Appearance
Name
Gilgamesh, King of Heroes
Age
126
Gender
Male
Canon
Fate Zero/Stay Night
Abilities/Attributes
Strength: B
Endurance: B
Agility: B
Mana: A
Luck: A
Noble Phantasm: EX
Class Abilites
Magic Resistance - Rank A
Nullify magecraft with incantations less than two verses. Cannot defend against magecraft on the level of High-Thaumaturgy and Greater Rituals.
Skills
Golden Rule - Rank A
Fate which revolves around how much riches one acquire in life.
Charisma - Rank A+
Ability to command and lead a large army. At this point it is no longer popularity, but rather a kind of spell (curse) in itself.
Divinity - Rank B
Possess the greatest divinity, but due to his personal dislike of the gods Gilgamesh's ranking was lowered.
Noble Phantasms
Gate of Babylon - Rank A++
Type: Anti-Unit
Range: -
A sword key that leads to the Golden Capital. It connects space, and allows the user to freely take any tool from the treasure room.
Enuma Elish - Rank EX
Type: Anti-World
Range: 1 ~ 99
Maximum Target: 1000 people
Space-ripping via EA (Sword of Rupture).
By compressing and accelerating wind pressure, it becomes a fake space-time dislocation that pulverises any opposition.
It's attack power is so strong that an elimination rank AC or a counter attack with an equivalent damage level is needed to defend against this Noble Phantasm.
With the backup of the Noble Phantasms in his treasure chest, it's power multiples all the more.
Personality
Arrogant, full of himself and isolated. Gilgamesh see's himself as essentially a perfect God. Where even his material goods are often to valuable or important to even touch many other's. He loves to collect treasures and master their use, and is very arrogant and selfish while looking at the world through a perspective of 'himself' valuing good and bad equally. Often times he refuses to take others seriously, viewing himself on a whole other plane of power than them, so if someone of equal strength did challenge him he likely wouldn't respond properly until it was too late. Additionally he has a short temper for those who insult him or disrespect him, which for Gilgamesh can simply mean not treating him like Authority. Those who he deems to be interesting and capable individuals get varying levels of leeway with this however. Lastly a development of being in an early Murder Games for once had put him in a situation where he wasn't the clearly most powerful individual, even if he was still one of the most powerful people present. As a result, when he is put in such 'vulnerable' situations he tends to downplay the above behaviours, and focus more on diplomacy and making allies if for nothing more than to act as security as he works to regain his original level of power. That isn't to say though that he might not still hold respect for some of those 'allies' once said power in restored depending on how things went.
Short Bio
Gilgamesh was once the King of Babylon, started off a very kind and generous King as a Child but over the years turning into a Tyrant. He spent of his rule over his kingdom with an Iron Fist treating his subjects cruelly, and only after making one friend who he proceeded to lose to the Gods. He eventually died peacefully and happy, only to be summoned in the fourth Holy Grail War as the Archer Class. A War where seven heroes of legend are summoned and fight to the death over the Holy Grail in order to have a single wish granted. Gilgamesh ultimately won this war and made himself human, allowing himself to remain in the human world after the War's conclusion. He then spent another ten years living in Fuyuki City planning to take part in the fifth Holy Grail war, only it never came due to the interruption of one named Fiamma resulting in what became known as the Ninth Murder Games.
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Appearance
Name
Iskander, King of Conquerors
Age
32
Gender
Male
Canon
Fate Zero
Abilities/Attributes
Strength: B
Endurance: A
Agility: D
Mana: C
Luck: A
Noble Phantasm: A++
Class Abilities
Magic Resistance - Rank D
Cancel Single-Action spells. Magic Resistance of the same degree of an amulet that rejects mana.
Riding - Rank A+
The skill of riding animals and vehicles. Creatures on the level of Phantasmal Beast and Divine Beast can be used as mounts.
However, that does not apply to members of the Dragon Kind.
Skills
Military Tactics - Rank A
Tactical Knowledge used not for one-on-one combat situations, but for battles where many are mobilized.
Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.
Divinity - Rank C
Despite the absence of clear evidence, according to many stories it is said he is the son of Zeus, the greatest of Gods.
Noble Phantasm
Via Expungnatio - Rank A+
Type: Anti-Army
Range: 2 ~ 50
Maximum Target: 100 people
The trampling attack performed with Noble Phantasm "Gordius Wheel".
The damange is decided twice, first by the hooves of the divine bulls, then the wheels of the chariot. Along with all physical damage, there also is the effects of lightnings, the manifestation of Zeus. Should the target fail it's Strength check, additional damage will be dealt.
Ionloli Hetairoi - Rank EX
Type: Anti-Army
Range: 1 ~ 99
Maximum Target: 1000 people
Having sworn loyalty to Alexander even after their deaths, his personal guards who had turned to spirits, manifest into Servants together with the ruler.
The summoned ones are Servants without any Masters, however each have the Rank E- equivalent of the "Independent Action" skill, allowing materialization possible.
Personality
Iskander is best described as a loud and lively individual. He is viewed in History as a Tyrant for taking the majority of war's spoils for himself, but his reasoning for this is anything but that of a Tyrant. He does such because he belives a King's duty is to lead, rule and inspire others, that by living the fullest in life those under him will be motivated to follow and aspire for greatness themselves. Iskander also tends to form close bonds with those who serve under him, viewing them as friends and comrades to fights along side. Some of these comrades Iskander will fully admit are even better in combat than he is. He views acts of being a Matyr the total opposite of what one should do as a Ruler, and holds great respect for individuals who are both willing to ride out into battle and are able to accomplishing great things through relatively simple means, viewing it as a true demonstration of the individuals skill. He also goes by the philosophy of being less than perfect makes one more than perfect, so he takes handicaps or bad luck with stride and excitement and loves to throw himself against colossal or otherwise impossible odds.
Short Bio
The King of Greece, he is a well known and famed conquer who led his army in an long-wagging crusade to view Oceania. No army he faced ended up becoming much of a challenge to him, but ultimately was killed by poison.
This however wasn't the end since he was summoned again in what was known as the Fourth Holy Grail War as the Rider Class. Summoned under a Master of limited magical ability named Waver the two forge a deep bond, and Alexander learned much about the size of the world, as well as meeting other hero's of legend in the past, earning the respect of most including the King of all Heroes, Gilgamesh. He ultimately lost the Holy Grail War however, being slain by Gilgamesh in a respectable and honourable duel between the two. During which he was deemed worthy enough to be the target of both of Gilgamesh's Noble Phantasms, while most individuals are rarely considered worthy of just one even.