- Invitation Status
- Posting Speed
- One post per day
- 1-3 posts per week
- Writing Levels
- Beginner
- Elementary
- Intermediate
- Adept
- Adaptable
- Preferred Character Gender
- Male
- Female
- Primarily Prefer Male
CHARACTER INDEX
RULES
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All Iwaku rules apply
Please, no drama in the OOC
Please refrain from IRL political/Religious discussion or other 'hot topics'. It makes me uncomfortable.
I, as GM, have final work on disputes. This includes on if a character is too OP.
Please be reasonable in your powers and your actions in combat (See combat rules below)
If you have a problem, question, or request, please let me know in OOC or PM!
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POSTING REQUIREMENTS
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Please post at least once a week, more often is very much preferred. One post per GM post in most cases
Please do your best with spelling and grammar, it needs to be at least legible.
Please at least one paragraph per post. Do your best to help move the scene forward with your posts
Please do not fill pages with interactions between only two characters. Be respectful of those who can post less often.
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In the urban sprawl of Xenonia, tech has flourished alongside the inception of Neocasting. Utilizing the flow of Nenergy and technology, a near-utopic state has been achieved for anyone able to keep up. Monorail trains ferry people from place to place, raised walkways crisscross above the ground - the higher one's status in life, the higher they live in the skyscrapers that Xenoites call home. And thus the more lavish their lifestyle.
To those who fall through the cracks, they live in the squalor of the lower levels. Below the lowest walkway are the slums, where the dregs of dregs live. To crawl up from ground levels is nearly unheard of, and many in the slums relegate themselves to an existence of always almost enough, but never quite enough.
Firearms have been outlawed in Xenonia, and are the tools of criminals with no regard for human life. The tools of violence in this city are swords, spears, axes, the weapons of old. And among the most skilled in law enforcement, and the most skilled in these weapons, are the Neoknights. Neoknights are chosen from the most promising of Law Enforcement recruits, trained in secret weapon arts as well as investigative skills. Those with the inborn aptitude are taught to harness their energy into Neocasting, becoming Mageknights. Neoknights of all kinds are the highest honored warriors, and are given much adoration by the people for keeping them safe and solving crimes.
In the underbelly of Xenonia, something grows. Crime has become more common on the higher levels, and whispers of a full-on rebellion against the system have reached the ears of high command. This worrying development will soon become the forefront issue of Xenonia, and thus the conflict facing our characters.
To those who fall through the cracks, they live in the squalor of the lower levels. Below the lowest walkway are the slums, where the dregs of dregs live. To crawl up from ground levels is nearly unheard of, and many in the slums relegate themselves to an existence of always almost enough, but never quite enough.
Firearms have been outlawed in Xenonia, and are the tools of criminals with no regard for human life. The tools of violence in this city are swords, spears, axes, the weapons of old. And among the most skilled in law enforcement, and the most skilled in these weapons, are the Neoknights. Neoknights are chosen from the most promising of Law Enforcement recruits, trained in secret weapon arts as well as investigative skills. Those with the inborn aptitude are taught to harness their energy into Neocasting, becoming Mageknights. Neoknights of all kinds are the highest honored warriors, and are given much adoration by the people for keeping them safe and solving crimes.
In the underbelly of Xenonia, something grows. Crime has become more common on the higher levels, and whispers of a full-on rebellion against the system have reached the ears of high command. This worrying development will soon become the forefront issue of Xenonia, and thus the conflict facing our characters.
Xenonia is an urban sprawl that covers a majority of the planet that shares the same name. Buildings sprout from the ground and scrape the sky. Walkways crisscross between them, while monorails and shuttles act as transport. The higher one lives in a residential building, and the higher one is stationed at their work, the higher their status.
The dregs of dregs live on the ground floor, where they live a relativly meger existance. To crawl from this is rare but not unheard of. This is also purported to be where the rebellion first took root.
The most elite law enforcment in this firearm-forbidding city are called the Neoknights. There are three classifications of Neoknight: Enforcer, Shinobi, Battlemage
Neoknight Enforcer: An Enforcer is a powerhouse, the frontline. They are the ones who charge through the door to make an arrest.
Neoknight Shinobi: A Shinobi is fast and agile, using lighter weapons and mobility. They are the ones sneaking in the back door to prepare the field.
Neoknight Battlemage: A Battlemage is more rare, and are those born or augmented with the ability to Neocast. Trained to utilize the Nenergy in their bodies, they fight as Enforcers or Shinobis depending on their specialty
Neoknight Shinobi: A Shinobi is fast and agile, using lighter weapons and mobility. They are the ones sneaking in the back door to prepare the field.
Neoknight Battlemage: A Battlemage is more rare, and are those born or augmented with the ability to Neocast. Trained to utilize the Nenergy in their bodies, they fight as Enforcers or Shinobis depending on their specialty
Nenergy and Neocasting are the names given to the newly rediscovered mana and magic. Most utilizations of Nenergy and Neocasting are found in technology such as the magnetic rails of the monorails, or the special weapons used by Neoknights and otherwise found in the black market.
Some people are born with Nenergy natively inside their bodies, able to Neocast without any augmentation. The surgery does exist to augment a person with Nenergy, but should they be incompatible they are very likely to die.
In most cases, combat will be handled like so:
1- GM Post introducing combat
2- Player Posts stating their combat actions
3- GM Post stating what each action deals
Repeat 2-3 as needed
There may be exceptions, such as with weak enemies where I will allow a number to be killed per character per post.
Often I will allow the group the chance to deal executions in style. If a certain person is granted an execution, please don't steal it unless they offer it up IC or an OOC accord is reached.
1- GM Post introducing combat
2- Player Posts stating their combat actions
3- GM Post stating what each action deals
Repeat 2-3 as needed
There may be exceptions, such as with weak enemies where I will allow a number to be killed per character per post.
Often I will allow the group the chance to deal executions in style. If a certain person is granted an execution, please don't steal it unless they offer it up IC or an OOC accord is reached.