Picture of the character:
Character's Name: Faith Connors
Age: 24 (I'll agree with the wiki's age I guess :P)
Canon: Mirrors Edge
Short Biography:
Growing up in rather chaotic times, she had lived a relatively normal life, that was until her mother was trampled during their participation in one of their many riots, her father resorted to alcoholism and soon enough, she left home. After a life of resorting to petty crimes and stealing for her own survival, she was eventually caught by an ex-runner Mercury whom offered her a position as a runner, even training her and all. Ever since then, she'd been working as a runner, a very exceptional one at that. She still kept in contact with her sister and eventually proceeded to both successfully intervene with an attempt to frame Kate and simultaneously destroy her city's surveilance servers VIA infiltrating the Shard building with a little assistance. Ever since, she had been at large in her city, but, it's still a great mystery how she herself had ended up in a virtual world such as this.
Strengths:
- Parkour, not much is an obstacle for Faith Connors, no matter how daunting a particular destination can be, she has a variety of ways to reach it, usually through a combination of parkouring and busting through doors/vents.
- Runner vision, a skill developed by runners, this allows them to see paths in the most unlikely places such as along rooftops, across scaffoldings, specific jumps that may come in handy etc etc.
- Physical combat, Faith is very capable of defending herself and can indeed disarm a variety of foes, notable ones include rather highly trained persuers/SWAT soldiers, and even when she's unarmed, she can indeed pack a punch, often times combined with a bit of parkouring for extra effectiveness.
- Weapons training, through her years working as a runner, Faith has had experience with a large scope of weapons and is able to operate them very efficiently, often times she acquires such weapons from an aggressor VIA disarmament
Weaknesses (No Known Fears):
- Physical limits, Faith is skillfull and strong, but, she requires time to recover if she runs too much, she's only human after all. Ontop of that, she isn't exactly a world champion wrestler, so, a rather strong person can usually overpower her if she can't out-smart him/her
- Encumberment, despite being capable of using weapons, anything more than maybe an automatic pistol will leave her encumbered and unable to run too well, parkouring is also next to impossible while carrying particularly bulky weapons. This is the sole reason why she never really goes around carrying weapons all the time, it's simply not worth encumbering herself for too long.
Reserving?: Oscar of Astora (Dark Souls)