- Roleplay Invitations
- Group Roleplays, One on One Roleplays
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- Several Posts a Day
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- Genders You Prefer Playing
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- Fantasy, Post Apocalyptic, Horror, Epic, Realistic
- Genre You DON'T Like
- Most purely romance, anime, TV show based.
Times are tough in the town of Rico, Texas. Once a shining citadel devoted to the production of oil, it is now a barren wasteland of a town with a population of less than a thousand people. The oil companies have moved on, the reserves have been depleted. The people live in poverty, and soon it will be just another poor skeleton left to rot in the Texas wilderness. You have to start a new life. But how?
Well, fortunately for you, it's the rockin' 1980s! Drugs are pouring into the United States from Mexico and Colombia and business is booming. There's a lot of money to be made in the narcotics trade, and it's yours if you're resourceful enough to chase it. However, it won't be easy. The Mexicans dominate the marijuana trade and the Colombians sell cocaine like it's going out of style. You have to get a foot in somehow. Fortunately, you have plenty of options in the Land of Opportunity. Heroin, cocaine, marijuana, they all have to get over the border somehow, and an American passport is always helpful. Cartels need ways to launder their money, and of course, they could always use some hired muscle. There are tons of ways for you and your friends to get involved in working for these cartels. And perhaps someday, you can start one of your own.
Narcotics and Other Assorted Iniquities is a sandbox style RP that is set in America and Mexico primarily but could open up to other South/Central American countries depending on how the players want to go about their business. You will start off working jobs for existing cartels if you so desire, as that will be the best way to get skin in the game, or you can run out the gates and create your own cartel straight from scratch. The world is your oyster, and it's up to you to make as much money as you can. There will be a shifting economic market depending on player and NPC actions. The DEA and other agencies will begin to get involved as you climb higher up the food chain, and don't think for one second that the cartels won't stick their noses in as well. It's all about the money. Players will involve themselves in the cartels via four skills: viciousness, financial savvy, resourcefulness, and deceitfulness. Each of these is essential to creating a good cartel, but no one will be good at everything. You will have the option of flying solo, working in pairs, or creating different cartels that compete against one another, so pick your team wisely. Everything the player does will have a visible impact. Everything you do is up to you. There's no set storyline. No one is invincible. Nothing is sacred. The world is yours to burn if you so choose.
So yeah, if you're interested, let me know below. If we get enough interest, I'll post more detailed game rules later, but if you have questions, ask them below as well and I'll be sure to answer them.