*NEW* BLEACH - CROSSROADS (Reboot) - OOC/Sign-Up's

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  • Name: Shin Kamukura

    Age: Physically somewhere in his middle 30s

    Position: Captain; Head-Captain of Gotei 13

    Division: 1st

    Element: Blood/Life (As a form of energy, not as in controlling life itself)

    Appearance:
    redhead.jpg

    They say his appearance changes when he becomes unrestrained.

    Accessory: Besides the standard uniform of the Shinigami and the coat of the first captain, he also wears black gloves on his hand, given to him by 12th division as per his request.

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    Zanpakuto name:

    Zanpakuto sealed appearance:

    Zanpakuto Shikai apperance:

    Zanpakuto Bankai appearance:

    Zanpakuto sealed abilities:

    Zanpakuto Shikai abilities:

    Zanpakuto Bankai abilities:

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    Kido Spells:

    Other Skills:

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    Personality:

    Background:
  • Name: Hiyoko Yamagishi

    Physical Age: 22

    Position: Captain

    Division: 13th

    Element: Lightning

    Appearance:
    blonde-anime.jpg

    Accessory: Besides her shinigami uniform and her captain's coat, nothing but a golden ring on her right ring (middle) finger.

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    Zanpakuto name: Sukai no Omo ("Lord of the Sky")

    Bankai Zampakuto Name: Sukai no Arashi-Nuchi ("Storm Lord of the Sky")

    Zanpakuto Spirit:
    latest

    Zanpakuto sealed appearance:
    char-Ryoujisword2.jpg

    Zanpakuto Shikai apperance:
    jwrrC.jpg

    Zanpakuto Bankai Appearance:
    Dragon_Knight_by_pamansazz.jpg

    Zanpakuto sealed Abilities: None in particular, although the design of both the weapon and sheathe were made to be light in weight and faster to draw and attack with as a result.

    "Strike down with a heavenly wrath, Sukai no Omo"

    Zanpakuto Shikai Abilities: For starters the Shikai's 'blade' possesses a far longer range than in its sealed form, the chain measuring to about 2 meters long from the hilt to the tip. In addition, the chain that makes up the whip generates a superconductive electrical current running from the hilt to the last link in the chain. Any unfortunate soul who gets struck by this whip will not only feel the bruises of getting beaten with a chain, but the electrical shock of a livewire as well. In addition to this, when the electricity is charged up the Shikai will be able to send bolts of electricity as projectiles. But, of course, the whip is not quite as durable as the sword, and the chain can be broken off as a result. Once the chain breaks, the electric current will vanish.

    Zanpakuto Bankai Abilities: While it CAN be used instantly, Hiyoko prefers activating her Bankai via the destruction of her Shikai. Upon activation, the links in her chain whip severs and floats in the air, an electrical charge coming out from her body magnetizes the air as they become formless globs of liquid metal. Upon doing this, the globs all come back towards her and come together around her, forming armor in the representation of a blue dragon, as well as a broadsword in her hands. In this form, she has a far more effective amount of power, as well as a durable defence. The armor makes her bulkier, so her speed isn't nearly as great as it is without it, and she's completely unable to perform a flash step as a result. However, the real kicker is that her armor acts as a giant electrical conductor, capable of charging and discharging electrical energy to respectively either boost her up or use offensively against opponents either by focusing that energy on her sword, or by firing it outright from her hand or the long dreadlocks behind her. Also, despite her decrease in speed, she is still faster on her feet then that armor makes her look. However, this armor is far from impregnable, and the electrical power has its weakness.

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    Kido Spells:

    Hado- Byakurai: Hiyoko gathers high-density spiritual energy, and points at the intended target with their index finger and generates a concentrated bolt of lighting to use against the target. It does not take long to fire this hado, however, the amount of damage it brings is decent at best.

    Hado- Jugeki Byakurai: A modified version of Byakurai. Unlike its unmodified counterpart, this spell takes the appearance of a red beam powerful enough to pierce through a durable foe, from a considerable distance. However, as one might expect, it takes much longer to charge the energy for, and therefore takes longer to fire with.

    Hado- Tsuzuri Raiden: Hiyoko generates an electric current through any object they touch, which damages anything or anyone which is in contact with the object the current runs through.

    Hado- Raikoho: Generating an orb of yellow lighting above the palm of his/her hand, the practitioner fires the built-up energy at his/her target as a massive concentration of energy which resembles a lightning strike.

    Hado- Hiryu Gekizoku Shinten Raiho: A high-level Hadō which only Kidō masters can use. The practitioner raises her arm forward and outstretched, occasionally using their free hand to grip the firing arm for extra support, with the palm facing flat toward the target, and fires a gigantic beam of electrical and spiritual energy, which creates an enormous explosion upon impact. It has no incantation, but the charge up takes longer then even the Jugeki Byakurai, and the end result of its use utterly drains Hiyoko.

    Bakudo- Tsuriboshi: Creates a ball of blue energy which fires out six ropes from its center. As the ropes attach themselves to nearby sturdy objects, the energy in the center solidifies into a flat elastic-like cushion, which catches falling objects.

    Bakudo- Danku: A defensive wall is created to protect against an enemy's attack. Hiyoko creates a translucent barrier in the form of a large rectangular wall. While incredibly powerful, a strong enough attack can break it down and destroy it.

    Bakudo- Kyomon: This technique erects a transparent barrier that extends from one side of an opening to the other. It is used to protect the target by preventing intruders from passing through it. It is usually used to cover the entrance of a room with the target inside it. However, this barrier is much more easily broken from the inside if the target chooses to leave confinement.

    Bakudo- Horin: Using their index and middle fingers, the practitioner generates an orange-hued tendril with spiraling yellow patterns, which ensnares and immobilizes the opponent as the tendril wraps around their body. The end of it remains in the hands of Hiyoko, allowing them to control the path of the tendril before and after capture. The tendril can connect with another one of itself, if both have captured a target, and bind them together. If the reiatsu is strong enough, the captured is able to break out of this.

    Bakudo- Enkosen: Using either both hands or his/her Zanpakutō in a blocking motion, the practitioner generates a dull yellow energy, which takes the form of a large spinning disk of condensed Reiatsu, in front of themselves, blocking an opponent's attack. Much like other barriers, a strong enough attack can shatter it.

    Other Skills:

    Flash Step: Like many captains among the Gotei 13, Hiyoko is very much capable of the Flash Step ability, often using this speed first and foremost when battling against an opponent.

    Kido Master: As one might expect from the number of Kido she possesses, much like the 4th captain, Hiyoko is a masterfully skilled user of Kido. However dependance on those spells have been rather...negatively consequential on her body and soul. As such, she tends to only use Kido when the need absolutely demands it.

    Master Swordswoman: As a captain, there are two things Hiyoko is reknown for: Her usage of Kido, and her skill with the sword. While she uses her Kido as her method of protection in attack/defense style of use, her Zampakuto is used when its demanded for someone or something to be ultimately neutralized. Her style of swordplay derives inspiration from Japan's Iaijutsu, making use of her zampakuto's peculiar shape to allow her to quickly draw it from its sheathe. While the original style was designed for quick counter-attacks, Hiyoko continues after the surprise in a chain of quick powerful attacks in succession. However, in exchange for the speed of her style, she leaves herself open for strikes against her, not having much defence in mind.

    Whip Master: Mastering the art of the sword is one thing. Every captain within the Gotei 13 can boast just as much skill with a sword as she does, if not more so. However, in addition to the sword, Hiyoko has also mastered the Whip, which is the form of her Shikai. While not quite as effective as the sword, and not knowing any real styles of how to use one in combat, Hiyoko uses the whip's range, light weight, and flexibility to her advantage. However, while still quick on her feet, she must sacrifice a bit of her speed in order to use the whip properly, as it relies less on quick rapid attack, and more on strategy. She does try to think more defensively however in order to compensate, but even that must take strategy to attain since its flexible nature won't hold back a sword's slash on its own.

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    Personality: At her best, a kind and caring leader with a fascination for the human world. At her worst, a well-intentioned extremist that, once serious in a fight, shows no mercy. Hiyoko is said to be one of the most gentle and kind souls among this generation of the Soul Society. Being formerly a seated member of the 4th Division before her transfer to 13th, Hiyoko has a habit of helping the wounded get nursed back to health at 4th division's area. However her larger habit by far is her curiosity and interest in the world of the humans, which is why she came to 13th in the first place. She is kind and respectable towards her peers, and shows a motherly care for her division.
    However, once she's in a serious fight she can't back out from, her demeanor changes from a motherly individual, to an arrogant and ruthless warrior looking to put her opponent in their place and end the fight as soon as she possibly can.

    Background: Before she was a Captain, Hiyoko was a normal human soul. She forgot how long its been since she died, but she does remember how she got into the Soul Society, a day she will never be able to forget. After she died, she had a soul chain connected to a man that she knew in her life, perhaps her brother, maybe a lover-turned-widow now, she can't quite remember anymore. But one day, doing her observation of this man, a hollow was about to attack and devour her when, all of a sudden, a Shinigami appeared and destroyed it before it had a chance to do so. Immediately afterwards, upon judging the woman deeds both good and ill, she was proven as worthy and became a part of the Soul Society.

    At first, she was a resident of Rukongi, a far-shot away from the heavenly afterlife she was expecting, but she lived with it for a few years. It was around this time that she learned that anyone might be able to become a a shinigami like the one who saved her soul that day. All she had to do was spend a few years in the Academy then join the Gotei 13, the 13 divisions of Shinigami that protects both the Earth and the Soul Society.

    Wanting to help, perhaps as a way to repay them for saving her, she chose to enter the academy, and become a Shinigami. Sure enough, while certainly not with flying colors, she graduated the Academy and, at first, became a member of 4th division under Captain Kurenai, due to her particular skill of Kido. However, while she was a gifted learner of physical methods of healing and first aid, she was not able to learn a single Kaido spell despite her many attempts. As such, she was transferred from 4th to 13th division at her own request, upon learning that they are essentially the earth patrol division.

    From there on she became a seated member of 13th Division where she stayed for many years. She often patrolled the city of Karakura town, protecting people and spirits alike from the Hollows. After some time has passed, however, she was learning more and more about Kido and her zampakuto, and started going from seat to seat until eventually reaching the 3rd seat of 13th division.

    She remained in that seat for some time until the 13th Captain decided to retire from the Gotei 13, and grant the position to someone else, after a tragic incident where the previous lieutenant died while on patrol. Seeing Hiyoko's talent throughout the years spent in his squad, the captain decided to train her so that she may pass the Captain exam and take his place. To do this, they spent his last days as captain training her to be able to use Bankai.

    Eventually after quite some time, she qualified for the Captain's exam with at least 3 captains, among them being her about-to-retire Captain, and at her request, 4th Captain Shizuka Kurenai, likely to show her how far she's come from the beginner she was in Shizuka's division. She released her Bankai without much trouble, and as a result, passed the exam, becoming her Captain's replacement as he retired in peace.
    Ever since, she has been a caring captain to her unit, immediately promoting a lieutenant upon her own promotion, giving it to someone she befriended during her time as a seated Shinigami.
  • Name: Makoto Fujisaki

    Age: Physically 19

    Position: Lieutenant

    Division: 5

    Element: Ice, or "Winter" if you will.

    Appearance:
    Natural_Silvane.jpg

    Accessory: The Lieutenant badge on his right arm, but in addition, he hides beneath his uniform the Onmitsukido uniform beneath his own, as a former member's form of respect for the force.

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    Zanpakuto name: Fuyu no kyu purinsu (Old Prince of Winter)

    Zampakuto Spirit:
    old_man_winter_by_marshy_of_the_blobs-d61h0me.png

    Zanpakuto sealed appearance:
    TwinNinjaSwordSetwithScabbardHK6183.jpg

    Zanpakuto Shikai apperance:
    5lytzd.png

    Zanpakuto sealed Abilities: Besides the trick that his sword can split in half to give him two swords, none in particular.

    "Breathe, Fuyu no kyu purinsu"

    Zanpakuto Shikai Abilities: The two ice blades in his hands both let out a breath of freezing cold air around them, resulting in a drastic decrease in the temperature around the blades, which somehow results in letting out crystal particles, in the form of snowflakes, from the blade itself. Even if the blade doesn't hit its mark, the air around the blade with decrease the temperature of whatever it gets close to, and the 'snowflakes' touching any target would result in a painful chill and frost around wherever he strikes. If the blade itself touches the area in question, said area will freeze over completely. Although it will not spread across the entirety of the target, the area of the targets he strikes, a limb for example, will freeze over and be unusable until the ice thaws.

    The weakness, obviously enough, is intense levels of heat. The blade will still be incredibly cold even in the heat, but it will no longer have the cold air or snow around it, and of course a being of intense heat would thaw out the wounds he makes much faster than a normal being.
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    Kido Spells:

    Bakudo: Sekienton- As the practitioner places the palms of their hands down on the ground, red smoke bursts forth from the point of contact, swiftly engulfing the surrounding area and briefly obscuring the movements of whomever is within the smoke, allowing for a quick getaway.

    Hado: Tsuzuri Raiden- The practitioner generates an electric current through any object they touch, which damages anything or anyone which is in contact with the object the current runs through.

    Other Skills:

    Skilled Swordsman: While he can't call himself a master of the sword, he is still a swordsman of amazing talent. The style of which he fights is one that is more focused on accuracy and speed rather than strength or defence. Of course said accuracy in his strikes is far from perfect, as he hasn't quite mastered the style as of yet.

    High foot speed: While he lacks the Flash step technique that the captains all possess, Makoto is a quick one on his feet, capable of running through the Seireitei in a matter of minutes, half-hour at most to run from one end to another, making him able to keep up with his speed-reputed Captain. However, such footwork can be quite exhausting for him, and enough running will eventually result in him needing to stop to catch his breath.

    Master of Stealth: His central talent is how good he is in the art of Stealth. As a former member of Onmitsukido, Makoto was a gifted master of the ninja way. When the task is needed to do so, he has no problems doing whatever it takes to make him invisible by any means necessary. It's not perfect, mind you, nothing really is when one must also factor a bit of luck into the task. If he cannot find any means to be completely invisible then he must try to be as discreet as he possibly can, even if it means disguising himself as someone else. Even so, he does have a tendency to factor the possibility of error, and respond accordingly.

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    Personality: Much like his captain, Makoto is also a very quiet type, stoic in nature. However, unlike his captain who is like this out of politeness and thoughtfulness, Makoto's reason is due to just being Anti-Social. Being raised to be a member of Onmisukido's first branch essentially stole his childhood from him, and by the time he made for the first time within the branch, he witnessed their death at the hands of and betrayal against the Omnitsukido. As such, he feels he cannot place his trust in anyone but himself, even his captain he is obeying purely out of loyalty to the division.

    Despite this, he does has a sense of honor and protection to him, which is why he left such a cold hearted force to begin with. He will help out his fellow Shinigami in a pinch without a second thought, and will follow the Captain's orders to a dime.

    Background: Makoto was a soul born in Inazuri district of Rukongai; a son of a member of the Onmitsukido. As such, when he was young, Makoto was raised by his father to be a member of the Executive militia like him. His childhood has been spent enduring his father's harsh training and lessons in secret, and so had no real interaction with others until he grew into being a member at the Physical age of 16. He wasn't the most talented, but he was an incredibly decent member among the militia.

    However, The Onmitsukido's first branch is a rather brutal and heartless place. What friendships he had upon entering severed after some time, need it be through assassinating said friends for whatever reason, or said friends being backstabbed or backstabbing him in order to get their job done.

    Tired of the cruelty that he was forced to witness and sometimes experience, he left the Onmitsukido and transfer to the 5th Division. From there, he rose quite quickly across the seats until eventually becoming Lieutenant of the 5th division.

  • Name: (Professor) William Lososol

    Age: Physically in his late 40s

    Number: 10

    Ranking: Adjuchas

    Aspect of Death: Regret

    Animal Aspect: Scorpion

    Appearance: Despite being an Espada, he actually looks quite small and scrawny. Standing at about 3'11" and weighing in at 130 lbs, this tanned individual is dressed in rather normal espada uniform (Well, normal compared to everyone elses') part of which is a white coat he uses as a lab coat. He has medium-length brown hair he lets loose in the back and tidy at the front. While he covers them from sight with his tinted orange glasses, his eyes are a golden color.

    Tattoo: The two digits are on both of his forearms, the 1 tattoo on his right arm, and the 0 on his left. It would be easy to confuse him as Primera if they just look at his right arm, but would reveal the true number when placing his two arms together.

    Mask: The lower jaw is covered in a teethless mask. Two horn protrusions from the mask curves outward like an Insect. When in contemplation he likes to stroke the center or one of the two horns to the side.

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    Zanpakuto name/appearance:
    black-bladed-carved-dragon-naginata-1042362.jpg

    Resurrection Appearance: He seems to still be humanoid, albeit slightly taller than his normal self, and his entire body appears to be covered in a white exoskeleton, small insect-like appendages on his tordo going down both sides of the abdomen. The white lab coat he had on before now has holes in it and serves as a cape, underneath which lies his spear now turned into a Scorpion's tail. The tip of the tail now has splitted into three points instead of one, making the tail look much like a Trident. Finally, his mask almost completely comes back, completely covering his mouth area while the upper half is covered in a visor-like part of the mask, making the mask itself look more like a helmet.

    Sealed Abilities: As a Spear, Girasol Escorpion has very good range, but at the cost of close-ranged advantages.

    "Impale and burn them in the glory of the golden sun, Girasol Escorpion!"

    Resurrection Abilities: In addition to his increased strength and speed, his spear now used effectively as his tail, and the exoskeleton giving him a durable defense, the Resurricion's main ability is the sun. Essentially, his resurrection is solar-powered, the more direct sunlight he takes into his body, the stronger he becomes, the more dangerous a foe he is to his adversaries.

    However, this comes with its own disadvantages: if the direct sunlight is interrupted, need it be by shadows, or clouds, or being in a realm like Hueco Mondo where there simply is no sun, he would be cut off from his power supply and essentially drain and weaken himself instead. As an Espada he IS still powerful even outside of sunlight, but he'd be nowhere near as strong as if he was in it.

    Other Skills:

    Cero: Like all the other Arrancar, Lososol has the ability to fire a typical red Cero, firing it from the palm of one of his hands.

    Gran-Ray Cero: Like all the other Espada-class Arrancar, he is also able to fire the superior gran-ray Cero as well. By combining two ceroes he forms with both of his hands into one, he creates a bigger Gran-Ray Cero to fire upon targets with.

    Bala: Yet another common ability of the Arrancar and Espada alike, he is able to fire the weaker but faster spirit bullets from his fingers. In Lososol's case he doesn't rely on this ability as anything offensive, but simply as a distraction or a diversion used for the need of a retreat or buying time.

    Hierro: While not quite as good as other Espada higher than him, he still possesses a durable Hierro that's capable of blocking most normal attacks from a Zanpakuto or deflect weaker quincy arrows.

    Genius Intellect: What the professor lacks in sheer power or speed, he makes up for in his intelligence. He uses this both for the purpose of coming up with creations and research making him useful as someone who can help improve his superiors with his inventions and thinking, and for strategizing against the enemy, often thinking up plans to completion before acting on them. Even among the Espada, it is difficult if not impossible to out-think the Professor. However his intelligence is not perfect, and while he strives to be omniscient, he is nowhere near that level just yet. There are still things he does not know, and as such, it is possible to create factors that he does not, and can not account for in his research as well as his tactics.

    (Translation: He's super-smart, but he's not all-knowing. He does not know anything that is meant to not be known about until he learns about it, If that makes any sense. As such, while Out-thinking him is next to impossible, You CAN catch him off-guard with a properly hidden Ace-in-the-hole.)

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    Personality: A scientist through and through would be the quick explanation of his personality. He is a very intelligent Arrancar that has little care for the situation around him involving his fellow Espada. So little, in fact, that he prefers to be isolated away from them, taking his lab to the Menos forest far away from Las Noches where he can conduct his research and experiments in peace. He does not have a high opinion of his fellow Espada either, finding most of them to be a bunch of meat-headed imbeciles who think of nothing but power and strength. The only ones he takes exception to and has respect for is the Queen who has allowed him to leave as well as her own sense of intelligence, Aikuku due to being about the closest thing among the Espada that Lososol can relate to, and Vash for being such an interesting Espada to work with.

    Speaking of Aikuku, Lososol has a great respect for those who are ultimately intelligent, regardless of if they are Espada, Arrancar, or even if they are Quincy or Shinigami. However, unusually enough, he has no sense of bitter or pettiness regarding what he knows and doesn't know, and so he doesn't feel mocked or disrespected when they know something he doesn't or creates something better than his own creations. In fact, he oddly seems to get off on other people showing off things he knows nothing about. Condescension, on the other hand, is a nerve to strike to get on his bad side. Treating him like an idiot greatly annoys him makes him want to show off what he can do as a result.

    Lososol's central goal has nothing to do with the war between the hollows, Quincy, or Shinigami. The entirity of the Espada, him excluded of course, could be killed off and Hueco Mondo obliterated, and he would not care any less. His goal has always been, and always will be, achieving omniscience. His one wish is to become all-knowing, and for that reason, he will continue working, creating, and researching for all of eternity if that's what it takes. Everything that is beyond his intelligence, anything that he does not know anything about, he sees as yet another thing to learn about, yet another thing to be inspired and awe-struck by, yet another lesson to ingrain into his mind.

    It's for these reason that he represent the aspect of "Regret". Everyone and everything that dies has had regret for what they have done or have not yet done with their lives. "How could I die?" "Why did I die?" "What did I do Wrong?" "What could have been done differently?" "Why did I do this?" "Why couldn't I have done that?" From regret spawns a myriad of questions such as these, some of which may be impossible to answer. But Lososol strives to do so, all the same. However, Omniscience is an impossibility, one simply cannot know everything there is to know, and so he himself is cursed, doomed to die with a lingering regret forever in his heart.

    Creation Story: From what he remembers, Lososol was once a teacher, a college professor at a university in the states, his majors being of a majority of the sciences, including chemistry and physics. He doesn't quite remember how he became this position, what his childhood was like, nor what his family and friends were like. The only thing he could remember was his work as a professor, his desire for as long as he could remember to teach and be taught, and the sheer bliss that his occupation gave him.

    He doesn't quite remember how he died, and doesn't believe its anything particularly special either, but he does remember what it was like as a Plus, a Jibakurei more specifically, the chains of fate connecting him to his university. His one ultimate regret was not teaching everything he knew to as many people as he could, and that he could not learn for himself anymore about the world than he already had. All day and all night he wandered the halls, watching the students and professor going about their lives, and he did this for as long as he could remember, the actual length of time being completely unknown to him. However, what was known was that no Shinigami came for him, but a Hollow did. The Professor was devoured by the hollow, and became one himself.

    Despite being a creature of pure instinct, it seemed to have been gifted with his intelligence when he was alive, was probably what kept him in Hollow form this whole time, able to outwit any shinigami that came his way. Eventually, however there was a gathering of Hollows devouring each other near where he was, and being a hollow himself, he joined it against the will of his soul. Eventually they feasted upon each other en masse, until eventually coming together to form a Gillian Menos.

    He did not know what caused him to be the one controlling the Gillian, perhaps it was the intelligence of his hollow, perhaps it's the strength of will plus the intelligence made manifest in his mind, but either way, he finally had control of himself as he was again and while he could not do much as a Gillian, he began to instinctively devour other Gillian absorbing more hollow energy into himself, until eventually he became an Adjuchas in the form of a humanoid scorpion.

    While not the most powerful amidst the blackened sky of Hueco Mondo, He was able to keep his reasoning and intelligence, making him able to adapt to his environment and survive, using tricks and strategy to overpower his opponents.

    However, throughout all of it, the thought of becoming an Arrancar, or breaking off his mask, had not occured to him until he saw one in action for himself. The sheer power of an Arrancar seemed beyond anything he's seen as a hollow, and with his intellect merged with that kind of power, he felt he had the potential to become far more than simply a scorpion of ivory. Driving himself without hesistation , he broke off the mask that made him the monster he is, and at long last, he came full circle, regaining a human form, a new spear in his hands.

    Even so, he was still in the middle of an eternally dark desert filled with Menos that are powerful. Even with his power as an Arrancar, it was not enough alone to keep him alive in such an environment. He had to rely on his wit to survive, and this intelligence was ultimately what gave him the attention of the Primera, the queen of this land. Though he was weaker as an Arrancar than others at her side, he was still powerful and intelligent to join the ranks of the best, if only at their bottom, effective becoming Espada Decena, the 10th Espada.

    For a while, he has lived in Las Noches with the other Espada, spending his time in his lab to work on questions and contemplation he's been thinking of ever since walking this deserted world of Hueco Mondo. He was there when the previous head-captain met his end, and it was during this time he met two...unexpected accomplices to his goals and becoming an accomplice to theirs in turn. However, eventually he came to realize that a majority of the people he lived with were either unintelligent brutes that disturbed his peace, or those who were intelligent but seemed to exist solely for the purpose of disrupting his work. Tired of being without some peace and quiet, he left Las Noches, deciding to move the entirety of his lab literally torn from Las Noches and placing it under the sands of the deserts beneath the forest of Menos. Not only did this place provide him with peace and quiet, backed by the Adjuchas' loyalty to Espada here, but also with plenty of lab rats from the surface to conduct any experiments that were needed.

    Currently, he is at his Lab, Always in his lab, rarely ever leaving for anything yet keeping tabs on any and every member of the Espada. He has every intention to spend the rest of his days, the remainder of his life, trying to discover and research new things to learn and teach to others.

    Theme Song:
  • Name: Taichi 'Tai' Xu Sabath

    Age: Physically appears in his early teens.

    Number: Formerly the 4th Espada

    Appearance:
    12d9e14ba9c76bd6c5152f18a7301805.jpg

    Tattoo: Located on the right forearm, covered by bandages he completely wrapped around it.

    Mask: The fragment's located on the top of his head, looking like a headband with fox ears on each end. (Said fox ears twitch as if they are real.)

    Rank: Vasto Lorde

    Aspect of Death: Tranquility

    Animal Aspect: Fox

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    Zanpakuto name:

    Zanpakuto sealed appearance:

    Resurricion:

    Resurricion Appearance:

    Resurricion Abilities:

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    Other Skills:

    Cero: Like other arrancar, Taichi is capable of using Cero, firing a sky-blue Cero out of his mouth after taking a deep breath in concentration.

    While he was Capable of Gran-Ray Cero in the past, it seems he forgot how to use it, or rather, CAN'T use it anymore in his current state.

    Sonido: While not a master of the technique, he is quite an experienced user of Sonido, nowadays using it to seemingly disappear and reappear out of nowhere in front of humans while finding a place to sleep.

    Hierro: Although weaker as his is in his current state, Tai possesses Hierro that protects him from both Zampakuto and spirit arrows alike.

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    Personality:

    Background:
  • Name: Yosuke "Sky" Tanaka

    Age: 17

    Appearance:
    Anime_boy.jpg

    Accessory: The trenchcoat he has on him at all times, and the quincy cross he hangs around his neck.

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    Bow appearance:
    Kwan_Dao3+copy.jpg
    (Both sides can spin to face the same direction, after which a tight spiritual string would connect itself to both sides of the tips.)

    Bow Abilities: Though it could hardly be called a bow, that, in itself, gives an advantage to Yosuke's choice. It serves as both a sword, and a double-sided naginata for close-range combat. As a bow, it can only fire one arrow at a time, and inflexible nature of the bow makes it very difficult to pull back in preparation. However, while it takes much longer than usual to fire an arrow, the kinetic force from firing said arrow gives it calibur about the same as a bullet, giving it a fast travel speed from bow to target, and very good piercing power. The rate of fire, however, combined with the amount of strain needed to pull the arrow back makes it something of a Glass cannon, giving negative effects on the user's body.

    ------------------------------------

    Other Skills:

    ------------------------------------

    Personality:

    Background:
 
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#80ff00

February 4th

The 5th Quincy

Age:
17

Appearance:
Standing five feet tall, Mei is a lady with large, bright blue eyes and waist-long, jet black hair with side bangs. Her hair is arranged in two long drills, accompanied by green cabbage roses and green flowerette tassel on both twintails. She wears a short, green cheongsam that is decorated with pink peonies. Additionally, she dresses in black pumps.

Accessory:
As mentioned before, her accessories are mostly traditional chinese hair pins and a simple necklace with the quincy cross that is hidden under her cheongsam.



Bow Appearance:
Untitled.jpg
Kishi Reishi

Upon gaining the ability to make a bow, her first one was an incomplete red reishi bow. She trained herself for several years, before being able to finally create her Kishi Kaisei. This bow has an ornate red, white and gold motif of a phoenix and feathers all around. There are torn black pieces of fabric and devolves from the middle of the bow into something resembling a very vague leather wing.

Her arrows are white with gold around the shaft, usually having her name written in gold on them in an elegant cursive script.

In size and height, her bow is very large, to the point of being cumbersome, it is thin enough so that she can take aim, but long enough that she can defend herself with it as though it were a shield. It is very durable.

Bow Abilities:
Widerhaken
barbed tip/thorn in the flesh
Mei's weapon and arrows take on a physical shape. The tip of her arrows are dangerous to begin with, looking very much like a regular arrow tip in the shape of an 'x' with an aerodynamic appearance. The metals are two-toned and, upon close inspection, one can see that the tip has broader sharp points on the inside. Upon impact, the blue toned metal pieces come out from the initial metal triggering a pressure trap inside the arrow, making eight spikes lodge themselves into the opponent's flesh. If the opponent were to tug at them, it would rip out some of their flesh.

Lindernder Schuss
Soothing Shot
Using her regular white and gold arrows, Mei can coat healing reiatsu onto them to shoot at allies to heal them. The arrow dissolves mid-flight to make the shot look more like a little gold comet streaking toward the intended ally to heal them anywhere on their bodies as long as they actually take the hit. The hit itself isn't damaging and the healing depends on how bad their injuries are.

Other Skills:
Master Archer
Mei has fully mastered the art of archery. She can easily and swiftly shoot enemies from long or short distances and has the uncanny ability to strike enemies from much longer and greater distances.

Expert Marksman


Ginto
Mei can use a ginto named Thor's hammer. Taking one of the ginto, she imbues it with her reiatsu and lets it drop onto the surface of the floor in front of her opponent. Upon shattering on the ground, it erupts in a clash of thunder and bright lightning, very much like a flash grenade. It explodes and does concussive as well as electrical damage to the enemy should it strike. Along with the explosion there would be frag damage from the broken ginto itself, seeing as the pieces are flying off from the small, inch and a half item.

Enhanced Reflexes
due to her intense training and learning ballet, Mei became incredibly flexible and her reflexes became much more enhanced.

Reishi Manipulation
As a Quincy, she primarily absorbs spiritual energy from the atmosphere, and combines it with her own spiritual energy to form weapons. She has an easier time collecting this energy in environments with higher concentrations of Reishi such as in Soul Society or Hueco Mundo.

Artistic and Musical Ability
Mei seems to possess incredible artistic and musical ability, being incredibly precise and accurate when drawing and playing music. She do sometimes becomes a perfectionist whenever painting or creating/playing music.



Personality:
Mei Ling is a well-educated, polite and gentle young lady who is sweet and sometimes shy around people. However, different from her fun and cute appearnce, deep down inside Mei's heart is incredibly steadfast, especially to those who dares to hurt her or her loved ones. She has a dark and sanguinary side--a ruthless, cold and calculating psychopath who has little, if any problem in using others for her ends. She will resort to cruel and usually violent methods.

Background:
Mei was the daughter of a fullbringer (father) and a quincy (mother).

She was still inside her mother's womb when she and her twin brother were killed by the an Arrancar. Fortunately, the doctors had managed to extract her via a C-section, while keeping her mom on life support. Overjoyed, her father took her home, but left soon after to hunt down the arancar for what he did. In that battle, the Hollow in her father's soul completely devoured whatever human part was left and he fell in battle before being able to deal the final blow.

Since that day, she was brought up by her godparents. Even after loosing her mother and father before she could remember, Mei was still surrounded by a massive extended family who protected her, even through all the travesties and dangers that befell the human world. Her godfather didn't leave her side for a second after her parents passed away and she always had a pet cat to play with when her godparents are busy.

Mei never went to a formal school, but the family effectively home schooled her in their various areas of expertise. Her godmother trained her spiritually and morally while her godfather physically and academically. This wasn't to say that she excelled in all of these. In fact, like her mother, Mei had a distinct lack of talent in the area of academia, but she more than made up for it in arts and physical activities. From the age of five she began to play the piano found in her godparents' lounge and littered her walls with drawings of her family and friends. Through her developmental years she even learnt Ballet and various other forms of dance from her aunt, but never took part in any formal performances. Although the art did make sure she stayed fit and flexible, two attributes which now help her in close combat and define her flowing fighting style.

Others:
Mei is very afraid of males, especially when being touched by the opposite gender


 
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Name: Fubuki Eisei (Blizzard Moon)
Age: 335 years (32 years as a human)
Position: Liutenant
Division: 6
Element: Wind/ storm
Appearance: She is small sized matured woman, with long ice blue hair and aqua blue eyes. Accessory(Hat, Scarf, Clogs, Extra): She hates to wear the original liutenant haori. She find it very frumpy and old. She loves to wear any kind of kimonos instead, loving the colors white and red. She hears a lots of whining about her dressing choises.
12983810.jpg

Zanpakuto name: Tsubasa wa kaze ni gōon (wings roar to the wind)
Zanpakuto spirit appearance: White griffin, which is part snow leopard and part eagle appearance: Long sword with white blade and purple handle.
a01e5ae4ed02960aeffef23749a61c00.jpg
 
Zanpakuto sealed Abilities: Making strong whirlwinds, which are very hard to control.
Zanpakuto Shikai Abilities: She can make any kind of storms, Windstorms, Sandstorms, Snowstorms and somehow even thunderstorms, but she is mostly learning it.

Kido Spells:
Byakurai and Shakkaho - The two hado she is completed and perfecty used them.
Sokatsui - Raikoho - She is completed them, but still needs a lots to make them work right.
Senju koten taiho - She is not perfect about this one, but still try to learn to complete it.
She is mot good at spells at all,

Other Skills(High Speed, High Strength, High Defense, Flash Step(Teleportation for only Captains), Any other special skills):
Flash steps, Shunko, Soul burial

Personality: She is very hard-working, but loves to lay down without doing nothing.. As a person she is mysterical, don't show almost anything outside, answer almost anything very coldly, she looks very serious even thout she is not. Thought she LOOVEE shopping, fashion, girly thinks and cats. Her hobby is to take a wild cats onto the streets to her home. Her house is like a shelter for cats.

___________________________________________________________________________________________________________________


Name: Akai Tori (Red Bird)
Nicknames: Red Wing, Hell bird, Blood wing or Caos bird.
Gender: Male
Age: 225 years (25 years as a human)
Number(1-10): Octava espada
Ranking: Adjuchas
Aspect of Death: Depression, or Suicide
Animal Aspect: Pterodactyl

Appearance: He is average sized male, with long pink hair. He have bright golden eyes. He looks very feminine and have get lots good or bad attention because of that. Usual get bulled by it, someones even flirts him, because they believe him as a female or just for fun. He usual don't show it, but secretely he hates himself, his pink hair and his femine look.

Tattoo(Where it is): It's his neck, hide under his long hair.

Mask: He have mask on left side on his head looks like a crescent or Scythe, his neck is under the mask too.

Zanpakuto name/appearance: Reibai Gaisho (Psychic trauma)
It's looks very normaly but is shape-shifter like it owner. The blade is protected by purple flame which is poisonous. The normal blade is only used by Resurreccion. Bigger blade form is more better to the battles than the original and it's make more damage to the opponent.



Resurrection Appearance:
He is shape-shifter have two different form, but the second form is not his segunda form. He is still tecnically same but his wing design change.


Powers and Abilities:
He have high levered psychic moves, so as telepathy, mindreading, hypnosis, good to sense even a tiny bit of Spiritual Pressure very far. Can read movements and is very hard to suprise. He can use even teleport, but only as far he can see. He can't not teleport between worlds or even places. He have some poisonous attacks and because of it he is imune almost any poison.

Swordsman: Good, but not perfect.

Sonido: He is indeed very fast.

Hierro: Good enought to protect him.

Great spiritual power: Yes, he can hide his pressure, but only for some limit time.

Cero/ Gran grey cero: Color pink/ purple

Explosive cero: It's like a normal cero, but is big flaming ball, which explose when hitting on it's target.

Cero douple: He can use it only agains weak ceros and only limitetly because he lost a energy to do so.

High Speed regeneration: As a poison type, he can use a poison inside his body as a healing poison. If he is in good straight his wounds almost heal immenteately when they appeared. Regenerating body parts take more time and he cannot Regenerate if get hitted by brain or heart.

He is not the strongest espada but is very tricky to defeat. Defeating him needs some brain working​
 
WIP​
Character Info
tumblr_nlqpva5ZIG1tfa7yso1_500.png


Name:
Vash

Age:
???

Number:
9

Ranking:
Gillian

Aspect of Death:
Envy

Animal Aspect:

Appearance:
Vash may look like he is covered in gold armor, but that is his actual body. He is a large beast who is about 11 feet tall, and the most interesting thing about his body is the fact that attached to both of his knees are two golden masks that carry the souls of two hollows who were able to take partial control of Vash's body before he was able to completely dominate every other hollow in the Gillian that he evolved from. (what looks to be a hole between his legs is just a gold plating that is also apart of his body.

Tattoo:
His left shoulder

Mask:
The horns on his head and chin

Abilities
Zanpakuto name:

Zanpakuto appearance:
Looks exactly like the weapon Vash is holding in his character image.

Resurrection Appearance:

Sealed Abilities:
Cero: The most notable technique in any Menos Class Hollow's arsenal. The cero is basically a ray of destructive power that is launched towards the target at an incredible speed. Vash can fire gold-colored cero from his mouth as well as the mouths of the two masks attached to his knees

Gran Ray Cero: The strongest and fastest variation of Cero that any hollow as strong as an Espada can obtain. By mixing his blood with his Cero, Vash can use this. The color is dark orange.

Bala: A technique similar to a Cero, except it is in orb form and is much weaker yet more concussive, however it can be launched at the opponent 20 times faster than an average Cero. In order to launch it, Vash punches the air in front of him as fast as he can, putting a ton of power behind it. His Bala are gold-colored.

Sonido: This technique is similar to a Shinigami's Shunpo, allowing the user to move so fast that it the target believes they vanished.

Pesquisa: A sensor Technique used by Arrancar to sense the Spiritual Pressure around them, allowing them to precisely determine the power of everyone in the vicinity. The radius of this technique goes for hundreds of meters.

Hierro: A passive ability that makes an Arrancar's body s hard as steel, allowing them to get hit by blades and not get cut as easily as a Human, Quincy or Shinigami.

Descorrer: A Technique that allows an Arrancar to open a Garganta that can take them anywhere in the universe, including Earth and Soul Society.

Weapons Master: Vash is able to use a lot of different types of weapons and hold his own very well, having been practicing for years. His weapon of choice is his Zanpakuto, a long spear with an axe-like blade attached to it's other end, which he can wield better than any other weapon.

Hakuda Expert: Though Vash isn't as good at Hakuda as he is with a weapon, he is still good enough to hold his own in a fight against most Arrancar who aren't Espada, as well as unseated Shinigami.

High Spiritual Pressure: Vash's Spiritual Pressure is large enough to make average humans and unseated shinigami faint if he were to unleash most of it. His power is enhanced greatly when reinforcing his attacks with this.

High Spiritual Power: In order to use most of his abilities, Vash requires a large amount of Spiritual Power, which he has. He can surely launch tons of Balas and Ceros without wasting all of his Spiritual Power.

Enhanced Strength: Vash's Strength is immense, allowing him to beat down some enemies with just a few powerful punches and kicks, sending them flying dozens of meters at times.


Resurrection Abilities:

More Character Info
Personality:
Unlike most Hollow who just crave Spiritual Power, Vash is someone who ultimately just wants to live a fulfilled life. His lust for souls is still there, but he has been able to control it a bit more. Instead, he tries to gain power by doing what a human or shinigami with spiritual power would do, and train physically and mentally. His fascination with the two races has grown so much that you can’t get him to stay in Hueco Mundo, even if it was an order from the Primera Espada. The Hollow usually doesn’t get into a fight with a human or Shinigami unless it is an order, because he would much rather speak with them about their experiences, though no one has ever really replied to him, running away all of the time.

Some may say that Vash is too soft and light-hearted for his monstrous appearance, and they are indeed true. Hollow that attempt to attack him will most likely die, though he never gives the first attack unless ordered to, since he has also come to admire the fact that Shinigami don’t usually attack other Shinigami, so why should Hollow kill their own kind? Though Humans constantly kill each other, there are laws forbidding it in most regions, so the attempt for a peaceful society is still there, which Vash is fond of.

The two souls embedded into his kneecaps think otherwise however, always trying to get him to do something bad, to no avail, yet. In a way they balance him though, since there have been times where he would give in to his desire to be struck down by a Shinigami’s Zanpakuto in order to go to their world, only for the two to get him to think about if the souls they free are really sent to a joyous location. They were Hollow after all, so why would anyone pity them?​

Creation Story:
Vash, his name being David Castro at the time, had a very fulfilled life as a human. He grew up in a wealthy family that lived in New York, but instead of going for the stereotype and just feeding off of his parents’ success, the male decided to start his own journey at a young age, working his way to the top of a certain company he began working at just after college. Before the man knew it, he had become the boss, had a loving wife and three children to share his success with. He wasn’t as rude and mean as a stereotypical ‘rich man’ either. He frequently donated to charities and kept his entire family in good standing, loaning them money, giving them job spots at his company, and much more. No one could find a really bad trait about him, so it was hard to hate the man. When he died at the age of 62 due to Heart Cancer, a ton of people came to his funeral, from family to old friends to almost everyone at work, showing how good of a man he was. Vash was there to see it too, as it seemed like everything he heard about Heaven and Hell was a lie. Cursed to roam the world, he actually liked it this way, since he could see many things that he hadn’t. Unfortunately to his knowing, a Shinigami never found and saved him. If there was one in a city he traveled in, then the old man probably didn’t stick around long enough to get in contact with one. Luckily it was like that with Hollow as well. Three months after his death however, he turned into one, and the memories within his head went blurry. He was now a monster who couldn’t control himself.

Somehow, Vash ended up in Hueco Mundo as most Hollow did, roaming in search of other Hollow to feed up on, as he wasn’t able to open up a Garganta by himself just yet. The only thing he could do is feast upon the other Hollow and hope not to get eaten.There were times where this new Hollow would remember things from his past, but even the happiest memories wouldn’t get him to stop doing what was natural to someone of his race now. Eventually he had come together with a swarm of hollows to create a Menos Grande, and they continued to wreck havoc together, even being able to open up a Garganta to eat a few souls every now and then.

This changed when an Arrancar that named himself Seikatsu removed the mask of the Menos Grande, making it transform into an Arrancar. Vash was the one who took control of this new form, but two souls also fought to control the body with him, only getting a spot on his kneecaps though. His memory was still cloudy, but to show his gratitude to the man who gave him a new form, Vash became his fraccion, as Seikatsu was the 9th Espada at the time. Seikatsu gave Vash his name actually, as he had forgotten his human name. As an Arrancar who was finally able to have feelings other than just an intense lust for Spiritual Power, Vash didn’t know what to think of it. After having been a Menos Grande for so long, every other Hollow’s thoughts buzzed past you as well, until you just gave up and began thinking just like they have. Even though Vash still kept his lust to ascend in power, his mind was more complex than that. As Seikatsu’s Fraccion, they shared any thrilling moments together while trying to survive in Hueco Mundo. While staying in this land however, the Arrancar wondered what else there was to life, and so he traveled to Earth frequently, one time being able to see a Shinigami do his work. He had never seen one before, so he was surprised to see them slash down another hollow, and then purify the soul inside of it. Where it went, he had no idea, but Vash could feel that they weren’t beings with a lust for power like Hollows, so it had to be some place great.

He asked Seikatsu about it, who responded by telling him of the Soul Society, yet he made it seem like a dangerous place. Vash thought otherwise, and so he became fascinated with attempting to figure out this mystery. The weapon that was linked to him was a zanpakuto, and he realized that shinigami used the same type of weapon, which got him wondering, maybe they were connected in a way. This added to his addiction with Shinigami. A few times he attempted to speak with them, but they attacked him due to sensing his Hollow Essence. It was understandable for him, since they were just doing their job, but if he didn’t kill them they would just keep coming for him. His boss Seikatsu soon found out of his adventures in the human world and what he was really after, so he tried to explain to him that Shinigami would always hate Hollow, and that there was nothing he could do about it.

One day the two went to Earth together to feed on souls, which Vash felt odd about lately, when seated shinigami came after them. Afer a long fight, Seikatsu perished, but Vash escaped into Hueco Mundo. He was angry that his boss was murdered, but he still couldn’t blame the shinigami. Plus it seemed like Seikatsu would go to the same place the other Hollow striked down by Shinigami went. It was at that moment that the Arrancar, currently the 9th Espada, vowed that he would some day go to the Soul Society, whether it be by finding the location, or dying at the hands of a Shinigami. He couldn't willingly give himself up to them yet however, as he still felt conflicted about what Seikatsu told him about the Shinigami.​

 
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Hello there peoples, I would like to ensure the seat of captain of the 7th division. My CS shall appear as soon as I get it done. Lovely to mayhaps partake in this story alongside you all ^^
 
I'm bored that's why.
This is for the RP not just random stuff, if anything, post it in the warframe OCC or in the group chat if you must. -_-
 
This is for the RP not just random stuff, if anything, post it in the warframe OCC or in the group chat if you must. -_-
You ruined it -_- plus it was only a simple guessing game but whatever i'll take it down.
 
Hello there peoples, I would like to ensure the seat of captain of the 7th division. My CS shall appear as soon as I get it done. Lovely to mayhaps partake in this story alongside you all ^^
Hey Windstorm - Glad to have you! :)

I'll just put my name down for the 8th division captain, k?
Sounds like a plan - nice to have you here ^^

--------------------
@SashaBliss and @Zeroisdead ... get along you two <_< Don't make me bring out @Akashi xD
 
Drama's for IC :>
 
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Currently making a captain for 2nd division if it's still open
 
Well, here's my character. Here's hoping there's nothing wrong with it.​

Name:
Anh Trang
Age:
66 (24)
Position:
Captain
Division:
8
Appearance:

bison_design_by_foofoodaboss-d5odcc3.png

--

Zanpakuto Name:
Jiyu


Zanpakuto Apperance:
SW3_Generic_Weapon_-_Katana_2.png

Zanpakuto Shikai apperance:
artist%20gladiator_020.jpg

Zanpakuto Bankai Appearance:
In lieu of a decent image, just imagine this hooked up to a pair of shoulder mounted speakers.

Zanpakuto sealed Abilities:
By slamming the flat of the sword into objects, Anh can create a sound wave that will hurt the ears f anyone in the immediate vicinity.

Zanpakuto Shikai Abilities:

“Live free, Jiyu!”
Upon release, Jiyu grows rapidly in size to become a much large axe, and also sprouts strings that resemble those of a guitar. The Shikai is thus both a fully viable weapon and instrument. The strings are indestructible short of the destruction of the entire weapon.

Sonic Note
Anh channels spiritual energy into the playing of a single note on Jiyu, unleashing a powerful sonic shockwave that can smash through solid material.

Power Ballad
Anh plays an intense tune on Jiyu that is used to bolster the powers of allies in the vicinity, improving their combat abilities and even their spiritual energy.

The Most Annoying Sound in the World
This involves Anh playing a single note repeatedly on Jiyu. However, the power behind the technique is not the note, but the bursts of energy being emitted that interfere with the sensory abilities of spiritual beings and provoke a sensation of irritation in those that hear it. It can either be used to disrupt the abilities of others, or to take their attention.

Zanpakuto Bankai Abilities:
Anh’s Bankai, Jiyu Tamashi, becomes an even larger double bladed axe and sprouts a pair of wired speakers that latch onto Anh’s shoulders.

Sonic Cannon
Similar to the Sonic Note, this involves Anh playing a single power infused note. However, this one unleashed the energy out of her speakers, which amplify it to the point that it will create a long range blast that will level everything in its path.

Reiryoku Amp
This involves a cord emerging from Jiyu and connecting to a single individual, who can then be empowered by Anh’s music. This is the same concept as Power Ballad, but applied to a single individual, whose power and energy will be amplified to a greater magnitude than before. The cord itself is made of spiritual energy, and will pass through solid objects, but can be disrupted by certain abilities. While it has a decent range, Anh still needs to remain within a fair distance of the empowered individual to keep this up.

Shrieking Banshee
This involves Anh playing a continuous wild tune that blasts itself out of her shoulder speakers, the sound of which is so intense it will likely debilitate anyone that’s too close for comfort. Additionally, the intensity of the volume causes the area around Anh to shake as if an earthquake were occurring.

--
Kido Spells:

Shitotsu Sansen
Geki
Seki
Horin
Fushibi
Kyomon
Hachigyo Sogai

Other Skills:

Kido Master:

Anh has exceptional skill in Kido, and specialises in the use of Bakudo spells.

Very High Spiritual Power:
Anh values the idea of being able to keep up a continuous, long term fight, and so has done everything in her power to make sure her Reiryoku is something exceptional.

High Spiritual Pressure:
Anh’s spiritual pressure is nothing to be scoffed at, but is still lesser than the greatest of the Gotei 13.

Skilful Zanjutsu:
Anh is no master of the art of Zanjutsu, with many of her techniques keeping her at a distance from her foes. But she is no slouch, and will make a fair fight in pressed into close combat.

Decent Hakuda:
She has given the least amount of her time to Hakuda, though she is not completely incompetent with her fists.

Hoho Master:
Anh likes to keep on her toes in a fight, and employs Hoho as a way to keep her distance while bombarding the enemy with her long range attacks. Naturally, she has developed her ability in this area to compliment her preferred style.

Very High Agility:
Yet again, in order to compliment her overall style, Anh has focused on moving quickly and with grace in order to keep up continuous fluid movement in a fight.

Multitasker:
Anh has practised the ability to play her instruments while also moving swiftly and keeping track of her opponents so as to ensure she is never overwhelmed in a fight, and can even move around swiftly while preforming her techniques.

--

Personality:
Anh is a free spirit that is eternally cheery. To others, it would look as though she seems to just enjoy being alive, which isn’t far from the truth. For Anh, it’s enough for her to live happily, doing what entertains her. Being a Shinigami is entertaining enough for her, and so she takes to her job with passion. Her real passion lies in music, and she possesses a slew of instruments. She can only play the guitar with any real skill.

Anh can be quite tongue-in-cheek during conversation, and likes to poke fun at others. It’s usually all in jest though, and it’s hard to find someone she sincerely detests without a really good reason. She often likes to make melodramatic displays of emotion just to provoke reactions out of others, especially if she thinks they’ll be easily flustered. It’s only when Anh drops the silly talk and speaks seriously that you can gauge whether she really likes you or whether she just likes making fun of you.

Anh is also a bit of a die-hard idealist, and thinks every soul, no matter their circumstances, is entitled to live life the way they want to. This is a belief that she holds quite dear, to the point she would be willing to put her life on the line for the sake of her ideals. In fact, she actually did die for freedom, but that’s a story for the background section…

Background:
Anh Trang was born in the city of Huế in Vietnam, living an otherwise unassuming life, except for the near incessant wars that swept the country at the time of her birth. She lost her parents during the First Indochina War, as they were killed fighting French soldiers, but she kept on going, determined not to give up in the face of adversity. At some point, she came into possession of a guitar. She fell in love with the instrument, and became notorious for playing it in a rather obnoxious fashion in her neighbourhood.

It was too bad for her that she acquired the guitar during the height of the Vietnam War, because the North Vietnamese authorities recognised the guitar as a symbol of the Americans. Given she was rather young at the time, they initially just told her to get rid of the thing. But she refused half because she didn’t quite appreciate the reality of the situation, but also because playing the instrument was probably the only good thing in the middle of all the violence and hardship, and she wouldn’t let these people tell her what to do. Her reward for standing up to the government was a bullet to the head.

It wasn’t long before she found herself in the soul society, along with a slew of other people that had died in the Vietnam war. She had the fortune of being placed in a family unit with some people she actually knew, although she couldn’t find her real parents, but she was made aware they would be somewhere in this place. Rather than being sad over being dead, she took to her new existence with glee. She initially felt a sort of gratitude towards the Shinigami for bringing her to this place, and wanted to become one herself. She did everything she could to prove herself worthy of placement in the academy, and found she had surprising talent. She was an exceptionally quick learner, and she eventually became part of the 8th​ Division of the Gotei 13.

However, as she was now part of a regimented group, Anh quickly found herself clashing with figures of authority. She wasn’t much for rules that she didn’t personally approve of, or at least see the wisdom in, and became known as a troublemaker in her division. But she always did her job, and she did it well, so she was never sent away. She was even named lieutenant in the time of the previous captain, who didn’t like her much as a person, but had a grudging respect for her ability. At some point, Anh and her division were sent out on a dangerous expedition that quickly turned sour. They found themselves assaulted by a group of powerful Hollows that brought their captain to his knees, beheading him in the sight of the entire group. A number of her comrades were tempted to flee at this point, but Anh rallied the group to fight back. With great difficulty, they turned the Hollows away and lived to tell the tale.

Shortly after their return to the soul society, Anh was named captain of the 8th​ Division. Under her command, things became quite different in the division, but she remained as hard a worker as she had been beforehand, and no one doubted her dedication to the cause of the Shinigami. She remains dedicated to this day.
 
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Hi all! I'll be making a lieutenant here soon and possibly a Quincy =)
 
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WIP
game2015facegame2015face.jpg
Name:
Killala "Kil" Setsuna
Age:
488 (appears 20'sh)
Position:
Lieutenant
Division:
2nd
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Zanpakuto name:

Bugendai (Infinity)
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Zanpakuto sealed appearance:
Twin Daggers
Zanpakuto Shikai apperance:

"Dance...Bugendai!"

Celestial Daggers

Zanpakuto sealed Abilities:
Slight increase in speed.
Zanpakuto Shikai Abilities:
Budendai transforms into near transparent daggers except for the stars leaving a pattern from hilt to blade. In this form Kil can command her blades to dematerialize or materialize at will. But there's a 6 second cool down each time she does it.
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Kido Spells:

Sekienton (赤煙遁, Red Smoke Escape) Creates a blast upon activation and is used like a ninja's smoke bomb.

Tsuriboshi (吊星, Suspending Star) Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.

kushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.

Haien (廃炎, Abolishing Flames) Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.

Katsui (蒼火墜,
Blue Fire, Crash Down) Fires a burst of blue spiritual energy at a target

Shō (衝, Thrust) Pushes the target away from the caster.

Other Skills:
Shunpo Master
Expert Swordsman
Adept Kido
Master Assassin
High Speed
High Endurance

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Personality:

Independent, Determined, Intelligent, Compassionate, Loyal, Sarcastic
Background:
 
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