Princess Nation [Closed]

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Yessss do that! I'm also making another princess. :D
 
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"Solve my riddle, or you die. Teehee! :3"
Princess Anaxarete (Anna-za-ree-tee) of Conundrum
Age: 23
Personality: Rude, sadistic and she likes speaking in riddles and sometimes in song, so she can be a tad confusing. Did I mention that she likes to make everything rhyme? She looks down on anyone who doesn't like reading or who can't solve her riddles or understand her.
When it comes to ruling her people, she is a soulless tyrant who cares for no one save for the ones that she deems worthy and intelligent.
Race/Species: Human

Kingdom: Conundrum
Conundrum is located within a maze. The whole city is a series of twists and turns and at the center of the maze lies the castle of Conundrum where Anaxerete resides with her most loyal subjects. The rest of the kingdom, the lower class and the middle class live in the twists and turns and aren't allowed to breach the center unless there's a celebration taking place.
On the subject of the citizens, all of them are female. Anaxarete decided long ago that males were absolutely vile and stupid, so she forced them to empty their...loins in a stock room that she kept underground, and then she banished them forever. Sometimes a man will try to sneak into her kingdom and when she catches wind of him (and she always does) she makes a deal with him. He can either leave at that moment and no harm will befall him or he can try to solve one of her riddles and if he wins he can become her husband. And of course the man always chooses the latter and he always fails, and so she locks him in her maze dungeon and let's him wonder around until he perishes.

Kingdom Status: It depends. Are you asking about the rich or the poor? The rich are very well off and the poor are...Well they just aren't. They can't solve my riddles, therefore they can't solve their whole poverty 'problem'. Honestly if they weren't so stupid maybe they would have so many problems, diseases and death.
Kingdom Race/Species Majority: Human females.
Allies: Childe - Anaxerete adores the young ruler and Aryakumara can always figure out her riddles no matter how hard.
Topsy-Turvy - If she ever let her guard down, she would admit that Mawaru was one of her best friends. The princess was just so smart and unpredictable! It delighted her.

Enemies: Teacup - Muu absolutely hates Anaxerete.
"Well maybe if he weren't so stupid, he would't be so dead, now would he? Teehee! :3"
 
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Princess Sarcina of Eremus

Age: 19

Personality: Sarcina is not loud but has a strong presence. She seems fearless and and can be defiant, but is not rude. She also follows unusual customs and considers finery frivolous.

Species: Human

Kingdom: Eremus

Kingdom Status: Eremus is considered poor, but its people are strong and it has resources unknown to the northern lands. The people are tribal for the most-part; tribes are led by princes, and there is a princess over them all. Each of the princes hopes the princess will marry them, giving their tribe authority over the others, but Sarcina has abstained from marriage to maintain balance.

Kingdom Race Majority: Human Nomads

Allies:

Far East - Princess Sarcina thinks Princess Houraisan Kaguya is irritating and unreliable, but the nomads value their trade with the lunarians, so Princess Sarcina must be diplomatic.

Ootori - A warrior herself, Princess Sarcina respects Princess Fujiwara more than do the other princesses. She also cares for the land of Ootori, for its people remind her of her own.

Enemies:

The Far West - Princess Sarcina likes Princess Beatrice very much, but their two kingdoms have been at odds for generations. The nomads used the fertile western lands to grow crops, not believing in anyone's right to own land they weren't using, The Far West became upset and retaliated, the witch hunts began... Regardless of how the rulers may feel about each other, there cannot be peace.

Demon Kingdom - Princess Sarcina is suspicious of Princess Elerithe the "doll-spy". Though their two kingdoms are not currently at war, war between them is frequent and raids from both sides near the vague border are common.

 
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Princess Kingdom Age Species Kingdom Race Loudness Ally Enemy
Onyxa Featherfree Equine Isles ? Immortal Alicorn Equine 6, Gentle
Elerithe Demon Kingdom 142 Demon Demons 2, Shy
Elythria Mythic Realms 23 Mythic Serpent/Gnome/Mythic 4, Steadfast
Anaxarete Conundrum 23 Human Female 7, Rude Childe Teacup
Beatrice Castigliano The Far West 20 Human Human/Witch 4, Ladylike Far East
Sarcina Eremus 19 Human Nomad 5, Fearless Far East, Ootori The Far West, Demon Kingdom
Houraisan Kaguya Far East 19 Human Lunarian 6, Proud The Far West, Enchantment, Teacup Ootori
Althea Vesta Rhea Enchantment 18 Elf Elves 3, Creative Teacup, Far East, The Far West, Childe Demon Kingdom, Ootori
Fujiwara Ootori 18 Human Human 8, Hotheaded Far East
Muu Teacup 16 Half-Faerie Good Fairies 8, Headstrong
Aryakumara Childe 7 Magical Childe Magical Childes 6, Volatile
 
Thanks so much! That's awesome! :D
 
Princess Meriri of Gelatina

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Just imagine the one in the foreground without the wings/halo, and colored blue with darker eyes...also larger. If she's getting carried she's probably in this form, as it's the one slimes take when not trying to hold another shape.
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This is how she generally appears when not using the spell that assists with holding a human-like shape/appearance. (minus the clothes/accessories) The less defined the form is, the easier it is for her to hold, and she can take on the shape of just about anything...not the abilities, though, and she can't change size.
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How she shows up to the meeting and other gatherings with humans; her clothing's usually more simplistic outsude of formal situations. She has the tiara and jewelry in all her forms, even the blobby one.

Age: 14 (in appearance; she counts her actual age as 5)
Personality: Sweet as frosted cupcakes with sprinkles, paired with a side of carefree cheer. It often comes off as never being able to be serious about anything, save the more crucial concerns of her kingdom. When she's not being curious, happy-go-lucky, or innocently playful, she tends to protest what she dislikes with puffed cheeks or rolled eyes. Her anger rarely lasts for more than a few minutes unless the situation is important or things are very boring. To put it another way, she either cares too much to drop it, or she's going to argue until she ge---oooh, shiny! (She loves glimmering or sparkling or just shiny stuff...though this often turns into attempting to taste the object of her interest.) She does take her role seriously; whether or not anyone else would call her approach serious is up for debate.
Always looking to try something new, gadgets and food can be an easy distraction for those trying to turn her attention elsewhere. Friends and strangers alike are targets for enthusiastic, affectionate welcomes, as she wears her heart on her sleeve...so to speak. A bit gullible and prone to taking people at their word when it comes to what she doesn't know or understand. Fortunately she lets actions speak for themselves and won't believe tales (and sometimes facts!) that stand contrary to what she's seen with her own eyes. Once someone earns her friendship, she'll support them, even when they'd prefer she stays out of things. Also, she's terrible at reading the atmosphere, and tends to be nice largely because she struggles with the idea of enjoying anything else. Why be mean when being friendly is so fun?

Optional Bio: Like most of the residents of Gelatina, Meriri is a slime. An intelligent one that talks and understands things like clothing, tools, languages, and writing, but a slime nonetheless. Their kingdom managed to flourish due to being tucked away in a vast forest - and because the predators in the area often found themselves caught in sticky traps until they learned to stay away. The heart of their lands include a large complex of ruins, which in turn lead to the twisting tunnels of an ancient labyrinth. This "dungeon" is why there's non-slime residents in the capital city. These are adventures, who live in the area while hunting for relics and treasures within the underground passages. While rare, there are a few researchers as well...though the ones present to look into the ruins often complain of 'slime gel' accumulation on what they're most interested in.
As an aside, there are most definitely monsters inside the dungeon, and from time to time one finds its way out; this is the most dangerous event in Gelatina beyond forces of nature, and everyone bands together to drive these creatures back. Otherwise, it's rare to hear of casualties among their people, unless it's by outside attackers. This is part of why they all seem so laid-back and cheerful; as long as there's food and water, they'll be just fine, and their forest has both in plenty. (Most slimes are also really terrible at long-term planning, though, so take that with a grain of salt!)
Though the land where Gelatina is located has always been a part of Tiara, it was believed until recently that no one actually lived there; it was a wilderness that had been partially explored by the neighboring kingdoms but never fully tapped as a place of great interest. In turn, the slimes were aware of the other lands and kingdoms, but due to the lack of organization and the sheer number of non-sentient slimes in existence, they were never a presence as a whole. The desire of the queen to bring those like herself into the fold has changed that; the kingdom itself is young but they've been gathering information and resources for several years prior. They've already begun trading with locals and inviting adventurers in, but this is the first year that they've tried to make a greater impact beyond their own borders.
Besides the potential riches within the ruins and dungeons, there are plants that only grow in the area, including some that seem to thrive off the mineral/liquid mix naturally produced by slimes. Then there are the unique products they create from various combinations of slime gel. For example, the princess's tiara and jewels are really made of donations from the primary types in the kingdom: the robust (but poisonous) greens, the magically gifted reds, and the incredibly tough metals. (Meriri and the queen are both blue - the most common and most versatile type of slime. Just about any color known to the typical adventurer can be found somewhere in their land, unless they're limited to a specific environment.)
Meriri is one of the few daughters of the Slime Queen, Kururu, who can travel freely in and out of the kingdom. The rest are actually joined to the queen and share a limited communication with her, being her eyes and ears in places too far for her to personally reach. (The larger a slime gets, the slower it moves, and the queen is a very large slime.) Because she also existed in that state at one point, Meriri occasionally speaks in the royal We; this is her way of signaling that her statement is the queen's and not her own, except it is because they were the same person at one point, sorta. Normally she speaks of herself in the first person. As she's a rarity among the princesses, she tends to have guards with her when outside the kingdom - both for protection and to help with transport, since even a slime her size isn't breaking any speed records. She also has a bit of magic to help with taking a more human-like form; it's tiring, and more importantly it's way less fun, since it limits her ability to change her shape. This isn't a transformation so much as a concious decision to make her gelatinous body look different, and if she's not 'human-colored' she can squish, stretch, bend, and flow into almost any shape she wants, so long as her mass stays the same.

Race/Species: Slime
Kingdom: Gelatina
Kingdom Status: Good. They don't need or use much in resources, so they're free to trade much of what they have for what they want, and it's unlikely that they'll end up trading for necessities unless something goes wrong there. Between treasures found beneath the capital and natural options, they have lots to share and don't mind sharing it. It's unlikely they'd ever become rich, though, because they're more interested in getting new shinies than keeping money around...and currency is a bit of an imported idea around there.
Kingdom Race/Species Majority: Slimes, but everyone is welcome! Those who want to live in more standard buildings are free to do so wherever they like, so long as it doesn't involve evicting existing residents. The one exception is probably the palace itself.
Allies: None yet, but Meriri would looooove to fix that!
Enemies: None yet, but anybody who attacks them under the assumption that they're monsters, or who dismisses them just because they're not as clever, is likely to end up on their "you're not very nice, are you?" list.
 
Here's a sort of map. I hope the locations aren't wrong, but it's just something thrown together and can be replaced.
I'm still working on the last two parts of my character sheet; it should be done soon.
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The Equine Isles are located far from the coast of Tiara. That's why they weren't considered a part of the mainland until this year.
 
@AAB
What Lady Bernkastel said. In the mean time, I shall provide some excitement!
 
(WIP)

[rainbow]All hail, Iris! Princess of Arcus![/rainbow]

[rainbow] Formal Form~ [/rainbow]
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[/spoili]

[rainbow] Princess Form~[/rainbow]
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[rainbow]Age~[/rainbow]
12

[rainbow] Personality~[/rainbow]

Iris will do anything for her country, for the people that she loves so dearly. It does not matter the lengths she will have to go to, to help her country. If it even means giving up everything. She is a fairly good leader, despite bing only twelve years of age. She demands that there will be peace throughout Arcus and will make peace with any of the surrounding countries if she can. She does not believe in war. Since still being a preteen, Iris can be a bit immature at times. She can be mischievious and devious as well. She enjoys to pull small pranks on the staff that take care of her palace.

She can also be kind and sweet, especially to others. She is bubbly and very, very loveable.

[rainbow] Race/Species~[/rainbow]
Demigod (Parent: Iris Greek Goddess of Rainbows.)

[rainbow] Kingdom~[/rainbow]
Arcus:

Arcus is a small kingdom that is located inbetween The Far West and Childe. The rolling hills have small villiages scattered all over them. The skys always seem to have a rainbow gracing them. The palace is located dead center of Arcus, and it is very hard to miss. The outside is painted in pastel colours of the rainbow.


[rainbow] Kingdom Status~ [/rainbow]

Arcus is quite prosperous. The land is known for great soil for farming. Because of that, the people that inhabit this kingdom always have the nutrients they need. Arcus is also known for having caves full of silver and gold. Arcus will use these resources for trade, either for something better, or to help other countries. Most of this country is made up of small villiages that are furnished and clean.

[rainbow] Kingdom Race/Species Majority~[/rainbow]
Humans, both female and male.

[rainbow] Allies~[/rainbow]
Childe, Far East, Teacup

[rainbow] Enemies~ [/rainbow]
Ootori, Demons, Conundrum.

 
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The Equine Isles are located far from the coast of Tiara. That's why they weren't considered a part of the mainland until this year.
That's why I separated it from all the other kingdoms. I didn't really include land in the map; just vague regions.
 
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