Murder Tale V: The Grand Hotel (Sign-Ups and Info)

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Character Name: Papyrus (AU)

Age: What does it matter now?

Attributes/Powers: Since the death of his brother, Papyrus has developed an unprecedented amount of DETERMINATION, allowing him to fight on after dying many times, he also has harnessed the power to utilize Gaster Blasters like his brother, allowing him to use many of the same attacks

Furthermore he retains his ability to turn enemy souls Blue, and has since learned another form of attack

He also likes to stab his foes to death with a bone spear now, no more beating about the bush with that Special Attack

Personality/History: Papyrus was a happy skeleton, living with his brother Sans in Snowdin, until one day monsters began dying all over the place, after a strange human showed up. They murdered countless monsters and even cut him down, but his sheer determination to make the human change their ways allowed him a second chance at life, bringing him back.

He finally caught up with the human in time to watch them battle Sans in a one on one fight, and he saw as his brother was struck down. He could feel something snap within him, something he'd never felt before

For once, Papyrus didn't care about someone, he just wanted them to suffer as he had, he wanted that human to lose all they held dear, as he had lost his brother, and his friends.

Costume: "I'm wearing my brother's hoodie...And some of Undyne's armour...if that counts as a costume"

Canon: Undertale​
 

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    Saitama, age 25.

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    Short version? He punches you, you're dead. No exception. None.

    General Attributes

    Immeasurable Strength - He punches you, you're dead.

    Enhanced Leap - He jumps. Really, really high. Higher and faster than others can fly.

    Immeasurable Speed - Moves really, really fast. Really fast. Probably doesn't even realize he leaves afterimages when he moves, he's so fast.

    Superhuman senses - Self explanatory. Great reflexes and something of a "sixth sense" deal.

    Invulnerability - Did not give a shit when he was punched so hard he was launched into the moon, and then jumping back to the Earth and burning up in the atmosphere.

    Techniques

    Consecutive Normal Punches - You're dead.

    Serious Strike - You're dead.

    Serious Consecutive Side Hops - He hops around so fast that he gives off several afterimages. He often uses this, before moving past the afterimages and then making you dead before you even know it.

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    Personality

    For a superhero, Saitama is rather laid back. Even the mightiest foes pose no challenge to him, so he doesn't take his hero work very seriously and beats monsters like swatting insects. Since his superhero work has begun to bore him, he is constantly searching for an opponent that can challenge him. The lack of any such opponents has led him to suffer from an existential crisis, and he claims that his ability to feel any and all emotions has dulled considerably. He stated that he just became a hero because it was his dream and for self-satisfaction and before becoming one, used to suffer from anxiety issues. Despite his boredom, Saitama does not ignore crime, as in his own words, "If the heroes run and hide, who will stay and fight?"

    He is also generally unable to remember people's names, a testament to his general apathy not just towards evil, but towards other people in general. He does care about his cleanliness, as the only thing he ever really complains about is how he gets dirt on his clothes or blood on his gloves. Saitama has been shown to be very humble, as he purposefully let the masses turn against him, for the sake of the defeated heroes to be given credit for their efforts; claiming that they have weakened the Sea King before his arrival.

    History

    Little is known about Saitama, but it is known that he lives in his apartment by himself and appears to be a self-made orphan. As a child, according to Saitama, he used to watch superhero shows many times, and wishes that he wants to be like those heroes too someday.

    Where does the important stuff start? Perhaps that time, at age 22, he defeated a crab monster in a fight when it was angry that a little kid with a chin resembling buttocks drew nipples on it with a permanent marker? After all, that was the event that inspired him to train so hard that he became as powerful as he was, and a "hero for fun," though it wouldn't be until he'd meet a young, aspiring hero named Genos that he would officially join the Heroes Association, as Saitama realized he wasn't getting credit for any of his superhero work, which really bothered him a lot.

    And then from there, misadventures happened as Saitama tries to work his way up the Association, battling ungodly foes in the meantime in a less than "epic" way.

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    An embarrassingly bad superhero costume.

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    One Punch Man
 
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Signing up as a Duo...
Appearance:
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Character Name:

Tanith Low
Age: 95 (But appears as if she's in her mid-20s.

Attributes/Powers:
Twin Katana Blades
-Tanith is an expert at swordplay, due to her years of training, and is never seen without her twin blades.
Wall-Walking-Tanith can switch her centre of Gravity so that she can walk up walls with ease.
Unlocking-Tanith can lock or unlock most kinds of doors with a single touch.

Personality/History:
Tanith was trained to be an assassin by the Master Quoneel from a very early age. As she grew up, she was very protective of her younger brother, and trained in the Adept art of Wall-Walking. After breaking out of the Academy, her natural distrust of authority led to her refusing to work alongside the Sanctuary, and instead dealing out 'her own kind of justice'.

During the Remnant invasion of Ireland, Tanith was possessed by the dark spirit known as a Remnant. This inverted her personality, and led to her using more lethal methods.

Tanith is typically fun-loving, flirtatious, immature, and widely distrusts authority.

Costume: A Vampire (and trying to look attractive as possible)

Canon: Skulduggery Pleasant
Other Info: This is Tanith circa The Last Stand of Dead Men.


Appearance:
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Character Name:
Billy-Ray Sanguine
Age: Unknown

Attributes/Powers:
Razor-
Sanguine possesses a magical razor which can carve wounds that'll never heal.
Tunelling-Sanguine is one of the few who has mastered the magical discipline of 'tunneling'-the ability to tunnel through the ground from place to place.
Enchanced Sight-Due to having no eyes, Sanguine has vision far beyond that of a normal human.

Personality/History:
Little is known about the history of the assassin called Sanguine. He considers himself a 'Hitman Deluxe'. He claimed to once be a Detective, but gave it up after he killed all of his clients out of boredom. He only ever solved one case, but considers it 'cheating' as he was the killer.

One of the most persistent and deadly hitmen who has ever lived, a mix of skill and cunning has made Sanguine a real threat. He is currently engaged to Tanith, but fears for her more...deadly goals.
Sanguine is very witty and laid-back, often flirting with women while fighting them. Despite his psychopathic tendencies, he's often quite polite in his own way.

Costume: Sanguine is going as a Mad Scientist, in a poor attempt at irony.

Canon: Skulduggery Pleasant

Other Info: This is Sanguine circa The Last Stand of Dead Men.
 
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might be subject to change but thought of another idea that might tie in with my previous MG PCs later on down the road.

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Ghostface and ChromeSkull:The Fan and the Artist

Ghostface

"Scary night, isn't it?


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Name: Ghostface/Woodsboro Killer/Father Death(Mickey Altieri)

Age: In his mid-late twenties

Attributes/Powers: Those who put on the Ghostface moniker range from being incredibly competent/killing their victims without much trouble to being complete klutzes and stumbling over themselves/over bars of soap and sliding into sinks and such. Mickey's take on the mantle is no different as he's prone to messing up every now and then. But for some odd reason while wearing the costume, the killers become strangley more durable than one might expect a regular human being to be. This often plays into Ghostface's favor when they have victims who suspect victory far too easily.

That said when he's out of the costume, Mickey's about as skilled as your average male college student would be, only a touch psychotic.

He possesses a pretty knowledgeable mindset about movies which helped him to blend in more among other students at the college/help get into Sidney's 'in-crowd.'

For weaponry he usually carries a pistol but he refrains from using it within costume. Only pulling out when he felt he and his partner/co-Ghostface had the situation in control. Ghostface's main weapon, not just Mickey's is a hunting knife.


Personality/History: Not much is known of Mickey's early years though given his psychotic tendencies as they're revealed later on during his alliance with Mrs. Loomis, he likely had trouble growing up and his 'escape' as it were was through movies. Something he became quite adapt in talking about among the few peers who didn't find him 'creepy' or what have you.

Eventually however Mickey hit hard times and was unable to continue schooling. As far as is known anyhow. But after doing some searching around on a website for would-be serial killers, this is where Mickey ran into the mother of one half of the Woodsboro Killers-Billy Loomis. The two agreed to join up. Mickey would help Mrs Loomis get her revenge and Mrs Loomis would pay for Mickey's college fees/allow him the sensational trial he'd been looking for.

But along the way however there was a snag. After one of his would-be victims was killed by a man in a very nice suit with a camera attached to his shoulder, Mickey got into an altercation with this man and lost. Instead of killing Mickey however, the man noticed Mickey's insanity and decided that this could be put to some use of his own and so began the partnership of Chromeskull and Ghostface. Mickey would bring Chromeskull back girls of Chromeskull's choosing and Chromeskull would take over Mrs. Loomis's job of 'cashing Mickey's check so to speak.



Costume: The Ghostface costume


Canon:Scream


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ChromeSkull

"He wants me dead"

"Who?"
"ChromeSkull.."



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Name: ChromeSkull/Asshole/Jesse Cromeans

Age: Unknown

Attributes/Powers:For a serial killer ChromeSkull is very well connected. Having multiple warehouses with loyal followers and even an assistant who keeps up his day to day routine/helps bribe the local police into supporting ChromeSkull's activities by pretending to pick up survivors who've escaped from him only to knock them out and bring them to ChromeSkull himself.

ChromeSkull's 'rich' tastes also translate to his butchering tools as well. He usually carries around two hunting knives with knuckle-duster like features built into the handle of them in case any of his victims tries to get into close quarters with him. The mask also isn't just for display and helps protect ChromeSkull's face from his victims beating him in the head as they struggle against him. However, this as of late has turned into a weakness for him as the adhesive he used to keep his mask on was replaced with a different solution which burned his face as the mask was practically branded onto his face. It's still removable whenever ChromeSkull needs to eat and the like but for the most part he tends to keep it on.

He also walks around in a very fine suit, yet another indicator that he seems to believe that despite being a brutal serial killer, this doesn't deny him the luxuries of life. This suit also has a special fabric in it that helps defend against slashing/stabbing attacks. For the situation if one of his victims were to get their hands on his knives and try to use it against him. The jacket is also worn over a bullet-proof vest to prepare for if a cop doesn't wish to take ChromeSkull's bribe/wishes.

But the tool that supports ChromeSkull's general motif is that when he commits a kill, he has a camera strapped to his shoulder to record the footage. Every single second of it from him kidnapping the girl to her waking up in one of his warehouses to being horribly mutiltated. ChromeSkull then sends the tape to the authorites and this helps to root out the cops that refused to take bribes from ChromeSkull's associates/helps him figure out who he has to kill to help keep the police on his side.



Personality/History: ChromeSkull tends to be all business and nothing more than that. However, due to his crippling disfigurement thanks to the adhesive usually used to keep his mask on his face being replaced with a much more corrosive substance, he relies on passing on orders to his assistant who then hands them out to his minions herself. He passes these along either on a huge computer monitor or with a simple text.

He also keeps a cell phone handy on him whenever he feels some need to taunt his victims before butchering them. So there is a crack in ChromeSkull's serious nature but it's for all the wrong reasons.

As for his history, not much is really known. But wherever Jesse Cromeans came from, he managed to build up quite the 'serial killer empire' with a assistant helping him keep control of his men/keep the police in line, minions who act as extra muscle if ChromeSkull feels it's necessary and the police who are often bribed to help assist with some of ChromeSkull's kills. The kills are then recorded and sent back to the police station to see which police leads the crusade against ChromeSkull. So he'll have a good idea of which police officers to watch out for and who to kill.

However, things have taken a rather drastic shift. While pursuing a victim by the name of CiCi, ChromeSkull ended up running into Ghostface or as he's more commonly known 'The Woodsboro Killer' Having years of experience over Ghostface, ChromeSkull quickly overpowered him but did not kill him.

For while ChromeSkull normally did not see much use in the insane, being far more troublt than they're worth, something about this killer seemed like he'd worth more alive than just another corpse to throw on the overgrowing pile of ChromeSkull's victims. So it was there the two of them made their partnership and now it seems they're on their way to the Hotel after discovering a portal to said place. How will this turn out..?



Costume: His usual attire

Canon: Laid to Rest series


 
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"Hail to the queen, baby!"

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Quasi-OC

The Lone Survivor/Coraline Fenn, Nicknamed "Blue"

Age: Early 30s

Attributes/Powers: Aside from being a basic human being, that does basic human being things, Blue possesses the system known as V.A.T.S. (Vault-Tec Assisted Targeting System) With certain implants, she can target specific parts of a target's body to strike at, as well as a general gauge of their overall grip on life. With them and her uncanny amount of luck, Blue, Betsy, (her shotgun) and Jerry, (yes, she named her pistol as well) are truly a force to be reckoned with.

Personality/History: Blue had a very happy, peaceful life in Sanctuary Hills, just on the outskirts of Boston. She was married to a man in the army, tending to their infant son. Blue was living the American dream.

Of course, that was before the bombs were dropped.

Even despite the dire conditions they wrought on her home, as well as the centuries she spent on ice, Blue feels that the bombs dropping somewhat "liberated" her, allowing her to live more of a rockstar life. She left the Minutemen after helping them rebuild, passing the status of General off to right hand man Preston, more or less because she wanted to remain a free-spirit, and not confine herself to single cause. She's crass, and charismatic, with a serious love of guns, and doesn't really care if her IQ has dropped a couple points because of how she lives. She sees no immediate evil in anyone, nor any good, treating everyone with (relative) respect until earning either her kindness, or her scorn.

Costume:

latest


"Death has come for you, evildoer! And I am its Shroud!"

Canon: Fallout

Other Info: "'You're destined for great things,' she said. Huh...if only I believed her while she was still alive. But here I am, a Vault Dweller 200 years away from my own time, travelling through alternate universe after alternate universe. Meeting men and women anywhere from two feet tall, to twenty feet tall. Slinging nuclear power from their hands, and calling it 'magic'. I still don't know how Murphy did it, mixing Jet and Buffout into a couple fusion cores. Hmph...maybe magic is real."
 
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[BCOLOR=#ffffff][BCOLOR=#ff0000]Duo[/BCOLOR] Pa[BCOLOR=#000080]rt 1[/BCOLOR][/BCOLOR]
Appearance:

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Character Name:
Jean Valjean

Age:
Approximately 54

Attributes/Powers:
Physical Strength
- During the 19 years he spent with the chain gang, Jean Valjean gained physical strength enough to greatly surpass the average human, unlocking enough power to raise approximately 500lb of wood and metal, in the form of a runaway cart, several inches from the street floor in order to save a stranger. Although his strength began to fade alongside his health during his old age, he is still strong enough (and strategic enough) to hold his own, perhaps even suppose someone half his age in combat
Knowledge of Typical 18th Century Prison Breaking Methods/Prison Culture- Again, brought in by his time in the Gallows, it is clear to see that Jean learned more than a few tricks of the prison trade, many of which a kept with him even during his time as Major. These tricks include:
Coin Blades- Involves concealing a sharpened strip of metal hidden within a hollowed out coin. This strip is too small to harm any human, but is useful for cutting ropes, weak wires and wooden bars.
Street Combat Skills-Self Explanatory
Musket Training- Valjean is not only a naturally good shot, but is able to compensate for the varying accuracy of the weapon, allowing him to shoot moving targets from up to 30 feet away. He does not, however, own a fire arm personally.

Weaknesses
Mortal- Despite his strengths of both character and physical form, M.Madaline is still only human. He could he stuck down at any time by the same things as the next man, even more so due to his age. Suffering from poor nutrition thigh out his childhood and young adult life, has provided the man with a poor immune system, which results in many illnesses during his late/retired life. Furthermore, Valjean was beaten and tortured during his time in prison, with both scar tissue and sever burn marks tainting his body, providing weaknesses, if struck with precision

A Horrid Past- After being granted parole, Valjean was flung into a work that hated him. Abused, neglected and shunned by all bar a single priest, Ex-Prisoner 24601 grew into a hardened, moral-less creature. He later learned to double cross all who welcomed him, hoping to find vengeance against the society that imprisoned him. It was only after being shown both forgiveness and value of the human soul by the same priest he stole from that the ex-con was able to leave the shadow of him own past and start anew as a kind being. He shall, however, neglect to mention his past, or even think of it, on fear of harming his own future. The brands upon his chest remain as one final reminder to him, teaching him to remember his mistakes.

Personality/History:

Selfless Nature-
Desperate to recreate the kindness shown to him by the forgiving priest all those years ago, Jean expresses him gratitude by constantly putting others into his care, guarding and protecting all he meets. Constantly going without in order to better the poor peasants that swarm his streets, Valjean is willing to endanger his own life to make another's even the slightest fraction better
Loyal- Intent of keeping those within his care both safe, happy and alive, M.Madaline is willing to stand by all, even those who refuse to stand by him, until the bitter end; he is unwilling to rest until all aprons him are safe

Protective-
It is this loyalty, however, that causes Jean to become very protective to those within his care, in some cases, to protective for both his and their own good. Thowing his own body between Javert's sword and already dead body in order to avoid desacrating it, and sheltering an adult Cosette from almost all forms of male contact aside from fleeting charitable actions are some examples of this

Charitable- self explanatory-see above

History- After stealing a loaf of bread to save his dying nephew, the formerly kind Jean Valjean was arrested for 19 years, to serve under the Chain Gang. It was during this time behind bars that the prisoner snapped, branded as a number instead of a human being; Valjean died and he became 24601. Without a kind soul in sight, the worker was constantly taunted by other prisoners about the death of his nephew, which he, of course, blamed his own failure for. Even after 3 failed escape attempts, he remained on that Hell for his into entire sentence, only being granted parole after completely giving into hatred.

Forced into a world that hated him, Valjean began to hate all that surrounded him in turn, expecting hatred, shunning and mockery, even, in some cases, welcoming, for nothing more that an excuse for something to scream at. Unable to find an inn to sleep in, the parolee eventually came across the humble resides of the Bishop of Digne, a kind Bishop he had forgone the life of luxury that his role had formerly entailed in order to help the needy. Welcoming him into his home out of the kindness of him heart, the poor fool was taken advantage of, with the hating man robing the resides of its valued silver after one night.

Valjean was, of course, court easily by Parisian policemen, who, in turn, beat him half to death. Returning his bleeding body and silver to the priest, Jean gave his testimony, claiming that he had been given the riches. Much to his surprise, the Bishop agreed with the man's lies, and sent the officers on their way. Giving Valjean all of his precious silver, he sent the man on his way, causing him to vow to changes his ways and turn to honesty.

And that he did

Several years late (10 to be precise) M.Madaline appeared in Montreuil-Sur-Mer, with no parole card in hand. Valjean had taken a new name and a new face, and with them, a new set of morals. After facing the previous major's children from a house fire, the wanderer was flooded with rewards, almost all of which he either invested into an honest business or gave to the poor. His business shaped the town, providing jobs for masses of the population. He continued to invest and give to the needy, living within his means, just like the Bishop Of Digne. He continued to rise in both power and dignity until he won the role of Major in 1823, aged 54, with the police inspector Javert, his former prison guard/head, as his assistant. Funny how things turn out.

One of his workers was a woman named Fauntine, a woman who fate had taunted for years. She had had a child outside of wedlock (a big deal back in the day) with a lover who abandoned her to avoid shaming his own name. Unable to raise her on a single salary, she left he daughter within the care of two innkeepers, as husband and wife know as M. and Mdm. Thénardier, and began to work on of Madaline's factories. The Greedy couple, however, extorted Fauntine, setting her child to work for them as an unpaid servant, tricking her mother into supplying them with ludicrous abouts of money to pay for medical fees. He child was later found by one of Madaline's foremen, and he negligently fired her, leading to her, to pay for her child's 'Medicine' become a whore, falling deadly ill within days.

After realising his mistake, M.Madaline sent for the poor woman to be sent to the finest of hospitals, while he sent for her daughter. To give he hope during her recovery, Madaline lied, tellering her that her child was already downstairs, and couldn't greet her until she was better. As he suspected, her desire to meet her child again lead to her health to increase dramatically.

Sadly, in a novel that's title quite literally translates as 'The Miserable', happy endings do not come easy. The inspector Javert was lead to the conclusion that Valjean and Madaline were the same man (due to their similar stength levels, ages, and physical features), and sent a report of to Paris, only to find that they authorities had already caught the man they believed to be Valjean, a petty Apple theif. After hearing this, the Major was crippled by guilt; how could he let another pay for his sins? But if he let him be killed for his crime, he would he not be forever free? After a long night of contemplation, he chose the formost path, and admitted to his crime. He escaped the courtroom desperate to complete one final task before he returned to face his fate; he had to be sure Fauntine would recover. Sadly, after arriving at her bedside, he was met by Javert. Humiliated by Valjean's deicpt, he declared that the Major was a criminal, and that he had not brought Fauntine her child infront of the sick woman, she had a heart attack and died. Uncaring of this, Javert swore to follow Madaline wherever he tried to flee, and thus it was pointless to flee, ignoring the woman he had indirectly killed. After escaping the inspectors custody once more, Madaline took it upon himself to raise the daughter Fauntine never could, blaming himself for tragedies that had befallen her. He set course for Northen May, to rescue a Girl named Cosette from the claws of the monstrous Thénardiers.

He did so

And that is where the hotel comes in


Costume: A night is shiny armour, minus a head piece. If I were to go all poetic on you, I would say that it signifies both the moral strength and bravery of the character, putting emphasis of his chivalrous and charitable side. Furthermore, the pure night of silver is the being that Cosette envisions him to be at this stage of her life; in the eyes of the child, the man who saved her from the claws of an abusive innkeeper and his family can do no wrong...

Canon: Les Miserables

Other Info: Part of a Duo. Part 2, Titled 'Cosette', shall be uploaded tomorrow

Sorry for any typos or errors- it's a really long mobile post
 
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Character Name: Ayaka

Age: 18

Attributes/Powers: Due to times of stalking her former crush Mr Souta, Ayaka is very good at stealth mainly sneaking and hiding, however if she is found out she will panic and try to run off, the running off part is more of a habit to her which she wish's she didn't have as she wants to find an answer to a situation as calm as possible.

Costume: Giraffe

Canon: Misao

Personality/History:

Ayaka is the happy go lucky friend of Portaginest Aki Narukami, however when she's not around Ayaka spends most of her time stalking her homeroom teacher, Mr Souta. Unknown to Ayaka Souta had recently killed the student Misao who responded by cursing Ayaka, Aki, Souta and the students who bullied Misao into a different realm filled with ghosts and demons a like. Ayaka at first was scared but after some words of encouragement from Aki, decided to help out as best as she can..
However her helpfulness ended up causeing her death.

While looking around for something to help the trapped students Ayaka found a bodypart that previously belong to Misao, soon after Souta came and discovered what had happened. With his secret exposed, Souta quickly captured Ayaka and took her to the Nurses Office where he killed her..She would be trapped in the afterlife for awhile, until Aki came to the rescue by reviving her along with Misaos Bullies who died earlier, however she was the only student who was brought back to normal as the bullies were literally reborn as Babies, for Souta a cat he failed to save when he was a teen was revived in his place. After everything that happened Ayaka was interested in the new world she was in and chooses to stay in the world instead of going back to the real world with Aki, wishing her best friend and the reborn bullies well in life.

Personality wise Ayaka is a cheerful yet ditzy girl who can be a bit confused on some subjects at time, however she is fine being around corpses after the incident at her highschool and wants to be helpful in the best way she could, despite the fact that being helpful caused her death, she merely just shurgs off the events with Misao when there mentioned.

After some time stalking her new crush Onigawara around the Otherworld, Onigawara received an invite to a party at a hotel in the multiverse a subject Ayaka was already interested in when she was in the real world, he was not interested in going but Ayaka wanted to to go there instead, Onigawara gave Ayaka a necklace that would send her to the hotel and back to the otherworld again and wished her luck at the party.

And so Ayaka got dressed as a Giraffe and headed to the costume party, excited to party and do other activity's..That is, until the Murder happened..And so Ayaka is now forced into another mysterious situation.
 
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WOW, SANS, I DIDN'T EVEN KNOW I HAD A TWIN BROTHER!! WITH THE SAME NAME AS ME, EVEN!!! THAT'S SO COOL!!!

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ALTHOUGH LOOKING AT YOU... I CAN TOTALLY SEE WHY NO ONE TOLD ME. I'M CLEARLY THE HANDSOMER OF THE TWO, NYEH HEH HEH!!​
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Character Name: Mephista aka Jezebel

Age: Unknown

Attributes/Powers:
Jezebel is a demoness, and the full extent of her powers have not been defined. She has demonstrated the following powers:
  • Pyrokinesis
  • Flight: using her back mounted feathered wings
  • Superhuman Strength
  • Teleportation: Jezebel is able to teleport herself and several others, but teleporting large groups seems to weaken her
  • She can turn aside some of Dr. Strange's spells, and she can cast a number of spells, such as the Shackles of Sheol. She can possess and manipulate other

Personality/History: Mephista is the demoness daughter of Mephisto.​ and an unidentified human mother. She once battled Doctor Strange on a number of occasions. She even eventually developed a romantic interest in Doctor Strange much to her father's annoyance.

After slumbering for years, her father managed to awaken her. After this Mephista began calling herself Jezebel, and laying plans to prevent an apocalyptic war between the Hell Lords and save humanity.​

Costume: Does she look like she needs a costume?

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Character Name: Morrigan Aensland

Age: Over 300 years old

Attributes/Powers: Superhuman strength and speed, Flight, Holds great hidden power (If she were to be left unguided as a child she would have destroyed herself and the land around her), Can make her wings separate from her to form a cloud of bats, Can cross universes (Crosses from Makai to the human realm and vice-versa with no effort), has shown Intangibility abilities

Personality/History:
Morrigan Aensland is a succubus who was born in 1678 in a region of Scotland. Berial foresaw that Makai would be exposed to the crisis of perishing soon. Someone, a great Life Form, would be needed to maintain the unbalanced world of Makai. He foresaw that one with such power would not be born in the family of Aensland for another 1,200 years. Knowing this, he decided to leave the future of the Aensland family in Morrigan's hands. To Berial, the future of the Aensland family was the same as the future of Makai.

Morrigan was a very special Succubus, even within all of the Darkstalkers. She was born as an S Class noble. But at that time, roughly 300 years ago, a struggle for power had already started. Various battles had occurred in various locations. It was unacceptable for a Succubus child to be given rights to power at the time. The problems didn't end there either. Morrigan had no way to control the enormous powers that she held within. If she were to be left alone, she would destroy herself and the land around her. Berial, her adoptive father and head of the Aensland House, split her soul in three to protect her. Morrigan grew up without knowing this. She found her life in the Aensland castle dull. She visited the human world many times to look for some kind of fun. One night, she was drawn to the strange power permeating from Pyron and ventured into the human world again.

After she came back from the human world, she was told that Berial died and she was the next successor to the throne of the Aensland family. Although she is rightfully the ruler of Makai, she avoids her duties and continues her life like before. But when Jedah created the Majigen, she and her castle are pulled into Jedah's dimension. Sensing Lilith, the now sentient remainder of her soul, Morrigan set off hoping to find some sort of enjoyment. After meeting with Lilith, she was finally able to return to her true self when the both of them fused back together into one.

Beautiful, sexy, confident, conceited, and playful, Morrigan may be called many things given that she is a succubus, but she is not really evil like the other demons of the Makai realm are rather, she is strangely friendly and approachable despite her beauty and sexyness which might be due to her spending most of her time in the material world enjoying hedonistic delights. She's just always out to satisfy her own hunger and shirking her responsibilities as a member of the Aensland family.

Costume:
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-Character Name-
Neopolitan

-Age-
19?

-Attributes/Powers-
Semblance
It's still unknown on what her semblance could be, but it can be assumed that it's a combination of light and illusions. This can explain why she can change the colors of her eyes at will, or creating illusions such as a glass wall that projects herself and her allies as a decoy and the time she escapes from a train in a flash of light. Most times she uses her semblance to show off or even give a bit of trickery in her fighting style.
Combat Expertise
Neopolitan is well known for her excellency in close quarters combat (specifically kicks), and due to her small body structure, she can nimbly pace around her foe with no problem. She shows experience with all sorts of ways to adapt to her foe's fighting style, but she's mostly seen using her parasol as her weapon. In it's parasol form, she mostly uses it as a shield to endure and deflect attacks aimed towards herself. However, she can remove the parasol portion of her weapon like a sheath, and unveil a thin blade. With this, it can be assumed that she's also experienced in swordplay.

-Personality/History-
Not much is known about Neo's backstory other than working with Cinder Fall and the White Fang. From her actions alone, it is easy to tell that Neo can switch from a business-like manner when handling crucial matters to a childish and almost condescendingly taunting manner when dealing with foes in combat. Overall, she holds a sassy nature when dealing with almost anybody.

After the Sovionok Camp Incident, Neo happened to strengthen her bonds with Alisa when not working on her duties, and she considers her a friend for the hell of it. As of recently, she overheard of some case of Cinder being wrapped up into a Murder Game, which spiked the girl's interest of the Murder Games in general. With this invitation to the "murder mystery party" at this multiversal hotel, Neo didn't hesitate to come along.

-Costume-
(Spoilers for RWBY Volume 3)
Neo's eyes specifically stay green while in this attire, making herself look like a completely new person to some. It's only a similar parasol (colored black and white instead of pink and white) and her occasional eyes turning back to either pink or brown (or both) that give it away that it's her.

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-Canon-
RWBY

-Other Info-
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ALSO I'll most likely try to join this as a duo. I have one character in mind but I'm gonna take a bit to think on another if that's ok. This kicks off on December 14th, right?
 
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ALSO I'll most likely try to join this as a duo. I have one character in mind but I'm gonna take a bit to think on another if that's ok. This kicks off on December 14th, right?
That's the plan, yup.
 
Appearance:

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Her in standard Vault 111 Jumpsuit (It will be armored with Combat Armor when she wears it in the RP, just wanted a fairly clear picture.)

Character Name: Sarah Cheng, the Sole Survivor

Age: 28

Attributes/Powers: Sarah is smart and Strong. However, she is not very Agile or perceptive. Sarah is knowledgeable of many things, and can access various weapons and other items with her Pip-Boy. She carries some Power Armor with her just in case. Sarah is quick-witted and fast acting. She's also relatively trusting and ready to help. She's brave as well.

Personality/History:

Sarah had a fairly nice life, a law career ahead of her, a husband, and a child. She had a pretty good life. Then, on the morning of October 23, 2077, the bombs fell. She and her family ran to Vault 111, which was just up the road from their house. What they thought would be a normal life, turned out to be the opposite. They were cryogenically frozen. Then, about 200 years in the future, she woke up. Two people stole her child, and shot her husband. She later escaped the vault, and went on a journey searching. She came across the Brotherhood of Steel. Their views aligned, and Sarah served them. She worked for them even after destroying the Institute and its synths. She was invited to the party, and decided to go as it would be a break from the service, and it would send her back to the Pre-War days in a way.

Costume:

Let me think on this for a bit.

Canon: Fallout (specifically 4)

Other Info: [Optional]
 
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Ehhhhhh what the hell, sign me up for some tentative reservations. I got an idea or two. Will try to decide if going solo or having another person in as a random duo and then get some apps up but for now...

"Jeeeeeeeessica. Don't play the hero with me."
 
Appearance:
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Character Name:

Cosette/ Euphrasie (Pronounced Oo-Phrase-zee)

Age:
7

Attributes/Powers:
A Feeble Body- Due to her petite figure, age and lack of dietary nutrition, Cosette lacks the physical strength necessary to defend herself, relying on Valjean for protection at every turn
Black and Blue- Throughout her time with the Thenardiers, Cosette was abused for even the simplest of mistakes, working her half to death at every opitunity. With blisters plaguing her feet, the poor child was taught to work through all forms of pain in order to compete the orders given to her. Because of this, many of her wounds never healed, causing her to become an extremely fragile creatures.

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Personality/History:
Undying Spirit & Eternal Innocence- Unlike her father figure, Cosette never gave in to hating and suffering, only surrendering to fear and waiting in hope of her mother's return. Despite all she has seen, the girl still has hope for the world, and still looks on in awe, as long as she has here Papa, that is.
Caring and Selfless- A trait acquired by both believing the stories her mother told her prior to her passing, being around Jean Valjean and defying the ideology of the Thenardier Household. Cosette is intent of preventing those from suffering the same we she did. This flame only kindles and grows with her age.
Determined and Diligence- A trait acquired by her fear of the Thenardier's beatings, the girl soldiers on through all forms of physical pain and suffering. Compared to the abuse she sustained at the Inn, most injuries mean nothing to her


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  • [BCOLOR=#000000]History [/BCOLOR]​
  • As the child of M.Fauntine M. Felix Tholomyes born out of wedlock, Cosette was discarded by society. Sent off to live with a 'Kind' innkeeper and his wife by her mother, Cosette was thrust into a childhood of hell. She was worked half to death, worked until her hands and feet were lined with blisters, and beaten whenever she winced in pain. Taunted by the other children of Inn, the only thing stopping the poor girl from giving into hatred was the hope of her mother's return. I shall not go into much detail, due to the fact that most of her relevant past was already covered in Valjean's post, but, in summary, she was rescued from this misery by the kind M.Madaline, who she now idolises accordingly

    Costume:

    Cosette' costume is that of a tiny princess, paralleling that of Valjean's knight. If I were to, again, reach a level of poetry, the costume represents both her 'Dream' version of herself mentioned in her 'Castle on a Cloud', as featured in the 1985 opera. Furthermore, this also represents Cosette's depiction of her rescue; in her mind, her Shining Prince saved her from her tower. This costume also references her fragility, with the typical 'Vulnerable Damsel in Distress' fitting her at-a-glance characterisation perfectly
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  • Canon:Les Miserables]

    Other Info: Second part of a Duo
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  • Will add spoiler bars in later tonight
 
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Reactions: Takumi and Atomyk
Appearance:

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Character Name

Gilgamesh - King of Heroes

Age

126

Attributes/Powers:

Strength: B
Endurance: B
Agility: B
Mana: A
Luck: A
Noble Phantasm: EX

Class Abilites

Magic Resistance - Rank A
Nullify magecraft with incantations less than two verses. Cannot defend against magecraft on the level of High-Thaumaturgy and Greater Rituals.

Skills

Golden Rule - Rank A
Fate which revolves around how much riches one acquire in life.

Charisma - Rank A+
Ability to command and lead a large army. At this point it is no longer popularity, but rather a kind of spell (curse) in itself.

Divinity - Rank B
Possess the greatest divinity, but due to his personal dislike of the gods Gilgamesh's ranking was lowered.

Armour - Rank A (This one has no official ranking to my knowledge)
An Armour that is powerful enough to resistance almost all forms of damage done against him. Only those of a power level of another Servant or greater could hope to get through it.

Noble Phantasms

Gate of Babylon - Rank A++
Type: Anti-Unit
Range: -

A sword key that leads to the Golden Capital. It connects space, and allows the user to freely take any tool from the treasure room.

Enuma Elish - Rank EX
Type: Anti-World
Range: 1 ~ 99
Maximum Target: 1000 people

Space-ripping via EA (Sword of Rupture).
By compressing and accelerating wind pressure, it becomes a fake space-time dislocation that pulverises any opposition.
It's attack power is so strong that an elimination rank AC or a counter attack with an equivalent damage level is needed to defend against this Noble Phantasm.
With the backup of the Noble Phantasms in his treasure chest, it's power multiples all the more.

Personality

Arrogant, full of himself and isolated. Gilgamesh see's himself as essentially a perfect God. Where even his material goods are often to valuable or important to even touch many other's. He loves to collect treasures and master their use, and is very arrogant and selfish while looking at the world through a perspective of 'himself' valuing good and bad equally. Often times he refuses to take others seriously, viewing himself on a whole other plane of power than them, so if someone of equal strength did challenge him he likely wouldn't respond properly until it was too late. Additionally he has a short temper for those who insult him or disrespect him, which for Gilgamesh can simply mean not treating him like Authority. Those who he deems to be interesting and capable individuals get varying levels of leeway with this however. Lastly a development of being in an early Murder Games for once had put him in a situation where he wasn't the clearly most powerful individual, even if he was still one of the most powerful people present. As a result, when he is put in such 'vulnerable' situations he tends to downplay the above behaviours, and focus more on diplomacy and making allies if for nothing more than to act as security as he works to regain his original level of power. That isn't to say though that he might not still hold respect for some of those 'allies' once said power in restored depending on how things went.

History

Gilgamesh was once the King of Babylon, started off a very kind and generous King as a Child but over the years turning into a Tyrant. He spent of his rule over his kingdom with an Iron Fist treating his subjects cruelly, and only after making one friend who he proceeded to lose to the Gods. He eventually died peacefully and happy, only to be summoned in the fourth Holy Grail War as the Archer Class. A War where seven heroes of legend are summoned and fight to the death over the Holy Grail in order to have a single wish granted. Gilgamesh ultimately won this war and made himself human, allowing himself to remain in the human world after the War's conclusion. He then spent another ten years living in Fuyuki City planning to take part in the fifth Holy Grail war, only it never came due to the interruption of one named Fiamma resulting in what became known as the Ninth Murder Games.

During that Murder Game Gilgamesh discovered that his old master Kotomine had been secretly plotting to become a God, having twisted the plans the two were using for the fifth Holy Grail War, without Gilgamesh knowing. Ultimately the group defeated Kotomine, and in that time Gilgamesh met a few people which he got along with (yet he would never verbally admit to them being a friend) as well as a few rivals, but the rivals he managed to make truces and peace with at the conclusion of the game. Something he wasn't expecting to do after gaining his powers back, but they had both proven themselves worthy of respect and Gilgamesh had bigger concerns now. Investigating the Murder Games, and putting them to a permanent end.

Costume

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Canon: [What they're from, basically]

Fate Zero/Stay Night
Murder Games IX & X


Appearance

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Character Name

Kiritsugu Emiya

Age

35

Attributes/Powers

Avalon
Technically Saber's Noble Phantasm, but was an item he held onto himself during the Grail War, not letting Saber learn of it's existence.
It's user is able to real from serious and potentially lethal injuries in an unaturally rapid rate, but it does nothing to lessen the pain.

Calico M950
Standard Submachine Gun outfitted with a sound suppressor, laser seight and vertical foregrip.

Thompson Contender
A one of a kind Pistol, designed to pack a heavy punch.
But it's main use is it's Origin Bullets, crafted with ingredients including Kritisugu's bottom two Rib bones if it makes contact with a Magi it damages their magical circuits.
Inflicting heavy damage to the target, and causing permanent damage to their Magic, potentially cutting off their ability to be a Mage for life.
In RPG terms, it's a bullet that does damage to the target proportional to their Mana, so someone with a strong amount of Magic would suffer more from this.

Walther WA2000
A pinnacle of latest electronics, this is a rare and heavily modified super heavyweight smei-automatic Sniper Rifle.

Time Alter
A magecraft where Kiritsugu can speed or slow time for himself only up to four times. While speeding it up allows him to react, dodge and fight more quickly, slowing it down let's his body cool down in temperature more rapidly, combined with a reduce heart rate it can make him invisible to many means of detecting people. However application of these abilities take a massive toll on his body, thankfully Avalon helps counteract with regeneration, so unless if really pushes it he only has to deal with the pain.

He Speeds time up by saying "Time Alter" followed by the speed which is 'double accel', 'triple accel' or 'square accel'. Likewise to slow time he simply replaces 'accel' with 'stagnate'.

Personality/History

A rather ruthless and calculating individual, he was raised for a time by his Magi Father. Only to eventually kill him when his father's studies were unleashed across the island they lived at, turning everyone into Zombies and his fathers only reaction being to attempt to flee and try it again. Upon killing his father he was adopted by a Mercenary who saved his life from the Zombies that same day, and ended up helping her in her jobs, where he discovered he was a natural killer. They're partnership lasted for many years, until one assignment where his Partner was stuck on a plane with a target Magi there were meant to eliminate. And the plane couldn't land without countless innocents being killed, so instead Kiritsugu opted to destroy the Plane mid-flight, killing the Magi and his Partner.

He gained the reputation of a Professional Mage Killer, that even the Church felt need to keep tabs on. Eventually being accepted into the Eizenbern Family, and began made a Master in the 4th Holy Grail war. In that war he was given the Servant Saber Artoria, the same Servant who would later serve his Son Shirou in the Murder Games. Unlike his son though, Kiritsugu never saw eye to eye with Saber. The two had very different ways of tackling issues, and had an uneasy partnership with the agreement of obtaining the Holy Grail. Part of this uneasy partnership involved tricking Saber into distracting her friend Diarmuid long enough for Kiritsugu to get Diarmuid to kill himself via his Masters Command Seals, and then killed said Master, forcing Saber to put her friend out of his misery.

Eventually the Holy Grail War reached the end, with Kiritsugu technically winning by reaching the Grail first. Only to learn the Grail was tainted, and in response Command Seal Saber to destroy it rather than using it. However, right before doing so Gilgamesh managed to lay his hands on the Holy Grail himself, so Gilgamesh ended up winning the war as a result. Meanwhile the Grail then caused a giant fire across town, killing many civilians. In this chaos Kiritsugu rescued the now Orphaned Shirou, and chose to adopt him as his own son.

He had only been raising Shirou for four years when he was then called into the Murder Games.

Costume

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Canon

Fate Zero/Stay Night

 
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