Status
Not open for further replies.
Now for my own, super weird, character. I was originally going to make a distant star, but I just couldn't pass up the sun-and-moon theme.

Name: Sol
Race: Celestial
Gender: Varies (female)
Age (apparent): Varies (18)
Age (actual): ~4.6 billion (according to a 15-second Google search)

Appearance
Sol's main body is an 18 year old girl with a decidedly average height and build. She features light blond, hip-length hair and distant, silver eyes. On cloudy days, Sol prefers their main body to wear a well insulated hoodie-jacket and pants, saving t-shirts, skirts and shorts for sunny days. Sol's celestial halo features 9 orbs which orbit a few inches away from the forehead of the main body while not in use. The color of these go straight through the visible light spectrum, thus appearing almost rainbow colored if enough are present. Additional bodies may look like just about anything, though none exist yet.

Bio
From a relatively early age, Sol had developed a fascination with the smaller, planetary creatures that were spreading throughout the galaxy. They all moved so fast, it was dizzying, but beautiful in many ways. Naturally, when Earth came to harbor life of its own, Sol was glad. While 'ownership' was a loose term to use here, Sol felt pride and responsibility for this planet. Not only was its life wonderfully diverse, but a particular spot on it suddenly appeared to attract others from all over the galaxy. Curiosity of this gathering, combined with the general curiosity of humanoid life, led Sol to finally design a human-based body to inhabit for the gathering.

Having frequently watched planetary life, Sol is slightly more fast-paced than the average Celestial, but still comes off as extremely relaxed by most standards. Similarly, while Sol is actually a very friendly celestial, they appear to be quite aloof. They also tend to consider their self 'above', or at least disconnected from, the planetary races; as if they were all endearing pets. This tends not to show in most conversation, though Sol makes no special effort to hide this attitude in their primary body.

Even the simplest pieces of everyday life appear foreign to Sol. The most common of these is communication through sound rather than light. While the magic of Omnibus allows for literal understanding of the language, the very formation of words through a vocal tract feels strange. Most significantly, Sol has no concept of metaphors and proverbs, taking everything at 'face value' (that moment when you use a metaphor to describe lack of metaphors). Even something as basic as the concept of 'school' or 'teaching' may lead to a bit of culture shock.

Primarily, Sol wishes to attend Omnibus to learn about the 'planetary races' and experience life as one. Sol's main body resembles an 18-year-old human female, although she intends to promptly begin creating several other bodies to possess so they can experience different perspectives of planetary life. Overall, Sol treats the bodies she creates somewhat like clothes or tools, releasing possession of one and storing it somewhere, only to possess another one better suited to a social, physical or magical task. With 9 orbs within the celestial halo, up to 10 bodies can be controlled at once (9 plus Sol's actual soul). Sol finds it too confusing to have any more than 3 perform different tasks at once, however, she may occasionally have additional bodies travel silently alongside her, moving as a group.
 
Last edited:
Now for my own, super weird, character. I was originally going to make a distant star, but I just couldn't pass up the sun-and-moon theme.

Name: Sol
Race: Celestial
Gender: Varies (female)
Age (apparent): Varies (18)
Age (actual): ~4.6 billion (according to a 15-second Google search)

Appearance
Sol's main body is an 18 year old girl with a decidedly average height and build. She features light blond, hip-length hair and distant, silver eyes. On cloudy days, Sol prefers their main body to wear a well insulated hoodie-jacket and pants, saving t-shirts, skirts and shorts for sunny days. Sol's celestial halo features 9 orbs which orbit a few inches away from the forehead of the main body while not in use. The color of these go straight through the visible light spectrum, thus appearing almost rainbow colored if enough are present. Additional bodies may look like just about anything, though none exist yet.

Bio
From a relatively early age, Sol had developed a fascination with the smaller, planetary creatures that were spreading throughout the galaxy. They all moved so fast, it was dizzying, but beautiful in many ways. Naturally, when Earth came to harbor life of its own, Sol was glad. While 'ownership' was a loose term to use here, Sol felt pride and responsibility for this planet. Not only was its life wonderfully diverse, but a particular spot on it suddenly appeared to attract others from all over the galaxy. Curiosity of this gathering, combined with the general curiosity of humanoid life, led Sol to finally design a human-based body to inhabit for the gathering.

Having frequently watched planetary life, Sol is slightly more fast-paced than the average Celestial, but still comes off as extremely relaxed by most standards. Similarly, while Sol is actually a very friendly celestial, they appear to be quite aloof. They also tend to consider their self 'above', or at least disconnected from, the planetary races; as if they were all endearing pets. This tends not to show in most conversation, though Sol makes no special effort to hide this attitude in their primary body.

Even the simplest pieces of everyday life appear foreign to Sol. The most common of these is communication through sound rather than light. While the magic of Omnibus allows for literal understanding of the language, the very formation of words through a vocal tract feels strange. Most significantly, Sol has no concept of metaphors and proverbs, taking everything at 'face value' (that moment when you use a metaphor to describe lack of metaphors). Even something as basic as the concept of 'school' or 'teaching' may lead to a bit of culture shock.

Primarily, Sol wishes to attend Omnibus to learn about the 'planetary races' and experience life as one. Sol's main body resembles an 18-year-old human female, although she intends to promptly begin creating several other bodies to possess so they can experience different perspectives of planetary life. Overall, Sol treats the bodies she creates somewhat like clothes or tools, releasing possession of one and storing it somewhere, only to possess another one better suited to a social, physical or magical task. With 9 orbs within the celestial halo, up to 10 bodies can be controlled at once (9 plus Sol's actual soul). Sol finds it too confusing to have any more than 3 perform different tasks at once, however, she may occasionally have additional bodies travel silently alongside her, moving as a group.
Looks good to me! Sol will be in room 510.

Also, Raven Haruka was the person who dropped out, correct? Maybe we should remove Vivi from the character list... but I think we should keep Devos on the race list overall, since we now have at least one other person playing a Devo. o3o
 
Yes, she was... and yes, we have @Sail and his character Nightshade. So we should keep Devos on the race list.
 
Yes, she was... and yes, we have @Sail and his character Nightshade. So we should keep Devos on the race list.
I guess us GM's will take over ambassadorship of Devos from here on out. Good thing we have a race sheet to use for reference. :P
 
I guess us GM's will take over ambassadorship of Devos from here on out. Good thing we have a race sheet to use for reference. :P


Indeed... :bsmile:
 
Hope this guy is a cool edition to the students. ;w;

Name: Aelos "Eric" Oaklight
Race: Freaer
Gender: Male
Age (apparent): 18
Age (actual): 16


Appearance

Aelos stands at 6' even. He sports a short military style cut, his hair (or what there is) is gray. His eyes are a bright yellow color, with freckles fading from his eyes, sharpening them. He has a resting smile and appears aloof most of the time. He wears his totem on a necklace of forest green parachute cord. His totem is three hawk feathers, fanned out and tied together. It surprisingly holds more weight than it appears, perhaps due to its significance. He is athletically built, but a bit on the slimmer side. His skin is olive, and the hair on his arms fades in a gradient that suggests that wings should be there. He primarily wears plain colored tees, his favorite leather jacket, matching jeans, and running shoes.

History

Hailed by the Oaklight clan, which was renowned for its mages, Aelos already had his life planned out. He would begin his magic training at the age of 6 and continue his studies until he was given his affinity at 13. Tutors would come every day after school to make sure that he was on track for what an Oaklight mage should be. Upon reaching age 13, he would be placed under tutelage of the most successful of mages. Then, he would go on to work as a mage in any field he desired. He would bring success to the Oaklight clan not only in his skill, but his advancements of magic. Because for an Oaklight, magic is everything; it was the only thing they knew and they were the best at it.

That was the plan at least. Aelos strayed far from this plan; he was a natural mage, a genius. Pre-pubescent Freaer are not restricted by the cementing of magical affinity, and can use both nature and weather magics. Aelos as a child was adept in both of these, and his skill rivaled that of teenagers who have mastered the fundamentals. He quickly grasped concepts in magical theory. The young Oaklight did not require the strict tutelage that was planned. In fact, he chased after the tutors; his hunger for knowledge was never quenched. He learned things far beyond his childhood years. He always looked to better his already natural skills. He knew what he was going to do with his life. He was the best possible model of an Oaklight mage.

The Coming of Age Ceremony swung around quickly. The Oaklights were eager to learn where their Aelos would end up. Either nature or weather magic was fine; they couldn't wait to see their prodigy crush his peers in the field. It would elevate the Oaklights to places never seen before. Never before have they had such a natural of a mage. Aelos was incredibly powerful for his age, ambitious, sharp...he held all the qualities that made a great young mage.

The life of Aelos had a funny way of catching the Oaklights off guard. At first it was his genius. But now--his impotence. He was found and declared to have affinity for neither weather nor nature magic. This had never happened before in a clan as pure and predictable as the Oaklights. Pure in the sense that a majority of the family were capable of the traditional magics. Predictable in the sense that they always had mages for children. Without exception.

Of course, this sent shocks throughout the whole of the village. Many were happy to see the smug Oaklights have their just deserts. Among the self-righteous adults who bathed in the fall of the elite, none were lucid to the very catalyst of this commotion. Many overlooked the young Aelos who just had his future disassembled before him.

The boy was still; he did not speak. He was a puppet at that moment, a slave to fate. At the moment, he just did what was expected. That's what he had done his whole life. He joined the totem warriors to the side and got ready to leave for boot camp. Many parents went to see off their children who were about to head off into the camp. The Oaklights were too busy fighting amongst themselves, causing a scene. Aelos at this moment was the very antithesis of his family; he was not only to be a totem warrior...but he could not find any drop of pride to defend himself, to cry at the outrage. After all, the pride had come with being a mage, with being an Oaklight. Those things just weren't his anymore.

Boot camp for the totem warriors is something else. In fact, there is a common saying among the Freaer: "Nobody returns from boot camp alive." This is because no child ever returned as the same person after boot camp. Their old self died somewhere there, out in the wilderness and the harsh command of the overseeing mentors. This was especially true for Aelos; to his family and clan the Oaklight, he was dead to them.

Aelos cannot clearly remember what happened during that boot camp. There was one thing for sure. His slate was wiped clean, for everything he once was...that was completely false now. In that dark place, under the starless sky of pitch he found his resolve. If anything, the last thing to give out for a person and what drives them...it's not desire. It is what every living being feels and knows, it is a command which very few disobey: live. At any cost.

And so he did. He lived, and he survived that hell. At the end of the day, he realized that he was at the bottom. The very bottom—the only way was up, and there was no shame in working hard when you had no pride. If he wanted to become something, he would have to work for it. He surprised himself with what he could accomplish. He never did know that he could start a fire by hand. He never knew that he could make his own shelter, or track an animal. Perhaps it was the magic of the totem warriors, their extraordinary connection with nature. But, it may also be the wit of Aelos, and his ability to shut up and learn.

When it came down to the end of the boot camp, each child was to decide what their spirit totem would be. Aelos was not as strong or fast as the other children. While the other children spent their days playing after school, Aelos did not build any physical stamina. It was only during the boot camp that he had put any physical work into anything. If he were to choose the bear, he would never be as strong or resilient as his peers. The same went for the elk. As for the wolf, he was never a real leader. Despite his new beliefs that he could achieve great things with hard work…he knew his limits, he could feel them. And choosing those other totem spirits would be unwise.

He chose the hawk. And the hawk accepted graciously. He wanted to know why his family were so…stubborn. He wanted to see and find those that were headed down the path that he was on. He wanted the gift of the sky, to be able to see over the horizon and to see tomorrow. Because he found strength in the darkness, this new gift and hope would surely give him new strength. That was what he believed. And if it didn't…well, the hawk was the best spirit totem for him to become the best he can be.

The hawk accepted him because he was a great candidate. Aelos had much to learn from the hawk. This he learned by working in the forest, and through his meditation with the hawk. The hawk taught him to open his mind to the situations and circumstances of others. The hawk taught him that despite receiving excellent eyesight, many things are not seen with just the eyes. The hawk taught him how to build a large picture and soar above the clouds; he was taught how to understand the web which was interaction in a society.

Besides this, he was taught practical skills. He learned survival skills, hunting skills, and how to commune with nature and the totem spirits to receive knowledge. The totem warriors drilled into the young the ability to fight and hunt. Hunting was essential of course, but fighting was only in case of times of need. Aelos could not physically keep up with the rest of the students. He had to work extra hours to attempt to catch up, to learn how to read movements and the intentions of an opponent. But still, he struggled. His mentor, Fencis Willower, suggested he commune with his totem spirit. He was assured that the more in tune with his totem spirit, the greater he could draw on the magic of this partnership. Thus, enhancing his physical abilities, and acquiring blessings of his spirit.

So, he did. Not immediately, but over a couple of weeks, he found himself improving. Yet, he was still physically unable to keep up. The hawk helped him out, and gave him an additional gift. For Aelos was incredibly good at watching and observing people, and taking this information and applying it to their possible actions and attitudes. Aelos was given the gift of slight foresight, the ability to see a second in the future when in combat. This greatly helped Aelos, as fighting became more a mental game than a physical one. It was what Aelos good at.

Near the end of the boot camp, Aelos found that he was at a stage where his peers could accept him. They realized that although he was an Oaklight, he was not his family at all. He was his own person, and they liked Aelos. He didn't complain much, did what he was told, and worked harder than anyone else to get where he was.

Upon reintegration to the village, Aelos discovered that he was formally disowned by his family. His mentor, Fencis Willower adopted him, taking him into his. He saw Aelos as his son, because his own son, Yowen, had grown close to Aelos during the boot camp. They were good friends, almost brothers. It was almost natural. Despite being taken in by the Willower family, Aelos retained his last name to spite his family; he thought it be funny. He wasn't mad at them anymore, for he reached understanding with the help of the hawk.

Aelos wanted to become a mentor himself, or a village elder. He wanted to gain a position of respect where he could watch out for the children of the village, and make sure that they were on the right path. For he himself had almost strayed away to a very dark place. Perhaps a teacher. He could get most involved with the youth in that way.

Very comfortable in academia, Aelos did fine in school. He had to continue to work hard out of class to become a better totem warrior and to channel his totem spirit. He started applying the magic theory that he was very good at to his training as a totem warrior, realizing their connection. This further helped deepen his connection with the hawk. Aelos was in a good place.

The opportunity to go to Earth for education was presented to all the teenagers in his home village. They of course taught the history of Earth and the humans in their schools; they were cousins after all. Also, they were the ones responsible for the changes in Gora, so it was important to understand how they were actually harming their planet. It is good to learn from those who have failed in the past.

Many decided to stay home, but Aelos did not want to. He saw this as an opportunity to learn many different things from people of many places, and to grow as a person. He was one of the first to request to travel to Earth as his "study abroad" directive.


Upon being integrated into Earth society, he was given paperwork to blend in. Since many Freaer names are odd, he was told to choose a first name that he liked. So, he chose Eric, for it was the name of the barista that served him his first cup of Earth coffee. When picking out new clothes, Aelos was stubborn in making sure he got a leather jacket. The feeling of leather was comforting to him. Most of the time, he wore leather armor, so it comforted him. Additionally, it hid his arms. He was uncomfortable lying about his arms being tattooed, or being scars; he was proud of them, after all. He spent a few months on Earth, under the watch of fellow Freaer, until he departed for Omnibus Academy.
TLDR History

Aelos comes from a family of elite mages, the Oaklight. As a child he was a very talented mage, but at 13, the coming of age for Freaer, he found he had no affinity for magic. Of course he was crushed, and adopted the magic of a totem warrior. He trained and found himself; he discovered he valued hard work and could reach many things he worked for. He wants to one day become a mentor for those who find themselves in the same place he was, and to protect the youth of tomorrow from yesterday's "adults". Recently, an opportunity to study at Earth at Omnibus Academy opened up. He jumped at it, believing it to help him grow and learn even more.

The Freaer have been working to integrate themselves in society, and as such have processes that allow a Freaer to do that. This includes proper ID and paperwork. Since most Freaer names are odd, he was told to pick an Earth name that he liked. So, sometimes, he goes by Eric—it was the name of barista who first served him.

Personality

Aelos is an old soul, shaken by his family issues. Despite his seemingly quick recovery, he still has a trauma over his lost magical abilities. When he sees others performing magic, he gets a little stiff. It was once primarily jealousy, but is now a deep set sorrow leaning towards acceptance. He feels a need to defend the defenseless and to stand up for what he thinks is right; this is because nobody ever did it for him when he needed it. But, with his words and actions, he will often wait for the most opportune moment to move. This is due to the teachings of the hawk, who emphasized patience. He holds a very open mind and is more likely to talk out any issues than go into battle, despite being a totem warrior. Don't get him wrong though. Despite his preference for peace, he is more than happy to have a friendly sparring match.

Abilities

Aelos is a totem warrior who has made a covenant with the hawk. Because of this, his eyes are yellow, and his arms have changed color in such a way that they appear to be wings. He is able to see up to a mile away and make out distinct features. His strength and physical abilities are enhanced through his bond with his totem spirit. However, he is physically weaker than most totem warriors and can only carry up to 300 pounds. This is a bit more than his body weight (he weighs 200 pounds). He can run up to 20 mph, which is fast, but within the realm of human ability. Running wise he has reached his peak ability, but may become faster if he grows his bond with the hawk. Strength wise, it is unclear, as building more muscle would be impractical for his type of movement.

To make up for this, the hawk blessed him with the ability to see the movements of a singular opponent, one second in the future. It is more so the ability to predict movement due to Aelos' cognitive abilities, and development for fighting sense. The hawk didn't tell him this, and insists that he was given precognition; the hawk will tell him when it feels he is ready.

Like most who have attuned with the hawk, he is able to fly short distances up to 20 feet. However, due to his dedicated meditation and his ability to embody the hawk more than others, he has learned to glide. Aelos believes he is on the verge of learning how to fly, which only few totem warriors are capable of.

Although not necessarily talented in close quarters combat, Aelos is a gifted archer. He can take into account many different environmental factors that would affect his shot. With his eyesight, he can easily hit a stationary target that is a mile away, and has a clear path for the arrow. Moving targets are another story, and is a bit more difficult at that great a distance. For moving targets, he is effective up to 1/3 a mile.

Like all Freaer, Aelos is able to commune with nature and talk to plants and animals. He has an understanding of weather patterns and what weather might come the following day.
 
Last edited by a moderator:
Oh everyone that is here plus @Raven Haruka feel free to join the clan I made to stay in touch with all those that I RP or have roleplayed in the past - the link is in my sig.

Now off to try to get out a post of Ishika...
 
Race: Freaer
I know that "Freaer" isn't supposed to be pronounced this way, but, I just want to say, that every time I read it, I think of that one behind-the-scenes audio recording of when the Beatles were working on their Let It Be album, and George wasn't quite finished writing all the lyrics for I Me Mine, but he was showing the other band members what he had so far, and he sang the line "flowing more freely than wine", and then he stopped himself and said, "wait, is that grammatical? 'Freely'? Or would it be 'free-er'?" and then one of their producers or something said "no, you were right the first time, it's 'freely'." And then there was a pause and then George asked "how would you spell 'free-er'? Does it have three E's, or-" and then John chimed in with "No, it would be two E's. Just... 'freer'. You know, like, 'queer'. 'Freer'."

The point is, I always read it in my head as "freer" because of that.

...There's no real reason why I brought any of this up. I just felt like mentioning that.

Pre-pubescent Freaer are not restricted by the cementing of magical affinity, and can use both nature and weather magics.

Was this mentioned in your race sheet? I don't remember it. If not, it should probably be added to the race sheet, as that seems like an important thing to mention...

Boot camp for the totem warriors is something else. In fact, there is a common saying among the Freaer: "Nobody returns from boot camp alive." This is because no child ever returned as the same person after boot camp. Their old self died somewhere there, out in the wilderness and the harsh command of the overseeing mentors.

This feels like another thing that should be mentioned in the race sheet.

To make up for this, the hawk blessed him with the ability to see the movements of a singular opponent, one second in the future. It is more so the ability to predict movement due to Aelos' cognitive abilities, and development for fighting sense.
Ehhhh. Seeing into the future is always iffy in an RP context, as no one knows exactly how the future will play out in an RP, which means that such a power would be difficult to practically use... I suppose that only seeing one second into the future isn't that bad... except that it could also be a bit godmod-y in a combat scenario...

Mehhh. I don't know how I feel about this.
 
Was this mentioned in your race sheet? I don't remember it. If not, it should probably be added to the race sheet, as that seems like an important thing to mention...



This feels like another thing that should be mentioned in the race sheet.


Ehhhh. Seeing into the future is always iffy in an RP context, as no one knows exactly how the future will play out in an RP, which means that such a power would be difficult to practically use... I suppose that only seeing one second into the future isn't that bad... except that it could also be a bit godmod-y in a combat scenario...

Mehhh. I don't know how I feel about this.
Uh, the first one I'm pretty sure I put on the race sheet. I'll double check. The second one, it's not in there. I'll put it in there.

Hmmm. I put that there because overall I felt that Aelos as a character was pretty underwhelming. He's not so much a star character as he is a support character. That was my intention, of course. But, I didn't want him to be dead weight or incredibly underwhelming like Hawkeye in the Marvel Cinematic Universe (let's be real now).

For him to be as agile as Hawkeye would feel wrong. But, I wanted to give him some kind of fighting chance among the rest of the cast. I could scrap it, but I kept some power balances in there. He can only predict the movements of one person or entity, I think that's in there. And just because he can predict doesn't mean he can react. His reaction times are within the human realm.

Ultimately it's up to you whether it's cool or not. All I can give is my word that I'll keep that power in check and let him fail. I'll let people have the glory when the right up a climax in battle, or something crazy happens. But yeah, I wanted Aelos to have the ability to shine every now and then even if it wasn't all the time.
 
Hmmm. I put that there because overall I felt that Aelos as a character was pretty underwhelming. He's not so much a star character as he is a support character. That was my intention, of course. But, I didn't want him to be dead weight or incredibly underwhelming like Hawkeye in the Marvel Cinematic Universe (let's be real now).

For him to be as agile as Hawkeye would feel wrong. But, I wanted to give him some kind of fighting chance among the rest of the cast. I could scrap it, but I kept some power balances in there. He can only predict the movements of one person or entity, I think that's in there. And just because he can predict doesn't mean he can react. His reaction times are within the human realm.

Ultimately it's up to you whether it's cool or not. All I can give is my word that I'll keep that power in check and let him fail. I'll let people have the glory when the right up a climax in battle, or something crazy happens. But yeah, I wanted Aelos to have the ability to shine every now and then even if it wasn't all the time.
Making Aelos overpowered isn't nearly as much of a concern as merely the fact that seeing into the future is difficult to do practically in an RP...

Like, if the only time you'd be using it is if, say, another player's post said that their character attempted to punch Aelos, and then Aelos was able to 'predict' that and move out of the way -- that would be doable. But if you're predicting something that hasn't been said in the IC yet, therefore requiring you to ask another player what they intend to do... that's when it gets tricky. But, if you're only seeing one second into the future, then, I guess it's not a huge issue. Just don't try using it according to the latter description and I guess it would be fine.
 
Making Aelos overpowered isn't nearly as much of a concern as merely the fact that seeing into the future is difficult to do practically in an RP...

Like, if the only time you'd be using it is if, say, another player's post said that their character attempted to punch Aelos, and then Aelos was able to 'predict' that and move out of the way -- that would be doable. But if you're predicting something that hasn't been said in the IC yet, therefore requiring you to ask another player what they intend to do... that's when it gets tricky. But, if you're only seeing one second into the future, then, I guess it's not a huge issue. Just don't try using it according to the latter description and I guess it would be fine.
Oh, I see what you're saying now. I plan on sticking to the latter anyway, because I couldn't really think of any other way for that to work. But now that you've mentioned that, (the getting in contact with other players thing) I'll keep my mind open to those possibilities. It might be harder to do but could make for some cool scenes and storytelling.

But besides that, what's the verdict for my poor Aelos?
 
Oh, I see what you're saying now. I plan on sticking to the latter anyway, because I couldn't really think of any other way for that to work. But now that you've mentioned that, (the getting in contact with other players thing) I'll keep my mind open to those possibilities. It might be harder to do but could make for some cool scenes and storytelling.

But besides that, what's the verdict for my poor Aelos?
Um. Accepted, I guess. Just make sure you add those other things to your race sheet if you haven't already.

I'm requesting that @Luma give your character a room and all that jazz, because I'm very low on energy with many things to do and I don't want to get sidetracked.
 
  • Thank You
Reactions: Psuedoku
Um. Accepted, I guess. Just make sure you add those other things to your race sheet if you haven't already.

I'm requesting that @Luma give your character a room and all that jazz, because I'm very low on energy with many things to do and I don't want to get sidetracked.
Awesome, thanks.

You've been great with your response time and being mindful as a GM, so thanks for stressing and stuff so us players can play. I appreciate it. I guess I'll work on my IC post then.
 
Right, Aelos will be in room 508 with Sera.
 
Anymore room for me?
Plenty. This RP is always open. Feel free to fill out a race sheet, or a character from one of the races already available.
 
  • Like
Reactions: Kame
Status
Not open for further replies.