Red Frost Inn. (A winter festival tale)

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That's four people than, because I talk to Revi in skype and she's still interested too. :) I can work with this. I'm going to have to readjust my plot just a bit but it'll be fine. Expect an IC soon-ish!
 
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I think I will just post a sheet here and wait; better than nothing.
 
If you want, you can go ahead and fill out the sheet and I'll take a look at it. :)
 
Ok, I'll give it a go. And sorry in advance for any mistakes.

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Name:
Crystallis (Crystal)


Description:

Dragon: Crystallis is about the size of an adult polar bear compared to a human. Her scales are cyan with a smooth, dark blue underbelly, and the crest on her head is spiky and bright indigo. She has six prism-shaped, crystal-like horns that are dark blue, and her eyes are a turquoise color. She always wears a white necklace with a violet gemstone attached on the front. Her wing arm is dark blue along with the dorsal side of her wing, which has indigo around the edges, while the membrane and ventral side is indigo. She has only one set of white claws on her wings, and also has a nose horn of the same color. Her fins have a dark blue spine and bright indigo membrane, which run down her back and are also found on her elbows and ankles. Her markings consist of small white outlines on her scales, which are barely visible. One of her lesser-known and somewhat embarrassing traits is that her teeth are rather dull for a dragon. She has three toes and thumb-like fingers on her front paws, and three toes and a dewclaw on her hind paws. Her claws are white and curved, and the blade on the end of her tail is white and somewhat resembles that of a shark.


Human: Standing at 5'4 and weighing about 110 pounds, Crystallis' human form is what would be expected of an adult female. Her skin is lightly colored yet somewhat dry, which reflects her true, more reptilian form. Hanging slightly below her shoulders is her hair, which is unnaturally white as snow. In contrast of this, her eyes are bright turquoise which causes them to be one of her most noticeable features. She typically wears brown traveling robes with a laced hood, which gives her somewhat of a 'poor' look. Lastly, like with her dragon form, she always wears white necklace with a violet gemstone attached on the front.


Personality:Crystallis is a friendly and naive being at best, yet hysterical and dramatic at worst. Due to her shape-shifter nature, she has a strong connection to animals and is completely vegetarian, so she gets along with nearly every animal she meets. She is very passive and will only fight if she has no choice or if the situation meets her requirements. She despises harming others, be it on purpose or accident, and is something she will avoid doing unless necessary. A trait both considerate and flawed is that she tries to see the best in others and easily gives out her trust, though this often leads to her being deceived. She doesn't care for bragging and prefers to let her actions do the talking for her, and sometimes likes to show off to prove a point. Despite her good nature, Crystal has many negative personality traits as well-- not only is she too passive for her own good and naive, but she is also somewhat dramatic and tends to overreact when something exciting happens.


History: Being a world traveler, Crystallis original hailed from the dragonic world Aurophia. She was born at the beginning of a new age as the shape-shifter, a being intended to be both a peacekeeper for her world and to record the existence of any others. Recently, after spending the holidays with her family and friends, she decided to go on a solitary trip to the kingdom of Erastrae to serve her role as shape-shifter and record more information for her kingdom.


Goals: Having an unsatisfiable curiosity for otherworldly knowledge, Crystallis hopes to learn more about medieval culture (and have a little fun) by visiting the Red Frost Inn.


Quirks: Unlike what is generally expected of dragons, Crystallis breathes water instead of fire. She also tends to become nosy in certain situations. And no, she won't walk around as a dragon in public.


Extras:

Size Comparison
(Same as an adult polar bear.)
 
@CosmicDrift

Hmmm. Sorry, but no otherworldly beings will be accepted in this high fantasy world. She seems like a lovely character but I'm afraid that she just wouldn't fit into the world. You're welcome to make another character or refit her without her alien-ness though! Were I expecting the group to travel, yes, I'd be accepting of D&D style dragons using the polymorph ability. :) Thanks for the application though, if you still want to play that's cool, I'd like to see what else you come up with. ^^
 
Ah well, that's alright. :) Thanks for considering/reading my post, even though it was futile a longshot.
I'll probably not enter anything for now, until I get a good grasp on what I'm looking for. Thank you for the offer, though.
Bye!
 
I'm interested in joining, if there's still room at the inn :)
 
There is if you get your CS before too long. Good to have you and welcome!
 
Ok! I'll have it ready for tonight or early tomorrow then. Thanks for having me
 
Name: Tempest

Description: Long, beautiful, raven black hair had snaked down the back of the temple maiden. Down to her hips it had swayed back and forth as she walked. The owner of the voluptuous hair was aware of nothing but the dragging weight she had to bear. Back and forth it had swayed. Her hair had raced down her back for as long as she could remember until she had finally liberated herself from the burden on a day she could remember - the day her title of temple maiden had been revoked and her freedom was finally granted.

Choppy and uneven layers of, the once beautiful, raven black hair fall around the circular frame of her face, tickling her jaw line where it ends. Her stark black hair borders her creamy complexion that obviously had little access to the warmth of the sunlight, though in contrast, her eyes mimic the vibrant color of grass in the summer time. However, Tempest's oddities don't end there. She is short for her age, being twenty and well past the age for a growth spirt, the denounced temple maiden stands at a short five foot. She is lean though no part on her body shouts strength and she falls short when it comes to womanhood. Her chest is small along with her statue, though there is something about her features that makes up for what she lacks.

As for clothing, Tempest left her home with the clothes on her back, which isn't saying much. Having traveled all the way to Greach from Jyndel her navy blue dress is now tattered, dirty and off colored. The dark boots that clad her feet were ones she had stolen along with the dark over coat that hide whats left of her shredded attire.

Personality: The world is filled with darkness. Shadows aren't the only place sin hide. Sin is the air you breathe and the ground you walk on. If there is one "sin" that this girl is particularly good at it is lying. Silence and shadows had dominated her life for twenty years and when courage finally decided to boil out of the young girl the words she spoke were as ruthless as The Wastes and as sharp as an arrow. Of course, it wasn't like Tempest had never spoken before, it was simply the fact that the words that had always flowed out of her mouth were that of falsehood to keep up appearances whereas they were now coated with heavy sarcasm and held a deceitful air.

Once upon a time this child would have obeyed every single word you told her. Once upon a time she would have bend at your will and succumbed to the title of temple maiden that she inherited at a young age. However, the restraint no longer applies. Tempest is quite the strong headed and sharp-tongued girl. Lies are the only thing that spill from her lips and her wit gives her a cocky superiority. Getting called out on a bluff means nothing to this impish child, for she easily covers it up by turning the tables around and accusing the accuser or poking fun at him and showering him with all of the uncomfortable glares and diminishing attention. Teasing people just to get a rise out of them seem to greatly amuse this child and the consequences don't even pass her mind.

The world is now her playground the people her toys. She finds no need for a serious attitude in the world and love is just a hassle that would soil the fun and chaos she is determine to be the cause of. Her determination isn't solely focused on spinning mischief, it covers a wider range that allows her to live her life with no restraint and worry. However, despite her careless and rude attitude, there is a level head within the thick skull of Tempest. Although it may seem like this wild child has no boundaries and no limits, secretly she has morals she abides by and manners she can never seem to rid herself of. Though, only in her thoughts would you find the serious and compassionate side she has held captive and restrained.

History: The temple was like a castle to the young Tempest. In the kingdom of Jyndel, the little girl would be the successor to her families temple and be named the maiden. Vibrant green eyes eagerly awaited the honorary position. Although she often shadowed her mother, Tempest was no stranger to the outdoors and curiosity. Often times she would burst out of the temple and explore the streets and alleyways of her town. She had all the freedom she needed and all the knowledge she needed. Her childhood was filled with knowledge, adventure, religion and love - though her time in it fell short.

At the age of ten the child's mother fell ill. The family was thrown into a chaotic rush and while her loving father prayed every night and brought in doctor after doctor, it simply wasn't enough. Grief loomed over the family after the death of her mother though their mourning didn't last long. Although her and her younger sister had yet to be finished reminiscing on the last and joyful memories of their mother, their father, who was the one who hurt the most, abruptly changed and sternly put Tempest on the pedestal that she claimed eight years too early. Still, she had no right to refuse. She loved her father and the temple she had grown up in. Of course she would accept the place her mother had previously occupied. However, life wasn't the same as before.

Her father, a changed man after the loss of his dear wife, gave no mercy to Tempest. He had banned her from the rest of her childhood and forced his ideals upon her. The temple was changing, it was no longer a castle but a prison. The young girl stayed inside most of the time and tended to her younger sister's needs. She took up the studies her father dumped on her and did everything he asked of her. The love she felt towards her father and sister had made her lose her voice. The warmth of the sun no longer caressed her body and the wind no longer moved her growing hair. Religion was nothing more than a job and faith was completely drained out of her.

Tempest became numb to life and everything she knew was now a lie. Her life was nothing more than a black and white story that she was eager to see the ending to. Love no longer touched her heart and anger and despair were the only things left. However, a staggering wanderer came to their temple seeking refuge and the healing hands of God. Her father, letting religion and the word of his god run his life, accepted the wanderer, giving him a place to sleep for the night and warm food to fill his empty belly. The wanderer was more than grateful and relayed his journey at the dinner table. He spoke of his encounters - both good and bad - and how he was now a tired old man who wanted nothing but to let his time come to an end.

Inspired, not by the sentiment and faith that the old man held, but the adventure and encounters the old geezer had spoke about, the young maiden started to change. For months all Tempest could think about was the outside world, the world that told it's story in color and rid the world of black and white. Slowly, she began to realize the predicament she had gotten stuck in and the voice her heart had been wailing but her ears too deaf to hear. It wasn't long before Tempest, too, realized that she had a voice and a personality. The temple maiden no longer abided by her fathers strict rules and tight restraints. She spoke of her lack of faith in hope to gain her father's understanding. The girl didn't technically want to be banished from her home and forced to live a life in exile, but that was what came. She was no longer allowed to bear the title of temple maiden, which got passed down to her zealous sister.

Tempest left shocked and pained. She hadn't intend for things to get that out of hand, however, as time passed and she began to wander from town to town, the denounced temple maiden came to realize that freedom was granted to her and there was no longer any reason for her to hold back. She could finally be herself and her voice could finally be heard. With this revelation, the girl set off on a different path and decided to leave the kingdom of religion and head east towards Erastrae. Before she embarked on her journey she cut her hair as a symbol of her liberation.

It has now been a few months since the girl had left her temple and a couple months since entering Erastrae. Her lively personality found itself in the northern part of Erastrae and in a town called Greach.

Goals: Tempest has just begun to spread her wings and she doesn't plan on letting them become caged any time soon. She longs for freedom and is set out to see the world that has been hidden away from her all of her life.


Quirks: ---

Extras: Upon entering the world of sin, the former temple maiden has made out be quite the thief and con artist. The dagger has proven itself to be quite a useful weapon.
 
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Name: Leila Grove

Description: very pale skin, hair so light blonde it's almost white, and eyes such a pale green they seem almost blue.

Personality: Leila is very watchful and reserved. She prefers to completely assess a situation instead of running headlong into it. This can sometimes be mistaken for shyness, but she's usually pretty friendly and always has a ready smile.

History: Her mother was born in the north, so Leila has inherited her looks. Sometimes this causes her trouble and a few people shun her, but since Leila was born and raised in Erastrae she is completely loyal. Her father died when she was young, and her mother raised her with aspirations of going to Court so that she wouldn't always have to scrape by in life.

Goals: Leila would love to join the royal court, and tries to establish friendships and alliances towards that end.

Quirks: Sometimes under extreme stress or concentration she can pick up on other people's thoughts, a trait inherited through her northern blood.

Extras: I was hoping she could work at the inn, maybe like extra help because of the festival? It'd. put her in a good place to work on her goals. If you'd rather not Ill find some way for her to be around.
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@Aetherea Glad to have you! You're in!

@Lonely Angel He wouldn't mind another serving wench I'm sure. If you'd like we can do that in character or you can have your character arriving to work! Glad to have aboard! :D
 
Would you have room for one more? If so, I should have time to put a character together this evening for your consideration.

-februari
 
@februari
Merry meet and welcome, if you get your CS together speedily, of course! I'll be happy to look them over. :) The more the merrier!

Everyone who has been approved can post when they want!
 
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KetGkO


Name D'Arci Darcy

Description
D'Arci is a lightly built young woman, though not frail in appearance, with emerald green eyes and hair that falls well past her shoulders in loose garnet curls streaked with brilliant amber highlights. Her features are light and soft, a sharp contrast to her style, which is a brash and often irreverent hodgepodge that sometimes flirts with being risque. While not the most womanly of maidens, she's a striking beauty with ample enough assets to work her feminine wiles when needed. When she speaks, she's prone to voice her opinion without filters in the thick lilts of an eclectic accent, complete with an array of regional colloquialisms that betray her worldliness. She's fond of drink and can often be found perched atop a bar stool wreathed in a cloud of cigar smoke and smelling of booze. The latter penchants frequently gain her entry into the conversations of men, who find in her an attractive and engaging drinking buddy.


Personality
Generally speaking, her demeanor is warm and vivacious - she laughs easily and is frequently flirtatious, though seldom genuinely interested in pursuing things further. However, little provocation, either real or perceived, is required to bring out a more flippant persona that eschews authority and can be outright confrontational. In light conversation, she's downright chatty and easily able to carry on for hours; however, when pressed about herself becomes evasive and is quick to change the topic. It takes little time to discern that the young woman is an idealist, though the principles that drive her may be less certain and she's seldom forthcoming about them. The handful that can call her friend find her a loyal and resourceful ally, in whom they can place their complete confidence. Others will find in her a pragmatist that's more than capable of thriving in virtually any environment and willing to beg, borrow, or steal her way to any end.


History
Sadly, many who set off against the world on their own share tales of misfortune and woe; however, D'Arci's is nothing of the sort. Granted, her mother Marci, a raging auburn-haired beauty by any standards, earned her coin on a mattress, but no shame was heaped upon her or her daughter by their nomadic family of grifters. They were a veritable menagerie of performers - acrobats, magicians, fire-eaters, and the like - who travelled constantly, always one step behind the big score and one step ahead of the authorities. For a child, there could be no greater joy than virtually no parental supervision and an array of entertainment from dusk until dawn. D'Arci tried her hand at everything, each performer eager for young apprentices, and while she favored magic and acrobatics, her fiery mane and exuberant personality made for a natural at theatrics. She would sing, dance, tell stories, and otherwise entertain between acts, at first as an adorable child trying to seem grown up, but later as a young woman captivating her audiences and playing their emotions with her tales as one might pluck at a harp.

While the troupe would pass themselves off as entertainers, or a traveling circus of sorts, an equal number of among them sought less scrupulous endeavors, and D'Arci was no stranger to their crafts either. In fact, being so heavily engaged with the audiences put her in a natural position for spotting easy marks. Those most moved by her tales could be conned, those bleary-eyed from too much drink could be relieved of their purses, and those who visited her mother might well fall prey to blackmail. If the meager living garnered honestly through entertainment lacked, the healthier hauls brought in by the extra-curricular activities filled out the dinner table nicely. Unfortunately, an even darker element lurked within the troupe that was willing to do much more than simply bilk the innocents out of their hard-earned coin. For them, nothing was off-limits, including murder.

Within a mere handful of violent incidents, the troupe was placed under such scrutiny that even tilting the odds through slight of hand led to incarceration. Wanting no more of it, D'Arci and a handful of others scattered across Erastrae, working their trades in solo to the best of their abilities. And such has led D'Arci to Greach, several days' ride from her last haunt, and hopefully more receptive to her brand of entertainment and mischief. With the winter festivities, wealthy travelers and less wealthy, but drunk all the same, patrons are likely to abound and no easier pickings could be had for an attractive young gypsy looking for the next big score. Having tried a handful of establishments along the way, D'Arci has just arrived at the Red Frost Inn and found it to be ideal for an extended stay, or for as long as the drink and coinage hold out.


Goals
D'Arci's needs are few and her wants many, so it should be of little surprise that what she wants most of the winter festivals are a few extra coins jingling around in her purse, maybe a couple new baubles, and new tales to tell. It should be noted that her interpretation of "a few extra coins" and "a couple new baubles" would be enough to have her so laden with treasures she could barely stand, so there must also be an extra horse, of course, to carry it all along. But then, there's only so much a horse could carry, so a wagon might be more appropriate ... or a caravan. Hey, a girl can dream!


Quirks
Does a cigar-smoking, bar-hopping grifter of dubious scruples and a shady past have quirks? Most certainly! Perhaps we'll find them together.


Extras
If one were to believe Marci's tales, it might be that D'Arci's father carries considerable rank in the royal guard and that her surname is not, as a point of fact, Darcy. D'Arci does have a description and name for him, though she's been reluctant to seek him out, knowing that even if she were to find him, he'd likely want nothing to do with her and, if in fact a royal guard, he might just have her hauled off and locked away.
 
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Sadly, you'll have to wait a bit longer then. I'd hoped to have my post up tonight, but time got away from me so it'll have to wait until tomorrow.
 
There we go. I've advanced D'Arci to some unspecified time in the evening and freed her for mingling should anyone wish to.
 
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