INVICTUS .//ooc & signups

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#242424 ROLAND LEE CROWLEY
Nickname: Mister Crowley, Crow, Crowley (no one calls him by his first name)
Codename: Eagle Eye
Age: 40
Gender: Male
Race: Human (Magic User)
Division: R&D: Magic & Occult
Rank: Senior Agent
Clearance Level: Level 4


APPEARANCE & OTHER FORMS
Height 5'10
Weight 165lbs
Hair Color: Salt & Pepper
Eye Color: Silver (left eye, however, seems slightly duller than the other)

Keeping up appearances is important for a man like Mister Crowley, especially as time ticks away. A regular exercising regimen helps retain the appearance of a strong and "rugged" older gentleman. Rather than dying his hair, he embraces the "silver fox" appearance. Most of the time, he sports a five o'clock shadow that shares the same color scheme as his hair. Mister Crowley prefers the "low maintenance look," pulling off a suave, casual, and approachable image for everyone to enjoy. There's no hiding the wrinkles around his eyes and forehead and become rather noticeable when he's expressing his emotions.

The full extent of Mister Crowley's body modification is extreme in terms of execution and reason. Just about all of the markings present have to do with magic. Each mark serves its unique purpose for the magician, acting as a catalyst in most of his spellcasting. He has underwent extensive tattooing, scarification, branding, and piercings to achieve the level of protection and quick spellcasting. All the scarification are different forms of protection charms and spells against anyone that wishes evil on him. The tattoos are different types of spells to aid him in self defense. Every pierce jewelry is present to boost his magical prowess in emergency situations. The areas most covered in different marks are the lower and extremities. His feet are especially covered with a particularly elaborate design carved into the bottom of his feet. Every few years (or if the marks are destroyed), he has replaced the worn markings. The following is a general list of piercings Crowley currently has:
  • 2 lobe piercings (1 per ear)
  • 2 rook piercings (1 per ear)
  • 1 tongue piercing
  • 1 tongue webbing piercing
  • ██████████████████
Mister Crowley is somewhat healthy… with his bad habits overshadowing his overall health. Despite his exercising regimen, all it does it give him the illusion of physical strength. In all actuality, he can't throw a punch to save his life and take a hit like a tough guy. Rather, he's the worst person to bring to a fisticuffs match. Worse, is the ever persistent battle with the growing ponch on his lower stomach. When it comes to sickness, he takes the lazy route and make a potion to cure his illnesses, leaving his immune system on the weak side. If there was a contest for the worst sleeper in the world, Mister Crowley would be in the running. His sleeping habits are TERRIBLE and runs the man ragged pretty quickly. The lack of sleep stems from the night terrors Crowley suffers from. They can range from rough tossing and turning, talking/shouting in his sleep, and, to the extreme, harming himself and others in his sleep. He does suffer from cat allergies.


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Mister Crowley is a man of few words… few too many to be exact. Charming. Debonair. Sophisticated. Downright fabulous. He is the epitome of a showman, able to entice, entertain, and entrance most that come under his gaze. There's something magical in the way he can slip into any conversation and become the center of attention. All eyes are on him. Enchanted. Hypnotized by the stranger turned friend in less than a few minutes. The man oozes confidence that tends to rub off on other people. Even his ego is impenetrable. Most can't chink the armor and get under his skin. He just shakes it off and continue to deliver his honeyed words. However, for how much of a talkative and smooth charmer he is… there's little that people can say they know about the guy. But, WHO is Mister Crowley? Who is this enigmatic man that came from out of the blue?

For those who become quite familiar with the way the magician operates, they're able to see past the curtains and get a taste of the "other side" of Mister Crowley. The charming showmen has a lazy work ethic outside of his field of interest. He'd prefer to watch movies than complete mission debriefing reports. Work for in Invictus is just so bureaucratic and out of his element. This even extends with his living situation, preferring to use magic to do household chores than do it himself (however, this could be attributed with the way he was raised). Mister Crowley is also known for having a bit of a "spoiled brat" streak when it comes to not getting what he wants. He'd push and push and push in an attempt to get his way in most situations. Most of the time, people seem to give up, but there are a few that won't give in to him. For a long time, Mister Crowley had a hard time coming to terms with a few regrets and mistakes in his life, causing him to not form attachments to anyone and cutting ties with those close to him. However, in the last few years, things have started to get better for the magician.​
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HISTORY TO CURRENT
In the case of agent Crowley, the majority of his public record has been redacted for the purpose of international security and the sensitivity of its content. On public file, Mister Crowley was apprehended by the Invictus' Manchester Branch under suspicions of various criminal activities including: the creation of illegal artifacts and potions, the intent to purchase and sell illegal artifacts, potions, and ingredients, interfering with Invictus' investigations, and ██████ █████ ██ ██████. Through the cooperation of his family and himself, the charges were dropped in exchanged for his permanent services with Invictus. Both parties couldn't answer with a "no." On record, Mister Crowley has worked as an agent of Invictus for about 12 years, refusing to take offers of moving up to a supervisor position for the last year. Rather, his current focus has Mister Crowley trying to get a transfer out of Manchester… and, officially, he's making his way to Texas.

EXTRA INFO
Never offer him coffee.
Mister Crowley is known to have at least 12 to 20 cups of tea a day.
In his spare time, he likes to use the R&D Labs to make his own magical creations for personal use (if he can).
He can personally say that he's yet to meet a "self appointed" God that he destroyed.
Mister Crowley knows several dead languages.
He can dance very well… but he can't sing to save his life. Mister Crowley regularly does both.


WEAPONS & ABILITIES

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He is the weapon. However, it doesn't help to carry around magical artifacts from time to time. The most common items he has are various enchanted pieces of jewelry that acts as a catalyst of magic under emergency situations (such as the runes being destroyed/feet are covered). For each spell used through a piece of jewelry, it shatters. Most of these back ups are various piercings that Mister Crowley has. Artifacts and other magical items vary mission to mission (and will be laid out beforehand).​
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ABILITIES
Ability Name: "Conduit of Magic"
Description: Has made himself an arcane conduit of magic, enabling him to use magic without a catalyst like wands, staffs, tomes, or material components.
Strengths: No need for compontents/catalyst to cast most spells.
Weaknesses: With the way he's set up, if he's not "physically grounded" to the ground aka wearing anything that doesn't allow his feet to physically touch the ground, he can't freely cast without a catalyst. Crow can lose his connection if any of the runes are "destroyed." However, it'd take downtime in order to imprint back on Crow.


ABILITIES
Ability Name: "Master of the Basics"
Description: Due to his intense training and focus in the field, he has a grasp of the basics of magic, making mundane tasks easy and comprehending harder spells easier to grasp.
Strengths: Casting magic is easy as pie.
Weaknesses: See first ability's weakness.


ABILITIES
Ability Name: "Curses & Anti-Curses"
Description: His main field of expertise is in removal of complex curses. In order to have a proper understanding on how to undo them, he knows the breakdown of how a curse works and is able to use this ability to curse people through touch, range, or through magical items called Artifacts.
Strengths: Got problems with curses? Call him.
Weaknesses: See first ability for weakness.


ABILITIES
Ability Name: █████ ███
Description: redacted
Strengths: redacted
Weaknesses: redacted


ABILITIES
Ability Name: "Curse/Possession Protection"
Description: Along with making himself a conduit of magic, Crow has various protective seals to prevent curses or attempts to posses, charm, and take over his mind.
Strengths: He always protected from magical & supernatural problems.
Weaknesses: For each attempt, a seal is destroyed. Once all the seals are gone, he comes vulnerable and must get them reapplied.
 
With Iwaku back online... Prepare to start posting!

Even if your mini profiles aren't up, if you were accepted before, you can go ahead and work on posts~
 
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@Kurogane86 Just wanted to let you know that all my characters are open for any plottings! All can be found here, including my newest, Selene. Just let me know in PM if you want to plan anything. :D
 
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Guys remind me to update lists. You may not know what lists but I need them updated.
 
The below is, admittedly, straight up just Bobby's sheet ported directly from the old oocs. Plan is to also make a new-new character as soon as can.


#242424 Wu Huiyin
Nickname: Wu-Wu, Robert (English name), Bobby
Codename: Crane
Age: 21
Gender: Male
Race: Yao Guai (Demon)
Division: Fieldwork - FLD
Rank: Junior Agent
Clearance Level: 1


APPEARANCE & OTHER FORMS
Though his body is lithe and lean, and his movement fluid and economical, most would be surprised to note that Bobby Wu weighs in at around 350 lbs, a testament to the esoteric traits of the supernatural (Bobby would note something about how 'heavy his soul is', but that's almost certainly bullshit). He stands at a fairly impressive height of 6'3", though his preposterously laid-back, roguish posture serves to detract from his stature.

Quite obviously a wolf-demon, given the strangely exaggerated ears, fanged teeth and tufts of fur that form near the base of his extremities. The steely-silver of his hair draws contrast to his tan-browned skin, a hint to his mountain-clan ancestry. As an exceptional exemplar of his race, Bobby is capable of assuming the form of a large wolf, with silvery fur and about double the size and weight of the typical wolf.

Speaks a heavily accented bit of English.


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Defying the cliche of the wolf as 'savage, vicious', Bobby Wu is fundamentally a kind, empathic sort, with a penchant for leaping to the defense of others with crusader-like fervor. He is a socially keen type, adept at identifying the right things to say (or not say) for the sake of his friends. Granted, aspects of his kindness - mostly tied to self-sacrifice - are almost obsessive in some respects, driven by the tangential, helpless guilt that comes with the possibility of just being 'another bystander'.

There is a foolish impatience to him, a silly and egotistical urge to rush forward headlong, although there is a pragmatic reasoning to this; Bobby's species of Yao Guai do not die of old age - the fate that awaits each of them is the loss of their sense of self, recursion into the base animal. One day, he will revert to being little more than a feral wolf, a savage who has forgotten everything about his past life - and will do far more harm than good. The prospect of his fate trickles into numerous aspects of his life; a tendency to overprotect, a want to overachieve and a desire to form and keep tight, powerful friendships with each of his acquaintances.

Knowing the fate that awaits him has also done little to prevent the onset of existential ennui and anxiety; without a good deed to perform, or a good battle and cause to fight for, Bobby experiences a frantic, skittish, breathless fear at all the time wasted.​
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HISTORY TO CURRENT
Wu Huiyin was born as part of the Santoulang - the three-headed wolf - clan of the mountains in China's Xinjiang region. By the time he was born, the Santoulang - formerly reavers and ravagers of mankind - had been thoroughly defeated and subjugated by Invictus, their savage might subverted for the purpose of 'peace'. To demonstrate their devotion to their new cause, the famously ritualistic Santoulang, voluntarily proposed that the most promising child of each generation be offered to the organization.

And so Wu Huiyin was taken in by the Chinese branch of Invictus, though his upbringing was initially tailored to firstly instill him with a more… human perspective on life and morality, with actual operative-level grooming coming later. Crucially, this meant that he was held in isolation from the rest of the Santoulang, which posed certain difficulties when it came time to reconcile and understand the various aspects of life that came attached to being one of their ilk. The dreams, for example, where he saw through the strangely colored perspective of the wolf, feral and hungering, tearing the flesh off of a body that… was his own.

Eventually, he came to learn of the fate that awaited all his ilk: the death of what made him more than animal - his sentience, his soul - a reversion to the bestial. This knowledge instilled Huiyin with abject terror at first, before becoming motivation, a drive to make the most out of what was his before time took it away from him. Indeed, Invictus was an opportunity for him to do real, tangible good - one that seldom came along for his kind.

Recently threw in a transfer-request towards one of the United States facilities, perhaps eager to experience its culture. To his surprise: request granted.


EXTRA INFO
>Holds a deep, newfound love for country music, hip-hop, and the wondrous industrial complex of bubblegum pop.
>Collects swimsuit model calendars.


WEAPONS & ABILITIES

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Huiyin is an unarmed combatant, which is perhaps not quite that fair to say, as his demon ancestry gives him a set of fangs and clawed digits to utilize.​
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ABILITIES
Ability Name: Sphere of Harmony
Description: User is able to project an invisible sphere around his body (15' feet radius), in which he is able to dictate the rules of motion and movement, subverting typical laws of speed, velocity, gravity and momentum.
Strengths:
> Functionally, this allows Wu Huiyin to fight in ways akin to wuxia - bending the rules of gravity to achieve wuxia-style 'air-walking', or the rules of velocity to perform a 'one-inch punch' (being able to punch at force without reasonable wind-up).
> As a secondary application, Huiyin is able to 'project' the sphere elsewhere, which can be useful for assisting allies or hindering opponents.
Weaknesses:
> The sphere is multilateral, and Huiyin can't simply pick and choose what rules apply to enemies within his sphere - whatever Huiyin gets, his enemies get as well. If they can get used to moving within the sphere, they can use it to their advantage.
> Bending rules of gravity and velocity can go both ways - if Huiyin lessens gravity upon himself, it's possible that he'll get knocked far, far away with a single blow, etc.

Ability Name: Wolf Form
Description: Turns into a rather large fucking wolf.
Strengths:
> His wolfen form is, again, large, about twice the size of a fully grown wolf - powerful and fast.
Weaknesses:
> Huiyin's mental faculties diminish wildly while in the form of a wolf, being able to commit to a singular task, but not much more. Operates far more single-mindedly, without room for cunning. Unable to utilize 'Sphere of Harmony'.

3-Sentence Blurb: Mostly bouncy, lively wolf-boy who has a blast doing bonkers wuxia. Possessed of a hefty existential crisis and hero complex, as he is fated to become a mindless predator when his human mind dies. Struggles with the thought that he won't be able to do as much good in life as he does evil in 'death'.

Wish-List:
- Wuxia combats, and characters - PC or NPC - that want to, or can, engage in such shenanigans with me.
- An encounter with ancestors that have reverted to their feral forms (can be a theater of the mind thing), a face-to-face with his nightmare fate.
- Bobby is a character that probably works well with bro-friends and sis-friends to be tight with.
 
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No one reminded me!! ;;A;;
At least I reminded me. Updating some things now~
 
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#242424 Kent Arai
Nickname: The Wolf
Codename: Ignite
Age: Twenty
Gender: Male
Race: Demi God
Department: N/A
Rank: Processing
Clearance Level: N/A


APPEARANCE & OTHER FORMS
Kent is a handsome young man, with a wild flair to him. His skin tone is tanned in complexion, slightly darker skin with warm undertones. Kent's hair is jet black, with a slight blue sheen; it is thick and soft. In spite of Kent wearing the hair unkempt, he does endeavor to upkeep his hair so that it falls nicely. Kent's face is oval in shape with high cheek bones and jaw is well defined. Eyes are a deep teal hue, almond in shape and primal in stare; Kent is known for his strangely hypnotic, wild gaze. The teen stands at six foot, one a little on the taller side of others his age. Kent is well built, having a muscular frame yet lean enough to maintain speed; it is clear that he takes good care of his body.

Kent's ethnicity is a bit harder to pin point than most.. He harbors many traits of different races, most notable are his Asian like eyes, mixture of European and Asian facial features, and darkened skin more than a simple sun tan. It's best to leave Kent's ethnicity as simply mixed.

Typical outfit:
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[+] Brave: Kent has never been one to keep away from danger. On the contrary Kent has the tendency to fling himself into conflict.Is he scared of failure, or course, but he will not let that fear halt him from what he feels needs to be done.

[+] Compassion: On the outside Kent may seem like an annoyed teenager with very little patience but this does not hold true to who he really is. Kent has showcased numerous times a high sense of empathy. He is always willing to listen to someone else's gripes and always tries to take into account another's feelings. Though he is human, he has been known to slip up here and there.

[+] Iron Will: It is a good thing that Kent has the tenacity to back up his bravado nature. Though Kent's gifts are strong ones, he had been laid out before by more capable fighters. Each time Kent is kicked into the dirt, he forces himself back up just as strong willed as before. This extends past fighting prowess too, Kent is one to always keep trying in any situation.

[~] Chill: Kent's demeanor has always been a laid back one. Some may interpret his lax view on most situations as lazy or indifferent. Though sometimes that is the case, he just rather keep his priorities focused.

[~] Tough: Due to Kent's background the teen has developed a very tough outer exterior. On the streets showing any signs of weakness was usually met with ridicule or worse someone wronging you. Of course this is for show.

[~] Resolute: Typically once Kent's mind is made up on something, it is very difficult to change his mind. That goal is usually always be at the forefront of his mind, and he'll do what it takes to get there.

[-] Impulsive: Though Kent has many strong traits that make the teen inherently a very good person, Kent is victim to his emotions. Sometimes he is unable to help himself to act, even if it means the result is a damaging one.

[-] Cocky: Kent is extremely confident in his abilities to the point of being negligent. This has lead him to lowering his guard a few times in the past, thankfully it hasn't blown up on him yet.

[-] Violent: Life on the streets has forced Kent to be a bit more brutal on how he handles people who have wronged him or those he cares about. Typically this side of him is under control, only really triggered once he witnesses or hears something that deeply angers him.​
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HISTORY TO CURRENT

Most of Kent's background is locked behind tight lips, what is known is the following...

Kent grew up in a rough neighborhood in the Bronx, there he was cared for by his mother; his father walked out on the two when the boy was six years old. While his father was a part of his life, he only ever witnessed the demons his father was struggling with. Often times his father would drink, and in doing so would hit his mother; naturally Kent never cared for his father, even growing to deeply resent him.

In Kent's early teens his mother passed away due to sickness, this left the boy with no where to go or a home to call his own. While his mother was alive, Kent held ties to a misfit gang in his neighborhood; after her passing he opted to call that gang his home. As a member of that gang the boy committed many crimes, some of the most extreme being robbery, assault and arson. In spite of those crimes, it seemed the gang's primary objective was to distill their neighborhood. Crimes in the city have had increased over the years, their mission was to create a safer environment for those they cared for. Eventually this lead Kent in a juvenile detention center, after a few months he was released.

A person claiming to be his mother's younger sister named Aimi Arai travels from Tokyo, Japan to take Kent in as her own. Aimi opted to stay in America with plans to take Kent back to Japan in a few years so the boy could start over. While under Aimi's care Kent gang membership ceased, however this led to no outlet for the teen, and his desire for release of his pent up angst mounted. Kent began donning an outfit similar to a motorcycle gang member, along with a motorcycle helmet and went out at night as a vigilante known as, The Wolf.

Word of Kent's abilities eventually reached Invictus, and recruiters were sent out to collect more information about the boy. One night, while on a typical night run, Kent received a tip that a robbery was about to take place. With the lead the boy went to route the robbery attempt, but instead was met by Invictus agents. At first an offer was made for Kent to join their ranks, to which the boy abruptly declined. When reason was out of the question, next came the fighting. Kent was subdued quickly by the more experienced combatants, and while he lay beaten on the ground he was given an ultimatum.

"Join us, and all debt along with future financial hardship will be taken care of for Aimi Arai."

When Aimi had left Japan to care for the reckless Kent, she did so accumulating a good amount of debt for the move and housing. Grateful for Aimi's help and care Kent reluctantly agrees to join Invictus..


EXTRA INFO
- Kent can often be seen with earbuds in his ears. His favorite generation of music being 80s.
- As a child, Kent spent a lot of time watching old Westerns, and has grown to love the genre.
- Mention of his father is usually met with instant disdain.
- Never insult his mother or aunt in any way.
- Kent's loves meat, and dislikes most sweets.


WEAPONS & ABILITIES

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[X] Gauntlets: A pair of crimson metal gauntlets that temper Kent's explosive fire, allowing the young man a way to concentrate his blasts in areas around him. Without the gloves his explosions are extremely ferocious, which could cause harm to himself and those around him.

[X] Guards: A pair of crimson metal boots that temper Kent's explosive fire. Much like that gauntlet's, but this allows the young man to better direct blasts with his feet.​
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ABILITIES

Ability Name: Demi God Psychique
Description: Kent boosts incredible strength, speed, endurance and durability for a human male. This is of course due to his more mythological background.

Ability Name: Sol
Description: Kent has the power to create powerful explosions by striking at the air around his form. Doing this suddenly and rapidly increases the kinetic energy of atoms and molecules causing them to ignite and explode. This means the very air around him can be utilized as a weapon.

Strengths: All Kent needs to ignite the air around him is a free limb to strike, for example a left hook will ignite the air in front of him in a arc, the motion of the hook itself. Range of these explosions vary and are dependent on Kent's concentration. With the air immediately close to him being far easier to ignite. This makes Kent an extremely effective close range fighter with an effective medium range of blasts. Kent is able to utilize the blasts as a form of transportation, as long as he has enough focus.

Weaknesses: Though Kent has some resistance to his own explosions, large combustions can harm him or allies. As stated before he also needs a good amount of focus to successfully control the range and power of the blasts, before getting the X Gauntlets and X Guards, controlling those blasts are much more difficult. Kent's best range is close to mid range combat, he completely falters in long range bouts. Extensive blasts can tire out Kent out, it's estimated that his own energy is needed to produce the explosions. Restricting Kent's movement is a good way to nullify his movement based blasts.

PLAYLIST





 
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#242424 Sparky Quinn
Nickname: Thunderbolt, Prince of Lightning
Codename: Conduit
Age: 19
Gender: Male
Race: Demigod
Department: Fieldwork, FLD
Rank: Junior Agent
Clearance Level:Level 3


APPEARANCE & OTHER FORMS
At his current age, Sparky stands at a 6'3 height with a very slim body build though with enough muscle to provide natural human strength sporting his own six pack under his clothing. The Demigod was born with beautiful Amethyst eyes, short shaggy snow white hair, and pale white skin. Sparky typical wears casual clothing day in and day out which consists of blue or black skinny jeans, grey or black t-shirts/muscle shirts, all white sneakers, and most importantly the few items he's never seen without. A cyan color zip-up hoodie, metal chain necklace that was given to him from his mother that has a lightning bolt symbol attached to it, and a dark purple dog collar since he knows his mother liked the color purple and it also went with his eyes.

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  • Caring - Sparky has shown a very caring personality especially when it involves his mother, the only true parent figure in his life. Before being expelled from his schools, he also cared deeply for any friends he made to a point where he would help them with homework and bail them out of sticky situations.
  • Protective - Sparky will do anything to protect those around him, since it's clear to him that his father cares for none of the mortals on Earth. He will even put his own life on the line if it meant saving people. This is especially true when any kind of harm comes to his mother. He will move mountains, go to Heaven, Hell and back again or just anything that it means to protect a single or multiple lives.
  • Faithful - When someone befriends Sparky, they can be safe around him because he will always have their back, no matter what happens. He won't ever betray someone and if he does? It's because he was given very solid evidence for his reasoning. The Demigod expects the same from that person or persons.
  • Focused - Sparky is always focused when it comes to getting something done and in battle because he never wants to be seen as a failure. Ever. This is because he wants to surpass his worthless father in every way possible, no matter what it takes. If he ever fails something, Sparky takes it hard and pushes himself up again to try a second time, a third time, as many times as it takes to get whatever done.
  • Relaxed - Typically, Sparky is pretty chill around people that have not made his shit list. He never lets too much tension or anxiety strike him down because the Demigod knows his powers will go rampant otherwise. So, he has to keep a cool head on his shoulders. But… Sometimes, that isn't always easy.
  • Hateful - Because of Sparky's strong hate towards his father, Zeus, he has grown a hateful personality towards anyone who mistreats him or just rubs him the wrong way. When he hates someone, he'll show it as his emotions will conjure a small thunderstorm over a person or group of people.
  • Gloomy - With his father not being in his life, Sparky longs for an actual father figure being around. Thinking about what kind of fun father-son activities him and Zeus could've done together causes him to be gloomy. You'll know when the Demigod is gloomy when a thick mist appears out of nowhere either in his own space or somewhere else.
  • Hostile - When Sparky knows he can't trust someone, he'll display a hostility towards them every day until they can prove to him that they can be trusted. People who have also mistreated him will also get the same hostility, a stink eye every now and then. Or a zap of lightning to the ass.
  • Lazy - With a relaxed personality also comes a very lazy personality as well. When Sparky has nothing to do, he'll just lounge around all day or even sleep. Sometimes there will just be days where he will refuse to do something because it takes too much effort.
  • Blunt - Be careful when you ask for Sparky's honest opinion about certain things because he will be very blunt about it. It's part of his faithful personality because it's rare for him to lie, if at all. So, expect him to be blunt and brutally honest from time to time.

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HISTORY TO CURRENT
It's no secret that even Gods can be tempted by mere mortal women and end up creating a child of their own. Zeus was no different as he created a son by the name of Sparky. As by standard rules, the mother had to be told about who Zeus was and what Sparky was going to be once he was older, which is a Demigod. Then of course, Zeus had to return to Mt. Olympus and never see his own son just as the rules are implied. Leaving Sparky to grow up without a father and later in life resenting Zeus.

As Sparky grew, he saw the things that he could do. Create storms through his emotions, injuries were healed in the rain, adjust the weather so that he and his mother could go out on a perfect day and so much more. When he found out from his mother that his father is Zeus, a greek God, it only caused Sparky to hate him because he was never there and although his mother tried to explain the rules, Sparky ignored it and called his own father scum of the Earth.

He taught himself how to control his abilities so that he could always defend himself and his mother from the mythical horrors that would show up to try and attack both of them. And because Sparky was without a father figure, he never understood that it was wrong to use powers against mortals… So, he ended up getting into fights at school and using his powers to get out of them. This ended up getting him expelled from five different schools in New York and simply forcing him to learn education on his own and from his mother.

When Sparky turned sixteen, he was like any other teenager. He sought out more adventure in his life, wanting to do more for himself, his mother, and the mortals around him. It's clear to him Zeus won't ever interfere with the affairs of mortals, so Sparky needs to show the old God that he'll be better than him in every way possible one day. Question was, how? Sparky taught himself how to maintain his powers enough to fight and defend but he was still young and there was way more that he could learn. Who could teach a Demigod though?

One evening, Sparky was taking a stroll through Central Park as he just wanted some fresh air to clear his thoughts as he was thinking about all the schools he's been expelled from previously. He was mad at himself for being such a screw up. His peaceful walk was interrupted when he felt the ground under him rumbling only to be face-to-face with a small group of angry looking Minotaurs. Believing that this was a sick joke from Zeus, Sparky generated a severe thunderstorm into the city to force people to flee indoors and away from the park before focusing his attention on the raging beasts. Sparky did this because he wanted to avoid people running into his own attacks, since his powers are what caused him to be expelled to begin with and mortals were blind to the supernatural world.

Before the Demigod launched his first attack though, strange people showed up claiming to be Invictus of the New York branch. He's never heard of them before so he figured they were just a bunch of posers. Ignoring them, Sparky dove into battle with the Minotaurs. With the help from the people that claim themselves to be Invictus, the battle ended within five minutes or less. And instead of being thanked, Sparky was taken away into custody. That didn't go too well at first. Being pissed off caused a small rainstorm to happen inside the same room of where he was being questioned until Sparky calmed down enough to just listen to reason.

Afterwards, Sparky explained who he was to these people and why he acted like he did back in Central Park. When a few more hours passed, Invictus decided to ask if Sparky wanted to join them while explaining to him what exactly their shadow organization did. Basically, they were like the FBI for dealing with the supernatural world. Or that's how Sparky understood it at least. Seeing as Sparky was not going to be getting anything better in life since his father wasn't around to help and his education was out the window at this point, he figures he'd join them. But, Sparky wasn't going to let himself be a rookie or a probie forever. He can clearly see that Invictus is going to be a way to show his true strength and talent while also proving to his scumbag of a father that his own son was going to do the world better than he ever could.

Sparky demanded and blew through a lot of training courses, tests, exams, anything that he could do to push him through the ranks. His constant desire to never be looked at as a failure is what drove him and by the time he was nineteen, the Demigod became a Junior Agent with a clearance level of three with himself being in Fieldwork for First Line of Defense. The last three years, he had people able to help him control his powers even better than they were before. Though despite this, Sparky still has a long way to go. He is due for another promotion in the near future, but he wanted to be in the main facility down in Texas where he could truly make a name for himself and perhaps face challenges that New York couldn't offer him.

His request was approved within a few days after of sending it in and since Sparky figured he couldn't tell his mother what he really does... He had to lie to her and tell her that a good paying job had wanted to hire him. Leaving his mother wasn't easy, but Sparky learned to let go when he arrived in Texas and settled in.

EXTRA INFO
  • Sparky has a habit of creating storms when he's really bored. Whether it's in the city or to prank someone with a random twister in their path.
  • Sparky has leaned to liking most Hip Hop and Rap music, typically the songs that are not of the current generation.
  • If anyone tries to take away his hoodie or necklace, he quite literally rains hell on them aka, creating a fierce storm on them.

WEAPONS & ABILITIES

[fieldbox="WEAPONS, #242424, solid, 10"]
Currently, Sparky has no weapons. But, does a Demigod like him really need a weapon?​
[/fieldbox]
ABILITIES
Ability Name: Weather Manipulation
Description: At his current age and training, Sparky can generate storms and manipulate the weather to however he pleases in a local area. City, inside a building, small focused area, or even someone's room for the giggles. Thunderstorms, sunny days, tornadoes, and if there is water nearby sometimes even hurricanes. He can use rain droplets to heal himself or others as the rain seeps down into the wound or wounds, and begin cleaning it up along with sewing the wound up making it look like nothing had happened. This kind of ability is mainly because of his Demigod blood and similar to what a child of Poseidon can do with just water.
Strengths: When a natural or generated storm is near Sparky, all of his powers are enhanced to a higher level. Causing his attacks to be far more fierce than usual.
Weaknesses: Sparky's emotions are heavily tied to his powers which means if he allows them to fall out of line, then there is a strong chance that his own allies or innocent lives could be swooped into the chaos of an uncontrolled storm. Also, because Sparky is young still limits him to how much or how long he can manipulate the weather in his favor. The longer he uses it, the more he is likely to be exhausted and will need a day or two to recharge. If someone/something sends him to a dimension/realm/special location where there is no weather, then the power becomes completely useless. This also includes enclosed spaces (underground locations, buildings with no windows that have direct access to the outside.)

Ability Name: Lightning Control/Manipulation
Description: Being the son of Zeus, it's fairly clear that Sparky also gained his skills in controlling and summoning lightning. Through his training on his own and some others in Invictus, Sparky can use lightning in ways that his father can't. Examples of this are himself turning into lightning itself as a means of travel, whether that's through the air, electrical wires, or any electrical device.

Strengths: One strength that Sparky has when using his lightning abilities is when the humidity is very high. In high humidity, Sparky's lightning becomes sharper, stronger, and far more deadlier. Another strength among the Demigod is that he can give himself a quick recharge by draining the power from anything that has a electricity running through it. A back up plan in case Sparky runs low on magical energy.
Weaknesses: Lightning may seem powerful, but it also has its weaknesses such as rubber or being redirected by objects or other people who have such a talent to do so or the tools. Sparky also has trouble with handling technology because of his age and his power not being fully mature yet, which leads to frying motherboards or short-circuiting someone's phone. His emotions, just like with weather manipulation, are tied to Sparky's lightning and if he has his own fit of anger or sadness, his lightning is very likely to fly out of control and strike anyone down in sight.

Ability Name: Demigod Physicology

Description: Because of Sparky's Demigod mythology background, several of his human traits are enhanced above normal human standards. These include Strength, Speed, Endurance, Durability. This also explains why he doesn't have unneeded body hair(facial, back, chest, etc.), has flawless skin(no pimples, zits, molds, etc.), and doesn't get easily sick.(No colds, upset stomachs, fevers, most diseases won't take.)

Three Sentence Blurb: Sparky is always open to meeting and making friends whenever he can. Sparky will always try to avoid talking about his father because he finds that Zeus is worthless in all regards. Sparky will do whatever it takes to protect his allies, friends, or anyone that he can save.

What I want to see happen: 1). A personal trainer to help Sparky keep learning newer things about his powers and building up his energy more so he can manipulate the weather longer and over a wider range. 2). People who would be willing to play along with some weather pranking on unsuspecting victims. 3). Seeing his father, Zeus, just one time. No matter how it needs to be done.
 
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@Fallen Star
I think the only thing that's gotten me a little whaaa (and it's kind of a minor detail) is that despite there being a bunch of supernatural beings and stuff, they're still hidden from the common people. So minotaurs running around with axes in NY might not... might not work out so well. And even if there WERE minotaurs rampaging in NY, Inv New York branch would have been there at the same time as Sparky and would have picked him up then.

Also, Inv is more likely to take Sparky into custody rather than to give him a letter through a shadowy figure. Think more like... maybe something similar to Men In Black?

Other than that, he looks good.
So just need some tweaking on minor things regarding him getting from Point A to Point C.
 
@Fallen Star
I think the only thing that's gotten me a little whaaa (and it's kind of a minor detail) is that despite there being a bunch of supernatural beings and stuff, they're still hidden from the common people. So minotaurs running around with axes in NY might not... might not work out so well. And even if there WERE minotaurs rampaging in NY, Inv New York branch would have been there at the same time as Sparky and would have picked him up then.

Also, Inv is more likely to take Sparky into custody rather than to give him a letter through a shadowy figure. Think more like... maybe something similar to Men In Black?

Other than that, he looks good.
So just need some tweaking on minor things regarding him getting from Point A to Point C.


So, I think it was an easy enough fix. Or, I at least tried to fix it. x.x Is that minor detail better than before or??... It starts at "One evening...."
 
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