Naruto: A Second Chance

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Genres
Modern, Military, Sci-fi, Fantasy, Magical, Romance, Furry, Anime, Alternate Dimension Modern, Horror, Supernatural
LINK TO THE IC THREAD: BY INVITATION ONLY - Naruto: A Second Chance




  • Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 12 to 14)
    Appearance: (feel free to put a picture if you want to)
    Village: (check Village Info for this.)
    Rank: Genin
    First Element: (i will choose this for you via Random Generator if you want me to)
    Second Element: (you will not start out with a second element unless i say so)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you must have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Teacher: (i will decide this part.)
    Past: (you only have to put a small bit, not a lot.)
    Personality:

    ---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)

    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones.)

    ---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)

    ---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 5
    Speed: 5
    Handseal Speed: 5
    Agility: 5 (encompasses Flexibility and Reflex's)
    Intelligence: 5
    Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
    Chakra: 50%, 2,000 (every 2% is plus 250 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
    Finesse: 3 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: 5
    Ryo (Money): 2,000


  • Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 18 or above)
    Appearance: (feel free to put a picture if you want to)
    Village: (Check Village Info for this.)
    Ninja Rank: Jounin
    Bingo Book Rank: B (talk to me if you want to have this higher, remember Higher Rank, Higher Bounty.)
    First Element: (if you want i can choose this for you via Random Generator if you want me to)
    Second Element: (you will not start out with a second element unless i say so)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you must have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Students: (it is required for a jounin to lead a team of Genin at least one time, you're genin students names will go here.)
    Personality:
    Past: (only have to put a little bit, not a lot.)

    ---Skills--- (rank them from C to B, you can only have 4 B's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are Jounin, but they don't know everything.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)

    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones, that clans special technique's name will take place of Other.)

    ---Jutsu--- (a Jounin can only know the Academy 3, Shunshin and 5 other D, C, or B rank jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Shunshin (costs 600 Chakra and needs at least 220% Chakra Control (read the Chakra Control stat below to understand.))
    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)

    ---Stats--- (you have 41 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 25
    Speed: 25
    Handseal Speed: 25
    Agility: 25 (encompasses Flexibility and Reflex's)
    Intelligence: 25
    Knowledge: 25 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (in reality your Chakra Control is now 250%, or whatever number you change it to plus 200%) (The more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
    Chakra: 50%, 125,000 (every 2% is plus 5,000 Chakra. the number this number goes down by 3,000 every 5% you take off and put into chakra control.)
    Finesse: 23 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: 25
    Ryo (money): 50,000

  • (Anbu are Chosen by Kage, alongside giving Special Ranks (Like Sannin, or Demon Brothers, which are ranks in there own.), Kage are also the only one's who can call a 6 Kage Summit, so long as a standard Reason is given ) Only 1 Kage Per Village.

    Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 18 or above)
    Appearance: (feel free to put a picture if you want to)
    Village: (check Village Info for this.)
    Ninja Rank: Kage
    Bingo Book Rank: A (talk to me if you want to have this higher, remember Higher Rank, Higher Bounty.)
    First Element: (if you want i can choose this for you via Random Generator if you want me to)
    Second Element: (you will not start out with a second element unless i say so)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you must have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Personality:
    Past: (only have to put a little bit, not a lot.)

    ---Skills--- (rank them from B to A, you can only have 2 A's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are Kage, but they don't know everything.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)

    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones, that clans special technique's name will take place of Other.)

    ---Jutsu--- (a Kage can only know the Academy 3, Shunshin and 5 other D, C, B, or A rank jutsu. They can also know an additional 1 S-Rank jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Silencing Technique: (Cost's 2,000 Chakra, Silences a room so that those outside of it can't hear inside.)
    Shunshin (costs 600 Chakra and needs at least 220% Chakra Control (read the Chakra Control stat below to understand.))
    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)

    ---Stats--- (you have 101 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 45
    Speed: 45
    Handseal Speed: 45
    Agility: 45 (encompasses Flexibility and Reflex's)
    Intelligence: 45
    Knowledge: 45 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (in reality your Chakra Control is now 450%, or whatever number you change it to plus 400%) (The more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.)
    Chakra: 50%, 300,000 (every 2% is plus 12,000 Chakra. the number this number goes down by 5,000 every 5% you take off and put into chakra control.)
    Finesse: 43 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: 45
    Ryo (Money: 100,000

  • (these are the only one's who can Join other villages, unless from Political Contract/Marriage Contract between Villages. If a Missing Nin is Kage Level they can create their own Village if 2 of the Main 6 Kage or 3 Small Hidden Villages agree on it.)

    Name:(if you pick a clan do not put a last name, as that clan's name will take it's place)
    Age: (Must be 13 or above)
    Appearance: (feel free to put a picture if you want to)
    Village you came from: (this village's Kage will probably be sending Anbu and Hunting Nin to retrieve you, quality and quantity increase with higher rank.)
    Ninja Rank before leaving:
    Bingo Book Rank: (depends on what you're ninja rank was when leaving. Genin is D, Chuunin is D or C, Jounin is C or B, Kage is B, A, or S.)
    First Element: (if you want i can choose this for you via Random Generator if you want me to)
    Second Element: (you will not start out with a second element unless i say so)
    Clan:
    Weapons/Equipment: (What weapons and equipment your character has and uses.)
    Family: (you must have parents at the least, your Family, if they are not other players, will be NPC's that you control, but only in the case of your character interacting with them or your friends/sensei ect)
    Personality:
    Why you Left the Village:
    Past: (only have to put a little bit, not a lot.)

    ---Skills--- (To rank them please look at the Ninja Rank you chose and look at that Ninja Ranks Character Sheet Information for this info.)

    Taijutsu: (Hand to Hand fighting skills, also tell what fighting style your character uses, if you don't wish to give them their own style than you can have them use the Basic Academy Taijutsu style until they make one.)
    Ninjutsu: (Character's skill in using Jutsu)
    Genjutsu: (Characters skill in Illusions, must have 80% Chakra Control.)
    Kenjutsu: (Characters skill with swords, please list the style they use as well.)
    Fuuinjutsu: (Characters skill with Sealing, must have decent chakra control so you don't Overload the seals you make. D rank allows you to make Storage Seals, C rank allows you to make Exploding Tags and you're own Basic Seals.)
    Shurikenjutsu: (skill/accuracy/power with throwing weapons.)

    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones, that clans special technique's name will take place of Other.)

    ---Jutsu--- (To choose these please look at the Ninja Rank you chose and look at that Ninja Ranks Character Sheet Information for this info.)

    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)

    ---Stats--- (To see the Base Stats and how many points you have to spend, please look at the Ninja Rank you chose and look at that Ninja Ranks Character Sheet Information for this info.)

    Strength: ???
    Speed: ???
    Handseal Speed: ???
    Agility: ??? (encompasses Flexibility and Reflex's)
    Intelligence: ???
    Knowledge: ??? (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
    Chakra Control: 50% (The more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.)
    Chakra: 50%, 200,000 (every ?% is plus 500 Chakra. the number this number goes down by 100 every ?% you take off and put into chakra control.)
    Finesse: ??? (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: ???
    Ryo (money): ???


  • Name: (name of the Jutsu, can be in Japanese but must provide English Translation.)
    Clan: (If you decide that this is then that means only That clan can use this jutsu unless taught by a member of that clan.)
    Rank: (Decided by me.)
    Handseal's: ( Increases by rank, i'll tell you how many Handseals it is.)
    Type: (The type of Jutsu, meaning Elemental, Non-Elemental, Ninjutsu, Genjutsu, Taijutsu (in the case of a fighting style.), Kenjutsu, Fuuinjutsu, ect ect.)
    Chakra Control: (in the case that it isn't Taijutsu. (the minimum amount of Chakra Control needed to use it.))
    Chakra Cost: (in the case that it isn't Taijutsu. (post as a Number, keep in mind it's effects when choosing this.))
    Description: (put all the details and the description of said jutsu or in the case of a Kenjutsu/Taijutsu fighting style list what you can do with it.)

  • Name:


    Size:


    Description:


    Armaments:


All characters live in a small apartment until they buy something else. Genin that aren't Orphans (abandoned by parents/clan/family) live with their Clan/Family.


Village Information

  • This is only so you know which Villages you can pick, the Actual Info (like how many Troops they have and such.) will be in the IC. If you are a Kage i will message you in a PM so that you may tell me what Edits you want on the IC.

    Special Ranks and Kage will be shown here as they are Created and Filled.


  • Konohagakure (Village hidden in the Leaves)
    Hokage:

    Kirigakure (Village hidden in the Mist)
    Mizukage:
    7 Swordsman of the Mist:
    Kubikiribocho:
    Samehada:
    Nuibari:
    Kabutowari:
    Shibuki:
    Kiba:
    Hiramekarei:

    Sunagakure (Village hidden in the Sand)
    Kazekage: ???

    Otogakure (Village hidden in the Sound)
    Otokage: ???

    Kumogakure (Village hidden in the Clouds)
    Raikage: Nidaime Shibua Kurogaki

    Iwagakure (Village hidden in the Rock)
    Tsuchikage: ???
  •  
  •  


  • Takigakure (Village hidden in the Waterfalls)
    Takikage: ???

    Namigakure (Village hidden in the Waves.)
    Namikage: ???

    Amegakure (Village hidden in the Rain
    Amekage: ???

    Kusagakure (Village hidden in the Grass)
    Kusakage: ???

    Tanigakure (Village hidden in Valley's)
    Tanikage: ???

    Tsukigakure (Village hidden under the Moon)
    Tsukikage: ???

    Yugakure (Village hidden in Hot Water)
    Yukage: ???

    Yukigakure (Village Hidden Among Snow)
    Yukikage: ???

    Yumegakure (Village hidden Among Dreams)
    Yumekage: ???

    Shimogakure (Village hidden in Frost)
    Shimokage: ???

    Moyagakure (Village hidden in the Haze)
    Moyakage: ???

    Hoshigakure (Village hidden Among Stars)
    Hoshikage: ???

    Ishigakure (Village hidden in Stones)
    Ishikage: ???



Clan Information

    • Passive
      Uchiha get +2 agility and an additional +2 agility every Ninja Rank up and Letter Rank up.

      Active
      Can Use Sharingan
      -Sharingan level 1 unlocked after near death experience, increases Reflex's by 5, Chakra Control by 20%, slows time for the user slightly. Shows 1 tomoe in eye's when active.

      -Sharingan level 2 unlocked after experiencing a great joy. increases Reflex's by 10, Chakra control by 25%, time is much slower then Level 1, allows user to see how the chakra is molded when people are in vision range.

      -Sharingan Level 3 unlocked after nearly losing someone close to them. Increases Reflex's by 15, Chakra control by 30%, time is stopped almost to a standstill for the user, allows user to see how chakra is molded and can copy other's justu is active but cannot improve copied jutsu.

      -Mangekyou Sharingan unlocked after experiencing Great Sadness or Rage. Sharingan level 3 effects are active when activated. Gives the user a special Mental ability (genjutsu like Tsukiyomi) in right eye, gives user a special Physical ability (something like Ameterasu) in left eye, when using both eye's at the same time that players Susanoo becomes active. Using Mangekyou Sharingan's special abilities slowly deteriorates players eye sight, evidenced by trail of blood after every use. Player will eventually go blind if they use Mangekyou abilities too much.

      -Eternal Mangekyou Sharingan Unlocked after taking another Uchiha's eye(50% Chance to fail). Gain that Uchiha's Physical (if left eye is taken) or Mental (if right eye is taken) abilities and gain a new ability due to them combining. User's eye sight is repaired and improved, user can no longer go blind. Is speculated that those with Eternal Mangekyou Sharingan are Immortal.


      -Susanoo Level 1 is just a rib cage around user, exetremely hard to break through rib cage.

      -Susanoo Level 2 Rib cage is formed around user, 2 arms with hands are shown on rib cage and can be used for melee. Arms and hands are also exceedingly hard to break and have user's base strength and speed X2.

      -Susanoo Level 3 Large upper half of skeleton is formed along with arms/hands with the first of their Susanoo's first special weapon in it's hand/s.

      -Susanoo Level 4 Susanoo grows skin and muscle, forming the upper half with both of the user's special Susanoo weapons in it's hands.

      -Susanoo Level 5 (Only available when user's Eternal Mangekyou Sharingan is active.) Entire body of Susanoo is formed with user inside it's head, nearly impossible to break through and can use enlarged and empowered versions of users jutsu. This form will also gain an Ultimate Susanoo Weapon.

      A Susanoo's 2 special weapons and 1 Ultimate Weapon cannot be the same as another persons Susanoo Weapons.


      All sharingan are different, a player/character cannot have the same Mangekyou Sharingan and Eternal Mangekyou Sharingan Abilities as another player!


    • Passive
      Senju clan members have +3 strength that increases every Ninja and Letter rank grade. Have a 40% chance to unlock the Mokuton element.

      Active
      -Mokuton Level 1 allows the user to use regular wood techniques.

      -Mokuton level 2 allows the user to use Life Wood, heals users near them over time.

      -Mokuton Level 3 allows the user to use Chakra Sapping wood, which steals chakra from those that the user classifies as 'Enemy'.

      -Mokuton Level 4 allows the user to use Bijuu Taming wood, which make Bijuu unable to move and saps that bijuu's chakra slowly over time.

      -Sage Mode, a user can learn how to use Senju Sage Mode if they have unlocked Mokuton. Senju Sage Mode allows user to sense chakra, use Mokuton on a large degree, and can replinish their chakra reserves with Nature Chakra. If a user takes in too much Nature Chakra they turn into a large wooden tree.


    • Passive
      An Uzumaki clan member gains +5 Stamina which increases by +2 every Ninja Rank and Letter Rank Gained. Uzumaki also have a 0.25% chance to unlock the legendary Rinnegan at birth and a 1% chance to unlock it when experiencing the worse sadness and depression imaginable. A Rinnegan user can use all 5 Main Elements but no Sub-Elements.

      Active
      -Rinnegan The user's eye's dilate and turn a metallic silver/purple with dark lines circling the now black pupil. This is permanent, once turned on it can never be turned off again. Allows the user to use the 6 Paths of the Sage, Summon a massive statue called the Gedo Mazo which can absorb bijuu and the cost of the bijuu holders life and can summon black Chakra Rods from their body. Those with the Rinnegan also have a massive amount of Stamina (+15) and Chakra (base chakra multiplied by 4)

      -6 Paths of the Sage-Deva Path the user can manipulate Attractive and Repulsive forces on Objects and People

      -6 Paths of the Sage-Asura Path allows the user to summon mechanized armor, augmenting their body with extra limbs and various mechanical weapons.

      -6 Paths of the Sage-Human Path grants the user the ability to read the mind of any target by placing his hand on the target's head or chest and yanking the soul out of the body. Though it provides intel by getting well guarded secrets, the technique inevitably kills the target.

      -6 Paths of the Sage-Animal Path allows the user to sign multiple Summoning contracts (maximum of 3) along with being able to summon special Rinnegan Summons. (Google it for what those summons are.)

      -6 Paths of the Sage-Preta Path allows the user to absorb chakra by placing an invicible chakra absorbing shield around their body, allowing them to replenish and increase their own Chakra Reserves.

      -6 Paths of the Sage-Naraka Path allows the user to summon the King of Hell to heal others completely, or interrogate others by grabbing their tongue, the user will then ask a question and when he answers and it's a lie then his tongue will get ripped out and they will die, if they answer truthfully than their tongue will be let go.

      -7th Path allows the user to revive everyone that has died in the last hour at the cost of either losing their eyes and turning blind, or dying if they are low on chakra.

      -Dead Body Possessing Technique lets the user stab Chakra Rods into dead bodies so long as the body hasn't decomposed at all, if successful the dead body will be alive once again and under the control of the user, the body will have the users Rinnegan, allowing the user to see through that bodies eyes, and will be given one of the users 6 Path's of the Sage abilities (like Naraka or Preta)

    • (Created by Yaoi Master Gavin)
      Passive
      Nogitsune clan members gain 10% chakra control (IE. started with 100% chakra control, is now at 110%) and +3 Agility every Ninja Rank and Letter Rank up. Nogitsune clan members also have a 35% chance to be born with the Crimson Manipulation (Shinku Shokuno Sousa) bloodline. All Nogitsune clan members are characterized by red hair of varying shades; those with the Crimson Manipulation bloodline are also characterized by sharp teeth and by a birthmark somewhere on the body that takes the appearance of a deep scar as if from some sort of beast. Those with the bloodline are also prone to showing a liking for vampirism (the drinking of another's or their own blood).

      Active
      -Crimson Manipulation Level 1 users can control their own blood to the point where they can stop themselves from bleeding out, partially repress emotions when needed, and slow down poisons and other virulence in their bloodstream. They can also make the wounds they inflict on others bleed more profusely.

      -Crimson Manipulation Level 2 users can heal their own wounds at a faster rate than normally possible and they can control their own and any spilt blood for use in jutsu as well as creating weapons, the latter also requiring hand seals to do so. Their blood is treated as water in these cases and is considered partially charged with chakra if it's their own, requiring less for the jutsu in question.

      -Crimson Manipulation Level 3 users can control their enemies' blood and draw it out from their bodies through an open wound; the larger the wound, the more that can be drawn out. At this stage, the user can also make weapons from their own blood with no hand seals and purge their blood of any impurities

      -Crimson Manipulation Level 4 users can manipulate blood into more elaborate constructs, like wings, though this requires hand seals to do so. At this stage, user can also leech other's blood and replinish their own chakra in small amounts.

      -Crimson Manipulation Level 5 users can manipulate their enemies blood without an open wound, though the presence of one make them much stronger; effectively, this is similar to the Shadow Possession jutsu.

    • Passive
      Akimich clan members gain +2 Strength and +2 Stamina at the beginning and every Ninja Rank and Letter Rank. They also gain the ability to use Yang Chakra release in the form of Expansion and Partial Expansion Jutsu.
      Active
      -Yang Release Level 1 user gains the ability to use Partial Expansion Jutsu, but can only expand 1 part of their body.

      -Yang Release level 2 user gains the ability to expand 2 parts of their body instead of 1 with Partial Expansion Jutsu.

      -Yang Release Level 3 user gains the ability to use Expansion Jutsu, which allows them to expand any number of limbs.

      Akimichi clan members have the ability to use the Pills of the Akimichi, doing different effects depending on the pill.

      -Green Spinach Pill turns 25% of the takers chakra into pure Strength and Speed. (x1.10 but lose 25% chakra)

      -Yellow Curry Pill turns 50% of the takers chakra into pure Strength, Speed, and Stamina. (x1.20 but lose 50% chakra)

      -Red Chilli Pill turns 100% of the takers chakra into pure Strength, Speed, and Stamina. (x1.30, but lose 100% chakra, resulting in a high chance of death, user can only last 10(+1 per 15 Stamina) rounds of combat, resulting in a high chance of death if no Medic Nin are in the immediate area.)

      Taking the Red Chilli Pill also results in Chakra Butterfly Wings, granting the user the abilty to Glide.


    • Passive
      Aburame Clan Members gain the ability to house Insects inside of their body via Tunnels created inside their skin and bones. If the Queen of whatever insect is inside them dies, then so too does the Aburame, via being eaten from the inside out. Aburame gain +2 Intelligence and +1 Finesse at the start and every Ninja Rank and Letter Rank.

      Active
      Aburame can only ever house 1 type of Insect inside their body. All Aburame start with the Kikaichu inside of their body. The Kikaichu however can be safely removed to make room for a new Hive of insects. This section will not list Levels of their bloodline but any known effects with different insects housing inside their body.

      -Kikaichu: Can steal Chakra depending on how many are covering the person. (25%/50%/75%/100% of the body covered = 150/300/600/1,200 Chakra taken every turn(Chakra drain increase by x2 each Ninja Rank and Bingo Book Rank up.) Kikaichu can also eat a person alive instead of eating Chakra. Jutsu can be made for the Kikaichu.

      -Bee's: Can paralyze the person depending on how many are covering the person. (25%/50%/75%/100% of the body covered = 1/1/2/3 Turns Stunned) If the whole body is covered, the Host(The Aburame) can decide to kill the person covered instantly. Bee's can also create Honey from inside the body, negating the need for food, in exchange for collecting pollen.

      -Black Ants: Can crush and carry any opponent depending on the amount of ants sent and the size of the person. Ant's can also Scavenge for food and replenish themselves quicker then other Insects if the Host is near any sources of ants. (Ant Nests in Nature)


    • Passive
      Sabaku No clan members gain 10% chakra control (IE. started with 100% chakra control, is now at 110%) and +2 stamina every Ninja Rank and Letter Rank up.

      Active
      -Puppeteer Level 1 the user can use, create, and manipulate 1 wooden puppet using chakra strings.

      -Puppeteer Level 2 the user can use, create, and manipulate 2 wooden puppets using chakra strings.

      -Puppeteer Level 3 the user can use, create, and manipulate 3 wooden puppets using chakra strings.

      -Puppeteer level 4 the user can use, create, and manipulate 5 wooden puppets or 1 human puppet using chakra strings.

      -Puppeteer level 5 the user can use, create, and manipulate 10 wooden puppets or 2 humans puppets using chakra strings.

      -Puppeteer level 6 the user can use, create, and manipulate 4 human puppets. The user can also turn themselves into a living puppet by having someone take out their heart and placing it into said puppet.

      Utilizing their skills and/or gaining mutations can allow a person to control more then the set amount of puppets.


    • Passive
      Kagane clan members gain +3 Reflex's and +3 Speed. They also gain the ability to use Magnet Release by replacing their first element with Earth (Doton) and their second element with Lightning (Raiton)
      Active
      -Magnet Release Level 1 user gains the ability to manipulate 1 special metal any way they want.

      -Magnet Release Level 2 user gains the ability to manipulate 2 special metals any way they want.

      -Magnet Release level 3 user gains the ability to manipulate 3 special metals any way they want.


    • Passive
      Yuki clan members gain +3 stamina and +1 Speed. They also gain the ability to use Ice Release by replacing their first element with Wind (fuuton) and their second element with Water (suiton).

      Active
      -Ice Release Level 1 user can use basic Ice and can create said ice anywhere around them as long as they can see the location.

      -Ice Release Level 2 user can use basic ice and can create said ice anywhere around them and maintain it without having to see the location.

      -Ice Release Level 3 user can use 1 handed seals to create basic ice and create it anywhere and maintain it without having to see it.

      -Ice Release Level 4 user can create a special ice which they can interact with by going being able to go in and out of the ice they create. Once inside of the ice they can exit anywhere else that they have ice created.

      -Ice Release Level 5 User can create basic and special ice without using hand seals.

    • Passive
      Kikotsu clan members gain +1 Intelligence and +1 Strength every Letter Rank and Ninja Rank gained. They also have 20% chance to unlock the Masked Beast Summoning bloodline.
      Active
      -Masked Beast Summoning Level 1 user can store 2 Masked Beasts but only 1 can be active. Can turn Small Animals into a Masked Beast.

      -Masked Beast Summoning Level 2 user can store 3 Masked Beasts but only 2 can be active. Can turn Medium Animals into a Masked Beast.

      -Masked Beast Summoning Level 3 user can store 4 Masked Beasts but only 3 can be active. Can turn Large Animals into a Masked Beast.

      -Masked Beast Summoning Level 4 user can store 5 Masked Beasts but only 4 can be active. Can turn Bugs (Of any size) into a Masked Beast.

      -Masked Beast Summoning Level 5 user can store 5 Masked Beasts and all 5 can be active at once. Can turn Mythical Creatures and Summoning Creatures (Not part of a Bloodline) into Masked Beasts.

      -Masked Beast Summoning Level 6 user can store 6 Masked Beasts but only 5 can be active. The user can now make their own Masked Beasts out of any material they wish (Most common material is Yang Chakra).

      BE WARNED, WHILST SUMMONING CREATURES THAT ARE TURNED INTO MASKED BEASTS ARE STRONG AND ACTUALLY HAVE SOME SEMBLANCE OF INTELLIGENCE, YOU WILL BE RESENTED BY THAT SUMMONING CLAN AND ANY OF THEIR SUMMONERS, PAST, PRESENT, OR FUTURE.


    • Passive
      Kaguya clan members gain +2 Strength and +1 Agility every Letter Rank and Ninja Rank gained. They also have a 40% chance to gain the Dead Bone Pulse blood line.

      Active
      -Dead Bone Pulse Level 1 user can harden the bones inside of their body to the point of being as hard as steel if they concentrate.

      -Dead Bone Pulse Level 2 user can manipulate their bones slightly by having them come out of their skin without feeling the pain.

      -Dead Bone Pulse Level 3 user can manipulate their bones by a higher degree, allowing them to fire bones of their body at high speeds and change the shape and density of their bones.

      -Dead Bone Pule Level 4 user can eject bones out of their body and into the environment, creating exploding bone traps inside of trees or large forests of bone.

      -Dead Bone Pulse Level 5 user can use and manipulate their bones without using hand seals.

    • Passive/Active
      Hozuki Clan Members gain Water Nature and +3 finesse at the beginning and every Letter Rank and Ninja Rank gained but in turn take more damage from Lightning Jutsu. Hozuki Clan Members also gain the ability to manipulate their body mass to turn into water, and can control any bodies of water that they reside in to augment their own form.(can only be used to Augment their body, and nothing else other then Jutsu.(Handsigns still required))

    • Passive/Active
      Isaribi Clan Members gain Water Nature and +2 Speed and +1 Strength at the beginning and every Letter Rank and Ninja Rank gained. Isaribi Clan Members also gain the ability to transform into Sea Monster Form, in which they become a hybrid of fish and human. They keep a human form, but a large majority of their skin is replaced with Scales, and their hair is replaced with Fins. This form can only be taken when inside a source of water or drenched in water itself, and cannot be maintained for longer then 2 turns when these conditions are not met. Sea Monster Form grants x1.10 Speed, Strength, Stamina, and Agility but suffer more damage from Lightning Jutsu.

    • Passive
      Chi clan members gain +2 Strength and Stamina every Letter Rank and Ninja Rank up. Chi clan members are able to control their Yang Chakra so that they can harden their body to steel, their skin turning dark red as a result.

      Active
      -Yang Control Level 1 users can turn a single body part to steel, increasing the damage and defensive qualities of said body part.

      -Yang Control Level 2 users can turn half of their body to steel, increasing the damage and defensive qualities of said body part.

      -Yang Control Level 3 users can turn their entire body to steel, increasing the damage and defensive qualities of said body part.

      -Yang Control Level 4 users unlock the "Man of Steel" ability, allowing them to increase the hardness of their steel turned bodies, greatly increasing their damage and allow them to become near impervious to almost all forms of damage. Man of Steel is extremely chakra draining though, and the longest it has ever been held was 2 minutes straight, before the user collapsed and died.


    • Passive
      Hebi clan members have pale skin and snake like eyes. They gain +3 Dexterity and +2 Agility every Letter Rank and Ninja Rank up. Their body is special in the fact that they can store poisons inside of it by drinking/inhaling them without suffering the side effects, they can then mix the poisons and reproduce them inside of their body.

      Active
      -Poison Release Level 1 User can store 3 poisons inside of their body and use/mix them without suffering side effects.

      -Poison Release Level 2 user can store 5 poisons inside of their body and use/mix them without suffering side effects.

      -Poison Release Level 3 user can reproduce 1 poison inside of their body and can have up to 7 poisons inside of their body and use/mix them without suffering side effects.

      -Poison Release Level 4 user can reproduce up to 3 poisons inside of their body and can have up to 10 poisons inside of their body and use/mix them without suffering side effects.

      -Poison Release Level 5 user can reproduce up to 6 poisons inside of their body and can have up to 12 poisons of their body and use/mix them without suffering side effects.


    • Passive
      Members of the Kurogaki clan gain +2 Speed and +2 Strength every Letter Rank and Ninja Rank up. They also are able to use the NinTaijutsu ability.

      Active
      -NinTaijutsu Level 1 User can cover a part of their body in their main element (IE Rock Main Element so cover head with Rock to avoid getting hit by massive hammer in the head) without any problems and without hurting him/herself.

      -NinTaijutsu Level 2 user can cover their entire body in their main element and move without any problems and without hurting him/herself.

      -NinTaijutsu Level 3 user can create entire beasts out of their main element so long as their are inside of the beast. If user is knocked outside of the beast then the beast dissipates and disappears without hurting him/herself.

      Utilizing Nin-Taijutsu gives a x1.15 bonus to physical stats. Be aware that without having good chakra control this will tire you out quickly and you might die from Chakra Exhaustion if you let it get to that point.

    • Passive/Active
      Yotsuki Clan Members gain +2 Finesse and +2 Speed at the beginning and every Letter Rank and Ninja Rank. They also start 1 rank higher in Kenjutsu, no matter the beginning skill (Except for S or S+) and begin with the Cloud Sword Kenjutsu Style. Yotsuki Clan Members gain the ability to use Cloud Beheading Techniques, and are the only one's able to utilize said techniques. They are also extremely loyal, only conceding to death when threatened with harming their village in any way, even the strongest torture has no effect on them other then making them wish for death.

    • Passive/Active
      Hikari Clan Members gain Lightning Release, +5% Chakra control at the start, and have the ability to utilized Colored Lightning. Colored Lightning can take on any color, though there's only 1 color for every Hikari Clan Member (No Hikari Clan Member can use 2 different colors) These take the form of Tattoo's of that color in Kanji. Colored Lightning has the effect of being stronger then Normal Lightning jutsu, but that is all.

    • Passive
      Tsugane clan members gain +2 finesse and +1 intelligence every Letter Rank and Ninja Rank up. All Tsugane clan members have their Elemental Natures changed to Lightning (Raiton) and Wind (Futon) and gain the resulting combination of Jinton (Swift Release). Swift Release users can create and utilize Jinton Jutsu that increase/decrease the speed of anything physical.
      Active
      Nothing


    • Passive
      Nanane clan members gain +2 stamina and +2 intelligence every Letter Rank and Ninja Rank up. They also have the ability to create bombs out of any chosen material and have mouths on their hands to help assist with this. They usually have a sack of the material that they use with them at all times.

      Active
      -Bomb Manipulation Level 1 the user can make C1 bombs out of their special material and shape their bombs into basic shapes (like spheres and stars)

      -Bomb Manipulation Level 2 the user can make C2 bombs out of their special material and shape their bombs into advanced shapes (flat as paper without breaking or household appliances ect ect.)

      -Bomb Manipulation Level 3 the user can make C3 bombs out of their special material and shape their bombs into any type of bug/arachnid/ect.

      -Bomb Manipulation Level 4 the user can make C4 bombs out of their special material and shape their bombs into any type of animal as large as they want so long as they have the Chakra.

      -Bomb Manipulation Level 5 the user can shape their bombs into actual people with the exact same appearance as that person/s.

      -Bomb Manipulation Level 6 the user can turn their own body into a bomb using C5 Clay (can ONLY turn body into bomb with C5 Clay, meaning you can't make animals or anything else with C5.)

    • Passive/Active
      Inoshishi Clan Members gain +2 Stamina and +2 Strength at the beginning and every Letter Rank and Ninja Rank, and every clan member has the ability to summon Boars. Inoshishi Clan Members aren't very smart, and are known for their sheer size (It's not uncommon for an Inoshishi clan member to be over 6'7") and strength. They are physically immune to pain, though it's not a good thing if they're ever poisoned, and can shrug off any hit.

  • Sanctioned Travelling Clans can have Characters of that Clan made for any village, including Missing Nin, but are not settled in any single village, and travel the elemental nations.

    • A small and obscure clan of shinobi that exhibit distinctive animalistic traits. The first of the clan was believed to have been a sage working in tandem with a variety of summoning animals. He developed such a natural ability to absorb natural energy that he developed monkey-like features, a tail, and fur sprouting on a fairly large percentage of his body. His descendants over time followed suit, until eventually, his descendants were born with animalistic features themselves.

      Individuals tend to have similar traits, but are each still unique. A separate offshoot formed, cresting aquatic variants of the members. These individuals were treated as second class citizens within their own Clan, and often were eventually pushed into exile. The clan remains strong, but small.

      Passive
      Kemono Clan members gain +2 strength and an additional plus 2 strength and agility every letter rank up and Ninja Rank up. Additionally, due to their strong affinity with natural energies, they have extraordinarily high chakra levels, granting them a +5,000 boost to their chakra stat.

      Finally, also due to their affinity for natural energies, they can adapt to summoning and learn sage mode more easily than others.

Bijuu Information

  • Ichibi, 1 Tailed Sand Tanuki, Shukaku
    Grants the container control over Sand. Replaces first Element with wind and second Element with Earth. Chakra increased to 10,000. Container gains an Automatic Defence, which means that sand will come up to block enemy attacks around container. Container can cover themselves in sand and infuse it into their body, turning them into a Mini Shukaku. if Container falls asleep than Shukaku will be able to Psuedo-Escape by taking over the Containers body and creating himself in the outside world with his container inside the sand atop his head. If the container is woken up than Shukaku will go away and the sand will dissipate.
    If container becomes friends with Shukaku they can control the sand like their own limbs and will be able to enter Bijuu Mode, player decides on appearance and special abilities, if i think the abilities are too strong than you must change them. The container can also allow Shukaku temporarily out of the seal, allowing the container and the bijuu to fight together for a short amount of time.

  • Nibi, 2 Tailed Cat, Matatabi
    Grants the container the ability to use Blue Fire jutsu. Replaces first element with Fire. Chakra increased to 20,000. Finesse and Agility +1 every Ninja Rank and Letter Rank up. Container can cover themselves with blue flames making a smaller Matatabi. If container gains a 2nd tail Matatabi will form and take over.
    If container becomes friends with Matatabi they can create Blue Fire much easier and manipulate it like it's a second pair of limbs and can enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Matatabi out for a short amount of time, allowing the container and the bijuu fight together for a short amount of time.

  • Sanbi, 3 Tailed Turtle, Isobu
    Grants container the ability to use Coral and spawn it from their body. Replaces first element with Water. Chakra increased to 40,000. +2 Strength and +1 speed every Ninja Rank and Letter Rank up. Container can cover themselves in Coral and the Sanbi's shell for defense. If container gains 3rd tail Isobu will form and take over.
    If container becomes friends with Isobu they can create and manipulate Coral with extreme ease. Container can also enter bijuu mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Isobu out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • Yonbi, 4 Tailed Monkey, Son Goku
    Grants user ability to cover body in lava without harm and can't get harmed by lava and fire. Replaces first element with Fire and second element with Earth. Container can use Lava Release. Chakra increased to 60,000. +2 Strength and +1 Agility every Ninja Rank and Letter Rank up. If container gains 4th tail Son Goku will form and take over.
    If container becomes friends with Son Goku they can use lava release without using hand seals. Container can also enter Bijuu mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Son Goku out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • Gobi, 5 Tailed Dolphin Horse, Kokuo
    Grants user ability to create deadly steam from anywhere on their body. Replaces first element with Fire. Replaces second element with Water. Allows the user to use Boil Release. Chakra increased to 80,000. +2 Speed and +2 Finesse every Ninja Rank and Letter Rank up. If container gains 5th tail Kokuo will form and take over.
    If container becomes friends with Kokuo they can use Boil Release without using hand seals. Container can also enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Kokuo out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • Rokubi, 6 Tailed Slug, Saiken
    Grants user ability to use Bubble Release. Replaces first element with Water. Chakra Increased to 100,000. +2 Intelligence and +1 Knowledge every Letter Rank and Ninja Rank up. If Container gains 6th tail Saiken will form and take over.
    If container becomes friends with Saiken they can use Bubble release without using hand seals. Container can also enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Saiken out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • NANABI
    Nanabi, 7 Tailed Rhino Beetle, Choumei "Lucky Seven"
    Grants the container the ability to use bug based techniques. Container can control and communicate with insects. Container can grow wings in order to fly. Chakra increased to 120,000. +2 Strength and +1 Speed every Ninja Rank and Letter Rank up. If container gains 7th tail Choumei will form and take over.
    If container becomes friends with Choumei they can control and communicate with any bug in existence and can sense when a bug dies if they want. They don't have to use Hand seals for Bug related techniques. Container can also enter bijuu mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Choumei out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.


  • Hachibi, 8 Tailed Octopus Ox, Gyuki
    Grants the container the ability to use Ink based techniques. Container can grow tentacles out of their body from any point. Chakra increased to 140,000. +1 Strength and +2 Finesse every Ninja Rank and Letter Rank up. If container gains 8th tail Gyuki will form and take over.
    If container becomes friends with Gyuki they can use Ink based techniques without using handseals. They can also form any part of Gyuki on their body and use it like their own limb. Container can also enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Gyuki out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

  • Kyuubi, 9 Tailed Fox, Kurama

    Grants the container advanced and rapid healing, allowing them to heal any wound in a matter of seconds or minutes depending on what the wound is and how severe it is. Chakra increased to 160,000. +1 Speed, +1 Agility, and +1 strength every Ninja Rank and Letter Rank up. If container gains 9th tail Kurama will form and take over.
    If container becomes friends with Kurama then they can sense negative motions to a large degree. Container can also enter Bijuu mode, player decide's appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Kurama out for a short amount of time, allowing the container the bijuu to fight together.



RULES

  • -if a Genin doesn't have a team or a master then they will only be able to do D ranks missions until they do.

    -Genin can only go on C rank missions when their Master or Team Leader/Sensei says that they are ready for one.

    -Genin can only participate in the Chuunin Exams when they have completed a required amount of D Rank and C Rank missions and when their Master or Team Leader/Sensei say's that they are ready.

  • -Genin are still in their original teams once they become Chuunin but do not need team-mates or a Sensei for C Rank Missions.

    -Chuunin can only go on B Rank missions if they are going in a 3 man team and a jounin leader.

    -2 Chuunin are required to go on C Rank missions.

    -Chuunin can only participate in the Jounin Exams when they have completed a required amount of C and B rank missions.

    -Chuunin Can and sometimes will Lead Genin Teams onto C and D Rank missions.

  • -Jounin are required to lead a squad of Genin until they become Chuunin at least once.

    -Jounin can apply for their village's ANBU or Hunting Nin squads.

    -Jounin do not need teammates to go on B Rank Missions.

    -2-3 Jounin are Required to go on A Rank Missions.

    -If a Jounin proves skilled enough by taking an Aptitude Skills Assessment then they will be permitted to go on S-Rank Missions.

  • -Kage Can call 6 Kage Summit if they are a Kage of one of the Main 6 Villages.

    -If a Kage does not come to a Kage Summit when it is called that is considered a massive insult to the other Kage's status and they will possibly Wage War on you and your village.

    -A Kage can go on any mission they like so long as they have someone to take their place temporarily.

    -Kage are the only one's allowed to read their villages Forbidden Scroll.(All Forbidden scrolls are currently Empty)

    -If you are the First Kage of your Village you can change everything about it ONE TIME. Afterwards you have to work to change anything about it.

    -Kage can Wage War, Declare Peace, Form Trade Treaties, and Create Alliances so long as they have a Good Reason to do so.

    -Kage Can assimilate clans into their Village by tracking down and recruiting/capturing Missing Nin with bloodlines.

    -Kage can form their own Councils (AKA Anbu Council, Civilian Council ect ect) in order to help manage a village, but anything the Kage decides the Councils they create cannot over rule it, as He/She is the Kage and all villages are in an Elective Dictatorship and will not change that.

  • -Missing Nin can be killed by anyone and have their bounty turned for extra money.

    -Missing Nin can kill other Missing Nin for their bounty.

    -A Missing Nin must be Kage Level in order to create a Village

    -If a Missing Nin has 2 Main Village's Support or 3 Minor Village's support they can create their own Village with himself/herself as the Kage.

    -Any Village a Missing Nin creates will start out as a Minor Village, with the Missing Nin that founded it choosing who the Kage of it will be. After doing so that Missing Nin is no longer considered a Missing Nin, but instead a Member of that Village.

  • -All Jinchuuriki start out as Genin.

    -A Jinchuuriki may be hated/mis-treated at their own village.

    -A Jinchuuriki does not know about their Bijuu until a near death situation happens.

    -Jinchuuriki cannot start out as friends with their Bijuu.

  • RULES FOR EVERYONE
    -Everyone starts in a small apartment no matter what rank they are until they buy a new home.

    -I will manage all NPC's including enemies and Encounters unless said otherwise.

    -If someone manages to find LOOT then they must wait for ME to post what that LOOT is. For example when scavenging through your dead enemies bodies you must let me post what LOOT you got from their dead bodies.

    -Your Character sheet will be updated constantly with new things. If you do not properly update your Character sheet after something happens (like Ninja Ranking up or finding more Ryo or learning a new jutsu.) then you will be kicked from RP if you have not done so after 1 week.

    -Becoming Couples, Getting Married, and other such things are Allowed, but anything that is 18+ must go into the Mature/libertine forums!

    -I will be controlling all Village's Kage until someone takes that villages Kage position.

  • Clan Heads gain the following, the Jutsu gains vary depending on Ninja Rank.

    -Add (Clan Head) next to your Ninja Rank.

    -Plus one Letter Rank for a Skill (Cannot go up to S)

    -10 Additional Stat Points

    (For Genin) Can have 2 additional D-Rank or 1 additional C-Rank Jutsu.

    (For Jounin) Can have 2 additional C-Rank or 1 B-Rank Jutsu.

    (For Kage) Can have 2 additional B-Rank or 1 A-Rank Jutsu.

    -Clan heads get to roll to see if they start with a Summoning Contract (Very low chance)


Anbu and Hunting Nin Rules are Decided by their Villages Kage.

RULES SUBJECT TO CHANGE/GETTING UPDATED!

Player List


KumikoAkihiko_zpsfvr3rkhm.jpg



Akihiko and Kumiko Uzumaki 'The Uzumaki Twins' made and drawn by @Jessica2477

Kumikochanpoo_zpsncvvkznk.jpg

Older Sexy Kumiko Uzumaki made and drawn by @Jessica2477

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Tsuki Uchiha (Left) (Older Sister of Neji Uchiha), and Reiko Yuki (Right) made by @AllThePasta and drawn by @Jessica2477

Inventory Starter Packs


  • -Any special weapons listed in Character Sheet
    -50 kunai
    -25 shuriken
    -Whatever amount of Ryo listed on Character Sheet
    -2 feet of regular wire



  • -Any special weapons listed in Character Sheet
    -150 kunai
    -225 Shuriken
    -Whatever amount of Ryo listed on Character Sheet
    -4 Soldier Pills
    -10 feet of Ninja Wire
    -A Bingo Book



  • -Any special weapons listed in Character Sheet
    -200 kunai
    -300 shuriken
    -Whatever amount of Ryo listed on Character Sheet
    -10 Soldier Pills
    -20 feet of Ninja Wire
    -A Bingo Book
    -2 Blueprints (1 Blueprint required to start a special project in their village. 2 Blueprints required to change 1 aspect of their village. GM will post result of changing aspect, as it is random (with 80% chance to be good for village) Only available for Kage to get from LOOTing)


  • Missing Nin will start with any of the aforementioned starters if they were of that rank in their Character Sheet.
 
Last edited:
Name: Kaizuri
Age: 14
Height: 6'1
Appearance:
kaguya_ginjo_by_arrancarfighter-d5o9wjg.png

Village: Kirigakure

Rank: Genin

First Element: Fire

Second Element: (you will not start out with a second element unless i say so)

Clan: Kaguya

Weapons/Equipment:
-50 kunai
-25 shuriken
- 2,000 Ryo
-2 feet of regular wire

Family:
Yimiri Kaguya (Mother/Deceased)
Taiyo Kaguya (Father/Deceased)
Sanshiro Kaguya (Grandfather/Living)
Yuko "Yu" Kaguya (Family/Living)

Teacher: (i will decide this part.)

Past: (you only have to put a small bit, not a lot.)
Kaizuri was an average child growing up in the village as he was never one to get into trouble and never went searching for it. Growing up inside the Kaguya compound wasn't a life one would wish upon their worst enemy. On the outside it may seem just like any average clan, but on the inside Kaizuri was subjected to an entirely different life altogether. The Kaguya have always been known for their brutish nature, love of battle, and naturally insatiable bloodlust to prove their superiority over all others, and they trained their young from an early age to become the best warriors they could possibly become...or simply die off in the process. Kai's father, Taiyo Kaguya, wasn't an exception except possibly in the brutality he inflicted upon anyone that got in his way whether they be friend, foe, or family. Taiyo made sure to train his only son into a true warrior like he was, but was met with some resistance with his wife wanting to teach their son about the positive sides of life as well. Constantly questioning himself between the paths of right and wrong, Kaizuri grew up a confused youth who only found solace in the only not crazed man in his family: his grandfather and clan head, Sanshiro. His grandfather taught him the path of the warrior, but without the zealotry that the other clan members escalated it towards which he had to battle off day by day.

It had been years of his living in confusion, and eternally standing at a crossroads before his decision was made for him on night. At the age of only 11 years old, Kaizuri bore witness to his first murder as he witnessed his father slay his mother in the dead of the night, so that she would no longer be an influence on his life. Of course his father didn't live long afterwards due to his grandfather finding out and slaying him in turn afterwards, but the damage of Taiyo's folly had already been done. That day Kaizuri had killed off all emotions, so as not to crack under the stress of his memories of that day. Of course it was also to deal with the added stress of his other family members, as due to the death of his father it made Kaizuri the next logical choice to succeed him, and this made all eyes turn towards him even more than before. Currently he soldiers on as a lone wolf as he seeks to better himself, and show the world that nothing it throws his way shall manage to tear down the wall around him again.

Personality:
Silent, Stoic, and Deadly are the terms that those who meet Kaizuri can just feel more so that see. Mercy is a rare trait to be found in the man, as due to his background he wasn't taught how to feel anything, let alone compassion to a surrendering foe. His mother's teachings are the last saving graces that prevent him from turning towards the path that the Kaguya wish to follow...that and the burning hatred of being born with their very same blood. His only resemblance to Kaguya way of life is the pride to be the best, and the determination to prove it everyday that he is alive. Kai does have a hidden genius trait to him that his father coveted, but was never able to bring forth through his brutish tactics alone, yet helped in developing his style all be it in a roundabout way. His grandfather does teach him to this day the importance of some emotions, so he doesn't act purely without thought and like a beast like his, now deceased, could never quite figure out for himself.

---Skills---

Taijutsu: C/ Buraddi hana no dansu: Dance of the Bloody Flowers
Ninjutsu: D
Genjutsu: E
Kenjutsu: C
Fuuinjutsu: E
Shurikenjutsu: D
Shikotsumyaku (Dread Bone Pulse): C

These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu: Buraddi hana no dansu: Dance of the Bloody Flowers
Other: Dead Bone Pulse (Level 1)
---Jutsu---

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Fire release: great fireball jutsu (costs 300 chakra)
Fire release: Phoenix sage fire technique (cost 250 chakra)

---Stats---

Strength: 7
Speed: 5
Handseal Speed: 5
Agility: 8 (encompasses Flexibility and Reflex's)
Intelligence: 5
Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 50%
Chakra: 50%, 2,000
Finesse: 8 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 5

Theme Song:

Voice Clips:
 
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Name: Amari
Age: 14
Height: 5'8
Appearance:
30s7p8y.jpg

Village: Sunagakure

Bijuu: 1-tail/ Shukaku

Rank: Genin

First Element: Earth

Second Element: Lightning

Third Element: Wind

Fourth Element: Sand

Fifth Element: Magnet

Clan: Kagane

Weapons/Equipment:
- His war fan

Family:
Subari Kagane (Mother/Deceased)
Banriu Kagane (Father/Deceased)

Teacher: (i will decide this part.)

Past:
All his life Amari has never known why many adults in the village give him these strange looks as if hes done something wrong to them even though he doesn't really know what. His parents had protected him from the truth growing up saying that it was just mistrust for their clan from an incident a while back. He spent time growing up learning the ways of the ninja and learning how to control his powers over sand and metal until his parents died in a heavy sandstorm...or at least thats what he was told. Now he just focuses on striving forward towards the future to preserve the honor of his clan.

Personality:
A very joyful, exuberant, and overly zealous lover of life. Amari holds virtually the whole world near and dear to his heart. Always one to keep a smile upon his face, and a jovial tune is his heart one can always look to him to brighten their day. He does stand out among his ninja brethren as he is passive and peaceful, but once it comes to protecting those he cares for Amari flips the switch and gets serious. Many call his golden heart a flaw as he's always willing to give anyone a second chance or a helping hand.

---Skills---
Taijutsu: D
Ninjutsu: C
Genjutsu: E
Bukijutsu: D
Fuuinjutsu: D
Shurikenjutsu: C
Magnet Release: C

These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu: N/A
Other: Magnet Release (Level 1)

---Jutsu---

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
C-rank Ninjutsu: Sand Release - Sand Clone - 1750 Chakra per clone
D-rank Ninjutsu: Sand Release - Desert Suspension - 2500 Chakra


[spoili]Grants the container control over Sand. Replaces first Element with wind and second Element with Earth. Chakra increased to 10,000. Container gains an Automatic Defence, which means that sand will come up to block enemy attacks around container. Container can cover themselves in sand and infuse it into their body, turning them into a Mini Shukaku. if Container falls asleep than Shukaku will be able to Psuedo-Escape by taking over the Containers body and creating himself in the outside world with his container inside the sand atop his head. If the container is woken up than Shukaku will go away and the sand will dissipate.[/spoili]
[spoili]If container becomes friends with Shukaku they can control the sand like their own limbs and will be able to enter Bijuu Mode, player decides on appearance and special abilities, if i think the abilities are too strong than you must change them. The container can also allow Shukaku temporarily out of the seal, allowing the container and the bijuu to fight together for a short amount of time.[/spoili]

---Stats---

Strength: 5
Speed: 11
Handseal Speed: 7
Agility: 8 (encompasses Flexibility and Reflex's)
Intelligence: 5
Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 50% (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
Chakra: 50%, 2,000 (every 5% is plus 500 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
Finesse: 3 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 7
Ryo (Money): 2,000

Theme Song:

Voice Clips:
 
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Name: Rokki
Age: 14
Height: 5'10
Appearance:
naruto_oc___seiichi_toyo_by_cherryblossom636-d6isoli.jpg

Village: Konoha

Rank: Genin

Bijuu: 3-tails/ Isobu

First Element: Water

Second Element: Earth

Third Element: Coral

Clan: Uchiha

Weapons/Equipment:

Family:
Tsuyoi Uchiha (Father/Alive)
Chūripuu Uchiha (Mother/Alive)
Tsuki Uchiha (Cousin/Alive)
Neji Uchiha (Cousin/Alive)

Teacher: (i will decide this part.)

Past:
Rokki's life amoung the Uchiha was in his words, "Damn well boring." Having to be constantly reminded about all the history in the clan and the rules of the clan which only made him even more rebellious and hate authority. But despite all the efforts of his parents he grew to be a rather big trouble upon the clan's reputation. His track list goes from picking fights with a lot of the other kids in the village to random acts of vandalism that he always made sure had his name upon it. After many years of trying his mother just gave in and allowed him to do as he wanted with his father encouraging him to be his own person the whole time. Even though most of the Uchiha hated his behavior he gained quite a bit of a fan base in the village so much so that he named himself, "The People's Champion." Now with an even bigger ego than before Rokki seeks to rise up the ranks in the village and become hokage to truly cement his place as the best of the best.

Personality:
Cocky, Arrogant, Egotistic, and Rude are just a few words that can be used to describe the attitude of Rokki as he retains the title of #1 trash talker of Konoha. His respect for others can be very low save for people that really get on his good side which isn't hard since stroking his ego is all that is required to do so. Even though he can talk trash with the best of them he still holds a sense of honor that is shown in the way he fights fairly and, although he rarely shows it, he will be ready to help out someone who is in need. He has a little habit of talking about himself in the third-person like, "Rokki says...Rokki said...etc," After hitting his head which almost killed him.

---Skills---

Taijutsu: Taekkyeon / C
Ninjutsu: C
Genjutsu: E
Kenjutsu: D
Fuuinjutsu: E
Shurikenjutsu: D
Sharingan: C

These are in the case of a Clan.

Doujutsu: Sharingan (Level 1)
Special Taijustu: N/A
Other: N/A

---Jutsu---

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Earth Style: Mud Clone (Costs 100 to cast 50 per post to maintain)
Water Style: Gunshot- 4250

Grants container the ability to use Coral and spawn it from their body. Replaces first element with Water. Chakra increased to 40,000. +2 Strength and +1 speed every Ninja Rank and Letter Rank up. Container can cover themselves in Coral and the Sanbi's shell for defense. If container gains 3rd tail Isobu will form and take over.


If container becomes friends with Isobu they can create and manipulate Coral with extreme ease. Container can also enter bijuu mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Isobu out for a short amount of time, allowing the container and the bijuu to fight together for a short amount of time.

---Stats---

Strength: 9
Speed: 6
Handseal Speed: 5
Agility: 7 (encompasses Flexibility and Reflex's)
Intelligence: 5
Knowledge: 5
Chakra Control: 50%
Chakra: 50%, 40,000
Finesse: 5 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 8
Ryo (Money): 2,000

Theme Song:

Voice Clip:
 
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Name: Shibua
Age: 32
Height: 6'11
Appearance:
raikage_by_pokefreak.jpg

Ninja Rank: Kage

Bingo Book Rank: S

First Element: Lighting

Second Element: (you will not start out with a second element unless i say so)

Clan: Kurogaki (Clan Head)

Weapons/Equipment:

Family:
Mari Kurogaki (Mother/Deceased)
Shiro Kurogaki (Father/Living?)
Taiyo Washi (Brother/Alive)
Daichi Nara (Brother/Alive)
Aoko Kemono (Daughter/Alive)

Personality:
Shibua is a hardy soul who is always seeking to improve himself anyway possible. Back in his youth he carried quite the ego and temper that was rivaled by a few, but due to events that allowed him to mature he has mellowed out a bit and takes life at a...more understanding pace. He shows kindness to more people than he should, as he tries to understand all situations from every view point. His love for his village is rivaled by few as he gives everything he can to ensure its continued success.

Past:
Shibua was always a fighter from birth, as he was born into the one of the most physical clans around, The Kurogaki. His childhood was filled to the brim with training, both physical and mental, to one day uphold his duties and follow in his father's footsteps as the next Raikage. Depending on your outlook some would consider being born near the founding of nations as a burden, but Shibua took it as a blessing as it meant he would have to put in maximum effort to show that Kumogakure was the true shinning village that shined above the rest. His father made sure to put him through the most rigorous training known to man with climbing a mountain with boulders strapped to his legs, swimming across a lake while having lightning strike around him, or having to spar on on one with an oppenent who dwarfed his strength, Shiro, his father. These challenges that pushed his body to the very limit allowed him to develop a strength of will that was hardy shake-able by even the most overwhelming odds. His greatest challenge was yet to come though, as the war to decide the fate of the ninja world arrived sooner than anyone ever imagined...and in a much larger volume as well.

Even being as young as he was Shibua was still ordered into battle alongside others from different nations to combat this new and dangerous threat, who threatened to swallow the entire world whole. Yet he never backed down even after hearing all the horrific tales coming from the front of the vanguard; such stories only served to further light the fire in his heart. His small unit was a mix of many different men who wore different clothing, yet held the same pride in their heart to battle for their homes. This is how he became close with two of his most treasured friends, Taiho and Daichi, as the three of them made their mark on the battlefield defeating the foot soldiers that stood against the common ninja. After what seems to have been years the war ended with the shinobi alliance standing tall over their common foe, and all went home to learn from their mistakes and prepare for the future should this happen again. The three of them swore to all meet-up one day stronger than before and compare to see which one has grown the most.

Upon returning to the village it was heavily debated on where to take their village's future next, but due to his injuries during the war he had to sit on the sidelines for a bit. Once he was well he set about teaching Shibua all the techniques he knew, and some he picked up on during the battles he encountered during the war times. His father's trademark technique, "The Black Panther", was among one of the final and more powerful techniques granted to him. Before he had time to learn the true final technique his father decided to step down and travel the world to explore the nations he had saved, and to find an answer to just what the best choice of direction would be for the village. He elected Shibua in his place before disappearing and gave him no words of advice save for, "Love the village like you love life. Then the answers shall come in spades." Taking the words to heart Shibua has done all he can to improve not only the village, but himself as well to serve as a greater kage than even his father was in the future.

---Skills---

Taijutsu: A
Ninjutsu: A
Genjutsu: E
Kenjutsu: E
Fuuinjutsu: E
Shurikenjutsu: B
Nin-Taijutsu: A

These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu: Nin-Taijutsu (Level 2): A-rank
Other: N/A
---Jutsu--- (a Kage can only know the Academy 3, Shunshin and 5 other D, C, B, or A rank jutsu. They can also know an additional 1 S-Rank jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Silencing Technique: (Cost's 2,000 Chakra, Silences a room so that those outside of it can't hear inside.)
Shunshin (costs 600 Chakra and needs at least 220% Chakra Control (read the Chakra Control stat below to understand.))
Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Lightning Release: Shadow Clone (200 Chakra per clone, More Chakra = More Clones, more Lightning inside said clones.)
Lightning Release: Black Panther(500 Chakra, More Chakra = Large/More Powerful Panther.)
Lightning Release - Lariat - 11750 Chakra
Lightning Release - Liger Bomb - 8000 Chakra
Hell Stab
A-rank Taijutsu: Lightning Release - Guillotine Drop - 11250 Chakra
Lightning Blade (50,000 Chakra to cast, More Chakra=More Damage and more Speed.)

---Stats---
Strength: 112
Speed: 70
Handseal Speed: 40
Agility: 60 (encompasses Flexibility and Reflex's)
Intelligence: 38
Knowledge: 38
Chakra Control: 450%
Chakra: 50%, 300,000
Finesse: 60 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 70
Ryo: 100,000


Theme Song:

Voice Clips:
 
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Name: Taiho Washi
Age: 33
Height: 6'2
Appearance:
tumblr_o0k0qy9xCa1v4pfnoo1_1280.jpg

Village: Land of Iron

Ninja Rank: Grand General

Bingo Book Rank: S

First Element: Fire

Second Element: (you will not start out with a second element unless i say so)

Clan: Washi (Clan Head)

Weapons/Equipment:
- A blade that has been passed down from each clan head to the next.
- His other blade of choice happens to be one forged by his very own hands.

Family:
- Toru Washi (Father/Alive)
- Matsuda Washi (Mother/ Alive)
- Jiaang Washi (Brother/Alive)
- Shiro Washi (Brother/ Deceased)
- Shibua Kurogaki (Brother/Alive)
- Daichi Nara (Brother/Alive)

Personality:
Quiet, silent, and Stoic....are all descriptions that describe the rest of Washi dynasty, but sad for them Taiho loves to be the black sheep. A lovable rogue that tends to love breaking any law that goes against his own personal fun. Taiho enjoys walking around by himself, much to the annoyance of his guards, as he finds those times to be most enjoyable when all he has are his thoughts. Even though he is the leader in name he is a great slacker whenever it comes to paperwork which is mainly left in the hands of his younger brother, Jiaang Washi. Many don't know this, but Taiho is extremely diligent whenever it comes to training or simply improving himself to become better than yesterday. A bold daredevil that seeks to get the most out of life Taiho storms on through his daily life giving it everything he's got...at least until he feels like becoming a free spirit for a few hours.

Past:
The Washi family have been the the main guardians that watch over the land of Iron for generations that date back near its beginning. They are an order of extremely talented warriors that are known as, "Masters of the Flaming Way," as their secret blade techniques are known to be among the top 3 powerful kenjutsu styles in their lands. Taiho was born into this family during a time of peace and prosperity within his clan, but with his birth brought the problem of who should be the next heir as he was twins with his brother, Shiro Washi. Growing up was rather difficult as Taiho was constantly being put through challenges alongside his brother to see who was more worthy, and it all seemed for naught as his brother always seemed to be just an inch ahead of his own skills. It was at the ages of 16 when he and his brother stood before their father to finally hear his verdict...and just like everyone had expected Shiro proved himself the victor and began his prep to become clan head immediatly. Almost exactly afterwards Taiho felt that he no longer belonged at home after having that great weight shifted from his shoulders, and left upon his own separate journey through the elemental nations to find his niche of life.

Over the next 4 years Taiho had become a well known swordsmen, as he became a mock bounty hunter that traveled along killing criminals for a little coin, or if he felt generous a place to stay overnight. This dream life that had been going great was eventually dashed as this young boy came up to him, and asked for his name. This young lad, to Taiho's surprise, was his younger brother who he had no knowledge of but it seems as though he was needed back at home. Making his journey back gave the two plenty of time to bond and gain a friendship that Taiho had been missing upon the road, as while he did meet very colorful and interesting characters they always parted ways shortly afterwards. These happy times of course came to an end as with his homecoming came very depressing news..his brother Shiro had fallen prey to illness a year prior to his return, and now he was chosen to fill the hole his sibling left. At first Taiho was resistant, but after a few conversations from the right people he accepted his fate as the new clan head and Grand General of the land of iron.

---Skills--- (rank them from B to A, you can only have 2 A's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are Kage, but they don't know everything.)

Taijutsu: A
Ninjutsu: B
Genjutsu: E
Kenjutsu: S
Fuuinjutsu: E
Shurikenjutsu: B

These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu: N/A
Other: N/A

---Jutsu--- (a Kage can only know the Academy 3, Shunshin and 5 other D, C, B, or A rank jutsu. They can also know an additional 1 S-Rank jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Silencing Technique: (Cost's 2,000 Chakra, Silences a room so that those outside of it can't hear inside.)
Shunshin (costs 600 Chakra and needs at least 220% Chakra Control (read the Chakra Control stat below to understand.))
[spoili]Name: Ichi no Hiken: Homura Dama (First Secret Sword: Burning Soul)
Clan: Washi
Rank: B-rank
Handseal's: N/A
Type: Kenjutsu
Chakra Control: N/A
Chakra Cost: N/A
Description:Using friction, or using sparks created from the blade and scabbard touching, to ignite the oil that have soaked into his sword over time, this serves to distract the opponent from his swings. Even if the opponent is to likely dodge the blade, the flame is big enough to likely scorch the opponent as well.[/spoili]
[spoili]Name: Ni no Hiken: Guren Kaina (Second Secret Sword: Crimson Lotus Dance)
Clan: Washi
Rank: A-rank
Handseal's: N/A
Type: Kenjutsu
Chakra Control: N/A
Chakra Cost: N/A
Description: Taiho begins to coak his blade with a great deal of oil before igniting it. He then starts to spin in a 360 circle with each rotation starting to increase the flame on the blade. Finally after gathering enough force he combines this technique with Flash sending two high-intensity crescent fire slashes towards the enemy.[/spoili]
[spoili]Name: Tsui no Hiken: Kaguzuchi (Final Secret Sword: Fire-Producing Spirit God)
Clan: Washi
Rank: S-rank
Handseal's: N/A
Type: Kenjutsu
Chakra Control: N/A
Chakra Cost: N/A
Description: The Kaguzuchi is the ultimate technique in Washi clan's famous "Flaming Way" arsenal. He activates it by scraping his blade from the base to the tip on the end of the scabbard, creating a miniature fire cyclone around the blade.[/spoili]
Toad Oil Bullet: 1,500 Chakra
-Samurai Saber Technique (Samurai Sabre Technique) (300 to cast and 5 to maintain)
-Flash (Flash) (500 per shot)

---Stats---
Strength: 55
Speed: 107
Handseal Speed: 0
Agility: 107 (encompasses Flexibility and Reflex's)
Intelligence: 45
Knowledge: 45
Chakra Control: 450%
Chakra: 50%, 300,000
Finesse: 60 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 55
Ryo: 100,000


Theme Song:

Voice Clips:
 
Last edited:
Toad Oil Bullet is 1,500 Chakra to use.
 
80af352c5060b3dca162e871bf97fc34_zpsikw46k4l.jpg


Name:

Aoko

Age:

13

Village:

Kumogakure

Rank:


Genin

First Element:


Water

Second Element:

????

Clan:


Kemono

Weapons/Equipment:

Kunai x 10
Shuriken x 20
Ninja Wire x 30 Feet
Medical Supplies

Family:

Nanao Kemono - Mother/Alive
Musashi Kemono - Father/Deceased

Teacher:

???

Past:

Aoko was born on the road between a couple of the great nations. It was common for members of the Kemono tribe to be on the road, and as such being treated as outsiders because of their appearance and their lack of a definitive home both. Being a part of the minority in the Kemono Clan culture, Aoko was accustomed to being an outcast, even by her own people. Unable to take the abuse any longer, she fled from her clan in the dead of night, escaping to the nearest Village at the time, Kumogakure.

As a voluntary orphan, Aoko lived on the streets for a couple weeks before she was noticed by the officials of the village as a vagrant. When they were deciding what to do with her, she felt just as ostracized as she had with her own clan. However, she was lucky when the Raikage himself seemed to take pity on her, offering to adopt her. At first she refused, but when he promised that he'd help her be strong enough to take care of herself and to show her clan that she was worthy of their respect, she accepted.

Aoko now lives as the very obviously adopted daughter of The Raikage.

Personality:

Aoko is confident and somewhat brash. She enjoys competition and fighting for the rush. Not unlike her mother, she's a thrillseeker, enjoying every challenge that comes her way in one fashion or another. Although she is generally polite, she demands the respect that she feels she deserves, and is highly opposed to undeserved rudeness. This goes doubly for anyone who belittles or insults people for things they can't control. She sometimes acts bashful towards people she doesn't know, but once she opens up to people she can be seen as somewhat hyper and eager.

---Skills---

Taijutsu (Academy/Grappling):

C

Ninjutsu:

C

Genjutsu:

D

Kenjutsu:

D

Fuuinjutsu:

D

Shurikenjutsu:


D

Iijutsu:

C

---Jutsu---

Kawarimi (cost's 200 Chakra)

Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)

Henge (cost's 50 Chakra.)

Name:

Chakra Enhanced Strength

Rank:

________

Handseal's:

None

Type:

Ninjutsu, Iijutsu, Non-Elemental

Chakra Control:

100%

Chakra Cost:

______

Description:

Utilizing her ability with Iijutsu, Aoko floods her body with chakra, amplifying her strength. This jutsu allows her to strike hard with her Taijutsu, while exploding her chakra outward in a burst on impact to create a devastating attack. When used, her strength is multiplied by 1.65 for the duration.

Water Style: Water Syrup Trap

---Stats---

Strength:

8

Speed:

7

Handseal Speed:

5

Agility:

7

Intelligence:

5

Knowledge:

5


Chakra Control:

100%


Chakra:

0%, 6,000

Finesse:

3


Stamina:

7

Ryo (Money):

2,000

Theme:


Voice:

 
Last edited by a moderator:
Name: Daichi
Age: 35
Height: 6 ft.
Appearance:
latest

Village: Konoha

Ninja Rank: Jounin

Bingo Book Rank: A

First Element: Fire

Second Element: Lightning

Third Element: Yin

Clan: Nara (Clan Head)

Weapons/Equipment:​
  1. 150 kunai
  2. 225 Shuriken
  3. 50,000 Ryo
  4. 4 Soldier Pills
  5. 10 feet of Ninja Wire
  6. A Bingo Book
  7. 5 smoke bombs
  8. 10 Flash Bombs
  9. 3 Explosive Tags
  10. Panther Summoning Contract (Special)
Family:
Taka Nara (Father/Dead)
Soma Nara (Mother/Dead)
Shibua Kurogaki (Brother/Alive)
Taiyo Washi (Brother/Alive)

Students: (it is required for a jounin to lead a team of Genin at least one time, you're genin students names will go here.)

Personality:
Daichi is a man of simple taste that prefers to live life to its fullest. He has been known as a sleeping genius after the many plots he had come up with to turn the tides of battle into his favor. The "sleeping" part comes from his lazy attitude and constant whining about having to do anything work related. He is rarely angered as he sees anything in life as only temporary so why be upset about something that was gonna be gone soon anyway.

Past:
Daichi grew up in the village of Konohagakure and spent most of his life training there in the academy learning the ways of the ninja. His family was just another one of the common clans in the village, but that was changed, as he quickly brought them great fame after his many achievements in the field. The Nara had always been hailed as genius shinobi who were just born to be natural leaders one day. Daichi was a special one that scored slightly above average even by his clans standards, but was as physically capable which is what overshadowed his natural mental affinity. He grew more into his role once the war hit, and he was old enough to be counted among the numbers of those able to be drafted into the battle. At first he was reluctant, because work was involved, but as he saw more innocents suffering because of this unnatural force he began to fully give it his all. He was assigned to a unit that was apparently one of the rag-tag pieces of the army that didn't have much potential of surviving. Though the enemy was never prepared for the trio that would tear up the "regular" field of battle as mind, technique, and brawn all met in a work of synchronization. After the main fighting was done all others were shipped home to take care of wounded, count the dead, and prepare for another situation should anything like this happen again. His clan was held in higher esteem after being able to serve as the main tacticians for the war, and now carried highly valued opinions within the leaf.

He soon had to take up the mantle as the clan head after his family died off, due to a group of bloodline hunters that assaulted his family in hopes of gaining access to the Shadow Possession technique, or even just a hint at understanding how their minds worked. Daichi, for the first time in his life felt anger, at the village for allowing such an event to occur and shut himself inside the former compound of his love ones for a good 6 months. After his time of waiting was done he emerged looking sharper, and more determined than he had a few months prior. Sitting alone gave him time to reflect, and remember the promise he had sworn to his allies on that battlefield so long ago. Knowing that he probably was the only one who would be falling behind, he emerged ready and determined to elevate himself to a level worthy of meeting those two face to face again with pride.

---Skills---

Taijutsu: C
Ninjutsu: A
Genjutsu: B
Kenjutsu: E
Fuuinjutsu: B
Shurikenjutsu: D
Shadow Possesion Jutsu: B

These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu: N/A
Other: Shadow Possesion Jutsu (Level 3)

---Jutsu---

Shunshin (costs 600 Chakra and needs at least 220% Chakra Control (read the Chakra Control stat below to understand.))
Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Fire Style: Burning Ash (200 to cast, More Chakra = Bigger Ash Cloud)
Fire Style: Flame Bombs (Flame Bombs/Bullet is 150 to cast, More Chakra = Bigger Bullet/Bomb, More Bullets/Bombs)
[spoili]Name: Shadow Possession Jutsu
Clan: Nara
Rank: C-rank
Handseal's: 1
Type: Ninjutsu
Chakra Control: 20% Chakra Control
Chakra Cost: 500 to cast and 200 per post to maintain.
Description: The user extends their shadow on any surface (even water) and as far as they want as long as there is a sufficient area. Once it comes into contact with a target's shadow, the two merge and the target is forced to imitate the user's movements. If the target is out of range, the user can produce a better light sorce to increase their shadow's size or rely on pre-existing shadows for their shadow to freely travel through. It's also possible to split one's shadow, either to trap more opponents at once, or to create a distraction.[/spoili]
B-rank Ninjutsu: Shadow Neck-Binding Technique - 7000 Chakra
B-rank Ninjutsu: Shadow Sewing Techinique - 7750 Chakra

---Stats---
Strength: 24
Speed: 25
Handseal Speed: 25
Agility: 25 (encompasses Flexibility and Reflex's)
Intelligence: 70
Knowledge: 43 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 50%
Chakra: 50%, 125,000
Finesse: 20 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 33
Ryo (money): 50,000


Theme Song:

Voice Clip:
 
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Name:

Shunsui

Age:

14

Village:


Konohagakure

Rank:


Genin

First Element


Fire

Second Element:

Earth

Third Element:

Lava

Clan:


Hyuuga (Clan Head)

Weapons/Equipment:


Kunai x 10
Shuriken x 20
Ninja Wire x 30 Feet
Yumi
Arrow x 20
Owl Summoning Contract

Family:

Shinobu Yagyü - Father/Deceased
Ayame Yagyü - Mother/Deceased

Teacher:


Tsuki Uchiha

Past:


Shunsui was born in the Land of Fire, his parents were both subordinates of the daimyo. They were both unprepared for a child, so they sent him to a local monastery to be raised by the monks there. As he grew here, he learned of his parentage, and after he was deemed ready to travel and experience the world, Shunsui visited his parents. At first he resented them as many do, but he wisdom of his elders was deep within his mind, and in time he forgave them.

Upon being granted leave of the temple, the second place he visited was the shinobi Village hidden in the leaves. Deciding that working with them would be a great way to learn of the world and experience a great many things.

Personality:

Shunsui is a stalwart defender type. He believes in protecting people, and is a firm believer in upholding tradition, while still accepting change in order to advance and grow. Having been raised by a monastic order, he is primarily pacifistic, but is more than willing to fight if he has reason to. Additionally, he views himself as being highly open minded and willing to try and accept new and different ideals or practices. For now, at least, his ultimate goal is to achieve a state of enlightenment, in which case he will be believed to have ascended to another level of existence, according to the beliefs of the temple.

Because of his rather recent release into the world, many of the aspects of life he had previously been forbidden to engage in have become available to him, in some form or another. This gives him a tendency to seem free of inhibitions, acting nearly however he pleases. Because of this, he is a notorious flirt and shuns honorifics. However, he still uses them with a few people out of sheer respect. This doesn't prevent him from flirting with a superior, however.

---Skills---

Taijutsu (Jyuuken):

C

Ninjutsu:


D

Genjutsu:


D

Kenjutsu:


D

Fuuinjutsu:


D

Shurikenjutsu:


D

Kyüjutsu:

D

Byakugan (Level 1):

C

Jyuuken:

B

---Jutsu---

Kawarimi (cost's 200 Chakra)

Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)

Henge (cost's 50 Chakra.)

Eight Trigrams: 16 Palms

Eight Trigrams: Revolving Heaven

Eight Trigrams: 32 Palms

---Stats---

Strength:

7

Speed:


6

Handseal Speed:


5

Agility:


8

Intelligence:


7

Knowledge:


7

Chakra Control:


75%

Chakra:

50%, 60,000

Finesse:


8

Stamina:

5

Ryo (Money):


2,000

Voice:
(Mao)

 
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Name: Chiaki
Age: 13
Appearance: 12941181_763535553783098_1965716043_o.jpg (Art is done by @Jessica2477 ! Thank you!) Chiaki has bright green, exotic looking eyes with black hair and cream colored skin.
Village: Konoha
Rank: Genin
First Element: Wind
Second Element: (tbd maybe)
Clan: Aburame
Weapons/Equipment: Kunai, Shuriken, Smoke bombs, and a short sword
Family: Kii Yamanaka (mother/alive), Goto Aburame (father/alive), Ema Aburame (sister/deceased)
Teacher: (here's hoping to a good one)
Past: Chiaki comes from a dysfunctional family, though she is lucky to have both parents alive. Her mother, Kii, is currently locked in a high security mental hospital in Suna, while her father, Goto, battles daily with depression and his past. Chi also struggles with the ghost of her dead sister and with a serious fear of water (specifically, going under water). Despite this, Chiaki is a happy girl who tries to make friends with everyone and get the most out of her life, pouring her negative emotions into her hive of Japanese Giant Hornets and her violin. She dreams to one day be a respected kunoichi alongside her friends from the Academy, and possibly be recruited for ANBU.
Personality: Chiaki is relatively cheerful, friendly, confident, and daring. On the other hand, she can also be distant and distracted when in an unstable state of mind.

---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

Taijutsu: Basic Academy Style
Ninjutsu: C
Genjutsu: N/A
Kenjutsu: D
Fuuinjutsu: D
Shurikenjutsu: C

These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu: N/A
Other: Chiaki uses her body as a host for insects (as all Aburame do) and uses them to aid her in battle.

---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Kawarimi (cost's 200 Chakra)
Insect Clone Technique
Henge (cost's 50 Chakra.)
Insect Jamming Technique

---Stats--- (you have 7 points to spend. Every point you
PUT
arrow-10x10.png

into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

Strength: 7
SPEED
arrow-10x10.png
: 6​
Handseal Speed: 6
Agility: 6 (encompasses Flexibility and Reflex's)
Intelligence: 6
Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 50% (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in
MIND
arrow-10x10.png

.
Chakra: 50%, 2,000 (every 5% is plus 500 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
Finesse: 4 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 5
Ryo (Money): 2,000

Theme Song: Evanescence- Like You

Chiaki's Voice: Asuka- Evangelion

Quote: "I'm so tired of looking in the mirror and seeing what he created, seeing what she wanted dead. I'm tired of feeling Ema's ghost in my skin, on my walls, everywhere. God, why'd she have to die? Why didn't I? Mommy wanted me dead, right? Because I'm not worth it. Right, daddy? Daddy? Daddy help!"
 
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  • image.jpeg

    Name:
    Neji

    Age:
    12 (turning 13 soon)

    Height:
    5'8

    Village:
    Konohagakure

    Rank: Genin

    First Element:
    Fire

    Second Element:
    Lightning

    Clan:
    Uchiha

    Weapons/Equipment:
    1 katana
    10 kunai blades
    30 shuriken
    50 feet of wire
    10 smoke bombs
    10 paper bombs

    Family:
    Father: Sahoru Uchiha (alive)
    Mother: Shina Uchiha (alive)
    Older sister: Tsuki Uchiha (alive)

    Teacher:
    i will decide this part.

    Past:
    Neji was born into the prestigious Uchiha family. He was born to the head of the clan his fathers name was Sahoru Uchiha, his mothers name was shina Uchiha and he had an older sister who was named Tsuki Uchiha. They would all play a critical role in his life with Tsuki playing the biggest role.

    From the time Neji was born he was called a genius, just like his older sister before him, he was expected to do great things for the clan and the village. Neji quickly learned jutsu and other shinobi tactics at a much quicker rate and younger age then a lot of other people besides his own sister.

    Neji lived in a loving family home. His parents always very kind to him and his sister and he always enjoyed playing with his older sister when she got home from school and her missions and such things. Neji entered the academy and was expected to graduate number one in his class. He found out that would be a lot harder to do with his clan member Rokki Uchiha in his same class. Rokki had the same potential as Neji and was a genius as well. So they always tried to out due each other and eventually became rivals. During his time in the academy Neji had gone on an errand for his father. He needed to go out into the country and deliver a message to an old friend of his father. Tsuki was away on a mission and his father couldn't go. It wasn't far outside the village so he figured Neji would be fine. Neji delivered the letter and then made his way back home. On his way back he was ambushed by nin from the hidden grass village. They wanted to kidnap the young Uchiha prodigy to try and learn the secrets of the sharingan. Neji tried to fight them off but he couldn't. He ended up being knocked out and as they ninja were ready to take him back to the hidden grass village a hidden leaf village squad coming back from a mission appereaed and took out the enemy saving Neji. When Neji awoke in the hospital he had awakened his sharingan.


    Personality:
    Neji is a nice dedicated talented individual. He trains a lot as he is trying to be the best shinobi he can be. He loves his clan and his village and will do whatever he needs to defend the village and his clan. Neji does have friends and likes to relax and joke around with them at times, but most of the time he is training by him self with his father.

    ---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

    Taijutsu:
    Hard first C

    Ninjutsu:
    C

    Genjutsu:
    D

    Kenjutsu:
    C

    Fuuinjutsu:
    D

    Shurikenjutsu:
    D

    These are in the case of a Clan.

    Doujutsu:
    Sharingan level 1


    ---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)
    Fire release: Giant fireball jutsu (cost 300 chakra)
    Fire release: Phoenix sage fire jutsu (250 chakra)

    ---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 6
    Speed: 7
    Handseal Speed: 6
    Agility: 8 (+2 for the Uchiha clan stat)
    Agility while sharingan is activated: 13
    Intelligence: 5
    Knowledge: 6
    Chakra Control: 50%
    Chakra control while sharingan is activated: 70%
    Chakra: 50%, 2,000
    Finesse: 5
    Stamina: 6
    Ryo (Money): 2,000​
 
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(Works in progress)

Name: Mayaka
Age: 13
Appearance:

Here she is

Village: Kumogakure
Rank: Genin
First Element: Earth
Second Element: (you will not start out with a second element unless i say so)

Clan: Yotsuki
Weapons/Equipment:

-Weaknessless Soaring Shortswords (Gift from mom)


Family:

Uzumaki Kumiko- (Mother/Alive)
Yotsuki Saburo- (Father/Alive)

Yotsuki Might- (Uncle/Alive)
Yotsuki Hideki- (Cousin/Alive)

Nogitsune Hibiki- (Uncle/Alive) (Unknown)
Nogitsune Uzumaki Akihiko- (Uncle/Alive) (Unknown)
Nogitsune Ketsu- (Cousin/Alive) (Unknown)

Teacher: (i will decide this part.)

Past:

Mayaka Yotsuki was an unexpected child, born to Kumiko Uzumaki and Saburo Yotsuki after the two spent an evening together. Her mother, unknowingly pregnant, continued traveling on her own until she began to grow suspicious after the first week. By the third, she confirmed that she was, in fact, pregnant with Saburo's child but stayed out of Kumogakure for a while to plan what she was going to do. Kumiko didn't want to give up her child after birth, nor did she want to risk endangering it during her constant encounters while traveling. She also had the option of having her brother look after the child, but no way could she do that. Not when he would not only be put in higher risk of danger, but would have much more responsibilities through no fault of his own.

Saburo was a kind man when Kumiko encountered him. Very charismatic and knowledgeable, while appearing to be able to hold his own. He seemed like he would be willing to accept responsibility for his and Kumiko's actions, in the least. His clan may not appreciate a woman like Kumiko coming to their compound and claiming that she was pregnant with another's child. Despite it all being under the impression that she was under a Genjutsu, Kumiko knew they would never accept a traitor into their clan. So, with that in mind, Kumiko resumed her travels back to Kumogakure at her 2nd month of pregnancy for the safety of her baby, and to inform the father.

Saburo was surprised to see Kumiko had come back, and even more surprised about the news. Much to her relief, he took the news very well and even proposed marriage in order for her and the child to live amongst the clan. She declined, for fear that her presence would bring them danger. Though the truth was there would be complications regarding her reputation. Kumiko, a traitor, amongst the Yotsuki? Never. She, instead, requested that their child remain in the clan compound after birth. Saburo agreed to this, and Kumiko lived with him in secret until she was discovered at her 5th month, but continued to reside until the remainder of her pregnancy.


After Mayaka's birth, her mother stayed within the village longer than intended to be able to bond and be with her baby. Plans had been arranged for Mayaka to remain with her father during Kumiko's travels, as said (demanded) by Might, Saburo's brother and Yotsuki clan head. He didn't want Mayaka's health to be at risk, and wanted the child to be with her respective clan in case word got out about who her mother was. Being that Kumiko held both the Sharingan and the Rinnegan, it could lead to the potential death of Mayaka if a talented Shinobi wanted those eyes enough. Kumiko agreed, even accepting not being able to see Mayaka again if it meant her safety.

Saburo, on the other hand, didn't like the idea of his daughter never seeing her mother before she even got a chance to know her. So he suggested that Kumiko hide her identity with a Genjutsu, though to his disappointment, Kumiko informed him how only Genin and maybe Chunnin would be able to fall for her Genjutsus, given that she never nourished her said ability.

After another day or so of trying to come up with a plan and sticking to it, it had been decided that Kumiko would dress differently in order to hide her identity as much as possible. Her eyes would give her away immediately should anyone spot them, so she was given a mask to wear with whatever she saw fit. Kumiko would only be allowed to visit while Mayaka still needed her. But once she became a certain age, Kumiko would cease visitation with a promise not to show herself until Mayaka became an exceptional Kunoichi, or at least until she could hold her own. Kumiko would set off to her travels once her daughter was 2 years old.


On Mayaka's 6th birthday, she received a mysterious pair of swords. Ones that her father said were the "Weaknessless Soaring Shortswords", and a special gift from her mother. She was informed that one day, when she was strong enough, she would receive a visit from her mother. Elated, Mayaka treasured the gift more than anything else she had received and practiced with the blades every chance she got.

Many scars and accidental injuries later, Mayaka finally got the hang of the swords and was training harder and harder each day hoping that she would one day see her mother. She would ask her father, uncle, aunt, anyone available to spend some time with her to help hone her Kenjutsu skills. And during her downtime, she would ask about her mother. Was she pretty? Powerful? Did she reside in another village? Saburo answered each question, painting a picture for his daughter, but it wasnt enough. Mayaka wanted to see her in person.

Saburo demonstrated the Cloud beheading techniques, and assisted Mayaka in her studies. Her hopes never withered that she would one day meet her mom. Even at graduation, she was looking around anxiously in hopes that her mother would walk along side her father, but to her disappointment, she didn't. To this day, Mayaka still uses the possibility of seeing her mother as motivation for training. Despite reading about her in the history books, she believes her mother did nothing wrong.

Now, she has no idea she has two uncles and a cousin in Konohagakure.

Personality:

Mayaka is a very compassionate and conscientious girl who takes poor criticism to heart much worse than Genin her age. She works hard to hone her skills, and will often be seen training or doing something in her downtime. She is a very secretive individual who kept her familial ties to the Uzumaki clan hidden very well, and despite everything she's read in the history books, believes her mother did nothing wrong.


---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

Taijutsu: C
Ninjutsu: D
Genjutsu: D
Kenjutsu: B
Fuuinjutsu: D
Shurikenjutsu: C

These are in the case of a Clan.

Doujutsu: (skill with Eye Techniques)
Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones.)

---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Kick of Death: (Costs no Chakra, but can be enhanced using it; Kicks a boy in the grundle, kicks a girl in the boob) ((I consider this E-D rank)
Earth Release: Hiding Like A Mole Technique


---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

Strength: 8 (+3)
Speed: 7 (+2 for Yotsuki)
Handseal Speed: 5
Agility: 9 (+4) (encompasses Flexibility and Reflex's)
Intelligence: 5
Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 50% (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
Chakra: 50%, 2,000 (every 5% is plus 500 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
Finesse: 5 (+2 for Yotsuki) (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 5
Ryo (Money): 2,000

Voice:




Name: Eisuke
Age: 14
Appearance:

Here he is

Village: Kirigakure
Rank: Genin
First Element: Water
Second Element:
Clan: Hozuki
Weapons/Equipment: (What weapons and equipment your character has and uses.)

Family:

Megumi Kagame Hozuki (Mother/Alive)
Tarou Hozuki (Father/Alive)

Teacher: N/A
Past:

Born and raised within the Hozuki compound, Eisuke never had much to fear in his life. His father, the Clan head of the Hozuki, had scolded him for being so carefree yet it fell on deaf ears. Eisuke's mother and father decided that if he wouldn't go out and train his techniques on his own, then they would simply rig the house so that he would have no choice but to think like a Shinobi. From breaking the seal on his bedroom door to dodging the shuriken that launched out of the kitchen cabinets, Eisuke was never safe at home. He had sustained many minor injuries because of these surprise training traps, but thanks to his parents, his skills were on par with his classmates while his reflexes were better than anyone else he knew.

Personality: Cool, calm, and collected, Eisuke is an incredibly level headed and laid back individual. He doesn't easily panic, and if he is, then the situation has to be life or death. He's quite social, and prefers to hear the honest opinions of others' over being told pretty lies.

---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

Taijutsu: C
Ninjutsu: D
Genjutsu: C
Kenjutsu: D
Fuuinjutsu: C
Shurikenjutsu: D

These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu:
Other:

Hydrification Technique- No Chakra cost

---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)

Demonic Illusion: Hell Viewing Technique: 200, 50 each post to maintain it
Water Release: Wild Water Wave: 750


---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)



Strength: 5
Speed: 5
Handseal Speed: 5
Agility: 12 (+7)
Intelligence: 5
Knowledge: 5
Chakra Control: 50%
Chakra: 2,000
Finesse: 3 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 5
Ryo (Money): 2,000


Voice:

 
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images%2040_zpss92q0udx.jpg


Name:


Misaki no Sabaku

Age:

24

Village:

Sunagakure

Ninja Rank:

Kage

Bingo Book Rank:

A

First Element:

Lightning

Second Element:

________

Clan:

Sabaku No

Weapons/Equipment

Kunai x 10
Shuriken x 20
Smoke Bombs x 5
Summoning Scrolls x 2
Horned Headgear
Bingo Book
Blueprints x 2

part_of_me_by_maffmaffhimi-d7ffxqp_zpsfuusugme.jpg


Lower Back Tattoo Contains:
Night Raven Puppet

Arm Tattoos Contain:
Urumi x 2

Spiral Tattoo Contains:
Decoy Puppet

Name:

Night Raven

Size:

Eight feet long, 16 foot wingspan, six feet tall when upright.

Description:

A large wooden Puppet resembling a wooden/metallic Raven with an intricate covering of metal feathers painted black. These feathers resemble blades and actually function as both an offense and defense. The beak is also metallic to allow for attacks, while within the mouth is lined with poison tipped senbon, with a mortar launch in the center. The wings allow the lightly armored Puppet to fly or glide, whichever is needed, finally, the puppet also has large feet with long metallic talons capable of slicing through flesh, bone, and light armors.

Armaments:

Bladed Feathers, wing tips can be fired and replaced instantly through a feeding system, the feathers immediately being replaced by the following set.

Senbon Shooter in mouth, fires a multitude of poison tipped needles at targets

Mortar Launcher in mouth center, fires explosive ordinance, up to four shots before needing to be reloaded.

Bladed Talons.

Chest Compartment for capturing targets, protecting Misaki, or for transportation.

Explosive Seal Etched into compartment, built into body.

naruto_oc__rubys_puppet_by_zoy1aka1aono-d59pjhu_zpsnb6glaqj.png


Name:

The Weeping Maiden

Size:

5'6" tall with lithe humanoid frame.

Description:

The Weeping Maiden was designed to resemble a fallen friend of Misaki's. She resembles a young woman with a dark brown cloak and a beige colored kimono.

Armaments:

Hook Swords x 2
Sharpened Prehensile Tongue
Luminescent Eyes
Explosive Seal Etched Kunai x 20
Explosive Seal Etched into Back
Poison Tipped Hidden Blades in Limbs
Poison Tipped Retractable Claws

naruto_hamon__noe_uniform_by_boyoftears-d3ci7ya_zpszryx12rk.jpg


Name:

The Baron

Size:

The Baron stands at about 6'6", and has a large and well muscled physique.

Description:

The Baron is a humanoid puppet. He resembles a young man with dark brown hair and a broad frame. However, he is typically covered in his robes and mask. In fact, more often than not, he appears to be a living person traveling alongside her. Far more people than not aren't even aware that he's a puppet.

Armaments:

Powerful Taijutsu
Air Vector Cannons

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Name:

The Nomad

Size:

The Nomad is about 5'11" and has a thin and lithe frame, ideal for quick movements and a long reach.

Description:

The Nomad resembles a middle aged bald man, standing at an average height for an adult male with a toned and slender build. He is covered in a thick cloak that typically hides his face.

Armaments:

Taijutsu
Bladed Staff
Ninja Wire x 300 Feet
Flamethrowers in Hands
Fuel Tanks x 6
Stealth Seal Etched into Back

273f302c4f17ec9ccff0615cc43bce97_zpstwiuoqeb.jpg


Name:

The Wretched

Size:

Stands at 6'0" with a thin and toned frame.

Description:

The Wretched is a puppet designed to represent grief and despair, a mentality well reflected in its design. It appears as a young man clad in a shadowy cloak and dark clothes, with a menacing skull mask covering his face.

Armaments:

Poisoned Sickles x 2
Luminescent Eyes
Poison Tipped Senbon Shooters
Pressurized Water Cannons In Hands
Poisoned Water Canisters x 6

Family:

Rin Sabakuno - Mother/Alive
Toshiro - Father/Alive

Students:

_________
_________
_________


shippuuden_by_maffmaffhimi-d3f7o01_zpsxmbfadbf.jpg


Misaki is analytical, collected, and dutiful. As a shinobi she puts her Village and her comrades above all else, to the point of self sacrifice. Polite and generally respectful, she treats people well, so long as they aren't blatantly rude or disrespectful themselves.

Misaki has an air or authority about her, as well as one of mystery. It is almost impossible to tell what she is thinking at any given time, and many who meet her claim that her very gaze can be unsettling.

images%2038_zps4qspglfb.jpg

Misaki was born and raised into the modern Ninja world, yet is still steeped in a traditional mindset. Her father is highly militaristic, believing at almost all times that the nations are never more than a day away from all-out war. As such, she has always been a little wary of the other villages and their shinobi, but, it doesn't prevent her from being civil and respectful. Misaki has served her Village well since her youth, developing into a skilled and dedicated Ninja.

---Skills---

Taijutsu: (Academy)

B

Ninjutsu:

B

Genjutsu:

A

Kenjutsu:

B

Fuuinjutsu:

B

Shurikenjutsu:

B

Puppetry:

A

---Jutsu--- (a Kage can only know the Academy 3, Shunshin and 5 other D, C, B, or A ranked Jutsu, up to one S.

Shunshin (costs 600 Chakra and needs at least 220% Chakra Control

Kawarimi (cost's 200 Chakra)

Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)

Henge (cost's 50 Chakra.)

---Stats--- (you have 101 points to spend.)

Strength:

45

Speed:

60

Handseal Speed:

45

Agility:

60

Intelligence:

75

Knowledge:

75

Chakra Control:

100%

Chakra:

46%, 296, 000

Finesse:

61

Stamina:

45

Ryo (money):

100,000

Voice:

 
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(WORK IN PROGRESS)
Name Ine "Lotus" Takei
Age: 20
Appearance: (picture is from when she was 13. No one has seen her face in seven years.) Miuu-FC.png
Village: Kirigakure
Ninja Rank: Kage
Bingo Book Rank: B (talk to me if you want to have this higher, remember Higher Rank, Higher Bounty.)
First Element: Fire
Second Element: (None yet)
Clan: None
Weapons/Equipment: throwing knives, pouches of infectious fungus spores, a picture of her mother, and minor explosives
Family: Kanna Takei (mother/deceased), Robun Takei (father/status unknown)
Personality: She is secretive, yet compassionate. Her students are her main focus and drive in life, along with the protection of her village. She is particularly drawn to the Lotus Flower, leaving it carved into her victims when she kills them. She has signed that the flower has brought her peace and willpower during dark times. She often struggles with self control and preaches it constantly, mostly for her own sake. She has conflicted feelings about her past, which is why it remains locked away, the most hideous part of it hidden safely behind her mask and her nimble fingers.
Past: A mission gone wrong as a genin at the young age of 13 left her mute and orphaned, as her mother was killed and her father disappeared.
Other: Ine is credited with having the fastest Handseal Speed in history.
---Skills--- (rank them from B to A, you can only have 2 A's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are Kage, but they don't know everything.)

Taijutsu: B
Ninjutsu: A
Genjutsu: E
Kenjutsu: E
Fuuinjutsu: B
Shurikenjutsu: A



---Jutsu--- (a Kage can only know the Academy 3, Shunshin and 4 other D, C, B, or A rank jutsu. They can also know an additional 1 S-Rank jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Silencing Technique: (Cost's 2,000 Chakra, Silences a room so that those outside of it can't hear inside.)
Shunshin (costs 600 Chakra and needs at least 220% Chakra Control (read the Chakra Control stat below to understand.))
Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Fire Release: Great Fireball Technique: Onibi

---Stats--- (you have 28 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

Strength: 50
Speed: 55
Handseal Speed: 500
Agility: 45 (encompasses Flexibility and Reflex's)
Intelligence: 50
Knowledge: 45 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 50% (in reality your Chakra Control is now 450%, or whatever number you change it to plus 400%) (The more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.)
Chakra: 50%, 200,000 (every 2% is plus 1000 Chakra. the number this number goes down by 1000 every 5% you take off and put into chakra control.)
Finesse: 46 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 50
Ryo (Money: 100,000
 
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    Name:
    Atsuki Matashi

    Age:
    13

    Height:
    5'7

    Village:
    Sunagakure (hidden sand village)

    Rank:
    Genin

    First Element:
    Wind

    Second Element:

    Clan:


    Weapons/Equipment:
    50 shuriken
    20 kunai blades
    10 smoke bombs
    5 paper bombs

    Family:
    Father: Koike Matashi (alive)
    Mother: Sayu Matashi (alive)

    Teacher:

    Past:
    Atsuki comes from the Matashi family a family that has lived in the hidden sand village for some time . His parents fell In love with Sunagakure and became shinobi for the hidden sand village and wanted their son to be s shinobi in this village as well. Atsuki was a decent student in the academy not the best and not the worst. He was relatively friendly but sometimes could be distant. He wants to be an important person one day

    Personality:
    Atsuki is a nice hard working young man. He is train to become someone important to the village that accepted his family to live there. He also wants to show that just because his clan is a traveling clan and is not a very famously known clan that he can still be a splendid shinobi.

    ---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

    Taijutsu:
    C

    Ninjutsu:
    C

    Genjutsu:
    E

    Kenjutsu:
    D

    Fuuinjutsu:
    D

    Shurikenjutsu:
    C

    These are in the case of a Clan.

    Other:
    Very adept to getting animal summoning contracts

    ---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)
    Wind release: gale Palm (100 chakra)
    Wind release: great breakthrough (100 chakra)

    ---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 7
    Speed: 6
    Handseal Speed: 6
    Agility: 7 (encompasses Flexibility and Reflex's)
    Intelligence: 6
    Knowledge: 5
    Chakra Control: 50%
    Chakra: 50%, 2,000
    Finesse: 5
    Stamina: 5
    Ryo (Money): 2,000​
 
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Name: Taiga no Sabaku

Age: 13

Village: Sunagakure

Rank: Genin

First Element: Fire

Clan: Sabaku no

Weapons/Equipment: Puppets

Family: Ryuu no Sabaku (Dad) --- Taiga no Sabaku (Mom)

Teacher: Misaki

Past: Taiga grew up a pretty normal life despite her circumstances. She was of course disrespected by her village, but that didn't bother her at all, she had 2 loving parents and a fair Kage, more then enough for her to be happy. Her parents aren't ninja, and never were, but like all in their clan they were taught the art of Puppetry, of which they passed on the skill to their Daughter despite never using the skill themselves. Taiga has no friends, and was named after her mother, and with this Genin Team she hopes to get closer to them and hopefully become friends with them.

Personality: Taiga is very relaxed, often lazing about and sleeping in shaded areas. She does treat her abilities seriously, and trains just as much as anyone else, but if she can get a quick nap in then she will readily do so.

---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

Taijutsu: D
Ninjutsu: C
Genjutsu: D
Kenjutsu: D
Fuuinjutsu: C
Shurikenjutsu: C
Grants the container the ability to use Blue Fire jutsu. Replaces first element with Fire. Chakra increased to 20,000. Finesse and Agility +1 every Ninja Rank and Letter Rank up. Container can cover themselves with blue flames making a smaller Matatabi. If container gains a 2nd tail Matatabi will form and take over.

If container becomes friends with Matatabi they can create Blue Fire much easier and manipulate it like it's a second pair of limbs and can enter Bijuu Mode, player decides appearance and special abilities, if i think the abilities are too strong than you must change them. Container can allow Matatabi out for a short amount of time, allowing the container and the bijuu fight together for a short amount of time.
These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu:
Other:
-Puppeteer Level 1 the user can use, create, and manipulate 1 wooden puppet using chakra strings.

Name:

Kitsune

Size:

Kitsune is 4'1" tall when on all hind legs and takes on the likeness of a very large fox.

Description:

Kitsune is the very first and only puppet that Taiga has made. It's large stature make it seem very threatening, though the fur coat that isn't fur at all but instead colored Senbon probably add to that effect. It's very agile and limber, having many joints to contort and twist with, thus making it a very hard target to hit and an even harder target to ignore.

Armaments:

Decent Taijutsu
Sharp Claws
Fur Coat made out of light red Senbon
Senbon Launcher in mouth
Serrated Teeth
Opening Compartment in the bottom Torso area, when opened reveals a psuedo Iron Maiden due to the impossible to count number of Senbon inside, making Grappling easier and far more painful
Basic Fuinjutsu that holds and dispenses light red Senbon to replace the 'fur coat' should it lose any, and also to reload the Senbon Launcher

Normal Scorpion Summoning Contract (Summoning Jutsu not Learned)

---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Chakra Strings (75% Chakra control required, 10 Chakra per string)

---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

Strength: 5
Speed: 5
Handseal Speed: 5
Agility: 7 (encompasses Flexibility and Reflex's)
Intelligence: 10
Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 75%(65% +10% from Clan) (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
Chakra: 35%, 21,700 (every 5% is plus 500 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
Finesse: 3 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 5
Ryo (Money): 2,000

THEME FOR TAIGA

VOICE OF TAIGA
 
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Name: Matsuri Hagane
Age: 13
Village: Konoha
Rank: Genin
First Element: Earth
Second Element: Water
Clan: None
Weapons/Equipment: Her Fists
Family: She's an Orphan

Teacher: (i will decide this part.)

Past: Matsui grew up lonely and as an orphan, no positive outlook on her life due to a Defect that only let her body produce the minimal amount of chakra needed. But one day, when she was 8, she met a Traveler that taught her that you don't need Chakra and Fancy Techniques to become strong. He taught her about following the Flames of Youth, and began teaching her all he can about the Goken fighting style and the Eight Inner Gates. He died when she turned 10 however, but left a scroll behind with all of his teachings that she still studies to this day, hoping to one day become the strongest Taijutsu user in the world and spread the Flames of Youth to those willing to learn.

Personality: Matsuri is very energetic, eager to do anything relating to training. If she can get stronger, then she will try everything in her power to do so, and abstains from anything relating to Chakra, as she only focuses on Taijutsu. She jumps into everything with enthusiasm and tries to get everyone around her to do so as well.

---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

Taijutsu: B
Ninjutsu: E
Genjutsu: E
Kenjutsu: D
Fuuinjutsu: E
Shurikenjutsu: D

These are in the case of a Clan.

Doujutsu:
Special Taijustu: Goken (Strong Fist Style) (Can only be taught by the user of it at the time. Allows use of the Eight Gates as well.)
Other: Eight Gates (Bigger Boost each time, but more dangerous wounds with each Gate)

Gate of Opening (Achieved) (1.10X Boost to Physical Stats)

Gate of Healing (1.20x Boost to Physical Stats)

Gate of Life (1.30x boost to Physical Stats)

Gate of Pain (1.40x boost to Physical Stats)

Gate of Limit (1.50x boost to Physical Stats)

Gate of View (1.60x boost to Physical Stats)

Gate of Wonder (1.70x boost to Physical Stats)

Gate of Death (1.80x boost to Physical Stats)

---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Leaf Whirlwind
Dynamic Entry

---Stats---

Strength: 12
Speed: 8
Handseal Speed: 1
Agility: 8 (encompasses Flexibility and Reflex's)
Intelligence: 5
Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 90% (Cant use chakra except for Gates)
Chakra: 10%, 100 (due to Special condition) (Cant use chakra except for gates)
Finesse: 5 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 7
Ryo (Money): 2,000


VOICE OF MATSURI (iGNORE THE XCOM PARTS)

THEME OF MATSURI
 
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latest



Name: Yuko "Yu" Kaguya
Age: 14
Village: Kirigakure
Rank: Genin
First Element: Fire
Clan: Kaguya
Weapons/Equipment: Her body
Family: Kumari Kaguya (Dad) --- Yoko Kaguya (Mom)
Teacher: (i will decide this part.)

Past: Yuko grew up isolated, like most Kaguya she was subjected to her villages scorn due to her clans violent and bloody nature. She always trained indoors, never in direct sunlight, resulting in her pitch white skin, and she has trouble sleeping, thus the bags in her eyes. She's never had friends or anyone close to her other then her parents, who are surprisingly Docile but don't engage with their daughter, thus resulting in the Isolated nature.

Personality: Yuko likes to be by herself, training and keeping to herself in the hopes of either not bothering anyone or physically maiming someone. Like all Kaguya she is subjected to their blood rages on occasion, but ALSO like the rest of her clan, those blood rages are rare and few in between, most Kaguya only ever having 1 blood rage every ten years. If she can, she would like to makes friends, and possibly find someone who can love her without being scared of her.

---Skills--- (rank them from D to C, you can only have 3 C's, you can also not rank/post skills you don't want you character can have, also please keep in mind, don't have them be able to do everything, as they are only genin.)

Taijutsu: C
Ninjutsu: D
Genjutsu: D
Kenjutsu: C
Fuuinjutsu: D
Shurikenjutsu: C

These are in the case of a Clan.

Doujutsu: N/A
Special Taijustu: Chimamire no dōbutsu no dansu (Dance of the Bloody Animals)
Other: Dead Bone

---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

Kawarimi (cost's 200 Chakra)
Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
Henge (cost's 50 Chakra.)
Fire release: Great Fireball Jutsu (costs 300 chakra)
Fire release: Phoenix Sage Fire Technique (cost 250 chakra)

---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

Strength: 12
Speed: 5
Handseal Speed: 5
Agility: 7 (encompasses Flexibility and Reflex's)
Intelligence: 5
Knowledge: 5 (different in the fact that this encompasses Basic to Ninja Knowledge, from knowing how certain Clans/Jutsu work to the History of your Village.)
Chakra Control: 50% (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
Chakra: 50%, 2,000 (every 5% is plus 500 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
Finesse: 4 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
Stamina: 5
Ryo (Money): 2,000

VOICE OF YUKO

THEME FOR YUKO
 
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  • image.jpeg

    Name:
    Hideki

    Age:
    14

    Height:
    5'6

    Village:
    Hidden Cloud village

    Rank:
    Genin

    First Element:
    Water

    Second Element:
    Earth

    Clan:
    Yotsuki

    Weapons/Equipment:
    Sword
    10 kunai
    5 shuriken
    5 smoke bombs
    5 paper bombs


    Family:
    Father: Might Yotsuki (alive)
    Mother: Rioku Yotsuki (alive)
    Little brother: Ryu Yotsuki (alive)

    Teacher: (i will decide this part.)

    Past:
    Hideki comes from the Yostsuki clan known worldwide for their swordsmanship. Hideki was born into the main family of the clan and wants to do them proud.

    Personality:
    Hideki takes his training seriously buy also knows when to relax and joke around. He cares a out his village a lot and Strives to protect it and his friends.

    ---Skills---
    Taijutsu:
    C

    Ninjutsu:
    D

    Genjutsu:
    E
    Kenjutsu:
    C

    Fuuinjutsu:
    D

    Shurikenjutsu:
    C

    These are in the case of a Clan.

    Doujutsu: (skill with Eye Techniques)
    Special Taijustu: (skill with Clan's Taijutsu style, in the case of the Hyuuga's Jyuuken or the Inuzuka's Man Beast style among other things.)
    Other: (This takes place for things like the Aburame's skill with Kikaichu, or a Kaguya's skill with their Bones.)

    ---Jutsu--- (a genin can only know the Academy 3, and 2 other D or C rank Jutsu. if you want your character to know a jutsu you created please use the Custom Jutsu Sheet first.)

    Kawarimi (cost's 200 Chakra)
    Bunshin (cost's 100 Chakra and requires 20% Chakra Control.)
    Henge (cost's 50 Chakra.)
    Water release: hiding In the mist Teqhnique ()
    Earth release: double suicide decapatation Teqhnique ()


    ---Stats--- (you have 7 points to spend. Every point you put into Chakra Control and Chakra increases it by 1%, as i don't want to make it too easy for this. Once you go up in rank your Chakra and Chakra Control go back down to 50% but you keep how much Chakra you have and how good your Chakra Control is. Meaning you can still do jutsu you were doing before that rank, but now you can refine your Chakra Control more and increase your Chakra more.)

    Strength: 6
    Speed: 7
    Handseal Speed: 6
    Agility: 7
    Intelligence: 6
    Knowledge: 6
    Chakra Control: 50% (the more Chakra you have the less Chakra Control you have. Feel free to edit this how you wish but keep that in mind.
    Chakra: 50%, 2,000 (every 5% is plus 500 Chakra. the number this number goes down by 100 every 5% you take off and put into chakra control.)
    Finesse: 5 (how Fluidly you can use your physical Skills like Taijutsu and Shurikenjutsu.)
    Stamina: 5
    Ryo (Money): 2,000​
 
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