The Ghost Pepper of Konoha
"If you've got something to say, then say it to my face, or else say it to my fist."
Basics
Name: Uzumaki Himari
Nickname/Title: The Ghost Pepper of Konoha
Age: Seventeen
Appearance: Himari is an average heightened young woman standing 5'6 with a slight, athletic build and not all as fragile as she may look. Her personality usually distracts others from any of her attractiveness, such as her soft features and pretty but flippant smile. Her hair is crimson red and long. Most times, she keeps it in a ponytail down her back or over her shoulder to keep it from getting in her way, along with hair clips for her bangs. While her eyes a sea green color, easily complimenting her hair, but burn passionately whenever she's angry or serious.
Ninja Clothing: Himari wears a blue, sleeveless qipao top and dark short navy black shorts with thigh-high stockings. Her shuriken holster on her left thigh. She also has gray elbow protectors and wears her hi-ate on her her head.
Skills
Hand-to-Hand - "Sometimes a good defence is just kicking ass!" Himari is quite the taijutsu master to put it lightly. Hand-to-hand combat is as easy as breathing air for Himari, in both offence and defence. Needless to say, she is more of an offence user. She's not just physically strong, but quick. When in a fist fight she is able to deflect moves and predict others with her fast eyes. She may be somewhat of a fighting genius, also incorporating her chakra into her attacks too.
Sealing - Fuinjutsu is basic knowledge to Himari. She carries many scrolls carrying many things and all kinds of mysteries. She is most knowledgeable in the techniques of her clan but does know others too. She can easily recognize, catch and open/break seals.
Sensory - Himari possesses a unique ability what they call the Mind's Eye Of the Kagura. Unlike most sensors, Himari is able to sense chakra barely making a conscious effort. This is her largest skill when it comes to tracking which she considers herself somewhat of an expert in.
Life Force and Chakra/Physical Prowess - As a direct descendant of the Uzumaki clan and even containing Senju blood, Himari's chakra is both strong and resilient, granting her tremendous chakra reserves and immense stamina. She has a remarkably powerful life-force and that inherit life-force also grants powerful healing capabilities, allowing her to mend wounds and regenerate quickly. Even more, by biting herself and consuming some of her chakra, her healing becomes instantaneous. Likewise, she can heal others by letting them bite her.
Jutsu
Chakra Nature(s): Water
Mind's Eye of the Kagura: By focusing and opening the mind's eye, Himari is able to find and track an individual's chakra over a vast distance that exceeds ten kilometres. By further focusing her chakra, she can extend this range to far greater distances. This ability also gives her the capability to perceive fluctuations in a person's chakra made when a person is lying or if someone, including herself, is under a genjutsu. Also, by focusing on a particular chakra, she can perceive her target's movements and surrounding area with great detail. These sensory capabilities bless Himari with abilities that even surpass dōjutsu with comparable powers.
Adamantine Sealing Chains: This technique moulds the user's chakra into extremely durable chains which can be used for various purposes, such as directly combating or physically restraining their targets — foes even as powerful as a tailed beast. These chains could also be used to bind the chakra of a target, completely neutralising them.
Water Release: Water Dragon Bullet Technique: The Water Release: Water Dragon Bullet Technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill.
Water Release: Water Shark Bullet Technique: The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. The user can also ride inside the water shark to dramatically increase their swimming speed.
Water Release: Water Fang Bullet: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Summon: Team 0
- Her Kekkei Genkai is yet to be discovered.
Equipment
Standard shinobi equipment.
Scrolls: As a ninja who specializes in the fuinjutsu field, Himari carries many scrolls carrying different secrets and items on her. The most notable is a large scroll she carries on her back.
Chokuto Sword: Lastly, she has a chokuto sword. Most times, she does not carry it directly on her, but in an easily accessible scroll. It was a gift from her father that helps channel her chakra, though, she is still learning to use it with her chakra.
Weaknesses
Impulsive: Himari's impulsiveness goes hand and hand with her recklessness and can sometimes be stemmed from her short-temper. She is a girl of action and that often gets her into trouble on more than one account.
Selective Hearer: Himari isn't the best of listeners. And almost every time she does listen, she only hears what she wants to hear.
Insects: Bugs, insects, it matters not. She suffers from entomophobia after a horrendous and traumatizing experience with them. Needless to say, she has a hate for the Aburame clan, completely disgusted and freaked out by them.
Healing: While Himari is able to heal others with her own chakra, it's dangerous to use it more than once a day. And each time it leaves permanent scars from the biting.
Background
Himari was born to a leaf village "princess" and a survivor Uzumaki shinobi from Uzushiogakure. Her mother's status of being a not only a Senju, but the granddaughter of the first Hokage and sister to a Sannin put Himari in the limelight. With her famous heritage alone she had a lot of eyes on her and generally well-liked by many. Naturally, with her uncommon features such as her hair and her unique and abundant chakra, she was picked on by other kids and sometimes given strange looks by adults. It didn't dawn on her until later that the village did not approve of the match that was her parents, a foreigner and their respectable princess.
As a student, she fared well in her studies but was constantly given a hard time by her peers and teachers both. To top it off, Himari wasn't the brightest student and was often underestimated. She was more clever than they gave her credit for. At home, her studies continued, mostly with her father. He was determined not to let the teachings, techniques and culture of his village and their clan die. It was stressful to Himari, to say the least as she had gained mountain high expectations at school and at home. The pressure at home was worse though. She was more determined not to let her father down more than anything in spite of being so young she recognized her father's pain of losing his family and village. And she was special, after all, everyone kept saying so.
Things changed when her father returned from a mission with the village scorning him. He had gotten his entire squad killed because he had disobeyed orders and showed sympathy to the enemy. In doing that, their whole family was resented. While they didn't hate her mother too much, their contempt for Himari and her father was quite clear and open. They were practically ostracised and the only time they weren't treated like dirt was when they were with her mother. The treatment and bullying had taken its toll on Himari who violently defended her father's title and her own. Her grades plummeted and her social interactions had too.
Not long after, her father was reported to have gone rogue after stealing village secrets. Himari was just one of the many ninjas who went after him despite not a being a genuine ninja at the time. Naturally, the shinobi were the ones to find him first after weeks, while they were able to hurt him he still escaped. Himari was the one to find him later or to be precise, his body wash up at the Valley of the End. His departure only left further criticism from the villagers. Nothing had changed for Himari, arguably it had gotten worse. Her mother became neglectful and the girl often spent time alone and with particular people, seeking to feel the empty hole. Sadly, some of these people had betrayed her trust. She began skipping school days here and there and came to disrespect the teachers who didn't even want her in their classes. Getting into fights was a common occurrence for her just as getting into trouble for beating up the kids half to death. She failed the academy twice for "trivial" things as she called it.
When the kyuubi attacked, Himari was ready to launch into action and help. Naturally, the superiors forbade it and naturally, Himari went ahead anyway. She was able to help some villagers, but that was about it. Her mother was incapacitated during the attack and no longer able to be a ninja. This news didn't bring Himari any closer to her mother and instead made her more distanced, isolating herself from everyone still.
Needless to say, she wasn't exactly happy with the idea of finally being put in a team. Least of all team 0 with a shady sensei, a pussy cat and some fox boy.
Sources: Narutopedia