Name:
Victoria "Vicky" Newton
Age:
20
Sex:
Female
Personality:
Friendly, compassionate, silly, dominant, artistic, tomboyish
How long have you been playing the game?:
6 years
Relationships:
Will Scott/Extilan: A close friend she's gained through the video game. His in-game affection is timed wrong sometimes, but is otherwise welcomed. Vicky's character is dependent on "Extilan" for quite a few things.
Patten/Emdra: Another friend Vicky very much cherishes. Emdra is such a reliable player in game and Vicky adores Patten. She's like a sister to her, if anything.
Life:
Vicky shares a two bedroom apartment with her roommate, Trisha. While Trisha goes to work, Vicky attends college with an art major as her focus. She is an amazing artist and plays piano like a pro. So that she can afford her rent, she works part-time as a cashier at an auto parts store. Sometimes, she helps customers install their newly purchased parts. When there isn't work or assignments to be done, she's at home playing Phantasm Quest. Having been homeschooled most of her life, she doesn't make friends very well. Her buddies in Phantasm Quest are the closest thing she has to friends.
Name:
Spyte
Sex:
Female
Class:
Druid Tank
Race:
Naga
Appearance:
Considerably 'tall' because of the height her snake-like body adds. Spyte's body is entirely white, from her flesh to her scales. On her tail, there is a striped pattern of black scales similar to a tiger's stripes. She has bright, golden, reptilian eyes and black hair that reaches her middle back. Her lips are naturally black and when she smiles, you can see pointy fangs. A human would say she looks to be in her late 20s; she looks mature with some traces of youth. Over her armour, she wears a robe with large sleeves and a hood that is often covering her head. It's black and white like her body is with layers so she can keep warm in the colder areas of Lyria.
Markings:
The stripe pattern along her snake body continued up her back and along her arms.
Weapon:
A
staff crafted from a mighty tree, which took many long game hours to finish. It's topped with a magical ornament acquired from a PVP battle against a Sorcerer. It's black when not in use, but should Spyte need to find her way in even the darkest of caves, it will glow a brilliant white.
Armour:
Beneath her robes, Spyte wears a metal breast plate so that she's protected in one of the most sensitive of places. She also wears a silver helmet with red threads flowing from the top of it. Along her arms, she wears studded gloves.
Magic:
Summon Creature -- Spyte has a reptilian companion that fights alongside her. As she's leveled up, she's become most fond of a gigantic turtle. This turtle's reliable shell allows him to take lots of damage, doubling the efficiency of the party's tanks.
Song of Strength -- She sings in an eerie, alto voice that can boost the party's hitpoints temporarily.
Transform -- The spell Spyte activates most often so she can effectively damage opponents. She takes on the full form for a giant snake, therefore losing her arms and human face. Her bite becomes more toxic, her attack increases, she's more intimidating and she can more successfully constrict enemies.
Camouflage -- Can be very costly if she uses this spell on every party member. It allows Spyte and whoever else she casts it on to blend in better with forest surroundings. They are quite literally invisible for a time, allowing for strategic ambushes or escapes.
Entanglement -- If in a foresty area, Spyte can command vines and roots to bind a target. It requires a lot of concentration, though. It works best when she's not in the middle of a fight.
Animal Tongue -- A passive ability of hers. Allows her to communicate with animals.
Earth Armour -- One of the less taxing spells of hers. For a certain amount of time, the armour of every party member can be increased. It's especially useful for Spyte herself when fighting in tank mode.
Benefits:
As a naga, she can breathe under water and is an expert swimmer. She also has a venomous bite that can stun enemies when she bites them. Being a Druid, she can communicate with nature as if it really was a person with feelings. She's also crafty, allowing her to think of good ways to blend in with forests in order to plan ambushes or hide from something fearsome.
Inconveniences:
Spyte is slow; slithering isn't quite as fast as running. She is also not the best fighter in the cold, especially if it's cold enough to snow. The low temperature will make her slow down to a point of forced hibernation, unless she successfully finds warmth.
Inventory:
6 mana potions, 2 health potions, a potion of everlasting warmth, scroll of resurrection
History:
Spyte began as an aimless wanderer in search of a purpose. She spent most of her time hiding out in forests where few people would bother her. The nature and the solitude allowed her to practice her magics, too. She spent a lot of time crafting her staff down to the last detail, but only after she discovered the perfect tree to harvest bark from.
The journey was becoming lonely, though. And quests were becoming more challenging for a single wanderer and her companion. There was yet another lesson to complete: the importance of teamwork.
Spyte had plenty of gold to spare since she rarely spent it on anything. Without a second thought, she invested in a guild named Skyland Knights with high hopes for success. Fortunately, the creative title, her reliability and her kindness attracted many eligible individuals. Each had their own way of joining.