Operation: Hallifax

Discussion in 'ROLEPLAY GRAVEYARD' started by Warmaster Death, Sep 19, 2009.

  1. [​IMG]


    you find yourself sitting in a dimly lit chamber, the room smells of rich herbal incense, you look around you, whilst the room you are in is dimly lit and seems rather unremarkable, the individuals who sit with you are a particularly spectacular group, it seems that members of many of the Forces of the Imperium have gathered here, though their reasons for being here vary, for some, this is a career boosting moment, for others, it is their penance for past failures, for all however, the inquisitorial summons was both unexpected and of dire importance.

    Thus, through differing ways and from vastly different backgrounds, you have arrived in the chambers of the Inquisitor Eli Van Yastobaal, who is revealed at the head of the table as the lights brighten, the Inquisitor looks to each of you, his gaze bearing an air of noble stoicism and grim determination.
    he signals for quiet before speaking.......





    Basically ladies and gents, this is my attempt at getting a Dark Heresy Roleplay Going.

    In essence, Dark Heresy is the Warhammer 40k pen and paper roleplaying system, rather like dungeons and dragons.


    Initially those who step up and assume the mantle of Inquisitorial Acolyte will, with the help of your fellow acolytes, become the inquisitor's eyes and ears, delving deep into mysteries and unravelling conspiracies, whilst this will entail combat, it is to be assumed that the bulk of your work will be done in secrecy and with some measure of stealth.

    Not for you are the Massive titans, the armored fist of the imperial guard tanks or the brute strength of the Space Marines, you are skilled Soliders, Tech-Preists, assasins, Adepts and perhaps even gangers.


    (I think we'll start with the shattered hope campaign first off)


    Oh, and if you need help with the rules (or a copy of them), i can of course supply you with answers and pdfs.


    Character Sheet example :



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Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if !mso]><object classid="clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D" id=ieooui></object> <style> st1\:*{behavior:url(#ieooui) } </style> <![endif]--><style> <!-- /* Font Definitions */ @font-face {font-family:"Cambria Math"; panose-1:0 0 0 0 0 0 0 0 0 0; mso-font-charset:1; mso-generic-font-family:roman; mso-font-format:other; mso-font-pitch:variable; mso-font-signature:0 0 0 0 0 0;} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-unhide:no; mso-style-qformat:yes; mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman"; 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    Gender: Male<o:p></o:p>
    Birth Planet: Dead Planet<o:p></o:p>
    World: Imperial<o:p></o:p>
    <o:p> </o:p>
    Blessed Ignorance (-5 forbidden lore)<o:p></o:p>
    Hagiography (Common Lore [War, Imperium and Imperial Creed])<o:p></o:p>
    Liturgical Familiarity(Literacy and Speak high Gothic= Basic skills)<o:p></o:p>
    Superior Origins(=3 willpower)<o:p></o:p>
    <o:p> </o:p>
    <o:p> </o:p>
    WS: 27
    BS: 32
    S: 32<o:p></o:p>
    T: 31<o:p></o:p>
    Ag: 32<o:p></o:p>
    Int: 31<o:p></o:p>
    Per: 36<o:p></o:p>
    Wp: 31<o:p></o:p>
    Fel: 36<o:p></o:p>
    Wounds: 16
    Fate Points: 2<o:p></o:p>
    <o:p> </o:p>
    Move: 3 6 9 18<o:p></o:p>
    <o:p> </o:p>
    Tech Priest<o:p></o:p>
    Starting Skills:<o:p></o:p>
    SL: Low gothic(Int) <o:p></o:p>
    Tech Use(Int), <o:p></o:p>
    Literacy (Int), <o:p></o:p>
    Secret Tongue (Tech)(Int), <o:p></o:p>
    Trade (Scrimshawer) (Ag), <o:p></o:p>
    <o:p> </o:p>
    Starting Talents: <o:p></o:p>
    Melee weapons training (Primative),<o:p></o:p>
    Basic Weapons Training (Las), <o:p></o:p>
    Pistol Training (Las), <o:p></o:p>
    Electro Graft Use<o:p></o:p>
    <o:p> </o:p>
    Starting Traits: Mechanicus Implants<o:p></o:p>
    <o:p> </o:p>
    Rank: Mech-Wright<o:p></o:p>
    <o:p> </o:p>
    Starting wealth: 0<o:p></o:p>
    <o:p> </o:p>
    <o:p> </o:p>
    Appearance: <o:p></o:p>
    Build: 1.80m tall, 100Kgs<o:p></o:p>
    Age: 37<o:p></o:p>
    Colouration: <o:p></o:p>
    Skin: Fair, <o:p></o:p>
    Hair: brown, <o:p></o:p>
    Eyes: grey<o:p></o:p>
    Quirks:<o:p></o:p>
    Duelling Scar<o:p></o:p>
    Devotional Scar<o:p></o:p>
    Personality: Fixed<o:p></o:p>
    <o:p> </o:p>
    Divination: “There Are no Civilians in the <st1:place w:st="on"><st1:city w:st="on">Battle</st1:city></st1:place> for Survival” (+2 Toughness and 1 wound)<o:p></o:p>
    <o:p> </o:p>
    Experience: <o:p></o:p>
    Pool:50<o:p></o:p>
    Spent:750<o:p></o:p>
    Total: 800xp<o:p></o:p>
    <o:p> </o:p>
    Talents: <o:p></o:p>
    Rapid Reload, <o:p></o:p>
    Light Sleeper, <o:p></o:p>
    Sound constitution X 2<o:p></o:p>
    <o:p> </o:p>
    Skills: <o:p></o:p>
    Drive: (Ground Vehicles),<o:p></o:p>
    Laspistol Surgery (humans/mutants)<o:p></o:p>
    <o:p> </o:p>
    Characteristics:<o:p></o:p>
    Ballistic Skill Simple (+5)<o:p></o:p>
    <o:p> </o:p>
    Gear: <o:p></o:p>
    Metal Staff (1D10I), <o:p></o:p>
    Las pistol (1D10+2E)ss (RDLS) and 4 charge Packs,<o:p></o:p>
    Las Carbine(RDLS)ss/2S + 3 charge pack, <o:p></o:p>
    Flak Vest, <o:p></o:p>
    Glow lamp, <o:p></o:p>
    Data Slate, <o:p></o:p>
    Mechanicus Robes and Vestments (Good Quality Clothing), <o:p></o:p>
    6 X spare parts, <o:p></o:p>
    Vial of sacred Machine Oil<o:p></o:p>
    Torch<o:p></o:p>
    <o:p></o:p> <o:p> </o:p>
    <o:p> </o:p>
    Background:
    Born the son of two tech guard during an Adeptus Mechanicus Expedition on an unnamed dead tomb world, Cain spent his first years around the adepts of the mechanicus, who for the most part tolerated the boy, the soldiers of the garisson looked to him as a lucky symbol, and with such a history with the Mechanicus, it was virtually assured that Cain would find a place as an Adept or Tech Preist, a position which he held for at least a decade before he was summoned.
    <o:p></o:p>
    <o:p> </o:p>
    Personality: Choleric and Melancholic<o:p></o:p>
    <o:p>
    </o:p>EDIT:
    Thansk to Darnkness, if you wanna avoid the whole downloading the pdf to do a character sheet, you can also use this editor to crete a character

    http://suptg.thisisnotatrueending.com/dhadvanced.html

    basically, to do your character sheet, hit me up for the PDF or go to http://rapidlibrary.com/index.php?q=dark+heresy (your looking for the "Core rulebooke 1 & 2 files).


    again, if you need any help, lemme know.
     
  2. Name: Vailon Crayborne

    [​IMG]

    Homeworld: Imperial World (Backwater)
    Career: Arbitrator
    Rank: Trooper

    Gender: Male
    Build: Slender (1.75m/65kg)
    Skin Color: Fair
    Hair Color: Brown
    Eye Color: Brown
    Age: 42
    Quirk: Nervous tic

    Divination: The Wise Man learns from the deaths of others (+3 Int)

    Move: 2,4,6,12

    WS: 35
    BS: 30
    S: 35
    T: 29
    Ag: 28
    Int: 40
    Per: 29
    WP: 30
    Fel: 32

    Wounds: 12
    Fate Points: 2

    EXP: 400

    Starting Skills:
    Common Lore (Adeptus Arbites) (Int)
    Common Lore (Imperium) (Int) (Hagi.)
    Literacy (Int)
    Speak Language (Low Gothic) (Int)
    Inquiry (Fel)

    Advanced Skills
    Scrutiny +10

    Starting Talents:
    Melee Weapons Training (Primitive)
    Basic Weapons Training (SP)
    Rapid Reload

    Starting Traits:
    Blessed Ignorance (-5 Penalty on Forbidden Lore (Int) Tests).
    Hagiography (Treats Common Lore [Imperial Creed], Common Lore [Imperium] and Common Lore [War] as Basic Skills)
    Litugical Familiarity (Treats Literacy and Speak Language [High Gothic] as Basic Skills)
    Superior Origins (Increased Willpower by +3)



    Gear:
    Shotgun [Normal Shells x 97; Inferno Shell x 2]
    Bayonet Luminator
    Staff
    Brass Knuckles
    Knife
    Chain coat
    3 Doses of Stimm + Injector
    Arbitrator ID
    Uniform (Good Quality Clothing)
    Chrono
    Pack of Iho Sticks
    Data Slate
    14 Thrones



    Background
    Born on the backwater world of Calistra, Vailon Crayborne hailed from a family of miners who were sorely disappointed by his initial birth defects. He lacked the robust physique of his hardworking brothers, and was set for an early demise as his father deemed to sacrifice the child to the machine-spirits of the mining shafts. But Vailon was spared by his mother and raised in shunned isolation from the rest of his brothers. Vailon spent long years using his wits and treachery to get his share of rations, and when he came of age he escaped apprenticeship in the engine houses by volunteering for the Adeptus Arbites. The initial training almost killed him, but through painful resolution he kept himself in shape, and whatever rites of initation he could not pass he schemed his way around. He hid behind the larger Arbitrators in firefights; he ratted out his friends for heresy; he even had his own parents executed for hoarding food. Nothing stood in his way on his ascent through the ranks of the Adeptus Arbites. And by the time Senior Arbitrator Kae Drusil visited Calistra in search of "promising agents", he found Vailon nestled at the heart of the Calistra Courthouse, with a finger in every pie and intimate knowledge of the Governor's household. Eventually, Kae Drusil invited Vailon to join the newly formed Divisio Immoralis, a body formed by Lord Marshall Goreman to investigate heresy throughout the Calixis Sector. Vailon leapt at the opportunity to escape his homeworld, and ever since he has continued in his insidious nature, taking almost perverse delight in rooting out the enemies of the Imperium.
     
  3. Name: Guilliman
    Gender: Male
    Birth Planet: Mind Cleansed
    World: Imperial

    WS: 34
    BS: 36
    S: 30
    T: 30
    Ag: 36
    Int: 27
    Per: 25
    Wp: 35
    Fel: 20
    Wounds: 11
    Fate Points: 3/3
    Movement: 3(walk) 0 0 0 (cannot run or charge)

    Imperial Psyker

    Monthly income: 70 (+7 per rank)

    <b>Basic Skills:</b>

    Deceive (Fel) (Engram),
    Intimidate (S) (Engram),
    Common Lore (Tech) (Int) (Engram),
    Survival (Engram),

    <b>Advanced Skills:</b>

    Speak Language (Low Gothic) (Int)
    Psyniscience (Per)
    Invocation (WP)
    Literacy (Int)
    Trade (Merchant) (Fel)

    <b>Powers</b>

    Inflict Pain
    Flash Bang

    <b>Starting Talents: </b>

    Jaded
    Pistol Weapon Training (SP) x 2
    Pistol Weapon Training (Las)
    Melee Weapons Training (Primitive)
    Resistance (Psychic Powers)

    <b>Starting Traits: </b>

    Engram Implantation
    Failsafe Control (When activated by a word know to the inquisitor he may give orders that cannoot be refused. But can be resisted)
    Imperial Conditioning (+10 to WP rolls resisting fear or mind control)
    Through a Mirror Darkly (certain phrases or scenes may trigger memories from before the mind cleasing)
    Sanctioned Psyker
    Unbearable Mind

    Rank: Sanctionite

    <b>Appearance: </b>
    Build: 1.3m tall, 75Kgs
    Age: 26
    Colouration:
    Skin: Milky,
    Hair: White,
    Eyes: Violet
    Quirks: Stooped Stance
    Shards of memory: The shattered Mirror
    Personality: Fixed

    Divination: “In the darkness, follow the light of Terra” (+3 WP)

    Unspent XP:100
    Total Spent XP:300
    Starting Package: The living Nightmare

    <b>Gear:</b>

    Staff (1d10 I)
    Knife (Psykana Mercy Blade)
    Quilted Vest
    Tatty Robe (Poor Quality Clothing)
    Psy-Focus
    Sanctioning Brand
    Axe (1d10 + 1 R)
    Book Of Imperial Saints
    Combat Stub Revolver (1b10+3 I) and 30 Bullets
    Asteroid Fragment (Memento)
    Single Black Pearl (Memento)
    bayonet luminator
    fragmentation grenade


    54 Thrones

    Special Quality: Psy Rating Of 1
     
    • Like Like x 1
  4. U]Name:[/U] Quinlan
    Homeworld: Imperial World
    Career: Guardsman
    Rank: Conscript
    Gender: Male
    Build: Fit
    Skin Color: Tan
    Hair Color: Brown
    Eye Color: Brown
    Age: 28
    Quirk: You have quivering fingers.
    Planet of Birth: Dead Planet
    Divination: Men must die so that Man endures. (+3 Toughness)
    Starting XP: 200
    Starting Package: Soldier of the Margin Crusade ( -3 Toughness. Gain Awareness (Per) and Survival (Int) as starting skills. Gain the Unshakable Faith talent.)

    [​IMG]

    WS:30
    BS:30
    S:27
    T:34
    Ag:35
    Int:27
    Per:29
    WP:34
    Fel:33
    Wounds:13
    Fate Points:2
    Insanity Points:0
    Corruption Points:0
    Thrones:71

    Traits:

    Blessed Ignorance (-5 Penalty on Forbidden Lore (Int) Tests).

    Hagiography (Treats Common Lore (Imperial Creed) (Int), Common Lore (Imperium) (Int) and Common Lore (War) (Int), as Basic Skills)

    Litugical Familiarity (Treats Literacy (Int) and Speak Language (High Gothic) (Int) as Basic Skills)

    Superior Origins (Increased Willpower by +3)

    Basic Skills:

    Common Lore (Imperial Creed) (Int) (Hagi.)
    Common Lore (Imperium) (Int) (Hagi.)
    Common Lore (War) (Int) (Hagi.)
    Literacy (Int) (Lit. Fam.)
    Speak Language (High Gothic) (Int) (Lit. Fam.)

    Advanced Skills:

    Speak Language (Low Gothic) (Int)
    Drive (Ground Vehicle) (Ag)

    Talents:

    Melee Weapons Training (Primitive)
    Basic Weapons Training (Las)
    Pistol Training (Las)
    Basic Weapons Training (SP)
    Unshakable Faith


    Gear:

    lasgun and 1 charge pack, knife, guard flak armour, 1 week corpse starch rations, sword, las pistol and 1 charge pack, shotgun and 74 shells (1 inferno shell), uniform (Common Quality Clothing), Imperial Infantryman\'s Uplifting Primer, headband (memento), dented belt buckle (memento), luminator bayonet.

    Background:

    Quinlan came from a family of tradition as commissars, he preferred to become a part of the Imperial Guard. He hadn't made a big advance in the military, being a better tactician than a mere soldier, but his ideas always getting shot down by the commissar in charge. Until in a battle of the Crusade, after his commissar's death against an ork warboss, his squadron and him halted an attack with Land Raiders, and using the debris for making traps and barricades until reinforcements had arrived. The inquisitor noted his skills in battle and his calmness in combat, and appointed him to be an acolyte.
     
  5. Name: Venris Kelor
    Homeworld: Imperial World
    Gender: Male
    Career: Guardsman
    Social Class: Military Class (Guardsmen)
    Rank: Guard
    WS: 32
    BS: 35
    S: 30
    T: 22
    Ag: 29
    Int: 29
    Per: 27
    WP: 31
    Fellowship: 30
    Wounds: 14
    Fate Points: 2
    Thrones: 550
    Insanity Pts: 0
    Corruption Pts: 0
    XP: 800
    Build: Well-built
    Skin Color: Tan
    Hair Color: Blond
    Eye Color: Grey
    Age: 49
    Quirk: You have an aquila tattoo, duelling scar.
    Planet of Birth: War Zone
    Divination: The gun is mightier than the sword.
    Background: Venris Kelor was born on the planet that fell victim to
    several Ork and pirate raids over the past century, turning
    the planet into a total war zone.
    Traits:
    Blessed Ignorance
    Hagiography
    Litugical Familiarity
    Superior Origins
    Basic Skills:
    Common Lore (Imperial Creed) (Int) (Hagi.)
    Common Lore (Imperium) (Int) (Hagi.)
    Common Lore (War) (Int) (Hagi.)
    Literacy (Int) (Lit. Fam.)
    Speak Language (High Gothic) (Int) (Lit. Fam.)
    Swim (S)
    Advanced Skills:
    Speak Language (Low Gothic) (Int
    Talents:
    Melee Weapons Training (Primitive)
    Basic Weapons Training (Las)
    Pistol Training (Las)
    Basic Weapons Training (SP)
    Pistol Training (SP)
    Sound Constitution
    Quick Draw
    Basic Weapon Training (Launcher)
    Gear:
    lasgun and 2 charge pack
    knife
    guard flak armour
    1 week corpse starch rations
    sword
    laspistol and 1 charge pack
    1 shotguns, 96 shells, and inferno shell
    3 frag grenade
    bayonet luminator
    15 metres of rope
    Uniform (Common Quality Clothing)
    Imperial Infantryman's Uplifting Primer
    Clip/Drop Harness
    Hiver's Overcoat
    Special Qualities: None
    Family: None
     
  6. What checks do I make for asking random guards about what happened at the camp? Do I make a check for looking around a bit more carefully?

    Hopefully my post is alright. >.< Typed it up around the middle of the night-ish.
     
  7. Fellowship Check I would think[/pretending to know the rules]
     
  8. nope.

    inquiry check......or if you dont have inquiry then a fellowship check.
     
  9. I roll a d100 and add my Fel bonus, right? so 1d100 + 3?
     
  10. you roll d100 against your fellowship.

    you roll over your fellowship, you fail
     
  11. I'll be getting a post up soon, also I think I need more bullets.

    And WMD, I'm a bit fuzzy on how I can get pysonic powers for my psyker.
     
  12. Damn roleplaying consistency! Forcing me to antagonize everyone I meet!

    <_<
     
  13. I do believe that behaviour is pretty normal for most folk on the Imperium.
     
  14. Yeah, but looking at everyone else's inner monologues, one would assume that the Imperium is populated by angsty teenage hippies who resent anyone having strong convictions or giving coherent speeches.

    :P
     
  15. my just done nothing but hate yours and love the emperor >_>
    just wait until he meets someone who even hints at heracy.....
     
  16. Oh man, and I thought I was making a good impression of a lone wolf soldier type. :(
     
  17. wait, has Cain had any inner monologues?

    shit. he wasnt supposted to.
     
  18. Yes, don't you remember this one:

    Some of the best posting I've seen from you. I gave you good karma.
     
  19. That made me think of Flight of the Concords...

    Will whip up a post in a bit. Still working on how I want my character to act.