@Oetje, accepted by me as well. Good work.
 
Roster has been updated.

Teams in Amegakure have been redistrubted because of the recent Jounin addition so please check out if there have been any changes for you.

Any blame can be directed to Gero.
 
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Reactions: RoranHawkins
Some, if not most, of you are familiar with my (good or bad, opinions differ about it) habit of converting songs to fit into the universe of the RP. One of my most known converted songs is the one from Mulan, be a man, converted into: be a nin.

This time I was listening to Sabaton : Blood of Bannockburn. Know that most don't really share the same broad music taste I have but hope that those who remember the Shoji oppression or read about it will get the references. Obviously if this song would be real in the RP, it would have been made much later than the oppression and in the time of Kiyomi's accession to the newly created Akinian Empire. Though I could make an alternative version for the Water country... huurmmm...

Now the Time has come to fight,
Akino must unite
To make a stand on Magnhild's ground
To put a challenge to Shoji's Crown,
We are one, we have come,
To Put an end to His occupation,
We have our nations fates in hand,
It's time to make our final stand.

Rally all the Clans,
Imperial Armies Advance,
Blood of Sigheberth,
Point of No Return,

Join the Akinian Revolution,
Freedom must be won by blood,
Now we call for Revolution,
Play the drums and Cry Out Loud.

We need the Hons to rule our lands
Zakito's in Command
There is the crown that's in his sight
It is the reason we will fight
To Attack, Send them back
To see to Kiyomi's coronation
We are the Free Peoples with swords in Hands
We will fight to claim our lands.

Rally All the Clans,
Halted Shoji's Plans,
Charge at Magnhild,
Freedom We Shall Earn.
 
I have a CS and a Clan that need to be evaluated in the below spoilers.

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"I will always follow my way of the sword!"

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Name: Chu Omari

Nickname: None

Gender: Male

Age and date of birth: 19, February 19th

Age Appearance: 26

Sexuality: Straight

Grandparents:
Chu Omari [Grandfather]
Sakura Omari [Grandmother]

Parents:
Taka Omari [Father]
Kara Omari [Mother]

Siblings:
Kona Omari (Cousin)

Length and build:Athletic build, 5'9

Weight: 200 lbs.

Favorite weather and season: Raining, Spring

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Village/Nation:
Amegakure

Birthplace:
The Omari Clan Compound

Organization:
none

Clan/Bloodline:
The Omari Clan

Rank:
Chunin (Inexperienced)

Chakra Nature:
Water

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Appearance:
tZdJKbi.jpg


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Personality:
Chu is much like his sister Kona, headstrong, untactful, some what overconfident and at times quite odd. His heritage plays a strong role in influencing his decisions, as his number one goal is to rebuild his clan to its former glory. While he doesn't always think about his decisions, a strong influencing factor of them are almost always his safety and the safety of others.

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History:
Chu was born to the main branch of his clan, and as a member of the main family in his clan (His clan was established in the year 275, and though they were all technically related, they all had plenty of distance between each other in terms of blood) he was raised to be a prime example of what the pride of his clan was, a farming clan with a strong warrior tradition. Chu was raised how an ordinary clan member would generally be up to the age of four. At age four, Chu began to learn the way of the sword, he trained with other boys his age, and he excelled, learning to use his training bokken (scaled down to his size of course) to defeat the other children in sparring matches, and on the side he learned to read and write. At age eight, his education in the Clan's way of farming, history, and the history of the land was added to that, and in these areas he also excelled. He was becoming a shining example of what the clan's main branch was supposed to be, learned and masterful in both the sword and farming. At age nine, Chu's education began to focus on how he could control the chakra that was stored within his body, and while he experienced difficulty in this area, his education mostly continued without a hitch. By the year 459, Chu was well on his way to becoming a excellent clan member. His education continued for the next four years, and in the years leading up to year 463, Chu was blissfully ignorant to the issues arising within his clan, and the two factions that were forming because of it. His education and training continued, and he had not a care in the world. To him, life was wonderful and his work rewarding. Come the year 463 however, his cousin (the current clan head) left the clan and left Chu's father in charge. With factions arising and tensions bordering on the brink of violence, his Father exiled a large portion of the clan. Over the next couple of years, Chu's father continued to exile those who opposed the codes of the clan. However when he died, and left Chu to take over, the clan had suffered for it. Those that were exiled were many, and the number that remained were few. When Chu came into power, he decided to turn things around, and instead cleared the isolationist policy and welcomed those exiled back. His clan would not only be open to exploring the outside world, but Chu also offered pardons to any exiled by his father. To show this fact and prove it to the skeptical members of the clan, Chu moved to Amegakure, and left the clan compound in the capable hands of the clan elders, with any important matters he needed to address being sent to him by letter. Once he had arrived, he went through the academy, joined the shinobi corps, and after a short time was accepted as a Chuunin after he proved himself in the Chuunin exams.


Theme Song:


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Weapons/Items
Name of Weapon or Item: Omari Clan O Katana

Description: The sword that every Omari Clan head has worn since the second clan head recieved it as an heirloom from the first Clan head, and allegedly forged by the clan head as well, this sword is an O katana. Despite its age, it is well taken care of, and over the years it has been reforged and rebound to keep the weapon that way.

Appearance:
The correct sword has a convenient label for it. The O Katana is the sword you will want to look at.
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Skills/Abilities
Average Chakra control
Excellent Taijutsu
Excellent Reflexes
Average Ninjutsu
Average Endurance
Good Speed
Above Average Dexterity
Average Strength

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Special Traits
-Large Chakra Reserves
-Skilled swordsman

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Jutsu



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Custom Jutsu

Name of Technique: Water Release: Omari Seven Explosive Water Rods!

Type of Jutsu: Ninjutsu

Rank: C

Range: 60 feet

Nature Type: Water

Handseals: Hare, Monkey, Rat, Boar, Horse, Hare, Monkey, Boar, Serpent

Description:
Either mixing his chakra into water, or using water that he has already mixed with his chakra, Chu forms seven three foot (roughly one meter) long and two inch thick (.05 meters) rods of compressed water and propels them at great speeds towards a target. The rods will form and be ready to be propelled within 1 post. The rods will require a steady supply of chakra fed into them to keep them formed past 3 posts if they have not been cast. When they are prepared to be cast, Chu will point at his target, and the rods will fly towards his target. Upon striking a surface, be it the target or something else, the rods will explode outwards into smaller water droplets charged with chakra, dealing a small amount of impact damage to enemies in the radius. He must have water that exists in sufficient quantities to utilize this technique. (For example, if there are puddles, he can certainly use those, however, first he'd need to touch those puddles to mix his chakra in, and second, that puddle would need to be large enough to support the formation of the water rod. Simply put, the larger the body of water, the more useful/executable this technique will be.)


Chakra cost: Moderate Chakra cost + low chakra drain if sustained past 3 posts

Weakness:
-After 60 ft, the rods will revert back to normal water and be beyond Chu's control.
-After 8ft, the droplets from a rod will revert back to normal water, and deal no damage to anything it strikes (Unless you are the wicked witch of the west of course).
-The rods will explode upon contact with any surface once in flight, regardless of distance from the target
-The attack takes a moderate amount of Chakra to perform
-After 60 ft, the rods will revert to normal water, and deal no damage to any target.
====================
Name of Technique: Water Style: Omari Dancing Water Impact Rods

Type of Jutsu: Ninjutsu

Rank: C

Range: 40 ft.

Nature Type: Water

Handseals: Bird, Boar, Dragon, Hare, Horse, Monkey, Rat, Ram

Description: Pouring chakra into water, Chu fires shafts of water formed upwards from underneath his opponent. The attack is violent and quick and deals impact damage to his target. In order for this to be used though, Chu must have water that he can mix chakra into, usually in large amounts. Puddles will work just fine, however, the less water there is, the fewer the rods he can create. (For example, if he does just have a single puddle, he can use that just fine, however, the smaller the puddle, the less powerful this technique is. Once again, the larger the body of water, the more powerful this technique will be) Always right before the attack, bubbles will appear on the surface of the water that will shoot the rod upwards from. The attack is a continuous barrage of the area he targets in a ten foot radius (Permitting there is a sufficient amount of water in the area of that attack) The attack ends once Chu stops providing chakra for the technique, or if he runs out of chakra. It can also end if the Serpent hand seal that Chu forms as his final hand seal of the technique is broken.

Weakness:
-Can only be used at full power over large bodies of water
-Before that attack, bubbles appear on the surface of the water that he is using to project the rods
-Chu must mix his chakra into the water before he can use the technique
-The technique requires a continuous moderate chakra charge to maintain the attack

====================
Name of Technique: Water Style: Omari Rapid Great Flood!

Type of Jutsu: Ninjutsu

Rank: C

Range: 30 ft (Expanding at 2 feet per post)

Nature Type: Water

Handseals: Boar, Dog, Ram, Serpent

Description: Simply a modified version of the Waterfall Basin Technique, the Rapid great flood technique creates a basin that is filled with water by developing spring water without water veins and manipulating it so that it forms a fountain surrounding an island in the middle of the pool. The radius and depth of the pool is then influenced by the amount of chakra that the user of the technique puts into the technique. The user of the technique will be on a small island in the middle of the pool at the end of the jutsu. This technique facilitates the usage of many of the custom Omari water style jutsu.

Weakness: None really, other then that the user must take some time to form the handseals and create the pool of water. Another weakness could of course be the chakra consumption, which can be heavy or light depending upon the size and depth of the pool. It could be said that the pool is a double edged sword, as it does not prevent others from using the water created.


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Summons

Name: Fugam

Species: Red Tailed Hawk

Age: Nine

Size: small

Unique Traits:
-Flight
-Ability to Speak
-Extended Life time (The life time of this particular bird can extend far past that of a normal Red Tailed Hawk)
Linked Life Time (The life time of this bird is linked to Chu, though not the other way around. If Chu were to die, so would Fugam, but if Fugam dies Chu does not.)

Jutsu: None

History: Fugam is a red tailed hawk that Chu summoned at the age of nine as part of the contract that his clan has with the red tailed hawks of a particular lineage. The history of a partnership between members of his clan and members of the line of Fugam's red tailed hawk bloodline extend as far back as the Second head of the Omari Clan. Not only did Chu summon Fugam, but from the moment that Fugam was summoned by Chu, Chu was repsonsible for raising the bird until Fugam reached maturity.
Fugam has been with Chu through thick and thin, and while Fugam lives seperate from Chu in a meadow that Fugam's family has always occupied, he has always been a simple summoning away.

Omari Clan Crest :

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All Clan members wear this on a patch that is stitched into the shoulder of their clothing.

(Apologies for my horrid MS paint skills, but this is what I was able to do.)

Location:
Amegakure

Village:
Amegakure

Traits::
-Blonde Hair for Women, Black for Men.
-Large Chakra Reserves

History
The Omari Clan is a relatively small clan whose history dates back two hundred years. It first came into prominence during the warring clans period during the year 275, where unlike many of the other clans, it was characterized by living in relative isolation and never using the jutsu and skills they developed in any sort of battle. The clan was formed when a great swordsmen and Shinobi known as "Chu Omari" settled and married the daughter of a farmer, who was named "Kona Al". Kona was a kind, nurturing, young woman as skilled in farming and nurturing plants as Chu was with a sword. Chu worked several years on the clan compound, building it just outside the farm and completing it in the year 279. The Farm and Compound were both hidden in a very isolated area in a forest. The area was far enough removed from the world that very few if any people ever found it. The location would lead to an isolationist policy within the clan. Chu wrote a story of his travels and life as a shinobi in a scroll titled "The Wanderings of Chu" at this time.

Chu Omari and Kona Omari had seven children, three daughters and four sons. Chu trained the children in the way of the warrior, teaching them how to wield a sword and the chakra they had been born with. Chu taught them the way of farming, showing them how chakra could be respectively used to nurture and grow plants, and how one could also use their own hands instead of relying upon chakra. They also taught the children that assisting those in need was the most honorable thing an Omari Clan member could do.
The Omari Clan grew from there, the seven children of Chu and Kona went out of the Compound, married and returned. The children that resulted from this ensured the clan's number grew twelve more, and saw the beginning of the third generation of Omari's. Of those, one girl and one boy were named "Kona" "Chu". Once again, Chu and Kona taught the grandchildren the way of the sword and land, and of the seven Second generation Omari's, the eldest son "Tamen" and his wife "Sakura" were chosen to become the heads of the clan. In the next ten years, during the training they gave their grandchildren, Chu and Kona passed on the all the knowledge they had yet to teach to these two. A year later both Kona and Chu peacefully passed away in the night.

A year later in 311, the new clan head Tamen set down a set code governing the way the Omari Clan would live, and set up a strict policy against any Omari member joining any kind of military. This code was written in a scroll titled "The Omari Way".

In 320, the Omari clan once again grew when the grandchildren of Chu and Kona married and had children of their own. The Clan's number swelled fourteen more, and of them, two were named "Kona" and "Chu", thus beginning a tradition. The children of Kona and Chu then taught this new generation of Omari children.
In 321, the Omari Clan Compound and Farm was getting to be too small for the growing clan, so they began construction and expansion. By 323, the clan compound had grown to double the size. A clan temple was erected, as was a small school for the teaching and education children of the clan in the areas of farming and the Clan Jutsu. A small Dojo was also created for the training of the children in the more martial parts of the Omari Clan life. The farm grows as well, and a few Omari children go out into the land to travel return with new farming technologies and techniques, improving the efficiency of farming in the Omari Clan. This is the beginning of the Omari "Golden Age".

In 341, Tamen and Sakura die and the new clan head Talen comes into power. At this time, the Omari Clan also begins using summoning jutsu, with the preferred summoning animal being a red tailed hawk.
For the next 41 years, the clan quietly farmed the land they had owned, and were untouched by the world outside their compound and farm. Great harvests lead to the prosperity of the clan, and more time was poured into the development of jutsu. It was during this period that the first historical scrolls of the Clan were written, the first being that of "The Past of the Omari" in 355, a recollection of the clan's history that was entrusted to the Clan head. Two other scrolls that were written are "The Omari Sword Discipline" in 357, a scroll detailing the sword discipline first taught by Chu to his children, and "The Omari Path of Growth" in 359, a scroll detailing the proper way to grow and nurture plants, and how chakra could be applied in such a process. For the next 46 years following the year 359, the Omari Clan enjoyed a great time of prosperity.

At the beginning of the year 405 the Omari Clan's Warrior ways grew increasingly more and more important in the clan, and they began to focus more on combat focused jutsu and less on farming jutsu that they had been using to nurture the land. The focus on combat jutsu and fighting in general became so important that "The Omari Sword Discipline" grew to encompass three more scrolls, with the combat jutsu included, and was retitled "The Omari Warrior Ways". However, despite the increased militarization of the clan's warrior ways and disciplines, the clan's codes and laws set down by the second Clan head Tamen prevented members of the Omari clan from entering into any kind of military service.

In the year 405, when Amegakure was being founded, the Third Clan head died. Once again, the Clan head position was passed on to the eldest son "Chu". Once again the Clan Compound and farm is expanded to account for the ever growing clan.

In the year 415, the isolationist policy set down in the code "The Omari Way" was growing increasingly unpopular amongst the Omari Clan. Two parties formed inside the clan, one for the breaking of the isolationist policy, and the other against breaking it. Tensions rose, and it seemed like in fighting might break out and threaten the "Golden Age" the Omari Clan was enjoying. To settle this dispute and prevent any bloodshed or fighting, Chu grudgingly compromised. The Omari began to trade with surrounding villages, selling surplus food and using the wealth to in turn purchase minerals needed to make steel such as iron, which they then used to produce swords for the Clan.

In the year 430, the Clan had flourished with the new trade, and though they did not allow outsiders inside their compound or on the farm, they did enjoy an excellent trade relationship.

In the year 440, a group of Ame Shinobi approached the clan compound. They wanted to recruit the Omari Clan into the Shinobi forces of the village. Chu, who received the request, contemplated the decision. It would mean the breaking of yet another code and another change to the Omari way of life. Politely, Chu refused the Shinobi, saying that his Clan could not. The Rain Shinobi left, however, the actions had consequences. The two factions who had existed before within the Clan in the form of a group who was for joining the Shinobi of Ame, and those against it. Ultimately, Chu could not find a solution to the issue, and he would die before he could. This year can be considered the "end" of the Golden Age of the Omari.

In the year 445, Chu died and his son Tamen, named after the second head, came into power as the Fifth Omari Clan Head. Neutral like his father was, Tamen attempted to keep the peace between the two factions. While the clan was growing with more members having children, so was the unrest and anger between the two factions.

In the year 450, seven members of the clan attempted to leave and split off from the clan. Bound as the fifth Omari Clan head to the code the second clan head set down, and in order to protect the way of life that had been held dear by the Omari Clan for 175 years, Tamen issued the order for the 30 best fighters of the clan to assemble, and sent them out to capture the other members of the clan and return them. Within a week the Omari Clan Warriors returned, with the seven Omari members in tow. Among them was Tamen's second eldest daughter. When they refused to repent and promise not leave the clan lands anymore, in what he saw as the only way to protect the Clan's ways, he exiled them. The display of force and intolerance for insolence quieted down both factions, and for a time, the peace and quiet of the farming life the Omari enjoyed returned.
In the year 459, Tamen died mysteriously in his sleep under suspicious circumstances. This put his son Tantlo into power without any sort of training for the position, at a very young age. His decisions as the Sixth Clan Head led to many different problems appearing within the village. In a time where they needed a strong leader, the Omari Clan had a weak one. The two factions came back in full force. Both of them were more ready and willing then ever to duke it out, and fights breaking out in the compound was not uncommon.

At the beginning of the year 463,the tensions reached an exploding point. Afraid of the new tensions, the clan head fled the situation, and left his uncle to take over the clan. With little to work with in terms of support, Tantlo's uncle took drastic measures to protect the clan unity. He started by exiling all those who were against the policy of isolation, and those that were exiled left and took various names as their clan names to hide the shame. This drastic measure worked, but did not stop, as the clan head continued to exile those that were against the policy. Gradually, this weakened the clan, and in the space of a few years, the clan's size dwindled to a very small number.

In 468, Tantlo's uncle died, and his son Chu took over as clan head. With the clan running the risk of disappearing entirely should he not, Chu made the decision to bring back those that were exiled. Anyone who was exiled was to be welcomed back to the clan as a full Omari member. Not only that, but he got rid of the clan code that prevented them from entering into military service, and to show good faith to his own changes, joined the Shinobi corps of Amegakure.

As of 476, the clan is beginning to grow again and recover what they lost, but it is a slow process, and not all are willing to rejoin the clan.

Year 275:
Chu marries Kona, Omari Clan forms. Chu begins constructing the Clan Compound, Chu is 1st Clan head

Year 279:
"Second Generation" of Omari clan begins, Chu writes his autobiography, Clan compound is completed.

Year 299:
Second Gen. Omari's marry, Third Gen is born, Training of 2nd Clan head begins. Chu and Kona naming
tradition begins

Year 310:
Death of Kona and Chu, New Clan head "Tamen" takes leadership of the Clan

Year 311:
Tamen sets down Omari code of conduct in paper and names it "The Omari Way"

320:
Fourth Gen is born, third Gen marries, Tamen begins training his 3rd Gen successor.

321:
Clan compound is expanded, as is the farm.

341:
Tamen and his wife Sakura die. New Clan head "Talen" comes into power

355:
"The Past of the Omari" is written, detailing the clan's history

357:
"The Omari Way of the Sword" is written, detailing their sword style

359:
"the Omari Path of Growth" is written, detailing their farming methods

405:
Amegakure is founded, Talen dies and new clan head "Chu" takes power. Clan compound is expanded, as is the farm

415:
Chu uses his power to change Omari code to allow trade with outsiders to calm down opposing factions within the Clan
.
430:
Clan flourishes with the new trade.

440:
Ame shinobi ask Omari Clan to send recruits, Chu refuses and the previous factions return with a vengeance.

445:
Chu dies, New clan head comes to power named "Tamen"

450:
Tamen exiles seven clan members to preserve clan policies and code

459:
Tamen dies of suspicious circumstances, his son Tantle is made the new clan head at a young age.

460:
Great War begins, the large scale exile of Omari clan members begins.

464:
Great War ends.

476:
Present Day


Members:
Kona Omari
Chu Omari

Techniques:
The Clan has a host of unique techniques, many of the water Style. These are the techniques commonly used by Omari clan members

List of Techniques used by the Omari Clan:

=============================
Name of Technique: Water Style: Omari Dancing Water Impact Rods

Type of Jutsu: Ninjutsu

Rank: C

Range: 40 ft.

Nature Type: Water

Handseals: Bird, Boar, Dragon, Hare, Horse, Monkey, Rat, Ram

Description: Pouring chakra into water, The user fires shafts of water formed upwards from underneath their opponent. The attack is violent and quick and deals impact damage to the target. In order for this to be used though, The user must have water that they can mix chakra into, usually in large amounts. Puddles will work just fine, however, the less water there is, the fewer the rods they may create. (For example, if they do just have a single puddle, they can use that just fine, however, the smaller the puddle, the less powerful this technique is. Similarly, the larger the body of water, the more powerful this technique will be) Always right before the attack, bubbles will appear on the surface of the water that will shoot the rod upwards from. The attack is a continuous barrage of the area they target in a ten foot radius (Permitting there is a sufficient amount of water in the area of that attack) The attack ends once the user stops providing chakra for the technique, or if they run out of chakra. It can also end if the Serpent hand seal that they form as their final handseal of the technique is broken.

Weakness:
-Can only be used at full power over large bodies of water
-Before that attack, bubbles appear on the surface of the water that they are using to project the rods
-They must mix their chakra into the water before they may use this technique
-The technique requires a continuous moderate chakra charge to maintain the attack
====================================

Name of Technique: Water Style: Omari Rapid Great Flood!
Type of Jutsu: Ninjutsu
Rank: C
Range: 30 ft (Expanding)
Nature Type: Water
Handseals: Boar, Dog, Ram, Serpent
Description: Much like the Waterfall Basin Technique, the Rapid great flood technique creates a basin that is filled with water by developing spring water without water veins and manipulating it so that it forms a fountain surrounding an island in the middle of the pool. The radius and depth of the pool is then influenced by the amount of chakra that the user of the technique puts into the technique. The user of the technique will be on a small island in the middle of the pool at the end of the jutsu. This technique facilitates the usage of the custom Omari water style jutsu.

Weakness: None really, other then that the user must take some time to form the handseals and create the pool of water. Another weakness could of course be the chakra consumption, which can be heavy or light depending upon the size and depth of the pool.


Traditions
-Every year, on the eve of the founding of the clan, two candles are lit and guarded throughout the night. The first candle is white, representing the pureness of the clan's conviction to remain neutral and isolated. The second candle is a crimson red, representing the stength of the clan's intolerance to all those who threaten it.

Relations with other clans/organizations
None
 
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@conman2163 , accepted by me as well. You are free to post the sheet into the accepted character thread.
 
  • Like
Reactions: conman2163
@Melancholy Boi First of all, welcome to the RP! Your CS is looking pretty good! The only thing I have is that the links to your Canon Jutsu seem to be broken. Could you fix that for me? If you have any trouble with the coding or anything else feel free to ask ^^

Oh, also, what is the range on your custom jutsu? Do we have to imagine a meter or two radius or bigger? Or smaller?
 
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@Melancholy Boi As Fiery mentioned, welcome to the RP! Always good to have new faces. The CS looks good, but my only requests would be the same as what Fiery has already said.

If you have any questions or trouble with the coding, please don't hesitate to ask and I'd be happy to help out as well. :)

If you make the changes Fiery requested, you'll have my acceptance.
 
  • Nice Execution!
Reactions: FrostedCaramel
Sorry about that guys, this coding stuff is bare confusing, Everytime i try to mend what needs mending something else messes up. Will try and sort it after class, thank you for the welcome, and thank you for the CS acceptance and compliment.

As for the custom jutsu i do need describe the distance sorry, i was thinking like 6 meters, is that OP?
 
Last edited by a moderator:
Sorry about that guys, this coding stuff is bare confusing, Everytime i try to mend what needs mending something else messes up. Will try and sort it after class, thank you for the welcome, and thank you for the CS acceptance and compliment.

As for the custom jutsu i do need describe the distance sorry, i was thinking like 6 meters, is that OP?
So far no look with coding, will need help when anyone is available :( :)
 
I can take a look at the coding as soon as I finish my own work (which shouldn't be too long). Don't worry, I know the pain of code that just refuses to behave as it should. I'll send you a PM about it, or alternatively you could hit me up on Skype (fieryfly1).
 

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"Life's a funny thing?"

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Name:
Hishima Kenshin
緋 島 謙信
(Scarlet Island,HumbleTrust)

Nickname:
Baako
(First Born)
Gender:
Male
Age and date of birth:
13 years old. 14th October year 463
Age Appearance:
Early teens

Sexuality:
Heterosexual

Grandparents:
N/A
Parents:
(N/A
Siblings:
N/A
Length and build:
162.1 cm Lean build
Weight:
47.5 kg
Favorite weather and season:
Cloudy and Autumn

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Nation:
Lightning Country
Birthplace:
Kumogakure
Organization:

Clan/Bloodline:
N/A

Rank:
Genin

Chakra Nature:
latest


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Appearance:
Omoi.jpg



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Personality:
Baako Hishima, everyone says he is duller than dish water.This is due to his mental reactions to questions and life in general. He has been called slow majority of his life,
this had massively impacted on his confidence causeing him to be unsure about even the simplelist tasks, and this why is the root problem to why he is academically bad.
Baako is very blunt when he talks, blunt, straight to the point, he has been said to have little consideration for peoples feelings, but its just the way he talks,
wanting to be quick and accurate as possible after being called slow for so long. It is because of his lack of that he lacks charm, and isn't popular with many people.
Hishima isn't a complete loner, he has friends who have seen past the blunt talks and dullness. In the group he is the quiet one, the reliable one, the generous
and genuine one, and always peristent.
He is always willing to help, as well as be always there for anyone, and he never leaves anything unfinished. The best part about it is that its unforced,
and that is what his friends love about him.
Hidden under all these traits, is one trait that nobody seems to pick up. The trait of being Obediance.
*low self esteem
*Blunt
*Hesitent
*Inconsiderate
*Reliable
*Generous
*Genuine
*Persistent
*Obediant


DN3p4.png


History:
The boy was the born 14th of October the year 463. He was the first child to two lovers and given the name Baako. However to adapt the customs, they gave him
another name, Kenshin. Kenshin grew up with a single mother, who worked full time, meaning the house was empty from day to night. This meant that boy had
pull his weight around the house, and if things weren't done to a standard he would recieve harsh verbal abuse from a obviously stressed mother.
Kenshin saw his father once every two months, or longer, he was a man of the sea, a pirate. The young boy aspired to be like him, but was
the complete opposite, he wasn't sharp enough, or angry enough. Though his father was not academic the man had a lot of common sense and often skulded Kenshin a lot
for being too slow. This impacted on his personality, and made him hesitant to do things, eventually it would hardened him.
At the age of 9 he made friends with a Shinobi fanatic Abe Tanaka, a boy obsessed with the Shinobi life, he dragged Kenshin into it and eventually it would
grow on the boy, Abe was considered Kenshin's closest and first friend. Their daily activities consisted of watching Shinobi train, having explosive
spasms over flashy jutsu and compare Shinobi, Kenshin's favourite being Satoshi Jun. Eventually friends would make a promise to each other to become Shinobi no matter what
so they would start physical training early. The year was a harsh one, due to the Shinobi practice being banned.
He managed to scrape through the academy and graduate this year after a couple attempts now he awaits his adventure, his road to being a Shinobi.


Theme Song:
[spoilerbb=Combat Information]
[IMG]http://i50.tinypic.com/2h5tkk2.png[/IMG]

[B][U]Weapons/Items[/U][/B]
[spoilerbb=Weapons/items]

[B]Name of Weapon or Item[/B]:
Bokken

[B]Description[/B]:
A dark coloured wooden practice sword​
 
Quick one, is it ok for Kenshin to be on team 5 Kumogakure?
That is okay. I am about to revamp the roster of the Kumo regular military teams. I will allow Alice to brief you in on what the current situation your character will start, as I wager it is better for you to start with the majority - who are on the eastern continent.

Edit : Also, we have a skype group chat going on - where we primarily chat with each other - as some other groups for teams and what not. It is often quicker and easier to communicate with various people, both in and outside of the team(s ) your character(s ) are assigned to. If you want to join, just pm me your skype name and I will add you to the group chat.
 
Last edited:

"Finish what you start or what you start will finish you."
Name :
Hishima Clan


Crest :

total_war__rome_2___macedon_faction_symbol_by_undevicesimus-d6zr9zi.png



Location
Hamamura located North East of Kumogakure.
However the Hishima clan do have a compound in Kumogakure

Nation
Lightning Country


Traits
-Majority of the clan are either Dark skinned, tanned, and Red skin being the lightest.
-Loosely curled or tight curled hair. Though their are some with straight hair.
-Elongated Canines.


-Diligent(They very work hard and carefully, however they it causes progress to be slow.
-They follow a strict and honorable code due to the Hojo's influence however they have developed stubbornness.
-Obedient, the code of honor will never be stained with betrayal.
-Ambitious (Our names must be known.)
-persistent.(They never quit, things must be finished.)

-Most Hishima know the ins and outs of a ship as most make them.
-Most Hishima are good with barter and coin.
-Hishima strongly follow the religion Akemi due to Hojo influence.
-A lot of Hashima have two names. Their country name and their birth name. However not all have two names as over the years the clan has become more diluted.

-The are known for their b lightning affinity however there have been Hishima who use other natures.
-Spear men, the art of the spear was a gift to them, and is practiced as a sport, not all Hishima have to know it though.
Resilient.





History
Those who know the Hishima Clan know of their salty yet profitable pasts as pirates, however now they have put away piracy, and with their alliance with Hojo Clan are able to make money securely. They are mostly known for Hamamura, the big town where rich people go to empty their wallets in return getting relaxation and security. The clan is no stranger to the military and the way of the Shinobi however, noticeable trait is their black lightning, and their main weapon being the spear making them good foot soldiers

During the warring era, Hishima Akachi a historical figure in the Hishima clan had arrived with his cousins on the shores of Lightning Country all the way from the east, Demon Country. No strangers to combat and also mildly skilled with blades these men became sell swords, Living all together under one roof, and taking contracts from clans.
Obtaining the work was no task as the era was violent ones, Clans constantly fighting to be king of the hill, and while it was consistent and payed well, Akachi just didn't find it worth it. Some say he was coward, afraid of brawls. However most people believe he saw a bigger picture.

After quitting a life of bloodshed he would try different professions, however he never stayed. His searched would be soon over as a man would convince him to join his crew. A sailor and business man. Having nothing to lose he would join them and experience their lifestyle. He was satisfied with his choice, he slowly ranked up into the crew and work began to get more dangerous as the years passed. He made a lot more money than he did as a sell sword, he took a lot less risks too as the crew were smart, good with the lingo, careful with the deals and oceans. Piracy flowed through his veins.

Akachi's teacher and captain would meet an early and peaceful death in his sleep, and this would make Akachi the captain of the Tiger Shark and its crew.
Still keeping his connections strong with his bloodline he would recruit his cousins who would send messages to demon country where they clan resided, and eventually it would begin a trend in Hishima clan, no more than a trend, it would be sewn into their blood.

Akachi died to an unfortunate illness, however his dreams weren't forgotten, his vision wasn't sealed and he lived on through his clan and managed to produce seeds. However only two are known in the history books of the Hishima Clan.

The first born named Dada, though many people did not call her by her country name, they called her what her mother named her Kanon, the daughter of Junko. She is first important female figure and is mixed blood. She was a captain of a ship called the Black Heron.
It was recorded that she had a rough childhood and had to do a lot more to rise up the ranks more than any captain, due to female discrimination in the clan, a traditional belief that men fight and lead and the women just nurse and feed. She proved them all wrong, she proved women could do anything they put their mind and broke the tradition. Rising up to the rank of captain at the mere age of 18 with the intelligence of a seasoned captain. She was known for her patience, and being cunning, as well as her beautiful loose curls. She fought against racial discrimination inside the clan, though a trace of it is still about it is rarely seen or heard of it, the bloodline has become more diluted over the years.

The second born named Imamu son of Imani, a full blooded Hishima boy who had a lot given to him while showing little effort. He was born with the strength of a lion some would say. He followed in his fathers footsteps becoming Captain of the Tiger shark, he was known as a hard headed captain who fought until the end. He enjoyed ship raids more than trading., however still managed to maintain balance.



The year 430 majority of clan had quit piracy and would settle down around lightning country, would use their ships for legal trade mostly. However Piracy in the clan isn't completely abolished. Some have took to the military path while being devoted followers of the religion Akemi, due to the Hojo influence in Lightning country.
Hamamura, a village built by Hishima by the seashore, which was north east of Kumogakure, and not far from the Hojo's was a town that boomed with business and coin. Constant, friendly encounters with the Hojo clan would result to a discussion, a treaty. The Hishima focused of coin and business while the Hojo would guard the valuable town. Both followers Akemi made the Alliance tighter and it is as tight as ever til this day as slowly the Hojo influence has crept upon them.




Members
Honoured Ancestors
Hishima Akachi (Founder and Leader of the first Hishima Clan piracy business)
Hishima Kanon ( Daughter of Akachi. First female pirate, first female to fight against female discrimination and racism inside the clan, most respected)
Hishima Imamu (Son of Akachi .Lead the Hishima after Akachi's death.)
Hishima Jabari (Founder of Hamamura)
Hishima Kanye ( A talented Shinobi wielding black lightning, from Kumogakure.)

Current members
Hishima Sunny (Current leader of the Hishima clan age fifty three years.Resides in Hamamura, renown for naval skills.
Hishima Jelani (Age 26 son of Sunny and heir to to Hishima clan, is known for his ruthless spear play and tough persona)
Hishima Michiko (Age 43, runs Hamamura. Everybody calls her Nanny Goat cause of her nagging.)
Hishima Miho ( Age 31 runs the compound, guard of the fourth Raikage)
Hishima Baako (Age 13, known as Kenshin, Kumogakure Genin
Hishima


(There will be more trust me)


Techniques
Black Lightning
Double Black Panther



Traditions
-At the age of 16 a Hishima member will receive a small hooped earring made of gold with a small signature on it saying "Blessing" from a Hishima Akemi priest.. Males must wear them on the left, females on the right. The ring symbolizes your identity as Hishima. It is called The Blessing.

- Once a year the Hishima set up a festival in Hamamura to celebrate their achievements and wealth, sending invitations to every member, alliances to the clan are also invited. It is called the Masuru Festival, they have delicious food, drink, and competitive games and activities, like Sailboat racing, javelin completions. spear fighting, and even wrestling and art competitions.



Relations with other clans/organizations
Healthy respective relationship with the Hojo.
Rivalry with Sansoke.(competing in business)
 
Last edited by a moderator:

Name :
Hishima Clan


Crest :

total_war__rome_2___macedon_faction_symbol_by_undevicesimus-d6zr9zi.png



Location
Hamamura located North East of Kumogakure.
However the Hishima clan do have a compound in Kumogakure

Nation
Lightning Country


Traits
-Majority of the clan are either Dark skinned, tanned, and Red skin being the lightest.
-Loosely curled or tight curled hair. Though their are some with straight hair.
-Elongated Canines.


-Diligent(They very work hard and carefully, however they it causes progress to be slow.
-They follow a strict and honorable code due to the Hojo's influence however they have developed stubbornness.
-Obedient, the code of honor will never be stained with betrayal.
-Ambitious (Our names must be known.)
-persistent.(They never quit, things must be finished.)

-Most Hishima know the ins and outs of a ship as most make them.
-Most Hishima are good with barter and coin.
-Hishima strongly follow the religion Akemi due to Hojo influence.
-A lot of Hashima have two names. Their country name and their birth name. However not all have two names as over the years the clan has become more diluted.

-The are known for their black lightning affinity however their have been Hishima who use other natures.
-Spear men, the art of the spear was a gift to them, and is practiced as a sport, not all Hishima have to know it though.
Resilient.





History
Those who know the Hishima Clan know of their salty yet profitable pasts as pirates, however now they have put away piracy, and with their alliance with Hojo Clan are able to make money securely. They are mostly known for Hamamura, the big town where rich people go to empty their wallets in return getting relaxation and security. The clan is no stranger to the military and the way of the Shinobi however, noticeable trait is their black lightning, and their main weapon being the spear making them good foot soldiers

During the warring era, Hishima Akachi a historical figure in the Hishima clan had arrived with his cousins on the shores of Lightning Country all the way from the east, Demon Country. No strangers to combat and also mildly skilled with blades these men became sell swords, Living all together under one roof, and taking contracts from clans.
Obtaining the work was no task as the era was violent ones, Clans constantly fighting to be king of the hill, and while it was consistent and payed well, Akachi just didn't find it worth it. Some say he was coward, afraid of brawls. However most people believe he saw a bigger picture.

After quitting a life of bloodshed he would try different professions, however he never stayed. His searched would be soon over as a man would convince him to join his crew. A sailor and business man. Having nothing to lose he would join them and experience their lifestyle. He was satisfied with his choice, he slowly ranked up into the crew and work began to get more dangerous as the years passed. He made a lot more money than he did as a sell sword, he took a lot less risks too as the crew were smart, good with the lingo, careful with the deals and oceans. Piracy flowed through his veins.

Akachi's teacher and captain would meet an early and peaceful death in his sleep, and this would make Akachi the captain of the Tiger Shark and its crew.
Still keeping his connections strong with his bloodline he would recruit his cousins who would send messages to demon country where they clan resided, and eventually it would begin a trend in Hishima clan, no more than a trend, it would be sewn into their blood.

Akachi died to an unfortunate illness, however his dreams weren't forgotten, his vision wasn't sealed and he lived on through his clan and managed to produce seeds. However only two are known in the history books of the Hishima Clan.

The first born named Dada, though many people did not call her by her country name, they called her what her mother named her Kanon, the daughter of Junko. She is first important female figure and is mixed blood. She was a captain of a ship called the Black Heron.
It was recorded that she had a rough childhood and had to do a lot more to rise up the ranks more than any captain, due to female discrimination in the clan, a traditional belief that men fight and lead and the women just nurse and feed. She proved them all wrong, she proved women could do anything they put their mind and broke the tradition. Rising up to the rank of captain at the mere age of 18 with the intelligence of a seasoned captain. She was known for her patience, and being cunning, as well as her beautiful loose curls. She fought against racial discrimination inside the clan, though a trace of it is still about it is rarely seen or heard of it, the bloodline has become more diluted over the years.

The second born named Imamu son of Imani, a full blooded Hishima boy who had a lot given to him while showing little effort. He was born with the strength of a lion some would say. He followed in his fathers footsteps becoming Captain of the Tiger shark, he was known as a hard headed captain who fought until the end. He enjoyed ship raids more than trading., however still managed to maintain balance.



The year 430 majority of clan had quit piracy and would settle down around lightning country, would use their ships for legal trade mostly. However Piracy in the clan isn't completely abolished. Some have took to the military path while being devoted followers of the religion Akemi, due to the Hojo influence in Lightning country.
Hamamura, a village built by Hishima by the seashore, which was north east of Kumogakure, and not far from the Hojo's was a town that boomed with business and coin. Constant, friendly encounters with the Hojo clan would result to a discussion, a treaty. The Hishima focused of coin and business while the Hojo would guard the valuable town. Both followers Akemi made the Alliance tighter and it is as tight as ever til this day as slowly the Hojo influence has crept upon them.




Members
Honoured Ancestors
Hishima Akachi (Founder and Leader of the first Hishima Clan piracy business)
Hishima Kanon ( Daughter of Akachi. First female pirate, first female to fight against female discrimination and racism inside the clan, most respected)
Hishima Imamu (Son of Akachi .Lead the Hishima after Akachi's death.)
Hishima Jabari (Founder of Hamamura)
Hishima Kanye ( A talented Shinobi wielding black lightning, from Kumogakure.)

Current members
Hishima Sunny (Current leader of the Hishima clan age fifty three years.Resides in Hamamura, renown for naval skills.
Hishima Jelani (Age 26 son of Sunny and heir to to Hishima clan, is known for his ruthless spear play and tough persona)
Hishima Michiko (Age 43, runs Hamamura. Everybody calls her Nanny Goat cause of her nagging.)
Hishima Miho ( Age 31 runs the compound)
Hishima Baako (Age 13, known as Kenshin, Kumogakure Genin
Hishima


(There will be more trust me)


Techniques
Black Lightning
Double Black Panther



Traditions
-At the age of 16 a Hishima member will receive a small hooped earring made of gold with a small signature on it saying "Blessing" from a Hishima Akemi priest.. Males must wear them on the left, females on the right. The ring symbolizes your identity as Hishima. It is called The Blessing.

- Once a year the Hishima set up a festival in Hamamura to celebrate their achievements and wealth, sending invitations to every member, alliances to the clan are also invited. It is called the Masuru Festival, they have delicious food, drink, and competitive games and activities, like Sailboat racing, javelin completions. spear fighting, and even wrestling and art competitions.



Relations with other clans/organizations
Healthy respective relationship with the Hojo.
Rivalry with Sansoke.(competing in business)
It looks fine. The only problem is that it was IC stated already that the Black Lightning is granted by the appointing of the Raikage. A special sealing in the form of a shoulder tattoo needs to be applied for the person to utilize the Black Lightning. Otherwise than that, it looks good. So if you chance that one detail then let me know and I will accept it.
 
Topic Time:

Academy study!



Introduction :

Yes, another topic rant from me! Long? Yes. Detailed? Most likely! Fun? If you like me ranting, yes! Informative? You bet!

So let me first, however, make a small start with explaining a crucial point of this rant. Some of you might like that I am posting another rant. But there might also be a few who frown upon reading the title and think: "Alice, this isn't going to be as useful or cool as your other ranting posts. Why would we invest time into reading this?"
WELL MISTER/MISS, LET ME START WITH THAT I POURED A LOT OF EFFORT AND TIME INTO FORMULATING AND MAPPING IT OUT FOR YOU ALL! STOP BEING SO RUDE AND APPRECIATE THE WORK THAT OTHERS DO TO MAKE YOUR LIFE EASIER! UGH!

Next, to that, it is because I notice that there are many ideas and different viewpoints on how Academy students are educated and recruited. Some consider it happening as it is being portrayed in canon while others brought up in the past that they consider it to be done in a different way. Not only that, but there is also the point of What is being taught at the Academy? What is considered mandatory? What is optional?
Questions that can impact on how genin are and what they will (need to) know. I can extend this rant post with the fact that there various generations of genin and thus that the information and knowledge will differ, but to not make it too complex we will just extend it to what the current (and the genin that will come after this post) will have to know.

So, shall I begin then?​



General information:

What? General information, you might ask? Yes, you silly. While there will be differences between the Academies in what the genin of those respective Academies will learn, they all have the same orientation and goal:

To educate students into genin, who can serve an active role in the military and grow from there. This means that the Academy students are being taught about;

  • E ranked techniques.
  • Basic taijutsu.
  • Basic chakra control.
  • Simple tactics, such as the diamond formation.

These three things are what all Academy students in general are being taught. This is excluding the factors on how good or bad they are at a certain expertise but remember: this isn't aimed at the students but the education that is being provided and given from the respective Academies. We will go in a bit on what each Academy in their country or nation provides or focus on next to these basics.
Now some of you might wonder why then that some genin knows how to dispell genjutsu and being able to use one or two C ranked techniques? That question was hard to find an answer on but the best and most plausible answer is:

"There are basic and fundamental classes given by the Academy to which the student has applied to. Based on the student's preference, skill and talent they can be given various sub-classes on to make them able to learn more in a certain field. Such as medical, elementary or genjutsu expertise. But this isn't just restricted to ninjutsu usage, but also handling weapons."
- Confirmed by @Gerontis, the Head-GM of the RP.

Short and sweet. But from this answer, we can expand further. Your genin has a talent for taijutsu and shines in it? It is likely that he had received some extra classes and training in it. Why? It is simple if you think about it. The students are being trained and taught to serve as future shinobi and soldiers for their nation. It wouldn't make sense if a student has some promising talent for a certain field and won't be helped to develop it more, but instead just has to focus on classes and expertises that don't interest him or her. Cause also remember that students are at a young age. Children and teens are harder to motivate to indulge into something that they are bad at - excluding those who aren't, but this counts for the majority - and it would thus field the result of less promising and capable genin.
Doesn't sound too complicated, right? Your character had some talent and received at the Academy some extra guidance on it. Then now on to the subjects of the theory classes. What? Don't you think that they will be taught about history and other subjects? Don't you think a soldier will need that?

Okay, it might not bring any advantages to knowing that the Yakimara cultures have a much different language than the Chonobi clans in battle, but remember what shinobi are. They are in essence trained to be more than regular troopers. While there are only a few characters, somehow, ever orientated and experienced at subterfuge and stealth operations, it is useful for shinobi to know various things about other cultures (and in general on how to count, read, write and such). This is because while they are at essence members of a military corps, they are needed to know some things about the people they can encounter and work with. Not to mention to be able to blend easier in. These classes tend to help with that. Knowing that you can't do this or have to do that when dealing with people from a certain culture can make the difference between a mission going rather smoothly or not. But that is now what we will dive into different sections. Why? Because the Akinian Academies won't provide the same information on the clans of the Lightning country as vice versa? Why again? Due to the simple fact that there is less (easy) access to information (and interaction) regarding those clans, thus limiting the possible information.



Culture/History classes?

Next, to the expected classes of learning how to read or write as some math, the students will be facing the subjects of history and culture classes. As I explained before, not every Academy in the known world will provide the same information. A clan in the Republic of the Water Country will not be able to boast as much information on the Hojo clan as the Academies in the Lightning country.
So let's divide it into three sections. Why three? This is because, from nation-wise, you can make a character for only three nations:

- The Lightning country,
- The Empire of Akino,
- The Republic (of the Water),

How can I establish on what and which clan a student in the Academy will be taught? Quite simple: the position of the clan. I already covered in a previous post on what renowned and influential clans are in each of the three nations. It is only obvious that the students will be taught about their history and customs - as those clans have had an impact on their nation. The students will thus be taught a bit of information on most of those clans, as they are big factors in their own country. Some of these clan's renown, however, have reached further than their own nation. Instead of writing down a long list of what everybody knows of these clans, I will do the following :

I will just write down each of these clans being renowned or not. Then you can use my previous post to read a bit about them.

Lightning country :
  • Sato clan
    • Renown:
      • Is known in the Lightning country and has gained some bit of fame in the Empire, due to the public knowledge that the Empress has some ties to this clan.
  • Irozaki clan
    • Renown:
      • Is known in the Lightning country, for the majority of the Irozaki shinobi possessing the Storm Release.
  • Hojo clan
    • Renown:
      • Is known in the Lightning country, being one of the major players in the politics. They are also known for providing excellent soldiers and shinobi to serve in the Daimyo's guard and force.
  • Jun clan
    • Renown:
      • Is known in the Lightning country.
  • Sanosuke clan
    • Renown:
      • Has gained some renown in the known world, thanks to the previous tenure of the Fourth Raikage - who settled many Sanosuke as high ranking officials.


Akinian Empire :
  • Uchiha clan
    • Renown:
      • Is renowned in the known world for their sharingan and as being a major player in the politics of the Empire.
  • Hon clan
    • Renown:
      • Is renowned for their skill in battle and being a major player in the politics of the Empire.
  • Cho clan
    • Renown:
      • Renowned in the Empire of Akino as a wealthy clan, who controls a lot of the trade inside of the Empire.
  • Sarutobi clan
    • Renown:
      • Renowned in the Empire of Akino as not only a stark ally of the Hon, but also for their fierce and skilled fighters.
  • Hyuuga clan
    • Renown:
      • Known in the world for their dojutsu and taijutsu.
  • Hanta clan
    • Renown:
      • Known in the Empire of Akino that have a similar culture as the Uchiha clan.
  • Yakimara clan
    • Renown:
      • Yamanaka, Nara and Akimichi clans are known in the Empire of Akino for their Hidden techniques.
  • Hyuzu clan
    • Renown:
      • Known clan in both the Earth country as Empire of Akino. With a versatile bloodline ability, the clan has gained more renown as the Empress of Akino is bethroded to Hayate Hyuzu.


Republic of the Water:
The situation within the Republic regarding clans is quite different compared to most, if not all, countries. The majority of the people in the country haven't a big love for clans, but this doesn't mean that they aren't any prominent clans in the Republic. One of them is even a death one, the Suzu, that had somewhat of an impact on the country. The Suzu clan was quite prominent during the founding and first few decades of the Water country. Raising assassins and operatives, the Suzu clan boasted that they were the best assassins and death bringers. Perhaps a bit too good as they got wiped out almost out of existence after the Great War, which resulted into a power vacuum. Which didn't result that any clans took their place, but that the power got mostly distributed to the seat of Mizukage.

The political situation is in a way more flexible with the lack of prominent clans in the Republic. With the [young] oligarchic government form, however, there might be a chance for a clan to dominate the political field of the Republic without the lack of a clan that has already claimed the seat.




Links.

Seeing that I have made various of these posts, I decided to undergo the effort to search a few of them - some might be a bit outdated though! - and decided to post them as links. Just in case you want to read more or perhaps you're bored. Either way, here are the links:

  1. Clans
  2. Religion
  3. Handy for when you are going to be inactive. Do it, really.
  4. The timeline. Just in a post instead of in the OP of the OOC.
  5. Some information about Bijuu and the military systems.
  6. On what a shinobi killer, spy or assassin is. Can be really handy for those who want to fill in these 'types'.
  7. Dragon Steel
 
Edited to include leadership traits as well as modifying the three canon techniques that were issues to make them fit into the universe better.

Been working on this for a good chunk of the day with help from Jason on the Hyuuga part, hopefully it's up to scratch.

"Alright, so where does it hurt?"

xclv9d.png

Name: Kyoi Hyuuga
Nickname:
Gender: Female
Age and date of birth: 27 - 25th of March 449
Age Appearance: Early 20's
Sexuality: Straight
Grandparents:
Parents:
Siblings:
Height and build: 5'4 with a slim figure
Weight: 104 lbs
Favorite weather and season: Hot, humid days, summer is just the best.
DN3p4.png

Nation: Akinian Empire
Birthplace: Konohagakure
Organization:
Hyuuga - Side Branch
Clan/Bloodline: Hyuuga
Rank: Tokubetsu jounin
Chakra Nature:
Fire (Primary) & Lightning (Secondary)
vmspdd.png

Appearance:
(I'll change the image if hair colour is an issue)
c3d56352ceaa94ef3b50c42c25b48a0d.jpg

23msj6g.png

Personality:
Kyoi is very calm and bears an aura of serenity around herself when she's working, be it in medicine or close combat she tends to leave any strong emotions behind in her wake all in order to complete the task at hand.
With superiors and members of her clan she is respectful, no matter the attitude they take with her and in close social situations with companions she would be considered lackadaisical, friendly and over confident most of the time.
When it comes to handling a squad, Kyoi tends to be rather doting of them, putting the safety of her subordinates before her own well-being whilst trying to focus on safely accomplishing the mission.
She doesn't normally drink, but when she starts drinking alcohol she tends to be loud, often times flirty and sometimes even quite rude.
Large social gatherings are typically avoided but when they're unavoidable she tends to don her calm work persona so to give a good impression to others.

DN3p4.png

History:
Kyoi was brought up fairly routinely for a Hyuuga as part of a side-branch of the clan. She was taught the ways of the clan as she grew and everything was as expected, she initially seemed to be quite the bookish sort in her earlier years.
Eventually Kyoi was granted admission to the Academy in Konoha and had since been working hard on improving her skill set once she graduated to the rank of genin. Her focuses during her genin years were on medical ninjutsu, taijutsu to augment the Gentle Fist style as well as a keen interest in the actual stealth aspect of being a shinobi.

Whilst she was still young, there was an upset within the clan related to a Hyuuga marrying a member of an opposed clan and the resultant child, Tomiko. Kyoi had no strong feelings either way about it, but she felt sorry for the child if the clan was this upset over it being born, it was only a baby after all, it hadn't done anything wrong. She often looked after Tomiko after Hikaru's family adopted the infant because her parents were well acquainted with Hiraku's. It was only when Hiraku's parents were away and Hiraku himself was on a mission would she do it, but she tended to have fun looking after her and would often practise the Mystical Palm technique on her if she hurt herself whilst playing.

As a genin, Kyoi didn't achieve anything particularly special, she continually worked to try and augment her capabilities, combining the hair techniques she had at her disposal to grant herself easier access to what she wanted to get done.
Further ahead in her career she started to fully specialise as a medical-nin, studying with great fervour in order to be as knowledgeable as possible when it came to her field of work. It didn't stop her working on her hand-to-hand skills, nor her stealth capabilities as those were both fairly impressive compared to the average shinobi.

During her time as a chuunin, she tended to volunteer to take command of the squad on some training exercises with the squad's jounin teacher, whilst it wasn't always appreciated by her peers she showed some capability with guiding the others and ensuring the exercises were completed with the safety of the other squad members in mind.
She would sometimes spend time between missions asking for pointers or advice about leading a team from various jounin whom had a few minutes to spare, taking in whatever information they had to give her and trying to form it into her own leadership tactics.

With the skills possessed at the moment and a recommendation from her squad's jounin after being given command over the other squad members for a couple of missions to accurately test her ability in handling the full responsibility of a jounin, Kyoi was about ready to become a tokubetsu jounin.
Even if it wasn't a fully fledged Jounin, it was a step in the right direction to ascending up to the next stage in her career as a medical nin.

Theme Song:
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Weapons/Items
Name of Weapon or Item:
Description:
Appearance:
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Skills/Abilities
Very skilled with medical ninjutsu, chakra control and taijutsu, fairly skilled with stealth and possesses some ninjutsu skill as well, but other fields are average at best, only has an advantage over Genjutsu because of her Byakugan.
Fast and nimble but somewhat lacking in endurance.
Knowledge of a wide variety of medicines, herbs, poisons, toxins and antidotes.
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Special Traits
Excellent reflexes and reaction-time and an above average chakra pool.
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Kekkei Genkai
Name of Kekkei Genkai: Byakugan
Clan : Hyuuga
Description: http://naruto.wikia.com/wiki/Byakugan
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Jutsu
E Rank Academy techniques

Wild Lion's Mane Technique
Compared to the canon technique, the hair's strength is more comparable to thin, dense rope once augmented by the chakra instead of being akin to steel wire. It's slightly harder to cut, but it's still perfectly cut-able.

Hair Binding Technique
It's not capable of throwing people around, but it can still entangle and limit their movements.

Chakra Scalpel
Mystical Palm Technique
Delicate Illness Extraction Technique

Body Pathway Derangement
Hitting the target anywhere but the spinal column will have greatly diminished effects, as it will just cause a numbness in the affected area in favour of messing up the central nervous system.
Regarding a strike to the spinal column, due to the short burst of signals running through the body, the victim would suffer the confusion to the central nervous system for a short amount of time, as once the signals start to flow from the brain again it would steadily recover it's own instinctive pathways.

Gentle Fist Art - Body Blow
Palm Bottom
Eight Trigrams - Vacuum Palm
Eight Trigrams - Thirty Two Palms
Eight Trigrams - Sixty Four Palms
Electromagnetic Murder
Lightning Clone
Chakra Transfer
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Custom Jutsu
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Name of Technique:
Type of Jutsu:
Rank:
Range:
Nature Type:
Handseals:
Description:
Weakness:
 
Last edited:
@Glitchy

Okay, here is my review:


Basic information
  • Which of the chakra nature is her affinity?

Detailed information
  • Rank: Tokubetsu jounin
    • Okay, I am fine with you making a specialised jounin. It hasn't been really made clear out in the OP of the OOC, which is thus not your fault. If anything, I take the blame on that, but I will use this moment to inform that anybody that wants to have a character higher ranked than chuunin, thus becoming either an ANBU/Special Operatives or (Specialised) jounin that there are two different paths. For both, loyalty is a big thing. This might sound a bit odd - cause loyalty is always a requirement - but becoming either a special operative or any jounin class will mean your character will learn more secrets and information. The stress of being loyal is thus much higher than it is when being a chuunin. Next, to that, there is a difference in requirement of skill or leadership.

      At this point, I think your character is more at home of being applied to the special force of ANBU than a specialised jounin. Why? For the reason that it is only mentioned that she is particular skilled in X, Y and Z areas. Which is to be expected from even specialised jounin, they are more experienced and trained than chuunin. But they have a leadership role. In the Akinian Empire, any (specialised) jounin ranked character can be expected to be assigned to have a leadership role in the Imperial divisions. You can thus see that without the lack of mentioning of her proven leadership, I doubt that she will be promoted to that rank. Why this is done? I will use this moment to also explain that change ( or more so, difference from canon)

      In the past, we had people who wrote their characters being this or that awesome. A good example is perhaps Katsuko Moto. The ranking system was made by Gero to minimalize any 'damage' that such writers and characters could have. Leadership positions being granted to mere brutes would make no sense and be anything but encouraging. Skill is thus not the only requirement to rank up.
      This is, of course, not to hamper any development but instead to encourage it. This makes people try to develop their character(s) more than just becoming killing machines, but also trying to develop other areas that don't have much or anything with combat - let's remember that they are still people.

      Now why I think that she is more fitting at the current state to be an ANBU? This is because it phrased that she is just particular skilled and experienced in various fields. ANBU (and various other special units of the Empire, such as the Zero Teams and such) have more emphasis on skill. They work in much smaller teams and groups, which doesn't stress the need for leadership as much as in the other branches of the military.
      Hope this doesn't just help you, but also can be used for future or existing characters that wish to rank up from chuunin.

Combat information
  • Wild Lion's Mane Technique
    "There is also chakra flowing through the lengthened hair, making its hardness comparable to that of steel wire."
    I am against that. Chakra can increase the endurance of material, somewhat. Making a material as weak as hair becoming as strong as steel wire is obviously going a bit further than 'somewhat'. I would appreciate it if you would make a note at the technique that it is making the hair slightly stronger, but not as strong as steel.

  • Hair Binding Technique
    "-or even use it to grab their target and send them hurtling some distance away."
    Hair throwing people away? That sound super amusing, but I am not able to accept that.
  • Name of Technique: Medusa Method - Gentle Fist
    Okay, this is an interesting custom technique. But as you might anticipate, I am not just listing it to mention it is an interesting technique. The concept is something I can grasp, really. It sounds both amusing and cool to see somebody using hair to beat up another person. There is only that I don't think it is something I can accept.
    The fact that it is a more flexible way to utilise the Gentle Fist, the problem is that:

    * The Gentle fist is chakra being moulded in the palms and then injected directly from the palms into the victim. You can't mould chakra with your hair, as that can only be done by your hand (and somewhat by your feet, such as the Tree Walking technique). Which thus makes it not possible for me to accept the technique.
    * It is hair. While chakra is often the answer to some physics questions and miracles in the setting, there is the fact that chakra can't make a certain material be as strong as we sometimes desire. Else it would have replaced armour and weaponry completely. With that note taken, I don't think that a victim of this custom technique would be really having much trouble to ignore the 'strokes' of hair trying to inject chakra into their system and just slam down the user.
    * Not to mention that it is a combination of techniques. I am aware that some techniques can be combined and with often cool results. However, we are trying to be careful to what we allow to be mixed together. Wild Loin's mane allows one to extend the hair of a user. Without me going about that I don't find it acceptable that Wild Loin's mane can grow as strong as steel cables, I feel like the techniques ( Gentle Fist and Wild Lion's mane) aren't really compatible to mixed together.
  • Name of Technique: Medusa Method - Triage Mode
    I am also going to say not to this technique. Much as the previous, the idea and concept are nice. But only a bit impractical for the following reasons:

    * The Byukugan can see the inner chakra system and the signature. It isn't able to see that a person is wounded. Probably only making the person have some ability to guess it, by the stance or situation of the respective 'patient'. With also taken the range, doubt that it will really be needed to use the Byukugan to utilise this technique as 30-meter radius won't really aid up to it. But that might just be me.
    * Using bundles of her hair to treat patients sounds quite nice. It adds a certain mobility that I think would be neat during missions. The only problem is: it is hair. It isn't per nature chakra conductive, so to say unless her hair is specifically able to conduct chakra better. And not sure if we will allow that.
    * Once more on about the way how the medical ninjutsu is applied in a more mobile and diverse way. Using bundles of hair while being away from it without any physical contact makes this technique fall. While it might be the technique to else allow her to conduct the technique on a distance, I don't think that a small bundle of hair will heal a patient much. Not to mention that sounds rather impractical. You're placing some hair on a patient, but what if their wounds are on more than one place? Doesn't thus really makes it worth the effort.
    * This can be used indefinitely if Kyoi is supplied with chakra from others through the use of the Chakra Transfer Technique.
    Now this is true. If others would use the technique they can supply her with chakra to perform the technique. Or well, any technique. The problem is that her having the technique doesn't allow her to receive chakra, unless she is a leecher (which isn't always an advantage). Not sure if you were aware of that subtle difference, but now both you and others are.


I will try to think of some ways to make the concept work in a manner that will also not be in a way that either me or any GM will be against it. Seeing I have some stuff to do today, expect me to (try, keyword xC ) send you a message later this week with some suggestions I came up with.