K
Kuroda
Guest
I remember the old days.. Before the government fell, overpopulation got out of control, and food/water wasn't a scarcity. Back before war was happening 24/7 and going to school was about mathematics and science, but now all of that's changed...
It all started when the United States government lost control of its power, and China's economy fell. The white house was taken down about a year ago, when the United State's formed a rebellion and shot it down. There were many people that died in the civil war, most of them weren't even involved they were just trying to survive among the rebel of the war. Though when other countries found out about the United State's problems they started new wars, terrorist attacks, and evading the Untied States trying to claim the fallen country as theirs.
China on the other hand, once a powerful country, had fallen into the low level country it used to be because of the United States no longer buying their products. Making getting buy even harder, so pulling the one card they never thought they would have to pull. Chinese government demanded U.S land in as a payment to the debt the U.S had created over the years. When they U.S people found out China's declaration, they grew even more mad and even with all the shit they had pilled on them, the U.S people tried fighting off the Chinese, in return starting another war the world didn't need.
Now 15 years later the world is in chaos. There's hardly any food, the animals had died off from the effects of the warfare happening still constantly today, water is being poisoned as well, and everyone has started to learn from the early years of a child... getting close to someone, is death. How this happened to be is because children's parents were killed off or died of sickness, being we no longer have doctors, and anyone else you got close to had a high chance of using you, hurting you, or dying on you. So keep that in mind.
In this world, there is no goals, no hopes, no dreams, just survival and fighting. You choose to be a Rebel, normy, solder, or you can choose to be a no name. Either way you're stuck with a high chance of dying either from being murdered or sickness, so good luck, but keep in mind some people's biggest skills is lying, thieving, and manipulating others.
choose wisely my people.
*******************************************************************
Character Sheets:
*For the rebels*
appearance (by picture):
Name:
age:
Rebellion Skill (fighter, thieve, medic, ect.):
Rebellion Color:
Weapons of choice:
personality:
extra details:
*for the soldiers*
Apperance (by picture):
Name:
Age:
squad position:
Country you stand for:
personality:
extra details:
*for no names*
Appearance (by picture)
Name:
age:
weapon of choice:
personality:
extra details:
*for Normies*
Appearance (by picture):
name:
age:
village job:
personality:
extra details:
heres the OCC thread :) https://www.iwakuroleplay.com/threads/new-world.121030/
It all started when the United States government lost control of its power, and China's economy fell. The white house was taken down about a year ago, when the United State's formed a rebellion and shot it down. There were many people that died in the civil war, most of them weren't even involved they were just trying to survive among the rebel of the war. Though when other countries found out about the United State's problems they started new wars, terrorist attacks, and evading the Untied States trying to claim the fallen country as theirs.
China on the other hand, once a powerful country, had fallen into the low level country it used to be because of the United States no longer buying their products. Making getting buy even harder, so pulling the one card they never thought they would have to pull. Chinese government demanded U.S land in as a payment to the debt the U.S had created over the years. When they U.S people found out China's declaration, they grew even more mad and even with all the shit they had pilled on them, the U.S people tried fighting off the Chinese, in return starting another war the world didn't need.
Now 15 years later the world is in chaos. There's hardly any food, the animals had died off from the effects of the warfare happening still constantly today, water is being poisoned as well, and everyone has started to learn from the early years of a child... getting close to someone, is death. How this happened to be is because children's parents were killed off or died of sickness, being we no longer have doctors, and anyone else you got close to had a high chance of using you, hurting you, or dying on you. So keep that in mind.
In this world, there is no goals, no hopes, no dreams, just survival and fighting. You choose to be a Rebel, normy, solder, or you can choose to be a no name. Either way you're stuck with a high chance of dying either from being murdered or sickness, so good luck, but keep in mind some people's biggest skills is lying, thieving, and manipulating others.
choose wisely my people.
*******************************************************************
Rebel people are normally have the "street fighter" look, using bandanna's to mark which group they belong to and always have any weapon they can fit on them. They believe that they can change the world into a better place than what is was, and is now.
Their biggest enemy is the solders, the people who still work for and stand for the government both U.S and Chinese. The three types are always in a constant battle with each other trying to gain a foothold over the other.
Of course the last part is the rebel bases, they are scattered everywhere on the U.S, all have different leaders and rules so be careful to learn the rules or else you can be kicked out of the base.
Though no one has an idea of whats happen to any Alaskan or Hawaiian states all of the actually connected states can get a hold of each other through CB, Whatever cellular device you can get a hold of, or letter.
on a side note if you choose whatever type of rebellion, just because you're in that group doesn't mean you HAVE to type in that color, your character just have to wear a bandanna of the color at all times.
Their biggest enemy is the solders, the people who still work for and stand for the government both U.S and Chinese. The three types are always in a constant battle with each other trying to gain a foothold over the other.
Of course the last part is the rebel bases, they are scattered everywhere on the U.S, all have different leaders and rules so be careful to learn the rules or else you can be kicked out of the base.
the blue rebellions are based in the western part of the U.S, they're more down to earth and tend to have better cooking and water supplies, but they can be feisty type of people. The love to have a good time, but still fight with a purpose. You can find them in Washington, Oregon, Montana, Idaho, Wyoming, California, Nevada, Utah, Arizona, and bits of Colorado and New Mexico.
The yellow rebellions are base in the more central part of the U.S, they're the bigger part of the rebellion and they're more of a mix between down to earth, feisty with strict and to the point. They have a bit of low resources when it comes to food and drinking water, but they have better weapons then their friends to the west. The Yellows love to keep the peace in their base as much as they want this fucking war over with. You can find them in North and South Dakota, Minnesota, Iowa, Nebraska, Colorado, Kansas, Missouri, Oklahoma, New Mexico, Texas, Louisiana, Arkansas, bits of Wisconsin, Illinois, Mississippi, and Alabama.
They're the smaller part of the rebellion but boy are they pack with weapons. They're stricter on their rules because their bases are constantly under attacked by solders, thanks to their part of the rebellion being so close to what used to be the white house. Sadly they have a harder time collecting food and water so they constantly need to ship in supplies from the west as a trading payment they ship out weapons to the west as well as the central part. You can find them in Wisconsin, Illinois, Mississippi, Alabama, Georgia, Florida, North and South Carolina, Kentucky, Tennessee, West Virginia, Virginia, Delaware, New Jersey, Connecticut, Indianan, Pennsylvania, Ohio, Michigan, New York, Vermont, Maine, New Hampshire, and Rhode Island.
Though no one has an idea of whats happen to any Alaskan or Hawaiian states all of the actually connected states can get a hold of each other through CB, Whatever cellular device you can get a hold of, or letter.
on a side note if you choose whatever type of rebellion, just because you're in that group doesn't mean you HAVE to type in that color, your character just have to wear a bandanna of the color at all times.
Here you are a solder for either the Chinese or the U.S your uniform will tell everyone around you who you belong to. Solders typically have the best food, water, medic supplies, and weapons. Your goal is to kill off the rebellion and they other army all well fighting for your country. We communicate by head gear, communicators, and radios for the U.S solders congratulations you get to have toys to play with aka helicopters, tanks, and army trucks. Try to keep the Normies out of this and beware of the no names they can be dangerous or a good alley.
So my personal knowledge with Military ranks aren't as well as they should be but everyone is in their own squad, each squad has a Squad Leader, Fire Team Leader, Rifleman, Automatic Rifleman, Grenadier, and a Squad Designated Marksman. Though in this case because of the worlds conditions you also get a medic.
The Squad Leader is in command of the squad and issues orders to the Fire Team Leaders. The Squad Leader is armed with either the M4 MWS or the M16A4, as well as an assortment of grenades. During the Battle Planning Phase before each round the Squad Leader has access to the Battle Planner and can lay down simple orders for his Fire Teams to execute. Although the Squad Leader is in command, he is a rifleman first and leads by example. The Squad Leader is designated with a Star Icon in the Role Selection Screen and is playable immediately upon creating a account.
A Fire Team Leader commands one of the 4-man Fire Teams in the squad (Fire Team Alpha, Bravo, Charlie and Delta). He executes and disseminates the orders of the Squad Leader. A Fire Team Leader is armed with an M16A4 or an M4 MWS, as well as an assortment of grenades and is responsible for performing all the duties that are expected of the men in his fire team. The Fire Team Leader role is available immediately upon creating an account and is marked in the role selection screen with the Letter Designation of his Fire Team (A, B, C, D).
The Rifleman is the backbone of the US Army Infantry. Riflemen are disciplined, courageous, have extremely high morale, and they absolutely do-not-quit. The most versatile element of a Fire Team, the rifleman is equipped with either an M16A4 or M4 MWS and variety of hand grenades. The duties of a Rifleman include, executing the orders of his Fire Team and Squad Leaders, maneuvering and providing cover fire with his element, and completing his mission at whatever cost. The Rifleman role is available immediately upon creating an account and is designated in the Role Selection screen with the Single Round Icon.
The Automatic Rifleman provides a Fire Team with a belt-fed light machine gun. The M249's high rate of fire, and large ammunition capacity gives a Squad/Fire Team a weapon that maintains a consistent rate of fire to provide cover for an advancing unit. However, this weapon has its drawbacks, particularly weight. Due to this, the Automatic Rifleman is the slowest among the classes available. To unlock the Automatic Rifleman class you must achieve a "Basic" score on the M249 portion of Weapons Familiarization. Automatic Riflemen are designated with the 3-Round Icon on the Class Selection menu.
The Grenadier is a key member of the U.S. Army Fire Team. Armed with an M16A4 and M320 grenade launcher, the Grenadier can deliver 40mm smoke and explosive rounds at point and area targets from medium to long distances. Although capable of providing support fire for the Squad/Fire Team, the Grenadier is a rifleman first and is expected to perform all the duties of a rifleman. In most missions each Fire Team is assigned one Grenadier. To play as the Grenadier you must pass the M320 portion of Weapons Familiarization with a "Basic" Score. The Grenadier class is marked with a grenade icon on the Role Selection screen.
The SDM or Squad Designated Marksman supports the squad by laying down accurate rapid fire at distances beyond the normal engagement range of the Squad's Rifleman. The average Rifleman is trained to engage targets up to 300 meters away. A sniper engages targets beyond 600m while the SDM is trained to engage targets in "No Man's Land," the area between the capabilities of the two. Although the SDM receives much of the same training, he is not a sniper. The SDM is a rifleman and deploys as a member of a Squad. He maneuvers and engages with his Squad and never operates alone. To qualify to become a Squad Designated Marksman, you must score at least 36 or higher during Basic Rifle Marksmanship training. You can identify the SDM in the Role Selection Screen by the crosshair icon.
I would do one for medic but everyone knows its just the dude that runs around trying to bandage the broken people so theres no need for an info thingy. (also I have no idea what any of that is i just copies it from this> http://manual.americasarmy.com/index.php/U.S._Army_Infantry_Squad_Organization <
So my personal knowledge with Military ranks aren't as well as they should be but everyone is in their own squad, each squad has a Squad Leader, Fire Team Leader, Rifleman, Automatic Rifleman, Grenadier, and a Squad Designated Marksman. Though in this case because of the worlds conditions you also get a medic.
The Squad Leader is in command of the squad and issues orders to the Fire Team Leaders. The Squad Leader is armed with either the M4 MWS or the M16A4, as well as an assortment of grenades. During the Battle Planning Phase before each round the Squad Leader has access to the Battle Planner and can lay down simple orders for his Fire Teams to execute. Although the Squad Leader is in command, he is a rifleman first and leads by example. The Squad Leader is designated with a Star Icon in the Role Selection Screen and is playable immediately upon creating a account.
A Fire Team Leader commands one of the 4-man Fire Teams in the squad (Fire Team Alpha, Bravo, Charlie and Delta). He executes and disseminates the orders of the Squad Leader. A Fire Team Leader is armed with an M16A4 or an M4 MWS, as well as an assortment of grenades and is responsible for performing all the duties that are expected of the men in his fire team. The Fire Team Leader role is available immediately upon creating an account and is marked in the role selection screen with the Letter Designation of his Fire Team (A, B, C, D).
The Rifleman is the backbone of the US Army Infantry. Riflemen are disciplined, courageous, have extremely high morale, and they absolutely do-not-quit. The most versatile element of a Fire Team, the rifleman is equipped with either an M16A4 or M4 MWS and variety of hand grenades. The duties of a Rifleman include, executing the orders of his Fire Team and Squad Leaders, maneuvering and providing cover fire with his element, and completing his mission at whatever cost. The Rifleman role is available immediately upon creating an account and is designated in the Role Selection screen with the Single Round Icon.
The Automatic Rifleman provides a Fire Team with a belt-fed light machine gun. The M249's high rate of fire, and large ammunition capacity gives a Squad/Fire Team a weapon that maintains a consistent rate of fire to provide cover for an advancing unit. However, this weapon has its drawbacks, particularly weight. Due to this, the Automatic Rifleman is the slowest among the classes available. To unlock the Automatic Rifleman class you must achieve a "Basic" score on the M249 portion of Weapons Familiarization. Automatic Riflemen are designated with the 3-Round Icon on the Class Selection menu.
The Grenadier is a key member of the U.S. Army Fire Team. Armed with an M16A4 and M320 grenade launcher, the Grenadier can deliver 40mm smoke and explosive rounds at point and area targets from medium to long distances. Although capable of providing support fire for the Squad/Fire Team, the Grenadier is a rifleman first and is expected to perform all the duties of a rifleman. In most missions each Fire Team is assigned one Grenadier. To play as the Grenadier you must pass the M320 portion of Weapons Familiarization with a "Basic" Score. The Grenadier class is marked with a grenade icon on the Role Selection screen.
The SDM or Squad Designated Marksman supports the squad by laying down accurate rapid fire at distances beyond the normal engagement range of the Squad's Rifleman. The average Rifleman is trained to engage targets up to 300 meters away. A sniper engages targets beyond 600m while the SDM is trained to engage targets in "No Man's Land," the area between the capabilities of the two. Although the SDM receives much of the same training, he is not a sniper. The SDM is a rifleman and deploys as a member of a Squad. He maneuvers and engages with his Squad and never operates alone. To qualify to become a Squad Designated Marksman, you must score at least 36 or higher during Basic Rifle Marksmanship training. You can identify the SDM in the Role Selection Screen by the crosshair icon.
I would do one for medic but everyone knows its just the dude that runs around trying to bandage the broken people so theres no need for an info thingy. (also I have no idea what any of that is i just copies it from this> http://manual.americasarmy.com/index.php/U.S._Army_Infantry_Squad_Organization <
No names are kind of like the Divergents in the Divergent series. They don't really fit in to the rebellion because of whatever reasoning, and they sure as hell don't fight for any government. They are more of your lone wolves, and can look like your average normy or a rebellion fighter without the bandanna. No names have their own way of surviving, some are friend with rebel base, others steal, others are friend with squads. Often times they'll help out in normy villages, or play spy for squads and bases depending on the reward. There's no certain title, look, or anything to define you except for yourself.
Normy people are the ones who are just trying to live in the hell the wars bought them. They have their own little villages (when its not being destroyed by war) and whatever else they need to survive. Often times these villages are protected by soldiers or bases, and in return the normies give out food and shelter. Their typcial look is just normal average people in jeans and a tee shirt working out in the village garden or making a living for themselves.
normies got their name from a long time ago because some soldier for either a country or a rebellion got tired of saying civilian and the name was catchy so it stuck.
normies got their name from a long time ago because some soldier for either a country or a rebellion got tired of saying civilian and the name was catchy so it stuck.
Character Sheets:
*For the rebels*
appearance (by picture):
Name:
age:
Rebellion Skill (fighter, thieve, medic, ect.):
Rebellion Color:
Weapons of choice:
personality:
extra details:
*for the soldiers*
Apperance (by picture):
Name:
Age:
squad position:
Country you stand for:
personality:
extra details:
*for no names*
Appearance (by picture)
Name:
age:
weapon of choice:
personality:
extra details:
*for Normies*
Appearance (by picture):
name:
age:
village job:
personality:
extra details:
heres the OCC thread :) https://www.iwakuroleplay.com/threads/new-world.121030/
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