B
Brøken_Serenity
Guest
Original poster
❝We live in a world where demons cry and angels lie.❞
The Setting:
EDEN
|| Asian District || Russian District || American District || English District || Latin American District ||
Eden's claim to fame is their definition of utopia: Where the citizens are maybe not ecstatic, but entirely satisfied with their government. This was achieved by distraction, if you give the citizens something else to think about then why would they be concerned about the governments doing. If you offer them any information they seek on the government via long and scholarly yet still bluntly truthful website then why on earth would they be infuriated? Eden is a country where longevity is praised.
There are districts in EDEN. Each district is a representation of Eden's version of it. All the districts were set out originally how the culture is but is changed and shaped by the citizens desire. Most districts keep all holidays and traditions.
The standard Eden house is smaller in width but commonly very tall. A poor person would have a one-story home, a average family has a three-story home, above average individuals have four to six-story home and the rich receive sky scrapers. This is consistent in all districts except the Austrian district, but it was hit by a bomb so that doesn't really count does it?
A key fact about EDEN is that when using the country as a noun and not a adjective or a plural it is capitalized. Another fact is that people in EDEN have maps that say EDEN is the only continent in the center of the world and is massive but there are smaller insignificant islands such as Africa, Australia, Iceland, Greenland and etc. Nobody is allowed to leave the country and see however. (The earth in all actuality looks much like it does today and EDEN would be the America's all put together minus all the islands). Citizens of EDEN also believe that the planet they live on is actually Jupiter. (If you showed someone a map of earth today they'd be like, "Oh that's earth, the place with pollution problems right? It'll destroy itself. I'm so glad we live on Jupiter.")
The Technology:
Eden's main technological advances would be found in supermarkets and homes.
The first is E-wall. It's one wall of a particular or set of particular rooms that is 'smart'. It has the function of a tv, intercom, radio, music player, alarm, web surfer, security interface and instant streamer. You simply need to talk to it and it can obey your command. It adapts to it's owner(s) as well. So a lonely old man might have an E-Wall with a woman's voice that often talks back to him or holds conversations with him. A politician might have a E-Wall that's brief, to the point and has the voice of a bumbling female secretary.
The second is E-shelves. In large supermarkets the shelves are vending machines. You simply enter your supermarket card which records the total of your purchases, slip it into the machine and when you're done with that row of shelves you end the transaction and move on. The shelves can weigh, bag and give you a sample of whatever you're getting. At the check-out you simply hand them your supermarket card, they tell you your total and you pay in the currency which is comprised of mostly bills, not many credit/debit cards or coins: Edens.
The People:
Eden's standard of beauty is currently pale and thin with always flawless hair: It's a sign of money. It's a general consensus that everyone likes the pale and thin people. Though in different districts you'll find different spins of this standard. People usually walk or take The Train which is comparable to what you would find in Tokyo. It's good to at least own a car but people walk most places they need to go if they're close enough and if they aren't in a medium to large group. The rich always get around in cars in limousines however. The poor also need to get to different jobs quickly so they tend to use cars more.
Names play an importance. First names are never 'Bob and Stan'. It's always 'Phoenix, Odyssey, Larynx' or something else unique like that. Last names follow a system. The endings -son -ston -ford, -child and -ton indicate your family has money. Having no ending but a prefix indicates you're of royalty (Royalty works like it does in Great Britain. There are various royal families but they hold little political power). Though if you're adopted you loose any ending your adoptive family while still taking on their last name.
Examples of names:
Odyssey Fairchild, Aunex Thompson and Lillica Stanford, Agamemnon Harringston, Zenith Hampton, Corinthian De Silva
The culture:
The culture is something where longevity is praised.
TV shows are 50 minute intricate tales that can't be recorded or replayed. You must go to a theater or buy the dvd in order to see what you've missed. Movies are on average two to three hours and can only be viewed in a theater. In the Asian district variety shows are popular which are fifteen to thirty minute shows with a certain host where they do a certain thing and they get certain people to come in and do these things and they're usually celebrities. The same episode of a variety show can appear up to five times in a day.
Songs are customarily three to five minutes long. Famous artists correlate directly to artists today. So yes, enjoy having your character suffer through Justin Bieber's five minute rendition of 'Baby' on the radio. Speaking of radio, radio shows are very popular. Celebrities usually go to the radio station and sing the song instead of it just being played through the internet or a CD.
Project Valkrye
In this I will cover Valkrye, Owners and the actual Project
Valkrye: A male or female that is equipped with one power which is most likely very broad. Valkrye powers aren't normally name but they know and identify it by the basic-ness of what it is. For example a Valkrye could be able to use fire. They can do whatever they know how to. If this Valkrye only knows how to make a sword of fire that's all they know how to do.
A Valkrye has no name. They simply one day have consciousness somewhere with memories of a childhood leading up to that point that they 7:10 times know is fake. A Valkrye is named by her Owner, whenever he or she gets one. The Valkrye usually usually takes on the Owner's last name as well.
A Valkrye is identified by a few things. First is his or her number. There are exactly five-hundred Valkrye per city and the lower their number is the more powerful they are. This basically means that Valkrye #4 has better knowledge, control and preciseness with their power than Valkrye #400. A Valkrye from another city has a f before their number to identify they aren't from the city along with whatever number they left the city with. Second is, if they're winged, their Owners potential. A potential of an owner is simply how much power they can offer to complement a Valkrye's strength. Owners do no fighting but direct the fight. An Owner's potential can go up to five hundred and the bigger the number is the better. Low numbered Valkrye want High potential-number owners. A Valkrye has a tatoo on their wrist, a empty circle of varying colors with their number and masters potential
Owner: A male or female that has winged a Valkrye. They usually aren't aware of Project Valkrye until they are in it. To wing a Valkrye is to make the yours and to wing them you must kiss them on the lips. This often happens accidentally or a Valkrye tries to be human and kisses someone because they love them. After a person becomes an Owner sometimes they are targeted by Valkrye that try to kiss them because of their high potential. Owners often own only one or two Valkrye but the major leaders of the project have a plenitude of them
The Project: The project ends in a certain city when only one team of an Owner and Valkrye remain. The project only ends in that city when the Owner has only three Valkrye so if a large team was the only one remaining the Valkrye would be forced to kill each other off until there was only three. Then they move on to another city and the Valkrye's numbers change from one to three in order of how strong they are and they become foreign Valkrye. If a Valkrye's master dies then the Valkrye become unwinged. The project is vague. All anyone really knows is snippets. Generally it is known the project ends when there are only fifty Valkrye left. What nobody knows is what happens after that. The person of project Valkrye is Mr. X who is an eccentric man who often hacks televisions and E-walls to give information and if a city stays silent or peaceful for too long he starts up action.
The Plotline:
This roleplay will start with introduction posts from everyone and then Mr. X will make an announcement. I will keep track of time via time-periods like morning, afternoon, late evening and night. This roleplay will be mainly driven by the antics of Mr.X and what he has in store for everyone.
This roleplay will start with introduction posts from everyone and then Mr. X will make an announcement. I will keep track of time via time-periods like morning, afternoon, late evening and night. This roleplay will be mainly driven by the antics of Mr.X and what he has in store for everyone.
Fights work like this: You have one-hundred health. The Owner and Valkrye both roll a die with their post and added together that total is subtracted off the other persons health during an attack. After a Valkrye reaches under fifty health points they are incapacitated by the rules and a Valkrye could end the fight and walk away with one win in their stats or finish them off. This should tell you characters can die. If you're inactive for too long your character can be killed off by me. Valkrye with numbers under a hundred roll a ten sided die and Valkrye with numbers from a hundred-and-one to three-hundred roll a six sided die. All others roll a four sided die.
Also in fights if you kiss your Valkrye to give them more power then it's kind of liked you winged them again. The Valkrye's health is cut by ten but they can roll a die with two sides more than they could originally. A Valkrye usually changes clothes when winged but not always. These clothes are usually symbolic of their power. For example a Valkrye who uses fire could wear all red.
In a fight, a Valkrye can put up a translucent box the color of their hair around the area they are fighting in so normal humans can't see or enter that area. If a regular human walked through the box they wouldn't know it because it would look just like the real world. For the people in the box it would look like the human disappeared on one end but re-appeared on the other.
A Valkrye's clothes change when they go into fighting mode. Glitter surrounds them and when it dissapears they're wearing a uniform of sorts. It looks like a school uniform and though people come with different uniforms sometimes it all has PV on the chest area for Project Valkrye.
Unwinged and Winged Valkrye work like this: If you create a character that is winged that character can not be winged by another one of your own characters but by another character. This can happen in the roleplay or before it starts. A Valkrye may force someone to kiss them without their permission using powers because a Valkrye could easily over power a human. A human however would not likely be able to kiss a Valkrye without their permission.
The process of winging a Valkrye is through a kiss. The Valkrye begins floating and tilting horizantally and beautiful wings appear on them but if you look closely the wings are unattached to their body. This usually evokes a emotional connection in humans but not always.
Stats work like this: A master, when trying, can see something above a Valkrye's head. The first number is the Valkrye's number, the second number is their masters potential and the third numbers are wins, assists and losses.
Also in fights if you kiss your Valkrye to give them more power then it's kind of liked you winged them again. The Valkrye's health is cut by ten but they can roll a die with two sides more than they could originally. A Valkrye usually changes clothes when winged but not always. These clothes are usually symbolic of their power. For example a Valkrye who uses fire could wear all red.
In a fight, a Valkrye can put up a translucent box the color of their hair around the area they are fighting in so normal humans can't see or enter that area. If a regular human walked through the box they wouldn't know it because it would look just like the real world. For the people in the box it would look like the human disappeared on one end but re-appeared on the other.
A Valkrye's clothes change when they go into fighting mode. Glitter surrounds them and when it dissapears they're wearing a uniform of sorts. It looks like a school uniform and though people come with different uniforms sometimes it all has PV on the chest area for Project Valkrye.
Unwinged and Winged Valkrye work like this: If you create a character that is winged that character can not be winged by another one of your own characters but by another character. This can happen in the roleplay or before it starts. A Valkrye may force someone to kiss them without their permission using powers because a Valkrye could easily over power a human. A human however would not likely be able to kiss a Valkrye without their permission.
The process of winging a Valkrye is through a kiss. The Valkrye begins floating and tilting horizantally and beautiful wings appear on them but if you look closely the wings are unattached to their body. This usually evokes a emotional connection in humans but not always.
Stats work like this: A master, when trying, can see something above a Valkrye's head. The first number is the Valkrye's number, the second number is their masters potential and the third numbers are wins, assists and losses.
Available Roles
Information: You can not be a Valkrye with a number under 22 unless you get one under the category of Special Roles. You can't be an Owner with a potential over 350 unless you get a Special Role. Also you can't be a Owner with over five NPC Valkrye unless you get a Special Role.
There can be an unlimited number of regular Owners
There can be an unlimited number of regular Valkrye
Available Special Roles
:Category: The Most Powerful Owners Of A Certain General Region
[BCOLOR=#ffff99]This area is full but feel free to have a regular Owner[/BCOLOR]
{Your Chara's Name} Of The West
{Your Chara's Name} Of The South
{Altid Amias} Of The North
:Category: Powerful Valkrye Slots
[BCOLOR=#ffff99]This area is full but feel free to grab a regular Valkrye[/BCOLOR]
{Arius Lavari} #7
{TEN} #21
{Aiden} #ƒ1
Rules About Choosing Powers
- A Valkrye's power is BROAD. It isn't something specific though maybe your Valkrye only knows one specific thing to do with it. The only cap I'm putting on powers is your power can not generally cancel other powers out.
- A Valkrye can only have one ability. Since it's broad you could perhaps have power over Nature and that includes being able to heal wounds using Nature or whatever but only one general ability
- If I have questions about your power or feel it is Godmodding I can and will say something
Rules About Posting
- Posting expectancy is pretty simple. I want you to post where your character is needed. If you're in the middle of a fight you should be posting pretty regularly. If you're simply out on an errand feel free to slack off a bit. I WILL, in fact, be keeping time as mentioned before so if your character is absent for a while you should sum up why they were absent in your next post.
- I expect you to post at the minimum five lines. If you truly can't think of anything just describe your characters appearance or what they're thinking about or their surroundings to fill up space
- On the bottom of your post please insert a spoiler. In it include your characters inventory, tag anyone you're with or interacting with along with either a link to or a brief description of your character's appearance. This being said you can not randomly pull out a sword if it isn't in your characters power or inventory.
- Romance is literally always encouraged but either fade to black or take it to private messaging if you're doing anything naughty. Iwaku rules about sexual content apply
- Iwaku rules in general apply
Character Sheet: Add pictures wherever you see fit but there must be at least one. Things with asterisk are optional
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Basic Information
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Basic Information
Name:
*Nickname:
Age:
Gender:
Sexuality:
Status: (As in romantically. List any partner or romantic interest)
Location: (The general cardinal direction you live at within Akihabara, the city you live in)
Species: (Human or Valkrye)
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Valkrye Statistics (Delete this if you're not a Valkrye)
Valkrye Statistics (Delete this if you're not a Valkrye)
Number:
Power:
Owner:
Owner's Potential:
Teammates: (List additional Valkrye your Owner has if applicable, if they are NPC's just list a number)
Wins:
Losses:
Assists:
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Owner Statistics (Delete if you aren't human or an Owner)
Valkrye: (If you have NPC Valkrye list a number)
Potential:
Fights Participated In:
Fights won:
Fights lost:
*Attitude Toward Valkrye: (Annoyances, Objects, Partners, Loves, Friends, Family, etc.)
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Personal Self
Personal Self
Likes:
Dislikes:
Fears:
*Things That Stress You Out:
Goals:
*Unrealistic Dreams:
Life Accomplishments: (What your character is proud of)
*Thoughts on humans: (How your character feels about it)
*Thoughts on society/government: (How your character feels about it)
Thoughts on yourself: (How does your character feel about themselves)
*What other people think about you: (Self-Explanatory)
Personality:
*Warning Label: (If your character came with a warning label what would it be?)
House: (What is it like? If you're unwinged then you live in an all expenses paid hotel or on the streets)
E-Wall: (What's it's voice and how does it regard you?)
*Flashback: (Write a flashback about any significant event in your characters life, length doesn't matter)
Dislikes:
Fears:
*Things That Stress You Out:
Goals:
*Unrealistic Dreams:
Life Accomplishments: (What your character is proud of)
*Thoughts on humans: (How your character feels about it)
*Thoughts on society/government: (How your character feels about it)
Thoughts on yourself: (How does your character feel about themselves)
*What other people think about you: (Self-Explanatory)
Personality:
*Warning Label: (If your character came with a warning label what would it be?)
House: (What is it like? If you're unwinged then you live in an all expenses paid hotel or on the streets)
E-Wall: (What's it's voice and how does it regard you?)
*Flashback: (Write a flashback about any significant event in your characters life, length doesn't matter)
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Extra
Extra
Relationships: (If your character knows, even barely, any other character how do they feel about them)
Valkrye/Owner Availability: (Are you open to acquiring a Valkrye/Owner before the roleplay starts?)
*Information: (Anything that needs to be said about the above)
*Additional: (Anything else you want to say about your character?)
Valkrye/Owner Availability: (Are you open to acquiring a Valkrye/Owner before the roleplay starts?)
*Information: (Anything that needs to be said about the above)
*Additional: (Anything else you want to say about your character?)
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