Plot (Move your mouse to reveal the content) Plot (open) Plot (close) Plot King is seeking land, and he needs all the land he can get his hands on. This doesn't matter if the land is destroyed by previous wars, or is unable to be farmed upon. More land means more people and the only way to be able to stand a chance against these other kingdoms is if he gets people. You will be traveling to the ransacked town of Dulemar, it used to be a small farming village that Biltmore traded with for some time. After Arendanna withdrew from the war, this was on of the places that was ransacked. Lord Biltmore has promised great reward for the reclaiming of the this land.Recently, the first group that was sent out was slaughtered by what was reported as Gehenian invasion of Arendanna. All of those who were sent on the mission died except for two members. Teran Arklar and a mysterious thief named Atticus. A new call has been sent out for warriors far and wide to try to take back what is Arendanna’s! To be able to slaughter the Gehenian scum who have invaded this land!. Biltmore (Move your mouse to reveal the content) Biltmore (open) Biltmore (close) Biltmore Biltmore was discovered by Lord William Biltmore. William from a young age was poor and never had anything valuable. His parent's worked hard, but never made ends meat for their six children. As a young boy William always strived to become apart of the Stonegate Army, and when he turned 16 he did. From recruit to captain he worked hard days and nights to be able to prove himself. After many years of hard work he was sent out for battle to claim land. When his troop won the area from the eastern warriors, he presented the land to the king. Astounded by the work that Biltmore had done, he gave the land to the Biltmore and made him into a lord. From them on Biltmore would be a respected name and a hero of the common folk. Biltmore was built along the side of the Groltounge Mountain. This mining town is one of the main exports of iron and silver. Every week there is a caravan of merchants who comes through and purchases these goods and sells them to cities such as Stonegate, or Blackhold. Some common folk tales told around Biltmore is the White Tailed Fox. It is said during the summer, if a white tailed fox passes over your land then it will give you bountiful harvest. They usually incorporate a celebration with this to create a holiday for the people. There are several traditions set during this time, and they all are very different. During this holiday there will be at least one wedding set at the end of the month to bring fertility to the marriage. Another tradition is the making of the Helodfater, which a carved out pumpkin with sugar and sweet spices. The way they make it is they cut open a pumpkin and dig out all of the guts, then after they sprinkle in the spices and put it in an oven for a couple of hours. While the pumpkin cooks they pan fry the seeds of the pumpkin as an appetizer for the meal. Once the Helodfater is cooked they dance and sing to let it cool off, and then they cut the Helodfater into several pieces. Often there are more than one cooked based on the amount of people who are participating in the celebration. 1: Main gate 2: Tailor 3: General Store 4: Greenfoot Inn 5: Arendannian commerce 6: Guard tower/ Guard HQ 7: Mine 8: Living Area 9: Blacksmith Myths and Legends (Move your mouse to reveal the content) Myths and Legends (open) Myths and Legends (close) Myths and Legends IThe body of the warrior moved back and forth as he breathed. An arrow had penetrated deep into his heart. Maids ran back and forth with water and towels trying to stop the bleeding. A black tipped arrow, used by Taronian archers had been broken off and removed. It wasn't poisoned so he would most likely live another day if they stopped the bleeding. They were out of options, so they turned to a group of traveling priests. A short stout many with a long beard entered into the room with his two colleagues. One was a rather tall man, and the other was a woman with red eyes. Everyone left except for the warrior and the priests. The warrior, Lord Biltmore, had just returned from the front lines of battle. All of the Arendannian warriors had retreated from the battle and were heading back to Stonegate. It had seemed that Arendanna would not enter it's golden age it so direly needed. The stout priest stood over Lord Biltmore and began to work. Hours later the bleeding had stopped and the priests had left. Lord Biltmore was forever in debt to the priests. It was said they had left for Dulemar that night. What they had done was always thought of highly, by everyone in Biltmore. Gehen and Arendanna (Move your mouse to reveal the content) Gehen and Arendanna (open) Gehen and Arendanna (close) Gehen and Arendanna These two kingdoms have coexisted for some time. They have built trade routes between them and even have established guilds to support each other. The mot famous trading guild is the Ironsworth Company, which ships various iron goods and weapons between each other. The Ironsworth Company is an Arendannian based company, but their headquarters reside in Gehen. Since the war started the headquarters has been taken over by a popular Gehennian guild known as the Bronzefolk. They had been competitors for years, and now they control the ore trade. The rest of the Ironsworth company has either fled Gehen and took rest in Arendanna, or they have joined the ranks of the Bronzefolk. There has been some issues regarding the production of weapon making since the headquarters was taken over. This was one of the reasons that when Arendanna entered the war they had to retreat, this is possibly because they were ill equipped. Other than the guild there are several other agreements and contracts set between the two kingdoms. During their beginning years, they swore an oath that they would never destroy the flag in their main hall if they ever attacked each other. Many speculate the reason that this happened was because the kings who ruled at the time. Another agreement that they made was that the descendants of the first kings of Gehen and Arendanna could not marry. While the kings who ruled at the time respected each other, they had a different outlook on how their kingdoms should be ruled. Ever since the war began, many of the transactions and people of both kingdoms have changed. The Seven Western Kingdoms (Move your mouse to reveal the content) The Seven Western Kingdoms (open) The Seven Western Kingdoms (close) The Seven Western Kingdoms The western kingdoms have many complexities intertwined in their massive halls and gargantuan towers. The first kingdoms to settle into the western world was Bastelin, Gaross, and Taro. These three sister kingdoms worked together in harmony to bring honor to their creators and their forefathers. This peace lasted for many centuries until the nineteenth king of Taro executed thousands of citizens to be able to cure a mysterious plague. Sadly, the plague was only a just a cold going around. A revolution soon broke out due to these executions, which would split up the three kingdoms entirely. Taro was decimated, taken over, then redecorated for it's captors. The bandit leader August Thuk, now resides there with a bandit army, he now waits for his time to prosper once his army is strong enough. The other two kingdoms, Bastelin and Gaross, merged and formed the kingdom of Bayon. The remaining citizens of Taro who did not accept the rule of Thuk formed Arendanna and Gehen. These kingdoms have been friendly until Gehen engaged in a war with Taro. Trying to intervene, Arendanna was forced to enter into the fight having severe casualties. They had to recently leave due to these casualties and wait to recover their forces. There is a myth in the land about the seventh kingdom of the western lands. It is said before the original three settled there, a barbaric like group settled atop of Mount Nara, and ruled the land. Their existence is unknown, but there is said to still be allegiance to the kingdom. Arendanna (View from the hills of Upper Arendanna.) Gehen (Outskirts of Gehen.) Bayon (View of Port Kastra in Bayon.) Taro (View of the outer walls.) Notes (Move your mouse to reveal the content) Notes (open) Notes (close) Notes There is no magic within this world yet, so you cannot use it. You are allowed to have multiple characters. You need to post once per week, if you don't your character will be made into an NPC. Posts should ideally be two paragraphs, but it's up to you. There will be no smut in this RP, PG 13 romance is acceptable. You can do a fade-to-black or continue in messages if you wish. There will be no God-moding, Meta-gaming, or Power Gaming. Eternalfire61 and UltimaCircuit are GMs. Their word goes over everything. Character Sheet (Move your mouse to reveal the content) Character Sheet (open) Character Sheet (close) Character Sheet The layout for the character sheet. HOW WERE YOU PICKED OUT FOR THE GROUP?: AGE: APPEARANCE: And any physical things we should know about. PERSONALITY: How will you get on with others in this adventuring group? SKILLS: Preferably 3 or less. (EX: Swordsmanship, Persuasion, Archery) BACK STORY:Your characters back story. RELATIONSHIPS: Any link you have to other characters.