P
Professor Crane
Guest
Original poster
Name: Count Jerral
Race: Human
Gender: Male
Age: 62
Class: retired general
Strong Points: Immense Strength, Half a century battle experience
Weak Points: Age, prone to violent outbursts
DND-Style Alignment: Lawful Neutral
Personality: Quiet, but will give advice if asked. He is quick to lash out if someone mentions certain aspects of his past.
Your Quest: Revenge, Count Jerral wants to kill the man that killed his wife and took his belongings
History: A nobleman from the kingdom of Loran, he was raised to be a warrior and tactician. He spent the majority of his adult life in war, becoming a legend for his brutal tactics and his combat ability. After his final war and his retirement, his assets became coveted by another nobleman, Lord Harx. When they dueled neither proved to be the victor, so they came to a different agreement, the first to defeat the other outside of battle would be the victor.
Count Jerral used his knowledge to slowly press Lord Harx financially, but as Count Jerral was putting his plans in motion, Lord Harx struck. Count Jerral's wife was assassinated and Jerral admitted defeat. He left Loran and sought redemption elsewhere. He has since lived his life in a cathedral dedicated to Jedan and Sest, the gods of duels and wars respectively.
Appearance: Count Jerral is a huge man. He wears black plate mail with Emeralds placed in the forearms. He also wears a plate mask that goes up to his nose. Count Jerral's hair has turned gray and hangs down to just past the mask. He wears reading glasses and has brown eyes. He also wields a giant axe that is nearly as tall as he is.
Note on Jedan and Sest
Jedan is the god of duels, he has one artifact, a spear. He often appears as a middle class merchant.
Sest is the god of wars, He has six artifacts, six swords of varying types from across the world. He often appears as a foreign mercenary.
Hope this works for ya.
Race: Human
Gender: Male
Age: 62
Class: retired general
Strong Points: Immense Strength, Half a century battle experience
Weak Points: Age, prone to violent outbursts
DND-Style Alignment: Lawful Neutral
Personality: Quiet, but will give advice if asked. He is quick to lash out if someone mentions certain aspects of his past.
Your Quest: Revenge, Count Jerral wants to kill the man that killed his wife and took his belongings
History: A nobleman from the kingdom of Loran, he was raised to be a warrior and tactician. He spent the majority of his adult life in war, becoming a legend for his brutal tactics and his combat ability. After his final war and his retirement, his assets became coveted by another nobleman, Lord Harx. When they dueled neither proved to be the victor, so they came to a different agreement, the first to defeat the other outside of battle would be the victor.
Count Jerral used his knowledge to slowly press Lord Harx financially, but as Count Jerral was putting his plans in motion, Lord Harx struck. Count Jerral's wife was assassinated and Jerral admitted defeat. He left Loran and sought redemption elsewhere. He has since lived his life in a cathedral dedicated to Jedan and Sest, the gods of duels and wars respectively.
Appearance: Count Jerral is a huge man. He wears black plate mail with Emeralds placed in the forearms. He also wears a plate mask that goes up to his nose. Count Jerral's hair has turned gray and hangs down to just past the mask. He wears reading glasses and has brown eyes. He also wields a giant axe that is nearly as tall as he is.
Note on Jedan and Sest
Jedan is the god of duels, he has one artifact, a spear. He often appears as a middle class merchant.
Sest is the god of wars, He has six artifacts, six swords of varying types from across the world. He often appears as a foreign mercenary.
Hope this works for ya.