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- Preferred Character Gender
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- Genres
- Urban Fantasy, High Fantasy, Epic Quest, Sci-Fi, Time Travel and World Hopping, Steampunk, Action/Adventure, Modern Drama, Mystery, Slice of Life, Romance, and many more.
Thousands of years ago there was a great wizard, who studied the energies and life forces of nature which all magicians draw from. He made his home on a sacred mountain, and exploring it, discovered a vein of mineral unlike any found before or after. This mineral resonated a life that let him channel magical energy more freely and powerfully than ever before; he was a wizard, now he was like to a god. He had this mineral refined in great fires; it blazed with a thousand colours, and he fashioned it into an amulet which he wore next to his heart.
The people feared this power, but he would not yield it, and it began to drive him mad; he waged war on the world of Riro, summoning all manner of lowlife creatures such as goblins and trolls and witches and werewolves and vampyres to his armies, but they were defeated by a risen hero, and his empowering amulet broken.
That was centuries ago.
The mountain is no longer a sacred site, but a Desolation. Evil dragons which had been in the Sorceror's armies made it their home; hoarding treasure and relics in the mountain stronghold the way Dragons do.
And the way humans do, they lusted after the treasure.
The great Dragon Hunts began; artefacts and gold were sought out and brought back to great lords for a fortune's cost, every gold coin, every crystal ball, every scrap of broken amulet, was eventually plundered.
END BACKSTORY
Now while the Sorcerer was defeated all those years ago, his armies were not completely expunged from the earth. Dark wizards and witches, goblins and imps still skulked the earth in the dark places and hideaways of the world; dreaming of the days when they marched proudly in armour of the dark armies. The necromancers worked to bring those days back, bending all their strength to retrieve the soul of their lost lord from the unknown.
And now, they have succeeded.
Host after host failed to hold the resurrected soul. The man they were reviving was like unto a god, with a mind of metal and a heart of steel. They would need someone just as proud, just as powerful, and just as strong.
One month prior to the start of this roleplay, there was a palace coup.
Dark wizards stormed the capital and took over the palace; double agents and turncoats and enchanted slaves thwarting every effort to stop them: They stole the beloved, Lionhearted king of the nation, and implanted their lord's soul into his body. The dark lord was reborn
Now Riro looks for a hero to save it from the darkness rapidly advancing across the land: Goblins march in the streets with spears and royal armour; magic of any kind is forbidden, and those who defy this law suffer dearly at the hands of the black-cloaked necromancers. It is said that if someone could master the power the sorcerer had before, they might just stand a chance. But the amulet is broken, scattered in three (or four, if you want) pieces across the world.
We play the people with the pieces of the amulet; a few details which are optional
I originally wrote this as the amulet being forged of the mysterious mineral, and set with three enchanted stones, which were enhanced by said mineral;
Magic is the element found in all living things. Mages are people who have trained their minds and bodies to be able to borrow and control that element, they can use it on the things they took it from (eg: Using a tree's life energy to twist the trunk into a knot) or they can use it to summon other things (eg: create fireballs or summon spirits)
Using the life energy of humans is forbidden and is black magic.
Character profile form: Please also introduce your character properly in the RP; this is just a reference form for if we forget their hair colour etc.
Name:
Age:
Build:
Face:
Hair:
Hobbies:
Usual clothes:
Homeland:
Job:
Background:
Other:
The people feared this power, but he would not yield it, and it began to drive him mad; he waged war on the world of Riro, summoning all manner of lowlife creatures such as goblins and trolls and witches and werewolves and vampyres to his armies, but they were defeated by a risen hero, and his empowering amulet broken.
That was centuries ago.
The mountain is no longer a sacred site, but a Desolation. Evil dragons which had been in the Sorceror's armies made it their home; hoarding treasure and relics in the mountain stronghold the way Dragons do.
And the way humans do, they lusted after the treasure.
The great Dragon Hunts began; artefacts and gold were sought out and brought back to great lords for a fortune's cost, every gold coin, every crystal ball, every scrap of broken amulet, was eventually plundered.
END BACKSTORY
Now while the Sorcerer was defeated all those years ago, his armies were not completely expunged from the earth. Dark wizards and witches, goblins and imps still skulked the earth in the dark places and hideaways of the world; dreaming of the days when they marched proudly in armour of the dark armies. The necromancers worked to bring those days back, bending all their strength to retrieve the soul of their lost lord from the unknown.
And now, they have succeeded.
Host after host failed to hold the resurrected soul. The man they were reviving was like unto a god, with a mind of metal and a heart of steel. They would need someone just as proud, just as powerful, and just as strong.
One month prior to the start of this roleplay, there was a palace coup.
Dark wizards stormed the capital and took over the palace; double agents and turncoats and enchanted slaves thwarting every effort to stop them: They stole the beloved, Lionhearted king of the nation, and implanted their lord's soul into his body. The dark lord was reborn
Now Riro looks for a hero to save it from the darkness rapidly advancing across the land: Goblins march in the streets with spears and royal armour; magic of any kind is forbidden, and those who defy this law suffer dearly at the hands of the black-cloaked necromancers. It is said that if someone could master the power the sorcerer had before, they might just stand a chance. But the amulet is broken, scattered in three (or four, if you want) pieces across the world.
We play the people with the pieces of the amulet; a few details which are optional
I originally wrote this as the amulet being forged of the mysterious mineral, and set with three enchanted stones, which were enhanced by said mineral;
- The first stone was sensitive to the pulse of the worlds life, and granted him the power to manipulate anything with a spark of life to his will(Wisdom/Magic manipulation)
- The second stone granted his body the power of a giant; he could scoop a handful out of a boulder as though it were sand in a bowl, and toss aside a mountain as though it were a pebble. (Power/agility)"
- The third stone bent the winds of fate around him, turning deathly arrows and converting the hearts of his enemies into loyal minions.(Luck/Minor mind control)
Magic is the element found in all living things. Mages are people who have trained their minds and bodies to be able to borrow and control that element, they can use it on the things they took it from (eg: Using a tree's life energy to twist the trunk into a knot) or they can use it to summon other things (eg: create fireballs or summon spirits)
Using the life energy of humans is forbidden and is black magic.
Character profile form: Please also introduce your character properly in the RP; this is just a reference form for if we forget their hair colour etc.
Name:
Age:
Build:
Face:
Hair:
Hobbies:
Usual clothes:
Homeland:
Job:
Background:
Other: