Writing level I'd say...Adept? (I can't remember the site's official writing ranking, as long as players can coherently convey their idea in a somewhat descriptive manner I'd say it's good enough).What is the writing level, posting speed and business savviness you seek? I like the idea, but I have ill-confidence in the last.
or I just play some scrub who cashed in on luck.
I do have a general idea of a plot in mind, though it may very well change drastically in term of details according to the cast of characters. There is a large overarching storyline with an end goal that you're supposed to be aiming to complete (I'm debating between revealing it early or let the players find out for themselves, the first's easier but the latter's much more satisfying). I'm planning along the line of a mad escape follow by some roadtrip and maybe some heist thrown in here and there. It should be a group effort, although there are certain points where it might be a good idea to split (always the players' choice).Can you gimme a little more info on the general basis of plot? Like... What will be the overarching storyline? I get the aspect of playing keep away from the big bads, but will it be a group effort? Or just sort of spaced out? Is this an RP where survival isn't guaranteed?
No, there won't be unavoidable deaths unless the player wants it to happen. As I said, there are other options that I think will be just asYes for the most part. On the death is an option thing... Would it be something inescapable? Or no? Basically, I hate making characters if they're inevitably or potentially gonna die without my say so lol. Just determining if that'll be a thing.
Alright, cool! Thanks :) I'll keep an eye out for more info!No, there won't be unavoidable deaths unless the player wants it to happen. As I said, there are other options that I think will be just as
horriblefun that I can potentially explore without the finality of death. Ideally story-wise unavoidable death should be on the table, but I wouldn't want that to happen to me so I won't make it a thing for players.