Murder Game XII: Welcome to the Falls

Status
Not open for further replies.

c7bff8f2da950106288e8680fdf14c62.jpg

Age(or estimated guess): 20's to early 30's

Canon(What fandom are they from?): Jessica Jones (The TV show), Marvel

Biography(at least a short synopsis):
Jessica Jones

Jessica Jones is a private investigator from New York City. After she was orphaned at a young age, Jones was taken in by Dorothy Walker, and developed a sisterly bond with her daughter, Trish. During adolescence, Jones discovered she possessed superhuman strength and used her ability in adulthood to fight crime as a superhero. However, a fateful encounter with Kilgrave, a vicious man with mind controlling powers, tarnished her superhero career and she spent a torturous tenure as Kilgrave's slave before finally breaking free of his control. The experience left Jones suffering from post-traumatic stress disorder, prompting her to hang up her secret identity and open her own detective agency.
Trying to remain an average person and keep a low profile, she would take on minor cases for cash, while caught in a spiral of despair and destructive behavior. However, the return of Kilgrave forced her to put aside her traumas and stop him. Jones had multiple grueling encounters with Kilgrave, but with the help of Trish, Jeri Hogarth, and fellow superhuman Luke Cage, Jones finally killed the maniac, conquering her demons and prompting her to continue her superhero career.
Personality:

Jessica Jones has always wanted to do what was right and used her powers of super strength to help others. Jessica, very young, demonstrated acts of heroism such as saving her adoptive sister, Trish Walker from her abusive mother despite the latter not wanting her to and later saving a young girl from being run over by a car and saving Malcolm Ducasse from being mugged.

Despite her wanting to do good, Jessica was also severely traumatized over her brother, father and mother all dying in a car accident and then being adopted by a completely loveless mother who only adopted Jones for the publicity of having a daughter. Despite having a miserable childhood, Jessica truly cared for her adoptive sister, Trish and began to see her as her own sister. Jessica's painful childhood also makes it difficult for her to express or even feel love for another person.

However Jones' attitude completely changed when she ran into Kilgrave, a handsome, charming and charismatic man, while saving Malcolm from muggers. Using his mind control powers, he continuously raped Jessica and under his influence she lost her free will and became his personal slave. Kilgrave also forced her to murder Reva Connors, a woman who came close to discovering Kilgrave's past. After this Jessica was able to break free from his control and looked with horror at what she was forced to do.

After this it transformed Jones into a cynical, sharp-tongued, self-loathing and sarcastic shell of a woman. Trish even commented about Jessica's Post-Traumatic Stress, which was evidently so bad she quit being a hero as she no longer saw herself as one and became a private investigator instead. Kilgrave evidently had a lasting on her psyche; the very idea that he was still alive left her completely panicked and was prepared to leave New York to get away. Despite her not wanting to be a hero anymore, Jessica showed a lot of sympathy towards other people who were "Kilgraved" such as Hope Schlottman, Malcolm Ducasse, Reva Conners, Luke Cage and her neighbor Ruben who she all wanted to help but still felt responsible for destroying their lives.

Jessica should also be remarked for her aggressive, violent temper which if she had reached her limits could be terrifying and even brutal to whoever she was unleashing it upon. The first time she expressed this was when humiliating a man who spoke disrespectfully towards Trish in a bar by emasculating him and actually throwing a client through her window when he blamed her for ruining his life. Once after being disowned by Luke Cage and later getting intoxicated she came close to throwing Wendy, the ex-wife of her acquaintance Jeri Hogarth, onto a train track while trying to get her to sign the divorce papers.

Jessica did her best to refrain from killing people while performing feats of heroism and normally limited herself to just injuring criminals in nonfatal ways however if she felt that the death would benefit the world and he had caused to much pain she would have gladly taken his life such as the case with of course Kilgrave.

Jones possessed something of the alcoholic side, claiming that the way she coped with the trauma of being "Kilgraved" was with whiskey. She more then once was kicked out of a dive bar for having too much to drink and at times even become violent when intoxicated.


Strengths/Abilities:
Superhuman Strength: Jones has strength beyond that of a regular human, especially notable regarding her size. She was able to completely crush an alarm clock with a single hand when she tried to sleep off a hangover, lift a slow moving car and hit a man with enough strength to make him fly across the street.
Enhanced Speed: Jones' overall strength allows her to run at speeds superior to the average human. She was able to catch up to a car fairly easily, and stated she can run a mile in under four minutes.
Enhanced Durability: Jones has durability far beyond that of a regular human, being able to resist multiple beatings with little to no visible injuries. However, she is still vulnerable to gunshots and explosions.

Regenerative Healing Factor: Jones' augmented metabolism heals faster than an ordinary human being. She is capable of completely healing minor scratches and injuries in mere hours, and major injuries like broken ribs in just a single day. It may also allow her to not be affected by the harmful and long term affects of alcohol, leaving her only to experience intoxication and hangover while not experiencing any signs of toxicity.

Flight: Jones is able to fly, though she has never mastered this ability. She can propel herself off a surface and through the air at various speeds and altitudes, but she sometimes gets injured while landing. Jones refers to this as "guided falling".

Master Investigator: Jones is a highly skilled investigator, using a multitude of methods to achieve her goals. She often impersonates other people's voices on the phone to advance with her cases, and is able to easily connect evidence that other people may overlook. She is not afraid of using methods that could be considered illegal, such as stealing things, or breaking into private places, often using her strength to break doors and padlocks, in order to obtain clues and advance in her cases. She was able to successfully locate Hope Shlottman and Antoine Grier when he was hired to do so, and is often offered different jobs by Jeri Hogarth, despite her law firm hired their own private investigator, a position that was first offered to Jones, but that she refused.

Combatant: Jones has basic combat skills, often using her superhuman strength to her advantage.


Equipment:
Cellphone: Jones used applications on her cellphone to get information she needed for cases, such as a police scanner app she used while searching for Kilgrave, or a GPS app that allowed her to know the exact location of Trish Walker's phone.

Camera: As a detective, Jones tended to take pictures for her clients to use them as proof; but she also used it for personal uses when she took pictures of the affair between Gina and Luke Cage.

Crosswords: During stake-outs, Jones is usually alone and gets bored; to pass the time, she would have crossword puzzles with her.

Hip Flask: The trauma Kilgrave gave her caused Jones to resort to alcohol to ease her thoughts; Jones carries a hip flask filled with alcohol to take a sip when desired on assignments.


Weaknesses/Fears:
Post-Traumatic Stress Disorder: Jessica was traumatized by her time spent with Kilgrave. He affected her mind so much that she did not know what were her own thoughts. She still struggles with this daily.

Alcoholism: Jessica coped with her trauma through alcohol regularly drinking to forget her troubles.


Familiar of choice: OR Weapon of choice: Triplicorn
fc,220x200,navy.u2.jpg


tumblr_nvun7s9UJy1rx5px6o1_1280.jpg
a1027ecd46470c69c97e8dab6ddbb473.jpg

26e34243e13650fd0b2e84f2a94a0454.jpg
large.jpg
tumblr_nwzd64Utpb1ugsbf8o2_500.gif


Dippy fresh​
 
Last edited by a moderator:

18lqnf1dzcw8hjpg.jpg

certified_badass__river_tam_by_elfabella-d522hde.jpg


Name:
tumblr_mfee5bpL9B1s12e2go3_250.gif

Age(or estimated guess): 18
Canon(What fandom are they from?): Firefly
Biography(at least a short synopsis):
"River was more than gifted. She was a gift. Everything she did, music, math, theoretical physics—even dance—there was nothing that didn't come as naturally to her as breathing does to us."
Calling River Tam a child prodigy may not do her justice. Everything she attempted she didn't just do well, she excelled at it. Whether she put her efforts to writing, science, history, mathematics, foreign language, art, music, or even dance she was able to perform a task as if it was designed for her. River's brother Simon Tam was gifted as well, but was nowhere near the level of genius that was his sister. At the age of three she was correcting his spelling, and not long after would find errors in their textbooks. River and Simon's background was one of privilege. Their parents were wealthy, and capable of nurturing their bright, young children.
River is the teenage sister of Dr. Simon Tam, both of whom take refuge aboard Serenity. She was considered a prodigy from a very young age, intelligent beyond her years and athletically gifted. Simon stated that compared to her, he is an "idiot child," despite having graduated from medical school near the top of his class and finished his internship a full four months earlier than his classmates. River grew up with her brother Simon, with whom she was very close, as part of the wealthy Tam family on the "core" (Alliance-dominated) planet of Osiris. Having a high intellect and a ready grasp of complex subjects, she was sent to a government learning facility known only as "The Academy" at the age of fourteen. While her parents and Simon believed the Academy was a private school meant to nurture the gifts of the most academically talented children in the Alliance, it was in fact a cover for a government experiment in creating the perfect assassin. While in the hands of the Alliance doctors and scientists, River was secretly and extensively experimented on, including surgery that removed most of her amygdala, preventing River from being able to control her emotions. She has abrupt periods of mental instability and nurtures psychic and "intuitive" abilities, but although it seems that she may have already had some form of latent psychic abilities prior to being recruited, how and when this translated into her apparently full-fledged mind-reading abilities is unknown.
Under the guise of a government sponsored school, the Academy performed a wide range of barbaric psychological and medical tests on River. The extent of the tests performed on River is not fully known. River's brain was mutilated, repeatedly. They performed unnecessary brain surgery; the regions of her brain that control emotion were cut into repeatedly, disallowing her from tuning out any emotion and forcing her to feel everything that normally could be pushed out of conscious focus. She was trained to kill, her body honed to be the perfect living weapon. She had psychological triggers put into her memory so that her handlers could use visual or vocal queues to do anything from enter her into a state where she would kill or put her into an unconscious state.

Personality
The experiments performed on River have had a definite damaging effect on her psyche. River's emotional state can change rapidly between somber, happy and energetic, hysterical fear and crying, to a "killer mode". Specific events may trigger personality changes within her including extreme stimulus, danger, or mental triggers implanted by the Alliance. She is occasionally and perhaps inexplicably prone to delusions where she may perceive items or scenarios in the real world as metaphorical counterparts, which can result in dangerous situations for those around her. Simon continues to work with River, attempting to find a combination of psychoactive medication that will help her cope. Thus far there has only been marginal progress, however as time progresses River seems to be learning to deal with her past and her abilities (although at this point her personality still remains volatile).

Strengths/Abilities:
River's full potential may not have been explored yet. She is of genius level intelligence, and is capable of excelling at virtually any task she puts her mind to. Her studies have given her an in-depth knowledge of a variety of fields. She is a weapons expert, particularly proficient in the use of blades and handguns. She is also an expert at hand-to-hand combat, using hybrid forms of fighting that incorporate aspects of multiple martial arts as well as the grace of a trained dancer. When fighting River is capable of matching as well and defeating large numbers of opponents at once. River is capable of flying ships.
River has exhibited a number of psychic abilities. She has demonstrated mild telepathic/empathic abilities. She can read the thoughts and intentions of those in close proximity to her, allowing her to tell when people are lying and knowing what people will think or say before it happens. She is sometimes over-powered when the emotions of those around her run high. She has some connection to the dead, and was overwhelmed with the voices of the dead when on a planet where all of the inhabitants had died. River is also capable of at least mild precognition and is able to sense danger before it happens.

Equipment:

(Unsure what this is. IS this what she had when she arrived? What came with her? What was given to her?)

Weaknesses/Fears:
River has seem to show that when it's a friend or family member in danger or trouble, there's nothing anyone can do to stop her. She'll go to the ends of the earth to save them, which is why it makes it a weakness and a fear.

Her psychic powers and empathic/telepathic ones can be overloaded by emotions, fears, the dead and voices that she's keen to picking up on.

Familiar of choice: OR Weapon of choice:

Electric Axe •
9c19bb132bcf30dd74abb4f2798ba48d.png

Serenity.jpg
1300584-serenity_river.jpg
ASF5201.jpg


latest
item830769_600px
river_tam_by_amazonsummons.jpg


tumblr_ngyym1C0Er1r63xwho1_500.jpg
tumblr_m52n6tpLJw1rpy5k4o1_500.gif

giphy.gif


** Dippy fresh is the best **​
Appearance(Pictures and descriptions are both acceptable!):
07c276c44272c46426e7bd8bc95bc53e96e1c1e489b3e72015067520ba0da35c_1.jpg

Name:

The Funkiest of the Fresh (Sans)

Age:
It's totally un-fresh to ask someone for their age, dawg

Canon:
Undertale (Underfresh AU)

Biography:
I'm the freshest, most funkiest person you've ever met what else do you need to know?
D̵̷̶̨e̶̸̢a̶̡̕͝ŗ͏ ̵̷̢҉͞g҉̨́͞o̷̢͞҉d̀͘͡ ͘͠͠h̀͝҉͏e̛͡͞͞l͘҉͘͠p̵̨̛͞ ̶͟͠m̧͠e̷͘͡
I'm Sans, but you can call me Bro, if you wanna, I'm down with nicknames
M̸̛ą́͘͜͜k̶̕͟͠e̷̶͢͜ ̸̷̶̴͟t̀͢҉̀h̸͞͞҉͝i̢͜͞s̀҉̵͢͟ ҉̴̢́͟t̴̀̀͞ó̡͟͠r̕͝҉̶m̶̷̀è͢͝͞n̵̷̨t͏̷̨͟͟ ̸̨̕͜͞e͝͏҉n̢ḑ̴!͟҉
I'm your totally cool neighbrohood cool kid, and that's all there is to say!
P̸͞l̸̴͜e̷̵͟a̶͟s̶̷e͢͞.҉́.̶̴̀͜.͜͞͠h̶̢e̶͞҉l̵҉̸p̵̛̀͜͞ ̨̢̀͡m҉̶̀͏e̢͠͞
Don't do drugs, kids!

Strengths/Abilities:
I can do sick ollies, yo (Skilled sk8r)
I know all the best shortcuts
I can do this cool trick with my eyes, too. But that's not important

Equipment:
My board
My sick YOLO glasses
My totally fresh chain

Weaknesses/Fears:
Not being the freshest person at any given time, of course!
Dying sucks too, I suppose

Familiar of choice: OR Weapon of choice:
Weapons are for people who plan to hurt other people...
You implying I'm a bully?
I'll take that three headed unicorn thing

Dippy Fresh? Bro, he sounds radical!​

c7bff8f2da950106288e8680fdf14c62.jpg

Age(or estimated guess): 20's to early 30's
Canon(What fandom are they from?): Jessica Jones (The TV show), Marvel
Biography(at least a short synopsis):
Jessica Jones
Jessica Jones is a private investigator from New York City. After she was orphaned at a young age, Jones was taken in by Dorothy Walker, and developed a sisterly bond with her daughter, Trish. During adolescence, Jones discovered she possessed superhuman strength and used her ability in adulthood to fight crime as a superhero. However, a fateful encounter with Kilgrave, a vicious man with mind controlling powers, tarnished her superhero career and she spent a torturous tenure as Kilgrave's slave before finally breaking free of his control. The experience left Jones suffering from post-traumatic stress disorder, prompting her to hang up her secret identity and open her own detective agency.
Trying to remain an average person and keep a low profile, she would take on minor cases for cash, while caught in a spiral of despair and destructive behavior. However, the return of Kilgrave forced her to put aside her traumas and stop him. Jones had multiple grueling encounters with Kilgrave, but with the help of Trish, Jeri Hogarth, and fellow superhuman Luke Cage, Jones finally killed the maniac, conquering her demons and prompting her to continue her superhero career.
Personality:
Jessica Jones has always wanted to do what was right and used her powers of super strength to help others. Jessica, very young, demonstrated acts of heroism such as saving her adoptive sister, Trish Walker from her abusive mother despite the latter not wanting her to and later saving a young girl from being run over by a car and saving Malcolm Ducasse from being mugged.
Despite her wanting to do good, Jessica was also severely traumatized over her brother, father and mother all dying in a car accident and then being adopted by a completely loveless mother who only adopted Jones for the publicity of having a daughter. Despite having a miserable childhood, Jessica truly cared for her adoptive sister, Trish and began to see her as her own sister. Jessica's painful childhood also makes it difficult for her to express or even feel love for another person.
However Jones' attitude completely changed when she ran into Kilgrave, a handsome, charming and charismatic man, while saving Malcolm from muggers. Using his mind control powers, he continuously raped Jessica and under his influence she lost her free will and became his personal slave. Kilgrave also forced her to murder Reva Connors, a woman who came close to discovering Kilgrave's past. After this Jessica was able to break free from his control and looked with horror at what she was forced to do.
After this it transformed Jones into a cynical, sharp-tongued, self-loathing and sarcastic shell of a woman. Trish even commented about Jessica's Post-Traumatic Stress, which was evidently so bad she quit being a hero as she no longer saw herself as one and became a private investigator instead. Kilgrave evidently had a lasting on her psyche; the very idea that he was still alive left her completely panicked and was prepared to leave New York to get away. Despite her not wanting to be a hero anymore, Jessica showed a lot of sympathy towards other people who were "Kilgraved" such as Hope Schlottman, Malcolm Ducasse, Reva Conners, Luke Cage and her neighbor Ruben who she all wanted to help but still felt responsible for destroying their lives.
Jessica should also be remarked for her aggressive, violent temper which if she had reached her limits could be terrifying and even brutal to whoever she was unleashing it upon. The first time she expressed this was when humiliating a man who spoke disrespectfully towards Trish in a bar by emasculating him and actually throwing a client through her window when he blamed her for ruining his life. Once after being disowned by Luke Cage and later getting intoxicated she came close to throwing Wendy, the ex-wife of her acquaintance Jeri Hogarth, onto a train track while trying to get her to sign the divorce papers.
Jessica did her best to refrain from killing people while performing feats of heroism and normally limited herself to just injuring criminals in nonfatal ways however if she felt that the death would benefit the world and he had caused to much pain she would have gladly taken his life such as the case with of course Kilgrave.
Jones possessed something of the alcoholic side, claiming that the way she coped with the trauma of being "Kilgraved" was with whiskey. She more then once was kicked out of a dive bar for having too much to drink and at times even become violent when intoxicated.
Strengths/Abilities:
Superhuman Strength: Jones has strength beyond that of a regular human, especially notable regarding her size. She was able to completely crush an alarm clock with a single hand when she tried to sleep off a hangover, lift a slow moving car and hit a man with enough strength to make him fly across the street.
Enhanced Speed: Jones' overall strength allows her to run at speeds superior to the average human. She was able to catch up to a car fairly easily, and stated she can run a mile in under four minutes.
Enhanced Durability: Jones has durability far beyond that of a regular human, being able to resist multiple beatings with little to no visible injuries. However, she is still vulnerable to gunshots and explosions.
Regenerative Healing Factor: Jones' augmented metabolism heals faster than an ordinary human being. She is capable of completely healing minor scratches and injuries in mere hours, and major injuries like broken ribs in just a single day. It may also allow her to not be affected by the harmful and long term affects of alcohol, leaving her only to experience intoxication and hangover while not experiencing any signs of toxicity.
Flight: Jones is able to fly, though she has never mastered this ability. She can propel herself off a surface and through the air at various speeds and altitudes, but she sometimes gets injured while landing. Jones refers to this as "guided falling".
Master Investigator: Jones is a highly skilled investigator, using a multitude of methods to achieve her goals. She often impersonates other people's voices on the phone to advance with her cases, and is able to easily connect evidence that other people may overlook. She is not afraid of using methods that could be considered illegal, such as stealing things, or breaking into private places, often using her strength to break doors and padlocks, in order to obtain clues and advance in her cases. She was able to successfully locate Hope Shlottman and Antoine Grier when he was hired to do so, and is often offered different jobs by Jeri Hogarth, despite her law firm hired their own private investigator, a position that was first offered to Jones, but that she refused.
Combatant: Jones has basic combat skills, often using her superhuman strength to her advantage.
Equipment:
Cellphone: Jones used applications on her cellphone to get information she needed for cases, such as a police scanner app she used while searching for Kilgrave, or a GPS app that allowed her to know the exact location of Trish Walker's phone.
Camera: As a detective, Jones tended to take pictures for her clients to use them as proof; but she also used it for personal uses when she took pictures of the affair between Gina and Luke Cage.
Crosswords: During stake-outs, Jones is usually alone and gets bored; to pass the time, she would have crossword puzzles with her.
Hip Flask: The trauma Kilgrave gave her caused Jones to resort to alcohol to ease her thoughts; Jones carries a hip flask filled with alcohol to take a sip when desired on assignments.
Weaknesses/Fears:
Post-Traumatic Stress Disorder: Jessica was traumatized by her time spent with Kilgrave. He affected her mind so much that she did not know what were her own thoughts. She still struggles with this daily.
Alcoholism: Jessica coped with her trauma through alcohol regularly drinking to forget her troubles.
Familiar of choice: OR Weapon of choice: Triplicorn
fc,220x200,navy.u2.jpg



tumblr_nvun7s9UJy1rx5px6o1_1280.jpg
a1027ecd46470c69c97e8dab6ddbb473.jpg

26e34243e13650fd0b2e84f2a94a0454.jpg
large.jpg
tumblr_nwzd64Utpb1ugsbf8o2_500.gif


Dippy fresh​

tumblr_m61x1xITtf1qeitqh.gif


Approved!

Although, just to make it a bit easier on the eyes, Cookie, maybe spoiler the extra images and add some spaces between your paragraphs? Otherwise it can be a bit difficult to make out the different sections. ^^​
 

tumblr_m61x1xITtf1qeitqh.gif


Approved!

Although, just to make it a bit easier on the eyes, Cookie, maybe spoiler the extra images and add some spaces between your paragraphs? Otherwise it can be a bit difficult to make out the different sections. ^^​
Fixed!
 
  • Thank You
Reactions: Midnight Maiden
I'd liek to reserve a spot if you'll have me. ;) I'll make my character when I get home from work. ^^
 
  • Love
Reactions: Midnight Maiden

[BCOLOR=transparent]Appearance(Pictures and descriptions are both acceptable!):[/BCOLOR]
270

[BCOLOR=transparent]Name:[/BCOLOR]
Patsy Walker aka Hellcat
[BCOLOR=transparent]Age(or estimated guess):[/BCOLOR] Around her 30s
[BCOLOR=transparent]Canon(What fandom are they from?):[/BCOLOR] Marvel Comics, Earth-616
[BCOLOR=transparent]Biography(at [/BCOLOR][BCOLOR=transparent]least[/BCOLOR][BCOLOR=transparent] a short synopsis): [/BCOLOR]Patsy Walker had long idolized super heroes and after given the chance of a lifetime became 'Hellcat'. She is one of Marvel's oldest characters, dating back to her 'romantic' comic books in the 1940s. She has served on several incarnations of the Defenders and the Avengers.
[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR]
  • Enhanced Human: Patsy Walker has a near-superhuman level of physical prowess, including strength, speed, agility, endurance, and reflexes. Originally the Cat costume was designed to enhanced the natural prowess of any woman who wore it. Over time, Patsy discovered that her physical abilities remained heightened even outside of her Cat costume.
  • Titanian Enhancements: Patsy once possessed enhanced psionic abilities, due to the mental stimulation of Moondragon's Titanian technology. She could move small objects telekinetically, resist mental control, and on one occasion was able to generate a psychokinetic force-blast. Moondragon has since used her own advanced psionic powers to undo the effects of her psychic augmenter. Since then, Walker's psychic abilities have returned but to a far lesser degree than at their peak. She no longer has any psychokinetic ability, but she is still sensitive to certain psychic phenomena. She can see into the infrared spectrum, detect mystical energy from a distance, and see through certain glamours or illusions.
  • Costume Summoning: Since returning from the dead, Hellcat has had the ability to summon her Hellcat costume on command, magically exchanging it for whatever clothing she was wearing at the time. She could also customize the costume design when it appeared.

[BCOLOR=transparent]Equipment:[/BCOLOR] Cat Suit: As Hellcat, Patsy Walker at first wore a costumed outfitted with retractable casehardened, steel alloy claws on both the gloves and boots, enabling her to rend brick or stone potentially owned by Cat. She later replaced them with conventional gloves and boots. Hellcat occasionally employed her cable-claw, which straps to her wrist and uses a compressed-gas firing mechanism to propel a four clawed grappling hook connected to a 30-foot length of steel-niobium alloy memory-cable (that coils itself back into its spool upon rewinding), which she used for swinging or tightrope walking.
[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR] Normal human weaknesses.
Familiar of choice: OR Weapon of choice: Twin daggers of High wind

________________________________________________________________________________________________

[BCOLOR=transparent]Appearance(Pictures and descriptions are both acceptable!):[/BCOLOR]
640

[BCOLOR=transparent]Name:[/BCOLOR]
Rainbow Mika
[BCOLOR=transparent]Age(or estimated guess):[/BCOLOR] Around her early/mid 20s
[BCOLOR=transparent]Canon(What fandom are they from?):[/BCOLOR] Street Fighter
[BCOLOR=transparent]Biography(at [/BCOLOR][BCOLOR=transparent]least[/BCOLOR][BCOLOR=transparent] a short synopsis):[/BCOLOR]
Full name "Rainbow" Mika Nanakawa. Pro wrestler sponsored by Karin Kanzuki who's a huge fan of Zangief. In Street Fighter Alpha 3 she's searching for him in order to finally have a match.

She finally makes a return in Street Fighter V, with her tag-team partner Yamato Nadeshiko (yes, that's her ring name) assisting her in some attacks. She goes on a pilgrimage around the world with Zangief, in order to learn about "Muscle Spirit."

[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR]
Peak human level abilities. Pro wrestling abilities.
[BCOLOR=transparent]Equipment:[/BCOLOR] None, only her fine toned body
[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR] Too intense with her training at times.
Familiar of choice: OR Weapon of choice: None Patsy gets pick :|

DIPPY FRESH!!!
 
sziyAPV.png


Name

Pearl

Age

Millennias old

Canon

Steven Universe

Biography

Pearl is very dodgy about her own past life. Pearl tends to focus on the present and the ever near future. She is a member of the Crystal Gems and was once one of Rose Quartz's closest followers and her sole confidant. In the past, Pearl was one of the last surviving Gems on Earth who joined the Crystal Gems in their rebellion against the Gem Homeworld. Pearl would afterwards protect the Earth from then on, while later teaching Rose's son, Steven, the ways of Gems.

Strengths/Abilities

Pearl seems to possess mass knowledge about engineering, having constructed her own spaceship out of junk. She can be seen as a sort of wiz when it comes to that subject, along with mathematics.

If put to a task, within a group, Pearl can be pretty cooperative, ultimately managing to find a way to work cohesively with others, even if those others don't mesh so well with her.

Pearl is... very, very thorough. To a neurotic degree. She takes attention to detail very seriously, even taking enjoyment out of planning things out methodically. She is organized to a fault, going so far as to categorize her possessions. Befitting these aspects of her personality, Pearl carries herself in a precise manner, often moving akin to a ballerina.

Pearl has a wide range of abilities. As a Gem, she is faster, stronger, and has a higher durability than a regular human being. Gems can also turn into objects, transform body parts at will, and change their clothes at will.

Pearl, in particular, can summon her weapon, a long staff that is essentially a spear, from the gem in her forehead. It can also be summoned in a shortened form, implying Pearl has the ability to manipulate the weapon into whatever form she wants it to be in. She can summon a rapier in this manner, though its not clear if this is being summoned from a collection of hers or an example of her manipulating the form her weapon takes. In any case, she also possesses the ability to store items within her gem. She can also create holograms of herself, others and objects from her gem. These holograms can take on a physical form, being able to take up actual objects and wielding them.

Gems can also fuse together to create one being.

Equipment

Pearl possesses no actual equipment, as both her clothes and weaponry are summoned or manifested from the gem at her forehead.

Weaknesses/Fears

Concerning those she cares for, Pearl can be a bit of a mother hen. She is overbearing and even possessive to a degree. She desperately seeks validation from those she respects, Garnet and Rose Quartz being prime examples. She's not very competent at letting go or letting a situation defuse. Pearl will freak out about it until the matter's been resolved.

While Pearl may be strong in where brains are concerned, she can be weak emotionally. She's been shown on numerous occasions to possess both a short fuse and a low tolerance for stressful situations. Possibly due to her status as a pearl, Pearl can be down on herself and doubt her own abilities. She is able to be lifted by her friends, however, their encouragement giving her the strength to think of herself as both unique and powerful.

As a gem, she is unfamiliar with human customs. However, even though she is ignorant to human figures of speech, she is rather fascinated by their customs and tools.

Whenever her gem becomes cracked, Pearl can fall ill, or her body may react irregularly. If enough damage is done to her manifested form, Pearl will revert into her gem state and need time to recuperate.

Weapon of choi
ce
Staff of Illusions

gbwugnY.jpg
 
Last edited:
Every GM has their own NPCs I think and I'm already playin a duo, so think it'd be better on me if I had somewhere to keep track of my NPCs. Hence what this post here is for. Might be added to later on, who knoooows.

Mark's NPCs
---

"The fake is of far greater value. In its deliberate attempt to be real, it's more real than the real thing."

i3287022835.jpg



Name

Kaiki Deishu

Age

Late thirties-early forties

Canon

Monogatari

Biography

Kaiki is a fake specialist who knows about paranormal creatures, but does not believe in them, so he prefers working as conman by manipulating those who believe in oddities or just using his knowledge to make money by fooling people. He went to the same college as Meme Oshino, Yozuru Kagenui, Tadatsuru Teori and Izuko Gaen where he learned about paranormal activity in the Occult Research Club.


Kaiki was the first of five conmen that Hitagi Senjougahara consulted to treat her weightlessness problem prior to Oshino and Koyomi Araragi helping her with it, but he tricked her father, took all their money and left without any help. It is later revealed that the reason he tricked Hitagi's family to the point where her parents were forced to divorce was because he thought that Hitagi had no future as long as her mother was still in that family. Basically, he did all of it for Hitagi's sake.

He also appears to have a friendly relationship with the Gaen household. When considering whether or not to help Koyomi and Senjougahara, his only motivation was that he was helping Suruga Kanbaru, Izuko Gaen's niece indirectly. It is revealed that in the past, he had feelings for Tooe Gaen (Suruga's mother) and made a promise to keep her daughter safe before she died.

Now?

He's ended up somewhere that doesn't seem like his usual stomping grounds. But what kind of businessman would he be if he didn't improvise? Gotta earn that cash money somehow after all.

Strengths/Abilities

Kaiki claims to know quite a bit about charms and oddities. Although he doesn't necessarily quite believe in them himself, hence why he only deals in 'fake' ones. The latter of which he's able to pass off quite convincingly. At least to most people. Others such as Karen Araragi are capable of seeing through Kaiki's ploy. Though he is usually never caught unaware. As shown when Karen confronted him and he was capable of intimidating her through words alone and even managed to make her believe she was stricken with a terrible fever due to a 'fake' oddity.

Adding onto that as a conman, Kaiki has to be quite convincing in order to lure in potential customers to buy his wares. Given how steady his business of selling fake oddities to kids was doing until Karen intervened, it seems he's quite adept at this.

Equipment

Not having had much time to prepare before he ended up in Gravity Falls, Kaiki doesn't have any of his usual wares on his person. With the exception of course the weapons that you're all planning to pick up.


Meet your dealer. :|

Weaknesses/Fears


For all of his charisma and dry wit, Kaiki is average physically. Given that Karen-a fourteen year old girl although trained in martial arts she may be- was capable of posing a threat to Kaiki to the point where he had to keep her talking and use a fake oddity on her. Hence why Kaiki usually tries to avoid physical altercations if at all possible.


That said, looking forward to playing him and hoping I do him justice

and that the other monogatari fans don't judge me into oblivion. ;-;

tumblr_mx4dcxLe9B1r0rp7xo1_400.gif


***

"When you're sad and alone..?"

"The only one you can count on is yourself!"

latest



Name

Zetsu(White Zetsu)

Age

Centuries

Canon

Naruto

Biography

White Zetsu was originally one of the victims of Kaguya Ōtsutsuki's Infinite Tsukuyomi, who was transformed after being tethered to the God Treefor a certain period of time and ultimately stored within the Demonic Statue of the Outer Path. After Madara Uchiha summoned the statue and cultivated Hashirama Senju's DNA into a large flowering tree, Black Zetsu removed White Zetsu and the other victims from inside the husk, leading Madara to believe they were artificial humans created by the statue's chakra and Hashirama's DNA. White Zetsu and other mutated humans were then tasked with intelligence gathering before he and a spiral-patterned Zetsu were entrusted with looking after the rehabilitating Obito Uchiha. Over time, the duo became friends with the young Uchiha.

When Obito's rehabilitation was near completion, White Zetsu returned to the base and informed Obito that Kakashi Hatake and Rin Nohara were being attacked by Kirigakure shinobi. When the spiral-patterned Zetsu offered to help Obito by encasing himself around the young Uchiha in order to enable him to leave the cave, White Zetsu served to guide Obito telepathically with the information he received from other Zetsu stationed outside. When they returned to Madara, White Zetsu assured him that no one had seen them and relayed information on what had happened after the arrival of Konoha reinforcements, noting that Obito didn't kill Kakashi.

When Madara was on the verge of death, he imbued Black Zetsu into White Zetsu's right half, believing the former was a manifestation of his will. Zetsu later accompanied Obito to Amegakure to locate Nagato, who had unknowingly been given Madara's Rinnegan as a child, and watched as Obito introduced himself using Madara's identity.

Having stuck around with Madara(Obito) in the meantime, both halves of Zetsu stand by their comrade as he travels the multiverse trying to find new members to bring into the Neo Akatsuki. White Zetsu espescially has taken more of a direct role by fusing himself to Roman Torchwick who was strongarmed into participating in this very event.

Strengths/Abilities

White Zetsu was described by Obito as not being a "front line fighter" and thus never directly participated in battles. However, by using several supporting abilities, he proved to be of great use for his allies and master.


He was able to create and remotely communicate with near-identical clones of himself, which could absorb a person's chakra. With his Spore Technique, White Zetsu was able to plant these clones on the bodies of others in the form of spores, which were undetectable even to sensor type and Kage-level shinobi. Once activated, these spores would grow into a white mass which surrounded the individuals they formed on and absorb their chakra while restricting their movements. The clones could also use this stolen chakra to replenish an ally's chakra supply by attaching themselves to him or her. Obito had White Zetsu attach several of these spores to Sasuke Uchiha in order to monitor and even assist him when necessary.

White Zetsu claimed to have the best transformation technique and was able to freely alter his form and chakra signature. Doing so allowed him to become or create a completely indistinguishable substitute of another individual, even becoming suited with their tools. By manipulating the nature of his chakra, he was also able to emulate techniques of which is known to him. Because White Zetsu was typically weaker than the one he was imitating he mainly used this technique through his clones to serve as decoys or for infiltration and assassination. Even after suffering tremendous damage, or even death, the technique would not cancel until he chose to release it.

Despite, himself, not being suited for prolonged battle, White Zetsu showed considerable skill in emulating the personalities and battle tactics of his target. It was because of this characteristic that the entire Allied Shinobi Forces was forced to be in constant paranoia and sometimes turned on one another. Though with keen analysis, one could exploit his lack of knowledge on certain subjects. Those who could sense negative emotions could also take advantage of his true intentions.

White Zetsu was capable of utilizing all five basic nature transformations along with Yin and Yang Release.
Because he was tethered to the flowering tree grown from Hashirama Senju's DNA, White Zetsu's genetic material and chakra was identical to that of the latter's. Like Hashirama, he was able to use Wood Release, albeit on a much weaker scale.


Zetsu's signature technique was Mayfly, which allowed him to merge with the ground to quickly travel to a new location, though not as quickly as Obito's space–time travelling.[24]​ This technique was ideal for Zetsu's function as a spy, as it erased his presence and prevented him from being sensed.

Equipment


Anything Roman has, Zetsu will have by extension due to being fused to him at the moment.


Weaknesses/Fears

Due to not being human anymore and his sanity having long since departed, White Zetsu is quite maniacal. To the point of having an almost twisted-child like way of viewing the world. That said, he is a single being among an army of White Zetsus and so the fear of death is a big one for him as it would mean that there would be no more individual Zetsus. Only those that lack any free will of their own and simply follow Obito/Madara's orders.

***


"If I rule the nation as king, I cannot ask to live as a person. King of Conquerors, you seek the Grail merely for your own benefit. You could never understand - you, who became a ruler only to satisfy your endless greed."

515RQrVvHSL._SY450_.jpg



Name
Saber( Artoria Pendragon)

Age

Millennias old

Canon

F/S/N

Biography

Saber (Fate/stay night)


Strengths/Abilities

The Saber class is considered the "Most Outstanding" due to its excellent ratings in all categories, and Saber doesn't fall short of that reputation. She is left very underpowered for the majority of the Fifth Holy Grail War due to Shirou's extremely bad aptitude and being unable to provide her with mana due to his Magical Paths being obstructed. She is not able to achieve the power she had during life, so she cannot be said to have the abilities of the greatest Servant in that state. She is stronger under Kiritsugu, but her luck is decreased since even Kiritsugu still could not provide sufficient Magical Energy, as a result the status was affected by the Master's way of life. After she forms a proper contract with Rin, she displays her original abilities without being affected by the Master. She can barely keep up with Berserker using all of her strength while weakened, but Shirou believes that not even he would be able to stand against her at full strength. She is also strengthened under Caster, but doesn't display it due to being incapacitated by the Command Spell.

Unlike other Heroic Spirits who can fit under multiple classes, she claims that she is only suited to the Saber class.Mordred, when told that Lancer and Rider are powerful Heroic Spirits without being given their identities, considers the possibility of her having been summoned under those classes. She could possibly have the capacity to qualify for the Caster class, but "magecraft is not the way of the King" and she lacks the patience to actually learn magecraft. If she were to be summoned in western Europe, she would receive a general boost in power similar to other European Heroic Spirits, and she would display a much sharper increase in power in England.


Saber (Fate/stay night) other stuff for reference if need be yo

Equipment

Normally can summon Excalibur to her side but is prevented from doing so atm. At least until it's allowed within the confines of the RP.

Weaknesses/Fears

-Dependent on mana
-Honorable to a fault

***


miiiight add more later but think that's it for now

woo

tumblr_mxlvwsZ8mS1qbvovho1_500.gif


 
Sentou-Jousai-Masurawo_200x0.jpg

(Left to right: Hideo and Wiruko)


"Still, so that I wouldn't become the person my appearance makes me look like, I think I've lived a honest life."

"I see. Wiruko has, on the contrary, been continuously committing crimes~!"

-Name-
Hideo Kawamura

-Age-
24

-Canon-
Sentou Jousai Masurawo

-Biography-
Due to his appearance, Hideo's been rejected from more than 30 different occupations, and because of that, he has a death wish to commit suicide in some way. Even so, he fails to die that way as well. It's only until he finds a strange laptop that carries the Will.CO21 virus, "Wiruko," and works to be a part of the Seimahai, otherwise known as the "Holy Demonic Grail" tournament.

-Strengths/Abilities-
Hideo is quite clever and resourceful, always happening to have some form of solution to a problem, whether it be a ridiculous solution or too obvious that no one has figured it out.
He performs best when drunk for some reason.

-Equipment-
Hideo carries around the laptop that carries Wiruko's data inside.

-Weaknesses/Fears-
Hideo has no combat experience whatsoever. Only when drunk. :/
He's somewhat uncomfortable with girls. Wiruko is an exception since technically she isn't a girl (if that makes sense?).
Sometimes he scares people off due to his "intimidating" look, especially with his eyes.

-Weapon of Choice-
Staff of Illusions

*~*~*

-Name-
Will.CO21 "Wiruko"

-Age-
Unknown

-Canon-
Sentou Jousai Masurawo

-Biography-
From what she claims, Wiruko has been involved in many crimes before having her laptop be found in the recycle bin by Hideo Kawamura. She has great interests in joining the Seimahai, the "Holy Demonic Grail" tournament, as she is a virus and Hideo is a human.

-Strengths/Abilities-
Wiruko is able to obtain a physical form from her laptop.
Wiruko can "possess" other types of technology to her advantage.

-Equipment-
None.

-Weaknesses/Fears-
Wiruko is scared of anti-virus programs.
Wiruko can't be around if her laptop is either off or destroyed.

-Weapon of Choice-
Catsune~

dippy fresh~​
 
  • Love
Reactions: Midnight Maiden
Sentou-Jousai-Masurawo_200x0.jpg

(Left to right: Hideo and Wiruko)


"Still, so that I wouldn't become the person my appearance makes me look like, I think I've lived a honest life."

"I see. Wiruko has, on the contrary, been continuously committing crimes~!"

-Name-
Hideo Kawamura

-Age-
24

-Canon-
Sentou Jousai Masurawo

-Biography-
Due to his appearance, Hideo's been rejected from more than 30 different occupations, and because of that, he has a death wish to commit suicide in some way. Even so, he fails to die that way as well. It's only until he finds a strange laptop that carries the Will.CO21 virus, "Wiruko," and works to be a part of the Seimahai, otherwise known as the "Holy Demonic Grail" tournament.

-Strengths/Abilities-
Hideo is quite clever and resourceful, always happening to have some form of solution to a problem, whether it be a ridiculous solution or too obvious that no one has figured it out.
He performs best when drunk for some reason.

-Equipment-
Hideo carries around the laptop that carries Wiruko's data inside.

-Weaknesses/Fears-
Hideo has no combat experience whatsoever. Only when drunk. :/
He's somewhat uncomfortable with girls. Wiruko is an exception since technically she isn't a girl (if that makes sense?).
Sometimes he scares people off due to his "intimidating" look, especially with his eyes.

-Weapon of Choice-
Staff of Illusions

*~*~*

-Name-
Will.CO21 "Wiruko"

-Age-
Unknown

-Canon-
Sentou Jousai Masurawo

-Biography-
From what she claims, Wiruko has been involved in many crimes before having her laptop be found in the recycle bin by Hideo Kawamura. She has great interests in joining the Seimahai, the "Holy Demonic Grail" tournament, as she is a virus and Hideo is a human.

-Strengths/Abilities-
Wiruko is able to obtain a physical form from her laptop.
Wiruko can "possess" other types of technology to her advantage.

-Equipment-
None.

-Weaknesses/Fears-
Wiruko is scared of anti-virus programs.
Wiruko can't be around if her laptop is either off or destroyed.

-Weapon of Choice-
Catsune~

dippy fresh~​

[BCOLOR=transparent]Appearance(Pictures and descriptions are both acceptable!):[/BCOLOR]
270

[BCOLOR=transparent]Name:[/BCOLOR]
Patsy Walker aka Hellcat
[BCOLOR=transparent]Age(or estimated guess):[/BCOLOR] Around her 30s
[BCOLOR=transparent]Canon(What fandom are they from?):[/BCOLOR] Marvel Comics, Earth-616
[BCOLOR=transparent]Biography(at [/BCOLOR][BCOLOR=transparent]least[/BCOLOR][BCOLOR=transparent] a short synopsis): [/BCOLOR]Patsy Walker had long idolized super heroes and after given the chance of a lifetime became 'Hellcat'. She is one of Marvel's oldest characters, dating back to her 'romantic' comic books in the 1940s. She has served on several incarnations of the Defenders and the Avengers.
[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR]
  • Enhanced Human: Patsy Walker has a near-superhuman level of physical prowess, including strength, speed, agility, endurance, and reflexes. Originally the Cat costume was designed to enhanced the natural prowess of any woman who wore it. Over time, Patsy discovered that her physical abilities remained heightened even outside of her Cat costume.
  • Titanian Enhancements: Patsy once possessed enhanced psionic abilities, due to the mental stimulation of Moondragon's Titanian technology. She could move small objects telekinetically, resist mental control, and on one occasion was able to generate a psychokinetic force-blast. Moondragon has since used her own advanced psionic powers to undo the effects of her psychic augmenter. Since then, Walker's psychic abilities have returned but to a far lesser degree than at their peak. She no longer has any psychokinetic ability, but she is still sensitive to certain psychic phenomena. She can see into the infrared spectrum, detect mystical energy from a distance, and see through certain glamours or illusions.
  • Costume Summoning: Since returning from the dead, Hellcat has had the ability to summon her Hellcat costume on command, magically exchanging it for whatever clothing she was wearing at the time. She could also customize the costume design when it appeared.

[BCOLOR=transparent]Equipment:[/BCOLOR] Cat Suit: As Hellcat, Patsy Walker at first wore a costumed outfitted with retractable casehardened, steel alloy claws on both the gloves and boots, enabling her to rend brick or stone potentially owned by Cat. She later replaced them with conventional gloves and boots. Hellcat occasionally employed her cable-claw, which straps to her wrist and uses a compressed-gas firing mechanism to propel a four clawed grappling hook connected to a 30-foot length of steel-niobium alloy memory-cable (that coils itself back into its spool upon rewinding), which she used for swinging or tightrope walking.
[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR] Normal human weaknesses.
Familiar of choice: OR Weapon of choice: Twin daggers of High wind

________________________________________________________________________________________________

[BCOLOR=transparent]Appearance(Pictures and descriptions are both acceptable!):[/BCOLOR]
640

[BCOLOR=transparent]Name:[/BCOLOR]
Rainbow Mika
[BCOLOR=transparent]Age(or estimated guess):[/BCOLOR] Around her early/mid 20s
[BCOLOR=transparent]Canon(What fandom are they from?):[/BCOLOR] Street Fighter
[BCOLOR=transparent]Biography(at [/BCOLOR][BCOLOR=transparent]least[/BCOLOR][BCOLOR=transparent] a short synopsis):[/BCOLOR]
Full name "Rainbow" Mika Nanakawa. Pro wrestler sponsored by Karin Kanzuki who's a huge fan of Zangief. In Street Fighter Alpha 3 she's searching for him in order to finally have a match.

She finally makes a return in Street Fighter V, with her tag-team partner Yamato Nadeshiko (yes, that's her ring name) assisting her in some attacks. She goes on a pilgrimage around the world with Zangief, in order to learn about "Muscle Spirit."

[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR] Peak human level abilities. Pro wrestling abilities.
[BCOLOR=transparent]Equipment:[/BCOLOR] None, only her fine toned body
[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR] Too intense with her training at times.
Familiar of choice: OR Weapon of choice: None Patsy gets pick :|

DIPPY FRESH!!!
sziyAPV.png


Name
Pearl

Age
Millennias old

Canon
Steven Universe

Biography
Pearl is very dodgy about her own past life. Pearl tends to focus on the present and the ever near future. She is a member of the Crystal Gems and was once one of Rose Quartz's closest followers and her sole confidant. In the past, Pearl was one of the last surviving Gems on Earth who joined the Crystal Gems in their rebellion against the Gem Homeworld. Pearl would afterwards protect the Earth from then on, while later teaching Rose's son, Steven, the ways of Gems.

Strengths/Abilities
Pearl seems to possess mass knowledge about engineering, having constructed her own spaceship out of junk. She can be seen as a sort of wiz when it comes to that subject, along with mathematics.

If put to a task, within a group, Pearl can be pretty cooperative, ultimately managing to find a way to work cohesively with others, even if those others don't mesh so well with her.

Pearl is... very, very thorough. To a neurotic degree. She takes attention to detail very seriously, even taking enjoyment out of planning things out methodically. She is organized to a fault, going so far as to categorize her possessions. Befitting these aspects of her personality, Pearl carries herself in a precise manner, often moving akin to a ballerina.

Pearl has a wide range of abilities. As a Gem, she is faster, stronger, and has a higher durability than a regular human being. Gems can also turn into objects, transform body parts at will, and change their clothes at will.

Pearl, in particular, can summon her weapon, a long staff that is essentially a spear, from the gem in her forehead. It can also be summoned in a shortened form, implying Pearl has the ability to manipulate the weapon into whatever form she wants it to be in. She can summon a rapier in this manner, though its not clear if this is being summoned from a collection of hers or an example of her manipulating the form her weapon takes. In any case, she also possesses the ability to store items within her gem. She can also create holograms of herself, others and objects from her gem. These holograms can take on a physical form, being able to take up actual objects and wielding them.

Gems can also fuse together to create one being.

Equipment
Pearl possesses no actual equipment, as both her clothes and weaponry are summoned or manifested from the gem at her forehead.

Weaknesses/Fears
Concerning those she cares for, Pearl can be a bit of a mother hen. She is overbearing and even possessive to a degree. She desperately seeks validation from those she respects, Garnet and Rose Quartz being prime examples. She's not very competent at letting go or letting a situation defuse. Pearl will freak out about it until the matter's been resolved.

While Pearl may be strong in where brains are concerned, she can be weak emotionally. She's been shown on numerous occasions to possess both a short fuse and a low tolerance for stressful situations. Possibly due to her status as a pearl, Pearl can be down on herself and doubt her own abilities. She is able to be lifted by her friends, however, their encouragement giving her the strength to think of herself as both unique and powerful.

As a gem, she is unfamiliar with human customs. However, even though she is ignorant to human figures of speech, she is rather fascinated by their customs and tools.

Whenever her gem becomes cracked, Pearl can fall ill, or her body may react irregularly. If enough damage is done to her manifested form, Pearl will revert into her gem state and need time to recuperate.

Weapon of choice
Staff of Illusions

gbwugnY.jpg

tumblr_m61x1xITtf1qeitqh.gif


Approved!
 

[BCOLOR=transparent]Appearance(Pictures and descriptions are both acceptable!):[/BCOLOR]
270

[BCOLOR=transparent]Name:[/BCOLOR]
Patsy Walker aka Hellcat
[BCOLOR=transparent]Age(or estimated guess):[/BCOLOR] Around her 30s
[BCOLOR=transparent]Canon(What fandom are they from?):[/BCOLOR] Marvel Comics, Earth-616
[BCOLOR=transparent]Biography(at [/BCOLOR][BCOLOR=transparent]least[/BCOLOR][BCOLOR=transparent] a short synopsis): [/BCOLOR]Patsy Walker had long idolized super heroes and after given the chance of a lifetime became 'Hellcat'. She is one of Marvel's oldest characters, dating back to her 'romantic' comic books in the 1940s. She has served on several incarnations of the Defenders and the Avengers.
[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR]
  • Enhanced Human: Patsy Walker has a near-superhuman level of physical prowess, including strength, speed, agility, endurance, and reflexes. Originally the Cat costume was designed to enhanced the natural prowess of any woman who wore it. Over time, Patsy discovered that her physical abilities remained heightened even outside of her Cat costume.
  • Titanian Enhancements: Patsy once possessed enhanced psionic abilities, due to the mental stimulation of Moondragon's Titanian technology. She could move small objects telekinetically, resist mental control, and on one occasion was able to generate a psychokinetic force-blast. Moondragon has since used her own advanced psionic powers to undo the effects of her psychic augmenter. Since then, Walker's psychic abilities have returned but to a far lesser degree than at their peak. She no longer has any psychokinetic ability, but she is still sensitive to certain psychic phenomena. She can see into the infrared spectrum, detect mystical energy from a distance, and see through certain glamours or illusions.
  • Costume Summoning: Since returning from the dead, Hellcat has had the ability to summon her Hellcat costume on command, magically exchanging it for whatever clothing she was wearing at the time. She could also customize the costume design when it appeared.

[BCOLOR=transparent]Equipment:[/BCOLOR] Cat Suit: As Hellcat, Patsy Walker at first wore a costumed outfitted with retractable casehardened, steel alloy claws on both the gloves and boots, enabling her to rend brick or stone potentially owned by Cat. She later replaced them with conventional gloves and boots. Hellcat occasionally employed her cable-claw, which straps to her wrist and uses a compressed-gas firing mechanism to propel a four clawed grappling hook connected to a 30-foot length of steel-niobium alloy memory-cable (that coils itself back into its spool upon rewinding), which she used for swinging or tightrope walking.
[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR] Normal human weaknesses.
Familiar of choice: OR Weapon of choice: Twin daggers of High wind

________________________________________________________________________________________________

[BCOLOR=transparent]Appearance(Pictures and descriptions are both acceptable!):[/BCOLOR]
640

[BCOLOR=transparent]Name:[/BCOLOR]
Rainbow Mika
[BCOLOR=transparent]Age(or estimated guess):[/BCOLOR] Around her early/mid 20s
[BCOLOR=transparent]Canon(What fandom are they from?):[/BCOLOR] Street Fighter
[BCOLOR=transparent]Biography(at [/BCOLOR][BCOLOR=transparent]least[/BCOLOR][BCOLOR=transparent] a short synopsis):[/BCOLOR]
Full name "Rainbow" Mika Nanakawa. Pro wrestler sponsored by Karin Kanzuki who's a huge fan of Zangief. In Street Fighter Alpha 3 she's searching for him in order to finally have a match.

She finally makes a return in Street Fighter V, with her tag-team partner Yamato Nadeshiko (yes, that's her ring name) assisting her in some attacks. She goes on a pilgrimage around the world with Zangief, in order to learn about "Muscle Spirit."

[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR] Peak human level abilities. Pro wrestling abilities.
[BCOLOR=transparent]Equipment:[/BCOLOR] None, only her fine toned body
[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR] Too intense with her training at times.
Familiar of choice: OR Weapon of choice: None Patsy gets pick :|

DIPPY FRESH!!!
PATSY!!! WHOO, THIS IS GONNA BE AWESOME. Jessica from earth and Patsy from 616. This is gonna be fun, crazy and wild.
 
[BCOLOR=transparent]The Pariah from Prototype and SCP 999 AKA the Tickle Monster from SCP Foundation. Yep, a world-ending monster paired up with a adorable slime monster ready to take on this horrible, horrible mess. Oh, and Dipper needs a fresh dippy. :D [/BCOLOR]


[BCOLOR=transparent]Subject Appearance[/BCOLOR]:
maxresdefault.jpg

(Picture was taken after Pariah suffered emotional stress...)
Subject [BCOLOR=transparent]Name:[/BCOLOR]
True Name<DATA PURGED>
Codenamed: The Pariah
Subject's [BCOLOR=transparent]Age:[/BCOLOR]
Forty-eight years of age yet appears as a eight year old.
[BCOLOR=transparent]Canon(What fandom are they from?):[/BCOLOR]
Prototype AU
[BCOLOR=transparent]Biography[/BCOLOR][BCOLOR=transparent]:[/BCOLOR]
<DATA CLASSIFIED: CLEARANCE LEVEL ACCEPTED!>


The Pariah is the son of Elizabeth Greene, born in Hope, Idaho where the town was subjected to the first outbreak. Blackwatch agents were sent to subdue and terminate Regular class infected while capturing Prototype class. Only two were found, and were separated. The Pariah, when separated from its mother, killed and consumed four agents before being detained.

The Pariah was then sent to various locations and tested on. The tests themselves were harmless(expect at Area 51 where subject very nearly caused a new outbreak/consume it) due to the viotile nature of subject. Tests showed that any organic life was instantly consumed by The Pariah unconsciously, gaining its abilities and memories yet decayed over time.

Subject was secured at Vandenberg Air Force Base during the second outbreak and would be moved towards Area 51 to stay the remainder of the outbreak.

When the third outbreak occurred and two Prototype-class infected and countless Evolved class joined forces, The Pariah was used as bait to lure them in. When its location was revealed, the subject was moved to a undisclosed location and all infected were terminated via upgraded Bloodtox. All biomass was then incinerated to prevent regrowth.

The Pariah is currently located at the SCP Laboratory located in Nevada, U.S. under Blackwatch protection. Attempts by SCP Foundation to experiment Pariah with SCPs have all been denied and any that approach subject are met with force, though there have been several incidents with hostile SCPs.

[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR]

[BCOLOR=transparent]Consumption- The baseline ability, The Pariah is able to consume biomass including the redlight, blacklight, and whitelight viruses(granted, in small amounts and pure samples) and if the memory centers of the brain are undamaged, the, it is able to use said memories. Presumably, it is able to gain traits of the consumed such as the ability to use a gun. Can also morph into the consumed.[/BCOLOR]

[BCOLOR=transparent]Shapeshifting- So far has only been able to transform into consumed with all of its abilities. The Pariah is currently unable to morph certain body parts into tools like Prototype class infected. It is currently being trained by allied Evolved class to do so, but has yet been unable, or unwilling, to do so. [/BCOLOR]
[BCOLOR=transparent] [/BCOLOR]

[BCOLOR=transparent]Superhuman abilities- The Pariah has heighten senses, durability, speed, and agility.[/BCOLOR]

[BCOLOR=transparent]Regeneration Factor- Displays the ability to heal, but only through the use of consuming organic material. Rate depends on biomass.[/BCOLOR]

[BCOLOR=transparent]Adaptability- The Pariah is able to become resistant or immune to to numerous substances. May also be able to improve abilities. [/BCOLOR]

[BCOLOR=transparent]Viral Infection- The Pariah can unconsciously and consciously infect most organics resulting in Regular class infected. Since Area 51, the Pariah now has almost full control of this ability.[/BCOLOR]

[BCOLOR=transparent]Doomsday- A ability that will render Pariah nothing more than a small, black blob, all organic material in the surrounding vicinity is consumed or infected with much more threatening Infected classes. Non-organic material(such as stone) are less seriously affected leaving only minimal damage. Has only happened once when SCP 682 managed to escape and attempted to harm Pariah. Nearby Blackwatch and SCP personnel were consumed or infected while 682 suffered heavy damage. Recovery teams secured what was left of Pariah and after (unwilling) volunteers, Pariah fully regenerated within a six month time period. [/BCOLOR]

[BCOLOR=transparent]Immortality(?)- The Pariah, since its captured, has thus not aged. Field observations have noted that other Prototype class can withstand lethal damage yet seems only to be a annoyance to them. Since Pariah is a perfect natural release, some have speculated that the subject is unable to experience clinical death. It is unknown if this is fully true, but The Pariah at least has a anti-aging factor. (Personal Note: Can we sell this factor?)RE: No. How the hell did you pass your exam?)RE:RE: Magic!) [/BCOLOR]

[BCOLOR=transparent]Military training- Due to consumption of Blackwatch, SCP, and various support Personnel, The Pariah knows many types of military techniques such as how to kill a man with a knife, make a bomb, and dog training. [/BCOLOR]
[BCOLOR=transparent]Equipment:[/BCOLOR]
[BCOLOR=transparent]Like typical Prototype class infected, the Pariah is able to form its own clothes, but does prefer to wear normal ones. Favored clothes are a dark green shirt and blue jeans. Other than that, the Pariah has no personal effects. [/BCOLOR]
[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR]
[BCOLOR=transparent]Despite a majority believing The Pariah is the final form of all life on Earth, it does exhibit notable weaknesses.[/BCOLOR]

[BCOLOR=transparent]Fire- Flesh samples exposed to fire or high degrees have caused said samples to burn quickly and release high pitch squeals. When feed biomass while lit, the samples were unable to consume them suggesting that it was in extreme pain rendering it unable to consume it. The Pariah is also acutely aware of what was happening to the samples and succumbed to pain. Uncontrolled fire also causes paralyzing fear in Pariah. [/BCOLOR]

[BCOLOR=transparent]Unconscious consumption- The Pariah is still unable to fully control their consumption ability and organic material that comes into contact is consumed. Subject will express sorrow and grief if it was a animal. Plants are perfectly fine.[/BCOLOR]

[BCOLOR=transparent]Technical Pacifist- The Pariah, much to Blackwatch displeasure, has expressed no interest in murder and has shown remorse for those it has killed. This would allow foes to come back stronger and finish Pariah if possible. However, despite the no interest in murder, The Pariah is willing to break a human's spine to incapacitate it as long as it does not die. [/BCOLOR]

[BCOLOR=transparent]Bloodlust- Despite being a T.P., Pariah has been known to lapse into trance-like states under emotional, physical, and/or mental stress and pain. During these 'Bloodlusts', the subject attempts to eliminate anything that comes within a ten to twenty foot radius even if it means no harm. When Pariah recovers, it retains no memory of what transpired, but reports feelings of drowsiness, pain, and hunger for biomass. Research is currently looking into this to determine the cause and effect.[/BCOLOR]

[BCOLOR=transparent]Child- The Pariah is forty-eight years old yet has some mentality similar to a eight year old. It is curious about how the world works and has asked numerous questions, some of which are disturbing, such as which locations cause the most pain, how much pressure would it take until bends, and where do babies come from. [/BCOLOR]

[BCOLOR=transparent]Pariah can also be manipulated to some extent, if trust is gained, and will happily carry out orders as long as it does not contradict its morals. Pariah will lapse into a Bloodlust if it discovers it is being used for 'evil' purposes.(Personal Note: Oh fuck me, if Pariah discovers we're doing this, it's going to fuck us all!)Re: Relax, Starnes, there are procedures in place to ensure that it doesn't attempt to murder us.)RE:RE: It has grown resistant to those countermeasures...)RE:RE:RE: Shit.) [/BCOLOR]

Familiar of choice: OR Weapon of choice:

Twin Daggers of High Wind! Or Bomberdags as I'm gonna call them.



[BCOLOR=transparent]Appearance:[/BCOLOR]
latest

SCP Number[BCOLOR=transparent]: 999[/BCOLOR]
[BCOLOR=transparent]Codenamed: The Tickle Monster[/BCOLOR]
[BCOLOR=transparent]True Name: <DATA EXPUNGED>[/BCOLOR]


[BCOLOR=transparent]Age:[/BCOLOR]
<CLASSIFIED>


[BCOLOR=transparent]Canon:[/BCOLOR]
SCP Foundation AU


[BCOLOR=transparent]Biography(at [/BCOLOR][BCOLOR=transparent]least[/BCOLOR][BCOLOR=transparent] a short synopsis):[/BCOLOR]
SCP 999 was found in <DATA REDACTED>.


SCP agents were surprised to see that all affected persons were not harmed and happy. However, they became cautious when 999 'hugged' a agent and proceeded to tickle them. Each agent was instructed to allow the creature to repeat the process and report their findings. All reports were of high euphoria with varying, pleasant smells.

All persons were administered memory inhibiting drugs.

999 was then transported to <DATA REDACTED>.

Since then 999 has been a intriguing addition as it has participated in several tests such as the infamous 682 'Laughter Wave' where dozens of Foundation personnel were slain. 999 attempted to save as many as it could and wished to know when it could meet 682 again.

682 was not pleased.

Due to the Blacklight outbreaks in NYC, the UN has created a joint force between NATO, SCP, and Blackwatch to hunt down Infected. NATO serves as the public face, Blackwatch is the main military force, and SCP contains subjects such as PARIAH.

999 has expressed special interest in it for reasons unknown. Personnel are to keep 999 from going near PARIAH. Anyone found in violation of this will be terminated.

[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR]

Shapeshifiting- 999 is able to form pesudopods as well as other appendages and stretch itself to initiate its 'tickle wrestling' or can become as small as a baseball. While not always compliant, when asked, it will stop.

Intense Euphoria- 999's slime is able to cure clinical depression leaving the afflicted with a very positive outlook on life. Touching the slime also causes immediate euphoria.

Pleasant Scents- Varying smells have been reported ranging from roses to Play-Doh. Differs on the person.

Emphatic(?)- 999 will generally slither over to the nearest person and 'hug' them, but it 'feels' when someone is sad or hurt and will seek that person out. While how this is possible is unknown, the theory that 999 is emphatic is very likely.

Bullet Resistant- 999 will take a bullet for a animal and come out relativity unscathed. There is minor damage, the bullet will typically be inside the creature for a total of twenty-four hours before being expelled, and it is repaired rather quickly.

Healing Factor- 999 is able to regenerate from certain wounds.

[BCOLOR=transparent]Equipment:[/BCOLOR]
[BCOLOR=transparent]999 is a huger, tickler slime. It needs no items.[/BCOLOR]


[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR]
[BCOLOR=transparent]Heroic Stupidity- 999 will attempt to save another life even putting itself in harm's way.[/BCOLOR]

[BCOLOR=transparent]Limited Diet- 999 diet primarily consists of sweets, particularly M&Ms and Neveers. It refuses to eat any meat.[/BCOLOR]

[BCOLOR=transparent]Nice Guy- 999 is kind to a fault earning the irk of SCPs like 682.[/BCOLOR]

[BCOLOR=transparent]Slime- Due to its very nature, some may attack the slime on sight or be disgusted by its appearance. [/BCOLOR]



Familiar of choice: OR Weapon of choice:

Is this required? If so, I'll just go with the tricorn mutant.
 
Last edited by a moderator:
[BCOLOR=transparent]Two WIP apps. The Pariah from Prototype and SCP 999 AKA the Tickle Monster from SCP Foundation. Yep, a world-ending monster paired up with a adorable slime monster ready to take on this horrible, horrible mess. Oh, and Dipper needs a fresh dippy. :D [/BCOLOR]


[BCOLOR=transparent]Subject Appearance[/BCOLOR]:
maxresdefault.jpg

(Picture was taken after Pariah suffered emotional stress...)
Subject [BCOLOR=transparent]Name:[/BCOLOR]
True Name<DATA PURGED>
Codenamed: The Pariah
Subject's [BCOLOR=transparent]Age:[/BCOLOR]
Forty years of age yet appears as a eight year old.
[BCOLOR=transparent]Canon(What fandom are they from?):[/BCOLOR]
Prototype
[BCOLOR=transparent]Biography[/BCOLOR][BCOLOR=transparent]:[/BCOLOR]
<DATA CLASSIFIED: CLEARANCE LEVEL ACCEPTED!>


The Pariah is the son of Elizabeth Greene, born in Hope, Idaho where the town was subjected to the first outbreak. Blackwatch agents were sent to subdue and terminate Regular class infected while capturing Prototype class. Only two were found, and were separated. The Pariah, when separated from its mother, killed and consumed four agents before being detained.

The Pariah was then sent to various locations and tested on. The tests themselves were harmless(expect at Area 51 where subject very nearly caused a new outbreak/consume it) due to the viotile nature of subject. Tests showed that any organic life was instantly consumed by The Pariah unconsciously, gaining its abilities and memories yet decayed over time.

Subject was secured at Vandenberg Air Force Base during the second outbreak and would be moved towards Area 51 to stay the remainder of the outbreak.

When the third outbreak occurred and two Prototype-class infected and countless Evolved class joined forces, The Pariah was used as bait to lure them in. When its location was revealed, the subject was moved to a undisclosed location and all infected were terminated via upgraded Bloodtox. All biomass was then incinerated to prevent regrowth.

The Pariah is currently located at the SCP Laboratory located in Nevada, U.S. under Blackwatch protection. Attempts by SCP Foundation to experiment Pariah with SCPs have all been denied and any that approach subject are met with force, though there have been several incidents with hostile SCPs.

[BCOLOR=transparent]Strengths/Abilities:[/BCOLOR]

[BCOLOR=transparent]Consumption- The baseline ability, The Pariah is able to consume biomass including the redlight, blacklight, and whitelight viruses(granted, in small amounts and pure samples) and if the memory centers of the brain are undamaged, the, it is able to use said memories. Presumably, it is able to gain traits of the consumed such as the ability to use a gun. Can also morph into the consumed.[/BCOLOR]

[BCOLOR=transparent]Shapeshifting- So far has only been able to transform into consumed with all of its abilities. The Pariah is currently unable to morph certain body parts into tools like Prototype class infected. It is currently being trained by allied Evolved class to do so, but has yet been unable, or unwilling, to do so. [/BCOLOR]
[BCOLOR=transparent] [/BCOLOR]

[BCOLOR=transparent]Superhuman abilities- The Pariah has heighten senses, durability, speed, and agility.[/BCOLOR]

[BCOLOR=transparent]Regeneration Factor- Displays the ability to heal, but only through the use of consuming organic material. Rate depends on biomass.[/BCOLOR]

[BCOLOR=transparent]Adaptability- The Pariah is able to become resistant or immune to to numerous substances. May also be able to improve abilities. [/BCOLOR]

[BCOLOR=transparent]Viral Infection- The Pariah can unconsciously and consciously infect most organics resulting in Regular class infected. Since Area 51, the Pariah now has almost full control of this ability.[/BCOLOR]

[BCOLOR=transparent]Doomsday- A ability that will render Pariah nothing more than a small, black blob, all organic material in the surrounding vicinity is consumed or infected with much more threatening Infected classes. Non-organic material(such as stone) are less seriously affected leaving only minimal damage. Has only happened once when SCP 682 managed to escape and attempted to harm Pariah. Nearby Blackwatch and SCP personnel were consumed or infected while 682 suffered heavy damage. Recovery teams secured what was left of Pariah and after (unwilling) volunteers, Pariah fully regenerated within a six month time period. [/BCOLOR]

[BCOLOR=transparent]Immortality(?)- The Pariah, since its captured, has thus not aged. Field observations have noted that other Prototype class can withstand lethal damage yet seems only to be a annoyance to them. Since Pariah is a perfect natural release, some have speculated that the subject is unable to experience clinical death. It is unknown if this is fully true, but The Pariah at least has a anti-aging factor. (Personal Note: Can we sell this factor?)RE: No. How the hell did you pass your exam?)RE:RE: Magic!) [/BCOLOR]

[BCOLOR=transparent]Military training- Due to consumption of Blackwatch, SCP, and various support Personnel, The Pariah knows many types of military techniques such as how to kill a man with a knife, make a bomb, and dog training. [/BCOLOR]
[BCOLOR=transparent]Equipment:[/BCOLOR]
[BCOLOR=transparent]Like typical Prototype class infected, the Pariah is able to form its own clothes, but does prefer to wear normal ones. Favored clothes are a dark green shirt and blue jeans. Other than that, the Pariah has no personal effects. [/BCOLOR]
[BCOLOR=transparent]Weaknesses/Fears:[/BCOLOR]
[BCOLOR=transparent]Despite a majority believing The Pariah is the final form of all life on Earth, it does exhibit notable weaknesses.[/BCOLOR]

[BCOLOR=transparent]Fire- Flesh samples exposed to fire or high degrees have caused said samples to burn quickly and release high pitch squeals. When feed biomass while lit, the samples were unable to consume them suggesting that it was in extreme pain rendering it unable to consume it. The Pariah is also acutely aware of what was happening to the samples and succumbed to pain. Uncontrolled fire also causes paralyzing fear in Pariah. [/BCOLOR]

[BCOLOR=transparent]Unconscious consumption- The Pariah is still unable to fully control their consumption ability and organic material that comes into contact is consumed. Subject will express sorrow and grief if it was a animal. Plants are perfectly fine.[/BCOLOR]

[BCOLOR=transparent]Technical Pacifist- The Pariah, much to Blackwatch displeasure, has expressed no interest in murder and has shown remorse for those it has killed. This would allow foes to come back stronger and finish Pariah if possible. However, despite the no interest in murder, The Pariah is willing to break a human's spine to incapacitate it as long as it does not die. [/BCOLOR]

Familiar of choice: OR Weapon of choice:
Just let me know when you've finished filling it out!
 
  • Thank You
Reactions: Archwar

"You know what I am trying to do here by now, don't you? That's right. I will summon Rayquaza to this world to destroy the meteoroid headed for Hoenn. That is my... It is our duty."

nov_p08_03_asw.jpg


Name
Lorekeeper Zinnia & Aster the Whismur

Age
Unknown, but Zinnia appears to be at least 18 years of age or older. Aster's age is entirely unknown, but it is likely she is fairly young.

Canon
Both are from Pokemon Omega Ruby and Alpha Sapphire

Biography
This link contains information on both Zinna and Aster's bios: Zinnia - Bulbapedia, the community-driven Pokémon encyclopedia

Strengths/Abilities
Zinnia is a nimble, quick witted young woman with a team of powerful dragon Pokemon on her side. One of her strengths could be her determined attitude, and her ability to keep in high spirits even when thinking about sad things from her past. She also has the ability to mega evolve her Salamance.

Because she is a pokemon, Aster is likely to have the ability to use a few basic attacks. However, it is unknown if she really does or not because Zinnia doesn't allow her to battle. So, for the purpose of this roleplay, Aster will have no strengths or abilities. Her role will simply be Zinnia's pet or companion.

Equipment
185

Other than the pokeballs she owns that contain her pokemon (Goodra, Salamance, Noivern, Altaria, and Tyrantrum) Zinnia has a special mega anklet containing a key stone used for mega evolution. With this key stone, she is able to mega evolve her Salamance into Mega Salamance.

Aster has no equipment.

Weaknesses/Fears
Zinnia's only real weakness is Aster, and the past that haunts her. In her canon, Zinnia states that she lost a daughter named Aster, who her Whismur is named after. Her fear seems to be failing to protect the world and others who depend on her. She also may be afraid she won't be able to find a purpose in life, as she had completed her quest at the end of her canon.

Aster's only real weakness could be considered Zinnia, since she is her owner and takes care of her. Aster would be greatly saddened if something happened to Zinnia.

Familiar or Weapon of choice
Wolgon, since Zinnia is fond of dragons. : )


Dippy Fresh

 
Last edited by a moderator:
-taps his chin-

Might go for a duo, if there's a spot left ^^
 
ONLY FOR U, BOOYTIFUL HUMAN BEING U @Hospes


DIPPY FRESH YO



fd69e67e17d82b3ba5595a5e6643a755.jpg



Name: Hanzō Urushihara (Lucifer)

Age: Eighteen on Earth

Canon: Hataraku Maou-sama!

Biography: The wiki gives a better explanation than I could give :D Hanzō Urushihara

Strengths/Abilities:

Endurance

He was able to survive Maou's combat magic despite how powerful it was, as well as the stab through his chest dealt by Emilia's sacred sword in Ente Isla.
Enhanced Magic Power

Lucifer has a large amount of power that usually manifests itself in the form of magic bullets, as shown in his battles with Maou and co. These bullets have been shown to be capable of piercing through sign boards, human bodies, and can also explode on impact.
Technology

Lucifer is surprisingly good with electronic devices, and possesses some hacking skills (He revealed to Emi that he hacked a human rights website in Vol 4). It is unknown how much time he and Olba spent on Earth before they started their mugging spree. In episode 6 of the anime, it is revealed that Lucifer owns a PASTA console (PSVita in the real world).


Equipment:


His PSVita (hue)

Weaknesses/Fears:


-Lucifer is extremely lazy, and chooses to just lay around like the NEET he is.
-Lucifer prefers to work alone, but somehow gets caught up in a group no matter how hard he tries to avoid it.
-He isn't scared of much...but he is DEFINITELY scared of Satan.




Familiar of choice: Triplicorn

 
Hey, look, there's Lucfi! *Throws explosive fish sticks at him*
 
Status
Not open for further replies.