Quest For Drymera

Discussion in 'THREAD ARCHIVES' started by Diana, Aug 10, 2009.

  1. but what if i am
     
  2. Illusion II: School Daze

    The second Illusion Game, hosted by Atomyk.

    The planet Earth is a familiar place to all of us. Although often amazing, it is never fantastic. All things come from nature and the supernatural is nothing but myth and imagination.

    Or, that's what you've been led to believe. Taken from your original lives, you have been stripped of your memories and placed in a mundane setting. Your past life sleeps inside you as you go about your ordinary days going about your ordinary lives.

    There are a few amongst you who know the truth. They've retained their original memories and have the ability to unlock your own. Unfortunately, whoever has devised this illusion you now live in doesn't want you to remember your past. They will tell you that the truth is nothing but a lie, and turn you against the people who would save you.

    And you don't know any better now, do you?

    Illusion Game II: School Daze

    [​IMG]

    Cast List

    The Tactician as Kisho Taniyama - Naoki Kashima (Shin Megami Tensei)
    TheColourlessRainbow as Bryan Stark - Alphonse Elric (Fullmetal Alchemist)
    BarrenThin as Logan Wilson - Malcolm Reynolds (Firefly)
    TheBombMan as Umeko Moe - Chase (MapleStory)
    Mirage as Kumiko Kurumi - Kurumi Tokisaki (Date A Live)
    Hospes as Viviette Anya Stark - Teresa Agnes (The Maze Runner)
    york as Avia Taniyama - Alyx Vance (Half-Life)
    Klutzy Ninja Kitty as Minori Chihara - Yuki Nagato (Haruhi Suzumiya)
    Emperor of Gallifrey as Jason Cortez Wilson - Jason Straden (Star Wars OC)
    Gummi Bunnies as James Lancaster - William Owen Herondale (Infernal Devices)
    Mighty Roman as Simon Black - Skaar (Marvel Comics)
    DapperDogman as Kei Eba - Keiichi Maebara (Higurashi no Naku Koro Ni)
    Jeremi as LuAnn Lewis - Rita Wayword / Spiral (Marvel Comics)
    FireDrake150 as Scott Miller - Richard (Tales of Graces)
    Josh M as Annette de la Rose - Josephine Montilyet (Dragon Age)
    Wedge Antilles as Tom Swanson - Tom Hanson (21 Jump Street)
    Mari as Anna Collins - Alice Cullen (Twilight)
    Dinoteen as Thaneo Tesseract - Iron Man (Marvel Comics)
    The Silver Paladin as Aaron White - Arc (Final Fantasy III)
    Nassi as Anouk Cross - Korra (Avatar)
    Revya as Meira Franz - Meira Franz (OC)
    theryanjake11 as Takuro Kennedy - ???
    Xx420BLAZEITxX as Adrian Jacobs - ???
    Thuro Pendragon as Michelle Kile - Jennifer Tate (Primal)
    CCC Kouhai as Ilse Althaus Brandt - ???​
     
  3. childhood issues
     
  4. I already know I'm awful. :D

    Yayyyyy, banning.
     
  5. Character Name: Rilikan Sarzburro...AKA "Captain Ril"
    Gender: Male
    Job/Role: Scout/Swordsman (member of the questing group)
    Age: Sixty-odd-something. You wouldn't tell it by looking at him, though.

    General Appearance: Captain Ril is thin and wiry in shape, quite far from the bulkier build of most werewolves. He keeps his hair just barely to his shoulders on the back and sides, and in the front with uneven bangs that occasionally obscure parts of his eyes--right at the point where one can't say if it should be called short or long. It has a generally unkempt look, and his wolf-like ears poke straight out and are almost constantly moving, stirring it up yet more. The color of both the fur and hair is a combination of deep brown and silver (ahem, gold) that creates a rather unique light brown or dirty blonde when looked at together. He usually wears loose clothing--hardly a surprise, considering his thinness--the pants held by an old leather belt that also carries the often-full sheathes to a pair of identical blades, his treasured possessions, supposedly blessed to clean easily and never rust, dent, scuff, or stain. From the back of the pants wags a tail, somewhat longer and more flexible than that of most werewolves. His skin retains a sunburn-slash-tan that seems to be the result of many days with no shelter at all.

    Current Goal/Purpose: Profit! Adventure! Thrills!
    ...And perhaps some other things.

    General Personality: To say that Captain Ril retains a youthful mind is a bit of an understatement. He isn't the least bit childish, but retains a constant energy and enthusiasm that people half his age couldn't hope to emulate. Aside from that, he seems to have a brilliant tactical mind--whether the tactics involve battle or people. He has quite the eye for treasure, and matching hands, but doesn't always go for the most obvious thing. Despite claims of being reformed and kind, he doesn't like to do anything he doesn't believe he will somehow benefit from.

    General History: Ril claims to be a "reformed" former-pirate, changed by some obscure act of kindness or epiphany or whatever, but it's far more likely that whatever crew he was captain of mutineed and he somehow survived and decided to turn to land for his new ventures. Whatever the case may be, he certainly was not a citizen or known entity to the country before signing on to the quest. It's quite likely the promise of a treasure chest full of gold and jewels and all that is what drew him in--or out, whatever the case may be.

    His past beyond being a pirate captain once is debatable, but what isn't debatable is his skill with the dual blades--the two short swords which seem to be the only thing of value he owns. His body shows no scars for at least twenty years' worth of swashbuckling and sea battles, and he remains quite speedy and limber. His form of fighting seems based largely on knocking the opponent off-balance--wise, since he himself is nearly impervious to this goal.

    Excess Note: I'm not using the conventional definition of 'werewolf' here. The race I'm referring to by the name is more of a wolf-shapeshifter kind of race--like traditional werewolves, but no biting and no lunar-cycle restrictions. Ril is actually only part werewolf, and he cannot shapeshift--he retains his wolflike traits, the ears and tail as well as some more slight differences such as sharper teeth, all of the time.

    P.S. I rambled into other categories such as abilities and race in some of the others, since I didn't use them explicitly.
     
  6. Character Name: Heyu (Hey You)

    Gender: Male

    Job/Role: Wandering Sword Mage

    Age: Appears 28

    General Appearance: [​IMG]

    Current Goal/Purpose: To remember his past.

    General Personality: Heyu seems to be quite a distant fellow at times. He's often found talking to himself when he's alone, or sometimes he even forgets that he's in a conversation, and begins to reminisce about things that seem impossible for a man his age. Heyu's also got a short fuse, and tends to let his sword arm, and magic do his talking for him. Ironically enough, the man often preaches that it's best to avoid confrontation if at all possible.

    His words are sometimes cryptic or bizarre in nature, but more often than not it's his way of trying to hint to a more important fact that's just outside everyone else's sense of understanding. At times he seems to possess the madness that comes with being brilliant.

    General History: All Heyu knows is that one day he woke up on the side of the road covered in what appeared to be some rather bitter, and stale ale. A sword, and a shirt of chainmail are about the only things he seems to remember owning other than the clothes on his back, and for some reason he can't seem to get the idea out of his head that he's a long way from home.

    Truth be told, he's actually Zagara the lesser God of War and Magic suffering from the mother of all hangovers after having been invited to a bash at Valhalla were he was foolish enough to challenge both Odin, and Dionysus to a drinking game. Being in the weakened state of mind he's in, it was rather easy for the two to whip up this crazy scheme of binding him into human form, and having a little fun with him before his cosmic stupor wears off.
     
  7. Character Name: Caid [pronounced: k-aid]

    Gender: Male

    Job/Role: Former Assassin/Search party group

    Age: 25

    General Appearance: Caid stands at 5'8" with an athletic physique. He has medium length thin black hair that barely drapes over his deep blue eyes. Caid wears simple commoner clothing underneath elaborately designed leather armor pieces on his forearms, right shoulder, and shins. He also dawns a gray tattered cloak that usually keeps his face hidden in shadow. His face shows his young age with a slight rugged feel to it as well.

    Current Goal/Purpose: Bored and seeking a new purposeful adventure

    General Personality: Despite the common view of what an Assassin looks, sounds, and acts like, Caid is actually quite playful at heart. He likes to view many of life's struggles with a bit of optimism and sometimes humor. He is quite sensitive to others' feelings and thoughts through their body language so he knows when it's time to be serious and get down to business, and when it comes to "Business", Caid has an unwavering and rock solid focus on the task at hand.

    General History: Caid grew up on the streets as an orphan. He learned to survive through petty thievery and such and became quite good at it over the years. When he was 12 he managed to pickpocket the wrong person and was almost killed for it, but the stranger saw through Caid and saw more potential in him than anything else. So Caid was taken in by the stranger and brought up in an Assassin's guild, over the years learning their ways and methods of combat. Shortly after turning Twenty, Caid discovered the entire Guild slaughtered. Having no other family to turn to, he enlisted in the Calliad Millitary as a mercenary claiming to have the skills of an Assassin. Eventually his prowess on the field proved his battle-savvy ways and he was pulled aside in secret with some of the top generals and made an offical Calliad Assassin. His missions and quests took him all over the world, granting him many experiences and knowledge along the way. But after the war had ended, there was nothing else for Caid to do. He felt at a loss, with no purpose. So he idly awaits for an opportunity to come around.


    [So hope you guys don't mind me joining in on this, this one seemed too good to pass up. I think all your characters are intriguing and entertaining and i'd love to be a part of this one :)]
     
  8. Character Name: Geburich Malvolen

    Gender: Spaghetti
    Job/Role: Wizard/Sage
    Age: 42
    General Appearance: [​IMG]

    Current Goal/Purpose: Gathering components for a major spell.

    General Personality: Austere and completely dedicated to arcane research. He has little time for jokes, socialising or leisure and treats such past-times with disdain. That said, he is loyal to his comrades and a generous teacher to those who wish it, but Geburich is clearly from a stricter generation.

    General History: Originally from Isova, Malvolen was part of a wizard's guild employed to find arcane ways to influence the course of the war. As such he had access to some of the best research in the land. But with more money going to the frontlines, Malvolen and his fellow specialists only had a chance to influence a few battles. With the end of the war, the guild disbanded and Malvolen decided to build on what he had learned by travelling to various regions and gathering components for what he believes will be an ultimate spell...
     
  9. No rules for characters right?
    Character Name: Garrock (after the noise it makes)
    Gender: none
    Job/Role: break everything in sight
    Age: 100 days
    General Appearance: Golem. A mass of living stone. Garrock is big and bulky, with wide shoulders, huge arms, and stocky feet built solely for staying on the ground. Has a huge glowing gem in the middle of its chest which matches its glowing yellow eyes.
    Current Goal/Purpose: break things/search for food
    General Personality: Extremely slow-witted, but very persistent. Is definitely one to hold a grudge, though can't think of a better revenge than just pounding the heck out of something.
    General History: Created by a powerful wizard, Garrock was designed as sort of a guard beast. One day it spotted someone it didn't recognize trying to break into its wizard's home. Once the intruder saw Garrock, he fled, with Garrock behind him. Several miles away from home, Garrock wanders aimlessly, feeding on anything - living or dead - and smashing random things such as boulders and skulls. It has no real drive to go home, just to exist.
     
  10. oh wow so i totally just fixed a major internet problem, and i'll post as soon as possible, sorry for the inactiveness
     
  11. If Mr. Quiet One can tell me how is very interesting character is going to get involved and interact with the other charries, all is good. >:D


    And tis okay Feeba! Welcome back!
     
  12. I was thinking mostly Garrock would be an obstacle for them. They may come across the creature in their travels and Garrock just does what it does best; break things. The creature may just be curious and follow them around. I'm open.
     
  13. thanks Di :), and i posted. it's short but right now i think it's really all i can fit in until things progress later i suppose
     
  14. I'm confuzzled.

    It looks like half of you are inside the inn and half of you aren't..

    Wuz going on? :/
     
  15. Gilgear and Bria are still outside of the Inn, but everyone else is still inside. (Except maybe Cisk, not sure about him yet. >>;)

    Gilgear and Bria will be there in few game moments. >:D

    And Garrock being an obstacle sounds alright to me. >:d
     
  16. Well, Ril and that other guy are just outside the inn (in the doorway/porch area). So yeah.
     
  17. Annalilly is sleeping~ LOL

    EDIT: I shall wake her up now :33
     
  18. Okay, so when should I post Garrock's entrance? Does it just show up out of nowhere, or do I wait until they go to a specific place?
     
  19. glad to see Annalilly is finally awake :) i'll post later, after others have posted
     
  20. You can show up whenever you like! We'll roll with it. >:D