(Thank you @Sansa Stark!)[ GM: Capt. Blu | Genre: High Fantasy, Comedy, Tragedy | Status: Closed ] May 26, 2014 - The day it all started. Info site! Archiving site IC (Thank you @Aleina! ^) Requirements I'd like to make it clear that this idea is influenced by the anime One Piece, but is not a One Piece roleplay. Also, this is an Intermediate to Adept level roleplay. Novels aren't needed, but the minimum of 3 paragraphs are. And the post cycle is one post every 1-4 days (from my post of course) RULES Don't Godmod. It's as simple as that. Be friendly in OOC, keep the drama in the IC Follow Iwaku rules! RPs with a lack of communication die, so I'd appreciate it if we all got to know each other, besides it's more fun to RP with someone you can call friend. If you vanish for a week without warning I'll send a PM and give you three days to respond. If you don't then I'm sorry. If you ask in advance though then that won't be a problem. Don't be afraid to add to the story! But if it's something major, please PM about it first. Story This Golden Age of piracy is among us. "We shouldn't worry about being able to achieve our dreams, as long as we have the desire to do it because a man's dream never dies!" Pirates band together for a common goal: The search for wealth, women (or men), and to accomplish whatever personal troubles they have. Problem is, if you really want to call it as such, the life of a pirate isn't an easy one, especially not for the StarDusk pirates. On their journey they will meet many trials and dangers. The very act of travelling the seas under the pirate flag requires skill not many have. Some will require a strong fist putting someone in their place, while others may need a bit of persuasion with pieces of silver or favors. In the midst of all their adventure, their journey circles around one main goal - find the Black Compass. Why's a compass so important? Can't you get one anywhere? Well of course you can. But it's a little less likely to find a compass that directs you straight to treasure for gods. It is every pirate's dream to get that treasure, but the only way to get there is with that compass. Despite the many who search for it, people still doubt if it is even true. This Compass could simply be a myth that had been and passed from generation to generation. What better way to find out, than to go searching for it? This is a tale of adventure, of bonding with fellow outlaws, and seeing just how far this crew is willing to go to get what they want. This is, the Age of Pirates. If you want to read the story from the beginning~ For all those interested, PM me your CS so I can approve of them. CS sheet (Move your mouse to reveal the content) CS sheet (open) CS sheet (close) Name: [Everyone's got one ya know!] Age: [We don't need any young ones on the ship. 17-30] Gender: [If only for the sake of knowing so we don't offend ya.] Appearance: [As a member of the StarDusk pirates, you must have your star somewhere on you whether it be a tattoo on your arm or a bandana you always wear, you must have the symbol.] It can be any style as long as this star is in the center and the most prominent thing. (It would be much obliged if it were either a detailed description or a picture and description.) Position: [Where do you fall in this crew? You're not the captain so what're ya?] Personality: [How will you act around everyone else? We need to make sure you'll at least tolerate the crew.] Special Skill: [You have to know how to protect yourself. No, you don't have magic powers, but you can still be cool without 'em.] History: [Sure you can reveal extreme stuff during our journey, but we still need to know something about you.] Why did you become a pirate: [Out of everything in the world, you decided to defy the law and find treasure. Why?] (This could coexist with your History.) Crew Captain - Runali Lev Name: Runali "Runa" Lev Age:18 Gender: Female Appearance: Runali stands around 5"7 with medium length dark blue-black hair. She has a black hat that normally covers it, like the picture, but without the decorations. Her left eye is covered by a black eyepatch (unless she or a crew member gets another every now and then) so the color is unknown, but her right eye is an odd golden color. Her StarDusk symbol is on her right arm. It's the original symbol of a star and ribbon encompassing it. The symbol lacks excess designs, symbolizing that she is the captain, and the first to have the symbol printed on her. The symbol is usually visible due to her wearing short sleeves most of the time. Her attire normally consists of tan capris pants that stop right at her knees and some type of short sleeve shirt whether it be plain or loose button up. Position: "Somehow, I convinced enough people to believe that I'd be a good captain. Boy are they in for a ride. Captain of the Coral Pearl, and the StarDusk Pirates." Personality: It would be hard to make out a specific personality profile for the girl. Her demeanor changes like the wind. Often, Runali is seen as a lazy lump, always dozing off on the ship as they're sailing the seas. If one is lucky, you might catch her sleep through a meaningless fight. But this side of her is only when she is around the people she is most comfortable with, meaning her crew. Normally, Runali is a fairly stoic person. Many believe her stoic personality holds an air of mystery or they may expect her to be some cryptic person with riddles and have a highly serious attitude. This is not the case. Runali just doesn't show many emotions. The girl sometimes displays emotion when under extreme stress or in other highly emotional situations, but her usual repertoire consists of mild boredom and detached interest. Often times, during fights Runali is seen yawning in boredom, especially to long monologues. Her crew, and extreme situations are the ones or things that manage to elicit many emotions out of her. Being a two sided coin, if one doesn't catch her being lazy, then they are bound to see... a stoic character, but one with more motivation in her eyes. She can be very perceptive, something she may demonstrate by providing important and logical decisions at critical times and by evaluating the situation from an objective point of view. There's a shift in pattern where it seems like she is only motivated during extreme periods of time, and then she'll so happen to switch it up and no one knows what to expect. And despite all this, Runali considers herself fairly boring...(which in the narrator's opinion, she might be.) Special Skill: Runali is extraordinarily agile. Even at a young age, she was able to execute mid-air somersaults and cartwheels that surpassed natural human talents. Because of this, she was very fast and agile in battle, able to outmaneuver almost any opponent she came across and jump exceptionally high and far even from a stationary position. She is also very limber; able to twist and bend herself into positions nearly impossible for an ordinary person to achieve. These abilities also grant her impressive parkour and freerunning skills, allowing her to scale almost any surface or terrain very quickly and squeeze through most barriers and small spaces. Runali's most defining ability is her mastery of pressure-point martial arts. With her extensive knowledge of the human body, she can strike sequences of pressure points, immobilizing her enemies to various degrees. She has the ability to paralyze a single body part or an opponent's entire body, if she can get close enough. History: Runali was born to a tradesmen and a store merchant. So, her life consisted of a lot of travel. While her father took business in trading, often times she would visit the different islands with him, which proved to teach her a quick tongue, making her a great bargainer. If she wasn't doing that, then she was helping her mother organize the fruits and vegetables she sold. There was nothing too extraordinary about her life. Runali was a normal cloud gazer, and if not, there wasn't too much she would do. The kids that didn't think she was weird played with her on occasions, but normally she preferred to observe than to join in. Her quiet nature comes from being told to speak when spoken to. One day, when she was traveling with her father, Runali encountered a woman training in Tai Chi, and various meditative martial arts. Before long, she trained with the woman as well, often staying on the island and returning to her home days later. This is how she learned her agile abilities. It was all fine and peaceful until a band of thieves raided the two females. Yes, they were able to fight back, but not without the price of a few injuries- one being how she got the eyepatch. No one is sure exactly how she got injured, whether it was an explosion or she was stabbed, or something of the sorts. All they know is that she... well, got injured. Being young, her story is still in full effect. Only months before she had started her journey sailing the seas, and now she decided to become a pirate. Why you became a pirate: Unlike many, she has no traumatic experiences or no need for revenge. Runali just wanted to know what freedom was like. At home, she was forced into such a routine life, that normally left her cloud gazing. As a pirate, she can experience frequent change and constant adventure. Even if she doesn't show it, Runali enjoys it. Shipwright - Luro Makachi Name: Luro Makachi Age: 21 Gender: Male Appearance: Luro stands at about 6’9 and has bit of muscle tone needed for his job, due to his long sleeves it doesn’t show, his eyes are hazel. He has a tattoo on the right side of his face put there by natives he encountered during his travels. The StarDusk symbol rest on his chest slightly on the left a little over his heart, it remains the original with the cloth circling around it and since his shirt is normally open slightly revealing the top of his chest it always shows. Position: Carpenter Personality: Luro is a carefree guy that would rather sleep on a beach then go pillage a village; he seems too relaxed a majority of the time especially in times of conflict. He’s a friendly guy who is more than willing to share a pint with his worst enemy at a moment’s notice. However underneath his easygoing exterior is a violent man more than willing to use force to get his way. He’s a loyal crew member who does have a personal code of honor, however he believes anyone that’s willing to attack him should be ready to lose their life over it. He loves nothing more than brawling and taking a nap afterwards. Special skills: He’s been in enough fights to hold his own when it comes to bare knuckle brawl but his true skill is his obsession for firearms. Luro’s love for firearms extends to his usage of them especially his flintlock rifle. He’s spent years combining the usage of his rifle and his brawling into a style that can lock with any hand weapon, it’s a stylish close combat style using his rifle and hand-to-hand. He can reload his gun with inhuman speed (though it is still a flintlock rifle so it won’t be in five seconds or anything like that) and he’s just as deadly at long range as short but his skilled use extends only towards his rifle as pistols are more inaccurate, this doesn’t stop him from keeping one on his person. He doesn’t like sword or cutlasses so he never carries any. History: Luro’s past seems to change each time it’s brought up in conversation making his history sketchy at best with even his current name being made up. What is known about him is that he got into trouble with the law and instead of getting imprisoned and eventually hung he decided to run away. Luro became a stowaway on a ship and to his misfortune that ship got caught in a storm. Instead of waking up in another city he found himself on a beach on some island. Very few people survived the wreck but the few that did tried to adapt to the best of their abilities. Luro met a carpenter during that time and he taught him what he knew when Luro agreed to help him in getting off the island. The two succeeded enlisting the help of anyone that could help and made their way off the island, unfortunately when Luro returned to land he found a wanted poster of himself up in one of the port towns, knowing he couldn't stay he left on the dingy that got them to land. Unfortunately he ended up getting stranded again and met some natives during this time, his story after that is a mixture of random adventures and possibly an endless supply of lies. Why did you become a pirate: Freedom is Luro’s reason. He loves the idea of being his own man and doing what he wants whenever he wants. So long as he can enjoy his freedom he’s content with whatever lies in his way. Musician - Raymond Skalter Name: Raymond Skalter Age: 24 Gender: Male Appearance: 5' 10'', Blonde ponytail, brown eyes. (He looks like Edward Kenway from AC4 in the above outfit minus the hood, and physically slimmer, less muscular and no facial hair, scars or tattoos.) Wears a red scarf bearing the StarDusk Pirates emblem in the center and a small family crest in the corner tied to his left arm. Prefers more expensive clothing. Position: Gunner/Musician Personality: Among the crew, he is friendly, garrulous, laid-back and affable. When in the presence of anyone outside the crew, he becomes proper and formal, the spitting image of a gentleman pirate. He has a tendency to flirt with women, even with female crew mates, though in that case its usually meant as friendly banter, though he doesn't flirt with the captain. He likes singing and playing the fiddle for the crew, and leads the crew in many shanties and tavern songs. He values loyalty above all other virtues and is extremely loyal to the Captain and crew. He despises disloyalty and traitors. Special Skill: Fencing/Dueling. Though he uses a saber or a cutlass more often than not, he carries a rapier with him at all times which he is expertly skilled with. On the rare occasion that he draws it, the fight he is involved in usually ends within seconds. He also carries a small concealed pistol for emergencies. ~During the trip to Yula Fei, Ray managed to eat a Devil Fruit- more specifically the Ice Fruit Devil Fruit Abilities: Ice Time Can freeze a circular iceberg up to 100 feet (~33 meters) in diameter into the ocean (just under 8000 square feet or under 900 square meters) for up to a few hours. As he is learning how to use his power, this number is bound to increase over time. Ice Rapier Using a rapier or other long thin object as a core, Ray blows on it to form a rough blade, then runs his hand over it to shape it into a proper weapon. (Later improvements will allow him to use this skill without a core object.) Ice Pistols Ray makes pistols of ice materialize on his person, which can fire ice shards. They are largely ineffective against armor, but the ice shards may shatter on impact, causing greivous wounds against unprotected flesh. It takes several seconds to form each pistol, and Ray's skill with firearms far outstrips his ability to reload or make replacements, so he often makes a dozen at a time. (Later improvements will increase his crafting rate to the point that it catches up to his skill with firearms, allowing him to shoot without switching pistols after each shot.) Ice Time Ray believes he can use this ability, but has had neither the opportunity nor the cause to test it. Ice Time Capsule Ray can use this ability, but the ice travels rather slow, and is ineffective at catching fleeing opponents. Instead, Ray uses the ability to catch enemies off their guard. Ice Block: Cold Shot Ray Crafts a cannonball or cannon shell made of ice with a center of supercooled air in the center. The projectile is designed to shatter on impact, spilling the supercooled air around the target and freezing it. When used at sea, it can create small icebergs, and can cripple or immobilize enemy ships. However, he hasn't had the opportunity to test this ability, so it remains theoretical for now. Glassform Ray turns his body into clear ice, which is see-through, making him partially invisible. It looks something like this. and makes him hard to detect visually. However, he still makes sound normally and he requires a bit of concentration to use, making it impractical to maintain in combat. He also may inadvertently leave behind clues that might give away his presence (ie. wet footprints or puddles from melting ice). Physically it offers no defensive or offensive abilities. Weapon Skills: Point-Blank Firing Squad Ray takes a moment to center himself before launching a flurry of rapid rapier strikes upon his opponent. Some witnessing the ability have likened it to a version of Soru performed with the arms, and believe it might be blended with techniques like Ranyaku and Shigan in order to strike at range. Physical Abilities: Through his experience as a deulist, he also has trained his reflexes, agility and accuracy to thoroughly above average levels, and can reliably hit targets within 10 meters with pinpoint accuracy. Any further than that and his accuracy takes a significant dive, due to the natural range of pistols and his inexperience with any other form of firearm. Ray also possesses the physical strengths and weaknesses inherent to all Logia-Type Devil Fruit users. In regards to his particular fruit, the Hie Hie no Mi has given him an intolerance for warmer climates and an increased tolerance for colder climes. Beyond these, Ray possesses no particularly exceptional physical abilities. History: Raymond clearly was a man of breeding, in the way he dresses and carries himself. He prefers not to talk about his past, but he has admitted that his musical talents and swordsmanship came from his wealthy upbringing. Why did you become a pirate: The way he tells it, Ray was press-ganged when the ship he took passage on turned out to be a pirate ship, though whenever pressed for details, and then only when drunk, all he'll say is that he fought a duel over a woman and lost, though sometimes he says he fought a duel with a woman and lost. Swordswoman - Alicia Tashigi Name: Alicia Tashigi Age: 22 Gender: Female Appearance: The black star will be added after she is recruited and declares her loyalty to the captain. Position: Fighter/Swordswomen Personality: Alicia is very calm and gentle in nature. She likes to maintain a composed and relaxed sense of self and portrays this in the way she'll speak and act in situations. She enjoys having deep conversations, especially about philosophy or topics which provoke deeper thinking. She also carries an appreciation for art in all forms and enjoys beautiful scenery. Alicia proves herself useful in crisis situations, often remaining calm and putting her mind into solving a problem rather than focusing on the problem itself. That isn't to say she doesn't know fear, Alicia can become fearful and even intimidated if she's presented with a situation she can not win. This will usually result in her faltering in how she presents herself which will be when she looks for friends and those close to her for guidance. Despite her young age, Alicia appears to be wise, often reciting words of wisdom or thought provoking sentences in order to aid the minds of her friends. Some could say she is a little mysterious in some ways, although she makes no attempts to hide herself from those who seek answers from her. Lastly to note is Alicia's temper, while hard to provoke she does have the capacity and will usually lecture or scold the individual who has made her upset. Of course that's providing it's an obvious fault on their part. If it's a difference of opinion she might simply walk away to calm herself down if it becomes heated. Special Skill: Incredible with the sword, Alicia is a masterful swordswomen who takes great pride in her skills. She is staggeringly fast and impressively graceful as each stroke from her sword is handled with the same delicacy as if it were a paint brush. Multiple opponents who challenge her in battle usually give her a wide birth when engaged with her, giving her room as to not fall prey to her sword style and technique. History: Alicia was born to a family who owned a dojo which taught the art of the sword, so it came as no surprise that she too would learn how to fight with one. Growing up her father was far stricter on her than the other students who trained from other families in the town of her birth. Every one of her movements had to be precise, measured and perfect to the standard of her father, failure being nothing short of unacceptable. She was conditioned growing up, spending hours of her day in the garden training when she wasn't being home schooled by her mother. She would be asked to perform tests of skill, such as silencing the flame of ten candles with a single cut without harming the wax. Failure was usually met with a piece of bamboo to the back of the legs, or at least it was once she was at a level in her training where to fail was to not be focusing hard enough. For years this was the way he father raised her, training her in everything from how to predict attacks through the movements of the feet and how to look out for incoming attacks using the periphery of her sight. Every part of her mind and body was specially conditioned to create the best possible swordswomen possible. Eventually, on her final test her father ordered that she fight him and use what she'd learned. The fight was brutal and went on for an hour before Alicia found her opening, stepping inside of her fathers reach and bringing the blade to rest against his neck. Her father couldn't have been happier in that moment and once the test was over he finally told her the words she'd longed to hear since the very beginning. He told her he was proud to call her his daughter. Shortly after being awarded the title of master she was gifted with a sword made especially for her with her initials embedded into the metal of the hilt and her family sigil embedded into the metal on the blade itself. Shortly after she assisted her father in training students as some day it would fall to her to take over in her fathers place. However, Alicia confessed that there was allot of the world she wanted to see before taking on that responsibility and asked permission to leave so that she might live her life before she would take over as the grand master of the dojo. Her father gave her his blessing and after some heartfelt goodbyes she left her home town in order to seek her adventure. Why did you become a pirate: She feels it is the best way to see the world and feels that if she can find treasure, she might be able to provide her family with a better way of living. Navigator - Mikchail Arcadius Name: Mikchail Arcadius Age: 28 Gender: Male Appearance: 175cm tall, with broad shoulders and somewhat thickset body. His face is round, with short black hair and murky green eyes. When on a ship, working as a navigator, he's wearing his green longcoat, a mark of navigators in his homeland. Being right-handed, he's wearing his sword and pistol on the left side, both marked with his family crest of lion and eagle clashing together in eternal combat. His Star Dusk symbol (should he be accepted) would replace the needle inside his compass, one of the few possessions he brought with himself from his home. Position: Navigator Personality: Coming from a land where humans used to not be the top of the food chain, he tries to approach any situation with phlegmatism that in rare cases borders on fatalism. Being from a fairly wealthy family, and thus never really lacking for anything, he doesn't put large value in materialistic things, as his parents always taught him that you can buy things, but never wisdom and knowledge, and that those are the real currency of the world. This partially fuelled his frustration that lead him to leave the known shores and strike for lands where unknown lingered. From practical standpoint, this created a person that was lighthearted, never was able to hold a grudge for too long and easily forgave wrongs, but also one that was easy to distract and had tendency to give up on things far too easily if they showed little promise to bear fruit of success. Special Skill: Decent with flintlock and sword, but so far untested in actual combat, and of course, talent for navigation and cartography. History: What is there to say about me that would not leave you sleeping from boredom after first three sentences... I was born to a family that was one of the lesser branches of the ruling bloodline of my homeland, a distant place several months worth of a fairly perilous journey by ship, around many tricky shores and treacherous reefs. A place with long and boring history, where fat, slow merchant cogs travel between small city states and merchant empires. Where old castles, abandoned because noone needed them anymore, look down upon thick forests and dark valleys that once used to be filled with nameless horrors, but now the forests have roads cleared through them and the valleys have been cleared and became fertile farming land. A place where, it seems, all the history has already happened. At least that was my feeling when I got out of maritime school and served on one of those merchant cogs, named after the owner's wife. I wondered what drove those people to name them as such. Perhaps all of them were fat, boring and never ventured very far from the place they were born. I wondered if that would be my life as well, get together enough money by forty to buy my own cog, name it... Martha or some other incredibly boring name, and die by eighty, surrounded by family, in my own home I bought from my own wealth. I wonder what led my steps that night, whether alcohol or frustration, but I suppose both are close brothers that can often be considered one and the same. I strode from the harbor pup, across the pier and right into the only ship in the harbor that wasn't a cog. I was drunk by the time, so my memory is somewhat hazy, but I vaguely remember asking the captain if he was sailing “to a place with no more fucking cogs”. The captain recognized a hansa navigator's green longcoat, and as my luck would have it, he was desperately searching for a replacement. He was a warmhearted man who made his living by taking furs from my homeland to the far lands, and returning back with precious spices. Next day, I woke up wrapped up in my longcoat, in a longboat, and the sun was shining on the open sea. Not a forest, an abandoned castle or a damned cog in sight. The captain understood my plight, and said that he himself has done something similar back when he was some twenty stone slimmer. He said he left a note for my family that I was leaving with him on a trade mission, and that, if I'd wanted, I'd be back home in a year. I wasn't sure I'd want to be back in ten, as I was walking down the gangplank into a port that looked nothing like the one back at home. Why did you become a pirate: One impetuous decision, and a search for life that actually feels like living. Doctor - Jemima Bentham Name: Jemima Bentham (Former Name: Regan Hodt nee Boliver) Age: 27 Occupation: Doctor in Training Appearance: “Boring? I value my skin too much to have it sloughed off by some broom-up-the-ass Marine.” Reaching a mere 5’6” Jemima is just tall in enough to look you into the eye. Her deep brown eyes are so hard and cold that they appear almost black. The only time they betray a spark of emotion is when someone lights the end of her very short fuse. Complimenting her harsh stare is head full of wavy brown (almost black) hair. The colour is so intense that light seems to disappear once it falls on her head. Remaining true to her practical nature, her hair shoulder length hair is often swept back into a bushy ponytail to keep stray strands from annoying the heck out of her, while she does her day-to-day activities. But when particularly stressed or harried, Jema will pin the wretched bunch to the back of her head with a crimson butterfly clip. The bright red provides a startling splash of colour to her otherwise dreary outfit. Her outfit of choice these days are plain high collared ankle-length dresses in various shades of blacks, greys and navy blue. It isn’t due to any modesty on her part, as she is capable of being lusty when she wishes to, but as precaution to hide the tattoos adorning her arms and back. Mementos of her bygone youth on the high seas. Even her choice of footwear reflect a more grounded persona. She would select flat highly polished black leather shoes with a gleaming gold buckle in the summer and a black calf length black leather boots for winter. The only hints of her flirty nature are her crimson woolen shawl and alluring floral perfume. As a man, you definitely know when she has her eyes set on you, because that’s the only time she’ll ever put on her signature ruby red lipstick. The rich colour is oddly reminiscent of blood. Personality “Get real love. That itsy bitsy cut ain’t gonna kill you. Better shut that yap of yers or I’ll stitch it close.” Kind doctors out here in this godforsaken wasteland? You must be dreaming. Jemima is the embodiment of the tough spirit you need to survive in this place. This certainly is no place to be a wimp, because you are asking to be the next on the slaughtering table, when the famine hits. Clever and resourceful, Jemima has her heart set out to be the best doctor possible without going through the proper channels. That means learning on the fly. Being trained as doctor in a fancy schmancy school is for youngsters who have a few years to squander. It’s not just about the number additional years she’d need, but also the money and being born the right sex. They can keep that flimsy cert. Real world experience is what counts at the end of the day. Special Skill “Living as some broad aboard a ship teaches you a thing or two about self-defense.” Knuckle to the face, kneeing a guy so he lands up a whimpering mess or shooting a flintlock pistol? Easy. That’s pretty much the basic for anyone wishing to survive. The one skill that catches her opponents by surprise is her prowess with a light weighted pole (preferably metal rather than wood). That weapon keeps most enemies at bay. Anyone straying too close will be in a world of pain. Weapon (Another Memento of Her Former Life) A black metallic rod (approximately 6 ft) that can be disassembled into three parts (kept inside a 'herb' pouch). The weapon isn't fully hollow on the inside, so it can be unexpectedly heavy. There is a discreet number etched at the top of each smaller part to indicate where it should fit. [Extra Notes: Jem's weapon resembles the rokushakubō.] History “Daddy was a legal pirate. My first husband a rebel. Same difference. Both were thieves.” Born on a ship out in the open seas, no one had ever doubted what the baby girl would be when she grew up. After all her dad, Captain Rafael Bolivar, was an infamous privateer sponsored by the Monarchy of Almeida. Although her father had long retired by the time she was five, he knew that he still had many enemies out there, so he made sure each of his children knew how to defend themselves. It was the least he could do to atone for the bloody legacy he passed onto them. Living and working in a tavern run by a former pirate captain meant their doors were always open to such folk whenever they passed by the quiet town of Papageorgiou located at the southernmost border of Almeida. It's the last port of call before any ship sails off into no man’s land. On the eve of her 18th birthday, Regan met her husband, the then first mate Larson Hodt. With only her father’s reluctant blessings and no ring, the gutsy girl left home and joined her husband’s crew. Their passion for one another waned after five years due to her displeasure at her husband’s growing ambition. He was no longer the passionate, disciplined and loyal man she married. Instead he had become self-centered, ruthless and overly shallow. Regan finally broke things off with Larson a good three years after he became the Captain of the Red Peregrine. The last time she spoke to her former husband was at the harbor town Motomura before his ill-fated journey. She just stood calmly on the pier with her arms crossed as she watched the ship disappear into the horizon. Several days later, following a particularly violent storm, she received the news that the Red Peregrine along with her crew had disappeared under the sea. Taking 2 weeks to grieve for the man she once knew, Regan then travelled along the coast before finally settling down in Sumiyosi. This was the place where Regan found her calling to be a doctor, whilst enjoying life as the coy mistress to the newly married Dr. Bentham. He was so infatuated with her that he actually made her his assistant. Following the death of his wife during childbirth, the unrepentant man proposed to Regan, and the couple moved north to escape the malicious gossip going round. It was during their hurried wedding onboard their northbbound ship that she finally dropped her former name, Regan Hodt, and took on the name Jemima Bentham. Why you became a pirate? Captain, I was never no pirate. Hire me and you won't regret it. I ain't no pushover that's for sure. Canonfire, stormy seas ... I think I saw enough. A flash to the past (Move your mouse to reveal the content) A flash to the past (open) A flash to the past (close) The Tale of StarDusk has expanded pretty far, so a summary seemed necessary not only for nostalgia but to help the new people settle in. So without further ado here’s a recollection of some of StarDusk past. (I won’t be getting everything; just covering the basics so there’s some understanding, here’s hoping it at least clears up a few things and brings a smile to those here) Side note: I’m just covering the people here today, there were more they’ll get an honorable mention. How the crew came together. Runali Lev(Captain)- Supposedly to break the boredom of her normal everyday life the Captain of the StarDusk Pirates became well…a pirate. For a while she rode without the jolly roger until three days passed and she started meeting her crew, their stories are written below Kai(Captain bodyguard)- A man known as The Leviathan who was staying at a tavern named the Crimson Dragon, Runali who happened to wander in recruiting was attacked by one of the men inside. Kai to his own surprise protected Runali at inhuman speed and ended up joining her crew. Nolan Fischer(Cook)- While working in a tavern with his family Runali happened to come in to order a meal, meeting a pirate in person the two spoke and when she spoke of needing a crew Nolan ended up telling her of his desire to sail the seas. Soon after he was saying goodbye to his home and his love Annie before he left become a StarDusk Pirate. Raymond Skalter(Musician/Gunner)- Ray ended up joining the pirates after being saved by Runali, being hunted for a crime he didn’t commit in his home of Lendria, his memories are faint on the matter but it’s true Runali helped him and dragged him onto the Coral Pearl. She asked him if he was truly innocent and after Ray told her his story he was taken on as a StarDusk pirate. Luro Makachi(Carpenter)- After being stranded (again) on an island for a few days after a drunken escapade the Coral happened to pass by in the distance. Luro raised his rifle all for getting off the sandy prison…though instead of shooting Runali he shot the area next to her hand, and getting her attention and saved he joined the StarDusk pirates. Alicia Tashigi-(Swordswoman) (See Utsukushi for more details). After winning the fighting tournament in Utsukushi Alicia met with the StarDusk pirates once more, and received an offer from Runali to join the crew. The full reasons for her joining was unknown, perhaps curiosity, maybe because the next ship out wasn’t going to be for months, whatever the reason she was named a member that night under the fireworks. Danni(Previous Navigator)-(See slave ship for more details)- A stowaway and bundle of energy who ended up joining as the StarDusk Navigator, having lived on an island most of her life she wished to see the world and all it had to offer and did just that…by sneaking on the ship after they stocked. Marcos-(See slave ship for more details)- A former slave who joined StarDusk temporary after they incidentally freed him. He traveled with the group for a while Adventures: Hara Island- The crew’s adventure here was rather simple but necessary, firstly the captain got into a bit of trouble at the tavern, accompanied by her bodyguard at the time Kai. The matter was easily resolved…but the rest of her crew was surprised to see a gang of angry people chasing after her when she returned. Fighting off the gathered enemies (during which Runali got shot in the shoulder) the crew got away from Hara Island treating Runali afterwards. Extra notes: Ray and Kai clashed during this moment it would be the first and last time they would. It was here Luro’s promise to the captain not to randomly kill came forth. A fellow pirate named Carmen departed at Hara Island. The crew travels, Ray singing tunes, Nolan cooking, Luro drinking and the captain being…the captain. During this time they speak of the Black Compass, going over its legends. The one below is the legend Luro knows. “It's said that one pirate found the treasure but his crew started turning against him on who should have it hearing of what it could bestow upon them and believing it could only be given to one person. The Captain made a tough decision and in the dead of the night went to get rid of the treasure, if only to stall an eventual mutiny. However he was lulled by the treasure and kept it all to himself taking a small dingy and putting as much in as he could throwing the rest into davy jones locker so no one could have it, others say he only took one piece with him but that seems absurd to me. Anyway he gained immortality but his heart wrenched at his betrayal against his crew who were like family to him. Unable to live with himself he made the Black Compass so that his crew could find the treasure he hid away and threw himself to the bottom of the ocean in repentance. Some say it's a cursed treasure and the Black Compass never made it to his crew, it's said that any captain who is in possession will see the original captain standing on the waves watching the captain with a sorrowful expression. He just stares every night in silence but occasionally he'll point in a direction, which is where his old crew his supposedly at. He does so in fear of another betrayal for those who possess it wishing it returned to his crew." Danny joined shortly after this having been a stowaway on the ship. The slave ship- After the capture of Danny (who Luro released shortly after with permission from the captain) the StarDusk crew went to take on the slave ship, engaging in heated combat. Cannons fired, bullets rang out and the slave ship was torn asunder, though the Coral Pearl suffered damage as well. However after being harpooned by the slave ship and boarded StarDusk started physically fighting back, after firing a few shots into the ship of course. Runali and Luro ran below deck to rescue the imprisoned people while the others (Kai, Danny, Nolan, Ray) fought on the ship, taking out the slavers on the Coral and beating down the ones on their own ship. During this time a slave named Marcos joined in the fight having been free due to one of the many holes in the ship. The battle ended in victory for StarDusk, the slaves freed, children saved, Captain Pars defeated (with Marcos help as well) and after taking all their treasure and leaving Pars to go down with his ship(which he didn’t sadly) the slave ship was sunk and StarDusk continued forward. Waterdeep- Ah the place where StarDusk’s name started to become well known. The tale here starts as a favor to their fellow pirate Kai, they went to Waterdeep to retrieve his flag. Kai had a bit of a vendetta against a group known as the Kraken Skull pirates who ended up killing his men after a hurricane damaged his ship leaving them weak and battered. Wanting a remembrance of his lost ship and his legacy he sought to return to Waterdeep and StarDusk agreed. To Kai’s surprise when the captain received news the following morning hearing the city was at an all time low, a city in the dead center of all Major Trade Routes, named the ‘City of Splendors’ he was surprised to hear the state of the city. The matter was quickly put aside however and the captain’s plan remained the same which was to retrieve the flag and enjoy the city. However things didn’t go as planned, instead of a simple search, restocking and a taking in the sights, they approached to see pirate and trade ships taking up the dock, and when they approached were stopped by pirates to go meet the new pirate king of the city. Apparently a pirate known as Captain Fenn had taken over the entire city of Waterdeep, otherwise known as the captain of the Kraken Skull Pirates. The King, Queen and royal daughter had been taking hostage, and Captain Fenn had taken up in the palace itself as King. Giving the option of joining or dying by Fenn’s men Runali ‘decided’ the former to meet the ‘king’ himself up close and personal. Ray was the only one within the crew who got away without much difficultly, with one guy on the outside and the rest of StarDusk going to meet Captain Fenn the fate of the StarDusk looked pretty slim being surrounded on all sides with cruel pirates. After meeting captain Fenn within the royal place and declining his invitation to join his crew, Runali gave the order to attack throwing the pirates into complete disarray. Kai and Nolan went to save the royal family as Fenn tried to escape, Luro, Danny and Marcos ran back to the Coral Pearl to stop the retreating pirates. The captain chased after Fenn and Ray was on a mission to free the guards in the city locked away by Fenn. Luro’s team made it to the Coral only to see Fenn’s man had occupied it, not wanting to rouse suspicions Luro devised a plan to get the ship back without violence. Sadly in his drunken stupor Luro forgot to lie and ended up informing the pirates they had killed their friends, which made him take the first kill and fighting alongside Danny and Marcos make their new objective to kill everyone. Kai and Nolan had escorted the royal family to safety and went off in search of the princess, while Runali kept up her case for Fenn. At first everything seemed to be going to plan, up until Fenn got away and set off a flare which called all of his pirates to him, so he gained a hostage wrapped literally in chains (the princess) and StarDusk was about to be surrounded by a literal army of pirates while all of them were divided. Adding that Fenn tossed the princess tied up and in the water didn’t help matters. Runali dove into the water to save her as Kai and Nolan dealt with the approaching pirates. Thankfully Ray had managed to free the army and they came to Luro, Danny’s and Marco’s aid, though they almost got arrested themselves since guards generally don’t like pirates. Thanks to the free royals however, and the queen’s anger they were saved and the army charged at the pirates who had already surrounded Kai and Nolan. (Wiseria as well which was an npc, and a friend of Kai’s but we won’t go into that). The captain saved the princess, the soldiers saved the captain afterwards, the pirates were taken to prison and Kai chased down Fenn capturing the man who ruined years of his life. Instead of taking his life he turned him over to the royal guard and joined the crew as they celebrated their victory. After getting medical attention the crew was treated for a celebration in their honor at the palace having saved the city of Waterdeep, a huge feast, plenty of drinks along with dancing and general merriment for the crew. A day just to wind down and enjoy being heroes’ just this once. It was here perhaps by divine fate that a flyer smacked Runali in the face, as she walked out into the night air, mentioning a tournament in the land of Utsukushi; StarDusk’s next destination was already decided. Kai and Marcos chose to stay behind as StarDusk sailed to Utsukushi, leaving as heroes…and before the navy came. Extra notes: The crew’s large bounties came from their actions in Waterdeep Kai requested Nolan, Ray and Luro protect the captain in his absence. Luro’s throne chair came from the throne room in Waterdeep, yes he did steal it. Ray’s broken saber was repaired at Waterdeep by the father of a ‘lady friend’ he made there. He swore to the captain upon his new sword, with his oaths broken similar to his once broken sword, they had to be reforged. He swore a new on to Runali pledging his life and service to her. Utsukushi- A Tourist Island filled with stalls and items from all across the sea that StarDusk went towards after WaterDeep, here a fighting tournament was held, with a prize of $20,000 and Luro decided to join for the fun of it. While on the island Ray and Danny left on their own to take in the sights, Runali left to watch the tournament and Luro dragged Nolan with him as he tried to find the tournament. It was here that Alicia Tashigi made her appearance, being a participant in the tournament herself she took on a ‘strong’ swordsman, taking him out with ease and gaining the interest of Runali in the process. Alicia apparently carrying the name Bow Black as well continued to move up in the tournament and Luro did the same until the final round of the tournament. Here a free for all occurred between, Luro, Alicia and Ikaros Ryu who was a fishman, while the rest of StarDusk watched the fight. Luro requested that Alicia wait as he had a one on one with the fishman Ryu which she agreed too. Though Alicia stepped in when Luro was almost backstabbed by Ryu after what he thought was an earned victory. Alicia and Luro fighting together easily took down the fishman and turned towards one another, here the very sky seem to tear asunder as two powers came together for a fight for the centuries, the honorable skilled Alicia and the drunk fighter Luro, the world seemed to stand still as their spirits filled the air causing everyone in their seats to feel the heavy atmosphere as sparks exploded between the two of them, their very aura’s visibly leaving their bodies each one ready to end the other’s life without a moment hesitation…okay it wasn’t that intense for the most part they stared each other. Anyway before the fight even truly started Luro ended up walking away since he ran out of rum, which left Alicia the winner of the Tournament. Shortly after Alicia approached StarDusk to give Luro half the prize money for their combined effort in defeating Ryu, it was here Runali offered Alicia a position on the ship and that night, as the fireworks flew over Utsukushi Alicia boarded the Coral Pearl accepting the young captain’s invitation. Brass Cape-A city with advanced technology, which carried a steam punk environment to it and the destination StarDusk headed towards after Utsukushi. A young inventor by the name of Risa ended up crashing into the Coral Pearl from the sky when her makeshift wings failed as the Coral Pearl headed towards Brass Cape. A resident of the city she met StarDusk and became their guide as they approached the large island. After seeing a bit of the sights, including an Airship StarDusk noticed a fight at the harbor; being an rare sight at least according to Risa they approached it. Here they noticed a brawl occurring accompanied by body parts flying into the harbor before a man was literally thrown into the distance and pinned to the ship by a sword. It was there they met the man known as the Rookie Judge, a famous pirate who passed judgments on pirates and could strengthen or ruin one’s reputation immensely with his word. At the whim of their captain StarDusk went to the tavern where the Rookie Judge had departed towards after leaving quite a mess at the harbor. At the tavern the Rookie Judge also known as Shouta demonstrated his power and broke Alicia’s prized sword when she failed to cut his flesh with it. The sword handed down for generations in her family destroyed gave her new purpose and an honor to restore. He judged StarDusk as a whole, breaking Runali’s dagger given to her by her mentor as an example as captain before doing the same to Ray’s who offered his out of honor to his captain. The StarDusk crew left Shouta’s presence shortly after his opinion was made clear. The members of StarDusk seemed to have a few things to think about as they wandered around Brass Cape taking time to think inwardly, Runali eventually found Alicia who had run out of the tavern after her sword was broken, having only spoken to Nolan who chased after her. Luro not wanting to leave Risa’s side stayed near her and Ray wandered on his own for a bit. Each person seem to have their own thoughts towards not only themselves but StarDusk. At the end of it all StarDusk left Brass Cape and moved onto their next destination, multiple thoughts stirring in their minds. Extra Notes: There was a lot of development here so…here’s a few tidbits though it won’t do it full justice. Ray- Ray’s loyalty to Runali is especially shown here, with him even going so far as to say Runali gave him hope. Alicia- Acknowledged that arrogance and eagerness clouded her judgment against Shouta, which not only broke her sword but hurt the StarDusk pirates honor along with her own. She becomes an official StarDusk here for the purpose or restoring their honor as well as her own. Runali- Touched on her own inexperience as a captain and the impulsive decision to lead a crew viewing her own significance. Alongside Alicia however the two acknowledge that they can only get stronger. Nolan- Seeks to become a stronger person, a better crewmate and put aside his own grievance to work better as a team, his desire to travel with his fellow pirates show no sign of retreating even in the face of danger and doubt. Luro- recalls the word of a man in his past on understanding things, and comes to comprehend a bit more of his casual interest/homicidal intent towards Runali. Danny-…I got nothing here sorry. More Notes- Just a little more Haki was first seen at Brass Cape. Ray, Alicia and Runali all got new weapons at Brass Cape. Luro has an obsession with the inventor Risa interested in her inventions among other things, though the extent of this obsession is unknown. It’s shortly after Brass Cape that Luro formally mentions everyone’s ‘reputation’ in a letter. Alicia dreamt of her homeland after Brass Cape, a battle against pirates on the shores of Yula Fei. This is of course important to know as it occurs once again. Finale- After leaving Brass Cape StarDusk gets caught in a storm and its here they encounter a huge hulking sea monster that though they fight it with vigor and bravery are eventually swallowed by the creature. It is after this matter the current story picks up. Hopefully this summary is enough to have at least a simple understanding of what’s going on. Credit for nice recap goes to @Mizos.