OPEN SIGNUPS Necromancy Rising (PC-HP)

Discussion in 'GROUP RP PLOT INFO & SIGNUPS' started by Solunae, Oct 12, 2016.

  1. Necromancy Rising
    ( Hogwarts is back in session! Post Canon - Harry Potter Rp )
    Many years have passed since the era of Voldemort and his Death Eaters; in the wake of his destruction new evils have started to crawl to the surface. Disappearances and rumors of Ghouls walking the late night hours are starting to circulate. A sense of mild panic has started to brim with the public as the Auror’s hunt for leads. Yet as the normal everyday life in the Wizarding World must continue - parents still feel Hogwarts to be the safest place to house their children. With the school year just beginning who knows what new tales will come? Will the children have to unearth the mysteries for their parents yet again? Or will they all fall to this new evil.

    Necromancy Rising will be a small group of 10 members at most. I will expect at least a solid paragraph per post. We won’t move to fast – and will follow a posting order. I want the ‘Bad Guys’ to be NPCs with one or two of the Student Characters being a part of them – but won’t tell which student(s) that is. So in part this will be mystery, action and of course fantasy fandom group. The members of the group will help to build up our own Spell List – each contributing their own ideas for spells. And we may even venture into making new things for the HP world – like a new game, or new area, or new section of lore and such. I want to keep the group small and leave the drama at the door, I want a fun group and won’t have to be to fast paced.


    Group Information

    • [​IMG]
      3RD YR - Leon Conor - pb - Lulunopia

      2ND YR - Blesk Lyrik - pb -Solunae
      2ND YR - Reylynn Froneberger - pb - Ashalyn

      1ST YR - ??? - pb - Phi Chisym
      3RD YR - Annabeth Sharpe - pb - Saidthesky

      3RD YR - Hadrian nee Fen - pb - Insomi.n
      3RD YR - Marie Corrin - pb - Kimsim12
      3RD YR - Thaddeus Thorne - pb - Lackadaisical

    • [​IMG]
      LEON (open)


      Age: 14
      Gender: Male
      Height / Weight: 5' 2" / 130 lbs
      Nationality: Finnish
      House: Gryffindor
      Wizard: Muggleborn

      Personality: Leon's awkward. It doesn't matter who he's talking to he can instantly make the conversation awkward. Not to mention he stutters his words or will ramble when nervous or under pressure. Though even with that he's got a kind heart and will stand up for what he believes in. No matter what positive reinforcement you give him he never believes it, though he won't say that out loud. He likes to hide his insecurities, not wanting to make people worry. Leon's also pretty emotional or sensitive, depending on who you ask. Most times people avoid Leon, though 1st years will try to talk to him once only to never do so again. This is only because of how awkward he makes the situation. Leon also has a feminine side to him, stemming from living with only girls. He worries about his looks and what people think of him.
      - Really good at healing spells
      - Photographic Memory
      - Quick on his feet
      - Bad with potions (Usually blows up on him)
      - Clumsy
      - Often forgets what he's doing

      Wand: Willow, Phoenix Feather, 10 inches
      Ability: Animagus - Fox
      Pet: Egyptian Mau Cat / Male / 1yr old / Name - Feckle

      Short History: Leon comes from a family of girls, his father having dies after his little sister was born. He mainly kept to himself most his life, only ever talking to his family. Around the start of his 2nd grade year he found out about his photographic memory. His mother was immensely proud of him and would make sure to have him read all his school books. While Leon kept to himself his sisters became what people would call popular. He was envious of them and there ability to talk to people without making things awkward. Leon ended up watching the world threw his bedroom window. When Leon got his letter his family was confused but, agreed to let him go. His first year was successful and he ended with good grades. It was the same for his 2nd and 3rd years. His 3rd year he became a legal Animagus impressing the transfiguration teacher.

      Mother - Katherine Conor / Chief of Police
      Father - Henry Conor / Deceased
      Little Sister - Luciana Conor / 11 yr old
      Older Sister - Fiona Conor / 18 yr old / Stripper

      BLESKI (open)

      Name: Bleskiell Lyrik aka Blesk / Bleski

      House: 2nd YR Ravenclaw

      Age: 13 || Gender: Female || Height / Weight: 4'9" / 95 LBS tall for her age || Nationality: Irish

      Personality: Bleski is a little bit of a tom-boy, normally found climbing on things and acting the part of perfect little trouble-maker. She tends to have a hard time making friends, and will often pick on others when she feels she's being ignored. Being an only child and lonely growing up - without the lady-like guidance of her mother -she turned to video games and soccer. She is often alone with her face tilted down to her 3DS or talking to her cabbit.

      • She is very good with Fire type spells
      • She is more athletic and wirey then most girls
      • She has a deep heart and when she cares about things she excels
      • Has a problem with Water type spells
      • She tends to get into trouble due to her attitude and somewhat superior attitude
      • Has problems making friends and paying attention in classes / likes to skip classes

      Wand: Cherry Wood | Dragon Heartstring | 9"
      Ability: Metamorphmagus

      Pet: Bynxi : a Cabbit / siamese seal point colors can be invisible and pass through objects. (Art by me)

      Short History: Bleski grew up in the small town of Navan in north eastern Ireland. Her mother passed away at an early age so it was up Fintan Lyrik to raise her in the best way he could. However, he was often locked away in his Study working behind towers of books on dragonologist (( a magizoologist who specializes in the study of dragons. )). So Bleski was often out wandering the wilds - climbing trees, or tormenting the neighbor children with her tricks and mischief. Only now that she is heading off to Hogwarts does her father explain it's time for her to 'Fit in' and 'Make Friends' has she really decided to try and do as her father wants. Hopefully this second year will be better than the first in which she was left wandering the halls and skipping classes alone.

      Family: Fintan Lyrik : Dragonologist for the Ministry of Magic.

      REYLYNN (open)

      Name: Reylynn Froneberger

      House: 2nd YR Ravenclaw

      Age: 13 || Gender: Female || Height / Weight: 152 cm / 7.14 stone build : Average height and a little thick, but not fat || Hair - Mid back length, auburn red hair || Eyes - Green || Nationality: German

      Personality: Quiet, Reserved, Observant. Doesn't like to be around a lot of people and a bit of a loner

      Strengths: A "natural" with magic. Really good with animals. A very loyal/true friend when you can win her over.
      Weakness: Being a natural with magic and pureblood, she is a bit oblivious to muggle-life. She was pretty sheltered growing up. She is not great at being social or making friends.

      Wand: Ebony | Dragon Heartstring | 11"
      Ability: N/A
      Pet: Groff

      Short History:Reylynn comes from a long line of Pureblood Witches/Wizards. Most of her family comes from Germany. She was born in Ramstein, Germany and at age 8, moved to Felixstowe, England with her parents. This was due to her only other sibling, a brother, being killed. She was never told what happened but she knows it had to do with his job as he was a wizard too. Whatever it was, it was bad enough her parents decided to up and move suddenly.
      Her parents have made sure she was well rounded in magic from a baby. She has always been a big book worm and always kept herself locked away. She has also had a fascination with dreamcatchers. Due to her reserved nature, animals tend to take on to her quickly also. She has a Tawny Fish Owl that she has had since it was only a yearling named Groff. They have been nearly inseparable for the last 3 years. (Her parents got her the owl hoping to distract her from the death of her brother.)
      Last Summer she received her letter to Hogwarts and was sorted into Ravenclaw. She managed to be one of the top of her class while managing to stay low-key and almost hidden. While not where her parents attended, they were very enthusiastic about her going as they knew the place was safe. Now she is starting her second year and her parents were almost rushing her out the door. They wanted her to be safe….safe from what….she had no idea….

      ANNABETH (open)

      Annabeth Sharpe

      Age: 14 || Gender: Female || Height / Weight: 5'1"/119 lbs || Nationality: American|| Wizard: Muggleborn

      3rd Year Huffle

      Personality: To those that have ever met or even personally know Ann it can be mutually agreed upon that she's a special case. Maybe it's her spunky yet gentle attitude or her nearly complete lack of cynicism but she tends to be a pretty buoyant character. Of course she's not entirely adverse to pessimism being surprisingly prone to bouts of melancholy and even emotional dependency at the worst. However she can hold her own especially if that means defending a friend or someone she deeply cares for. Sometimes it may become troublesome as she's made a habit of neglecting herself in favor of taking care of the needs of others first. To put it in lighter terms she essentially has a mother hen complex that at the very least is slightly balanced by her affinity to explore and discover.

      Taming Magical Creatures & Herbology

      Hexes & Transfiguration

      Wand: Chestnut || Unicorn Tail Hair || 7 inches
      Ability: Seer
      Pet: Pygmy Puff - Trouble

      Short History:
      Annabeth was born in Wales and briefly stayed there until the age of 5 of which her parents decided to move to the city of London. Although she essentially grew up as a city girl she has always loved visiting her grandparents in their little modest ranch home located in the Wales countryside. It's where she spent most of her summer vacations and a sanctuary for when her bouts of underage magic was particularly troublesome.

      Samantha Sharpe - Mother
      Johann Sharpe - Father
      Thomas Sharpe - Grandfather
      Edith Sharpe - Grandmother


      Hadrian (open)

      Hadrian nee Fen

      Age: 14 || Gender: Male || Height: 5'4" || Weight: 144 lbs|| Nationality: British || Bloodstatus: Pure || Magical Ability: Legilimency & Occumency

      3rd Year Slytherin

      Wand || Yew || Horned Serpent Horn || 12"
      Personality: From a young age Hadrian had exhibited a great sense of ingenuity, one that flourished under his willingness to learn and penchant for learning quickly. Paired with the Slytherin trademark for unyielding ambition and it seemed as if no obstacle could stand in his way. Likewise, this makes him a rather stubborn snake and once he gets something in mind it's a sure bet that it'll be one hell of a challenge to convince him otherwise. The only thing that trumps his tenacious attitude is his affinity towards reason, leading to a more rational outlook rather than emotional. This mentality would on rare occasions paint him as apathetic or even insensitive. Despite this he has shown a great deal of perceptiveness towards others own outlooks, thoughts, and emotional state. Combined with his natural charisma, Hadrian has little to no trouble interacting with others or just being sociable in most circumstances.

      Strength || Aptitude in silent casting || Powerful inclination towards Hexes & Jinxes || Very, very shrewd || Affable || Impressive reflexes

      Weaknesses || Persistent to a fault || Implacable || a bit obsessive || Insomniac || Workaholic || Enigmatic & Secretive

      Pet ~ None

      Short History:
      Fen Family (open)

      The Fen family has been a recent addition to the circle of purebloods in the wizarding community. Originally originating from France, Hadrian's grandparents moved to Britain to begin a very successful business in Broomstick manufacturing. Unfortunately they were caught in the crossfire of the first wizard war and seemed to disappear for quiet a while until reappearing again with the marriage of their daughter, Adalicia nee Fen to Daniel Rosier. In the span of 10 years after their copulation Adalicia gave birth to two boys, the eldest being Hadrian and the youngest named Ciel. During the events of the 2nd wizarding war the couple disappeared as well and were suspected to be in hiding. It has been 5 years since they've been announced as deceased however and the custody of both of their sons fell to a mysterious benefactor. An unknown wizard who had once supported Hadrian's grandparents during the start of their business.

      Ever since Hadrian had been accepted to Hogwarts he had begun to make a name for himself. Tutoring Hufflepuffs, studying with Ravenclaws, grudgingly accepted as an exceptional quidditch player by the Gryffindors, and respected by his Slytherin peers. This was by no means a quick process as it took the span of three years to acquaint himself with the near entirety of Hogwarts. But apart from being amiable and smart not much is really known about Hadrian. It's his tendency to redirect the conversation away from himself that leads to even his closest companions confused as to what brand of chocolate he likes. Recently his younger brother Ciel had also begun attending as a first year Slytherin.

      Family || Mother: Adalicia nee Fen ~ Deceased || Father: Daniel Rosier ~ Deceased || Younger Brother:
      Ciel nee Fen (open)


      ~ 1st year Slytherin

      MARIE CORRIN (open)


      Age: 13 || Gender: Female || Bloodstatus: Mixed (roughly 3/4 magical blood), believed to be pureblooded || Height: 5'0" || Weight: 112 lbs || Nationality: British || Magical Ability: Parseltongue

      Slytherin, 3rd Year

      Acacia, Phoenix Feather, 11", Unyielding

      Simply put, Marie Vance Corrin is known as intelligent, witty, fiercely loyal, and marred by a distinct touch of arrogance. As arguably one of the brightest witches of her age, no professor can complain about her academic performance in nearly all areas--though, arguably, she has always struggled with transfiguration. While most Slytherins perceive her as charming, many outside her house find her to be absolutely conceited and often rude--as her witty remarks can sometimes be at the expense of others. Although not distinctly against Muggle-borns, it is true that Marie generally keeps only the company of those she finds to be particularly "worthy"--intelligent, determined, affluent, or otherwise gifted--and usually does not find Muggle-borns fitting such a description. It should be noted, though, that she would never use slurs like mudblood or other such heinous terms, as she finds them to be petty and childish things to say. Although she has no difficulty appearing to be perfectly amiable, she has no shortage of enemies caused by her seemingly over-confident persona.

      Among her friends, even Hufflepuffs would be hard-pressed to be more loyal, as Marie would not betray them for anything. Although she does have a sense of self-preservation, she shows a remarkable care towards the wellbeing of those she trusts--mind you, it is quite hard to gain such trust. Overall, she is quite choosy in her friends, favoring those with determination and a willingness to learn. But despite her noticeable qualities, Marie is marked by a true sense of subtly, being one to achieve her ultimate goals in a quiet manner rather than for all to see. In this way, most people don't realize that she is not all that confident in herself--a weakness stemming from both circumstance and natural ability. She works hard to achieve success, but she desperately hides the one piece of her she can never change: the ability to speak parseltongue.

      Nonverbal magic, charms, general intelligence, loyalty, subtlety

      Transfiguration, healing spells, arrogant exterior, insecure interior

      Wisteria, Tawny Owl

      ||Short History||
      Her mother, a pure-blooded witch, and her father, a half-blood, met in the most clandestine way, as her mother's family would never approve of such a marriage. Her mother's parents, being harshly against Muggleborns and even half-bloods (unless found to have exceptional value), were disgusted by the idea of their daughter marrying the half-blooded dimwit that was her father (in their minds, anyways). True, her father was never especially talented, but he made up for it in pure creativity and courage--giving him a rightful place in Gryffindor house. Her mother, kind and loyal by all appearances, had sent her Slytherin family into an uproar after she settled into Hufflepuff (Hufflepuff!). Despite these obstacles, her parents married rather happily and gave birth to their little Marie quite quickly. They were confident their daughter would embody their ideals of moral superiority and tolerance, but that ideal came crashing down when they discovered she was a parselmouth at a very young age. Husband turned against wife, blaming her mother's pure-blooded lineage for cursing their daughter in such a way. It appeared they would be tolerant in all areas except this--as they seemed to firmly believe such an ability was destined for evil. When the situation resulted in the tragic death of her mother, her maternal grandparents swooped in and snatched her up, determined to erase any trace of their daughter's disgrace in marrying a half-blood. They forcibly changed her name to their own and made up a rather outlandish story about a potions incident. They never talked about her ability, so long as she never revealed her mixed blood. Since that day, Marie has never heard word or whisper about her father, though she hasn't done much in the way of research. Several years later, she received her Hogwarts letter and was sent off with little love from her grandparents and the rest of their family. She was groomed for to be a Slytherin, and that was where she was placed. To this day, few people outside of her family know of her father's blood status. She's so far proven herself to be quite capable in nearly all areas, unlike her father, and she knows failure isn't an option for her grandparents.

      Eleanor Jane Corrin -- maternal grandmother -- alive -- International Magical Office of Law
      Lowell James Corrin -- maternal grandfather -- alive -- Improper Use of Magic Office
      Jane Marie Asherton (nee Corrin) -- mother -- deceased -- (past) Auror Office
      Vance Carter Asherton -- father -- unknown -- (past) Muggle Liason Office
      Sara and George Asherton -- paternal grandparents -- deceased
      Daniel Lowell Smith -- cousin -- alive -- 5th YR Ravenclaw (unknown relation)

      THADDEUS THORNE (open)

      Thaddeus Thorne

      House: Slytherin

      Age: 15 || Gender: Male || Height / Weight: 5"8 145lbs || Nationality: French

      Personality: Outgoing, charming, and a little dramatic, Thaddeus's antics may not always make him popular in Slytherin house but no one can deny his magnetic personality. On the surface, Thaddeus is a bit of clown. He loves a good joke and enjoys playing pranks on certain professors and students. Thaddeus is generally amicable, but he's also not someone you want as an enemy. Talented in certain areas, Thaddeus's professors often find it difficult to get him to show what he knows. He's the kind of student who will goof off in class, then ace the test without trying.

      Potions + Herbology + Bravery
      Anything with a Broomstick + Reckless + Petty

      Wand: (Wood) (Core) (Length)

      Ability: Thaddeus has a peculiar ability with plants, able to make them grow and die at his command. Some students say they've seen him use plants to do his bidding. After all, there have been a few incidences of students hung from their trousers by vines since Thaddeus arrived.... but that's all nonsense of course. Right?

      Pet: Tawny Owl

      Short History:

      The only son of the renowned, but eccentric, herbologists Thanos and Thalia Thorne, Thaddeus's past is a bit of a mystery to his mostly Brittish classmates. He grew up traveling the world with his parents, and often tells tales of far off places he's visited. Equally mysterious is his constant companion Arion Grey. The Grey's, Thaddeus will explain, are bound to the Thorne family. Not held against their will, of course, but loyal servants. In addition to his past, Thaddeus is a rarity among Hogwarts students in that he transfered in to the school during his third year. If you ask him about it, he'll tell you he got kicked out of Beauxbatons but will inevitably fail to expand upon the story.

      Family: Thanos and Thalia Thorne, renowned herbologists and high ranking wizards in France.

    • Classes & Teacheers + Notable Side Characters
      All first-years at Hogwarts must take seven subjects: Transfiguration, Charms, Potions, History of Magic, Defence Against the Dark Arts, Astronomy and Herbology. Flying lessons (on broomsticks) are also compulsory.

      At the end of their second year at Hogwarts, students are required to choose a minimum of two more subjects from the following list: Arithmancy, Muggle Studies, Divination, Study of Ancient Runes and Care of Magical Creatures.

      Very specialised subjects such as Alchemy are sometimes offered in the final two years, if there is sufficient demand.

      Rursus Mabit

      Defence Against the Dark Arts
      Lyle Tenebris

      Solatte Terrium

      Reyven Roric

      Astronomy - Headmaster
      Magnus Drakkan

      History of Magic
      Arcum Icael - Slytherin Head

      Flora Arbor - Hufflepuff Head

      Merus Mingle

      Study of Ancient Runes
      Keran Noctis - Librarian

      Videa Silken

      Care of Magical Creatures
      Lithonus Stoneheart

      Muggle Studies
      Vincent Grigori - Gryffindor Head

      Arthus Augustus (ArtAug)

      Evalyn Volanti - Ravenclaw Head

      Cohn Latet

    • On this tab you will find all sorts of fun information for building your character. If you do choose to have special abilities be sure you check the list to see if you must first LEARN the ability. Also note if you choose a special ability you may only choose one!

      WAND WOOD (open)

      A very unusual wand wood, which I have found creates tricky wands that often refuse to produce magic for any but their owner, and also withhold their best effects from all but those most gifted. This sensitivity renders them difficult to place, and I keep only a small stock for those witches or wizards of sufficient subtlety, for acacia is not suited to what is commonly known as 'bangs-and-smells' magic. When well-matched, an acacia wand matches any for power, though it is often underrated due to the peculiarity of its temperament.

      Alder is an unyielding wood, yet I have discovered that its ideal owner is not stubborn or obstinate, but often helpful, considerate and most likeable. Whereas most wand woods seek similarity in the characters of those they will best serve, alder is unusual in that it seems to desire a nature that is, if not precisely opposite to its own, then certainly of a markedly different type. When an alder wand is happily placed, it becomes a magnificent, loyal helpmate. Of all wand types, alder is best suited to non-verbal spell work, whence comes its reputation for being suitable only for the most advanced witches and wizards.

      Applewood wands are not made in great numbers. They are powerful and best suited to an owner of high aims and ideals, as this wood mixes poorly with Dark magic. It is said that the possessor of an apple wand will be well-loved and long-lived, and I have often noticed that customers of great personal charm find their perfect match in an applewood wand. An unusual ability to converse with other magical beings in their native tongues is often found among apple wand owners, who include the celebrated author of Merpeople: A Comprehensive Guide to Their Language and Customs, Dylan Marwood.

      The ash wand cleaves to its one true master and ought not to be passed on or gifted from the original owner, because it will lose power and skill. This tendency is extreme if the core is of unicorn. Old superstitions regarding wands rarely bear close examination, but I find that the old rhyme regarding rowan, chestnut, ash and hazel wands (rowan gossips, chestnut drones, ash is stubborn, hazel moans) contains a small nugget of truth. Those witches and wizards best suited to ash wands are not, in my experience, lightly swayed from their beliefs or purposes. However, the brash or over-confident witch or wizard, who often insists on trying wands of this prestigious wood, will be disappointed by its effects. The ideal owner may be stubborn, and will certainly be courageous, but never crass or arrogant.

      Wand-quality aspen wood is white and fine-grained, and highly prized by all wand-makers for its stylish resemblance to ivory and its usually outstanding charmwork. The proper owner of the aspen wand is often an accomplished duellist, or destined to be so, for the aspen wand is one of those particularly suited to martial magic. An infamous and secretive eighteenth-century duelling club, which called itself The Silver Spears, was reputed to admit only those who owned aspen wands. In my experience, aspen wand owners are generally strong-minded and determined, more likely than most to be attracted by quests and new orders; this is a wand for revolutionaries.

      The true match for a beech wand will be, if young, wise beyond his or her years, and if full-grown, rich in understanding and experience. Beech wands perform very weakly for the narrow-minded and intolerant. Such wizards and witches, having obtained a beech wand without having been suitably matched (yet coveting this most desirable, richly hued and highly prized wand wood), have often presented themselves at the homes of learned wandmakers such as myself, demanding to know the reason for their handsome wand’s lack of power. When properly matched, the beech wand is capable of a subtlety and artistry rarely seen in any other wood, hence its lustrous reputation.

      Blackthorn, which is a very unusual wand wood, has the reputation, in my view well-merited, of being best suited to a warrior. This does not necessarily mean that its owner practises the Dark Arts (although it is undeniable that those who do so will enjoy the blackthorn wand’s prodigious power); one finds blackthorn wands among the Aurors as well as among the denizens of Azkaban. It is a curious feature of the blackthorn bush, which sports wicked thorns, that it produces its sweetest berries after the hardest frosts, and the wands made from this wood appear to need to pass through danger or hardship with their owners to become truly bonded. Given this condition, the blackthorn wand will become as loyal and faithful a servant as one could wish.

      Black Walnut
      Less common than the standard walnut wand, that of black walnut seeks a master of good instincts and powerful insight. Black walnut is a very handsome wood, but not the easiest to master. It has one pronounced quirk, which is that it is abnormally attuned to inner conflict, and loses power dramatically if its possessor practises any form of self-deception. If the witch or wizard is unable or unwilling to be honest with themselves or others, the wand often fails to perform adequately and must be matched with a new owner if it is to regain its former prowess. Paired with a sincere, self-aware owner, however, it becomes one of the most loyal and impressive wands of all, with a particular flair in all kinds of charmwork.

      Whenever I meet one who carries a cedar wand, I find strength of character and unusual loyalty. My father, Gervaise Ollivander, used always to say, ‘you will never fool the cedar carrier,’ and I agree: the cedar wand finds its perfect home where there is perspicacity and perception. I would go further than my father, however, in saying that I have never yet met the owner of a cedar wand whom I would care to cross, especially if harm is done to those of whom they are fond. The witch or wizard who is well-matched with cedar carries the potential to be a frightening adversary, which often comes as a shock to those who have thoughtlessly challenged them.

      This very rare wand wood creates a wand of strange power, most highly prized by the wizarding students of the school of Mahoutokoro in Japan, where those who own cherry wands have special prestige. The Western wand-purchaser should dispel from their minds any notion that the pink blossom of the living tree makes for a frivolous or merely ornamental wand, for cherry wood often makes a wand that possesses truly lethal power, whatever the core, but if teamed with dragon heartstring, the wand ought never to be teamed with a wizard without exceptional self-control and strength of mind.

      This is a most curious, multi-faceted wood, which varies greatly in its character depending on the wand core, and takes a great deal of colour from the personality that possesses it. The wand of chestnut is attracted to witches and wizards who are skilled tamers of magical beasts, those who possess great gifts in Herbology, and those who are natural fliers. However, when paired with dragon heartstring, it may find its best match among those who are overfond of luxury and material things, and less scrupulous than they should be about how they are obtained. Conversely, three successive heads of the Wizengamot have possessed chestnut and unicorn wands, for this combination shows a predilection for those concerned with all manner of justice.

      Cypress wands are associated with nobility. The great medieval wandmaker, Geraint Ollivander, wrote that he was always honoured to match a cypress wand, for he knew he was meeting a witch or wizard who would die a heroic death. Fortunately, in these less blood-thirsty times, the possessors of cypress wands are rarely called upon to lay down their lives, though doubtless many of them would do so if required. Wands of cypress find their soul mates among the brave, the bold and the self-sacrificing: those who are unafraid to confront the shadows in their own and others’ natures.

      Dogwood is one of my own personal favourites, and I have found that matching a dogwood wand with its ideal owner is always entertaining. Dogwood wands are quirky and mischievous; they have playful natures and insist upon partners who can provide them with scope for excitement and fun. It would be quite wrong, however, to deduce from this that dogwood wands are not capable of serious magic when called upon to do so; they have been known to perform outstanding spells under difficult conditions, and when paired with a suitably clever and ingenious witch or wizard, can produce dazzling enchantments. An interesting foible of many dogwood wands is that they refuse to perform non-verbal spells and they are often rather noisy.

      This jet-black wand wood has an impressive appearance and reputation, being highly suited to all manner of combative magic, and to Transfiguration. Ebony is happiest in the hand of those with the courage to be themselves. Frequently non-conformist, highly individual or comfortable with the status of outsider, ebony wand owners have been found both among the ranks of the Order of the Phoenix and among the Death Eaters. In my experience the ebony wand’s perfect match is one who will hold fast to his or her beliefs, no matter what the external pressure, and will not be swayed lightly from their purpose.

      The rarest wand wood of all, and reputed to be deeply unlucky, the elder wand is trickier to master than any other. It contains powerful magic, but scorns to remain with any owner who is not the superior of his or her company; it takes a remarkable wizard to keep the elder wand for any length of time. The old superstition, ‘wand of elder, never prosper,’ has its basis in this fear of the wand, but in fact, the superstition is baseless, and those foolish wandmakers who refuse to work with elder do so more because they doubt they will be able to sell their products than from fear of working with this wood. The truth is that only a highly unusual person will find their perfect match in elder, and on the rare occasion when such a pairing occurs, I take it as certain that the witch or wizard in question is marked out for a special destiny. An additional fact that I have unearthed during my long years of study is that the owners of elder wands almost always feel a powerful affinity with those chosen by rowan.

      The unfounded belief that only pure-bloods can produce magic from elm wands was undoubtedly started by some elm wand owner seeking to prove his own blood credentials, for I have known perfect matches of elm wands who are Muggle-borns. The truth is that elm wands prefer owners with presence, magical dexterity and a certain native dignity. Of all wand woods, elm, in my experience, produces the fewest accidents, the least foolish errors, and the most elegant charms and spells; these are sophisticated wands, capable of highly advanced magic in the right hands (which, again, makes it highly desirable to those who espouse the pure-blood philosophy).

      English Oak
      A wand for good times and bad, this is a friend as loyal as the wizard who deserves it. Wands of English oak demand partners of strength, courage and fidelity. Less well-known is the propensity for owners of English oak wands to have powerful intuition, and, often, an affinity with the magic of the natural world, with the creatures and plants that are necessary to wizardkind for both magic and pleasure. The oak tree is called King of the Forest from the winter solstice up until the summer solstice, and its wood should only be collected during that time (holly becomes King as the days begin to shorten again, and so holly should only be gathered as the year wanes. This divide is believed to be the origin of the old superstition, “when his wand’s oak and hers is holly, then to marry would be folly,” a superstition that I have found baseless). It is said that Merlin’s wand was of English oak (though his grave has never been found, so this cannot be proven).

      My august grandfather, Gerbold Octavius Ollivander, always called wands of this wood ‘the survivor’s wand,’ because he had sold it to three wizards who subsequently passed through mortal peril unscathed. There is no doubt that this wood, coming as it does from the most resilient of trees, produces wands that demand staying power and strength of purpose in their true owners, and that they are poor tools in the hands of the changeable and indecisive. Fir wands are particularly suited to Transfiguration, and favour owners of focused, strong-minded and, occasionally, intimidating demeanour.

      The wandmaker Gregorovitch wrote that hawthorn ‘makes a strange, contradictory wand, as full of paradoxes as the tree that gave it birth, whose leaves and blossoms heal, and yet whose cut branches smell of death.’ While I disagree with many of Gregorovitch’s conclusions, we concur about hawthorn wands, which are complex and intriguing in their natures, just like the owners who best suit them. Hawthorn wands may be particularly suited to healing magic, but they are also adept at curses, and I have generally observed that the hawthorn wand seems most at home with a conflicted nature, or with a witch or wizard passing through a period of turmoil. Hawthorn is not easy to master, however, and I would only ever consider placing a hawthorn wand in the hands of a witch or wizard of proven talent, or the consequences might be dangerous. Hawthorn wands have a notable peculiarity: their spells can, when badly handled, backfire.

      A sensitive wand, hazel often reflects its owner’s emotional state, and works best for a master who understands and can manage their own feelings. Others should be very careful handling a hazel wand if its owner has recently lost their temper, or suffered a serious disappointment, because the wand will absorb such energy and discharge it unpredictably. The positive aspect of a hazel wand more than makes up for such minor discomforts, however, for it is capable of outstanding magic in the hands of the skillful, and is so devoted to its owner that it often ‘wilts’ (which is to say, it expels all its magic and refuses to perform, often necessitating the extraction of the core and its insertion into another casing, if the wand is still required) at the end of its master’s life (if the core is unicorn hair, however, there is no hope; the wand will almost certainly have ‘died’). Hazel wands also have the unique ability to detect water underground, and will emit silvery, tear-shaped puffs of smoke if passing over concealed springs and wells.

      Holly is one of the rarer kinds of wand woods; traditionally considered protective, it works most happily for those who may need help overcoming a tendency to anger and impetuosity. At the same time, holly wands often choose owners who are engaged in some dangerous and often spiritual quest. Holly is one of those woods that varies most dramatically in performance depending on the wand core, and it is a notoriously difficult wood to team with phoenix feather, as the wood's volatility conflicts strangely with the phoenix's detachment. In the unusual event of such a pairing finding its ideal match, however, nothing and nobody should stand in their way.

      My own wand is made of hornbeam, and so it is with all due modesty that I state that hornbeam selects for its life mate the talented witch or wizard with a single, pure passion, which some might call obsession (though I prefer the term ‘vision’), which will almost always be realised. Hornbeam wands adapt more quickly than almost any other to their owner’s style of magic, and will become so personalised, so quickly, that other people will find them extremely difficult to use even for the most simple of spells. Hornbeam wands likewise absorb their owner’s code of honour, whatever that might be, and will refuse to perform acts - whether for good or ill - that do not tally with their master’s principles. A particularly fine-tuned and sentient wand.

      Strong, durable and warm in colour, larch has long been valued as an attractive and powerful wand wood. Its reputation for instilling courage and confidence in the user has ensured that demand has always outstripped supply. This much sought-after wand is, however, hard to please in the matter of ideal owners, and trickier to handle than many imagine. I find that it always creates wands of hidden talents and unexpected effects, which likewise describes the master who deserves it. It is often the case that the witch or wizard who belongs to the larch wand may never realise the full extent of their considerable talents until paired with it, but that they will then make an exceptional match.

      It is said that a laurel wand cannot perform a dishonourable act, although in the quest for glory (a not uncommon goal for those best suited to these wands), I have known laurel wands perform powerful and sometimes lethal magic. Laurel wands are sometimes called fickle, but this is unfair. The laurel wand seems unable to tolerate laziness in a possessor, and it is in such conditions that it is most easily and willingly won away. Otherwise, it will cleave happily to its first match forever, and indeed has the unusual and engaging attribute of issuing a spontaneous lightning strike if another witch or wizard attempts to steal it.

      I have often found that those chosen by maple wands are by nature travellers and explorers; they are not stay-at-home wands, and prefer ambition in their witch or wizard, otherwise their magic grows heavy and lacklustre. Fresh challenges and regular changes of scene cause this wand to literally shine, burnishing itself as it grows, with its partner, in ability and status. This is a beautiful and desirable wood, and wand quality maple has been among the most costly for centuries. Possession of a maple wand has long been a mark of status, because of its reputation as the wand of high achievers.

      This golden-toned wood produces wands of splendid magical powers, which give of their best in the hands of the warm-hearted, the generous and the wise. Possessors of pear wands are, in my experience, usually popular and well-respected. I do not know of a single instance where a pear wand has been discovered in the possession of a Dark witch or wizard. Pear wands are among the most resilient, and I have often observed that they may still present a remarkable appearance of newness, even after many years of hard use.

      The straight-grained pine wand always chooses an independent, individual master who may be perceived as a loner, intriguing and perhaps mysterious. Pine wands enjoy being used creatively, and unlike some others, will adapt unprotestingly to new methods and spells. Many wandmakers insist that pine wands are able to detect, and perform best for, owners who are destined for long lives, and I can confirm this in as much as I have never personally known the master of a pine wand to die young. The pine wand is one of those that is most sensitive to non-verbal magic.

      “If you seek integrity, search first among the poplars,” was a great maxim of my grandfather, Gerbold Ollivander, and my own experience of poplar wands and their owners tallies exactly with his. Here is a wand to rely upon, of consistency, strength and uniform power, always happiest when working with a witch or wizard of clear moral vision. There is a tired old joke among lesser wandmakers that no poplar wand has ever chosen a politician, but here they show their lamentable ignorance: two of the Ministry’s most accomplished Ministers for Magic, Eldritch Diggory and Evangeline Orpington, were the possessors of fine, Ollivander-made poplar wands.

      Red Oak
      You will often hear the ignorant say that red oak is an infallible sign of its owner’s hot temper. In fact, the true match for a red oak wand is possessed of unusually fast reactions, making it a perfect duelling wand. Less common than English oak, I have found that its ideal master is light of touch, quick-witted and adaptable, often the creator of distinctive, trademark spells, and a good man or woman to have beside one in a fight. Red oak wands are, in my opinion, among the most handsome.

      Wand-quality redwood is in short supply, yet constant demand, due to its reputation for bringing good fortune to its owner. As is usually the case with wandlore, the general populace have the truth back to front: redwood wands are not themselves lucky, but are strongly attracted to witches and wizards who already possess the admirable ability to fall on their feet, to make the right choice, to snatch advantage from catastrophe. The combination of such a witch or wizard with a redwood wand is always intriguing, and I generally expect to hear of exciting exploits when I send this special pairing out from my workshop.

      Rowan wood has always been much-favoured for wands, because it is reputed to be more protective than any other, and in my experience renders all manner of defensive charms especially strong and difficult to break. It is commonly stated that no dark witch or wizard ever owned a rowan wand, and I cannot recall a single instance where one of my own rowan wands has gone on to do evil in the world. Rowan is most happily placed with the clear-headed and the pure-hearted, but this reputation for virtue ought not to fool anyone - these wands are the equal of any, often the better, and frequently out-perform others in duels.

      Silver lime
      This unusual and highly attractive wand wood was greatly in vogue in the nineteenth century. Demand outstripped supply, and unscrupulous wandmakers dyed substandard woods in an effort to fool purchasers into believing that they had purchased silver lime. The reasons for these wands’ desirability lay not only in their unusually handsome appearance, but also because they had a reputation for performing best for Seers and those skilled in Legilimency, mysterious arts both, which consequently gave the possessor of a silver lime wand considerable status. When demand was at its height, wandmaker Arturo Cephalopos claimed that the association between silver lime and clairvoyance was ‘a falsehood circulated by merchants like Gerbold Ollivander (my own grandfather), who have overstocked their workshops with silver lime and hope to shift their surplus’. But Cephalopos was a slipshod wandmaker and an ignoramus, and nobody, Seer or not, was surprised when he went out of business.

      Unskilled wandmakers call spruce a difficult wood, but in doing so they reveal their own ineptitude. It is quite true that it requires particular deftness to work with spruce, which produces wands that are ill-matched with cautious or nervous natures, and become positively dangerous in fumbling fingers. The spruce wand requires a firm hand, because it often appears to have its own ideas about what magic it ought to be called upon to produce. However, when a spruce wand meets its match - which, in my experience, is a bold spell-caster with a good sense of humour - it becomes a superb helper, intensely loyal to their owners and capable of producing particularly flamboyant and dramatic effects.

      The sycamore makes a questing wand, eager for new experience and losing brilliance if engaged in mundane activities. It is a quirk of these handsome wands that they may combust if allowed to become ‘bored,’ and many witches and wizards, settling down into middle age, are disconcerted to find their trusty wand bursting into flame in their hand as they ask it, one more time, to fetch their slippers. As may be deduced, the sycamore’s ideal owner is curious, vital and adventurous, and when paired with such an owner, it demonstrates a capacity to learn and adapt that earns it a rightful place among the world's most highly-prized wand woods.

      The druids considered anything with a woody stem as a tree, and vine makes wands of such a special nature that I have been happy to continue their ancient tradition. Vine wands are among the less common types, and I have been intrigued to notice that their owners are nearly always those witches or wizards who seek a greater purpose, who have a vision beyond the ordinary and who frequently astound those who think they know them best. Vine wands seem strongly attracted by personalities with hidden depths, and I have found them more sensitive than any other when it comes to instantly detecting a prospective match. Reliable sources claim that these wands can emit magical effects upon the mere entrance into their room of a suitable owner, and I have twice observed the phenomenon in my own shop.

      Highly intelligent witches and wizards ought to be offered a walnut wand for trial first, because in nine cases out of ten, the two will find in each other their ideal mate. Walnut wands are often found in the hands of magical innovators and inventors; this is a handsome wood possessed of unusual versatility and adaptability. A note of caution, however: while some woods are difficult to dominate, and may resist the performance of spells that are foreign to their natures, the walnut wand will, once subjugated, perform any task its owner desires, provided that the user is of sufficient brilliance. This makes for a truly lethal weapon in the hands of a witch or wizard of no conscience, for the wand and the wizard may feed from each other in a particularly unhealthy manner.

      Willow is an uncommon wand wood with healing power, and I have noted that the ideal owner for a willow wand often has some (usually unwarranted) insecurity, however well they may try and hide it. While many confident customers insist on trying a willow wand (attracted by their handsome appearance and well-founded reputation for enabling advanced, non-verbal magic) my willow wands have consistently selected those of greatest potential, rather than those who feel they have little to learn. It has always been a proverb in my family that he who has furthest to travel will go fastest with willow.

      Yew wands are among the rarer kinds, and their ideal matches are likewise unusual, and occasionally notorious. The wand of yew is reputed to endow its possessor with the power of life and death, which might, of course, be said of all wands; and yet yew retains a particularly dark and fearsome reputation in the spheres of duelling and all curses. However, it is untrue to say (as those unlearned in wandlore often do) that those who use yew wands are more likely to be attracted to the Dark Arts than another. The witch or wizard best suited to a yew wand might equally prove a fierce protector of others. Wands hewn from these most long-lived trees have been found in the possession of heroes quite as often as of villains. Where wizards have been buried with wands of yew, the wand generally sprouts into a tree guarding the dead owner’s grave. What is certain, in my experience, is that the yew wand never chooses either a mediocre or a timid owner.

      **SOURCED FROM Pottermore **

      WAND CORE (open)

      Dragon Heart String : Powerful, easy to learn spells though can easily be committed to another owner.

      Phoenix Feather : Learns most varied magic, hard to be chosen.

      Unicorn Tail Hair : Consistent magic, bonds strongly to first user.

      Veela Hair : Temperamental.

      Kneazle Whisker: Not very powerful.

      Dittany Stalk : Powerful healing herb and restorative.

      Kelpie Hair : Easily obtainable, frequently used in the past.

      Thestral Tail Hair : Regarded as an unstable, if not difficult substance to use.

      Thunderbird Tail Feather : Powerful, but difficult to master, particularly prized by Transfigurers.

      White River Monster Spine : Produces spells of force and elegance.

      Rougarou Hair: Rumoured to have an affinity for Dark magic, although suitable for use by non-Dark wizards and witches as well.

      Horned Serpent Horn : Exceptionally powerful. Sensitive to Parseltongue. Can warn its owner of danger by emitting a low musical tone.

      **SOURCED FROM HPWikia **

      ABILTIES (open)

      Animagi Transformation : a witch or wizard who can turn into a particular animal or magical creature at will. Learned.

      Metamorphmagus : is a witch or wizard born with the innate ability to change some or all of their appearance at will. The talent cannot be acquired; a witch or wizard who has it must be born with it. Born with.

      Parseltongue : the language of snakes, has associations in the common mind with Dark Magic. Can be Learned or Born with.

      Seer : a witch or wizard with the clairvoyant ability to predict future events. Rarely accredited ability.

      Legilimency & Occumency : is the magical skill of extracting feelings and memories from another person's mind — a form of magical "telepathy"

      Apparition is a magical form of teleportation, through which a witch or wizard can disappear ("Disapparate") from one location and reappear ("Apparate") in another. Must be 17 years of age.

      Veela Charm : ability attributed to Veela and those of Veela heritage. It is used to charm males, much like the Sirens in The Odyssey.

      Magical Resistance : This refers to a certain degree of immunity against hexes and spells found in powerful creatures such as trolls, dragons, and giants.

      **Sourced through Wiki **

    • Spells
      Anapneo : Clears the target's airway
      Aparecium : Reveals invisible ink
      Avris : Launches birds from you wand
      Cave Inimicum : Strengthen an enclosure from enemies
      Colloportus : Magically locks door
      Defodio : Dig out materials
      Deletrius : Counters "Prior Incatato"
      Densaugeo : Enlarges teeth
      Deprimo : Wind damaging spell
      Diffindo : Splits seams
      Dissendium : Opens "One eyed witch" hump
      Duro : Makes objects hard
      Ennervate : counters "Stupefy"
      Episkey : Heals minor injuries
      Erecto : Erects things
      Expulso : Makes objects explode
      Ferula : Creates bandages
      Finite Incantatum : Stops any current spells
      Flagrate : Allows user to write on objects
      Geminio : Duplicates an object
      Glissea : Turns stairs into ramps
      Homenum Revelio : Reveals humans nearby
      Incarcerous : Ties someone up
      Incendio : Starts a fire
      Langlock : Glues opponent's tongue to the roof of mouth
      Legilimens : Allows the caster to delve into the mind of the victim
      Levicorpus : Hangs victim upside down by feet
      Liberacorpus : counter spell to "Levicorpus'
      Lumos : Creates light at wand tip
      Meteolojinx Recanto : Causes weather effect spells to stop
      Mobilicorpus : Moves unconscious bodies
      Morsmorde : Conjures the Dark Mark
      Muffliato : Prevents nearby people from listening to conversations
      Nox : Counter to Lumos
      Obscuro : Blindfolds the victim
      Oppugnu : Makes conjured items attack
      Orchideous : Conjres a bunch of flowers
      Peskipiksi Pesternomi : Removes Pixies (maybe)
      Petrificus Totalus : Body - Bind
      Piertotum Locomotor : Animates statues and armor suits
      Prior Incantato : Reveals a wands last spell / cast
      Protego Horribilis : Protects on from Dark Magic
      Protego Totalum : Area protection spell
      Quietus : Counter spell for "Sonorus"
      Reducio : Returns items to original size, counters "Engorgio"
      Reducto : Blasts solid object aside
      Relashio : Releases user from binding
      Rennervate : Cures unconsciousness
      Reparo : Repairs things
      Repello Muggletum : Keeps Muggles away
      Riddikulus : Use this spell to laugh & defeat boggarts
      Salvio Hexia : Protection against hexes
      Sectumsempra : Causes wounds as if slashed by a sword
      Serpensortia : Produces Snakes
      Silencio : Silences opponent
      Sonorus : Amplifies voice
      Specialis Revelio : Reveals hidden secrets or magical properties
      Stupefy : Knocks out opponent
      Tarantallegra : Forces opponent to dance
      Tergeo : Cleans up messes
      Waddiwasi : Unsticks an object

      Accio : Summons an object
      Aguamenti : Shoots water from wand
      Alohomora : Opens locked objects
      Avifors : Turns small objects into birds
      Confundus : Used to confuse opponent
      Engorgio : Enlarges an item
      Expecto Patronum : Creates a Patronous
      Expelliarmus : Disarms your opponent
      Fidelius : Hides a secret within someone
      Homorphus : Werewolf "Cure"
      Immobulus : Renders target immobile
      Impedimenta : Slows and advancing object
      Impervius : Makes an object repel water
      Mobiliarbus : Moves objects with wand
      Obliviate : Erases memories
      Point me: Wand acts like compass
      Protego : Causes spells to reflect back to the sender
      Rictusempra : Tickles opponent
      Scruge : Destroys ectoplasm / ghostly remains
      Wingardium Leviosa : Makes an object fly / float

      Avada Kedavra : Murders Opponent : Unforgivable
      Confringo : Explode Flames on target
      Conjunctivitis : Damages opponents eyesight
      Crucio : Tortures opponents : Unforgivable
      Furnunculus : Produces boils on opponent
      Imperio : Controls a Person : Unforgivable
      Locomotor Mortis : Locks opponents legs

      Flipendo : Knocks an object backwards
      **Spell List Sourced from Pojo **

    • Coming Soon

    • Character Skeleton Sheets!
      So you wanna join! Well step right up and fill one of these out post it here in the OOC Thread and once it's complete send @Solunae a pm/convo and tell her its ready for review! She will reply with either APPROVED or Edits needed with suggestions to help! Once your character is approved the sheet will be placed in our Characters Tab! If you have any problems filling it out or need help with anything please send Solunae a pm!

      ((Also for ages for student years are • 1ST YR: 11-122ND YR: 12-133RD YR: 13-144TH YR: 14-155TH YR 15-166TH YR 16-177TH YR 17-18 ))

      ( Appearance Images please )
      House: (preferred if 1st year / NA for GM Random Sorting)
      Wizard, Muggleborn Halfblood or Fullblood?
      Age: (##s) || Gender: (M/F) || Height / Weight: (##s) || Nationality: (Country)

      Personality: (Short paragraph)
      Strengths: (3 can be classes or spells or attributes of characters)
      Weakness: (3 can be classes or spells or flaws in characters)

      Wand: (Wood) (Core) (Length)
      Ability: (If any, NA if none)
      Pet: (( you can make up critters if you like, or pick from any XX and under at Magical Creatures ))

      Short History: No more than a paragraph please)
      Family: (Notable Family Members here)

    • Coming Soon

    Still a work in progress! All interested parties feel free to drop in and start OOC chatting! I will be back real soon!
    #1 Solunae, Oct 12, 2016
    Last edited: Oct 26, 2016 at 5:19 PM
    • Like Like x 1
    • Love Love x 1
    • Bucket of Rainbows Bucket of Rainbows x 1
  2. I have a few questions before I make a character. More than likely I'd like Ravenclaw or Gryffindor.
  3. Ravenclaw, woot! Going to be typing up character info here in a few.
  4. Dropping in for a Slytherin and somewhere to put my character sheet
    • Go Home, You're Drunk Go Home, You're Drunk x 1
  5. What questions do you have?

    I will have the character sheet up soon i hope - I've had some serious shit go down tonight at my house and I'm sorta an emotional wreck.
    • You Need a Hug You Need a Hug x 1
  6. teachers are allowed?

    have an idea for a History teacher and Heads Ravenclaw

    much like Snape head Slytherin and so on and so forth
  7. We're going to have NPC teachers and heads as they are not so active in the story.
    • Like Like x 1
  8. oh........

    see then there's the problem. I'm a 26 year old man and don't often play people who are teenagers.

    But I'll see what I can do.....

    I think Ravenclaw than. And I might just play a younger version of my idea. May then he be a Perfect for Ravenclaw
    • Like Like x 1
  9. Guy's I'm so sorry to do this but i can't even think straight right now. I will work on this more in the morning after i've had a chance to calm down.
    • You Need a Hug You Need a Hug x 2
  10. Giving you all my sentiments.

    Still, where's the character sheet?
    • WTF Did I Just Read WTF Did I Just Read x 1
  11. Definitely interested in this one as either Ravenclaw or Hufflepuff.

    All condolences, take your time.
    • Like Like x 2
  12. I am definitely interested as well and no rush on anything, as I am quite busy myself right now.
    • Like Like x 2
  13. Cornelius Peter Fitz
    He was sitting in the corner of the family living room keeping to himself. Mostly because Johan was bigger than him, and Elijah was louder than him. They were his cousins. Johan was wide, with big muscles, and a big neck as thick as a tree branch. Elijah was slim and wiry, with big lips, and a big mouth. He had turned 15 during the summer holiday, holding in his hand was the Perfect badged he had earned. It was a hire honor, yet no one seemed to notice the young man with dark brown almost black hair, piercing green sometimes gray eyes. Who stood at 5'5" and just as thin, but compact.

    Show Spoiler

    Age: 15

    House: Ravenclaw - Been Promoted to House Perfect

    *TBH; I have no idea what else you want.

  14. Hey guys I'm about to eat dinner soon then will be online and back working on this. Thank you all for your patience and understanding. It means a lot to me. Looking forward to this to with you all!! Be online soon and thanks again.
    • Like Like x 1
  15. Alrighty guys i'm back and working on the info again ^.^ will prolly be online all night to so we may be able to start by tomorrow ^.^

    OH and question, would you guys vote on a starting area

    we can either

    A. Start at the 3/4's Platform
    B. Start at Diagonal Alley (which will be like the day the train leaves but the train will leave in afternoon giving us a morning to run around all the fun shops )
    C. Start on the train?
  16. Alrighty class! Character Skeleton Sheets are up! Click the JOINING tab above! You can either PM me your sheets or just change one of your posts in the OOC thread then send me a pm and tell me to go look!

    Members:: @Solunae | @Clyde | @Isomia.n | @Ashalyn | @Megane Soul | @kimsim12

    also @Megane Soul pick one or the other on your vote -giggle-

    ((Works on her own profile here too lol))

    Name: Bleskiell Lyrik aka Blesk / Bleski

    House: 2nd YR Ravenclaw

    Age: 13 || Gender: Female || Height / Weight: 4'9" / 95 LBS tall for her age || Nationality: Irish

    Personality: Bleski is a little bit of a tom-boy, normally found climbing on things and acting the part of perfect little trouble-maker. She tends to have a hard time making friends, and will often pick on others when she feels she's being ignored. Being an only child and lonely growing up - without the lady-like guidance of her mother -she turned to video games and soccer. She is often alone with her face tilted down to her 3DS or talking to her cabbit.

    • She is very good with Fire type spells
    • She is more athletic and wirey then most girls
    • She has a deep heart and when she cares about things she excels
    • Has a problem with Water type spells
    • She tends to get into trouble due to her attitude and somewhat superior attitude
    • Has problems making friends and paying attention in classes / likes to skip classes

    Wand: Cherry Wood | Dragon Heartstring | 9"
    Ability: Metamorphmagus

    Pet: Bynxi : a Cabbit / siamese seal point colors can be invisible and pass through objects. (Art by me)

    Short History: Bleski grew up in the small town of Navan in north eastern Ireland. Her mother passed away at an early age so it was up Fintan Lyrik to raise her in the best way he could. However, he was often locked away in his Study working behind towers of books on dragonologist (( a magizoologist who specializes in the study of dragons. )). So Bleski was often out wandering the wilds - climbing trees, or tormenting the neighbor children with her tricks and mischief. Only now that she is heading off to Hogwarts does her father explain it's time for her to 'Fit in' and 'Make Friends' has she really decided to try and do as her father wants. Hopefully this second year will be better than the first in which she was left wandering the halls and skipping classes alone.

    Family: Fintan Lyrik : Dragonologist for the Ministry of Magic.
    #18 Solunae, Oct 13, 2016
    Last edited: Oct 14, 2016
  17. Announcement: @Clyde | @Isomia.n | @Ashalyn | @Megane Soul | @kimsim12 | @Squigglez
    ALRIGHTY! Got nearly ALL the OOC information posted! Yippee!!!

    Still need Votes for where to start
    A. 3/4s Platform
    B. Diagon Alley - 2 vote
    C. Or Hogwarts Train - 1 vote

    Also just a reminder the Character Sheets are in the JOINING tab!
    I will work on the bad guy information tomorrow - though there won't be to much! MWHAHA Nearly ready to start!
    #19 Solunae, Oct 13, 2016
    Last edited: Oct 14, 2016
  18. I can go with B as well. And I'll go ahead and finish my sheet. I have two sheets to complete