- Invitation Status
- Posting Speed
- 1-3 posts per day
- Writing Levels
- Elementary
- Intermediate
- Adept
- Preferred Character Gender
- Female
- Genres
- Fantasy, Magical, Horror
IC: https://www.iwakuroleplay.com/threads/paranoid-illusions-ic.61929/
((Listening to this, or something similar should help get into the atmosphere. It's what I was listening to when I wrote this. If it gets to the end just click repeat. Alternatively, use the second link for auto-repeated youtube.
http://www.repeatmyvids.com/watch?v=Ybx-PYmAtso
If you couldn't already tell from the music, and possibly the title, this is going to be an extremely messed up horror RP. I cannot guarantee that you will participate, but if you do, you will not be the same. Even I do not yet know where I want to take the plot, I intend to cross that boundary when I come to it. Essentially the base concept is that it'll be a mystery-style thing in which the characters also have the ability to create illusions. Eventually they will be able to make these illusions completely real, and time and space will adjust according to the created illusion.))
In the winter of 1958, Japan constructed a prototype nuclear power plant deep in the wilderness of a small island. It was not intended to be able to generate any significant quantity of power, only enough to keep the village situated on the island running indefinitely. It was a small village and as such the power output could have been easily matched by stationing a couple of tidal generators on the coastline. On the other hand, everyone knows that nuclear power plants make great locations for horror stories so they decided to go with that so it'd still have a use when it was shut down.
On that note, they had originally planned that it ran for 2 years exactly, and that it be shut down on friday the 13th of november, 1960, at which point it would be decommissioned. The only problem was, when they arrived that evening to press the off switch and remove the fuel cells, they noticed something odd. Every part of the structure capable of indicating that it had already been shut down was doing just that, and the system was also under the firm belief that the fuel cells had been removed.
The technicians naturally had not planned for this and as such were unable to do anything to turn it off. It was a prototype after all, and they feared that a catastrophe could occur if they did anything. They stationed a few cameras to monitor the situation, and left again, intending to come back when the fuel cells ran out so they could dismantle it safely.
The only problem was, those fuel cells never ran out.
Until spring of 1983. At daybreak on April 5th, the fuel cells went from 1% remaining unstable material to 0%, and all the lights in the village went out. It was still early in the morning and a dew hung on the grass and in the leaves. The lack of artificial light gave the sky an eerie grey tint and the world was plunged into darkness, with shadows that dragged so long you would have trouble walking from one end to the other before you were late to wherever it is you needed to be at that time.
Then the sun rose over the small mountain in the centre of the island, and a beautiful golden light flooded onto the streets and the shadows were gone. Completely. There was not a single person left in that village and the only noise that could be heard was the ominous echoing of a briefcase falling onto the pavement. Given the village was so small, nobody was ever to know the fate that had befallen the area. The workmen who were going to go and dismantle the power plant were unable to reach the island. The engine of any vehicle that attempted to get there failed just over 10 minutes from the harbour.
On April 8th, a satellite happened to pass over the area taking photos at a very high zoom rate - high enough to be able to see individual people. It took a photo that captured a good area of the island, inside which the village was located, and on that photo, many humanoid figures could be seen walking, playing and doing any number of other normal day-to-day activities. The same people as the ones who disappeared.
In spring of 1984, the same thing happened to another village. This one was also very small and also in a remote location, however, this was on the mainland. The electric lights failed. Village plunged into darkness. Sun rises above a crest. People no longer there.
This time, people noticed though. Rumours began to spread of the mysterious village in the south that was found abandoned one day. Tourists began to arrive in small numbers, one or two people at a time. Many brought cameras with them. They took photos of what they thought was an eerily abandoned street, however, when they looked at their photos, they noticed a large number of people apparently going about their daily business featuring in them. This scared them, and the reputation of the village was lost.
Spring, 1988. After a 4 year break, a third town has been claimed by the mysterious occurance. This time, it was actually a town, and as such, interest was attracted by detectives and the like. It is now midsummer, during the time when the cicadas are really making their biggest assault on the ears, and you, along with your fellow detectives, must solve the mystery of the curse, before it claims another town.
Note, if you do not like chaotic undertones in your supernatural horror, or you refuse to play a character who develops severe paranoia, this RP isn't for you. I'll also be writing the story one way or another. If I only get one person interested it's going to be a One X One, and if I get no one interested then i guess I have the first few pages of my blog to write.
Oops completely forgot to mention that the events are in the spring because the sakura is significant.
--------------------------------------------------------------------------
The Rules:
One: Naturally, Iwaku rules apply.
Two: No Mary Sues characters.
Three: No Metagaming whatsoever. Unless of course, I decide to do some, but it'll be for good reason.
Four: Powergaming isn't going to be an issue in this. Trust me, it'll become clear why soon enough.
Five: Please, write at least a short paragraph per post. Keep it nice to read.
Six: Please, please, please, use good grammar and spelling. I cannot tolerate people who use poor grammar and spelling. If you notify me that English is not your main language, then I can accommodate that, however, anyone who speaks English as a first language and is still unable to write correctly will be removed.
--------------------------------------------------------------------------
Character Creation:
There are a few criteria that the character designs must follow, but most of these are for the sake of the plot and so make sense. While they may not for now, the reasons shall be revealed in due time.
One: Characters can be in no way related to anyone lost in any of the incidents. This includes but is not limited to being from the areas or having relatives who lived there.
Two: If you choose to use a picture in the appearance section, it must be of anime style. I've had 16 years of looking upon real life faces and let me tell you, I've gotten incredibly bored of them.
Three: It would be preferable if characters had some kind of trait or knowledge that would be useful in the upcoming plot, although so far I am unable to reveal anything to you other than that combat skills will be unnecessary and most likely a bane. Some level of intelligence could be incredibly valuable too, if not for your character, for your real self. It would make things easier to understand.
Four: Every character must have some kind of psychological trait that gave them a large disadvantage in their life before working on this case.
Five: The first half of the CS should be posted here. The second half should be sent to me via PM. It should be quite obvious where the second half starts.
CS:
Family name:
Given name:
Other names: (Be they acquired nicknames, given titles or something else.)
Appearance:
Age:
Height: (You do not need to use exact measurements. I myself do not know them. Just relative, in comparison to the average.)
Weight: (see height)
Build: (Basically, how much of their body weight is made up of muscle as opposed to fat.)
Personality: (be sure to include how they might react upon learning something they previously thought illogical.)
Brief Backstory:
Physical advantages: (This won't play much of a part, neither will disadvantages, however, it gives a feel for the character.)
Physical disadvantages:
Learnt/practised skills: (an example might be katana use, or computer hacking.)
--------- SECOND HALF STARTS HERE ---------
Name: (so I can link the two halves more easily.)
Psychological disadvantage: (Examples include tourette syndrome and multiple personality disorder. Please note that you should probably research the chosen trait, to give more authenticity to your posts. There's little worse than a bipolar character being roleplayed as if they just switched personalities occasionally.)
Mental Stability: (Will be the combination of childhood experience and how good they are at reacting to things.)
Greatest fears: (I'm sure you can see where this could be going)
Interests and related things: (Examples include an interest in pre-1980 war planes, or a deep love of anime. (Shh no I'm not referring to myself.))
Inspiring figure: (Should be simple enough. Who did they admire greatly, or currently still do? This does not have to be a real person, it can also be a fictional character. Trust me, I know from experience that it's valid.)
Most common theme of nightmares:
How often their dreams are "lucid": (for those of you who don't know what this means, it's the term used to refer to dreams in which the dreamer is conscious of the fact that they are dreaming and as such has a certain quantity of control over the dream's events. This will have a MASSIVE impact in the roleplay, though probably not for the reasons you are thinking.)
Common responses to danger, or strange situations: (For example, what do they do if a huge phantasmal spider suddenly appears and looms over them, fangs dripping with acidic magma? What do they do if 4 people walk into a train station they currently are in and start attacking people with swords?)
((Listening to this, or something similar should help get into the atmosphere. It's what I was listening to when I wrote this. If it gets to the end just click repeat. Alternatively, use the second link for auto-repeated youtube.
http://www.repeatmyvids.com/watch?v=Ybx-PYmAtso
If you couldn't already tell from the music, and possibly the title, this is going to be an extremely messed up horror RP. I cannot guarantee that you will participate, but if you do, you will not be the same. Even I do not yet know where I want to take the plot, I intend to cross that boundary when I come to it. Essentially the base concept is that it'll be a mystery-style thing in which the characters also have the ability to create illusions. Eventually they will be able to make these illusions completely real, and time and space will adjust according to the created illusion.))
In the winter of 1958, Japan constructed a prototype nuclear power plant deep in the wilderness of a small island. It was not intended to be able to generate any significant quantity of power, only enough to keep the village situated on the island running indefinitely. It was a small village and as such the power output could have been easily matched by stationing a couple of tidal generators on the coastline. On the other hand, everyone knows that nuclear power plants make great locations for horror stories so they decided to go with that so it'd still have a use when it was shut down.
On that note, they had originally planned that it ran for 2 years exactly, and that it be shut down on friday the 13th of november, 1960, at which point it would be decommissioned. The only problem was, when they arrived that evening to press the off switch and remove the fuel cells, they noticed something odd. Every part of the structure capable of indicating that it had already been shut down was doing just that, and the system was also under the firm belief that the fuel cells had been removed.
The technicians naturally had not planned for this and as such were unable to do anything to turn it off. It was a prototype after all, and they feared that a catastrophe could occur if they did anything. They stationed a few cameras to monitor the situation, and left again, intending to come back when the fuel cells ran out so they could dismantle it safely.
The only problem was, those fuel cells never ran out.
Until spring of 1983. At daybreak on April 5th, the fuel cells went from 1% remaining unstable material to 0%, and all the lights in the village went out. It was still early in the morning and a dew hung on the grass and in the leaves. The lack of artificial light gave the sky an eerie grey tint and the world was plunged into darkness, with shadows that dragged so long you would have trouble walking from one end to the other before you were late to wherever it is you needed to be at that time.
Then the sun rose over the small mountain in the centre of the island, and a beautiful golden light flooded onto the streets and the shadows were gone. Completely. There was not a single person left in that village and the only noise that could be heard was the ominous echoing of a briefcase falling onto the pavement. Given the village was so small, nobody was ever to know the fate that had befallen the area. The workmen who were going to go and dismantle the power plant were unable to reach the island. The engine of any vehicle that attempted to get there failed just over 10 minutes from the harbour.
On April 8th, a satellite happened to pass over the area taking photos at a very high zoom rate - high enough to be able to see individual people. It took a photo that captured a good area of the island, inside which the village was located, and on that photo, many humanoid figures could be seen walking, playing and doing any number of other normal day-to-day activities. The same people as the ones who disappeared.
In spring of 1984, the same thing happened to another village. This one was also very small and also in a remote location, however, this was on the mainland. The electric lights failed. Village plunged into darkness. Sun rises above a crest. People no longer there.
This time, people noticed though. Rumours began to spread of the mysterious village in the south that was found abandoned one day. Tourists began to arrive in small numbers, one or two people at a time. Many brought cameras with them. They took photos of what they thought was an eerily abandoned street, however, when they looked at their photos, they noticed a large number of people apparently going about their daily business featuring in them. This scared them, and the reputation of the village was lost.
Spring, 1988. After a 4 year break, a third town has been claimed by the mysterious occurance. This time, it was actually a town, and as such, interest was attracted by detectives and the like. It is now midsummer, during the time when the cicadas are really making their biggest assault on the ears, and you, along with your fellow detectives, must solve the mystery of the curse, before it claims another town.
Note, if you do not like chaotic undertones in your supernatural horror, or you refuse to play a character who develops severe paranoia, this RP isn't for you. I'll also be writing the story one way or another. If I only get one person interested it's going to be a One X One, and if I get no one interested then i guess I have the first few pages of my blog to write.
Oops completely forgot to mention that the events are in the spring because the sakura is significant.
--------------------------------------------------------------------------
The Rules:
One: Naturally, Iwaku rules apply.
Two: No Mary Sues characters.
Three: No Metagaming whatsoever. Unless of course, I decide to do some, but it'll be for good reason.
Four: Powergaming isn't going to be an issue in this. Trust me, it'll become clear why soon enough.
Five: Please, write at least a short paragraph per post. Keep it nice to read.
Six: Please, please, please, use good grammar and spelling. I cannot tolerate people who use poor grammar and spelling. If you notify me that English is not your main language, then I can accommodate that, however, anyone who speaks English as a first language and is still unable to write correctly will be removed.
--------------------------------------------------------------------------
Character Creation:
There are a few criteria that the character designs must follow, but most of these are for the sake of the plot and so make sense. While they may not for now, the reasons shall be revealed in due time.
One: Characters can be in no way related to anyone lost in any of the incidents. This includes but is not limited to being from the areas or having relatives who lived there.
Two: If you choose to use a picture in the appearance section, it must be of anime style. I've had 16 years of looking upon real life faces and let me tell you, I've gotten incredibly bored of them.
Three: It would be preferable if characters had some kind of trait or knowledge that would be useful in the upcoming plot, although so far I am unable to reveal anything to you other than that combat skills will be unnecessary and most likely a bane. Some level of intelligence could be incredibly valuable too, if not for your character, for your real self. It would make things easier to understand.
Four: Every character must have some kind of psychological trait that gave them a large disadvantage in their life before working on this case.
Five: The first half of the CS should be posted here. The second half should be sent to me via PM. It should be quite obvious where the second half starts.
CS:
Family name:
Given name:
Other names: (Be they acquired nicknames, given titles or something else.)
Appearance:
Age:
Height: (You do not need to use exact measurements. I myself do not know them. Just relative, in comparison to the average.)
Weight: (see height)
Build: (Basically, how much of their body weight is made up of muscle as opposed to fat.)
Personality: (be sure to include how they might react upon learning something they previously thought illogical.)
Brief Backstory:
Physical advantages: (This won't play much of a part, neither will disadvantages, however, it gives a feel for the character.)
Physical disadvantages:
Learnt/practised skills: (an example might be katana use, or computer hacking.)
--------- SECOND HALF STARTS HERE ---------
Name: (so I can link the two halves more easily.)
Psychological disadvantage: (Examples include tourette syndrome and multiple personality disorder. Please note that you should probably research the chosen trait, to give more authenticity to your posts. There's little worse than a bipolar character being roleplayed as if they just switched personalities occasionally.)
Mental Stability: (Will be the combination of childhood experience and how good they are at reacting to things.)
Greatest fears: (I'm sure you can see where this could be going)
Interests and related things: (Examples include an interest in pre-1980 war planes, or a deep love of anime. (Shh no I'm not referring to myself.))
Inspiring figure: (Should be simple enough. Who did they admire greatly, or currently still do? This does not have to be a real person, it can also be a fictional character. Trust me, I know from experience that it's valid.)
Most common theme of nightmares:
How often their dreams are "lucid": (for those of you who don't know what this means, it's the term used to refer to dreams in which the dreamer is conscious of the fact that they are dreaming and as such has a certain quantity of control over the dream's events. This will have a MASSIVE impact in the roleplay, though probably not for the reasons you are thinking.)
Common responses to danger, or strange situations: (For example, what do they do if a huge phantasmal spider suddenly appears and looms over them, fangs dripping with acidic magma? What do they do if 4 people walk into a train station they currently are in and start attacking people with swords?)
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