Nexxus Characters

Solunae

Sun and Moon Born
Original poster
FOLKLORE MEMBER
Invitation Status
Posting Speed
  1. Multiple posts per day
  2. 1-3 posts per day
  3. One post per day
Online Availability
All the Damned Time
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Prestige
  5. Adaptable
Preferred Character Gender
  1. Male
  2. Female
Genres
All forms of Fantasy, Magi-Tech or blended Genre, SciFi, Paranormal, Dark Mystery, Post Canon or AU Fandoms


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Nexxus The Known SciFi ChaRP
Discord Invite || Companion Info Site




- Table of Contents -
Some members have more than one character, click the MEMBER NAME below to reach their post where all of their characters are listed!

Solunae
Sairento
Seth Bloodmoon
Hazel Crown
ShatteredSkies
Jyncka[/bg]
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WAITING FOR PROFILES FROM
Pisgahbears
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CHARACTER INDEX & CHARACTER SKELETON
Character Sheet do not have to be followed exclusively feel free to expand on any other ideas you may have, or lessen it if you want. I like for creative freedoms to be explored when making characters! I would prefer all of our characters to have images however and at least be posted in this form or linked into this form. All characters should be posted on a single post and edited / added to there in. See Second Post by Solunae for examples.
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CHARACTER NAME

BIO
NAME ::
OCCUPATION ::
RACE ::
GENDER ::
AGE ::
HEIGHT ::
BUILD ::
HAIR ::
EYES ::

PERSONALITY
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ABILITIES
Powers
Strengths -
Weaknesses -

HISTORY
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Home World / Verse
-Name / Describe-​
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BIO
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PERSONALITY
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ABILITIES
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Home World / Verse
-Name / Describe-
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CHARACTER NAME

BIO
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PERSONALITY
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[tab=ABILITIES]ABILITIES
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Home World / Verse :: Name / Describe[/tab][/tabs]
 
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Solunae's Character Index
CLICK CHARACTER NAME TO SEE PROFILE

LESKIELL - KNOWN
JYNKET - KNOWN
EVERYTTE - EARTH

EMP - KNOWN
 
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  • NAME :: Luna Auxier

    CODENAME :: Eclispe

    OCCUPATION :: Mercenary

    POSTION :: Ballistics / Weapon Specialist

    RACE :: Human

    GENDER :: Female

    AGE :: 23

    HEIGHT :: 5'7

    BUILD :: Slightly Muscular//Lean

    HAIR :: Shaggy Short

    EYES :: Pupils - Black // Irises - Emerald // Sclera - White

    HOME WORLD/VERSE:: Known Verse

    (*Look at Picture To She What She Looks Like*)


    PERSONALITY ::

    - Luna is very loud and outgoing person, she has such a high energy that it can be overwhelming to people that do not do well with high energy people. She will bug people, especially the Boss for more missions she wants to go on. She has no regards for people's space and will be quick to cling to someone and whine to them about something she doesn't like or think is a bummer. Even though she is this way through day and night, there is no denying that she is good at her job, however, she does like to taunt people and is a flirt.


    She leans more to men than she does female but she is not against grabbing a busty woman chest and feeling because they are bigger than her own. She enjoys teasing people and what fuels her the most is chaos/havoc and money, so expect some people to get trolled. She does have some redeeming qualities such as being very loyal once you accept her or she accepts you and she will not leave anybody behind unless she absolutely has to. Luna is all these but she can get dark real fast if you steal her stuff expect a blade through your hand and her getting really pissed off. When mooping around from a failed mission expect her to be wandering around the ship.


    HISTORY -

    - ###Permission To Listen to History : Granted###

    /static/ Voice Channel : Connected


    "Ha! You do not need to know shit about me hacker. You got to come find me if you want to get to know about any of my histories! I will tell you one thing though, that-"


    - ###COMMUNICATION DISCONNECTED### -



    CHIBI BOT :: ZERO



    This little guy is ZERO, he is an A.I aka Chibi bot. He normally lingers in Luna's room and helps her out while she is on missions by sending her maps and destinations, even giving her blueprints of the target's ship or the target's building. When she is in need of a weapon he draws blueprints on given blank plans and he also fixes Luna's core if it is damaged. If she needs another core altogether he will make a blueprint then get to work on making another. However, this will keep Luna out of missions that require her suit until repairs are done, unless the mission is to recon or spy on.



    Luna's Theme:

  • NAME :: Aurora Natara
    CODENAME :: Dawn
    OCCUPATION :: O.T.R
    RACE :: Human
    SUPERNATURAL :: Yes
    GENDER :: Female
    AGE :: 22
    HEIGHT :: 5'0
    BUILD :: Thick
    HAIR :: Straight
    EYES :: Golden

    PERSONALITY :: Normally a shy and timid young woman that is constantly scared yet once she has settled down she is very kind. She never shows any other moods than scared and shy or happy and helpful.

    Fears: Iron Federation and tall people intimidate her.

    Strengths: Able to push herself to the limit should she need to.


    Aura's Theme:
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  • Jamie Canary

    Owned by: Sairento
    Gender: Female

    Age: 20

    Group: Humans

    Physical Appearance

    Thin and standing slightly shorter than the most, Jamie is often dressed in a mantle and a mask to hide her identity. Not that she really needs to, it's just a habit and relic from an older age. With long, and somewhat messy white hair flowing freely behind her mask, blue eyes can barely be made through the dark eye holes of the small mask.

    Her bombs are hung around her hip, and are hidden all over her body, and she even has a special suicide vest that, although won't kill her, is very painful for her and those around her. In fact, it's been outfitted such that the inner-most layer will protect her from burns and some of the kinetic force, though still quite painful.

    Finally, she has a special voice-box attached to her throat, leaving it disoriented and odd.

    From the neck down, Jamie is covered in burn scars, often wearing turtlenecks and long sleeves, along with gloves, to hide her injuries.

    Abilities/Powers

    Portal Jumping-Limited by ordinary teleportation limits. Struggles jumping to places she hasn't been to, as well as jumping with multiple people.

    Her limit in distance is about a mile for every jump, limit of number of people she can jump at a time is two. The least she needs to know when it comes to jumping are the coordinates, and continuously using her portals results in blinding headaches.

    Personality and interests

    Loud, a little too happy, and dark, Jamie is a surprising and disturbing smoothie of "eccentric" (read: weird) and rashness. However, even the most "eccentric" people need to take a break now and then. In her down time, D.G. is rather lazy, a little snarky, and spends her time gaming, chilling, and enjoying simple things in life.

    Also, somewhat sadistic because of her background, she prefers to be solo, no one to lean back on to help. Another reason she prefers to be solo is that she loves the attention.

    When she falls for someone, her personality takes a complete 180 degrees turn, and she becomes the most likeable, kind, and cheerful person alive.

    She has an interest in bombs; their use, their making, everything. She found it interesting to toy with the ingredients and see what she could make of them, and excelled in the field, even without professional training.

    Strengths
    Strong-Jamie has more strength than it looks like she does, able to easily scale walls and throw explosives long distance

    Perfect Rhythm-Although it may seem somewhat useless to anyone else, perfect rhythm and time is helpful when she is counting down explosives or trying to do proper timing.

    Bomb crafter - Jamie has enough knowledge to easily craft a bomb; she just needs the materials.

    Weaknesses
    Reckless-Jamie often rushes into things with one plan, and one plan only. And even if it doesn't go her way, she will still try to go through with it, unless someone can convince her otherwise.

    Persuadable-Jamie is also, more often than not, easily persuaded to do anything else. Which, in a way, helps with her recklessness, but is a horrible weakness in its own right.

    Pretty People-Jamie doesn't really try to hide checking people out, but never really comments either. Unless, of course, she's confronted, and needs to put up a quick front to hider her flustering.

    History

    Jamie had a traumatic experience as a child where she almost died from a fire that burnt her house down. Her parents died in that fire, and she spent a few days in the hospital with her family's insurance when she heard news of being put into the foster system. Knowing enough about the system that it would be more horrid than simply living on the streets (at least, to her at the time), she escaped the hospital out a nearby window, a still-healing burn marks along her arms, legs and body, but thankfully not on her face, allowing her to hide most of them without much difficulty.

    She survived for a while through her parent's life insurance, having done the smart thing and contacted her family's lawyer early on before he figured out that she had escaped the hospital, and disappeared. Heading for the most remote place possible in the world she could think of, she headed South, living in Mexico for a few years. Drifting around for a bit at the age of fifteen, she was soon picked up by, thankfully, one of the somehow "nice" gangs. Although they did steal for food and rob banks, they had taken pity on her, and took her in like a little sister that they never had. Growing up around the gang, she soon took part in their raids, finding ways to improve their explosions as if it were second nature for her.

    Finding her amazing at explosives, they soon put her, at sixteen years old, in charge of the explosives they used to infiltrate and escape, herself learning from the others how to make home-made smoke bombs and powerful firecrackers, moving on to more complicated explosives over her stay. In her time with the gang, she learned much about explosions, and happily helped the gang despite their villainous acts. After all, to her, it was just stealing money, no one was really getting hurt.

    Until she saw them on a raid gone wrong.

    One of the members of the gang, almost being caught by a police, had shoved one of her bombs, her bombs, down the police's jacket, and instantly killing the man with the explosion and shrapnel on it. Never recovering from the thought that she had caused a man's death, she moved away from the gang, heading as far as she could with what money the gang could part her with, before breaking apart entirely from them. A new start was how she saw it. However, even if she had no desire to kill others, the desire to wreck havoc and mayhem still thrived within her, and she spent the next year in uneasy balance.

    Eventually giving up the fight against her urges, she once again sank into being a villain, picking a random character from a book and copying their initials to be her alias (Dick Grayson=D.G.). She also bought a mask and voice box using money from her new day job she had obtained in the year (working at an old camera shop) to help mask herself while she pursued her urges, she soon made stealing her living again, vowing never to kill, and became somewhat known in the underworld for her expert use of explosions. Even though she found a way to sate her need for thrills, she still feels grief from the accident that caused her to leave Mexico, often having conflicts in her mind as she goes about her jobs.

    She currently is flitting between being an old-camera shop seller by day, and villain by night.



  • BIONathan Periah.png

    NAME :: Nathan Periah
    OCCUPATION :: Engineer
    RACE :: Human
    GENDER :: Male
    AGE :: 23
    HEIGHT :: 5'0"
    BUILD :: Thin. Unhealthily so.
    HAIR :: Dark brown, relatively short, flared
    EYES :: Dark brown

    PERSONALITY ::

    A little joking at times, Nathan's appearance gives him more of a dark aura than he realises. Even though he is nothing like it, he enjoys confusing people by misleading them by keeping the appearance.

    He is quite sensitive about his height, so try not to mention it.

    ABILITIES

    Powers
    Never Drunk: Not so much power, but still impressive nonetheless. He slams back shots without the slightest hint of being drunk. His liver is steel.

    Spacial Awareness and Imagination: Seeing in his mind is something Nathan does well, and makes models in engineering less of a requirement and more of himself closing his eyes and thinking.

    Weaknesses
    Human: Humans have lots of weaknesses. All of which he has, at least to some degree.

    He also has a short fuse, and can often seem childish and unreasonable when set off.

    Vampire Blood Addiction (State: SERIOUS): Half a year of drinking it, Nathan has developed serious addiction to the blood, and requires semi-daily intakes or suffer harsh withdrawal symptoms. When starved, he becomes more animal like, and desperate for vampire blood. Vampire blood has some healing properties.

    HISTORY
    Nathan's fairly simple. He grew up, and did his best to become an aerospace engineer throughout his life. His childhood was filled with him getting new toys, then breaking them, learning how they worked, and putting them back together again. The toys, of course, changed as he got older, from small toy cars to radios to handcuffs to speakers to model planes. Model planes were espescially fun.

    Just getting out of college, he was taken in by W.A.S., partially due to his 'hobby' project in the manufacture of top of the line drones after viewing schematics during his co-op experience. Partially due to his involvement after half a year of being in contact with a rogue vampire.

    During his last midterm, while under high stress, Nathan was approached by one of his newer friends (which was quite something; making a friend in the final year of college) and offered a cola with something special inside it to help him relax. He'd assumed it was some drug at the time, and was somewhat questionable about using it, but in the end, he decided one drugged cola ought to help him in the long run. He couldn't fail this exam!

    Of course, the 'drug' in the cola was in fact vampire blood. It helped his stress problems, but also was a…addictive.

    Over the next half year, said friend began to regularly provide him with these drinks, to the point where he actively sought out said-friend for the drinks.

    It was just a week before graduation, after his last exam, when he'd gone to his friend to get a drink when he found their door forced open. It was then he first met W.A.S. agents, and was taken in to test for vampire related conditions after it was confirmed he had made contact with said rogue vampire they'd been chasing.

    The Vampire blood addiction of course came up, and he denied it at first. However, after a day of solitary confinement and himself becoming animalistic left him with the cold hard truth, and he was pulled into W.A.S. as a fresh recruit.

    Partially due to his highly adept skills in aerospace engineering, and partially due to his blood addiction.



  • Tiny Pilot.jpg

    BIO
    NAME :: Timothy Strange
    OCCUPATION :: Pilot
    RACE :: Human
    GENDER :: Male
    AGE :: 19
    HEIGHT :: 4'11"
    BUILD :: Svelte, given his height.
    HAIR :: White, medium length, messy
    EYES :: Light Grey

    PERSONALITY ::
    Timothy is a bit of a high-tension scaredy-cat, anxious all the time. Its easy to scare him, and even easier to set him off (setting him off, in this case, being him grabbing his blaster, set to stun, and firing at the first thing that moves).

    Always nerve-wraked and hard to relax, his anxious nature disappears when he gets in the cockpit and starts flying. Only then is he cool and confident, flying ships being the one thing he can truly do effortlessly.

    He doesn't like being reminded of his height, and often tries to circumvent this by wearing high platform shoes and sitting down often. It a…doesn't work out often.

    ABILITIES
    Powers

    Lightning Reactions: No one is faster. Or should be, at least.
    Eagle Eyes: Tim can see further, and in some cases a good deal sharper than others to an almost terrifying degree.

    Iron Liver: Never drunk

    Weaknesses

    Lacks confidence and is incredibly jumpy outside of a cockpit.

    HISTORY

    Timothy (nicknamed Tiny Tim in the Flight Academy. God he hated that nickname) graduated with top grades from the Academy in his year. There simply wasn't a thing he didn't excel in at the time; advanced flight patterns, escape maneuvers, deep space exploration. He was hailed as a prodigy by his teachers.

    And yet, words like 'prodigy' meant little in space, where what mattered was experience. Many companies thought a hotshot new pilot, such as himself, would end up taking the prodigy title to his head and get himself killed. That, or they wouldn't see his prodigy nature due to how skittish he was during the interviews.

    Left with little options, he was finally accepted to be a near-future pilot to a Captain Killain. (Will adjust if needed, this part)



  • The Judge.jpg

    Xezahsm Ashtaroth Banana Valshesh

    BIO
    NAME :: Xezahsm Ashtaroth Banana Valshesh (Xeze to friends)
    OCCUPATION :: Assassin
    RACE :: Demon
    GENDER :: Female
    AGE :: Older than you think
    HEIGHT :: 6'3"
    BUILD :: Incredibly lean
    HAIR :: Not so much hair as permanent, wispy blue fire
    EYES :: Again, not so much eyes as permanent, wispy blue fire.

    PERSONALITY ::

    Xezahsm was raised to be the perfect assassin. Logical, calm, precise, and stoic, with little need for emotions or second-guessing. (And quite prideful of her skills). If she chooses, or if she deems it, she will do.

    …that being said, if she's in a bad mood, say trying to chase a target through dimension after dimension, then required to wait and look for a specific pocket dimension in which she must then travel to that constantly switches destination.

    She becomes quite a bit more…unhinged. Angry.

    ABILITIES

    Powers

    Sword Kinesis: If she's owned a blade for a year, she can command it freely, even if she doesn't hold it.

    She's had…lots of swords. And is good with just about all of them.

    Pocket Dimension: As her way of traveling about, Xeze has her own, room-sized pocket dimension with two doors; one in one out. She can travel anywhere she's been with it, or just stay in the room to rest and relax. She's decorated the room with a bed, a carpet, a single wardrobe, and a pull out rack that holds all of her swords.

    She freely drags things from her own pocket dimension.

    Weaknesses
    Demonic: Holy symbols and otherworldly weaponry…sting. Sting lots. Poisonous even.

    Ice: Xezahsm doesn't do well with cold temperatures (below 30 celsius) or ice.

    Doesn't really know how human society works; she was taken out of school before she got to sensitivity training.

    HISTORY
    Not much can be said for a demon-assassin from hell.

    …okay, there might be more that can be said.

    Other demon children may grow up having some hobby pushed onto them by their parents, so that they have a possible talent when they grow up that isn't partof their regular school curriculum. Nightmare riding, Nightingale Singing, figure skating. For Xezahsm, it was fencing and swordplay. From a young age, she was taught the blade, and living in Hell, there were a lot of styles to learn.

    So, when she was maybe twenty four (surprise; school was different in hell. They could afford more years of education to teach more, given that demon's live long), her family instead took her out of school to further her mastery over sword training, finding it much more useful than her continuing and becoming an education.

    Cue a long, arduous life so far of killing. She doesn't mind it (in fact, she doesn't really mind anything), and acts more machine than demon. Given, she's only been in the business for a year, so things haven't really gotten to the point of annoying. She'd just pop into the human world, kill something, then go home to practice more swordsmanship.

    Home World :: Hell. Not so much permanent fire, but lots and lots heat, darkness, and demons partying for the hell of it? Yes. Not that she'd ever join in on the parties. As the other demons would say, she's a bit…stern.

 
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Killian (Still kind of a W.I.P.), his power armor, and the starship Scorpio.
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BIO
NAME :: Elven -Valaina (Vah-lye-nah) Common: Diana, A.K.A Swan to her team
OCCUPATION :: Member of the orginazation of Space Warriors (Keepers of peace) Official task: Portal Patrol
RACE :: Elven, Vampire, Cursed
GENDER :: Female
AGE :: Physically appears 25
HEIGHT :: 5'2
BUILD :: Lithely muscled, healthy weight for her size
HAIR :: White, feathery appearance, just past shoulder length
EYES :: Blazing Blue when Secondary is active, Black otherwise.

PERSONALITY :: Chaotic Good!

ABILITIES

Can create portals if a portal had previously been present, but that's tech ant her own powers.

Powers
Main:
Diana's main power is cold manipulation. Her power is such that her body temperature must remain at an optimum 32 degrees F. Lower temps is of course better. At all times she is emitting a field of chilled air.
Secondary: Unbeknownst to many (Only six know) Diana is a host to another being. This being has it's own powers, but seldom uses them in the material plane. The being is most often in a state of dormancy, more concerned with keeping its host alive through passive means.
Vampiric: Due to events on a visited planet, Diana was on the wrong end of a vampire attack subsequently turned into a vampire. This comes with some perks, like speed and durability, but has drawbacks as well.
Cursed: Curse is called Freedom's Price. It grants the bearer functional wings of a stated bird (Swan). Bearer can fly for some distance.

Weaknesses
Main:
Heat, any temperature over 32/0 degrees will begin to weaken Diana . If her body temperature rises above 32/0 degrees she will have a low fever and can get sick. The hotter it is, the ore power it takes her to 'normal' and thus has less power to use for other things.
Secondary: No true weaknesses, but evil presences can hamper this being's abilities.
Vampiric: Most of these weaknesses are diverted, but blood must still be consumed on a regular basis.
Cursed: The wings are kept fold in the bearer's back, calling them forth causes them to rip open the back of the bearer. The curse's true evil lies in that Diana can be found no matter where she is by the caster of the curse. Said caster has no problems with wrecking death whenever he chooses to make an appearance.

MAJOR WEAKNESS

What is called Red Lightening, or Blood Lightening, can not be stopped by a Warrior's armor. It draws it's power from inflicted bleeding wounds, healing the wounds before dealing massive pain through the victim's body. Insanity, broke mind, and nerve damage are side effects of this 'spell'

HISTORY
The name of HE is not mentioned, nor will Diana deign to say his name. It is known that he is a great evil, both cunning and ruthless in his plans.

* Was born and raised on the Elven planet Rillian, then escaped the endless marriage offers by hijacking a small ship and fleeing to Earth, where she impersonated a teenager. Went through High School before being subtly scouted for a reclusive organization.

*Became a Space Cadet, and spent an estimated fifty years in training. Training included Diplomacy, Combat, Languages, Weaponry, Flight, History of prominent planets, Science, and a whole bunch of other stuff that Diana couldn't be bothered to remember enough about to list. Learning about and activating Elemental powers was a fun time, as was the call to form groups of three to four. Diana became part of a four person team and was delegated as the Team Leader (She promptly refused but was constantly put into that position).

*Graduation Day arrived, and it was with excitement that Diana took a portal to the designated Hall, but it was to the confusion and concern of her team when she never arrived. Somehow, the portal had been 'hacked' and Diana had been taken from it while in transit.

*Tortured for the next two months and slowly losing her sanity, Diana Awakens a presence within her that took over her body to help her survive. Meanwhile, back at Base, teams were sent out to search for her, though her own team was kept from joining. They remaining three members did their own search by going into forbidden territory. Unprepared for the might of the one who kidnapped Diana, they too were soon sharing cell and wall space with Diana

*Near what would be the end of their captivity, a new method of torture was implemented. The four were Cursed. While he was not expecting them to escape, the curse enabled him to find them whenever he pleased.

*The four managed to escape (by some miracle, even they don't even know how they succeeded) and recuperated on a nearby ice planet, where Diana's growing power was boosted enough to mask them. Rescue from the frozen planet came not too long after, when their power signatures were discovered.

*Healing, successful Graduation, subsequent alienation by the majority of the other warriors.

*Moved to an underwater cave on Hydro, quickly made it a lovey home with extra large viewing windows.

*Yadda yadda ya, worlds were visited, portals stabilized/destroyed, confrontations solved. The usual.

*Was on the wrong end of a Vampire attack...That was fun (not)

*Life continues!

(Most major points were covered...I think)

Home World :: Calls the planet Hydro home. Though her birth planet is Rillian. Hydro is a water planet with only a scattering of tiny islands. There are four major constructs though that are artificial land masses.

Teammates: Hawk (Fire/heat Elementalist), Sparrow(Earth Elementalist), Raven (Shadow elementalist)
 
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Name.
Gan

Job. Space Mercenary

Race. Jovian

Age. In Earth terms, 25

Height. 5'11"

Appearance. He's got a brown, ambiguous face with sharp brows, dead eyes, feminine lips, and a large, thunderbolt-shaped valley of a scar cutting from crown to cheek on otherwise smooth, supple skin. His auburn hair's combed back by necessity, he often has to wear a helmet; his clear blue eyes, meanwhile, murky in spirit when stared into for too long, yet in general possessing a gaze always welcome, prove a perfect complement. His right ear, at first glance, looks like it's covered by a chrome dome -- tap it, and it's solid, the dome is his ear. His left ear's normal, though, and from its lobe hangs a little gold ring. A wispy line of hair forms above his upper lip, a wispy patch about his chin. The rest of his body's thin, with as much fluid potential as his face, and judging by the flexible, full-of-energy way he moves about, he's probably good in bed.

Personality. Five things fuel him: fame, money, sex, drugs, and violence. Fame's straightforward enough, his childhood was drenched in Cosmic Rock, along with all the tales accompanying. Money's from his blood, the Ganymede family's always been known as the most mercenary among the Jovians, charging the most exorbitant prices, and possessing not a single ounce of loyalty. Sex and drugs were two other things that filled his youth, albeit starting from a later, yet somewhat more fundamental, age than his music, it's part of the Jovian training regimen to really radicalize their teens. And violence, well, as much as the Ganymede family's history is a definite history of violence, the same goes for all the other families of Jupiter. Though, in the service of his first priority, the kind of violence he enjoys is a lot more graceful, and he only goes berserk in the hardest of times: in general, he's sociable, charming even, though once he's gone he most often leaves a chill down one's spine, and an astringent taste on the tongue.

Abilities. His body is organically thin, but woven into his every tissue are microscopic machines that give him great strength, speed, endurance, intelligence, and even a level of regeneration beyond what is capable for the human body. The regeneration, however, is rarely of use, since stuck to his body's skin is a jumpsuit that provides him protection from temperature and pressure extremes, small arms fire, above-average levels of radiation, etc; the jumpsuit is also coated in millions of color-changing cells, all controlled by his mind. He's a master of many fighting styles, is capable of using a variety of firearms, and is an expert pilot and mechanic. He's also a bit of a performer.
 
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Agent File #1
Downloading file...
File downloaded...
File Altered...

Full Name: [[REDACTED]]
Codename: Cross

Race: Human
Racial Classification: Human
Sex: Male

Apparent Age: Mid Forties
Recorded Age: [[REDACTED]]

Physical Traits:

Height: 5'10"
Weight: 189 lbs
Body Type: Atheltic, Minimal Fat per Body Ratio
Skin Color: Caucasian
Eye Color: Pale Blue
Hair Color/Style: Grey, short cut
Facial Hair: Five O'Clock Shadow
Tattoos: Intricate Sword Symbol on left arm, from shoulder to elbow.
Piercings: None
Other Distinguishable features: None

Field Operative Division: Assault

T-Classification: Class B
Clearance: Type O
O-Classification: Class Op
W-Classification: Class IC
A-Classification: Class DM

M-Classification: Class SGN


Agent File #2
Downloading File...
File Downloaded...
File Altered...

Full Name: Dominus [[REDACTED]]
Codename: Mechanicus

Race: [[REDACTED]]
Racial Classification: Special
Sex: None – Takes on a male physique and attitude.

Apparent Age: Variable
Recorded Age: [[REDACTED]]

Physical Traits (True Form):

Height: 5'9"
Weight: [[REDACTED]]
Body Type: Slim Humanoid Figure
Skin Color: [[REDACTED]]
Eye Color: [[REDACTED]]
Hair Color/Style: None
Tattoos: None
Piercings: None
Distinguishable Features: Primarily composed of an unknown [[REDACTED]]. Core made of unknown [[REDACTED]]. Strange metallic skeletal composition.

Physical Traits: (Illusionary Image):

Sex: Male
Apparent Age: Early Twenties

Height: 5'11"
Body Type: Slim, Healthy, Near Zero-Fat Physique
Skin Color: Caucasian
Hair Color/Style: Platinum Blond, Short
Eye Color: Emerald Green
Tattoos: Intricate Clockwork design on his upper back.
Peircings: None
Distinguishable Features: Strangely flawless features; no scars, beauty marks, moles, perfect symmetry.

Field Operative Division: Investigation

T-Classification: Class C
Clearance: Type TS – Type Sp
O-Classification: Class Eld
W-Classification: Class OW
A-Classification: Class AM – Class OO – Class Te – Class SC
M-Classification: Class GN

Agent File #3
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Full Name: Irene [[REDACTED]]
Codename: Shifter Red

Race: [[REDACTED]] Human
Racial Classification: Special
Sex: Originally Female, though because of [[REDACTED]], can change between sexes.

Apparent Age: Variable
Recorded Age: [[REDACTED]]

Physical Traits:

Due to her [[REDACTED]], she can change her physical appearance to her liking. The extent of her changes has not been quantified yet.

Field Operative Division: [[REDACTED]]

T-Classification: Class B
Clearance: Type TS
O-Classification: Class Ve
W-Classification: Class IC
A-Classification: Class GM – Class Te – Class SC
M-Classification: Class NN

Agent File #4
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Full Name: Vordan [[REDACTED]]
Codename: Maker

Race: Human
Racial Classification: Human
Sex: Male

Apparent Age: Late Twenties
Recorded Age: [[REDACTED]]

Physical Traits:

Height: 6'2"
Weight: 243 lbs
Body Type: Muscular, thick Shoulders and chest.
Skin Color: Caucasian
Eye Color: Hazel brown
Hair Color/Style: Light Brown, Short, Spiky
Facial Hair: Finely trimmed beard
Tattoos: None
Piercings: Two small rings on his left brow
Other Distinguishable features: Heavily scarred skin from forearms up to shoulders. Heavily scarred chest. Missing left hand pinky. Missing right hand ring finger.

Field Operative Division: Intervention

T-Classification: Class C
Clearance: Type O
O-Classification: Class Ve
W-Classification: Class OW
A-Classification: Class AM
M-Classification: Class GN


 
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Name: Vincent "Vinny" Unknown
Age: Early 20s?
Gender: Appears as Male
Height: 6'5
Weight: ???
Body Type: Tall/Slender frame
Occupation: Wanderer/Jobless
Species/Race: Puppet

Appearance:
His entire body is that of a puppet with each joint connected by ball-and-socket. His face is perfectly sculpted and smooth with no sharp or harsh edges. His face consists of porcelain and his eyes are made from the clearest glass found in his Realm. Vincent has light pink eyes that can shift between white and pink depending on whether he has a Puppeteer or not. The same principle applies to his hair which as default is light pink and medium length freely swaying just enough to cover the tops of his ear and occasionally sway over his optics. His attire is a simple one consisting of whatever clothes he managed to scavenge on his journey. (Photos show most of what he will look like at different times) Vincent also has a very distinct symbol over his mid back which serves as his puppeteer's connection point. It consists of all black symbols crafted within a solid black circle representing a language unknown to most humans. When a connection is created the symbol will burn a hot white before fading back to its default color.

Personality:
Vincent is very polite in his speech to anyone and will respect anyone who shows him common courtesy. He is very curious about the world around him and this makes him at times overly curious. Vincent is usually calm and quiet, but can make himself known should he ever need to speak to a large party. Vincent has difficulty speaking at times as he is a self-taught speaker and will often mistime wording or phrases which have gotten the puppet into many difficult situations.

Inner Personality:
Vincent inner personality consists of a deep rooted sadness he does not understand. Vincent feels abandoned in this world as he has no idea who created him and why.


History -

Vincent is a living puppet. He woke up in an abandoned puppeteer shop where dolls and such are made. He was very confused and could only move very little, slowly but surely he would get his movements down and even found scraps of books within the shop which helped him learn English. The name he chose for himself comes from a Victorian era novel in which a wandering hunter was called such. As for Unknown; his chosen last name because he is unknown. Slowly he started to wander out from the shop to observe the world in which he lived, learning of humans, and then that's when rumors circulated about his existence. Which was met with anger and fear. He thought it best to observe from a distance and move around often. He ended up meeting a mage which studied him and explained what magic controlled him and why it was imperfect though he himself couldn't fix the issue he thought it best to make him channel his magic energies more effectively if he were to find a suitable "puppeteer" someone would could help regulate his magical energy flow, so much back up is why he can't move well and requires lots of time to relocate. Vincent set out to find a suitable puppeteer to help him and is still eager to learn of his purpose and role in this realm.

Strengths: Physically stronger than most human beings due to his wooden frame and magical augments.

Weaknesses: Deficits in general knowledge, has overly curious tendencies, and a physical fear/weakness of fire due to his body being made of wood.

Skill: Very adept at learning new things and can also mimic anyone's voice after hearing them talk one time.

Inabilities: Vincent can not write because he lacks extremely fine motor skills. Vincent is also poor at group discussions since he does not have many social skills nor can he differentiate between appropriate conversational topics and things that shouldn't be said at a round table.

Homeworld: Medieval Fantasy Earth
 
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BIO
NAME :: Kadrian Kamf
OCCUPATION :: Gun for Hire
RACE :: Human
GENDER :: Male
AGE :: 29
HEIGHT :: 6'1
BUILD :: Tall and thin
HAIR :: Dark Brown
EYES :: Purple

PERSONALITY
- Kadrian is calm, and easygoing. At some points some may wonder if he's still alive. Outside of a combat situation, Kadrian enjoys playing cards and other dexterity based activities. He cares for his own equiptment with religious fervor, the same he does his own physical training with.

In combat, Kadrian becomes a fierce and percise fighter. He becomes quiet, focusing on his task and only speaking when needed. He takes responsability for his whole group, often putting himself in more danger than the group is.

ABILITIES

Strengths -
Extremely fast and quick with his hands
Incredibly perceptive
The best shot in the Centarus Galaxy

Weaknesses -
Mentally damaged, suffers from Post Traumatic Stress
Has difficulty with following orders and flying in atmosphere
Distrusting, and can be distant to newcomers

HISTORY
- Kadrian's world was lost to time, destroyed by the Iron Federation in his early adulthood. He fought them there, during the invasion and occupation, but the force he was up against was too overwhelming. His superiors sent him and others on suicide mission after suicide mission. The experiance took it's toll, and despite becoming a feared opponent for the occupying force, Kadrian left the ruined planet long after it was clear he could not win the war. He traveled the galaxies, stowing away, putting his talents to work to gather coin here and there. Kadrian found work as a hired gun, a bounty hunter, bouncers, even as a card dealer, anything that required a percise hand and quick action.
 
violin_pencil.png

CHARACTER NAME

BIO
NAME :: Violin
OCCUPATION :: Mechanic
RACE :: Human
GENDER :: Male
AGE :: 33
HEIGHT :: 5'10
BUILD :: Wiry, slouchy
HAIR :: Light brown
EYES :: Blue

PERSONALITY
- Paragraph -

ABILITIES
Powers
Strengths -
Weaknesses -

HISTORY
-paragraph-

Home World / Verse
-Name / Describe-
 
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