Sleipnir's Summit Starting level: 7 Allowed Materials: PF SRD Materials, no psionics, no third party material without approval. Expectations: I inject a healthy dose of realism into my campaigns and don't shy away from PC death. To keep us moving at a decent pace I do ask for 2 posts a week roughly. I welcome newbies as well, but death isn't picky about who it claims ICly. If you're active and want to continue then I welcome you to re-roll. My DMing style: I can be brutal, but also am a big fan of role playing and puzzles. Expect a balance of the combat, puzzles, and RP. I reward XP per objective completed so if you talk your way out of combat or sneak around it I give the same XP as wanton slaughter. Other information: For my convenience I do require the use of myth-weavers.com for character sheets. Setting: Sleipnir's Summit, Island of Whitestone, Territory of the Kingdom of Silverfield The Kingdom of Silverfield has a long history of conflict with the Horse Cult of Sleipnir, a Cult of Evil Druids who seek to influence the nature of the forests of Whitestone Island to their own twisted means. This has been true for as long as Silverfield has claimed Whitestone as its territory. Silverfield is a thriving nation rich in ore and now lumber and rapidly expanding into the Silverfield Woods to the east and Whitestone Island, a mere 2 miles to the west across a vast ocean. A recent act of sabotage, believed to be cause by the Druidic Cult, has seen the construction of a bridge connecting Whitestone to the mainland come to a halt. A witness claimed a giant squid is to blame as tentacled were seen tearing the support beams apart. The King has enlisted heroes of Silverfield and its neighboring kingdoms to find and eliminate the cult, but you are not the first or even second party to be sent on this expedition. Last month a party was sent with no word from the Outpost maintained as a foothold. Your job is the same as previous parties. Find and eliminate the cult and you will receive a healthy sum of gold for your trouble.