Naruto: A Second Chance

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Modern, Military, Sci-fi, Fantasy, Magical, Romance, Furry, Anime, Alternate Dimension Modern, Horror, Supernatural






  • Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 12 to 14)
    Appearance: (feel free to put a picture if you want to)
    Village: (check Village Info for this.)
    Rank: Genin
    First Element: (i will choose this for you via Random Generator if you want me to)
    Second Element: (you will not start out with a second element unless i say so)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you must have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Teacher: (i will decide this part.)
    Past: (you only have to put a small bit, not a lot.)
    Personality:


    ---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)


    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones.)


    ---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)


    ---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 5
    Speed: 5
    Handseal Speed: 5
    Agility: 5 (encompasses Flexibility and Reflex's)
    Intelligence: 5
    Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
    Chakra: 50%, 2,000 (every 5% is plus 500 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
    Finesse: 3 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: 5
    Ryo (Money): 2,000



  • Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 18 or above)
    Appearance: (feel free to put a picture if you want to)
    Village: (Check Village Info for this.)
    Ninja Rank: Jounin
    Bingo Book Rank: D (talk to me if you want to have this higher, remember Higher Rank, Higher Bounty.)
    First Element: (if you want i can choose this for you via Random Generator if you want me to)
    Second Element: (you will not start out with a second element unless i say so)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you must have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Students: (it is required for a jounin to lead a team of Genin at least one time, you're genin students names will go here.)
    Personality:
    Past: (only have to put a little bit, not a lot.)


    ---Skills--- (rank them from C to B, you can only have 2 B's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are Jounin, but they don't know everything.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)


    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones, that clans special technique's name will take place of Other.)


    ---Jutsu--- (a Jounin can only know the Academy 3, Shunshin and 5 other D, C, or B rank jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Shunshin (costs 600 Chakra and needs at least 220% Chakra Control (read the Chakra Control stat below to understand.))
    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)


    ---Stats--- (you have 19 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 25
    Speed: 25
    Handseal Speed: 25
    Agility: 25 (encompasses Flexibility and Reflex's)
    Intelligence: 25
    Knowledge: 25 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (in reality your Chakra Control is now 250%, or whatever number you change it to plus 200%) (The more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
    Chakra: 50%, 125,000 (every 3% is plus 700 Chakra. the number this number goes down by 500 every 5% you take off and put into chakra control.)
    Finesse: 23 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: 25
    Ryo (money): 50,000


  • (Anbu are Chosen by Kage, alongside giving Special Ranks (Like Sannin, or Demon Brothers, which are ranks in there own.), Kage are also the only one's who can call a 6 Kage Summit, so long as a standard Reason is given ) Only 1 Kage Per Village.

    Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 18 or above)
    Appearance: (feel free to put a picture if you want to)
    Village: (check Village Info for this.)
    Ninja Rank: Kage
    Bingo Book Rank: B (talk to me if you want to have this higher, remember Higher Rank, Higher Bounty.)
    First Element: (if you want i can choose this for you via Random Generator if you want me to)
    Second Element: (you will not start out with a second element unless i say so)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you must have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Personality:
    Past: (only have to put a little bit, not a lot.)


    ---Skills--- (rank them from B to A, you can only have 2 A's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are Kage, but they don't know everything.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)


    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones, that clans special technique's name will take place of Other.)


    ---Jutsu--- (a Kage can only know the Academy 3, Shunshin and 5 other D, C, B, or A rank jutsu. They can also know an additional 1 S-Rank jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Silencing Technique: (Cost's 2,000 Chakra, Silences a room so that those outside of it can't hear inside.)
    Shunshin (costs 600 Chakra and needs at least 220% Chakra Control (read the Chakra Control stat below to understand.))
    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)


    ---Stats--- (you have 28 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 45
    Speed: 45
    Handseal Speed: 45
    Agility: 45 (encompasses Flexibility and Reflex's)
    Intelligence: 45
    Knowledge: 45 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (in reality your Chakra Control is now 450%, or whatever number you change it to plus 400%) (The more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.)
    Chakra: 50%, 200,000 (every 2% is plus 1000 Chakra. the number this number goes down by 1000 every 5% you take off and put into chakra control.)
    Finesse: 43 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: 45
    Ryo (Money: 100,000


  • (these are the only one's who can Join other villages, unless from Political Contract/Marriage Contract between Villages. If a Missing Nin is Kage Level they can create their own Village if 2 of the Main 6 Kage or 3 Small Hidden Villages agree on it.)

    Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 13 or above)
    Appearance: (feel free to put a picture if you want to)
    Village you came from: (this village's Kage will probably be sending Anbu and Hunting Nin to retrieve you, quality and quantity increase with higher rank.)
    Ninja Rank before leaving:
    Bingo Book Rank: (depends on what you're ninja rank was when leaving. Genin is D, Chuunin is D or C, Jounin is C or B, Kage is B, A, or S.)
    First Element: (if you want i can choose this for you via Random Generator if you want me to)
    Second Element: (you will not start out with a second element unless i say so)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you must have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Personality:
    Why you Left the Village:
    Past: (only have to put a little bit, not a lot.)


    ---Skills--- (To rank them please look at the Ninja Rank you chose and look at that Ninja Ranks Character Sheet Information for this info.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)


    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones, that clans special technique's name will take place of Other.)


    ---Jutsu--- (To choose these please look at the Ninja Rank you chose and look at that Ninja Ranks Character Sheet Information for this info.)

    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)


    ---Stats--- (To see the Base Stats and how many points you have to spend, please look at the Ninja Rank you chose and look at that Ninja Ranks Character Sheet Information for this info.)

    Strength: ???
    Speed: ???
    Handseal Speed: ???
    Agility: ??? (encompasses Flexibility and Reflex's)
    Intelligence: ???
    Knowledge: ??? (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (The more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.)
    Chakra: 50%, 200,000 (every ?% is plus 500 Chakra. the number this number goes down by 100 every ?% you take off and put into chakra control.)
    Finesse: ??? (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: ???
    Ryo (money): ???


  • (Maximum of 9 and their cannot be 2 people with the same Bijuu, All Jinchuuriki/Bijuu Holder's start out at Genin Level with more chakra reserves and such than normal. A bijuu holder will also be controlling the Bijuu as a second Character.)

    Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 12 to 14)
    Appearance: (feel free to put a picture if you want to)
    Village: (check Village Info for this.)
    Bijuu: (check Bijuu Info for this)
    Rank: Genin
    First Element: (Depending on which bijuu you pick this can/will be decided for you(i will choose this for you via Random Generator if you want me to))
    Second Element: (You're bijuu may give you a Second Element depending on which one it is. Other than that you can only have a Second Elemental if I say.)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you may choose to have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Teacher: (i will decide this part.)
    Past: (you only have to put a small bit, not a lot.)
    Personality:


    ---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)(may change depending on Which Bijuu you choose.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)


    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones.)


    ---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.) (May Change Depending on Which Bijuu you Choose)

    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)


    ---Stats--- (you have 12 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    (These may change depending on which bijuu you pick. Make sure to check Bijuu Information.)
    Strength: 5
    Speed: 5
    Handseal Speed: 5
    Agility: 5 (encompasses Flexibility and Reflex's)
    Intelligence: 5
    Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
    Chakra: 50%, 2,000 (every 5% is plus 500 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
    Finesse: 3 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: 8
    Ryo (Money): 2,000



  • Name: (name of the Jutsu, can be in Japanese but must provide English Translation.)
    Clan: (If you decide that this is then that means only That clan can use this jutsu unless taught by a member of that clan.)
    Rank: (Decided by me.)
    Handseal's: ( Increases by rank, i'll tell you how many Handseals it is.)
    Type: (The type of Jutsu, meaning Elemental, Non-Elemental, Ninjutsu, Genjutsu, Taijutsu (in the case of a fighting style.), Kenjutsu, Fuuinjutsu, ect ect.)
    Chakra Control: (in the case that it isn't Taijutsu. (the minimum amount of Chakra Control needed to use it.))
    Chakra Cost: (in the case that it isn't Taijutsu. (post as a Number, keep in mind it's effects when choosing this.))
    Description: (put all the details and the description of said jutsu or in the case of a Kenjutsu/Taijutsu fighting style list what you can do with it.)


All characters live in a small apartment until they buy something else. Genin that aren't Orphans (abandoned by parents/clan/family) live with their Clan/Family.


Village Information

  • This is only so you know which Villages you can pick, the Actual Info (like how many Troops they have and such.) will be in the IC. If you are a Kage i will message you in a PM so that you may tell me what Edits you want on the IC.

    Special Ranks and Kage will be shown here as they are Created and Filled.



  • Konohagakure (Village hidden in the Leaves)
    Hokage: Shinzui Tsukikari

    Kirigakure (Village hidden in the Mist)
    Mizukage: Reiko Yuki
    7 Swordsman of the Mist:

    Kubikiribocho:(Leader) Reiko Yuki
    Samehada: Kaizuri Kaguya
    Nuibari:
    Kabutowari:
    Shibuki:
    Kiba:
    Hiramekarei: Koizumi Shizuka

    Sunagakure (Village hidden in the Sand)
    Kazekage: ???

    Otogakure (Village hidden in the Sound)

    Otokage: ???

    Kumogakure (Village hidden in the Clouds)

    Raikage: ???

    Iwagakure (Village hidden in the Rock)

    Tsuchikage: ???


  • Takigakure (Village hidden in the Waterfalls)
    Takikage: ???

    Namigakure (Village hidden in the Waves.)

    Namikage: ???

    Amegakure (Village hidden in the Rain

    Amekage: ???

    Kusagakure (Village hidden in the Grass)

    Kusakage: ???

    Tanigakure (Village hidden in Valley's)

    Tanikage: ???

    Tsukigakure (Village hidden under the Moon)

    Tsukikage: ???

    Yugakure (Village hidden in Hot Water)

    Yukage: ???

    Yukigakure (Village Hidden Among Snow)

    Yukikage: ???

    Yumegakure (Village hidden Among Dreams)

    Yumekage: ???

    Shimogakure (Village hidden in Frost)

    Shimokage: ???

    Moyagakure (Village hidden in the Haze)

    Moyakage: ???

    Hoshigakure (Village hidden Among Stars)

    Hoshikage: ???

    Ishigakure (Village hidden in Stones)

    Ishikage: ???



Clan Information

    • Passive
      Uchiha get +2 agility and an additional +2 agility every Ninja Rank up and Letter Rank up.

      Active
      Can Use Sharingan
      -Sharingan level 1 unlocked after near death experience, increases Reflex's by 5, Chakra Control by 20%, slows time for the user slightly. Shows 1 tomoe in eye's when active.

      -Sharingan level 2 unlocked after using Sharingan 50 times and have it active for a total of 24 hours. increases Reflex's by 10, Chakra control by 25%, time is much slower then Level 1, allows user to see how the chakra is molded when people are in vision range.

      -Sharingan Level 3 unlocked after using Sharingan 125 times and have it active for a total of 72 hours. Increases Reflex's by 15, Chakra control by 30%, time is stopped almost to a standstill for the user, allows user to see how chakra is molded and can copy other's justu is active but cannot improve copied jutsu.

      -Mangekyou Sharingan unlocked after experiencing Great Sadness or Rage. Sharingan level 3 effects are active when activated. Gives the user a special Mental ability (genjutsu like Tsukiyomi) in right eye, gives user a special Physical ability (something like Ameterasu) in left eye, when using both eye's at the same time that players Susanoo becomes active. Using Mangekyou Sharingan's special abilities slowly deteriorates players eye sight, evidenced by trail of blood after every use. Player will eventually go blind if they use Mangekyou abilities too much.

      -Eternal Mangekyou Sharingan Unlocked after taking another Uchiha's eye(50% Chance to fail). Gain that Uchiha's Physical (if left eye is taken) or Mental (if right eye is taken) abilities and gain a new ability due to them combining. User's eye sight is repaired and improved, user can no longer go blind. Is speculated that those with Eternal Mangekyou Sharingan are Immortal.


      -Susanoo Level 1 is just a rib cage around user, exetremely hard to break through rib cage.

      -Susanoo Level 2 Rib cage is formed around user, 2 arms with hands are shown on rib cage and can be used for melee. Arms and hands are also exceedingly hard to break and have user's base strength and speed X2.

      -Susanoo Level 3 Large upper half of skeleton is formed along with arms/hands with the first of their Susanoo's first special weapon in it's hand/s.

      -Susanoo Level 4 Susanoo grows skin and muscle, forming the upper half with both of the user's special Susanoo weapons in it's hands.

      -Susanoo Level 5 (Only available when user's Eternal Mangekyou Sharingan is active.) Entire body of Susanoo is formed with user inside it's head, nearly impossible to break through and can use enlarged and empowered versions of users jutsu. This form will also gain an Ultimate Susanoo Weapon.

      A Susanoo's 2 special weapons and 1 Ultimate Weapon cannot be the same as another persons Susanoo Weapons.


      All sharingan are different, a player/character cannot have the same Mangekyou Sharingan and Eternal Mangekyou Sharingan Abilities as another player!


    • Passive
      Senju clan members have +3 strength that increases every Ninja and Letter rank grade. Have a 15% chance to unlock the Mokuton element. (i will tell you if you gain it)

      Active

      -Mokuton Level 1 allows the user to use regular wood techniques.

      -Mokuton level 2 allows the user to use Life Wood, heals users near them over time.

      -Mokuton Level 3 allows the user to use Chakra Sapping wood, which steals chakra from those that the user classifies as 'Enemy'.

      -Mokuton Level 4 allows the user to use Bijuu Taming wood, which make Bijuu unable to move and saps that bijuu's chakra slowly over time.

      -Sage Mode, a user can learn how to use Senju Sage Mode if they have unlocked Mokuton. Senju Sage Mode allows user to sense chakra, use Mokuton on a large degree, and can replinish their chakra reserves with Nature Chakra. If a user takes in too much Nature Chakra they turn into a large wooden tree.


    • Passive
      An Uzumaki clan member gains +5 Stamina which increases by +2 every Ninja Rank and Letter Rank Gained. Uzumaki also have a 1% chance to unlock the legendary Rinnegan at birth and a 3% chance to unlock it when experiencing the worse sadness and depression imaginable. A Rinnegan user can use all 5 Main Elements but no Sub-Elements.

      Active

      -Rinnegan The user's eye's dilate and turn a metallic silver/purple with dark lines circling the now black pupil. This is permanent, once turned on it can never be turned off again. Allows the user to use the 6 Paths of the Sage, Summon a massive statue called the Gedo Mazo which can absorb bijuu and the cost of the bijuu holders life and can summon black Chakra Rods from their body. Those with the Rinnegan also have a massive amount of Stamina (+15) and Chakra (base chakra multiplied by 4)

      -6 Paths of the Sage-Deva Path the user can manipulate Attractive and Repulsive forces on Objects and People

      -6 Paths of the Sage-Asura Path allows the user to summon mechanized armor, augmenting their body with extra limbs and various mechanical weapons.

      -6 Paths of the Sage-Human Path grants the user the ability to read the mind of any target by placing his hand on the target's head or chest and yanking the soul out of the body. Though it provides intel by getting well guarded secrets, the technique inevitably kills the target.

      -6 Paths of the Sage-Animal Path allows the user to sign multiple Summoning contracts (maximum of 3) along with being able to summon special Rinnegan Summons. (Google it for what those summons are.)

      -6 Paths of the Sage-Preta Path allows the user to absorb chakra by placing an invicible chakra absorbing shield around their body, allowing them to replenish and increase their own Chakra Reserves.

      -6 Paths of the Sage-Naraka Path allows the user to summon the King of Hell to heal others completely, or interrogate others by grabbing their tongue, the user will then ask a question and when he answers and it's a lie then his tongue will get ripped out and they will die, if they answer truthfully than their tongue will be let go.

      -7th Path allows the user to revive everyone that has died in the last hour at the cost of either losing their eyes and turning blind, or dying if they are low on chakra.

      -Dead Body Possessing Technique lets the user stab Chakra Rods into dead bodies so long as the body hasn't decomposed at all, if successful the dead body will be alive once again and under the control of the user, the body will have the users Rinnegan, allowing the user to see through that bodies eyes, and will be given one of the users 6 Path's of the Sage abilities (like Naraka or Preta)

    • (Created by Yaoi Master Gavin)
      Passive
      Nogitsune clan members gain 10% chakra control (IE. started with 100% chakra control, is now at 110%) and +3 Agility every Ninja Rank and Letter Rank up. Nogitsune clan members also have a 35% chance to be born with the Crimson Manipulation (Shinku Shokuno Sousa) bloodline. All Nogitsune clan members are characterized by red hair of varying shades; those with the Crimson Manipulation bloodline are also characterized by sharp teeth and by a birthmark somewhere on the body that takes the appearance of a deep scar as if from some sort of beast. Those with the bloodline are also prone to showing a liking for vampirism (the drinking of another's or their own blood).

      Active

      -Crimson Manipulation Level 1 users can control their own blood to the point where they can stop themselves from bleeding out, partially repress emotions when needed, and slow down poisons and other virulence in their bloodstream. They can also make the wounds they inflict on others bleed more profusely.

      -Crimson Manipulation Level 2 users can heal their own wounds at a faster rate than normally possible and they can control their own and any spilt blood for use in jutsu as well as creating weapons, the latter also requiring hand seals to do so. Their blood is treated as water in these cases and is considered partially charged with chakra if it's their own, requiring less for the jutsu in question.

      -Crimson Manipulation Level 3 users can control their enemies' blood and draw it out from their bodies through an open wound; the larger the wound, the more that can be drawn out. At this stage, the user can also make weapons from their own blood with no hand seals and purge their blood of any impurities

      -Crimson Manipulation Level 4 users can manipulate blood into more elaborate constructs, like wings, though this requires hand seals to do so. At this stage, user can also leech other's blood and replinish their own chakra in small amounts.

      -Crimson Manipulation Level 5 users can manipulate their enemies blood without an open wound, though the presence of one make them much stronger; effectively, this is similar to the Shadow Possession jutsu.

    • Passive
      Akimich clan members gain +2 Strength and +2 Stamina at the beginning and every Ninja Rank and Letter Rank. They also gain the ability to use Yang Chakra release in the form of Expansion and Partial Expansion Jutsu.
      Active
      -Yang Release Level 1 user gains the ability to use Partial Expansion Jutsu, but can only expand 1 part of their body.

      -Yang Release level 2 user gains the ability to expand 2 parts of their body instead of 1 with Partial Expansion Jutsu.

      -Yang Release Level 3 user gains the ability to use Expansion Jutsu, which allows them to expand any number of limbs.

      Akimichi clan members have the ability to use the Pills of the Akimichi, doing different effects depending on the pill.

      -Green Spinach Pill turns 25% of the takers chakra into pure Strength and Speed. (x1.25 but lose 25% chakra)

      -Yellow Curry Pill turns 50% of the takers chakra into pure Strength, Speed, and Stamina. (x1.5 but lose 50% chakra)

      -Red Chilli Pill turns 100% of the takers chakra into pure Strength, Speed, and Stamina. (x1.75, but lose 100% chakra, resulting in a high chance of death, user can only last 10(+1 per 15 Stamina) rounds of combat, resulting in a high chance of death if no Medic Nin are in the immediate area.)

      Taking the Red Chilli Pill also results in Chakra Butterfly Wings, granting the user the abilty to Glide.


    • Passive
      Aburame Clan Members gain the ability to house Insects inside of their body via Tunnels created inside their skin and bones. If the Queen of whatever insect is inside them dies, then so too does the Aburame, via being eaten from the inside out. Aburame gain +2 Intelligence and +1 Finesse at the start and every Ninja Rank and Letter Rank.

      Active
      Aburame can only ever house 1 type of Insect inside their body. All Aburame start with the Kikaichu inside of their body. The Kikaichu however can be safely removed to make room for a new Hive of insects. This section will not list Levels of their bloodline but any known effects with different insects housing inside their body.

      -Kikaichu: Can steal Chakra depending on how many are covering the person. (25%/50%/75%/100% of the body covered = 150/300/600/1,200 Chakra taken every turn) Kikaichu can also eat a person alive instead of eating Chakra. Jutsu can be made for the Kikaichu.

      -Bee's: Can paralyze the person depending on how many are covering the person. (25%/50%/75%/100% of the body covered = 1/1/2/3 Turns Stunned) If the whole body is covered, the Host( The Aburame) can decide to kill the person covered instantly. Bee's can also create Honey from inside the body, negating the need for food, in exchange for collecting pollen.

      -Black Ants: Can crush and carry any opponent depending on the amount of ants sent and the size of the person. Ant's can also Scavenge for food and replenish themselves quicker then other Insects if the Host is near any sources of ants. (Ant Nests in Nature)


    • Passive
      Sabaku No clan members gain 10% chakra control (IE. started with 100% chakra control, is now at 110%) and +2 stamina every Ninja Rank and Letter Rank up.

      Active

      -Puppeteer Level 1 the user can use, create, and manipulate 1 wooden puppet using chakra strings.

      -Puppeteer Level 2 the user can use, create, and manipulate 2 wooden puppets using chakra strings.

      -Puppeteer Level 3 the user can use, create, and manipulate 3 wooden puppets using chakra strings.

      -Puppeteer level 4 the user can use, create, and manipulate 5 wooden puppets or 1 human puppet using chakra strings.

      -Puppeteer level 5 the user can use, create, and manipulate 10 wooden puppets or 2 humans puppets using chakra strings.

      -Puppeteer level 6 the user can use, create, and manipulate 4 human puppets. The user can also turn themselves into a living puppet by having someone take out their heart and placing it into said puppet.


    • Passive
      Kagane clan members gain +3 Reflex's and +3 Speed. They also gain the ability to use Magnet Release by replacing their first element with Earth (Doton) and their second element with Lightning (Raiton)

      Enhanced Metals Effect: All Kagane clan members can now manipulate any Metal, special or not, if they spend 2 years training with their bloodline.
      Active
      -Magnet Release Level 1 user gains the ability to manipulate 1 special metal any way they want.

      -Magnet Release Level 2 user gains the ability to manipulate 2 special metals any way they want.

      -Magnet Release level 3 user gains the ability to manipulate 3 special metals any way they want.


    • Passive
      Yuki clan members gain +3 stamina and +1 Speed. They also gain the ability to use Ice Release by replacing their first element with Wind (fuuton) and their second element with Water (suiton).

      Active

      -Ice Release Level 1 user can use basic Ice and can create said ice anywhere around them as long as they can see the location.

      -Ice Release Level 2 user can use basic ice and can create said ice anywhere around them and maintain it without having to see the location.

      -Ice Release Level 3 user can use 1 handed seals to create basic ice and create it anywhere and maintain it without having to see it.

      -Ice Release Level 4 user can create a special ice which they can interact with by going being able to go in and out of the ice they create. Once inside of the ice they can exit anywhere else that they have ice created.


      -Ice Release Level 5 User can create basic and special ice without using hand seals.


    • Passive
      Kaguya clan members gain +3 Strength and +1 Agility every Letter Rank and Ninja Rank gained. They also have a 25% chance to gain the Dead Bone Pulse blood line.

      Active

      -Dead Bone Pulse Level 1 user can harden the bones inside of their body to the point of being as hard as steel if they concentrate.

      -Dead Bone Pulse Level 2 user can manipulate their bones slightly by having them come out of their skin without feeling the pain.

      -Dead Bone Pulse Level 3 user can manipulate their bones by a higher degree, allowing them to fire bones of their body at high speeds and change the shape and density of their bones.

      -Dead Bone Pule Level 4 user can eject bones out of their body and into the environment, creating exploding bone traps inside of trees or large forests of bone.

      -Dead Bone Pulse Level 5 user can use and manipulate their bones without using hand seals.

    • Passive/Active
      Hozuki Clan Members gain Water Nature and +3 finesse at the beginning and every Letter Rank and Ninja Rank gained but in turn take more damage from Lightning Jutsu. Hozuki Clan Members also gain the ability to manipulate their body mass to turn into water, and can control any bodies of water that they reside in to augment their own form.(can only be used to Augment their body, and nothing else other then Jutsu.(Handsigns still required))

    • Passive/Active
      Isaribi Clan Members gain Water Nature and +2 Speed and +1 Strength at the beginning and every Letter Rank and Ninja Rank gained. Isaribi Clan Members also gain the ability to transform into Sea Monster Form, in which they become a hybrid of fish and human. They keep a human form, but a large majority of their skin is replaced with Scales, and their hair is replaced with Fins. This form can only be taken when inside a source of water or drenched in water itself, and cannot be maintained for longer then 2 turns when these conditions are not met. Sea Monster Form grants x1.25 Speed, Strength, Stamina, and Agility but suffer more damage from Lightning Jutsu.


    • Passive
      Hebi clan members have pale skin and snake like eyes. They gain +3 Dexterity and +2 Agility every Letter Rank and Ninja Rank up. Their body is special in the fact that they can store poisons inside of it by drinking/inhaling them without suffering the side effects, they can then mix the poisons and reproduce them inside of their body.

      Active

      -Poison Release Level 1 User can store 3 poisons inside of their body and use/mix them without suffering side effects.

      -Poison Release Level 2 user can store 5 poisons inside of their body and use/mix them without suffering side effects.

      -Poison Release Level 3 user can reproduce 1 poison inside of their body and can have up to 7 poisons inside of their body and use/mix them without suffering side effects.

      -Poison Release Level 4 user can reproduce up to 3 poisons inside of their body and can have up to 10 poisons inside of their body and use/mix them without suffering side effects.

      -Poison Release Level 5 user can reproduce up to 6 poisons inside of their body and can have up to 12 poisons of their body and use/mix them without suffering side effects.


    • Passive
      Members of the Kurogaki clan gain +2 Speed, +3 Strength and +1 Agility every Letter Rank and Ninja Rank up. They also are able to use the NinTaijutsu ability.

      Active

      -NinTaijutsu Level 1 User can cover a part of their body in their main element (IE Rock Main Element so cover head with Rock to avoid getting hit by massive hammer in the head) without any problems and without hurting him/herself.

      -NinTaijutsu Level 2 user can cover their entire body in their main element and move without any problems and without hurting him/herself.

      -NinTaijutsu Level 3 user can create entire beasts out of their main element so long as their are inside of the beast. If user is knocked outside of the beast then the beast dissipates and disappears without hurting him/herself.

      Utilizing Nin-Taijutsu gives a x1.25 bonus to physical stats. Be aware that without having good chakra control this will tire you out quickly and you might die from Chakra Exhaustion if you let it get to that point.

    • Passive/Active
      Yotsuki Clan Members gain +3 Finesse, +2 Speed, and +1 Strength at the beginning and every Letter Rank and Ninja Rank. They also start 1 rank higher in Kenjutsu, no matter the beginning skill (Except for S or S+) and begin with the Cloud Sword Kenjutsu Style. Yotsuki Clan Members gain the ability to use Cloud Beheading Techniques, and are the only one's able to utilize said techniques. They are also extremely loyal, only conceding to death when threatened with harming their village in any way, even the strongest torture has no effect on them other then making them wish for death.

    • Passive/Active
      Hikari Clan Members gain Lightning Release, +5% Chakra control at the start, and have the ability to utilized Colored Lightning. Colored Lightning can take on any color, though there's only 1 color for every Hikari Clan Member (No Hikari Clan Member can use 2 different colors) These take the form of Tattoo's of that color in Kanji. Colored Lightning has the effect of being stronger then Normal Lightning jutsu, but that is all.


    • Passive
      Nanane clan members gain +3 stamina and +2 intelligence every Letter Rank and Ninja Rank up. They also have the ability to create bombs out of any chosen material and have mouths on their hands to help assist with this. They usually have a sack of the material that they use with them at all times.

      Active

      -Bomb Manipulation Level 1 the user can make C1 bombs out of their special material and shape their bombs into basic shapes (like spheres and stars)

      -Bomb Manipulation Level 2 the user can make C2 bombs out of their special material and shape their bombs into advanced shapes (flat as paper without breaking or household appliances ect ect.)

      -Bomb Manipulation Level 3 the user can make C3 bombs out of their special material and shape their bombs into any type of bug/arachnid/ect.

      -Bomb Manipulation Level 4 the user can make C4 bombs out of their special material and shape their bombs into any type of animal as large as they want so long as they have the Chakra.

      -Bomb Manipulation Level 5 the user can shape their bombs into actual people with the exact same appearance as that person/s.

      -Bomb Manipulation Level 6 the user can turn their own body into a bomb using C5 Clay (can ONLY turn body into bomb with C5 Clay, meaning you can't make animals or anything else with C5.)

    • Passive/Active
      Inoshishi Clan Members gain +3 Stamina and +2 Strength at the beginning and every Letter Rank and Ninja Rank, and every clan member has the ability to summon Boars. Inoshishi Clan Members aren't very smart, and are known for their sheer size (It's not uncommon for an Inoshishi clan member to be over 6'7") and strength. They are physically immune to pain, though it's not a good thing if they're ever poisoned, and can shrug off any hit.


Bijuu Information

  • Ichibi, 1 Tailed Sand Tanuki, Shukaku (Taken)
    Grants the container control over Sand. Replaces first Element with wind and second Element with Earth. Chakra increased to 10,000. Container gains an Automatic Defence, which means that sand will come up to block enemy attacks around container. Container can cover themselves in sand and infuse it into their body, turning them into a Mini Shukaku. if Container falls asleep than Shukaku will be able to Psuedo-Escape by taking over the Containers body and creating himself in the outside world with his container inside the sand atop his head. If the container is woken up than Shukaku will go away and the sand will dissipate.
    If container becomes friends with Shukaku they can control the sand like their own limbs and will be able to enter Bijuu Mode, player decides on appearance and special abilities, if i think the abilities are too strong than you must change them. The container can also allow Shukaku temporarily out of the seal, allowing the container and the bijuu to fight together for a short amount of time.

  • Nibi, 2 Tailed Cat, Matatabi
    Grants the container the ability to use Blue Fire jutsu. Replaces first element with Fire. Chakra increased to 20,000. Finesse and Agility +4 every Ninja Rank and Letter Rank up. Container can cover themselves with blue flames making a smaller Matatabi. If container gains a 2nd tail Matatabi will form and take over.
    If container becomes friends with Matatabi they can create Blue Fire much easier and manipulate it like it's a second pair of limbs and can enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Matatabi out for a short amount of time, allowing the container and the bijuu fight together for a short amount of time.

  • Sanbi, 3 Tailed Turtle, Isobu
    Grants container the ability to use Coral and spawn it from their body. Replaces first element with Water. Chakra increased to 40,000. +2 Strength and +3 speed every Ninja Rank and Letter Rank up. Container can cover themselves in Coral and the Sanbi's shell for defense. If container gains 3rd tail Isobu will form and take over.
    If container becomes friends with Isobu they can create and manipulate Coral with extreme ease. Container can also enter bijuu mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Isobu out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • Yonbi, 4 Tailed Monkey, Son Goku (Taken)
    Grants user ability to cover body in lava without harm and can't get harmed by lava and fire. Replaces first element with Fire and second element with Earth. Container can use Lava Release. Chakra increased to 60,000. +2 Strength and +1 Agility every Ninja Rank and Letter Rank up. If container gains 4th tail Son Goku will form and take over.
    If container becomes friends with Son Goku they can use lava release without using hand seals. Container can also enter Bijuu mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Son Goku out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • Gobi, 5 Tailed Dolphin Horse, Kokuo (Taken)
    Grants user ability to create deadly steam from anywhere on their body. Replaces first element with Fire. Replaces second element with Water. Allows the user to use Boil Release. Chakra increased to 80,000. +2 Speed and +2 Finesse every Ninja Rank and Letter Rank up. If container gains 5th tail Kokuo will form and take over.
    If container becomes friends with Kokuo they can use Boil Release without using hand seals. Container can also enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Kokuo out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • Rokubi, 6 Tailed Slug, Saiken (Taken)
    Grants user ability to use Bubble Release. Replaces first element with Water. Chakra Increased to 100,000. +3 Intelligence and +3 Knowledge every Letter Rank and Ninja Rank up. If Container gains 6th tail Saiken will form and take over.
    If container becomes friends with Saiken they can use Bubble release without using hand seals. Container can also enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Saiken out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • NANABI
    Nanabi, 7 Tailed Rhino Beetle, Choumei "Lucky Seven" (Taken)
    Grants the container the ability to use bug based techniques. Container can control and communicate with insects. Container can grow wings in order to fly. Chakra increased to 120,000. +3 Strength and +3 Speed every Ninja Rank and Letter Rank up. If container gains 7th tail Choumei will form and take over.
    If container becomes friends with Choumei they can control and communicate with any bug in existence and can sense when a bug dies if they want. They don't have to use Hand seals for Bug related techniques. Container can also enter bijuu mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Choumei out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.


  • Hachibi, 8 Tailed Octopus Ox, Gyuki (Taken)
    Grants the container the ability to use Ink based techniques. Container can grow tentacles out of their body from any point. Chakra increased to 140,000. +2 Strength and +3 Finesse every Ninja Rank and Letter Rank up. If container gains 8th tail Gyuki will form and take over.
    If container becomes friends with Gyuki they can use Ink based techniques without using handseals. They can also form any part of Gyuki on their body and use it like their own limb. Container can also enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Gyuki out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • Kyuubi, 9 Tailed Fox, Kurama (Taken)

    Grants the container advanced and rapid healing, allowing them to heal any wound in a matter of seconds or minutes depending on what the wound is and how severe it is. Chakra increased to 160,000. +3 Speed, +2 Agility, and +1 strength every Ninja Rank and Letter Rank up. If container gains 9th tail Kurama will form and take over.
    If container becomes friends with Kurama then they can sense negative motions to a large degree. Container can also enter Bijuu mode, player decide's appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Kurama out for a short amount of time, allowing the container the bijuu to fight together.



RULES

  • -if a Genin doesn't have a team or a master then they will only be able to do D ranks missions until they do.

    -Genin can only go on C rank missions when their Master or Team Leader/Sensei says that they are ready for one.

    -Genin can only participate in the Chuunin Exams when they have completed a required amount of D Rank and C Rank missions and when their Master or Team Leader/Sensei say's that they are ready.


  • -Genin are still in their original teams once they become Chuunin but do not need team-mates or a Sensei for C Rank Missions.

    -Chuunin can only go on B Rank missions if they are going in a 3 man team and a jounin leader.

    -2 Chuunin are required to go on C Rank missions.

    -Chuunin can only participate in the Jounin Exams when they have completed a required amount of C and B rank missions.

    -Chuunin Can and sometimes will Lead Genin Teams onto C and D Rank missions.


  • -Jounin are required to lead a squad of Genin until they become Chuunin at least once.

    -Jounin can apply for their village's ANBU or Hunting Nin squads.

    -Jounin do not need teammates to go on B Rank Missions.

    -2-3 Jounin are Required to go on A Rank Missions.

    -If a Jounin proves skilled enough by taking an Aptitude Skills Assessment then they will be permitted to go on S-Rank Missions.

  • -Kage Can call 6 Kage Summit if they are a Kage of one of the Main 6 Villages.

    -If a Kage does not come to a Kage Summit when it is called that is considered a massive insult to the other Kage's status and they will possibly Wage War on you and your village.

    -A Kage can go on any mission they like so long as they have someone to take their place temporarily.

    -Kage are the only one's allowed to read their villages Forbidden Scroll.(All Forbidden scrolls are currently Empty)

    -If you are the First Kage of your Village you can change everything about it ONE TIME. Afterwards you have to work to change anything about it.

    -Kage can Wage War, Declare Peace, Form Trade Treaties, and Create Alliances so long as they have a Good Reason to do so.

    -Kage Can assimilate clans into their Village by tracking down and recruiting/capturing Missing Nin with bloodlines.

    -Kage can form their own Councils (AKA Anbu Council, Civilian Council ect ect) in order to help manage a village, but anything the Kage decides the Councils they create cannot over rule it, as He/She is the Kage and all villages are in an Elective Dictatorship and will not change that.


  • -Missing Nin can be killed by anyone and have their bounty turned for extra money.

    -Missing Nin can kill other Missing Nin for their bounty.

    -A Missing Nin must be Kage Level in order to create a Village

    -If a Missing Nin has 2 Main Village's Support or 3 Minor Village's support they can create their own Village with himself/herself as the Kage.

    -Any Village a Missing Nin creates will start out as a Minor Village, with the Missing Nin that founded it choosing who the Kage of it will be. After doing so that Missing Nin is no longer considered a Missing Nin, but instead a Member of that Village.


  • -All Jinchuuriki start out as Genin.

    -A Jinchuuriki may be hated/mis-treated at their own village.

    -A Jinchuuriki does not know about their Bijuu until a near death situation happens.

    -Jinchuuriki cannot start out as friends with their Bijuu.

  • RULES FOR EVERYONE
    -Everyone starts in a small apartment no matter what rank they are until they buy a new home.

    -I will manage all NPC's including enemies and Encounters unless said otherwise.

    -If someone manages to find LOOT then they must wait for ME to post what that LOOT is. For example when scavenging through your dead enemies bodies you must let me post what LOOT you got from their dead bodies.

    -Your Character sheet will be updated constantly with new things. If you do not properly update your Character sheet after something happens (like Ninja Ranking up or finding more Ryo or learning a new jutsu.) then you will be kicked from RP if you have not done so after 1 week.

    -Becoming Couples, Getting Married, and other such things are Allowed, but anything that is 18+ must go into the Mature/libertine forums!

    -I will be controlling all Village's Kage until someone takes that villages Kage position.



Anbu and Hunting Nin Rules are Decided by their Villages Kage.

RULES SUBJECT TO CHANGE/GETTING UPDATED!

Player List


Total Number of Players: 10
KumikoAkihiko_zpsfvr3rkhm.jpg



Akihiko and Kumiko Uzumaki 'The Uzumaki Twins' made and drawn by @Jessica2477

Kumikochanpoo_zpsncvvkznk.jpg

Older Sexy Kumiko Uzumaki made and drawn by @Jessica2477

fxXDV4S.jpg


Tsuki Uchiha (Left) (Older Sister of Neji Uchiha), and Reiko Yuki (Right) made by @AllThePasta and drawn by @Jessica2477

 
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Reactions: Noctis the Devious
I just started binge watching Naruto this week (first time I've ever watched anime), and it's pretty awesome. I'd be willing to give this a shot. (I'm on episode 67, btw)
 
I'm interested.
 
I'm down. I'm assuming this is after Naruto becomes Hokage?
 
Actually, this is based off where Naruto first started. But all the characters in Naruto's (the shows) past present and future don't exist, which means everyone who joins up will be creating the history of the Elemental Nations with their characters actions.
 
I'm definitely interested in this! I'm a huge fan of Naruto and this seems like it will be a lot of fun.
 
Alright then, enough people are interested for this to get started, so i'll edit the Original post later today, though it'll take a while because it's a LOT of info.

EDIT: I may have to do the post tomorrow or a later date, as i am currently EXETREMELY exhausted and when i'm exhausted my posts tend to make less since then usual :/
 
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Alright guys, so expect the info to be up tomorrow, it would have been up yesterday/today but the whole update thing ruined a few things and i can't do it today, as i'm busy for today.
 
Just stating my interest, don't mind me. o.o
 
Alright guy's i edited the original post, took me 6 HOURS but i did it! feel free to read through and make characters that i will no doubt accept into the RP!
 
May I make twins?
 
Yes you can make twins, just remember that managing 2 Characters Stat's, Character Sheets, and lives may be difficult ^^
 
*Thumbs up* I'll get something posted soon o3o
 
Gotcha, can't wait to see it^^
 
Quick question about the family. We just make up parents, or no?
 
Just make up parents, if anything you could just give them a name, you don't have to describe their appearance personality or anything ^^
 
Name: Akihiko
Age: 17
Gender: Male
Appearance:

Akihikocard_zpscgegeclr.jpg


Village: Konohagakure (Home village) *Spent childhood in Amegakure before coming back to Konohagakure*
Rank: Jounin
First Element: Water
Clan: Uzumaki decent
Weapons/Equipment: 150 kunai, 225 Shuriken, 4 soldier pills, 10 feet of ninja wire, a bingo book
Family: Akio Uzumaki (Father/deceased) Sakurako Kagame Uzumaki (Mother/deceased) Yoshiko Kagame (Aunt)
Teacher: Nogitsune Hibiki
Past: Their mother died during childbirth and Kumiko wasn't even supposed to be alive. The medic nins did the best that they could, but Sakurako lost too much blood. Their father relocated them to Amegakure, where he was a Shinobi killed in battle 10 years later. Yoshiko had received the news of the twin orphans due to being their closest relative, and did what she could to bring the two back to Konoha with her.
Personality: Akihiko used to be a carefree and outspoken child during his childhood. While enrolled in the Ninja academy at Amegakure, he and his sister didn't take their training all too seriously. He was the talkative one of the group, easily making friends with the other students. It was until that he and Kumiko witnessed their father dying in battle that their personalities did a complete 360. He is now a quiet, stoic child that cares for no one other than his sister. He doesn't even care about his aunt, even though she gave them a place to live.


---Skills---

Taijutsu: B Rank (55% out of 150% to A-Rank)
Ninjutsu: B (90% out of 150% to A-Rank)
Genjutsu: D
Kenjutsu: B (146% out of 150% to A-Rank)
Fuuinjutsu: B (41% out of 150% to A-Rank)
Shurikenjutsu: C
Chakra Chains: A (13% out of 250% to S-Rank)

Doujutsu: *Has not unlocked Rinnegan yet*
Special Taijustu: *Currently N/A*
Other: Chakra Chains

---Jutsu---

Kawarimi (costs 200 Chakra)
Bunshin (costs 100 Chakra and requires 20% Chakra Control.)
Henge (costs 50 Chakra)
Hidden Mist Technique (300 Chakra to perform/50 to keep it going per minute.)
Water Release: Gunshot (The more Chakra put into the shot, the stronger it is.)
Uzumaki Secret Bloodlines; Chakra Chains (No Chakra to summon 8, 100 per post when using more than 8; 7,000 Chakra drainage)
Water Release: Water Clone (450)
Water Release: Cold Sky Water Attack (4,000 to cast/ More Chakra, more jets)
Water Release: Water Spikes (300 per spike)
Water Release: Wild Water Wave (2,000 to cast, More Chakra equals bigger wave)
Chakra Punishing Strike (50 Chakra per post)
B-rank Ninjutsu: Water Release - Thousand Flying Water Needles of Death - 7000 Chakra
C-rank Ninjutsu: Water Release - Black Rain Technique - 4250 Chakra
C-rank Ninjutsu: Water Release - Water Prison Technique - 1500 Chakra to create; 300 per post to maintain
C-rank Ninjutsu: Water Release - Wild Bubble Wave - 4250 Chakra
B-rank Ninjutsu: Water Release - Exploding Water Colliding Wave - 7250 Chakra
C-rank Ninjutsu: Water Release - Running Water Whip - 4750 Chakra
C-rank Ninjtusu: Water Release - Water Shield - 4750 Chakra
B-rank Ninjutsu: Water Release - Water Trumpet - 6750 Chakra
C-rank Ninjutsu: Water Release - Hands of the Water God - 3750 Chakra
B-rank Ninjutsu/Taijutsu: Water Release - Azure Dragon Palm - 4000 Chakra
B-rank Ninjutsu/Bukijutsu: Flying Swallow - 4500 Chakra to create, 750 Chakra per post to maintain
A-rank Ninjutsu: Water Release - Stormy Blockade - 11000 Chakra
A-rank Ninjutsu: Water Release - Sapphire Hell Storm - 10750 Chakra
C-rank Taijutsu: Shadow of the Dancing Leaf - No chakra
D-rank Taijutsu: Leaf Whirlwind - No Chakra
D-rank Taijutsu: Leaf Gale - No Chakra
C-rank Ninjutsu: Water Release - Water Bullet - 4250 Chakra
B-rank Ninjutsu: Water Release - Water Shark Bullet - 6750 Chakra
B-rank Ninjutsu: Water Release - Water Dragon Bullet - 7500 Chakra
B-rank Taijutsu: Leaf Strong Whirlwind - No Chakra


---Stats---



Strength: 1,314 (+6)
Speed: 1,371 (+1)
Handseal Speed: 655
Agility: 518 (+11)
Intelligence: 1,725 (+2)
Knowledge: 683
Chakra Control: 127%
Chakra: 53%, 1,040,123
Finesse: 498 (+1)
Stamina: 329 (+10 for Uzumakiness)
Ryo (Money): 45,176


Name: Kumiko
Age: 17
Gender: Female
Appearance:

OlderKumiko_zpsyxw2wakz.jpg


Village: Konohagakure (Home village) *Spent childhood in Amegakure before coming back to Konohagakure*

Rank: Chuunin
First Element: Water
Clan: Uzumaki decent
Weapons/Equipment: Smoke bombs, kunais, shurikens, Scythe
Family: Akio Uzumaki (Father/deceased) Sakurako Kagame Uzumaki (Mother/deceased) Yoshiko Kagame (Aunt)
Teacher: Nogitsune Hibiki
Past: Their mother died during childbirth and Kumiko wasn't even supposed to be alive. The medic nins did the best that they could, but Sakurako lost too much blood. Their father relocated them to Amegakure, where he was a Shinobi killed in battle 10 years later. Yoshiko had received the news of the twin orphans due to being their closest relative, and did what she could to bring the two back to Konoha with her.
Personality: Kumiko used to be a cheerful and joyous girl during their childhood. While enrolled in the Ninja academy at Amegakure, she and her brother didn't take their training all too seriously. She was not as talkative, but she wasn't invisible to the rest of the crowd. It was until that she and Akihiko witnessed their father dying in battle that their personalities did a complete 360. She is now a mellow, quiet girl who shares similar negative traits as her brother. Kumiko holds some compassion within her, but submits to her brother's demands due to her lack of rebellion. If she is told to do something by him, she'll do it.


---Skills---

Taijutsu: Hard Fist Style| A (83% out of 250% to S-Rank)
Ninjutsu: B
Genjutsu: D
Kenjutsu: D
Fuuinjutsu: B (46% out of 150% to A-Rank)
Shurikenjutsu: C
Bukijutsu: C (28% out of 100% to B-Rank)

These are in the case of a Clan.

Doujutsu: Rinnegan
EMS Sharingan: A (85% out of 250% to S-Rank)
Susanoo: Level 1

Special Taijustu: *Currently N/A*
Other: 6 Paths of the Sage-Deva Path
-Deva Path
-Animal Path
-Naraka Path
-Preta Path
-Asura Path
-Human Path
-Gedo Mazo
-7th Parth Geddo Tensei
-Spacial Manipulation - Can manipulate the space in any way she desires in a 20 foot radius around her.

---Jutsu---

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Water Release: Violent Bubble Wave (More Chakra used, the stronger it is. Doesn't have to be this.)
Water Release: Syrup Capture Field (The longer it's used, the more Chakra is drained or something. (Ex: 10 minutes of use lessens 100 Chakra, excluding the beginning amount needed to perform it in the first place.)
Attractive Forces (Requires 100 Chakra to perform; stronger the more Chakra is put into it.)
Repulsive Forces (Requires 25 Chakra to perform; stronger the more Chakra is put into it.)
Horizontal/Vertical Movement (550 Chakra per post)
Chakra Rods (No Chakra cost for regular or sharpened)
Animal Summons (Requires 100,000 to summon any Rinnegan summon)
Naraka Path (Requires 250,000 to summon King of Hell)
Gedo Mazo (Requires 400,000)
Preta Path (Costs no Chakra to cast, can only be maintained for 5 seconds and has 1 recharge. Absorbs all of the Chakra of any Jutsu/Chakra based attack that comes into contact with the shield instantly)
Water Release: Water Clone (450)
Fire Release: Flame Flower (20,000 to cast, More Chakra, more balls of fire)
Water Release: Water Spikes (300 per spike)
Wind Release: Flower Scattering Dance (4,000 to cast, 1,000 to maintain per post, more Chakra equals more petals, power, and speed)
Chakra Punishing Strike (50 Chakra per post)
C-rank Ninjutsu: Water Release - Black Rain Technique - 3500 Chakra
B-rank Ninjutsu: Fire Release - Great Fire Annihilation - 7250 Chakra
B-rank Ninjutsu/Shurikenjutsu - Phoenix Sage Flower Nail Crimson - 7250 Chakra
C-rank Ninjutsu: Earth Release - Tearing Earth Turning Palm - 4750 Chakra
C-rank Ninjutsu: Earth Release - Hiding Like a Mole Technique - 5000 Chakra
C-rank Ninjutsu: Fire Release - Great Fireball Technique - 5000 Chakra
A-rank Ninjutsu/Bukijutsu: Water Release - Water Mass Crumbling Bullet - 11000 Chakra
A-rank Ninjutsu: Water Release - Stormy Blockade - 11750 Chakra
B-rank Ninjutsu: Water Release - Water Dragon Bullet Technique - 7250 Chakra
B-rank Taijutsu: Leaf Strong Whirlwind - No Chakra
A-rank Ninjutsu: Wind Release - Blade of Wind - 12000 Chakra
B-rank Ninjutsu/Bukijutsu: Flying Swallow - 5000 Chakra to create; 1000 Chakra to maintain
C-rank Taijutsu: Shadow of the Dancing Leaf - No Chakra
B-rank Ninjutsu: Earth Release - Earth Prison Dome of Magnificent Nothingness - 7000 Chakra
C-rank Ninjutsu: Wind Release - Gale Palm - 4500 Chakra
B-rank Ninjutsu: Wind Release - Vacuum Sphere - 7500 Chakra
B-rank Ninjutsu: Wind Release - Great Vacuum Sphere - 6750 Chakra
C-rank Ninjutsu: Water Release - Water Bullet - 4500 Chakra
B-rank Ninjutsu: Water Release - Water Shark Bullet - 7750 Chakra


---Stats---

Strength: 1,372 (+1)
Speed: 1,368 (+7)
Handseal Speed: 521
Agility: 322 (+2) (encompasses Flexibility and Reflex's)
Intelligence: 1,588 (+1)
Knowledge: 393
Chakra Control: 11%
Chakra: 59%, 1,340,497
Finesse: 420 (+10)
Stamina: 743 (+30 for Uzumakiness and Rinnegan)
Ryo (Money): 45,176


Combined inventory:

-100 kunai
-46 shurikens remaining
-90,352 Ryo
-4 feet of regular wire
-Legendary Flame Sword
-Weaknessless Soaring Shortswords
-Normal Bear Summoning Contract for Akihiko
-Scythe for Kumiko





Name: Akihiko
Age: 35
Gender: Male
Appearance:

*To be added*

Village: Konohagakure (Home village) *Spent childhood in Amegakure before coming back to Konohagakure*
Rank: Jounin
First Element: Water
Clan: Nogitsune
Weapons/Equipment: 150 kunai, 225 Shuriken, 4 soldier pills, 10 feet of ninja wire, a bingo book
Family:

Akio Uzumaki (Father/deceased)
Sakurako Kagame Uzumaki (Mother/deceased)
Yoshiko Kagame Uzumaki (Aunt/deceased)
Tsuki Uchiha (Sister-in-law/deceased)

Hibiki Nogitsune (Husband/Alive)
*Unnamed child* (Oldest son/Alive)
Kaen Nogitsune (Daughter/Alive)
Hisoka (Can be changed later) Nogitsune (Youngest son/Alive)

Neji Uchiha (Brother-in-law/Alive)
Kumiko Uzumaki Uchiha (Sister/Alive)
Koji Uchiha (Nephew/Alive)
Emiko Uchiha (Niece/Alive)
Kohaku Uchiha (Nephew/Alive)

Kiseki Uzumaki (Cousin/Alive)


Personality: Akihiko used to be a carefree and outspoken child during his childhood. While enrolled in the Ninja academy at Amegakure, he and his sister didn't take their training all too seriously. He was the talkative one of the group, easily making friends with the other students. It was until that he and Kumiko witnessed their father dying in battle that their personalities did a complete 360. He is now a quiet, stoic child that cares for no one other than his sister. He doesn't even care about his aunt, even though she gave them a place to live.


Past:


---Skills---

Taijutsu: B Rank (55% out of 150% to A-Rank)
Ninjutsu: B (90% out of 150% to A-Rank)
Genjutsu: D
Kenjutsu: B (146% out of 150% to A-Rank)
Fuuinjutsu: B (41% out of 150% to A-Rank)
Shurikenjutsu: C
Chakra Chains: A (13% out of 250% to S-Rank)

Doujutsu: Rinnegan
Special Taijustu: *Currently N/A*
Other:

Uzumaki Secret Bloodlines; Chakra Chains (No Chakra to summon 8, 100 per post when using more than 8; 7,000 Chakra drainage); Includes Normal chains, Bladed tip chains, and spiked chains (Chakra drainage)

Dark Release;

Attractive Forces (Requires 100 Chakra to perform; stronger the more Chakra is put into it.)
Repulsive Forces (Requires 25 Chakra to perform; stronger the more Chakra is put into it.)
Horizontal/Vertical Movement (550 Chakra per post)
Chakra Rods (Costs no Chakra
Animal Summons (Requires 100,000 to summon any Rinnegan summon)
Naraka Path (Requires 250,000 to summon King of Hell)
Gedo Mazo (Requires 400,000)
Preta Path (Costs no Chakra to cast, can only be maintained for 5 seconds and has 1 recharge. Absorbs all of the Chakra of any Jutsu/Chakra based attack that comes into contact with the shield instantly)



---Jutsu---

Kawarimi (costs 200 Chakra)
Bunshin (costs 100 Chakra and requires 20% Chakra Control.)
Henge (costs 50 Chakra)
Hidden Mist Technique (300 Chakra to perform/50 to keep it going per minute.)
Water Release: Gunshot (The more Chakra put into the shot, the stronger it is.)
Uzumaki Secret Bloodlines; Chakra Chains (No Chakra to summon 8, 100 per post when using more than 8; 7,000 Chakra drainage)

Chakra Punishing Strike (50 Chakra per post)

D-rank Ninjutsu: Earth Release - Double Suicide Decapitation Technique- (300 to cast)
C-rank Ninjutsu: Earth Release - Tearing Earth Turning Palm - 4750 Chakra
C-rank Ninjutsu: Earth Release - Hiding Like a Mole Technique - 5000 Chakra
C-rank Ninjutsu: Fire Release - Great Fireball Technique - 5000 Chakra
C-rank Ninjutsu: Wind Release - Gale Palm - 4500 Chakra
C-rank Ninjutsu: Water Release: Water Clone (450)
C-rank Ninjutsu: Water Release: Cold Sky Water Attack (4,000 to cast/ More Chakra, more jets)
C-rank Ninjutsu: Water Release: Water Spikes (300 per spike)
C-rank Ninjutsu: Water Release: Wild Water Wave (2,000 to cast, More Chakra equals bigger wave)
C-rank Ninjutsu: Water Release - Black Rain Technique - 4250 Chakra
C-rank Ninjutsu: Water Release - Water Bullet - 4250 Chakra
C-rank Ninjutsu: Water Release - Hands of the Water God - 3750 Chakra
C-rank Ninjutsu: Water Release - Water Prison Technique - 1500 Chakra to create; 300 per post to maintain
C-rank Ninjutsu: Water Release - Wild Bubble Wave - 4250 Chakra
C-rank Ninjutsu: Water Release - Running Water Whip - 4750 Chakra
C-rank Ninjtusu: Water Release - Water Shield - 4750 Chakra
B-rank Ninjutsu: Fire Release - Great Fire Annihilation - 7250 Chakra
B-rank Ninjutsu: Wind Release - Vacuum Sphere - 7500 Chakra
B-rank Ninjutsu: Wind Release - Great Vacuum Sphere - 6750 Chakra
B-rank Ninjutsu: Water Release - Exploding Water Colliding Wave - 7250 Chakra
B-rank Ninjutsu: Water Release - Water Trumpet - 6750 Chakra
B-rank Ninjutsu: Water Release - Water Shark Bullet - 6750 Chakra
B-rank Ninjutsu: Water Release - Thousand Flying Water Needles of Death - 7000 Chakra
B-rank Ninjutsu: Water Release - Water Dragon Bullet - 7500 Chakra
A-rank Ninjutsu: Water Release - Stormy Blockade - 11000 Chakra
A-rank Ninjutsu: Water Release - Sapphire Hell Storm - 10750 Chakra
A-rank Ninjutsu: Wind Release - Blade of Wind - 12000 Chakra

D-rank Taijutsu: Leaf Whirlwind - No Chakra
D-rank Taijutsu: Leaf Gale - No Chakra
C-rank Taijutsu: Shadow of the Dancing Leaf - No chakra
B-rank Ninjutsu/Taijutsu: Water Release - Azure Dragon Palm - 4000 Chakra
B-rank Ninjutsu/Bukijutsu: Flying Swallow - 4500 Chakra to create, 750 Chakra per post to maintain
B-rank Taijutsu: Leaf Strong Whirlwind - No Chakra


---Stats---



Strength: 1,314 (+6)
Speed: 1,371 (+1)
Handseal Speed: 655
Agility: 518 (+11)
Intelligence: 1,725 (+2)
Knowledge: 683
Chakra Control: 127%
Chakra: 53%, 1,040,123
Finesse: 498 (+1)
Stamina: 329 (+10 for Uzumakiness)
Ryo (Money): 45,176



Name: Kumiko
Age: 35
Gender: Female
Appearance:

*To be added*

Village: Konohagakure (Home village) *Spent childhood in Amegakure before coming back to Konohagakure*

Rank: Chuunin
First Element: Water
Clan: Uchiha
Weapons/Equipment: Smoke bombs, kunais, shurikens, Scythe
Family:

Akio Uzumaki (Father/deceased)
Sakurako Kagame Uzumaki (Mother/deceased)
Yoshiko Kagame Uzumaki (Aunt/deceased)
Tsuki Uchiha (Sister-in-law/deceased)

Hibiki Nogitsune (Brother-in-law/Alive)
Akihiko Uzumaki Nogitsune (Brother/Alive)
*Unnamed child* (Nephew/Alive)
Kaen Nogitsune (Niece/Alive)
Hisoka (Can be changed later) Nogitsune (Nephew/Alive)

Neji Uchiha (Husband/Alive)
Koji Uchiha (Son/Alive)
Emiko Uchiha (Daughter/Alive)
Kohaku Uchiha (Son/Alive)

Kiseki Uzumaki (Cousin/Alive)


Personality: Kumiko used to be a cheerful and joyous girl during their childhood. While enrolled in the Ninja academy at Amegakure, she and her brother didn't take their training all too seriously. She was not as talkative, but she wasn't invisible to the rest of the crowd. It was until that she and Akihiko witnessed their father dying in battle that their personalities did a complete 360. She is now a mellow, quiet girl who shares similar negative traits as her brother. Kumiko holds some compassion within her, but submits to her brother's demands due to her lack of rebellion. If she is told to do something by him, she'll do it.


Past: Their mother died during childbirth and Kumiko wasn't even supposed to be alive. The medic nins did the best that they could, but Sakurako lost too much blood. Their father relocated them to Amegakure, where he was a Shinobi killed in battle 10 years later. Yoshiko had received the news of the twin orphans due to being their closest relative, and did what she could to bring the two back to Konoha with her.

At the age of 13 at the end of the Chuunin exams, she was given a proposal by the notorious Tsuki Uchiha, promising to train them in exchange for one of Kumiko's Rinnegan eyes. Kumiko accepted, much to Akihiko's horror, and the two were taken away to train for the next 3 years.

Tsuki's words, and her story, made Kumiko believe that siding with her was the right thing to do. Given that her own village didn't try to help those that suffered from the invasion. Tsuki wanted justice, and so did Kumiko. Though unfortunately for her, Akihiko couldn't see the truth within the words and left after a heartbreaking argument between the two of them.

Kumiko received comfort from Tsuki, though chose to put aside her emotions and continue training with her mentor. Only during the evenings would she allow her mind to break down. Tsuki had put up with the damage for the past few days, and that was enough for her. Kumiko didn't want her mentor to have to worry about her mental state when too much was already on the mind.

She trained with Tsuki and became stronger, faster, and did all tasks she was given. Kumiko had become quite a follower for Tsuki, only not doing what she's told when Tsuki changed the plan. Though she missed her brother terribly, she couldn't force him to come back. And she wouldn't return to the village; not until she helped a woman gain the justice she so rightfully deserved.

Kumiko traveled with Daichi, seeing him as a father figure while the two scouted for the Jinchuurikis. Some of them were recognizable faces, two in particular being Shizuka and Kaizuri when they had to obtain just a bit of the nine tail Chakra.

Some, particularly Amari, had gone by peacefully and they willingly gave a bit of their Chakra. Other's wanted more of a challenge, or answers about what they're going to do with the tailed beast Chakra. Some submitted willingly after a battle, others answered to Tsuki. Needless to say, Tsuki had gotten what she wanted.

Though not much was remembered, but Kumiko could recall clearly when Tsuki told her what to say when she got back. Of course Kumiko wasn't so willing to return to the village, but her mentor assured her that her job was done. Then everything went black.

She had awoken in her old apartment after it was confirmed that her vitals were fine. Kumiko was uncertain how long she had been unconscious, but it must have been a few hours given that her vitals were checked and she was placed on her own bed.

Then came the questioning, and Kumiko had to tell them everything that she could. Everything that made sense, so that she would not be arrested for betrayal. She had been 13.. Weak, and willing to believe anything that fit with her morals. She made herself sound as if she didn't know any better, and had fallen under a Genjutsu of Tsuki's to ensure that she wouldn't know better as time went on. And only after Tsuki had gotten what she wanted did she release Kumiko from the Genjutsu and toss her away... Like garbage.

The only person who saw straight through the lies was Akihiko, and that was because he knew Kumiko better than anyone in the world.

When they received their privacy to talk, Kumiko explained to her brother exactly why she said what she did. if she spoke the truth, she could have been sent to the Correctional Facility. She would be doing manual labor for years even, because of her crime. When the time came for Tsuki's attack, which wasn't that far off, she wouldn't be able to fight by Akihiko's and Neji's side. Kumiko wasn't sure if she would even see the light of day again if she was put there.

Akihiko appeared to understand why the lying was necessary, and her strength would be of use when the time came for it. At least during the war she would be able to make up for her crime by saving the lives of as many Shinobis as she could. Or protecting what she can.

The time of war came in what felt like an instant, and everyone was ready for battle. Kumiko fought alongside her old team, and did what she could to protect the village at any cost. Akihiko did his best as well, and no one had informed her of her brother's critical injury for fear that she would stop fighting and rush to his aide. And knowing her, that was precisely what she would have done.

No one would see the tears she shed when Neji killed Tsuki. Despite her attacking the villages, Kumiko had still grown to respect her as a mentor and as a person. She was a victim who never received help from her village when she needed it most... She suffered from it, and she sought revenge. Kumiko couldn't hate her for it.

Tsuki, much like Akihiko and Kumiko, wanted justice for the pain she suffered. The victims she chose, though, were not the ones she should have directed her hatred towards.

Despite everything, Kumiko's eye was returned to her, which was given to Akihiko in apology for everything that happened. He accepted, and Kumiko begun training him when she could. It was more and more clear that Akihiko had found comfort in another person, and Kumiko had put time aside for the sole purpose of talking to Neji. Consoling him in his time of grief, and offering any words of comfort she could give him.

Even months after Tsuki's burial, Kumiko had made it a routine to visit her grave in secrecy where a few flowers could be found every now and again. Though only one person came to mind who would leave them there, and it made her smile.

Despite everything, she couldn't bring herself to hate Tsuki, like most of the village had. Yes, she murdered thousands in cold blood, and would have destroyed all the villages if she could... But she was a victim to injustice. Tsuki had two sole purposes in her life after the tragedy; Revenge, and the few people she cared for. Kumiko had two sole purposes in her life after her own tragedy; Revenge, and the few people she cared for. Of course hers was not as bad as Tsuki's, but both experienced some sort of trauma as children. Tsuki's being a chain of horrible events, while Kumiko's was only event; one that gave her a power not seen in the Uzumaki clan for many centuries... It gave Tsuki painful memories and a new motivation against what she was supposed to protect.

Kumiko could see why Tsuki wanted to destroy everything that caused her so much pain during her childhood. But the people that suffered for it were innocent villagers. She was certain most who had parished by Tsuki's hand had no idea what had actually happened to her. Only a select few did, and she had no idea if they were still alive or not.

She had grown to respect her mentor, even more so than Hibiki. But at least Tsuki was able to rest in peace, having died by her little brother's hand. If Kumiko had been in her place, she would want Akihiko to be the one to kill her.

Time went on, and while Akihiko was busy bringing baked goods and apples to his Hokage boyfriend (and among other things), Kumiko decided that she would need to set time aside for something to take her mind away from the war, revenge, and from training... Anything, honestly. She had given time to Neji, and Kumiko couldn't really leave the village.

Akihiko took to baking and cooking when they were 12, so that he and his sister could enjoy something other than packaged foods and cups of noodles. He had gotten considerably better over the years, given that Kumiko had tasted the improvement.

So, Kumiko decided to take up reading as a hobby. By beginning with anything that looked interesting, of any genre. The genres that caught her attention the most, out of everything, was the pornographic ones. Some men and women took different approaches when it came to the genre.

And Kumiko decided to begin adding to her secret collection. She had the evenings to herself mainly because Akihiko liked to spend his nights with Hibiki. Kumiko could read her porn in peace.

She was asked out by Neji about... a week or so after Hibiki and Akihiko had become engaged. Which was a surprise to her, given that she believed Neji still disliked her for leaving Konoha and siding with his sister. But after the time the two spent with one another, it seemed that her old friend and now romantic interest had come to forgive her.

The day of Akihiko's and Hibiki's marriage ceremony, Kumiko had pulled Hibiki to the side and expressed her gratitude to him for making her brother so happy. The last she had seen him smile that much was when the two of them was when their father was still alive. It touched her heart, and knowing Akihiko, he wouldn't take Hibiki for granted. She could only hope that Hibiki would do the same.

Two months later, Akihiko and Kumiko saw a familiar face in the bingo book from Ishigakure. The man that had ruined their childhood, and made them go through 3 years of pain. The real reason why Kumiko accepted Tsuki's proposal, and why the two had never gotten over their father's death. Akihiko had explained this to Hibiki, and told him that he and Kumiko were going to see this man. If it wasn't for him, Akihiko and Kumiko would have not suffered the three years they were left to care for themselves with an aunt that came by once a month to give them money and some training before leaving again.

Kumiko's Rinnegan wouldn't have happened, sure, but at least their father would be alive.

The travel to Ishigakure felt like an eternity for the twins, but that was because they were eager for blood. To kill this man and finally bring peace into their family. Once he was dead, Akihiko and Kumiko could finally be happy knowing they brought their father justice...

To Akihiko and Kumiko's displeasure, their predictions of how this man was treated was true. He was treated like some kind of war hero during the invasions of Amegakure and other smaller villages. Masuyo openly told the children about battles he fought years ago, and about an orange haired Shinobi in Amegakure he fought against who was crying for his life. And when Masuyo let him go free, that Shinobi cowardly ran away with tears in his eyes. And stories of other Shinobis he had fought all ended with him victorious one way or another. The gritting of the twins' teeth and their eyes glaring murder at that man was something those that went with Akihiko and Kumiko would be able to feel.

They had followed this man to a more secluded area, and the battle ended with a separated spine via Chakra Punishing Strike, a hole through Masuyo's lungs, and a hole through his heart. And seeing him fall dead, the twins had never felt so at peace with themselves. The two of them had even rubbed the blood on their hands on their faces, murmuring to themselves that this man was finally dead. Wide, genuine smiles were on their faces, and tears were shed from both of them. The knowledge that the bastard who got away with murdering who knew how many fathers was finally dead by their hands, and Akihiko and Kumiko could finally live on happily.


---Skills---

Taijutsu: Hard Fist Style| A (83% out of 250% to S-Rank)
Ninjutsu: B
Genjutsu: D
Kenjutsu: D
Fuuinjutsu: B (46% out of 150% to A-Rank)
Shurikenjutsu: C
Bukijutsu: C (28% out of 100% to B-Rank)

These are in the case of a Clan.

Doujutsu: Rinnegan
EMS Sharingan: A (85% out of 250% to S-Rank)
Susanoo: Level 1

Special Taijustu: *Currently N/A*
Other: 6 Paths of the Sage-Deva Path
-Deva Path
-Animal Path
-Naraka Path
-Preta Path
-Asura Path
-Human Path
-Gedo Mazo
-7th Parth Geddo Tensei
-Spacial Manipulation - Can manipulate the space in any way she desires in a 20 foot radius around her.

---Jutsu---

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Water Release: Violent Bubble Wave (More Chakra used, the stronger it is. Doesn't have to be this.)
Water Release: Syrup Capture Field (The longer it's used, the more Chakra is drained or something. (Ex: 10 minutes of use lessens 100 Chakra, excluding the beginning amount needed to perform it in the first place.)
Attractive Forces (Requires 100 Chakra to perform; stronger the more Chakra is put into it.)
Repulsive Forces (Requires 25 Chakra to perform; stronger the more Chakra is put into it.)
Horizontal/Vertical Movement (550 Chakra per post)
Chakra Rods (No Chakra cost for regular or sharpened)
Animal Summons (Requires 100,000 to summon any Rinnegan summon)
Naraka Path (Requires 250,000 to summon King of Hell)
Gedo Mazo (Requires 400,000)
Preta Path (Costs no Chakra to cast, can only be maintained for 5 seconds and has 1 recharge. Absorbs all of the Chakra of any Jutsu/Chakra based attack that comes into contact with the shield instantly)

Chakra Punishing Strike (50 Chakra per post)

C-rank Ninjutsu: Earth Release - Tearing Earth Turning Palm - 4750 Chakra
C-rank Ninjutsu: Earth Release - Hiding Like a Mole Technique - 5000 Chakra
C-rank Ninjutsu: Fire Release - Great Fireball Technique - 5000 Chakra
C-rank Ninjutsu: Wind Release - Gale Palm - 4500 Chakra
C-rank Ninjutsu: Water Release: Water Clone (450)
C-rank Ninjutsu: Water Release: Water Spikes (300 per spike)
C-rank Ninjutsu: Water Release - Black Rain Technique - 3500 Chakra
C-rank Ninjutsu: Water Release - Water Bullet - 4500 Chakra
B-rank Ninjutsu: Water Release - Water Shark Bullet - 7750 Chakra
B-rank Ninjutsu: Water Release - Water Dragon Bullet Technique - 7250 Chakra
B-rank Ninjutsu: Wind Release: Flower Scattering Dance (4,000 to cast, 1,000 to maintain per post, more Chakra equals more petals, power, and speed)
B-rank Ninjutsu: Wind Release - Vacuum Sphere - 7500 Chakra
B-rank Ninjutsu: Wind Release - Great Vacuum Sphere - 6750 Chakra
B-rank Ninjutsu: Earth Release - Earth Prison Dome of Magnificent Nothingness - 7000 Chakra
B-rank Ninjutsu: Fire Release - Great Fire Annihilation - 7250 Chakra
A-rank Ninjutsu: Fire Release: Flame Flower (20,000 to cast, More Chakra, more balls of fire)
A-rank Ninjutsu/Bukijutsu: Water Release - Water Mass Crumbling Bullet - 11000 Chakra
A-rank Ninjutsu: Water Release - Stormy Blockade - 11750 Chakra
A-rank Ninjutsu: Wind Release - Blade of Wind - 12000 Chakra

C-rank Taijutsu: Shadow of the Dancing Leaf - No Chakra
B-rank Ninjutsu/Shurikenjutsu - Phoenix Sage Flower Nail Crimson - 7250 Chakra
B-rank Taijutsu: Leaf Strong Whirlwind - No Chakra
B-rank Ninjutsu/Bukijutsu: Flying Swallow - 5000 Chakra to create; 1000 Chakra to maintain




---Stats---

Strength: 1,372 (+1)
Speed: 1,368 (+7)
Handseal Speed: 521
Agility: 322 (+2) (encompasses Flexibility and Reflex's)
Intelligence: 1,588 (+1)
Knowledge: 393
Chakra Control: 11%
Chakra: 59%, 1,340,497
Finesse: 420 (+10)
Stamina: 743 (+30 for Uzumakiness and Rinnegan)
Ryo (Money): 45,176







Holy moly this took longer than expected o.o. I hope I did this right; let me know if I overpowered them or something.
 
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Well i did say you shouldn't have them be able to do everything in their skills, but other than that it's perfectly fine, i'm going to roll now to see if either of your characters have the Rinnegan.

Also make sure to add the Uzumaki Passive Effects as well!
 
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