration. As the student body President, Valensa heads a great number of aspects of the academy where student life, entertainment, and enforcement are concerned. Beyond holding the highest position in the council, she is notably also the highest-scoring student in the Academy. Cool and mature, she ever represents the academic bar one can pursue.
Reflecting her exceptional study habits and notoriety, Valensa is known for being a master of countless magic domains; there are few things she cannot do at least decently. Countless attempts have been made by disgruntled competitors to belittle her ability to do a particular spell, only to find her able to pick up on it within mere minutes of encountering something new.
Name: Tome Kaman
Tome is a niche celebrity within the community, known for her involvement in family affairs that went towards the development of the first global communication magitek device. Not surprisingly, she is fond of magitek studies, being a magitek engineer of sorts, but moreso a thinker rather than a doer. She takes pride in her imagination and ability to solve problems, but has proven easily flustered when it comes to pointing out her lack of construction ability. Tome has a hot temper that ultimately works to her advantage when it comes to competition.
As previously explained, Tome is exceptional when it comes to the mechanisms behind solving various problems using magitek, but falls short when it comes to using her hands to put together the idea into a physical, functional reflection of her thoughts. Fortunately, with a wealth of engineers in the Academy, she doesn't find it too difficult to have her ideas eventually realized.
Name: Perina Nirjev
"Strongest queen yet to sit on a throne!" or so says Perina Nirjev... Orphaned at birth, Perina was taken in by the Dean of Students, and essentially grew up on the DCA campus. She is rowdy and loud, and even moreso haughty and confident. While no slouch when it comes to the magic-slinging scene, she still has a long way to go, something Perina is both in denial of and completely prepared for. She is prone to getting into fights, often being the instigator rather than an innocent participant. Subsequently, she frequently gets into trouble, and despite her desire to be recognized and regarded, her tomfoolery instead earns her a general dislike among her peers.
Beyond a general ability to replicate basic spells and wield a sword with greater skill than a majority of Freshman, Perina displays a remarkably... unremarkable fighting prowess. Faculty whispers, however, seem to insinuate a hidden power within Perina that she has yet to realize.
Name: Midda Englass
Descendant of the Dimension Assassin King Rorakk Bizonnvet, it's no surprise the blood of secrecy and darkness runs heavily in her veins. Midda is playful and mysterious, oftentimes seeming up to no good regardless of what she is doing; it's an often-spoken rule by the students that her being alone, 'means that something is up'. The myth doesn't always hold up, but nevertheless persists due to the eventual "calamity" that befalls some important student. Indeed, she is a prankster, and an incredible one at that. Midda takes "donations" from students wishing to see someone pranked or messed with, a task Midda takes seriously and always completes.
Rumors abound about the true nature of Midda's powers; some say she can control the very shadows around her, while other claim she can take the form of a spirit, free to traverse the academy grounds without restriction. No one truly knows besides Midda herself, a secret she keeps sealed tight.