EXERCISE Plot Challenge: The Mouse and the Abyss

Discussion in 'INSPIRING MUSES' started by Diana, Nov 26, 2013.

  1. PLOT CHALLENGE, dodgerblue
    A PLOT CHALLENGE is where you are given a word, a phrase, a sentence, or a setting and you have to come up with a plot idea that is inspired by those words!

    The object is to THINK FAST and share the first ideas that come to mind. It's an exercise in quick creative thinking. You can do this challenge any time. Or multiple times!

    To Participate: THINK FAST. Don't waste any time. The first idea(s) that comes to mind, write it down and post it! You are to write down a plot premise or basic idea. This isn't about writing scenes, this is about writing up a setting!

    NOTE: If you decide to borrow someone's concept for a roleplay, make sure you ask permission or give credit to the muse.


    Challenge Phrase: The Mouse and the Abyss

    #1 Diana, Nov 26, 2013
    Last edited: Dec 9, 2014
  2. A wee mouse is found next to an abyss. He is contemplating whether or not he should jump into the abyss; the abyss feels magical, so he thinks that if he jumps he might be transported into some other dimension or something, but then the abyss is, well, an abyss, and jumping into it can obviously lead to his death.
    He weighs his options. Now, he thinks is life is crappy as hell, so if it is magical he'll be sent to somewhere much cooler, and if he dies he just dies and his crappy life ends. But then he thinks that he has so much potential, and that even the possibility of dying is gonna be a bit too much of a risk. He also thinks of all of his dreams, his dreams of love and a better life, his dreams of existential accomplishment, that can be easily shattered by his death. He then contemplates on more metaphysical things, such as the nature of death and the afterlife, the nature of God and His cruel creation, and the possibility of his whole life being a dream. After a whole day of contemplation happens he decides to hold off his decision for another day.
    He returns to his home and talks to his girlfriend mouse. They discuss all of the things he thought of when he was waiting at the edge of the abyss. The discussion disturbs her, and she tells him of her affair with one of his friends. He reacts indifferently, then he goes to bed. She begins to worry about him.
    She takes a lantern and visits the place where the abyss supposedly is. It is not there. She returns, then goes to bed as well.
    When the male mouse awakens, his girlfriend confronts him about the abyss. He accepts her conclusions as true, and presumes that the abyss was probably some sort of mental disturbance. She tells him to go to a psychologist. He ignores the suggestion, then goes to work, as a food-thief.
    He steals food from the household of an elderly human couple. They try to kill him with their brooms and furniture, but they fail (rather hilariously). In the chase, however, he is led to a cockroach's lair.
    Cockroaches, in this world, are enemies of mice. He talks to the cockroach, discussing the meaning of their animosity, and the meaning of their jobs as scavengers. They also discuss the meaning of the abyss; the cockroach is rather indifferent to the dangers of falling to death in the abyss, as he can fly. The two then fight. When he mortally wounds the cockroach, the cockroach summons forth his brethren. He fights the cockroaches, but is eventually beaten back to his own community.
    Instead of returning home immediately, he revisits the abyss. He sees that it is still there, and he decides to go see a psychologist about it. He tells his story to the town's psychologist. The town's psychologist tells him that he has a problem, and that he should return for more sessions. The psychologist then asks for his pay, and he gives the psychologist the money, with a tip (of sorts). The psychologist's bust of Hippocrates, however, tells him that he has no problem; the bust tells him that the abyss is real, and that he should look deep down in his heart to see whether he should jump. He goes to the abyss.
    He stares deep into the abyss, and waits. Then he jumps.
    His girlfriend becomes real worried when he doesn't return that night. When the mouse she is having an affair with visits her, she tells him off. He, however, does not want to leave, and he forces himself on her.
    She discusses to herself her life, and the decisions she has made over the past few years: the relationships she has made, the relationships she has ended, the philosophies she has accepted, the lives she has taken. She then contemplates the enjoyment she had with the mouse she was having an affair with (remaining ambiguous as to whether this enjoyment was in killing him or being raped by him).
    She finds her boyfriend lying on the dirt where the abyss should be, sleeping.
    The mouse is dreaming of another world. A world where he has no questions. Where he lives in a state of full and eternal bliss, and all of his memories, though still existent, are fully remembered and understood. There is no such thing as meaning in this world, only he and everything. He feels like God, or at least a son of God. He is in bliss. He does not know that he is neither dead nor in another world; all he knows is that he jumped the abyss.
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