My Hero Academia Sign Ups

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Name: Kaori Kojima

Age: 37

Gender: Male

Nationality and Native Language: Japanese-French-English

Height: 6'0

Weight: 140 Pounds

Hair Color: Brown

Eye Color: brown

Quirk:

Kaori grew up with the quirk of healing and damaging, which meant he could heal wounds and damages caused on any biological being, such as animals, humans, and plants. With his damaging quirk, Kaori could cause the opposite effect by using the quirk to make the being increasingly and possible internal damage. But as Kaori grew up through the years he got better and better at controlling the quirk, eventually being able to switch through quirks in seconds, using his healing power to heal bones and internal damages, and being able to damage someone to the brink of death, even though he rarely used it.

Personality:
While the man did change throughout the decades, some of the main core traits that made Kaori himself stayed, such as his heart and caring nature that he gave everyone he met, or at least to those who deserved it. As he grew and moved through his life, he began trusting others less easily and a little bit less oblivious to his surroundings but also keeping his loyalty and trust in those who he was close with through the years. Kaori had changed a lot through the years, but his own social awkwardness and quietness always stayed with him, being a person who listens to problems rather than talks about them.

History:

Kaori along with his close friends, who he calls his family, went to U.A more than two decades ago. Before attending the school the boy lost his mother in a car accident a few years before his acceptance into the school, so his class made him feel like he was apart of a big family. Kaori struggled a lot through different problems like his social anxiety, channeling his quirk, and dealing with his mother's death, but the boy came out stronger with the help of his class. Classmates like Chitose, Eisuke, Kazuo, Allo and an unlikely friendship with Ramiris was who Kaori grew the closest to, the whole class went through everything together, fighting off villains and protecting innocent people from danger.

When the students graduated from the school, Kaori knew that he wanted to be there to save those who needed it most, so he decided to travel the world for the first couple of years to visit areas that needed healing the most, such as villages, hospitals, and cities that truly needed it. He became quite famous in countries like the U.S.A and France, which he couldn't help but love. But one night Kaori met a beautiful woman who he couldn't keep his eyes off, the two hit it off at a bar and went back to a motel, but things went sour when Kaori got a call from her saying she was pregnant, so being scared of being a father, maybe even a bad one, Kaori never called her back.

He never told any of his friends about what he did and instead went back to japan to stay as a pro hero and protect his country, he became pro hero White Mage, funny enough the nickname was originally given to him from Kazuo, the number 1 hero. After many years as a pro hero, he met someone who became the love of his life, Ichiro Suzushima, who was also a pro hero with the quirk to control wind and air, the two teamed up together and fell in love, eventually getting married. This was until 4 years ago when Kaori and Ichiro were fighting a newer villain named the wendigo, a giant beast-like creature with 6 limbs, the two fought the monster and everything seemed to be going well until Ichiro was suddenly grabbed and stabbed from the creature, killing him. Kaori snapped and used his other quirk to kill the creature in a fit of rage.

Kaori left after his husband's burial, never even saying goodbye to his friends and leaving without a trace, he couldn't deal with being in the spotlight anymore, never even turning back.

When

Hobbies:
Gardening-Meditating-Practicing-Drinking-Helping others

Likes:
Beer-Sleeping-Plants-Helping others--His friends-Coffee

Dislikes:
Fighting-Guns-War-Arguments

Fears:
Accidentally hurting someone-Losing his family

Relationships:

Rest T.B.A
 
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Name: Adelaide Boucher

Age: 16

Gender: Female

Nationality and Native Language: French-Japanese

Height: 5'7

Weight: 126 Pounds

Hair Color: Red

Eye Color: brown

Quirk:

Sound Manipulation

Adelaide can create loud waves of sound that can cause damage and velocity in the direction that is chosen. She can typically channel her quirk from her voice or fingertips causing pressure to a certain distance, usually up to 150 feet away. The quirk can sometimes cause certain conditions when used for too long or too long, such as nausea, migraines, and drowsiness. Her sound quirk can also heal smaller wounds converting small waves to her fingertips, like scrapes and open wounds. Her sound attacks can also be used as a defense to shield her from attacks forming a type shield to fend off attackers.


Personality:

After growing up in a strict household, Adelaide was taught to focused and diligent in her studies and to spend time on things that aren't important. Adelaide was always taught that striving for greatness which meant to be the best, while she only does it thinking her mother knows best, she has been starting to think for herself lately and finding what she wants to do for herself. The girl seems to keep to herself a lot, usually not speaking until someone asks her something, not out of shyness but out of her choice to stay quiet. Adelaide was always told to keep her emotions in check, never cry. don't show any anger and not to show any weaknesses, this has caused her to feel bottled up inside, ready to scream.

History:

Ada was raised most of her life in the heart of Paris, France by her mother, who made a name for herself the big face of Boucher technologies. Sadly Ada never got to meet her father, she had tried all she could to ask questions about him but her mother always told her that he had run off and that he never cared for the two of them, which made the girl give up on asking. As she grew up and her quirk started to form, her mother started to train her and control her quirk, she always wanted her daughter to be the best in their family, better than her and the best in the world. Her mother kept her on a tight schedule, everything had to be perfect for Adelaide to achieve greatness.

A couple of years later Adelaide learned about the great U.A all the way in Japan, she didn't know what but something inside her really wanted to go to that school, so after months of begging to at least have a chance, her mother agreed to try out for the school. The girl was ecstatic that she got accepted into the school, her mother also was happy that she got into the school since the school had previously had the number one hero, Kazuo Mizushima. As Adelaide began to pack for the move, she got a letter in the mail from her father, saying that he needed her help and she was the only one he could trust, apparently he was also a pro hero. She kept the letter to herself and knew that she needed to find her father, if he was missing then she was the only one that could help him.

Hobbies:
Playing the violin-Training-Jogging-Singing

Likes:
Cats-Music-Puzzles-Sports-Her school

Dislikes:
Mac and cheese-Parties-Tests-Being rushed-History

Fears:
Trains-Socializing-Failing

Relationships:

Rest T.B.A
[/QUOTE]


Looks good me thinks
 
Name: Leon Ran
Age:33
Gender: male
Nationality and native language: British and Japanese
Quirk: Regenerating blood temporarily improves one physical ability of the person at random. So if someone is healed by their blood, the recipient may also get an improved vision, or heightened speed, or more strength.
weakness: He has to be careful about how much blood he gives them because of his blood may push their body's to a point it can't handle and that does more harm than good in a number of ways. Even though he has more blood than most he still has to be careful not to take to much damage or he could pass out or worst case be killed. Overuse of the ability can also cause severe tiredness and really bad headaches and other problems such as blurry vision and bloodshot eyes and more.

Subject Teaching: Improvised combat, cooking with herbs, making herbal medicine, how to read the body and lip language.
Pro Hero experience: Leon's family are not as well known as many of the other heroes because they are normally not on the front lines fighting, leon can fight very well but he prefers trying to talk things out before using force like his mum Anna Ran. He can't remember how long he has been at the academy off the top of his head but he knows he's seen many a year and continues to share his knowledge.

Appearance: https://i.pinimg.com/originals/30/27/8b/30278badc41b6b5644299db890888977.jpg

Height:5:10
Weight:180lb
Hair Color: black and purple
Eye Color: one red and one golden side effect of when he first used his power as a young man

Personality: Leon tries to be understanding and flexible of those around him because it doesn't pay to pick pointless fights, he also tries to make his classes as fun as possible when he can but knows but sometimes he needs to be more serious and direct. He is social but also likes his own space after a while. Leno has learned that playing by the rules doesn't always pay so it would be wise not to push him to the point he snaps. More will be revealed in the rp
Hobbies: Stargazing, drinking nice wine, cooking and more
Background: Leon has been a hero for as long as he can remember, even before becoming a teacher and U.A, his way of doing things doesn't always sit way with other well heroes because he's sometimes closer to an anti-hero than a hero, this has caused some rumors about him over the years. He hasn't betrayed the school in all the years he has worked there even though some might say he has and wish he wasn't there and is unfit to be a teacher. More to come later in the rp

I don't see a problem so you're good
 
Name:
Aurora Raven Tamoyo

Age:
16

Gender:
Female

Nationality and native language:
American/Japanese... English/Japanese/French/Romanian(For her friend Amaris)

Quirk:
Volt Iron Maiden / Emitter Mutant

A fusion of both her mother, and Fathers quirk. It mostly takes from her mother side giving her control of her bodies keratin allowing her to grow out her hair using it like a series of dangerous tendrils to strike, grab, throw, and even move herself around. Also like her mom Aurora can grow out her nails into sharp blades strong enough to cut through steel. The buff side of her dads quirk however has mutated the qualities of her moms. Just like her father her skin is a organic metal yet thanks to momma's quirk her skin is way denser, and heavier feeling exactly like metal upon physical touch. Hence the girls unexpected weight, and strength. What allows her to move normally is the surge of energy in her blood that keeps her in a constant adrenaline condition allowing her the ability to be mobile like anyone else. Yet unless using her hair Aurora can't exactly run that fast. Another addition of difference is her electrical blood between her, and her fathers. While Allo could discharge, and energize machines throughout his whole body Aurora can only cause electrical currents through her nails, and hair. Unlike her father though this electricity can't charge machines yet instead can siphon them revitalizing Aurora's strength, and stamina. Aurora does not have her fathers healing factor, but instead has boosted strength like her mother. Making her literally a walking tank immune to Electricity, fire, and ice elemental attacks. Water however is a massive weakness short circuiting the girls quirk out of control making it dangerous for her to go near large bodies of water, or deal with water quirk users. Telekinetic quirks, or any type of quirk that can actual lift her up into the air are effective tactics as thanks to her weight air recovery is pretty damn hard. Side note for evil torture to all male teens thanks to her skins quality its always in perfect "firm" condition. XD MWhahahahahahahaha

Appearance:
View attachment 183080

Height:

5.6 ft

Weight:
350 lbs

Hair Color:
Blonde

Eye Color:
Blue

Personality:
Shockingly given her parents backgrounds Aurora is rather polite to a strange Victorian lady like concept. She is very respectful to her peers to a creepy stretch always optimistic like her father, but equally as scary as her mother if given rise to wrathful venture. She is tidy in nature yet unruly when treated as a lesser. Easily approachable yet bubble bursting once comfortable with someone. Understanding of accidents, but still punishing to repeated offenders. In a rather spot on description she is like a maiden detective proper, and polite yet gritter and unshakable. A stronger willed one for sure garnered by her parents personalities no doubt. Overall pretty fun, but very much a workaholic nature with a strange gun nut obsession.

Hobbies:
Tea Making
Extreme Weight Lifting
Video Games (Is addicted to FPS games)
Guns
Helping Amaris Socialize

Background:
Her mother is the well known Anti Hero Grudge a gritty dark hero who is misunderstood by the masses, her father the third rank Japanese Hero Surge Alloy goes without saying heroing was very much a equation in her childhood. Yet shockingly her parents were not absent in her life Allo, and Takagi made sure Aurora was never without one of her parents at all time impressively only needing a baby sitter during romantic nights, or national risks. Thus her family life was very vibrant, and healthy. Her favorite past time as a kid though was watching videos of her parents in action doing whatever it took to keep her home safe from the villainous forces across the country. Of course once her quirk kicked in the very nature of it excited her to the core as he parents were happy for her, but clearly concerned about her entering the hero world as it wasn't really what they hoped she would go to. Yet ever the supportive type they cheered her on pulling no strings as she requested of them. If she was going to get into U.A it would be by her own hands.

Most of her life she didn't have much friends do to the fact most kids were intimidated by her parents. Though around the fourth grade Aurora was introduced to Amaris the daughter of her parents U.A friend Ramiris. While a bit hard at first due to Amaris quirk the two steadily became best friends. "Or so i say," Aurora would tease to others mimicking Amaris's speech patterns.

Discover a fellow hero heartened soul in Amaris the two girls combined forces to work towards their goal. Upon getting her invitation Aurora knew her adventure was just beginning​


Looks good ^ u ^
 
Name: Ramses Yamamoto
Hero name: Meltdown
Age: 28
Gender: Male
Nationality and native language: Egyptian and Japanese, Japanese.
Quirk: Detonation and reformation, its exactly what it says. He can explode parts of himself into explosions, then nearly immediately reform himself. His body, or part of the body, begins to glow intensely before the eruption of energy explodes forth and causes massive damage to anything around him. After which he... Reforms back. This can be used to great effect when paired with his natural affinity for grappling techniques, however once used once it tends to take awhile for it to charge up energy in the body part used... Typically the same amount of time it takes to... reform said body part.

More of his body used, more dramatic the explosion.

However if fingers are used, a less lethal explosion may be done.

Luckily, he cannot feel pain, or this quirk may be utter torture.

Pro Hero experience: 9 years

Appearance:
d2da5d50f544f939cdab9670a45f7981.jpg

8ae3f274d8a147eaaf57bc20350a67c0.jpg

He wears metal because it's the only thing often to survive his explosions, the cloth is equally reinforced in case of... Onlookers.
Height: 6' 7"
Weight: 189 lbs
Hair: Brown
Eyes: Fiery gold.

Personality: Bombastic, jolly and generally a good natured fellow whos is, quite literally and figuratively, not afraid of anything. He may be top ten material if he had the experience or got rid of his devil may care attitude. But god help any who says he isn't hero potential, he takes great pride in his work and is more than ready, at any time, lay down his life for those in trouble.


But thats expected of a hero right? Thus he shall be! For he is a hero that will sooner take on the world than upset his loyal fans!!!!
 
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Name: Akeno Smithe

Age: 16

DOB: 06/14

Gender:
:female:


Nationality and native language: 3/4 American-1/4 Japanese (English/Japanese)

Quirk: Absolute Suspension Ward

Her Quirk is the ability to suspend the subjective sense of time of anyone within a given range. Those under its effect are frozen in place for the duration of its activation. Its range is determined at activation; while no upper limit is given, it can at least reach several hundred meters. Physical obstacles or electronic equipment do not hinder its effectiveness. The same people can be frozen repeatedly.

The weakness of the quirk is that her heart stops when she uses it, limiting its activation to short bursts. The range also determines the amount of strain it puts on her. Finally, it can only stop sentient beings, such as humans and theoretically animals, but it is unable to stop inanimate objects or physical phenomena such as speed and momentum. ( For example, it can neither stop a clock nor a projectile in mid-flight )

(Her quirk however is often mistaken for being some sort of jumping or running quirk due to her prosthetics)

Height: 5'8 or 172 cm with legs
Weight: 160lbs
Hair Color: Blonde
Eye Color: Blue

Personality:
Akeno is quite the anomaly even with her disability she is one of the most active people, she puts her all into everything and never gives up. She always strives to be a better person. She's quite intelligent and just in general very dorky, she aims to be friends with as many people as possible and often. She encourages those around her while pumping herself up.

Hobbies:
Sports
Video Games
Baking
Playing the Kazoo
Trying new things
Collecting bracelets, watches, and other accessories.
^
||
(and Yes, she takes them off every night and puts them all on in the morning.)
(Also yes, the drawing is mine)
 
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Name: Rac
imgbin-overwatch-mercy-fan-art-widowmaker-anime-MbTDFRHhWWdCZELqwxBXguzNb.jpg
hel "Mercy" White
109024.jpg

Age: 16

Gender: Female

Nationality and native language: French

Quirk: Nanite | Naniite is a Mutant Type Quirk, although with activation properties. Her body has been permanently mutated to have small robotic organisms called Nanites in her cells. These Nanites can be controlled by her, allowing her to create machinery from her body, as well as communicate with technology by touch. Her Nanites also boosted her physical endurance and Durability, allowing her to survive from trauma a normal person would not be able to. And sometimes getting off scratch-free. The Machines she's able to create all come from her mind, in her mind, she sees them as Blueprints, and from them, she's able to Generate the Machinery on her body. As such the Machinery is still physically connected to her body and not really apart of it, and with enough force can be ripped off. Her most well-known Machine is her Angel Wings, a pair of robotic Wings with glowing yellow feathers. The Machinery and weapons she makes are made of several different kinds of Metals and can have varying effects depending on the kind of Blueprints she used.

Height: 5'7"

Weight: 110 ib

Hair Color: Platinum blonde

Eye Color: Blue

Personality: Rachel is honestly an upstanding and chill girl. She tends to be very kept to herself and secretive, she doesn't like loud spaces and parties, and would rather (WP)

Hobbies:

Background: (This is optional. You can keep this brief or be thorough.)




WIP
 
Name: Kazuo Mizushima
Alias: Number 1 Hero, Nova Master
Age: 37
Gender: Male
Nationality and native language: Japanese and Japanese (Also speaks Spanish, Russian, English as of now)
Quirk:
Mutant type: Flamvell​
Flamvell takes the form of a network of flames constantly coursing through Kazuo's body which fuels his powers. As a result, his core body temperature is typically higher than the average person’s, though he has gained great control over this throughout his years as a hero. This grants him a heightened resistance to varying hot and cold temperatures, though this does not necessarily equate to immunity. The flame network also serves to stimulate and greatly enhance his musculature to superhuman levels. At base level his strength is superhuman, he can shrug off powerful blows, fall from extreme heights without injury, perform incredible jumps, and even move as superhuman speeds.​
The network of flames also allows Kazuo to produce flames for heightened offensive and defensive power. He has gained high levels of control over these flames using them to propel himself through the air for short periods of time, manipulate them at will, and even meld them with other flames. Even so, while Kazuo's control of his quirk has grown over the years it still seems to be tied closely to his emotional state. As such, the power fluctuates in relation to his mental and physical state; it is a double edged sword. For example, Kazuo’s abilities may be amplified or weakened depending on his state of his mind. The more determined, angry, etc. he gets, the stronger the flames burn thus amplifying his powers to nigh limitless potentials. Conversely, the more depressed, unsure, etc. he becomes, the weaker the flames burn, though weakening his powers, in many cases even below base level. As a pro hero, Kazuo has learned to take considerable care of his mental and physical state, but in rare times of emotional duress, one slip in either direction can make or break him.​

Subject Teaching: Occasional Guest Lecturer
Pro Hero experience: 22 years

Appearance:
TN90hUH.jpg
Kazuo's hero costume is essentially this, though he doesn't wear a mask. The cape is detachable, this is not his first, nor is it likely to be the last. It may have a few bells and whistles, but this is a pretty good placeholder to give you the idea.
DE1uo03.jpg

Height: 6'6" tall (roughly 198.13 cm)
Weight: 267 lbs (roughly 121.11 kg)
Hair Color: Dark Brown
Eye Color: Amber

Personality:
Confident as ever, Kazuo takes pride in being as reliable a figure as he can when it comes to both his responsibilities as the number 1 hero and as a father and husband. He's matured quite a bit, but one will find it's just as difficult now as it has ever been to really embarrass him (with a few exceptions). He seems to have mellowed out quite a bit, though some things can still get under his skin and make him act just a recklessly as he did in his younger days. Kazuo can be serious when he needs to be, but at the end of the day, he's a hero with a strong, kind heart who just wants to do what he thinks is right.​
Hobbies:
In his downtime Kazuo enjoys​
  • Playing video games (enjoys trying to do family game night when he is free)
  • Watching anime (trying to get Ichirou to watch with him when relaxing)
  • Dancing (Been a thing he likes since his cafe days)
  • Playing chess (he usually plays with his dad when he visits his mother and father)
  • Food tasting (especially new sweets and chocolate desserts)
Background: (Gonna leave this blank for now, likely gonna add more over time. Kaz is more of a play by ear character given how much shit he's been through at this point.)

Name: Isamu Yukimura
Age: 16
Gender: male
Nationality and native language: Japanese/Japanese
Quirk:
Mutant type: Upchuck [Accumulation Quirk]
Due to Upchuck, Isamu is able to eat up to 3x his body size/weight at a given time of most any substance imaginable with great speed. He has powerful teeth and a digestive system capable of breaking down and transforming nearly any matter consumed into energy which he can then store or use for combat. This energy has a number of uses according to Isamu's grandfather (such as using this energy to enhance oneself physical, manipulating it, etc.), but as of right now Isamu has only been able to regurgitate and spit this energy out in the form of miniature explosive spheres with incredible accuracy and in rapid succession. Because of his quirk he is also able to intake an incredible amount of food (though it isn’t always “food”) in short amounts of time as well as great succession.
His ability is always active, transforming everything he consumes into energy, though he gains the most energy from inorganic items. Things like water, ice, regular food, etc. can be eaten, but he will gain minimal energy as his body registers them as natural or organic. Fire, earth (dirt, grass, plants, etc.), concrete, metal, wood that has been used to create other items (such as desks, chairs, doors, homes, etc.) give him more energy with little to no effect on his body. Other items of consumption include gems, rocks, minerals (like sand), and even most poisons, toxic items and radioactive materials have little effect on him to a point.
While he can intake most any form of matter, in order for Isamu to gain anything from it, it must have some sort of substance or physical form. Additionally, high pressure forms of water or fire, or fast moving projectiles cannot be eaten as they would likely tear through his mouth and skin (He isn’t Kirby. No vacuum ability. Yet?). Apart from that, Isamu can still suffer from overeating and food poisoning. In order of severity he can suffer from overeating, food “poisoning” and Radioactive KO. Eating too much of anything can give him a stomach ache, make moving a chore and have him feeling sick for anywhere from minutes to hours depending on what and how much of it he ate. If he attempts to eat more than 3x his body weight at a given time he is likely to get a serious case of indigestion.

The added problem to any of this, or even just feeling sick is if he throws up, he will not release waste or previously eaten food. Rather he will spit out the same explosive orbs of energy that he would use in combat. The problem? The balls cannot be stored for later use, nor is he currently skilled enough to touch, manage, or manipulate them. The second these spheres of energy leave the confines of his body, more specifically his mouth, they explode with the next thing they touch (hence the need for his accuracy). Using up too much of his energy, or throwing too many bombs, can also leave him exhausted and unable to move.

Simple things like wood, earth, actually food, generally take a lot to negatively affect him though. Metals are generally fine up to 2x his body weight at a given time. Eating poisons are a bit tricky. In small amounts they are typically harmless; however, larger amounts threaten to give him the symptoms of food poisoning, leaving him in a state of vomit inducing nausea and pain with which it is hard to do the simplest of tasks for at least a few hours. Finally, the radioactive KO. Eating radioactive materials can be detrimental to his health in any amount. While Isamu’s body can intake and convert materials high in radiation (radioactive waste, plutonium, etc.) or that are highly toxic (mercury, artificial/man-made poisons), large enough amounts will shut down his power as it attempts to safely convert this material. This can potentially leave him defenseless, and unable to use his bombs while also leaving him susceptible to fainting spells. High enough quantities might even cause Isamu to pass out almost immediately to give his body a chance to try and fix itself, maintain, and convert the energy leaving him in a comatose/hibernation like state.

Mutant type: Upchuck [Accumulation Quirk]
Due to Upchuck, Isamu is able to eat up to 3x his body size/weight at a given time of most any substance imaginable with great speed. Because of his quirk he is able to intake this incredible amount of food (though it isn’t always “food”) in short amounts of time as well as great succession. He has incredibly powerful teeth and a digestive system capable of breaking down and transforming nearly any matter consumed into an energy-like substance which he can then store or use for combat. This energy-like substance can be expelled from the boy’s body in the form of bombs which he refers to as “bursts.” Prior to coming to UA, Isamu was only able to regurgitate and spit this energy out in the form of miniature explosive spheres with incredible accuracy and in rapid succession. However, Isamu has learned to control the size and power of these bombs, though they typically take the shape of balls.​
Additionally, he has gained that he can greatly influence the form this substance takes and its applications via the use of various chemical elements. These chemical reactions take a number of forms including, but not limited to:​
  • Incendiary Bursts: Much like his normal energy bombs, these explode on impact with anything outside of the confines of Isamu’s body. However, these bombs explode with a burst of flames, spreading out over their target.
  • Deep-Freeze Bursts: These bombs, upon exploding, cause the target to begin to freeze almost immediately, ice spreading out a few inches out over the target.
  • Stun Burst: These bombs seem to mimic electrical reactions, which upon impact can create a stun gun-like effect on the target, shocking them.
  • Impact Bursts: These bombs take the same form of Isamu’s normal bursts, but with the added advantage of not blowing up upon contact once they leave his body. A suitable enough impact can trigger the explosion. This allows for more versatile strategizing.
  • Delayed Bursts: Upon figuring out a chemical formula that Isamu could use to create more accurately named Delayed Bursts, he had to rethink some names.
  • First Aid Bursts: Less like bombs than any of his other bursts, these mimic his delayed bursts in function with one clear distinction. These handy little balls spread out over a small area, the substance itself healing most all minor injuries it comes into contact with. It should be noted that in order to begin the healing process, the substance must touch the wound.
Recently, Isamu has also learned that he can expel the energy his body retains through the pores of his skin in order to enhance his physical capabilities. Isamu can do this in small portions, expelling the energy in areas such as his hands and feet to create what he calls “Pocket Bursts” adding an explosive edge to punches and kicks. Escalating this ability is something Isamu has yet to perfect and cannot do at will. By expelling the energy from every pore simultaneously he enters “Full Burst.” His body, in this state, experiences an explosive transformation, giving him a short period of time with great power and speed.​
Isamu is incapable of shutting down his quirk. It will always remain active, transforming everything he consumes into this energy-like substance.It appears to Isamu that he gains the most “energy” in shorter periods of time by means of consuming inorganic or non-food items. Things like water, ice, regular food, etc. can be eaten, but he will gain minimal energy as his body registers them as natural or organic. Meanwhile, things such as fire, earth (dirt, stone, wood, etc.), concrete, and metal, give him more energy with little to no effect on his body. Other items of consumption include gems, minerals (like sand), and most poisons, toxic items, chemicals, and even radioactive materials have little effect on him to a point.​
While Isamu has managed to overcome a modicum of his previously believed weaknesses, there are still a number of drawbacks to the use of his quirk.
  • Overeating - Despite the large quantities of “food” Isamu can consume, there is still a limit to what his body is capable of ingesting at any given moment. Taking in too much in excess leaves Isamu vulnerable, like any other person, to the risk of stomach related issues. The notion of getting sick is particularly dangerous as Isamu may accidentally spit up bursts.
  • Chemical Inebriation - Ingesting an abundance of chemical mixtures over a period of time, can cause a reaction within him akin to that of intoxication by alcohol.
  • Radioactive KO - If ingesting radioactive materials, there is a chance that the reaction may cause Isamu’s quirk (and possibly his body) to shut down in order to give time to cleanse itself of the radioactivity safely. This could leave him out of commission for hours, days, or even weaks. A high enough quantity can still potentially result in death.
  • Full Burst Kickback - The strain of “Full Burst” on Isamu’s body is extremely intense, comparative (in Isamu’s words) to bombs exploding continuously in and on his body for as long as he can maintain it. After exiting this form, the added physical pain done onto himself and by enemies throughout battle will be felt by him near tenfold. Additionally, Isamu is constantly leaking energy in this form, and after using it, until he has time to regain his strength, he will essentially be dead weight. It is a last ditch effort until such a point that he can contain and maintain the energy it wastes.
  • Loss of Taste - While technically not an issue in combat, Isamu has found that Upchuck has begun to rob him of his sense of taste. He cannot even truly enjoy some of the things he makes himself anymore. The added consumption of chemicals does not help.

Hero Gear:
  • Hero Costume - Isamu's costume as Bombs Away is relatively simple. It boasts a heavy duty militaristic jacket whose weight is comparable to his own. It is capable of withstanding extreme force, knives, and fire from most low caliber firearms. It also provides considerable protection from the elements including, but not limited to: fire, rain, ice, and electricity (at least to an extent). While the shirt and pants are both durable, neither comes close to his jacket, though in addition to the strong material, the pants include protection for his knees and extra pockets.
  • Chemical dispensers - Situated on the left and right of his waist are modestly sized dispensers, created with help from Allo-Sensei and Ayame (for testing purposes). These devices synthesize and created small glass like orbs filled with chemicals and chemical mixtures. Isamu can use these as is in a pinch, by simply shattering the orbs. However, their most common use comes in the form of him consuming them in order to alter the make up of his bombs for varying effect.

Subject Teaching: N/A
Pro Hero experience: N/A

Appearance:
KUgjnZ0.png

Height: 4'6" tall (roughly 137.16 cm) 4’8" tall (roughly 142.25 cm)
Weight: 133 lbs (roughly 60.32 kg) 151 lbs (roughly 68.5 kg)
Hair Color: Chestnut Brown
Eye Color: Hazel (Green while using Full Burst)

Personality:
To say the least, Isamu is generally a very cheerful person. He doesn’t give off a very commanding presence, but he can be considered to be very reliable. Additionally, one thing you could never call him is a coward. Sure, he gets scared and he doubts himself, but he never backs down. Even shaking or quivering in his boots, he tries to stand up for what he believes to be right. Are his ideals a bit naive? Yes. Does he let that stop him from trying to do what’s right? Never. Isamu gives it his all every time no matter how daunting a task may seem.

Overall, this little guy is one of the kindest, most loyal friends you could ask for. Of course, that isn’t to say he is without problems. He can be a bit self-deprecating, in that he will comment on his uncertainty he’ll be of much help. He wants to be a great hero, but he is unsure he will even make it in a school like UA. So much so that he refused to even apply because there was no way he would even be accepted. He worries about his friends more than he worries about himself.
During his time at UA Isamu has come into his own as a very rational, yet somehow incredibly empathic, individual. He thinks things through, using his training and the things he’s learned to try and look at things from as many angles as possible. He has developed a bit of a mind for strategy and despite his lack of a commanding presence, can often get others to listen to him due to his reliable nature. Where once he may have allowed fear to influence his choices, it is now a rare occurrence. He is slowly becoming the type to fight through fear regardless of the situation. No matter the task, if it is within his power, he will find a way to complete it.​
Isamu is kind, loyal, and always willing to try and work to help himself and his friends grow. He has even come to be able to call others on their bullshit and can even have a bit of fun with others in a way he just didn’t have the confidence for in the past. His confidence issues still seem to plague him, often putting himself down in favor of lifting others up. In some ways, he doesn’t see himself as good enough and perhaps pushes too hard to make up for what he sees are his shortcoming. Even so, it is easy to see that he has come a long way from the kid who once refused to even apply to UA because there was “no way” he would be accepted.​

Hobbies:
  • Cooking and baking
  • Singing (when he thinks he is alone)
  • Playing games (loves table top games and just about any he can play while on the go)
  • Debates (not fights, just debates)
Background:
Isamu was born to a pair of loving parents and a sister about 4 years older than him. Yes, he was quite indeed without the “tragic” background expected of so many heroes. Isamu also seemed to develop a his grandfather's quirk, which seemed to have skipped a generation in his mother. His biggest problem for quite some time seemed to be his size. He was towered over by his family and even his classmates. Perhaps because of this, he had a bit of an issue with bullying in his younger years. He learned to adapt, developing a bit of a thick skin (somewhat).

And yet, even dealing with bullies weren't that big of a deal. He had his sister at first, and then when she graduated, he had friends. They stood up for him, when he was too scared to do it himself. They gave him confidence, little though it was. Still, even when he did try to stand up for himself, for a long time, he lost any fight. Despite constant reassurance from friends along with his parents certain notions and self-doubt seemed to stick. He grew up, relatively speaking as he is currently still so short (holding out for a growth spurt), fairly average all the same.

Eventually, however, he would meet his grandfather, Shigeru Yukimura. The old man scoffed at the boy and laughed at his self-doubt. “So what if you aren't the biggest or strongest guy around?” he asked with a small laugh. “The people you help won't be worried about that. All that will matter is that you stood your ground and did everything you could for them.” The old man seemed so confident in himself. “Don't run from a fight if people weaker than you are still in it. That’s what the the rest of us who don’t become heroes are. Give them time. Give us time. Maybe you’re not strong enough, but if you're doing what you think is right, if you're fighting to protect others... then, you're a hero, my boy. Remember that.”

Following this, Isamu resolved to be the greatest hero he could be. Stand up to the bullies even if he was scared. Stand up to villains even if he was scared. Stand up for those weaker than you. Buy time for those stronger than you. The change took a few years to adopt and even now he has trouble at times keeping the mentality, pushing away the doubt. Still, with the beginning on his high school life on the horizon, he's hopeful that he'll be able to become a true hero.
May add something here later.
 
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Name: Ian Ainsworth
Age:17
Gender: male
Nationality and native language: English and Japanese
Quirk: hydrokinesis, which is water manipulation, the ability to shape themselves and travel through the water they touch/connect to
Because of humidity, will also be able to teleport, but at the cost of body hydration.
being in an environment where it's too hot to have water in the air), having his water frozen so he can't use it,



Appearance: (Anime or written descriptions only) https://www.bing.com/th?id=OIP.KySpvYZQarWeoIy3rV4RfwHaL2&w=187&h=300&c=7&o=5&pid=1.7

Height:6:4
Weight:180 lbs
Hair Color: Sky blue
Eye Color: Sapphire Blue

Personality: Sam does have a sense of humor and understands most types of humor but don't go messing with his stuff because he won't take kindly to it. He's the cool and collected type that prefers to let his actions do the talking, he may seem cold or indifferent at first but that's because he's had many hard and troubled times with many of the people his age and isn't in a hurry to make new friends. He may not appear to be taking something in but he can lip read. More to be reviled later in the rp
Hobbies: Chemistry Gemstones. Fishing and Reading and many more
Background: To be reviled
 
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If you get any more spots I'd love to join ^^

What gender were you looking to make your character?

We can take a male character I believe
 
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Name: Airi Hirabayashi
Age: 16
Gender: Female
Nationality and native language: Japanese/Japanese (she can also speak English)
Quirk:
Wukong
Airi's quirk, being a mutant type, has given her a body fit for combat, granting her numerous enhanced physical abilities (strength, agility, durability, etc.), including a prehensile tail, as well as enhanced senses. However, Wukong being an almost supernatural like quirk also grants Airi abilities resembling those of the fabled Monkey King via the manipulation of her own personal pool of energy, or chi. For example, she is capable of using her chi to further enhance her physical capabilities to superhuman levels, though this takes quite a bit of concentration; so, she settles for short bursts of increased power. She is also capable of creating hard light energy duplicates of herself that can fight on her behalf, fight with her, or simply make explode. While she is currently limited to 2 doubles at an given moment, they still make for exceptional help during combat.

Additionally, Airi can use this energy to create a pseudo-cloud with which she is able to sit on, ride through the air, expand to create a fog like area around herself, or simply use to emulate lightning in the form of thunder cloud. The bigger the cloud, the more energy it takes to create. She can also willfully make it so nobody can sit on it by her (though even she doesn't fully understand this, she just does it).

Through the use of her chi, Airi can even imbue certain objects with her power, granting them special abilities much like her own. However, this takes extreme concentration and is generally used as a last resort. Rather, she prefers to use her chi to create hard light weaponry such as her staff and "magical" headband with which she has near full control over. Her chi can potentially grant her far more abilities, emulating those of the Monkey King, such as creating complex armor, shapeshifting, elemental immunity, and more. But these will likely take much more training to learn and be used effectively. Of course, being that the only connection to her quirk that she knew passed away years ago, it is possible she may never acquire these more advanced techniques and abilities.

Subject Teaching: N/A
Pro Hero experience: N/A

Appearance:
In terms of looks, Airi has slightly pointed ears and her eyes almost seemed to glow in the dark. She also has a brown monkey tail that she sometimes keeps wrapped around her waist to avoid fidgeting with it.
mQhc8Lz.jpg

Height: 5'7" tall (roughly 170.18 cm)
Weight: 156 lbs (roughly 70.77 kg)
Hair Color: Brown
Eye Color: Golden Yellow

Personality:
To put it simply, Airi is as straightforward and blunt as they come. She seems to have little to no filter when it comes to most subjects, and tends to just say whatever is on her mind at a given moment. She seems to have boundless energy and a sunny personality, being kind, loyal, and caring, even if she may at times offend someone unintentionally. Still, this can make it that much more shocking when she says something considerably risque, raunchy, morbid, or otherwise in such a cheery or nonchalant manner. Barring specific circumstances, Airi will always have her friends' backs.​
Hobbies:
  • Hanging around
  • Playing games (board games, video games, card games, etc.)
  • Sparring (really any kind of fighting)
  • Dancing
  • Playing pranks/tricks on people
  • Eating
Background:
Airi's family split up when she was roughly 4 years old. Her mother had wanted more out of life than her father could provide at the time, and left them in order to pursue her own future. In truth, love had never been the biggest factor that drove them together in the first place. It was lust, rebellion, a way for the woman to get back at her parents. In the end, she realized it wasn't what she wanted. Airi didn't know all of this. Part of her grew to resent her mom for leaving, but also her dad for not fighting to keep her around and happy.

Still, the young girl quickly found she had much more to look forward to when her quirk awakened. She'd inherited a quirk that seemed to be more than just a little amazing. Her father having inherited a different quirk reached out to her aunt for help and the two grew very close. Her aunt helped her learn some of the ins and outs of her quirk on a basic level, though she encouraged her to figure out and master the harder stuff on her own. A little research wouldn't hurt after all.

Regardless, Airi grew up quite interestingly, as anyone who meets her now could tell. She's learned to deal with things (including the loss of her aunt). She doesn't believe she is dead, but she did disappear when Airi was 13. Regardless, Airi is more than ready to begin her future at UA as a proud member of the illustrious school's Hero Course. Maybe she'll even be able to kick a few asses while she's there!
(This is optional. You can keep this brief or be thorough.)
 
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epsIhGL.jpg

Name:
Oniwa, Izou
Age:
17
Nationality:
Japanese
Languages:
Russian, English, Japanese(native).
Quirk:
Ygrókinesis
As mutation quirks, Izou was given a portion of both his father and mother's quirks. From his fatherly side, he was granted a greater physical prowess, primarily enhancing nearly all of his physical traits to peak human performance, even without any training. While he can train to further enhance these traits, they are still limited to what his body is capable of doing.

From his mother's legacy, the boy inherited a quirk that had been in her lineage in the past: Ygrókinesis... Liquid Manipulation. This allows Izuo to manipulate any liquid to his own desires, granting him nearly limitless potential. However, the quirk is far from easy to master. Each liquid has it's own properties that require intensive training to master, primarily due to their difference in minimal details. Additionally, the quirk requires an intensive amount of concentration by it's user, with even minimal mistakes being primordial to failure. During his youth and training under Kei into the arts of Ninjutsu, Izou primarily learned to manipulate water, granting him nigh-perfect manipulation of it.

Because of this, he often fills his sheath with water, from which blades of extremely condensed water are formed. To enhance their cutting, Izou may even utilize a normal blade, but surround it with water and make the water move at extreme speeds to cut through materials.

Appearance:
uNZ6Sog.jpg
Standing at six foot, Izou is an rather imposing figure. He is very muscular and lean for his age, showcasing some degree of both good genes and exceptional training. Musculature and height added together give him a total of 72kg of weight. His eyes are often shifting their color between their bright yellow and some red whenever he uses his quirk.

Personality:
Putting up a tough front for others to see, Izou tends to act aloof and distant the majority of the times, seeking to avoid revealing too much about himself and making relationships far too meaningful. Although this may seem cold at first, it is merely the means that Izou developed to protect himself as well as others. Given the situation the boy was raised in, it's difficult for him to open up and trust comrades, meaning he will often distrust others and put up a tough front to look like a delinquent. When push comes to shove and the mask cracks, however, Izou reveals a caring and almost fatherly personality towards his friends and mates, oft being the voice of reason among the most chaotic groups. The space he lived in and the impressions he got from the criminal area only strengthened his virtues and ideals of justice, making Izou believe that being a Hero is a lot more than just a job. Because of this he can be extremely competitive and seek perfection not only on himself, but also on others. He takes his training and studies extremely serious and, even if sometimes disagreeing with their methods, always follows suit with what is required of him. Despite looking like a gang leader, he can also be extremely reliable and is willing to go through lengths to help those in need. Tends to have a soft spot towards children and women, given the environment he was raised in.


Hobbies:
Meditating
Swords
Classical Japanese Music(an avid follower)
Cooking
Sword Arts
Ninjutsu

Background:
Hailing from a rather dubious origin, Oniwa Izou was born and raised in the most egregious of situations. Son to a harlot and a(at the time) entrenched member of the Yakuza, the child was given barely any mind by either parents. Usually, such children would just be forgotten to the time and wind, but fate had a different turn for Izou and his mother. When his father assumed the role of "Boss" among the Yakuza where he lived, his identity became a rather infamous mockery towards the man. As he grew up, the child found himself living the cesspool of society. A place where there were no heroes nor symbols of justice. Everyone was each other's enemy and there was no space for morals, only for survival. His mother retained her work, even though the Yakuza would pay a sum to the two in order to keep them at least alive. The money was barely enough to go by but it was enough for Izou to not bother with stealing and other worse activities among his peers.

What is exquisite, however, is that even in that place, in the middle of the worst humanity has to offer, the kid managed to be inspired by the heroes who fought in the streets against villainy. He would find himself sitting on his living room, watching the TV and expectant of the news. Of how another villain was defeated that morning and how the heroes once again were victorious. His mother would only encourage him further and further and this led Izou to seek to live differently than those that he would see. He wouldn't be a wicked man as his father was, he would strive to be something that he could admire: A Hero!

At the young age of 10, Izou would find himself doing volunteer work at a nearby shrine, instructed by his mother. It was there that he the man he would soon refer to as tutor. An old man, the keeper of the shrine, simply referring to himself as Kei. When the two met, it was clear as day that he saw the kid as nothing but a troublemaker, but eventually warmed up to him the longer he attempted to work on the shrine. During these days, Izou would almost always get out of his school to rush towards the shrine, where Kei would tell stories of Heroes, ancient legends and the very tale of the shrine. Eventually though, in an accident, Izou discovered Kei's secret lineage and the truth behind the shrine. Having once been home to one of the last training schools for ninjutsu, the shrine was always kept by a master of the arts who would retain the peace.

Contrary to what he expected, Kei reacted somewhat amicably, if worried. When he explained everything to Izou, his eyes sparkled with interest. Although he never envisioned himself as such, Izou wanted to learn more and more about such mysterious art... And Kei, the master without an apprentice, agreed to teach him.

Over the course of his youth, Izou would further on take the mantle of hero. He wanted to do good for all those around him, and thus at school he would often get involved in fights to protect the weak from bullies, speak up against injustice and foster his hope of a better time among his friends. Eventually his group managed to form a small gang that would go out to do good among the district, whenever the kid wasn't training under Kei. One day, however, he was surprised to see that his father had been attempting to rekindle interest among the two, with his parent returning to claim him. Denying his father, he would later learn that his half-brother, the one to inherit the Yakuza title from his father, had died from a severe illness, and now the desperate leader of the gang was trying to find a new heir.

Even after denying him plentiful of times, his father went as far as to threaten his mother and Kei, which eventually made the kid question if it was worth it. He would only let go when Kei promised to keep both safe, and as offered him a safe solution: He was going to pay for Izou's UA tuition. Claiming to want to see the kid reaching for his dream, the Shrine Master helped him through the process of entering UA.

With this, Izou eventually entered U.A., passing his tests with flying colors and getting one step closer to his dream of protecting others from villainy and all that is evil.


 
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epsIhGL.jpg

Name:
Oniwa, Izou
Age:
17
Nationality:
Japanese
Languages:
Russian, English, Japanese(native).
Quirk:
Ygrókinesis
As mutation quirks, Izou was given a portion of both his father and mother's quirks. From his fatherly side, he was granted a greater physical prowess, primarily enhancing nearly all of his physical traits to peak human performance, even without any training. While he can train to further enhance these traits, they are still limited to what his body is capable of doing.

From his mother's legacy, the boy inherited a quirk that had been in her lineage in the past: Ygrókinesis... Liquid Manipulation. This allows Izuo to manipulate any liquid to his own desires, granting him nearly limitless potential. However, the quirk is far from easy to master. Each liquid has it's own properties that require intensive training to master, primarily due to their difference in minimal details. Additionally, the quirk requires an intensive amount of concentration by it's user, with even minimal mistakes being primordial to failure. During his youth and training under Kei into the arts of Ninjutsu, Izou primarily learned to manipulate water, granting him nigh-perfect manipulation of it.

Because of this, he often fills his sheath with water, from which blades of extremely condensed water are formed. To enhance their cutting, Izou may even utilize a normal blade, but surround it with water and make the water move at extreme speeds to cut through materials.

Appearance:
uNZ6Sog.jpg
Standing at six foot, Izou is an rather imposing figure. He is very muscular and lean for his age, showcasing some degree of both good genes and exceptional training. Musculature and height added together give him a total of 72kg of weight. His eyes are often shifting their color between their bright yellow and some red whenever he uses his quirk.

Personality:
Putting up a tough front for others to see, Izou tends to act aloof and distant the majority of the times, seeking to avoid revealing too much about himself and making relationships far too meaningful. Although this may seem cold at first, it is merely the means that Izou developed to protect himself as well as others. Given the situation the boy was raised in, it's difficult for him to open up and trust comrades, meaning he will often distrust others and put up a tough front to look like a delinquent. When push comes to shove and the mask cracks, however, Izou reveals a caring and almost fatherly personality towards his friends and mates, oft being the voice of reason among the most chaotic groups. The space he lived in and the impressions he got from the criminal area only strengthened his virtues and ideals of justice, making Izou believe that being a Hero is a lot more than just a job. Because of this he can be extremely competitive and seek perfection not only on himself, but also on others. He takes his training and studies extremely serious and, even if sometimes disagreeing with their methods, always follows suit with what is required of him. Despite looking like a gang leader, he can also be extremely reliable and is willing to go through lengths to help those in need. Tends to have a soft spot towards children and women, given the environment he was raised in.


Hobbies:
Meditating
Swords
Classical Japanese Music(an avid follower)
Cooking
Sword Arts
Ninjutsu

Background:
Hailing from a rather dubious origin, Oniwa Izou was born and raised in the most egregious of situations. Son to a harlot and a(at the time) entrenched member of the Yakuza, the child was given barely any mind by either parents. Usually, such children would just be forgotten to the time and wind, but fate had a different turn for Izou and his mother. When his father assumed the role of "Boss" among the Yakuza where he lived, his identity became a rather infamous mockery towards the man. As he grew up, the child found himself living the cesspool of society. A place where there were no heroes nor symbols of justice. Everyone was each other's enemy and there was no space for morals, only for survival. His mother retained her work, even though the Yakuza would pay a sum to the two in order to keep them at least alive. The money was barely enough to go by but it was enough for Izou to not bother with stealing and other worse activities among his peers.

What is exquisite, however, is that even in that place, in the middle of the worst humanity has to offer, the kid managed to be inspired by the heroes who fought in the streets against villainy. He would find himself sitting on his living room, watching the TV and expectant of the news. Of how another villain was defeated that morning and how the heroes once again were victorious. His mother would only encourage him further and further and this led Izou to seek to live differently than those that he would see. He wouldn't be a wicked man as his father was, he would strive to be something that he could admire: A Hero!

At the young age of 10, Izou would find himself doing volunteer work at a nearby shrine, instructed by his mother. It was there that he the man he would soon refer to as tutor. An old man, the keeper of the shrine, simply referring to himself as Kei. When the two met, it was clear as day that he saw the kid as nothing but a troublemaker, but eventually warmed up to him the longer he attempted to work on the shrine. During these days, Izou would almost always get out of his school to rush towards the shrine, where Kei would tell stories of Heroes, ancient legends and the very tale of the shrine. Eventually though, in an accident, Izou discovered Kei's secret lineage and the truth behind the shrine. Having once been home to one of the last training schools for ninjutsu, the shrine was always kept by a master of the arts who would retain the peace.

Contrary to what he expected, Kei reacted somewhat amicably, if worried. When he explained everything to Izou, his eyes sparkled with interest. Although he never envisioned himself as such, Izou wanted to learn more and more about such mysterious art... And Kei, the master without an apprentice, agreed to teach him.

Over the course of his youth, Izou would further on take the mantle of hero. He wanted to do good for all those around him, and thus at school he would often get involved in fights to protect the weak from bullies, speak up against injustice and foster his hope of a better time among his friends. Eventually his group managed to form a small gang that would go out to do good among the district, whenever the kid wasn't training under Kei. One day, however, he was surprised to see that his father had been attempting to rekindle interest among the two, with his parent returning to claim him. Denying his father, he would later learn that his half-brother, the one to inherit the Yakuza title from his father, had died from a severe illness, and now the desperate leader of the gang was trying to find a new heir.

Even after denying him plentiful of times, his father went as far as to threaten his mother and Kei, which eventually made the kid question if it was worth it. He would only let go when Kei promised to keep both safe, and as offered him a safe solution: He was going to pay for Izou's UA tuition. Claiming to want to see the kid reaching for his dream, the Shrine Master helped him through the process of entering UA.

With this, Izou eventually entered U.A., passing his tests with flying colors and getting one step closer to his dream of protecting others from villainy and all that is evil.




I see no problems so you're good
 
Caine Jerikko
dP4dIGP.png


  • Name: Caine Jerikko
    Age: 17
    Gender: Male
    Nationality: American
    Native Language: English/French/Japanese

    Height: 6'0" | 182 cm.
    Weight: 150lbs | 68 kg.
    Hair Color: White
    Eye Color: Amber


  • Positives: Negatives:
    Loyal​
    Impatient​
    Reliable​
    Carefree​
    Disciplined​
    Overzealous​
    Empathetic​
    Obnoxious​
    Honest​
    Sarcastic​
    Considerate​
    Confrontational​

    Personality: Caine is best described as free-spirited. If you asked him what his plans are in life, his response would be the same - “Whatever happens.” He isn’t a person to concern himself with the weight of the world - he just goes whichever way the wind blows and adapts to whatever happens. It’s this carefree disposition that hides much about him; while he acts in a manner befitting his age - exhibiting all of the youthful exuberance one would expect, he’s not as air-headed or thoughtless as he lets on. He’s well aware of society and its faults. Caine has simply committed to tackling them in his own way without allowing himself to be bogged down or burdened with reality. He is an intelligent young adult who always gives it his all, even if his personality and body language would say otherwise. He intentionally allows himself to come off as somewhat languid just so people can never really know what to expect from him.

    Hobbies: ‘Photography’, is what Caine would say. In all actuality, it’s mostly just him taking selfies and posting them online. He goes out of his way to push a true ‘e-boy’ persona and typically floats from relationship to relationship. He'll usually find himself dating multiple girls at a time, because when a girl asks him to go out he'll rarely ever say no.

    Background: Never ask Caine to tell you about his childhood or how he grew up. If you did, the story would change every time and grow more and more ridiculous as he thought up new and more interesting ‘twists’ to include. In all truth, Caine was born to a single mother and raised in a standard environment. Or rather, as ‘standard’ as life can be for a child of one of the Top Ten Heroes in America. He grew up watching his mother and other heroes, idolizing them but also pitying them. Every time his mother came home battered and bruised, he felt sad. Every time she smiled to alleviate his worry and sadness, he felt worse. But he respected the sacrifices his mother made to protect others and give him the best life she possibly could.

    Eventually, around the age of seven, Caine met Lucien Delcroix. It was during some hero get together - a place for heroes and their families to spend a day together and relax. Their meeting was nothing special, really. Just two young children who spent a while playing while the grown-ups enjoyed themselves. In time, they met more and more and were able to foster a friendship of sorts. Or rather, it’d be more accurate to say that, at the age of 10, Caine decided they were best friends and Lucien offered no objections. Caine was always aware of Lucien’s upbringing - the roughness of it - so he made sure to keep him in orbit.

    The more they grew, the more they began to train together. They were a good fit in all truth. Things did begin to change, however, when Caine’s mother died. Her end was a heroic one, but tragic nonetheless. There had been too many villains, too many civilians and weaker heroes and not enough time for proper back-up to arrive. There was no question that, if so many bystanders weren’t around and in danger, she would have survived due to not having to hold back. But preserving the lives of many by preventing collateral damage was a price she was willing to pay even if it meant her life.

    At her funeral, Caine wasn’t sad. He smiled through the entire procession because he knew his mother was a hero, through and through.

    Afterwards, he became a ward of the Delcroix household. From the age of 14, he lived with Lucien and his family and observed the chaotic mess their lives were. Perhaps it was his presence that helped alleviate some of Lucien’s ills and helped keep him grounded - Caine liked to believe that even if Lucien would never admit it. Lucien was the first to be sent to Japan to prepare for U.A.; Caine would have joined with him, but there had been an issue with some of his paperwork so he couldn’t leave immediately.

    Regardless, Caine proved himself worthy of the prestigious school and, before long, he was on his way.


  • Quirk: Hit Me Harder, Daddy
    Type: Mutation
    Description: Technically always active, it causes him to naturally absorb, temporarily store and ultimately re-release kinetic energy. It acts a type of impact absorption, which dampens the force of incoming blows as his body naturally absorbs a portion of the blow and stores it in his body. The absorbed kinetic energy is then temporarily kept in his body to increase his own physical attributes. At max capacity, he exhibits superhuman strength and enhanced mobility. In addition to this, he can release half of the stored kinetic energy (at cost of sacrificing a portion of his physical enhancements) once per arm, totaling 2 potential hits, that have enough force to leave craters in the ground. Alternatively, he can release the full extent of the stored kinetic energy in a single hit, but only when he's at MAX capacity, which has enough augmented force to potentially topple a one story building and even bend and warp metal.

    Caine must always be on the receiving end of a blow to receive a 'full charge' -- even if he was to catch a punch with his hand, it'd lessen the impact and he'd only receive a small portion. Which ultimately means that the only way he can fully utilize his quirk is to be hurt which has countless risks.


    Skills:
    • Extensive Hand-To-Hand Training: While not as knowledgeable as his counterpart, Caine is also quite skilled in hand-to-hand combat due to the nature of his quirk. With no real ranged capabilities, he’s at his strongest when there’s no distance between him and his opponent. He’s skilled with numerous fighting styles, and while he knows less styles than Lucien, he’s far more skilled than him.
    • Notable Intelligence: While not a hyper intelligent mastermind, Caine is quite smart. This extends far past typical book knowledge or even ‘common sense’. He’s good at picking things apart and adapting on the fly, utilizing information from the various books and other forms of media he’s consumed over the years.


 
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Caine Jerikko
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  • Name: Caine Jerikko
    Age: 17
    Gender: Male
    Nationality: American
    Native Language: English/French/Japanese

    Height: 6'0" | 182 cm.
    Weight: 150lbs | 68 kg.
    Hair Color: White
    Eye Color: Amber


  • Positives: Negatives:
    Loyal​
    Impatient​
    Reliable​
    Carefree​
    Disciplined​
    Overzealous​
    Empathetic​
    Obnoxious​
    Honest​
    Sarcastic​
    Considerate​
    Confrontational​

    Personality: Caine is best described as free-spirited. If you asked him what his plans are in life, his response would be the same - “Whatever happens.” He isn’t a person to concern himself with the weight of the world - he just goes whichever way the wind blows and adapts to whatever happens. It’s this carefree disposition that hides much about him; while he acts in a manner befitting his age - exhibiting all of the youthful exuberance one would expect, he’s not as air-headed or thoughtless as he lets on. He’s well aware of society and its faults. Caine has simply committed to tackling them in his own way without allowing himself to be bogged down or burdened with reality. He is an intelligent young adult who always gives it his all, even if his personality and body language would say otherwise. He intentionally allows himself to come off as somewhat languid just so people can never really know what to expect from him.

    Hobbies: ‘Photography’, is what Caine would say. In all actuality, it’s mostly just him taking selfies and posting them online. He goes out of his way to push a true ‘e-boy’ persona and typically floats from relationship to relationship. He'll usually find himself dating multiple girls at a time, because when a girl asks him to go out he'll rarely ever say no.

    Background: Never ask Caine to tell you about his childhood or how he grew up. If you did, the story would change every time and grow more and more ridiculous as he thought up new and more interesting ‘twists’ to include. In all truth, Caine was born to a single mother and raised in a standard environment. Or rather, as ‘standard’ as life can be for a child of one of the Top Ten Heroes in America. He grew up watching his mother and other heroes, idolizing them but also pitying them. Every time his mother came home battered and bruised, he felt sad. Every time she smiled to alleviate his worry and sadness, he felt worse. But he respected the sacrifices his mother made to protect others and give him the best life she possibly could.

    Eventually, around the age of seven, Caine met Lucien Delcroix. It was during some hero get together - a place for heroes and their families to spend a day together and relax. Their meeting was nothing special, really. Just two young children who spent a while playing while the grown-ups enjoyed themselves. In time, they met more and more and were able to foster a friendship of sorts. Or rather, it’d be more accurate to say that, at the age of 10, Caine decided they were best friends and Lucien offered no objections. Caine was always aware of Lucien’s upbringing - the roughness of it - so he made sure to keep him in orbit.

    The more they grew, the more they began to train together. They were a good fit in all truth. Things did begin to change, however, when Caine’s mother died. Her end was a heroic one, but tragic nonetheless. There had been too many villains, too many civilians and weaker heroes and not enough time for proper back-up to arrive. There was no question that, if so many bystanders weren’t around and in danger, she would have survived due to not having to hold back. But preserving the lives of many by preventing collateral damage was a price she was willing to pay even if it meant her life.

    At her funeral, Caine wasn’t sad. He smiled through the entire procession because he knew his mother was a hero, through and through.

    Afterwards, he became a ward of the Delcroix household. From the age of 14, he lived with Lucien and his family and observed the chaotic mess their lives were. Perhaps it was his presence that helped alleviate some of Lucien’s ills and helped keep him grounded - Caine liked to believe that even if Lucien would never admit it. Lucien was the first to be sent to Japan to prepare for U.A.; Caine would have joined with him, but there had been an issue with some of his paperwork so he couldn’t leave immediately.

    Regardless, Caine proved himself worthy of the prestigious school and, before long, he was on his way.


  • Quirk: Hit Me Harder, Daddy
    Type: Mutation
    Description: Technically always active, it causes him to naturally absorb, temporarily store and ultimately re-release kinetic energy. It acts a type of impact absorption, which dampens the force of incoming blows as his body naturally absorbs a portion of the blow and stores it in his body. The absorbed kinetic energy is then temporarily kept in his body to increase his own physical attributes. At max capacity, he exhibits superhuman strength and enhanced mobility. In addition to this, he can release half of the stored kinetic energy (at cost of sacrificing a portion of his physical enhancements) once per arm, totaling 2 potential hits, that have enough force to leave craters in the ground. Alternatively, he can release the full extent of the stored kinetic energy in a single hit, but only when he's at MAX capacity, which has enough augmented force to potentially topple a one story building and even bend and warp metal.

    Caine must always be on the receiving end of a blow to receive a 'full charge' -- even if he was to catch a punch with his hand, it'd lessen the impact and he'd only receive a small portion. Which ultimately means that the only way he can fully utilize his quirk is to be hurt which has countless risks.


    Skills:
    • Extensive Hand-To-Hand Training: While not as knowledgeable as his counterpart, Caine is also quite skilled in hand-to-hand combat due to the nature of his quirk. With no real ranged capabilities, he’s at his strongest when there’s no distance between him and his opponent. He’s skilled with numerous fighting styles, and while he knows less styles than Lucien, he’s far more skilled than him.
    • Notable Intelligence: While not a hyper intelligent mastermind, Caine is quite smart. This extends far past typical book knowledge or even ‘common sense’. He’s good at picking things apart and adapting on the fly, utilizing information from the various books and other forms of media he’s consumed over the years.




I don't see a problem so approved
 
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Name:
Jettitare "Jet" Monsera

Hero CodeName:
Black Miasma

Hero Outfit:
1590894685441.png

Age:
17

Gender:
Male

Nationality and native language:
Japanese/Egyptian... English/Japanese/Arabic

Quirk Name:
Ethereal Dark Reptile

Quirk Type:
Mutant Emitter

Description:
The horns on his head, and the spiked scales up his arms constantly produce a plasma like substance that the boy can control, and form to his imagination from thins like energy blasts, solid form weapons/armor, and even platforms. However the bigger the object the harder the capability to hold it together. The plasma substance while strong disintegrates slowly once apart from his body. Thus the further away the harder it is also to keep in form. Items extremely close to Jettitare have no issue holding form as they constantly keep getting feed, but long range attack's/objects fizzle out rather quickly. At close range the blasts are no joke as they emit directly from his horns, or hand spikes. Because of this quirk Jettitare needs to constantly eat as he can't halt his bodies production though he can speed it up. Thanks to the scales across his body Jettitare has a impressive endurance to attacks. Along with his bodies excessive energy creation Jettitare also has a bit of speed to him along with some unnatural flexibility like a reptile as he can dislocate, and relocate his limbs with no pain.

Update to Quirk

After extensive training with Ramiris Alucard the fourth rank hero of japan Jet unlocked a rather unique turn of technique with his quirk dubbed plasmic glob where his construct becomes bendable, and jello like creating a slew of new tactics available to the young hero such as the glob tomb technique he used to incapacitate Aimi during the students first successful push back against the villains, or the Rectangle tentacle prison he used on Ramiris's sidekicks during his training with her. His quirk now capable of flexibility in its construction stage has offered Jet numerous movement techniques as well, or his capability to Tarzan around as coined by Cupie. However one of the most imposing new things he has learned to do is his mist field as shown in his fight with Kanna during the tournament where he expelled a massive dosage of plasmic mist so thick he was to converge it into a mini Tornado that ravaged Kanna rather ruthlessly. Though thanks to the carnage and massive control it is a move Jet wont repeat anytime soon until he has a better understanding of it, and can still stand after doing it. Another ability he perfected was his Vibranium Cutter mist armor where as he collects his mist onto his claws(arms and feet), and or tall and vibrates them so fast that they can cut through things he normally couldn't. Though this ability is lethal, and effect as proven by kanna its stability is easily dispersed upon heavy impact or blocking use.

Height:
6 ft

Weight:
165

Hair Color:
Black

Eye Color:
Crimson Red

Personality:

At peace is the best way to describe Jet as he's neither overall passionate, nor extremely lazy. He's at peace with himself only doing what he needs to if he must be aggressive he can get dangerously aggressive, if he must eat he will become the deadliest predator he can be, if he needs to interact he will politely answer the questions asked. Though he can be social, and things he is not use to, or been shown before he will open up, and ask questions about. When not training, hunting, or reading on the world around him he can be found resting on his mat in his room meditating, and balancing his Ethereal state. In fact the only electronic device he has surmised being of any use is what they call a cellphone which he keeps a flip phone at the ready. Since his time with class 1-A he has gotten more active and use to socializing.

Hobbies:
Parkour Jogging
Aerobics
Hunting
Meditation
Agriculture


Background:
Raised on the mountains with his family Jet was never really introduced to mainstream society always keeping to the lush forests of his home learning from his mother to cook, and hunt while his father taught him agriculture. These things would have been what Jet might have stayed into until one day he would experience first hand the devastation of villains unchecked as his small village was assaulted by a small time group of villains while the villagers were by no means weak the sudden unexpected nature of them caught most off guard setting the town half on fire forcing the families to flee even though they were able to fight back the villains. Yet many people were still caught in the destruction threatened to lose their lives. That was when The pro hero Barrierista a side kick of a bigger Pro Hero named Surge Alloy would come out of the blue, and lead others to rescue those among the destruction. Thanks to them the villagers were saved, and beyond that the rescue crew had called in for further help to even start restoration efforts to the structures lost without asking anything of the village. Even further the villains that had caused the damage had been caught, and handed over to the local authorities. Jet knew like everything else in life Hero's were the balance to Villains... thus with expressions to his mother to help keep the balance of nature in check his family approved his decisions, and helped him get into U.A.

Update to History

Since his time at class 1-A Jet has experienced quite a lot making new friends with Aurora, Amaris, Ichirou, Kanna, Yosuke, and Mimi. During the dance he fought, and captured Aimi who had used some rather lethal dirty tactics on Octavia forcing Masaru to resuscitate her while he focused on the villainous target. Though that victory was easily overshadowed by his lose in the first round of the year one tournament at UA though many considered his bout with Kanna one of the most intense fights of the first year's.

From their he would recover with his victory during the license exams with his partner Yosuke against Rubber Band, and Dopamine who they strategically took down in a well suited tag team effort. This was followed by a intense victory against the third year senior Terracotta which class 1-A barely beat thanks to some well planning by Ayame. Yet again thought Jet would taste a thrashing as during his field study with The Grudge he was brutally wounded by Mauve Stinger who knew her weaknesses with his quirk from the get go. Though pushing past his wounds he helped push her back with the help of Charolette and Octavia before being rushed to emergency care.

Since then he has come to terms that one can not always win in the game of life, and has refocused his efforts back into heroing rather then his social life as Cupie had gotten together with Shun. Whether or not he has been legibly effected by such is unknown at this time.
 
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Name:
Jettitare "Jet" Monsera

Age:
17

Gender:
Male

Nationality and native language:
Japanese/Egyptian... English/Japanese/Arabic

Quirk Name:
Ethereal Dark Reptile

Quirk Type:
Mutant Emitter

Description:
The horns on his head, and the spiked scales up his arms constantly produce a plasma like substance that the boy can control, and form to his imagination from thins like energy blasts, solid form weapons/armor, and even platforms. However the bigger the object the harder the capability to hold it together. The plasma substance while strong disintegrates slowly once apart from his body. Thus the further away the harder it is also to keep in form. Items extremely close to Jettitare have no issue holding form as they constantly keep getting feed, but long range attack's/objects fizzle out rather quickly. At close range the blasts are no joke as they emit directly from his horns, or hand spikes. Because of this quirk Jettitare needs to constantly eat as he can't halt his bodies production though he can speed it up. Thanks to the scales across his body Jettitare has a impressive endurance to attacks. Along with his bodies excessive energy creation Jettitare also has a bit of speed to him along with some unnatural flexibility like a reptile as he can dislocate, and relocate his limbs with no pain.

Height:
6 ft

Weight:
185

Hair Color:
Black

Eye Color:
Crimson Red

Personality:
At peace is the best way to describe Jet as he's neither overall passionate, nor extremely lazy. He's at peace with himself only doing what he needs to if he must be aggressive he can get dangerously aggressive, if he must eat he will become the deadliest predator he can be, if he needs to interact he will politely answer the questions asked. Though he can be social, and things he is not use to, or been shown before he will open up, and ask questions about. When not training, hunting, or reading on the world around him he can be found resting on his mat in his room meditating, and balancing his Ethereal state. In fact the only electronic device he has surmised being of any use is what they call a cellphone which he keeps a flip phone at the ready.

Hobbies:
Jogging
Aerobics
Hunting
Meditation
Agriculture

Background:
Raised on the mountains with his family Jet was never really introduced to mainstream society always keeping to the lush forests of his home learning from his mother to cook, and hunt while his father taught him agriculture. These things would have been what Jet might have stayed into until one day he would experience first hand the devastation of villains unchecked as his small village was assaulted by a small time group of villains while the villagers were by no means weak the sudden unexpected nature of them caught most off guard setting the town half on fire forcing the families to flee even though they were able to fight back the villains. Yet many people were still caught in the destruction threatened to lose their lives. That was when The pro hero Barrierista a side kick of a bigger Pro Hero named Surge Alloy would come out of the blue, and lead others to rescue those among the destruction. Thanks to them the villagers were saved, and beyond that the rescue crew had called in for further help to even start restoration efforts to the structures lost without asking anything of the village. Even further the villains that had caused the damage had been caught, and handed over to the local authorities. Jet knew like everything else in life Hero's were the balance to Villains... thus with expressions to his mother to help keep the balance of nature in check his family approved his decisions, and helped him get into U.A.


You're good to go
 


Name: Octavia Daulfern
Age: 17
Gender: Female
Nationality and native language: American: Can speak English, Spanish, Italian and Japanese due to her previous line of work.
Quirk:

Crow

Octavia's quirk allows her to transform into a single or a flock of crows, the maximum number being 20 for the time being, all of which she can control and command. However, summoning more than one crow is exhausting and reduces her own time limit for her transformation. The maximum time she can be a crow at her biggest flock is 15 minutes before her mind becomes more crow-like. Once her mind enters crow state, Octavia will hunt, think, and act as a regular crow until she falls unconscious. After that, she'll wake up wherever her crow state mind had taken her.

She has also developed some crow characteristics, such as;

-Powerful memory: She can remember information incredibly well, especially faces. Her great memory allows her to recall just about any event perfectly.

-Stronger digestive system: Octavia can eat nearly anything and isn't disgusted by the sight of rotten/harsher foods. From bugs to processed meals, she can usually stomach it.

-Octavia can caw like an actual bird and caw loud. This quirk has also given her a high range regarding vocals, which was used to her advantage as an opera singer.


Because her birds are part of her, Octavia is able to hear and see what her birds experience. However, she can only focus on one vision at a time, and seeing through the eyes of too many birds can make her incredibly motion sick. Her birds, when they take damage, also hurt her as well. The more birds she summons the more careful she has to be since she'll have more to keep track of.




Appearance:

(Note: Octavia's person is completely blind. She always has 1 default crow out at all times that sees for her (does not count towards the ones she summons). If the crow is not present, Octavia's body is completely vulnerable. Her crows have a hue of purple to distinguish them from regular crows.)

Height: 5'6
Weight: 127 lbs (57 Kgs)
Hair Color: Dark purple
Eye Color: Lavender








Personality:

Octavia, by appearance, is a composed, well-mannered, and very soft-spoken young woman who tends to treat everyone with the same amount of respect until the person does something that Octavia deems immoral or distasteful. She tends to be rather blunt regarding her feelings, so she will outwardly tell someone if they're being an idiot or if she thinks they're attractive. Octavia believes her secret hobbies are distasteful to the public and so only tells very close friends about what she actually does in her spare time. She's trying to open up more and remove all of her mother's behavioral teachings.

Octavia also has a pretty good sense of humor and enjoys talking to people her mother would deem "lower" than her. She's also very interested in learning more about how other people think and their behaviors.



Hobbies:

-Operatic Singer
-Hero enthusiast
-Reading
-Playing piano

(Secret hobbies)

-Fanfiction writer (pen name: XxXGrapefruitingDaddyXxX)
-Visual Novel enthusiast
-People watching
-Hero merchandise and trading card collector
-Watching Anime
-Gaming (sometimes)


Background:


Octavia was born to a mother (Lilith) who was a master in coaching for high-class performances and a father (Marcus) who had been her right-hand man. The two married out of convenience and not long into their marriage they had Octavia, who her mother believed was meant to become a star. She insisted on training her when Octavia's quirk was revealed to heighten the range of her voice exponentially. Marcus, however, disagreed. He believed that if Octavia was interested, she'd decide if she wanted to train in song or music.


Lilith ignored him completely and took Octavia for coaching when she was 5. She would begin a regime of vocal training for her daughter despite Octavia showing more interest in the heroes on the screen. Marcus took his daughter out to meetings with Pro Heroes, to buy merchandise, and anything Octavia was more interested in all the while being chastised by his then-wife for wasting their daughter's time with foolery.

Eventually, the couple had had enough and divorced with both retaining 50/50 custody. With her mother, Octavia was trained to sing opera, learn different languages, and how to behave like a "proper lady." Her father, on the other hand, learned more about her interests and did his best to encourage her to pursue what she really wanted in life.

A few more years passed and Octavia saw her first stage. At the young age of 9, she was on-stage singing her first piece "La Donna E' Mobile'. She didn't hate it and thought it was an appropriate step given her talent for singing. Octavia became more and more popular with her performances increasing in quality. At the age of 11, she could usually be found singing on stage. At 13, Octavia's voice was being requested for stages outside of the country, much to Lilith's delight.

She learned, traveled, and went everywhere that paid her well enough. By this point, she admitted to her father that while Opera was fun, she believed she would be better off as a Hero and utilizing her quirk to its full potential. The Heroes on the TV led far more exciting lives than being safe on stage with people just waiting for her to mess up.

In secret, Octavia went on to take the first steps to become a hero. This included body conditioning, reflexive training, quirk training, and combat training, most of which paid for by Octavia's money to help teach her financial responsibility.

This went on for a few years until one day Marcus had to move to Japan for work reasons and offered her to come along. Lilith wanted to protest but Octavia convinced her it would be fine. She moved in with her father, learned as much of the culture and language as she could, then prepared herself to take UA's exams.

To her surprise, she passed. However, her mother still does not know that Octavia was accepted into UA and instead believes her daughter is receiving an exclusive university education in performing arts.




Hero Name: Corvidae

Hero Equipment: She holds two swords. One is unsharpened and used as a baton/taser combo that is capable of conducting and taking in electricity. The other is a regular sword whose blade constantly produces anesthesia.

She also has a "cape" to the back of her suit that actually works as a strong shield.


Other: Here is an example of how she'd sound like when she's singing

 
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